1 /**************************************************************************
3 * Copyright 2011 Jose Fonseca
4 * Copyright 2010 VMware, Inc.
5 * Copyright 2004 IBM Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
28 **************************************************************************/
31 * Auxiliary functions to compute the size of array/blob arguments, depending.
41 #include "glimports.hpp"
45 _gl_type_size(GLenum type)
50 case GL_UNSIGNED_BYTE:
53 case GL_UNSIGNED_SHORT:
68 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
74 _gl_uniform_size(GLenum type, GLenum &elemType, GLint &numCols, GLint &numRows) {
102 elemType = GL_DOUBLE;
106 elemType = GL_DOUBLE;
124 case GL_UNSIGNED_INT:
125 elemType = GL_UNSIGNED_INT;
127 case GL_UNSIGNED_INT_VEC2:
128 elemType = GL_UNSIGNED_INT;
131 case GL_UNSIGNED_INT_VEC3:
132 elemType = GL_UNSIGNED_INT;
135 case GL_UNSIGNED_INT_VEC4:
136 elemType = GL_UNSIGNED_INT;
169 case GL_FLOAT_MAT2x3:
174 case GL_FLOAT_MAT2x4:
179 case GL_FLOAT_MAT3x2:
184 case GL_FLOAT_MAT3x4:
189 case GL_FLOAT_MAT4x2:
194 case GL_FLOAT_MAT4x3:
200 elemType = GL_DOUBLE;
205 elemType = GL_DOUBLE;
210 elemType = GL_DOUBLE;
214 case GL_DOUBLE_MAT2x3:
215 elemType = GL_DOUBLE;
219 case GL_DOUBLE_MAT2x4:
220 elemType = GL_DOUBLE;
224 case GL_DOUBLE_MAT3x2:
225 elemType = GL_DOUBLE;
229 case GL_DOUBLE_MAT3x4:
230 elemType = GL_DOUBLE;
234 case GL_DOUBLE_MAT4x2:
235 elemType = GL_DOUBLE;
239 case GL_DOUBLE_MAT4x3:
240 elemType = GL_DOUBLE;
247 case GL_SAMPLER_CUBE:
248 case GL_SAMPLER_1D_SHADOW:
249 case GL_SAMPLER_2D_SHADOW:
250 case GL_SAMPLER_1D_ARRAY:
251 case GL_SAMPLER_2D_ARRAY:
252 case GL_SAMPLER_CUBE_MAP_ARRAY:
253 case GL_SAMPLER_1D_ARRAY_SHADOW:
254 case GL_SAMPLER_2D_ARRAY_SHADOW:
255 case GL_SAMPLER_2D_MULTISAMPLE:
256 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
257 case GL_SAMPLER_CUBE_SHADOW:
258 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
259 case GL_SAMPLER_BUFFER:
260 case GL_SAMPLER_2D_RECT:
261 case GL_SAMPLER_2D_RECT_SHADOW:
262 case GL_INT_SAMPLER_1D:
263 case GL_INT_SAMPLER_2D:
264 case GL_INT_SAMPLER_3D:
265 case GL_INT_SAMPLER_CUBE:
266 case GL_INT_SAMPLER_1D_ARRAY:
267 case GL_INT_SAMPLER_2D_ARRAY:
268 case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
269 case GL_INT_SAMPLER_2D_MULTISAMPLE:
270 case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
271 case GL_INT_SAMPLER_BUFFER:
272 case GL_INT_SAMPLER_2D_RECT:
273 case GL_UNSIGNED_INT_SAMPLER_1D:
274 case GL_UNSIGNED_INT_SAMPLER_2D:
275 case GL_UNSIGNED_INT_SAMPLER_3D:
276 case GL_UNSIGNED_INT_SAMPLER_CUBE:
277 case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
278 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
279 case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
280 case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
281 case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
282 case GL_UNSIGNED_INT_SAMPLER_BUFFER:
283 case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
287 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
296 _glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
298 size_t elementSize = size*_gl_type_size(type);
300 stride = (GLsizei)elementSize;
302 return stride*maxIndex + elementSize;
305 #define _glVertexPointer_size(size, type, stride, maxIndex) _glArrayPointer_size(size, type, stride, maxIndex)
306 #define _glNormalPointer_size(type, stride, maxIndex) _glArrayPointer_size(3, type, stride, maxIndex)
307 #define _glColorPointer_size(size, type, stride, maxIndex) _glArrayPointer_size(size, type, stride, maxIndex)
308 #define _glIndexPointer_size(type, stride, maxIndex) _glArrayPointer_size(1, type, stride, maxIndex)
309 #define _glTexCoordPointer_size(size, type, stride, maxIndex) _glArrayPointer_size(size, type, stride, maxIndex)
310 #define _glEdgeFlagPointer_size(stride, maxIndex) _glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
311 #define _glFogCoordPointer_size(type, stride, maxIndex) _glArrayPointer_size(1, type, stride, maxIndex)
312 #define _glSecondaryColorPointer_size(size, type, stride, maxIndex) _glArrayPointer_size(size, type, stride, maxIndex)
313 #define _glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) _glArrayPointer_size(size, type, stride, maxIndex)
314 #define _glVertexAttribPointerARB_size(size, type, normalized, stride, maxIndex) _glArrayPointer_size(size, type, stride, maxIndex)
315 #define _glVertexAttribPointerNV_size(size, type, stride, maxIndex) _glArrayPointer_size(size, type, stride, maxIndex)
318 _glDrawArrays_maxindex(GLint first, GLsizei count)
323 return first + count - 1;
326 #define _glDrawArraysEXT_maxindex _glDrawArrays_maxindex
329 _glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
332 GLint element_array_buffer = 0;
338 _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &element_array_buffer);
339 if (element_array_buffer) {
340 // Read indices from index buffer object
341 GLintptr offset = (GLintptr)indices;
342 GLsizeiptr size = count*_gl_type_size(type);
343 GLvoid *temp = malloc(size);
347 memset(temp, 0, size);
348 _glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
358 if (type == GL_UNSIGNED_BYTE) {
359 const GLubyte *p = (const GLubyte *)indices;
360 for (i = 0; i < count; ++i) {
361 if (p[i] > maxindex) {
365 } else if (type == GL_UNSIGNED_SHORT) {
366 const GLushort *p = (const GLushort *)indices;
367 for (i = 0; i < count; ++i) {
368 if (p[i] > maxindex) {
372 } else if (type == GL_UNSIGNED_INT) {
373 const GLuint *p = (const GLuint *)indices;
374 for (i = 0; i < count; ++i) {
375 if (p[i] > maxindex) {
380 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
383 if (element_array_buffer) {
387 maxindex += basevertex;
392 #define _glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex) _glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
394 #define _glDrawElements_maxindex(count, type, indices) _glDrawElementsBaseVertex_maxindex(count, type, indices, 0);
395 #define _glDrawRangeElements_maxindex(start, end, count, type, indices) _glDrawElements_maxindex(count, type, indices)
396 #define _glDrawRangeElementsEXT_maxindex _glDrawRangeElements_maxindex
398 /* FIXME take in consideration instancing */
399 #define _glDrawArraysInstanced_maxindex(first, count, primcount) _glDrawArrays_maxindex(first, count)
400 #define _glDrawElementsInstanced_maxindex(count, type, indices, primcount) _glDrawElements_maxindex(count, type, indices)
401 #define _glDrawElementsInstancedBaseVertex_maxindex(count, type, indices, primcount, basevertex) _glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
402 #define _glDrawRangeElementsInstanced_maxindex(start, end, count, type, indices, primcount) _glDrawRangeElements_maxindex(start, end, count, type, indices)
403 #define _glDrawRangeElementsInstancedBaseVertex_maxindex(start, end, count, type, indices, primcount, basevertex) _glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex)
405 #define _glDrawArraysInstancedBaseInstance_maxindex(first, count, primcount, baseinstance) _glDrawArrays_maxindex(first, count)
406 #define _glDrawElementsInstancedBaseInstance_maxindex(count, type, indices, primcount, baseinstance) _glDrawElements_maxindex(count, type, indices)
407 #define _glDrawElementsInstancedBaseVertexBaseInstance_maxindex(count, type, indices, primcount, basevertex, baseinstance) _glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
409 #define _glDrawArraysInstancedARB_maxindex _glDrawArraysInstanced_maxindex
410 #define _glDrawElementsInstancedARB_maxindex _glDrawElementsInstanced_maxindex
411 #define _glDrawArraysInstancedEXT_maxindex _glDrawArraysInstanced_maxindex
412 #define _glDrawElementsInstancedEXT_maxindex _glDrawElementsInstanced_maxindex
415 _glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
416 os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
421 _glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
422 os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
427 _glMultiDrawArrays_maxindex(const GLint *first, const GLsizei *count, GLsizei primcount) {
429 for (GLsizei prim = 0; prim < primcount; ++prim) {
430 GLuint maxindex_prim = _glDrawArrays_maxindex(first[prim], count[prim]);
431 maxindex = std::max(maxindex, maxindex_prim);
437 _glMultiDrawElements_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
439 for (GLsizei prim = 0; prim < primcount; ++prim) {
440 GLuint maxindex_prim = _glDrawElements_maxindex(count[prim], type, indices[prim]);
441 maxindex = std::max(maxindex, maxindex_prim);
447 _glMultiDrawElementsBaseVertex_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint * basevertex) {
449 for (GLsizei prim = 0; prim < primcount; ++prim) {
450 GLuint maxindex_prim = _glDrawElementsBaseVertex_maxindex(count[prim], type, indices[prim], basevertex[prim]);
451 maxindex = std::max(maxindex, maxindex_prim);
456 #define _glMultiDrawArraysEXT_maxindex _glMultiDrawArrays_maxindex
457 #define _glMultiDrawElementsEXT_maxindex _glMultiDrawElements_maxindex
459 #define _glMultiModeDrawArraysIBM_maxindex(first, count, primcount, modestride) _glMultiDrawArrays_maxindex(first, count, primcount)
460 #define _glMultiModeDrawElementsIBM_maxindex(count, type, indices, primcount, modestride) _glMultiDrawElements_maxindex(count, type, (const GLvoid **)indices, primcount)
464 _glCallLists_size(GLsizei n, GLenum type)
466 return n*_gl_type_size(type);
470 _glMap1d_size(GLenum target, GLint stride, GLint order)
479 case GL_MAP1_TEXTURE_COORD_1:
482 case GL_MAP1_TEXTURE_COORD_2:
486 case GL_MAP1_TEXTURE_COORD_3:
487 case GL_MAP1_VERTEX_3:
490 case GL_MAP1_COLOR_4:
491 case GL_MAP1_TEXTURE_COORD_4:
492 case GL_MAP1_VERTEX_4:
496 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
500 if (stride < channels) {
504 return channels + stride * (order - 1);
507 #define _glMap1f_size _glMap1d_size
510 _glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
512 if (uorder < 1 || vorder < 1) {
519 case GL_MAP2_TEXTURE_COORD_1:
522 case GL_MAP2_TEXTURE_COORD_2:
526 case GL_MAP2_TEXTURE_COORD_3:
527 case GL_MAP2_VERTEX_3:
530 case GL_MAP2_COLOR_4:
531 case GL_MAP2_TEXTURE_COORD_4:
532 case GL_MAP2_VERTEX_4:
536 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
540 if (ustride < channels || vstride < channels) {
545 ustride * (uorder - 1) +
546 vstride * (vorder - 1);
549 #define _glMap2f_size _glMap2d_size
551 static inline unsigned
552 _gl_format_channels(GLenum format) {
561 case GL_DEPTH_COMPONENT:
562 case GL_STENCIL_INDEX:
564 case GL_DEPTH_STENCIL:
565 case GL_LUMINANCE_ALPHA:
578 case GL_DSDT_MAG_VIB_NV:
583 os::log("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
591 return (x & (x - 1)) == 0;
594 template<class X, class Y>
597 return (x + (y - 1)) & ~(y - 1);
601 _gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) {
602 unsigned num_channels = _gl_format_channels(format);
604 unsigned bits_per_pixel;
610 case GL_UNSIGNED_BYTE:
611 bits_per_pixel = 8 * num_channels;
614 case GL_UNSIGNED_SHORT:
616 bits_per_pixel = 16 * num_channels;
619 case GL_UNSIGNED_INT:
621 bits_per_pixel = 32 * num_channels;
623 case GL_UNSIGNED_BYTE_3_3_2:
624 case GL_UNSIGNED_BYTE_2_3_3_REV:
627 case GL_UNSIGNED_SHORT_4_4_4_4:
628 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
629 case GL_UNSIGNED_SHORT_5_5_5_1:
630 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
631 case GL_UNSIGNED_SHORT_5_6_5:
632 case GL_UNSIGNED_SHORT_5_6_5_REV:
633 case GL_UNSIGNED_SHORT_8_8_MESA:
634 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
637 case GL_UNSIGNED_INT_8_8_8_8:
638 case GL_UNSIGNED_INT_8_8_8_8_REV:
639 case GL_UNSIGNED_INT_10_10_10_2:
640 case GL_UNSIGNED_INT_2_10_10_10_REV:
641 case GL_UNSIGNED_INT_24_8:
642 case GL_UNSIGNED_INT_10F_11F_11F_REV:
643 case GL_UNSIGNED_INT_5_9_9_9_REV:
644 case GL_UNSIGNED_INT_S8_S8_8_8_NV:
645 case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
648 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
652 os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
658 GLint row_length = 0;
659 GLint image_height = 0;
661 GLint skip_pixels = 0;
662 GLint skip_images = 0;
664 _glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
665 if (has_unpack_subimage) {
666 _glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
667 _glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
668 _glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
669 _glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
670 _glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
673 if (row_length <= 0) {
677 size_t row_stride = (row_length*bits_per_pixel + 7)/8;
679 if ((GLint)bits_per_pixel < alignment*8 &&
680 (bits_per_pixel & 7) == 0 &&
681 _is_pot(bits_per_pixel)) {
682 row_stride = _align(row_stride, alignment);
685 if (image_height <= 0) {
686 image_height = height;
689 /* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
690 * not be considered for pixel rectangles. */
692 size_t image_stride = image_height*row_stride;
694 size_t size = depth*image_stride;
696 size += (skip_pixels*bits_per_pixel + 7)/8;
697 size += skip_rows*row_stride;
698 size += skip_images*image_stride;
703 // note that can_unpack_subimage() is generated by gltrace.py
704 #define _glTexImage3D_size(format, type, width, height, depth) _gl_image_size(format, type, width, height, depth, can_unpack_subimage())
705 #define _glTexImage2D_size(format, type, width, height) _gl_image_size(format, type, width, height, 1, can_unpack_subimage())
706 #define _glTexImage1D_size(format, type, width) _gl_image_size(format, type, width, 1, 1, can_unpack_subimage())
708 #define _glTexSubImage3D_size(format, type, width, height, depth) _glTexImage3D_size(format, type, width, height, depth)
709 #define _glTexSubImage2D_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
710 #define _glTexSubImage1D_size(format, type, width) _glTexImage1D_size(format, type, width)
712 #define _glTexImage3DEXT_size _glTexImage3D_size
713 #define _glTexImage2DEXT_size _glTexImage2D_size
714 #define _glTexImage1DEXT_size _glTexImage1D_size
715 #define _glTexSubImage3DEXT_size _glTexSubImage3D_size
716 #define _glTexSubImage2DEXT_size _glTexSubImage2D_size
717 #define _glTexSubImage1DEXT_size _glTexSubImage1D_size
719 #define _glTextureImage3DEXT_size _glTexImage3D_size
720 #define _glTextureImage2DEXT_size _glTexImage2D_size
721 #define _glTextureImage1DEXT_size _glTexImage1D_size
722 #define _glTextureSubImage3DEXT_size _glTexSubImage3D_size
723 #define _glTextureSubImage2DEXT_size _glTexSubImage2D_size
724 #define _glTextureSubImage1DEXT_size _glTexSubImage1D_size
726 #define _glMultiTexImage3DEXT_size _glTexImage3D_size
727 #define _glMultiTexImage2DEXT_size _glTexImage2D_size
728 #define _glMultiTexImage1DEXT_size _glTexImage1D_size
729 #define _glMultiTexSubImage3DEXT_size _glTexSubImage3D_size
730 #define _glMultiTexSubImage2DEXT_size _glTexSubImage2D_size
731 #define _glMultiTexSubImage1DEXT_size _glTexSubImage1D_size
733 #define _glDrawPixels_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
734 #define _glConvolutionFilter1D_size(format, type, width) _glTexImage1D_size(format, type, width)
735 #define _glConvolutionFilter2D_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
736 #define _glColorTable_size(format, type, width) _glTexImage1D_size(format, type, width)
737 #define _glColorSubTable_size(format, type, count) _glColorTable_size(format, type, count)
739 #define _glBitmap_size(width, height) _glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
740 #define _glPolygonStipple_size() _glBitmap_size(32, 32)
743 _glClearBuffer_size(GLenum buffer)
751 case GL_FRONT_AND_BACK:
757 os::log("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
763 * attribute list, terminated by the given terminator.
767 _AttribList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
774 } while (*pAttribList++ != terminator);
782 * (key, value) attribute list, terminated by the given terminator.
786 _AttribPairList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
791 while (pAttribList[size] != terminator) {
794 // terminator also counts
802 #endif /* _GL_SIZE_HPP_ */