]> git.cworth.org Git - apitrace/blob - specs/d3d10misc.py
Cleanup dxgi spec.
[apitrace] / specs / d3d10misc.py
1 ##########################################################################
2 #
3 # Copyright 2008-2009 VMware, Inc.
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16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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24 ##########################################################################/
25
26 """d3d10misc.h"""
27
28 from winapi import *
29 from d3d10sdklayers import *
30 from d3d10 import *
31
32
33 ID3D10Blob = Interface("ID3D10Blob", IUnknown)
34 LPD3D10BLOB = ObjPointer(ID3D10Blob)
35
36 ID3D10Blob.methods += [
37     Method(LPVOID, "GetBufferPointer", []),
38     Method(SIZE_T, "GetBufferSize", []),
39 ]
40
41 D3D10_DRIVER_TYPE = Enum("D3D10_DRIVER_TYPE", [
42     "D3D10_DRIVER_TYPE_HARDWARE",
43     "D3D10_DRIVER_TYPE_REFERENCE",
44     "D3D10_DRIVER_TYPE_NULL",
45     "D3D10_DRIVER_TYPE_SOFTWARE",
46     "D3D10_DRIVER_TYPE_WARP",
47 ])
48
49
50 d3d10 = API("d3d10")
51
52 d3d10.addFunctions([
53     StdFunction(HRESULT, "D3D10CreateDevice", [(ObjPointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D10_CREATE_DEVICE_FLAG, "Flags"), (UINT, "SDKVersion"), Out(Pointer(ObjPointer(ID3D10Device)), "ppDevice")]),
54     StdFunction(HRESULT, "D3D10CreateDeviceAndSwapChain", [(ObjPointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D10_CREATE_DEVICE_FLAG, "Flags"), (UINT, "SDKVersion"), (Pointer(DXGI_SWAP_CHAIN_DESC), "pSwapChainDesc"), Out(Pointer(ObjPointer(IDXGISwapChain)), "ppSwapChain"), Out(Pointer(ObjPointer(ID3D10Device)), "ppDevice")]),
55     StdFunction(HRESULT, "D3D10CreateBlob", [(SIZE_T, "NumBytes"), Out(Pointer(LPD3D10BLOB), "ppBuffer")]),
56 ])
57
58 d3d10.addInterfaces([
59     IDXGIDevice1,
60     ID3D10Debug,
61     ID3D10SwitchToRef,
62     ID3D10InfoQueue,
63     ID3D10DeviceChild,
64     ID3D10Resource,
65     ID3D10Buffer,
66     ID3D10Texture1D,
67     ID3D10Texture2D,
68     ID3D10Texture3D,
69     ID3D10View,
70     ID3D10DepthStencilView,
71     ID3D10RenderTargetView,
72     ID3D10ShaderResourceView,
73     ID3D10BlendState,
74     ID3D10DepthStencilState,
75     ID3D10GeometryShader,
76     ID3D10InputLayout,
77     ID3D10PixelShader,
78     ID3D10RasterizerState,
79     ID3D10SamplerState,
80     ID3D10VertexShader,
81     ID3D10Asynchronous,
82     ID3D10Counter,
83     ID3D10Query,
84     ID3D10Predicate,
85     ID3D10Device,
86     ID3D10Multithread,
87 ])