]> git.cworth.org Git - apitrace/blob - glretrace.py
Allow to use call sets instead of call numbers / frequencies.
[apitrace] / glretrace.py
1 ##########################################################################
2 #
3 # Copyright 2010 VMware, Inc.
4 # All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 # THE SOFTWARE.
23 #
24 ##########################################################################/
25
26
27 """GL retracer generator."""
28
29
30 import specs.stdapi as stdapi
31 import specs.glapi as glapi
32 import specs.glesapi as glesapi
33 from retrace import Retracer
34
35
36 class GlRetracer(Retracer):
37
38     table_name = 'glretrace::gl_callbacks'
39
40     def retraceFunction(self, function):
41         Retracer.retraceFunction(self, function)
42
43     array_pointer_function_names = set((
44         "glVertexPointer",
45         "glNormalPointer",
46         "glColorPointer",
47         "glIndexPointer",
48         "glTexCoordPointer",
49         "glEdgeFlagPointer",
50         "glFogCoordPointer",
51         "glSecondaryColorPointer",
52
53         "glInterleavedArrays",
54
55         "glVertexPointerEXT",
56         "glNormalPointerEXT",
57         "glColorPointerEXT",
58         "glIndexPointerEXT",
59         "glTexCoordPointerEXT",
60         "glEdgeFlagPointerEXT",
61         "glFogCoordPointerEXT",
62         "glSecondaryColorPointerEXT",
63
64         "glVertexAttribPointer",
65         "glVertexAttribPointerARB",
66         "glVertexAttribPointerNV",
67         "glVertexAttribIPointer",
68         "glVertexAttribIPointerEXT",
69         "glVertexAttribLPointer",
70         "glVertexAttribLPointerEXT",
71         
72         #"glMatrixIndexPointerARB",
73     ))
74
75     draw_array_function_names = set([
76         "glDrawArrays",
77         "glDrawArraysEXT",
78         "glDrawArraysIndirect",
79         "glDrawArraysInstanced",
80         "glDrawArraysInstancedARB",
81         "glDrawArraysInstancedEXT",
82         "glDrawArraysInstancedBaseInstance",
83         "glDrawMeshArraysSUN",
84         "glMultiDrawArrays",
85         "glMultiDrawArraysEXT",
86         "glMultiModeDrawArraysIBM",
87     ])
88
89     draw_elements_function_names = set([
90         "glDrawElements",
91         "glDrawElementsBaseVertex",
92         "glDrawElementsIndirect",
93         "glDrawElementsInstanced",
94         "glDrawElementsInstancedARB",
95         "glDrawElementsInstancedEXT",
96         "glDrawElementsInstancedBaseVertex",
97         "glDrawElementsInstancedBaseInstance",
98         "glDrawElementsInstancedBaseVertexBaseInstance",
99         "glDrawRangeElements",
100         "glDrawRangeElementsEXT",
101         "glDrawRangeElementsBaseVertex",
102         "glMultiDrawElements",
103         "glMultiDrawElementsBaseVertex",
104         "glMultiDrawElementsEXT",
105         "glMultiModeDrawElementsIBM",
106     ])
107
108     draw_indirect_function_names = set([
109         "glDrawArraysIndirect",
110         "glDrawElementsIndirect",
111     ])
112
113     misc_draw_function_names = set([
114         "glClear",
115         "glEnd",
116         "glDrawPixels",
117         "glBlitFramebuffer",
118         "glBlitFramebufferEXT",
119     ])
120
121     bind_framebuffer_function_names = set([
122         "glBindFramebuffer",
123         "glBindFramebufferEXT",
124         "glBindFramebufferOES",
125     ])
126
127     # Names of the functions that can pack into the current pixel buffer
128     # object.  See also the ARB_pixel_buffer_object specification.
129     pack_function_names = set([
130         'glGetCompressedTexImage',
131         'glGetConvolutionFilter',
132         'glGetHistogram',
133         'glGetMinmax',
134         'glGetPixelMapfv',
135         'glGetPixelMapuiv',
136         'glGetPixelMapusv',
137         'glGetPolygonStipple',
138         'glGetSeparableFilter',
139         'glGetTexImage',
140         'glReadPixels',
141         'glGetnCompressedTexImageARB',
142         'glGetnConvolutionFilterARB',
143         'glGetnHistogramARB',
144         'glGetnMinmaxARB',
145         'glGetnPixelMapfvARB',
146         'glGetnPixelMapuivARB',
147         'glGetnPixelMapusvARB',
148         'glGetnPolygonStippleARB',
149         'glGetnSeparableFilterARB',
150         'glGetnTexImageARB',
151         'glReadnPixelsARB',
152     ])
153
154     map_function_names = set([
155         'glMapBuffer',
156         'glMapBufferARB',
157         'glMapBufferOES',
158         'glMapBufferRange',
159         'glMapNamedBufferEXT',
160         'glMapNamedBufferRangeEXT'
161     ])
162
163     unmap_function_names = set([
164         'glUnmapBuffer',
165         'glUnmapBufferARB',
166         'glUnmapBufferOES',
167         'glUnmapNamedBufferEXT',
168     ])
169
170     def retraceFunctionBody(self, function):
171         is_array_pointer = function.name in self.array_pointer_function_names
172         is_draw_array = function.name in self.draw_array_function_names
173         is_draw_elements = function.name in self.draw_elements_function_names
174         is_misc_draw = function.name in self.misc_draw_function_names
175
176         if is_array_pointer or is_draw_array or is_draw_elements:
177             print '    if (glretrace::parser.version < 1) {'
178
179             if is_array_pointer or is_draw_array:
180                 print '        GLint __array_buffer = 0;'
181                 print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
182                 print '        if (!__array_buffer) {'
183                 self.failFunction(function)
184                 print '        }'
185
186             if is_draw_elements:
187                 print '        GLint __element_array_buffer = 0;'
188                 print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
189                 print '        if (!__element_array_buffer) {'
190                 self.failFunction(function)
191                 print '        }'
192             
193             print '    }'
194
195         # When no pack buffer object is bound, the pack functions are no-ops.
196         if function.name in self.pack_function_names:
197             print '    GLint __pack_buffer = 0;'
198             print '    glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);'
199             print '    if (!__pack_buffer) {'
200             print '        return;'
201             print '    }'
202
203         # Pre-snapshots
204         if function.name in self.bind_framebuffer_function_names:
205             print '    assert(call.flags & trace::CALL_FLAG_SWAP_RENDERTARGET);'
206         if function.name == 'glFrameTerminatorGREMEDY':
207             print '    glretrace::frame_complete(call);'
208             return
209
210         Retracer.retraceFunctionBody(self, function)
211
212         # Post-snapshots
213         if function.name in ('glFlush', 'glFinish'):
214             print '    if (!glretrace::double_buffer) {'
215             print '        glretrace::frame_complete(call);'
216             print '    }'
217         if is_draw_array or is_draw_elements or is_misc_draw:
218             print '    assert(call.flags & trace::CALL_FLAG_RENDER);'
219
220
221     def invokeFunction(self, function):
222         # Infer the drawable size from GL calls
223         if function.name == "glViewport":
224             print '    glretrace::updateDrawable(x + width, y + height);'
225         if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'):
226             # Some applications do all their rendering in a framebuffer, and
227             # then just blit to the drawable without ever calling glViewport.
228             print '    glretrace::updateDrawable(std::max(dstX0, dstX1), std::max(dstY0, dstY1));'
229
230         if function.name == "glEnd":
231             print '    glretrace::insideGlBeginEnd = false;'
232
233         if function.name == 'memcpy':
234             print '    if (!dest || !src || !n) return;'
235         
236         Retracer.invokeFunction(self, function)
237
238         # Error checking
239         if function.name == "glBegin":
240             print '    glretrace::insideGlBeginEnd = true;'
241         elif function.name.startswith('gl'):
242             # glGetError is not allowed inside glBegin/glEnd
243             print '    if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {'
244             print '        glretrace::checkGlError(call);'
245             if function.name in ('glProgramStringARB', 'glProgramStringNV'):
246                 print r'        GLint error_position = -1;'
247                 print r'        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
248                 print r'        if (error_position != -1) {'
249                 print r'            const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
250                 print r'            retrace::warning(call) << error_string << "\n";'
251                 print r'        }'
252             if function.name == 'glCompileShader':
253                 print r'        GLint compile_status = 0;'
254                 print r'        glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
255                 print r'        if (!compile_status) {'
256                 print r'             GLint info_log_length = 0;'
257                 print r'             glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
258                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
259                 print r'             glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
260                 print r'             retrace::warning(call) << infoLog << "\n";'
261                 print r'             delete [] infoLog;'
262                 print r'        }'
263             if function.name == 'glLinkProgram':
264                 print r'        GLint link_status = 0;'
265                 print r'        glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
266                 print r'        if (!link_status) {'
267                 print r'             GLint info_log_length = 0;'
268                 print r'             glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
269                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
270                 print r'             glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
271                 print r'             retrace::warning(call) << infoLog << "\n";'
272                 print r'             delete [] infoLog;'
273                 print r'        }'
274             if function.name == 'glCompileShaderARB':
275                 print r'        GLint compile_status = 0;'
276                 print r'        glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
277                 print r'        if (!compile_status) {'
278                 print r'             GLint info_log_length = 0;'
279                 print r'             glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
280                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
281                 print r'             glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
282                 print r'             retrace::warning(call) << infoLog << "\n";'
283                 print r'             delete [] infoLog;'
284                 print r'        }'
285             if function.name == 'glLinkProgramARB':
286                 print r'        GLint link_status = 0;'
287                 print r'        glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
288                 print r'        if (!link_status) {'
289                 print r'             GLint info_log_length = 0;'
290                 print r'             glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
291                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
292                 print r'             glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
293                 print r'             retrace::warning(call) << infoLog << "\n";'
294                 print r'             delete [] infoLog;'
295                 print r'        }'
296             if function.name in self.map_function_names:
297                 print r'        if (!__result) {'
298                 print r'             retrace::warning(call) << "failed to map buffer\n";'
299                 print r'        }'
300             if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
301                 print r'    GLint __orig_result = call.ret->toSInt();'
302                 print r'    if (__result != __orig_result) {'
303                 print r'        retrace::warning(call) << "vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
304                 print r'    }'
305             if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
306                 print r'    GLint __orig_result = call.ret->toSInt();'
307                 print r'    if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&'
308                 print r'        __result != GL_FRAMEBUFFER_COMPLETE) {'
309                 print r'        retrace::warning(call) << "incomplete framebuffer (" << glstate::enumToString(__result) << ")\n";'
310                 print r'    }'
311             print '    }'
312
313             # Query the buffer length for whole buffer mappings
314             if function.name in self.map_function_names:
315                 if 'length' in function.argNames():
316                     assert 'BufferRange' in function.name
317                 else:
318                     assert 'BufferRange' not in function.name
319                     print r'    GLint length = 0;'
320                     if function.name in ('glMapBuffer', 'glMapBufferOES'):
321                         print r'    glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
322                     elif function.name == 'glMapBufferARB':
323                         print r'    glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
324                     elif function.name == 'glMapNamedBufferEXT':
325                         print r'    glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
326                     else:
327                         assert False
328             # Destroy the buffer mapping
329             if function.name in self.unmap_function_names:
330                 print r'        GLvoid *ptr = NULL;'
331                 if function.name == 'glUnmapBuffer':
332                     print r'            glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
333                 elif function.name == 'glUnmapBufferARB':
334                     print r'            glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
335                 elif function.name == 'glUnmapBufferOES':
336                     print r'            glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &ptr);'
337                 elif function.name == 'glUnmapNamedBufferEXT':
338                     print r'            glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
339                 else:
340                     assert False
341                 print r'        if (ptr) {'
342                 print r'            retrace::delRegionByPointer(ptr);'
343                 print r'        }'
344
345     def extractArg(self, function, arg, arg_type, lvalue, rvalue):
346         if function.name in self.array_pointer_function_names and arg.name == 'pointer':
347             print '    %s = static_cast<%s>(retrace::toPointer(%s, true));' % (lvalue, arg_type, rvalue)
348             return
349
350         if function.name in self.draw_elements_function_names and arg.name == 'indices' or\
351            function.name in self.draw_indirect_function_names and arg.name == 'indirect':
352             self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
353             return
354
355         # Handle pointer with offsets into the current pack pixel buffer
356         # object.
357         if function.name in self.pack_function_names and arg.output:
358             self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
359             return
360
361         if arg.type is glapi.GLlocation \
362            and 'program' not in function.argNames():
363             print '    GLint program = -1;'
364             print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
365         
366         if arg.type is glapi.GLlocationARB \
367            and 'programObj' not in function.argNames():
368             print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
369
370         Retracer.extractArg(self, function, arg, arg_type, lvalue, rvalue)
371
372         # Don't try to use more samples than the implementation supports
373         if arg.name == 'samples':
374             assert arg.type is glapi.GLsizei
375             print '    GLint max_samples = 0;'
376             print '    glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
377             print '    if (samples > max_samples) {'
378             print '        samples = max_samples;'
379             print '    }'
380
381
382 if __name__ == '__main__':
383     print r'''
384 #include <string.h>
385
386 #include "glproc.hpp"
387 #include "glretrace.hpp"
388 #include "glstate.hpp"
389
390
391 '''
392     api = glapi.glapi
393     api.addApi(glesapi.glesapi)
394     retracer = GlRetracer()
395     retracer.retraceApi(api)