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1 ##########################################################################
2 #
3 # Copyright 2012 Jose Fonseca
4 # All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 # THE SOFTWARE.
23 #
24 ##########################################################################/
25
26 """d3d11_1.h"""
27
28
29 from winapi import *
30 from d3d11sdklayers import *
31 from d3d11 import *
32
33 D3D_FEATURE_LEVEL.values += [
34     "D3D_FEATURE_LEVEL_11_1",
35 ]
36
37 D3D11_CREATE_DEVICE_FLAG.values += [
38     "D3D11_CREATE_DEVICE_DEBUGGABLE",
39     "D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY",
40     "D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT",
41     "D3D11_CREATE_DEVICE_VIDEO_SUPPORT",
42 ]
43
44 D3D_MIN_PRECISION = Enum("D3D_MIN_PRECISION", [
45     "D3D_MIN_PRECISION_DEFAULT",
46     "D3D_MIN_PRECISION_FLOAT_16",
47     "D3D_MIN_PRECISION_FLOAT_2_8",
48     "D3D_MIN_PRECISION_RESERVED",
49     "D3D_MIN_PRECISION_SINT_16",
50     "D3D_MIN_PRECISION_UINT_16",
51     "D3D_MIN_PRECISION_ANY_16",
52     "D3D_MIN_PRECISION_ANY_10",
53 ])
54
55 ID3D11BlendState1 = Interface("ID3D11BlendState1", ID3D11BlendState)
56 ID3D11RasterizerState1 = Interface("ID3D11RasterizerState1", ID3D11RasterizerState)
57 ID3DDeviceContextState = Interface("ID3DDeviceContextState", ID3D11DeviceChild)
58 ID3D11DeviceContext1 = Interface("ID3D11DeviceContext1", ID3D11DeviceContext)
59 ID3D11Device1 = Interface("ID3D11Device1", ID3D11Device)
60 ID3DUserDefinedAnnotation = Interface("ID3DUserDefinedAnnotation", IUnknown)
61
62
63 D3D11_COPY_FLAGS = Flags(UINT, [
64     "D3D11_COPY_NO_OVERWRITE",
65     "D3D11_COPY_DISCARD",
66 ])
67
68 D3D11_LOGIC_OP = Enum("D3D11_LOGIC_OP", [
69     "D3D11_LOGIC_OP_CLEAR",
70     "D3D11_LOGIC_OP_SET",
71     "D3D11_LOGIC_OP_COPY",
72     "D3D11_LOGIC_OP_COPY_INVERTED",
73     "D3D11_LOGIC_OP_NOOP",
74     "D3D11_LOGIC_OP_INVERT",
75     "D3D11_LOGIC_OP_AND",
76     "D3D11_LOGIC_OP_NAND",
77     "D3D11_LOGIC_OP_OR",
78     "D3D11_LOGIC_OP_NOR",
79     "D3D11_LOGIC_OP_XOR",
80     "D3D11_LOGIC_OP_EQUIV",
81     "D3D11_LOGIC_OP_AND_REVERSE",
82     "D3D11_LOGIC_OP_AND_INVERTED",
83     "D3D11_LOGIC_OP_OR_REVERSE",
84     "D3D11_LOGIC_OP_OR_INVERTED",
85 ])
86
87 D3D11_RENDER_TARGET_BLEND_DESC1 = Struct("D3D11_RENDER_TARGET_BLEND_DESC1", [
88     (BOOL, "BlendEnable"),
89     (BOOL, "LogicOpEnable"),
90     (D3D11_BLEND, "SrcBlend"),
91     (D3D11_BLEND, "DestBlend"),
92     (D3D11_BLEND_OP, "BlendOp"),
93     (D3D11_BLEND, "SrcBlendAlpha"),
94     (D3D11_BLEND, "DestBlendAlpha"),
95     (D3D11_BLEND_OP, "BlendOpAlpha"),
96     (D3D11_LOGIC_OP, "LogicOp"),
97     (UINT8, "RenderTargetWriteMask"),
98 ])
99
100 D3D11_BLEND_DESC1 = Struct("D3D11_BLEND_DESC1", [
101     (BOOL, "AlphaToCoverageEnable"),
102     (BOOL, "IndependentBlendEnable"),
103     (Array(D3D11_RENDER_TARGET_BLEND_DESC1, "D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT"), "RenderTarget"),
104 ])
105
106 ID3D11BlendState1.methods += [
107     StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_BLEND_DESC1), "pDesc")], sideeffects=False),
108 ]
109
110 D3D11_RASTERIZER_DESC1 = Struct("D3D11_RASTERIZER_DESC1", [
111     (D3D11_FILL_MODE, "FillMode"),
112     (D3D11_CULL_MODE, "CullMode"),
113     (BOOL, "FrontCounterClockwise"),
114     (INT, "DepthBias"),
115     (FLOAT, "DepthBiasClamp"),
116     (FLOAT, "SlopeScaledDepthBias"),
117     (BOOL, "DepthClipEnable"),
118     (BOOL, "ScissorEnable"),
119     (BOOL, "MultisampleEnable"),
120     (BOOL, "AntialiasedLineEnable"),
121     (UINT, "ForcedSampleCount"),
122 ])
123
124 ID3D11RasterizerState1.methods += [
125     StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_RASTERIZER_DESC1), "pDesc")], sideeffects=False),
126 ]
127
128 D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG = Flags(UINT, [
129     "D3D11_1_CREATE_DEVICE_CONTEXT_STATE_SINGLETHREADED",
130 ])
131
132 ID3D11DeviceContext1.methods += [
133     StdMethod(Void, "CopySubresourceRegion1", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (UINT, "DstX"), (UINT, "DstY"), (UINT, "DstZ"), (ObjPointer(ID3D11Resource), "pSrcResource"), (UINT, "SrcSubresource"), (Pointer(Const(D3D11_BOX)), "pSrcBox"), (D3D11_COPY_FLAGS, "CopyFlags")]),
134     StdMethod(Void, "UpdateSubresource1", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (Pointer(Const(D3D11_BOX)), "pDstBox"), (Blob(Const(Void), "_calcSubresourceSize(pDstResource, DstSubresource, pDstBox, SrcRowPitch, SrcDepthPitch)"), "pSrcData"), (UINT, "SrcRowPitch"), (UINT, "SrcDepthPitch"), (D3D11_COPY_FLAGS, "CopyFlags")]),
135     StdMethod(Void, "DiscardResource", [(ObjPointer(ID3D11Resource), "pResource")]),
136     StdMethod(Void, "DiscardView", [(ObjPointer(ID3D11View), "pResourceView")]),
137     StdMethod(Void, "VSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]),
138     StdMethod(Void, "HSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]),
139     StdMethod(Void, "DSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]),
140     StdMethod(Void, "GSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]),
141     StdMethod(Void, "PSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]),
142     StdMethod(Void, "CSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]),
143     StdMethod(Void, "VSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]),
144     StdMethod(Void, "HSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]),
145     StdMethod(Void, "DSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]),
146     StdMethod(Void, "GSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]),
147     StdMethod(Void, "PSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]),
148     StdMethod(Void, "CSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]),
149     StdMethod(Void, "SwapDeviceContextState", [(ObjPointer(ID3DDeviceContextState), "pState"), Out(Pointer(ObjPointer(ID3DDeviceContextState)), "ppPreviousState")]),
150     StdMethod(Void, "ClearView", [(ObjPointer(ID3D11View), "pView"), (Array(Const(FLOAT), 4), "Color"), (Pointer(Const(D3D11_RECT)), "pRect"), (UINT, "NumRects")]),
151 ]
152
153
154 DXGI_SHARED_RESOURCE_FLAG = Flags(DWORD, [
155     "DXGI_SHARED_RESOURCE_READ",
156     "DXGI_SHARED_RESOURCE_WRITE",
157 ])
158
159
160 ID3D11Device1.methods += [
161     StdMethod(Void, "GetImmediateContext1", [Out(Pointer(ObjPointer(ID3D11DeviceContext1)), "ppImmediateContext")]),
162     StdMethod(HRESULT, "CreateDeferredContext1", [(UINT, "ContextFlags"), Out(Pointer(ObjPointer(ID3D11DeviceContext1)), "ppDeferredContext")]),
163     StdMethod(HRESULT, "CreateBlendState1", [(Pointer(Const(D3D11_BLEND_DESC1)), "pBlendStateDesc"), Out(Pointer(ObjPointer(ID3D11BlendState1)), "ppBlendState")]),
164     StdMethod(HRESULT, "CreateRasterizerState1", [(Pointer(Const(D3D11_RASTERIZER_DESC1)), "pRasterizerDesc"), Out(Pointer(ObjPointer(ID3D11RasterizerState1)), "ppRasterizerState")]),
165     StdMethod(HRESULT, "CreateDeviceContextState", [(D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG, "Flags"), (Array(Const(D3D_FEATURE_LEVEL), "FeatureLevels"), "pFeatureLevels"), (UINT, "FeatureLevels"), (UINT, "SDKVersion"), (REFIID, "EmulatedInterface"), Out(Pointer(D3D_FEATURE_LEVEL), "pChosenFeatureLevel"), Out(Pointer(ObjPointer(ID3DDeviceContextState)), "ppContextState")]),
166     StdMethod(HRESULT, "OpenSharedResource1", [(HANDLE, "hResource"), (REFIID, "returnedInterface"), Out(Pointer(ObjPointer(Void)), "ppResource")]),
167     StdMethod(HRESULT, "OpenSharedResourceByName", [(LPCWSTR, "lpName"), (DXGI_SHARED_RESOURCE_FLAG, "dwDesiredAccess"), (REFIID, "returnedInterface"), Out(Pointer(ObjPointer(Void)), "ppResource")]),
168 ]
169
170 ID3DUserDefinedAnnotation.methods += [
171     StdMethod(INT, "BeginEvent", [(LPCWSTR, "Name")], sideeffects=False),
172     StdMethod(INT, "EndEvent", [], sideeffects=False),
173     StdMethod(Void, "SetMarker", [(LPCWSTR, "Name")], sideeffects=False),
174     StdMethod(BOOL, "GetStatus", [], sideeffects=False),
175 ]
176
177 d3d11.addInterfaces([
178     ID3D11Device1,
179     ID3DUserDefinedAnnotation,
180 ])