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[apitrace] / retrace / glretrace.py
1 ##########################################################################
2 #
3 # Copyright 2010 VMware, Inc.
4 # All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 # THE SOFTWARE.
23 #
24 ##########################################################################/
25
26
27 """GL retracer generator."""
28
29
30 from retrace import Retracer
31 import specs.stdapi as stdapi
32 import specs.glapi as glapi
33 import specs.glesapi as glesapi
34
35
36 class GlRetracer(Retracer):
37
38     table_name = 'glretrace::gl_callbacks'
39
40     def retraceFunction(self, function):
41         Retracer.retraceFunction(self, function)
42
43     array_pointer_function_names = set((
44         "glVertexPointer",
45         "glNormalPointer",
46         "glColorPointer",
47         "glIndexPointer",
48         "glTexCoordPointer",
49         "glEdgeFlagPointer",
50         "glFogCoordPointer",
51         "glSecondaryColorPointer",
52
53         "glInterleavedArrays",
54
55         "glVertexPointerEXT",
56         "glNormalPointerEXT",
57         "glColorPointerEXT",
58         "glIndexPointerEXT",
59         "glTexCoordPointerEXT",
60         "glEdgeFlagPointerEXT",
61         "glFogCoordPointerEXT",
62         "glSecondaryColorPointerEXT",
63
64         "glVertexAttribPointer",
65         "glVertexAttribPointerARB",
66         "glVertexAttribPointerNV",
67         "glVertexAttribIPointer",
68         "glVertexAttribIPointerEXT",
69         "glVertexAttribLPointer",
70         "glVertexAttribLPointerEXT",
71         
72         #"glMatrixIndexPointerARB",
73     ))
74
75     draw_array_function_names = set([
76         "glDrawArrays",
77         "glDrawArraysEXT",
78         "glDrawArraysIndirect",
79         "glDrawArraysInstanced",
80         "glDrawArraysInstancedARB",
81         "glDrawArraysInstancedEXT",
82         "glDrawArraysInstancedBaseInstance",
83         "glDrawMeshArraysSUN",
84         "glMultiDrawArrays",
85         "glMultiDrawArraysEXT",
86         "glMultiModeDrawArraysIBM",
87     ])
88
89     draw_elements_function_names = set([
90         "glDrawElements",
91         "glDrawElementsBaseVertex",
92         "glDrawElementsIndirect",
93         "glDrawElementsInstanced",
94         "glDrawElementsInstancedARB",
95         "glDrawElementsInstancedEXT",
96         "glDrawElementsInstancedBaseVertex",
97         "glDrawElementsInstancedBaseInstance",
98         "glDrawElementsInstancedBaseVertexBaseInstance",
99         "glDrawRangeElements",
100         "glDrawRangeElementsEXT",
101         "glDrawRangeElementsBaseVertex",
102         "glMultiDrawElements",
103         "glMultiDrawElementsBaseVertex",
104         "glMultiDrawElementsEXT",
105         "glMultiModeDrawElementsIBM",
106     ])
107
108     draw_indirect_function_names = set([
109         "glDrawArraysIndirect",
110         "glDrawElementsIndirect",
111     ])
112
113     misc_draw_function_names = set([
114         "glCallList",
115         "glCallLists",
116         "glClear",
117         "glEnd",
118         "glDrawPixels",
119         "glBlitFramebuffer",
120         "glBlitFramebufferEXT",
121     ])
122
123     bind_framebuffer_function_names = set([
124         "glBindFramebuffer",
125         "glBindFramebufferEXT",
126         "glBindFramebufferOES",
127     ])
128
129     # Names of the functions that can pack into the current pixel buffer
130     # object.  See also the ARB_pixel_buffer_object specification.
131     pack_function_names = set([
132         'glGetCompressedTexImage',
133         'glGetConvolutionFilter',
134         'glGetHistogram',
135         'glGetMinmax',
136         'glGetPixelMapfv',
137         'glGetPixelMapuiv',
138         'glGetPixelMapusv',
139         'glGetPolygonStipple',
140         'glGetSeparableFilter',
141         'glGetTexImage',
142         'glReadPixels',
143         'glGetnCompressedTexImageARB',
144         'glGetnConvolutionFilterARB',
145         'glGetnHistogramARB',
146         'glGetnMinmaxARB',
147         'glGetnPixelMapfvARB',
148         'glGetnPixelMapuivARB',
149         'glGetnPixelMapusvARB',
150         'glGetnPolygonStippleARB',
151         'glGetnSeparableFilterARB',
152         'glGetnTexImageARB',
153         'glReadnPixelsARB',
154     ])
155
156     map_function_names = set([
157         'glMapBuffer',
158         'glMapBufferARB',
159         'glMapBufferOES',
160         'glMapBufferRange',
161         'glMapNamedBufferEXT',
162         'glMapNamedBufferRangeEXT',
163         'glMapObjectBufferATI',
164     ])
165
166     unmap_function_names = set([
167         'glUnmapBuffer',
168         'glUnmapBufferARB',
169         'glUnmapBufferOES',
170         'glUnmapNamedBufferEXT',
171         'glUnmapObjectBufferATI',
172     ])
173
174     def retraceFunctionBody(self, function):
175         is_array_pointer = function.name in self.array_pointer_function_names
176         is_draw_array = function.name in self.draw_array_function_names
177         is_draw_elements = function.name in self.draw_elements_function_names
178         is_misc_draw = function.name in self.misc_draw_function_names
179
180         if is_array_pointer or is_draw_array or is_draw_elements:
181             print '    if (retrace::parser.version < 1) {'
182
183             if is_array_pointer or is_draw_array:
184                 print '        GLint _array_buffer = 0;'
185                 print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &_array_buffer);'
186                 print '        if (!_array_buffer) {'
187                 self.failFunction(function)
188                 print '        }'
189
190             if is_draw_elements:
191                 print '        GLint _element_array_buffer = 0;'
192                 print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &_element_array_buffer);'
193                 print '        if (!_element_array_buffer) {'
194                 self.failFunction(function)
195                 print '        }'
196             
197             print '    }'
198
199         # When no pack buffer object is bound, the pack functions are no-ops.
200         if function.name in self.pack_function_names:
201             print '    GLint _pack_buffer = 0;'
202             print '    glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &_pack_buffer);'
203             print '    if (!_pack_buffer) {'
204             print '        return;'
205             print '    }'
206
207         # Pre-snapshots
208         if function.name in self.bind_framebuffer_function_names:
209             print '    assert(call.flags & trace::CALL_FLAG_SWAP_RENDERTARGET);'
210         if function.name == 'glFrameTerminatorGREMEDY':
211             print '    glretrace::frame_complete(call);'
212             return
213
214         Retracer.retraceFunctionBody(self, function)
215
216         # Post-snapshots
217         if function.name in ('glFlush', 'glFinish'):
218             print '    if (!glretrace::double_buffer) {'
219             print '        glretrace::frame_complete(call);'
220             print '    }'
221         if is_draw_array or is_draw_elements or is_misc_draw:
222             print '    assert(call.flags & trace::CALL_FLAG_RENDER);'
223
224
225     def invokeFunction(self, function):
226         # Infer the drawable size from GL calls
227         if function.name == "glViewport":
228             print '    glretrace::updateDrawable(x + width, y + height);'
229         if function.name == "glViewportArray":
230             # We are concerned about drawables so only care for the first viewport
231             print '    if (first == 0 && count > 0) {'
232             print '        GLfloat x = v[0], y = v[1], w = v[2], h = v[3];'
233             print '        glretrace::updateDrawable(x + w, y + h);'
234             print '    }'
235         if function.name == "glViewportIndexedf":
236             print '    if (index == 0) {'
237             print '        glretrace::updateDrawable(x + w, y + h);'
238             print '    }'
239         if function.name == "glViewportIndexedfv":
240             print '    if (index == 0) {'
241             print '        GLfloat x = v[0], y = v[1], w = v[2], h = v[3];'
242             print '        glretrace::updateDrawable(x + w, y + h);'
243             print '    }'
244         if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'):
245             # Some applications do all their rendering in a framebuffer, and
246             # then just blit to the drawable without ever calling glViewport.
247             print '    glretrace::updateDrawable(std::max(dstX0, dstX1), std::max(dstY0, dstY1));'
248
249         if function.name == "glEnd":
250             print '    glretrace::insideGlBeginEnd = false;'
251
252         if function.name.startswith('gl') and not function.name.startswith('glX'):
253             print r'    if (!glretrace::context && !glretrace::benchmark && !retrace::profiling) {'
254             print r'        retrace::warning(call) << "no current context\n";'
255             print r'    }'
256
257         if function.name == 'memcpy':
258             print '    if (!dest || !src || !n) return;'
259
260         # Destroy the buffer mapping
261         if function.name in self.unmap_function_names:
262             print r'        GLvoid *ptr = NULL;'
263             if function.name == 'glUnmapBuffer':
264                 print r'            glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
265             elif function.name == 'glUnmapBufferARB':
266                 print r'            glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
267             elif function.name == 'glUnmapBufferOES':
268                 print r'            glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &ptr);'
269             elif function.name == 'glUnmapNamedBufferEXT':
270                 print r'            glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
271             elif function.name == 'glUnmapObjectBufferATI':
272                 # TODO
273                 pass
274             else:
275                 assert False
276             print r'        if (ptr) {'
277             print r'            retrace::delRegionByPointer(ptr);'
278             print r'        } else {'
279             print r'            retrace::warning(call) << "no current context\n";'
280             print r'        }'
281         
282         Retracer.invokeFunction(self, function)
283
284         # Error checking
285         if function.name == "glBegin":
286             print '    glretrace::insideGlBeginEnd = true;'
287         elif function.name.startswith('gl'):
288             # glGetError is not allowed inside glBegin/glEnd
289             print '    if (!glretrace::benchmark && !retrace::profiling && !glretrace::insideGlBeginEnd) {'
290             print '        glretrace::checkGlError(call);'
291             if function.name in ('glProgramStringARB', 'glProgramStringNV'):
292                 print r'        GLint error_position = -1;'
293                 print r'        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
294                 print r'        if (error_position != -1) {'
295                 print r'            const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
296                 print r'            retrace::warning(call) << error_string << "\n";'
297                 print r'        }'
298             if function.name == 'glCompileShader':
299                 print r'        GLint compile_status = 0;'
300                 print r'        glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
301                 print r'        if (!compile_status) {'
302                 print r'             GLint info_log_length = 0;'
303                 print r'             glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
304                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
305                 print r'             glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
306                 print r'             retrace::warning(call) << infoLog << "\n";'
307                 print r'             delete [] infoLog;'
308                 print r'        }'
309             if function.name == 'glLinkProgram':
310                 print r'        GLint link_status = 0;'
311                 print r'        glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
312                 print r'        if (!link_status) {'
313                 print r'             GLint info_log_length = 0;'
314                 print r'             glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
315                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
316                 print r'             glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
317                 print r'             retrace::warning(call) << infoLog << "\n";'
318                 print r'             delete [] infoLog;'
319                 print r'        }'
320             if function.name == 'glCompileShaderARB':
321                 print r'        GLint compile_status = 0;'
322                 print r'        glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
323                 print r'        if (!compile_status) {'
324                 print r'             GLint info_log_length = 0;'
325                 print r'             glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
326                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
327                 print r'             glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
328                 print r'             retrace::warning(call) << infoLog << "\n";'
329                 print r'             delete [] infoLog;'
330                 print r'        }'
331             if function.name == 'glLinkProgramARB':
332                 print r'        GLint link_status = 0;'
333                 print r'        glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
334                 print r'        if (!link_status) {'
335                 print r'             GLint info_log_length = 0;'
336                 print r'             glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
337                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
338                 print r'             glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
339                 print r'             retrace::warning(call) << infoLog << "\n";'
340                 print r'             delete [] infoLog;'
341                 print r'        }'
342             if function.name in self.map_function_names:
343                 print r'        if (!_result) {'
344                 print r'             retrace::warning(call) << "failed to map buffer\n";'
345                 print r'        }'
346             if function.name in self.unmap_function_names and function.type is not stdapi.Void:
347                 print r'        if (!_result) {'
348                 print r'             retrace::warning(call) << "failed to unmap buffer\n";'
349                 print r'        }'
350             if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'):
351                 print r'    GLint _origResult = call.ret->toSInt();'
352                 print r'    if (_result != _origResult) {'
353                 print r'        retrace::warning(call) << "vertex attrib location mismatch " << _origResult << " -> " << _result << "\n";'
354                 print r'    }'
355             if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
356                 print r'    GLint _origResult = call.ret->toSInt();'
357                 print r'    if (_origResult == GL_FRAMEBUFFER_COMPLETE &&'
358                 print r'        _result != GL_FRAMEBUFFER_COMPLETE) {'
359                 print r'        retrace::warning(call) << "incomplete framebuffer (" << glstate::enumToString(_result) << ")\n";'
360                 print r'    }'
361             print '    }'
362
363         # Query the buffer length for whole buffer mappings
364         if function.name in self.map_function_names:
365             if 'length' in function.argNames():
366                 assert 'BufferRange' in function.name
367             else:
368                 assert 'BufferRange' not in function.name
369                 print r'    GLint length = 0;'
370                 if function.name in ('glMapBuffer', 'glMapBufferOES'):
371                     print r'    glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
372                 elif function.name == 'glMapBufferARB':
373                     print r'    glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
374                 elif function.name == 'glMapNamedBufferEXT':
375                     print r'    glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
376                 elif function.name == 'glMapObjectBufferATI':
377                     print r'    glGetObjectBufferivATI(buffer, GL_OBJECT_BUFFER_SIZE_ATI, &length);'
378                 else:
379                     assert False
380
381     def extractArg(self, function, arg, arg_type, lvalue, rvalue):
382         if function.name in self.array_pointer_function_names and arg.name == 'pointer':
383             print '    %s = static_cast<%s>(retrace::toPointer(%s, true));' % (lvalue, arg_type, rvalue)
384             return
385
386         if function.name in self.draw_elements_function_names and arg.name == 'indices' or\
387            function.name in self.draw_indirect_function_names and arg.name == 'indirect':
388             self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
389             return
390
391         # Handle pointer with offsets into the current pack pixel buffer
392         # object.
393         if function.name in self.pack_function_names and arg.output:
394             assert isinstance(arg_type, (stdapi.Pointer, stdapi.Array, stdapi.Blob, stdapi.Opaque))
395             print '    %s = static_cast<%s>((%s).toPointer());' % (lvalue, arg_type, rvalue)
396             return
397
398         if arg.type is glapi.GLlocation \
399            and 'program' not in function.argNames():
400             print '    GLint program = -1;'
401             print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
402         
403         if arg.type is glapi.GLlocationARB \
404            and 'programObj' not in function.argNames():
405             print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
406
407         Retracer.extractArg(self, function, arg, arg_type, lvalue, rvalue)
408
409         # Don't try to use more samples than the implementation supports
410         if arg.name == 'samples':
411             assert arg.type is glapi.GLsizei
412             print '    GLint max_samples = 0;'
413             print '    glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
414             print '    if (samples > max_samples) {'
415             print '        samples = max_samples;'
416             print '    }'
417
418         # These parameters are referred beyond the call life-time
419         # TODO: Replace ad-hoc solution for bindable parameters with general one
420         if function.name in ('glFeedbackBuffer', 'glSelectBuffer') and arg.output:
421             print '    _allocator.bind(%s);' % arg.name
422
423
424
425 if __name__ == '__main__':
426     print r'''
427 #include <string.h>
428
429 #include "glproc.hpp"
430 #include "glretrace.hpp"
431 #include "glstate.hpp"
432
433
434 '''
435     api = glapi.glapi
436     api.addApi(glesapi.glesapi)
437     retracer = GlRetracer()
438     retracer.retraceApi(api)