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d3dretrace: Dump D3DFMT_D32F_LOCKABLE too.
[apitrace] / retrace / d3d9state_images.cpp
1 /**************************************************************************
2  *
3  * Copyright 2011 Jose Fonseca
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  *
24  **************************************************************************/
25
26
27 #include <assert.h>
28 #include <stdint.h>
29 #include <stdio.h>
30
31 #include "image.hpp"
32 #include "json.hpp"
33 #include "d3d9imports.hpp"
34 #include "d3dstate.hpp"
35
36
37 namespace d3dstate {
38
39
40 static image::Image *
41 getSurfaceImage(IDirect3DDevice9 *pDevice,
42                 IDirect3DSurface9 *pSurface) {
43     image::Image *image = NULL;
44     D3DSURFACE_DESC Desc;
45     D3DLOCKED_RECT LockedRect;
46     const unsigned char *src;
47     unsigned char *dst;
48     HRESULT hr;
49
50     if (!pSurface) {
51         return NULL;
52     }
53
54     hr = pSurface->GetDesc(&Desc);
55     assert(SUCCEEDED(hr));
56
57     unsigned numChannels;
58     image::ChannelType channelType;
59     switch (Desc.Format) {
60     case D3DFMT_X8R8G8B8:
61     case D3DFMT_A8R8G8B8:
62     case D3DFMT_R5G6B5:
63         numChannels = 3;
64         channelType = image::TYPE_UNORM8;
65         break;
66     case D3DFMT_D16:
67     case D3DFMT_D16_LOCKABLE:
68     case D3DFMT_D32F_LOCKABLE:
69         numChannels = 1;
70         channelType = image::TYPE_FLOAT;
71         break;
72     default:
73         std::cerr << "warning: unsupported D3DFORMAT " << Desc.Format << "\n";
74         goto no_lock;
75     }
76
77     hr = pSurface->LockRect(&LockedRect, NULL, D3DLOCK_READONLY);
78     if (FAILED(hr)) {
79         goto no_lock;
80     }
81
82     image = new image::Image(Desc.Width, Desc.Height, numChannels, true, channelType);
83     if (!image) {
84         goto no_image;
85     }
86
87     dst = image->start();
88     src = (const unsigned char *)LockedRect.pBits;
89     for (unsigned y = 0; y < Desc.Height; ++y) {
90         switch (Desc.Format) {
91         case D3DFMT_R5G6B5:
92             for (unsigned x = 0; x < Desc.Width; ++x) {
93                 uint32_t pixel = ((const uint16_t *)src)[x];
94                 dst[3*x + 0] = (( pixel        & 0x1f) * (2*0xff) + 0x1f) / (2*0x1f);
95                 dst[3*x + 1] = (((pixel >>  5) & 0x3f) * (2*0xff) + 0x3f) / (2*0x3f);
96                 dst[3*x + 2] = (( pixel >> 11        ) * (2*0xff) + 0x1f) / (2*0x1f);
97             }
98             break;
99         case D3DFMT_X8R8G8B8:
100         case D3DFMT_A8R8G8B8:
101             for (unsigned x = 0; x < Desc.Width; ++x) {
102                 dst[3*x + 0] = src[4*x + 2];
103                 dst[3*x + 1] = src[4*x + 1];
104                 dst[3*x + 2] = src[4*x + 0];
105             }
106             break;
107         case D3DFMT_D16:
108         case D3DFMT_D16_LOCKABLE:
109             for (unsigned x = 0; x < Desc.Width; ++x) {
110                 ((float *)dst)[x] = ((const uint16_t *)src)[x] * (1.0f / 0xffff);
111             }
112             break;
113         case D3DFMT_D32F_LOCKABLE:
114             memcpy(dst, src, Desc.Width * sizeof(float));
115             break;
116         default:
117             assert(0);
118             break;
119         }
120
121         src += LockedRect.Pitch;
122         dst += image->stride();
123     }
124
125 no_image:
126     pSurface->UnlockRect();
127 no_lock:
128     return image;
129 }
130
131
132 static image::Image *
133 getRenderTargetImage(IDirect3DDevice9 *pDevice,
134                      IDirect3DSurface9 *pRenderTarget) {
135     image::Image *image = NULL;
136     D3DSURFACE_DESC Desc;
137     IDirect3DSurface9 *pStagingSurface = NULL;
138     HRESULT hr;
139
140     if (!pRenderTarget) {
141         return NULL;
142     }
143
144     hr = pRenderTarget->GetDesc(&Desc);
145     assert(SUCCEEDED(hr));
146
147     hr = pDevice->CreateOffscreenPlainSurface(Desc.Width, Desc.Height, Desc.Format, D3DPOOL_SYSTEMMEM, &pStagingSurface, NULL);
148     if (FAILED(hr)) {
149         goto no_staging;
150     }
151
152     hr = pDevice->GetRenderTargetData(pRenderTarget, pStagingSurface);
153     if (FAILED(hr)) {
154         goto no_rendertargetdata;
155     }
156
157     image = getSurfaceImage(pDevice, pStagingSurface);
158
159 no_rendertargetdata:
160     pStagingSurface->Release();
161 no_staging:
162     return image;
163 }
164
165
166 image::Image *
167 getRenderTargetImage(IDirect3DDevice9 *pDevice) {
168     HRESULT hr;
169
170     IDirect3DSurface9 *pRenderTarget = NULL;
171     hr = pDevice->GetRenderTarget(0, &pRenderTarget);
172     if (FAILED(hr)) {
173         return NULL;
174     }
175     assert(pRenderTarget);
176
177     image::Image *image = NULL;
178     if (pRenderTarget) {
179         image = getRenderTargetImage(pDevice, pRenderTarget);
180         pRenderTarget->Release();
181     }
182
183     return image;
184 }
185
186
187 void
188 dumpFramebuffer(JSONWriter &json, IDirect3DDevice9 *pDevice)
189 {
190     HRESULT hr;
191
192     json.beginMember("framebuffer");
193     json.beginObject();
194
195     D3DCAPS9 Caps;
196     pDevice->GetDeviceCaps(&Caps);
197
198     for (UINT i = 0; i < Caps.NumSimultaneousRTs; ++i) {
199         IDirect3DSurface9 *pRenderTarget = NULL;
200         hr = pDevice->GetRenderTarget(i, &pRenderTarget);
201         if (FAILED(hr)) {
202             continue;
203         }
204
205         if (!pRenderTarget) {
206             continue;
207         }
208
209         image::Image *image;
210         image = getRenderTargetImage(pDevice, pRenderTarget);
211         if (image) {
212             char label[64];
213             _snprintf(label, sizeof label, "RENDER_TARGET_%u", i);
214             json.beginMember(label);
215             json.writeImage(image, "UNKNOWN");
216             json.endMember(); // RENDER_TARGET_*
217         }
218
219         pRenderTarget->Release();
220     }
221
222     IDirect3DSurface9 *pDepthStencil = NULL;
223     hr = pDevice->GetDepthStencilSurface(&pDepthStencil);
224     if (SUCCEEDED(hr) && pDepthStencil) {
225         image::Image *image;
226         image = getSurfaceImage(pDevice, pDepthStencil);
227         if (image) {
228             json.beginMember("DEPTH_STENCIL");
229             json.writeImage(image, "UNKNOWN");
230             json.endMember(); // RENDER_TARGET_*
231         }
232     }
233
234
235     json.endObject();
236     json.endMember(); // framebuffer
237 }
238
239
240 } /* namespace d3dstate */