2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 /**********************************************************************
31 * Begin system-specific stuff. Do not do any of this when building
32 * for SciTech SNAP, as this is all done before this header file is
35 #if !defined(__SCITECH_SNAP__)
38 #include <stdlib.h> /* to get some BeOS-isms */
41 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
45 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
49 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
50 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_GDI32_) /* tag specify we're building mesa as a DLL */
51 # define GLAPI __declspec(dllexport)
52 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
53 # define GLAPI __declspec(dllimport)
54 # else /* for use with static link lib build of Win32 edition only */
56 # endif /* _STATIC_MESA support */
57 # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
60 # define GLAPIENTRY __stdcall
62 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
64 # define GLAPIENTRY __stdcall
65 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
66 # define GLAPI __attribute__((visibility("default")))
68 #endif /* WIN32 && !CYGWIN */
70 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
71 # define PRAGMA_EXPORT_SUPPORTED 1
75 * WINDOWS: Include windows.h here to define APIENTRY.
76 * It is also useful when applications include this file by
77 * including only glut.h, since glut.h depends on windows.h.
78 * Applications needing to include windows.h with parms other
79 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
82 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
83 #ifndef WIN32_LEAN_AND_MEAN
84 #define WIN32_LEAN_AND_MEAN 1
89 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
102 #define APIENTRY GLAPIENTRY
105 /* "P" suffix to be used for a pointer to a function */
107 #define APIENTRYP APIENTRY *
111 #define GLAPIENTRYP GLAPIENTRY *
114 #ifdef CENTERLINE_CLPP
118 #if defined(PRAGMA_EXPORT_SUPPORTED)
122 #endif /* !__SCITECH_SNAP__ */
124 * End system-specific stuff.
125 **********************************************************************/
135 #define GL_VERSION_1_1 1
136 #define GL_VERSION_1_2 1
137 #define GL_VERSION_1_3 1
138 #define GL_ARB_imaging 1
144 typedef unsigned int GLenum;
145 typedef unsigned char GLboolean;
146 typedef unsigned int GLbitfield;
148 typedef signed char GLbyte; /* 1-byte signed */
149 typedef short GLshort; /* 2-byte signed */
150 typedef int GLint; /* 4-byte signed */
151 typedef unsigned char GLubyte; /* 1-byte unsigned */
152 typedef unsigned short GLushort; /* 2-byte unsigned */
153 typedef unsigned int GLuint; /* 4-byte unsigned */
154 typedef int GLsizei; /* 4-byte signed */
155 typedef float GLfloat; /* single precision float */
156 typedef float GLclampf; /* single precision float in [0,1] */
157 typedef double GLdouble; /* double precision float */
158 typedef double GLclampd; /* double precision float in [0,1] */
171 #define GL_BYTE 0x1400
172 #define GL_UNSIGNED_BYTE 0x1401
173 #define GL_SHORT 0x1402
174 #define GL_UNSIGNED_SHORT 0x1403
175 #define GL_INT 0x1404
176 #define GL_UNSIGNED_INT 0x1405
177 #define GL_FLOAT 0x1406
178 #define GL_2_BYTES 0x1407
179 #define GL_3_BYTES 0x1408
180 #define GL_4_BYTES 0x1409
181 #define GL_DOUBLE 0x140A
184 #define GL_POINTS 0x0000
185 #define GL_LINES 0x0001
186 #define GL_LINE_LOOP 0x0002
187 #define GL_LINE_STRIP 0x0003
188 #define GL_TRIANGLES 0x0004
189 #define GL_TRIANGLE_STRIP 0x0005
190 #define GL_TRIANGLE_FAN 0x0006
191 #define GL_QUADS 0x0007
192 #define GL_QUAD_STRIP 0x0008
193 #define GL_POLYGON 0x0009
196 #define GL_VERTEX_ARRAY 0x8074
197 #define GL_NORMAL_ARRAY 0x8075
198 #define GL_COLOR_ARRAY 0x8076
199 #define GL_INDEX_ARRAY 0x8077
200 #define GL_TEXTURE_COORD_ARRAY 0x8078
201 #define GL_EDGE_FLAG_ARRAY 0x8079
202 #define GL_VERTEX_ARRAY_SIZE 0x807A
203 #define GL_VERTEX_ARRAY_TYPE 0x807B
204 #define GL_VERTEX_ARRAY_STRIDE 0x807C
205 #define GL_NORMAL_ARRAY_TYPE 0x807E
206 #define GL_NORMAL_ARRAY_STRIDE 0x807F
207 #define GL_COLOR_ARRAY_SIZE 0x8081
208 #define GL_COLOR_ARRAY_TYPE 0x8082
209 #define GL_COLOR_ARRAY_STRIDE 0x8083
210 #define GL_INDEX_ARRAY_TYPE 0x8085
211 #define GL_INDEX_ARRAY_STRIDE 0x8086
212 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
213 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
214 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
215 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
216 #define GL_VERTEX_ARRAY_POINTER 0x808E
217 #define GL_NORMAL_ARRAY_POINTER 0x808F
218 #define GL_COLOR_ARRAY_POINTER 0x8090
219 #define GL_INDEX_ARRAY_POINTER 0x8091
220 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
221 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
222 #define GL_V2F 0x2A20
223 #define GL_V3F 0x2A21
224 #define GL_C4UB_V2F 0x2A22
225 #define GL_C4UB_V3F 0x2A23
226 #define GL_C3F_V3F 0x2A24
227 #define GL_N3F_V3F 0x2A25
228 #define GL_C4F_N3F_V3F 0x2A26
229 #define GL_T2F_V3F 0x2A27
230 #define GL_T4F_V4F 0x2A28
231 #define GL_T2F_C4UB_V3F 0x2A29
232 #define GL_T2F_C3F_V3F 0x2A2A
233 #define GL_T2F_N3F_V3F 0x2A2B
234 #define GL_T2F_C4F_N3F_V3F 0x2A2C
235 #define GL_T4F_C4F_N3F_V4F 0x2A2D
238 #define GL_MATRIX_MODE 0x0BA0
239 #define GL_MODELVIEW 0x1700
240 #define GL_PROJECTION 0x1701
241 #define GL_TEXTURE 0x1702
244 #define GL_POINT_SMOOTH 0x0B10
245 #define GL_POINT_SIZE 0x0B11
246 #define GL_POINT_SIZE_GRANULARITY 0x0B13
247 #define GL_POINT_SIZE_RANGE 0x0B12
250 #define GL_LINE_SMOOTH 0x0B20
251 #define GL_LINE_STIPPLE 0x0B24
252 #define GL_LINE_STIPPLE_PATTERN 0x0B25
253 #define GL_LINE_STIPPLE_REPEAT 0x0B26
254 #define GL_LINE_WIDTH 0x0B21
255 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
256 #define GL_LINE_WIDTH_RANGE 0x0B22
259 #define GL_POINT 0x1B00
260 #define GL_LINE 0x1B01
261 #define GL_FILL 0x1B02
263 #define GL_CCW 0x0901
264 #define GL_FRONT 0x0404
265 #define GL_BACK 0x0405
266 #define GL_POLYGON_MODE 0x0B40
267 #define GL_POLYGON_SMOOTH 0x0B41
268 #define GL_POLYGON_STIPPLE 0x0B42
269 #define GL_EDGE_FLAG 0x0B43
270 #define GL_CULL_FACE 0x0B44
271 #define GL_CULL_FACE_MODE 0x0B45
272 #define GL_FRONT_FACE 0x0B46
273 #define GL_POLYGON_OFFSET_FACTOR 0x8038
274 #define GL_POLYGON_OFFSET_UNITS 0x2A00
275 #define GL_POLYGON_OFFSET_POINT 0x2A01
276 #define GL_POLYGON_OFFSET_LINE 0x2A02
277 #define GL_POLYGON_OFFSET_FILL 0x8037
280 #define GL_COMPILE 0x1300
281 #define GL_COMPILE_AND_EXECUTE 0x1301
282 #define GL_LIST_BASE 0x0B32
283 #define GL_LIST_INDEX 0x0B33
284 #define GL_LIST_MODE 0x0B30
287 #define GL_NEVER 0x0200
288 #define GL_LESS 0x0201
289 #define GL_EQUAL 0x0202
290 #define GL_LEQUAL 0x0203
291 #define GL_GREATER 0x0204
292 #define GL_NOTEQUAL 0x0205
293 #define GL_GEQUAL 0x0206
294 #define GL_ALWAYS 0x0207
295 #define GL_DEPTH_TEST 0x0B71
296 #define GL_DEPTH_BITS 0x0D56
297 #define GL_DEPTH_CLEAR_VALUE 0x0B73
298 #define GL_DEPTH_FUNC 0x0B74
299 #define GL_DEPTH_RANGE 0x0B70
300 #define GL_DEPTH_WRITEMASK 0x0B72
301 #define GL_DEPTH_COMPONENT 0x1902
304 #define GL_LIGHTING 0x0B50
305 #define GL_LIGHT0 0x4000
306 #define GL_LIGHT1 0x4001
307 #define GL_LIGHT2 0x4002
308 #define GL_LIGHT3 0x4003
309 #define GL_LIGHT4 0x4004
310 #define GL_LIGHT5 0x4005
311 #define GL_LIGHT6 0x4006
312 #define GL_LIGHT7 0x4007
313 #define GL_SPOT_EXPONENT 0x1205
314 #define GL_SPOT_CUTOFF 0x1206
315 #define GL_CONSTANT_ATTENUATION 0x1207
316 #define GL_LINEAR_ATTENUATION 0x1208
317 #define GL_QUADRATIC_ATTENUATION 0x1209
318 #define GL_AMBIENT 0x1200
319 #define GL_DIFFUSE 0x1201
320 #define GL_SPECULAR 0x1202
321 #define GL_SHININESS 0x1601
322 #define GL_EMISSION 0x1600
323 #define GL_POSITION 0x1203
324 #define GL_SPOT_DIRECTION 0x1204
325 #define GL_AMBIENT_AND_DIFFUSE 0x1602
326 #define GL_COLOR_INDEXES 0x1603
327 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
328 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
329 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
330 #define GL_FRONT_AND_BACK 0x0408
331 #define GL_SHADE_MODEL 0x0B54
332 #define GL_FLAT 0x1D00
333 #define GL_SMOOTH 0x1D01
334 #define GL_COLOR_MATERIAL 0x0B57
335 #define GL_COLOR_MATERIAL_FACE 0x0B55
336 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
337 #define GL_NORMALIZE 0x0BA1
339 /* User clipping planes */
340 #define GL_CLIP_PLANE0 0x3000
341 #define GL_CLIP_PLANE1 0x3001
342 #define GL_CLIP_PLANE2 0x3002
343 #define GL_CLIP_PLANE3 0x3003
344 #define GL_CLIP_PLANE4 0x3004
345 #define GL_CLIP_PLANE5 0x3005
347 /* Accumulation buffer */
348 #define GL_ACCUM_RED_BITS 0x0D58
349 #define GL_ACCUM_GREEN_BITS 0x0D59
350 #define GL_ACCUM_BLUE_BITS 0x0D5A
351 #define GL_ACCUM_ALPHA_BITS 0x0D5B
352 #define GL_ACCUM_CLEAR_VALUE 0x0B80
353 #define GL_ACCUM 0x0100
354 #define GL_ADD 0x0104
355 #define GL_LOAD 0x0101
356 #define GL_MULT 0x0103
357 #define GL_RETURN 0x0102
360 #define GL_ALPHA_TEST 0x0BC0
361 #define GL_ALPHA_TEST_REF 0x0BC2
362 #define GL_ALPHA_TEST_FUNC 0x0BC1
365 #define GL_BLEND 0x0BE2
366 #define GL_BLEND_SRC 0x0BE1
367 #define GL_BLEND_DST 0x0BE0
370 #define GL_SRC_COLOR 0x0300
371 #define GL_ONE_MINUS_SRC_COLOR 0x0301
372 #define GL_SRC_ALPHA 0x0302
373 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
374 #define GL_DST_ALPHA 0x0304
375 #define GL_ONE_MINUS_DST_ALPHA 0x0305
376 #define GL_DST_COLOR 0x0306
377 #define GL_ONE_MINUS_DST_COLOR 0x0307
378 #define GL_SRC_ALPHA_SATURATE 0x0308
381 #define GL_FEEDBACK 0x1C01
382 #define GL_RENDER 0x1C00
383 #define GL_SELECT 0x1C02
388 #define GL_3D_COLOR 0x0602
389 #define GL_3D_COLOR_TEXTURE 0x0603
390 #define GL_4D_COLOR_TEXTURE 0x0604
391 #define GL_POINT_TOKEN 0x0701
392 #define GL_LINE_TOKEN 0x0702
393 #define GL_LINE_RESET_TOKEN 0x0707
394 #define GL_POLYGON_TOKEN 0x0703
395 #define GL_BITMAP_TOKEN 0x0704
396 #define GL_DRAW_PIXEL_TOKEN 0x0705
397 #define GL_COPY_PIXEL_TOKEN 0x0706
398 #define GL_PASS_THROUGH_TOKEN 0x0700
399 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
400 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
401 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
404 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
405 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
408 #define GL_FOG 0x0B60
409 #define GL_FOG_MODE 0x0B65
410 #define GL_FOG_DENSITY 0x0B62
411 #define GL_FOG_COLOR 0x0B66
412 #define GL_FOG_INDEX 0x0B61
413 #define GL_FOG_START 0x0B63
414 #define GL_FOG_END 0x0B64
415 #define GL_LINEAR 0x2601
416 #define GL_EXP 0x0800
417 #define GL_EXP2 0x0801
420 #define GL_LOGIC_OP 0x0BF1
421 #define GL_INDEX_LOGIC_OP 0x0BF1
422 #define GL_COLOR_LOGIC_OP 0x0BF2
423 #define GL_LOGIC_OP_MODE 0x0BF0
424 #define GL_CLEAR 0x1500
425 #define GL_SET 0x150F
426 #define GL_COPY 0x1503
427 #define GL_COPY_INVERTED 0x150C
428 #define GL_NOOP 0x1505
429 #define GL_INVERT 0x150A
430 #define GL_AND 0x1501
431 #define GL_NAND 0x150E
433 #define GL_NOR 0x1508
434 #define GL_XOR 0x1506
435 #define GL_EQUIV 0x1509
436 #define GL_AND_REVERSE 0x1502
437 #define GL_AND_INVERTED 0x1504
438 #define GL_OR_REVERSE 0x150B
439 #define GL_OR_INVERTED 0x150D
442 #define GL_STENCIL_BITS 0x0D57
443 #define GL_STENCIL_TEST 0x0B90
444 #define GL_STENCIL_CLEAR_VALUE 0x0B91
445 #define GL_STENCIL_FUNC 0x0B92
446 #define GL_STENCIL_VALUE_MASK 0x0B93
447 #define GL_STENCIL_FAIL 0x0B94
448 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
449 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
450 #define GL_STENCIL_REF 0x0B97
451 #define GL_STENCIL_WRITEMASK 0x0B98
452 #define GL_STENCIL_INDEX 0x1901
453 #define GL_KEEP 0x1E00
454 #define GL_REPLACE 0x1E01
455 #define GL_INCR 0x1E02
456 #define GL_DECR 0x1E03
458 /* Buffers, Pixel Drawing/Reading */
460 #define GL_LEFT 0x0406
461 #define GL_RIGHT 0x0407
464 /*GL_FRONT_AND_BACK 0x0408 */
465 #define GL_FRONT_LEFT 0x0400
466 #define GL_FRONT_RIGHT 0x0401
467 #define GL_BACK_LEFT 0x0402
468 #define GL_BACK_RIGHT 0x0403
469 #define GL_AUX0 0x0409
470 #define GL_AUX1 0x040A
471 #define GL_AUX2 0x040B
472 #define GL_AUX3 0x040C
473 #define GL_COLOR_INDEX 0x1900
474 #define GL_RED 0x1903
475 #define GL_GREEN 0x1904
476 #define GL_BLUE 0x1905
477 #define GL_ALPHA 0x1906
478 #define GL_LUMINANCE 0x1909
479 #define GL_LUMINANCE_ALPHA 0x190A
480 #define GL_ALPHA_BITS 0x0D55
481 #define GL_RED_BITS 0x0D52
482 #define GL_GREEN_BITS 0x0D53
483 #define GL_BLUE_BITS 0x0D54
484 #define GL_INDEX_BITS 0x0D51
485 #define GL_SUBPIXEL_BITS 0x0D50
486 #define GL_AUX_BUFFERS 0x0C00
487 #define GL_READ_BUFFER 0x0C02
488 #define GL_DRAW_BUFFER 0x0C01
489 #define GL_DOUBLEBUFFER 0x0C32
490 #define GL_STEREO 0x0C33
491 #define GL_BITMAP 0x1A00
492 #define GL_COLOR 0x1800
493 #define GL_DEPTH 0x1801
494 #define GL_STENCIL 0x1802
495 #define GL_DITHER 0x0BD0
496 #define GL_RGB 0x1907
497 #define GL_RGBA 0x1908
499 /* Implementation limits */
500 #define GL_MAX_LIST_NESTING 0x0B31
501 #define GL_MAX_EVAL_ORDER 0x0D30
502 #define GL_MAX_LIGHTS 0x0D31
503 #define GL_MAX_CLIP_PLANES 0x0D32
504 #define GL_MAX_TEXTURE_SIZE 0x0D33
505 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
506 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
507 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
508 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
509 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
510 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
511 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
512 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
515 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
516 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
517 #define GL_COLOR_CLEAR_VALUE 0x0C22
518 #define GL_COLOR_WRITEMASK 0x0C23
519 #define GL_CURRENT_INDEX 0x0B01
520 #define GL_CURRENT_COLOR 0x0B00
521 #define GL_CURRENT_NORMAL 0x0B02
522 #define GL_CURRENT_RASTER_COLOR 0x0B04
523 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
524 #define GL_CURRENT_RASTER_INDEX 0x0B05
525 #define GL_CURRENT_RASTER_POSITION 0x0B07
526 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
527 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
528 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
529 #define GL_INDEX_CLEAR_VALUE 0x0C20
530 #define GL_INDEX_MODE 0x0C30
531 #define GL_INDEX_WRITEMASK 0x0C21
532 #define GL_MODELVIEW_MATRIX 0x0BA6
533 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
534 #define GL_NAME_STACK_DEPTH 0x0D70
535 #define GL_PROJECTION_MATRIX 0x0BA7
536 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
537 #define GL_RENDER_MODE 0x0C40
538 #define GL_RGBA_MODE 0x0C31
539 #define GL_TEXTURE_MATRIX 0x0BA8
540 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
541 #define GL_VIEWPORT 0x0BA2
544 #define GL_AUTO_NORMAL 0x0D80
545 #define GL_MAP1_COLOR_4 0x0D90
546 #define GL_MAP1_INDEX 0x0D91
547 #define GL_MAP1_NORMAL 0x0D92
548 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
549 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
550 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
551 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
552 #define GL_MAP1_VERTEX_3 0x0D97
553 #define GL_MAP1_VERTEX_4 0x0D98
554 #define GL_MAP2_COLOR_4 0x0DB0
555 #define GL_MAP2_INDEX 0x0DB1
556 #define GL_MAP2_NORMAL 0x0DB2
557 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
558 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
559 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
560 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
561 #define GL_MAP2_VERTEX_3 0x0DB7
562 #define GL_MAP2_VERTEX_4 0x0DB8
563 #define GL_MAP1_GRID_DOMAIN 0x0DD0
564 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
565 #define GL_MAP2_GRID_DOMAIN 0x0DD2
566 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
567 #define GL_COEFF 0x0A00
568 #define GL_ORDER 0x0A01
569 #define GL_DOMAIN 0x0A02
572 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
573 #define GL_POINT_SMOOTH_HINT 0x0C51
574 #define GL_LINE_SMOOTH_HINT 0x0C52
575 #define GL_POLYGON_SMOOTH_HINT 0x0C53
576 #define GL_FOG_HINT 0x0C54
577 #define GL_DONT_CARE 0x1100
578 #define GL_FASTEST 0x1101
579 #define GL_NICEST 0x1102
582 #define GL_SCISSOR_BOX 0x0C10
583 #define GL_SCISSOR_TEST 0x0C11
585 /* Pixel Mode / Transfer */
586 #define GL_MAP_COLOR 0x0D10
587 #define GL_MAP_STENCIL 0x0D11
588 #define GL_INDEX_SHIFT 0x0D12
589 #define GL_INDEX_OFFSET 0x0D13
590 #define GL_RED_SCALE 0x0D14
591 #define GL_RED_BIAS 0x0D15
592 #define GL_GREEN_SCALE 0x0D18
593 #define GL_GREEN_BIAS 0x0D19
594 #define GL_BLUE_SCALE 0x0D1A
595 #define GL_BLUE_BIAS 0x0D1B
596 #define GL_ALPHA_SCALE 0x0D1C
597 #define GL_ALPHA_BIAS 0x0D1D
598 #define GL_DEPTH_SCALE 0x0D1E
599 #define GL_DEPTH_BIAS 0x0D1F
600 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
601 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
602 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
603 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
604 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
605 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
606 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
607 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
608 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
609 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
610 #define GL_PIXEL_MAP_S_TO_S 0x0C71
611 #define GL_PIXEL_MAP_I_TO_I 0x0C70
612 #define GL_PIXEL_MAP_I_TO_R 0x0C72
613 #define GL_PIXEL_MAP_I_TO_G 0x0C73
614 #define GL_PIXEL_MAP_I_TO_B 0x0C74
615 #define GL_PIXEL_MAP_I_TO_A 0x0C75
616 #define GL_PIXEL_MAP_R_TO_R 0x0C76
617 #define GL_PIXEL_MAP_G_TO_G 0x0C77
618 #define GL_PIXEL_MAP_B_TO_B 0x0C78
619 #define GL_PIXEL_MAP_A_TO_A 0x0C79
620 #define GL_PACK_ALIGNMENT 0x0D05
621 #define GL_PACK_LSB_FIRST 0x0D01
622 #define GL_PACK_ROW_LENGTH 0x0D02
623 #define GL_PACK_SKIP_PIXELS 0x0D04
624 #define GL_PACK_SKIP_ROWS 0x0D03
625 #define GL_PACK_SWAP_BYTES 0x0D00
626 #define GL_UNPACK_ALIGNMENT 0x0CF5
627 #define GL_UNPACK_LSB_FIRST 0x0CF1
628 #define GL_UNPACK_ROW_LENGTH 0x0CF2
629 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
630 #define GL_UNPACK_SKIP_ROWS 0x0CF3
631 #define GL_UNPACK_SWAP_BYTES 0x0CF0
632 #define GL_ZOOM_X 0x0D16
633 #define GL_ZOOM_Y 0x0D17
635 /* Texture mapping */
636 #define GL_TEXTURE_ENV 0x2300
637 #define GL_TEXTURE_ENV_MODE 0x2200
638 #define GL_TEXTURE_1D 0x0DE0
639 #define GL_TEXTURE_2D 0x0DE1
640 #define GL_TEXTURE_WRAP_S 0x2802
641 #define GL_TEXTURE_WRAP_T 0x2803
642 #define GL_TEXTURE_MAG_FILTER 0x2800
643 #define GL_TEXTURE_MIN_FILTER 0x2801
644 #define GL_TEXTURE_ENV_COLOR 0x2201
645 #define GL_TEXTURE_GEN_S 0x0C60
646 #define GL_TEXTURE_GEN_T 0x0C61
647 #define GL_TEXTURE_GEN_R 0x0C62
648 #define GL_TEXTURE_GEN_Q 0x0C63
649 #define GL_TEXTURE_GEN_MODE 0x2500
650 #define GL_TEXTURE_BORDER_COLOR 0x1004
651 #define GL_TEXTURE_WIDTH 0x1000
652 #define GL_TEXTURE_HEIGHT 0x1001
653 #define GL_TEXTURE_BORDER 0x1005
654 #define GL_TEXTURE_COMPONENTS 0x1003
655 #define GL_TEXTURE_RED_SIZE 0x805C
656 #define GL_TEXTURE_GREEN_SIZE 0x805D
657 #define GL_TEXTURE_BLUE_SIZE 0x805E
658 #define GL_TEXTURE_ALPHA_SIZE 0x805F
659 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
660 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
661 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
662 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
663 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
664 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
665 #define GL_OBJECT_LINEAR 0x2401
666 #define GL_OBJECT_PLANE 0x2501
667 #define GL_EYE_LINEAR 0x2400
668 #define GL_EYE_PLANE 0x2502
669 #define GL_SPHERE_MAP 0x2402
670 #define GL_DECAL 0x2101
671 #define GL_MODULATE 0x2100
672 #define GL_NEAREST 0x2600
673 #define GL_REPEAT 0x2901
674 #define GL_CLAMP 0x2900
681 #define GL_VENDOR 0x1F00
682 #define GL_RENDERER 0x1F01
683 #define GL_VERSION 0x1F02
684 #define GL_EXTENSIONS 0x1F03
687 #define GL_NO_ERROR 0x0
688 #define GL_INVALID_ENUM 0x0500
689 #define GL_INVALID_VALUE 0x0501
690 #define GL_INVALID_OPERATION 0x0502
691 #define GL_STACK_OVERFLOW 0x0503
692 #define GL_STACK_UNDERFLOW 0x0504
693 #define GL_OUT_OF_MEMORY 0x0505
695 /* glPush/PopAttrib bits */
696 #define GL_CURRENT_BIT 0x00000001
697 #define GL_POINT_BIT 0x00000002
698 #define GL_LINE_BIT 0x00000004
699 #define GL_POLYGON_BIT 0x00000008
700 #define GL_POLYGON_STIPPLE_BIT 0x00000010
701 #define GL_PIXEL_MODE_BIT 0x00000020
702 #define GL_LIGHTING_BIT 0x00000040
703 #define GL_FOG_BIT 0x00000080
704 #define GL_DEPTH_BUFFER_BIT 0x00000100
705 #define GL_ACCUM_BUFFER_BIT 0x00000200
706 #define GL_STENCIL_BUFFER_BIT 0x00000400
707 #define GL_VIEWPORT_BIT 0x00000800
708 #define GL_TRANSFORM_BIT 0x00001000
709 #define GL_ENABLE_BIT 0x00002000
710 #define GL_COLOR_BUFFER_BIT 0x00004000
711 #define GL_HINT_BIT 0x00008000
712 #define GL_EVAL_BIT 0x00010000
713 #define GL_LIST_BIT 0x00020000
714 #define GL_TEXTURE_BIT 0x00040000
715 #define GL_SCISSOR_BIT 0x00080000
716 #define GL_ALL_ATTRIB_BITS 0x000FFFFF
720 #define GL_PROXY_TEXTURE_1D 0x8063
721 #define GL_PROXY_TEXTURE_2D 0x8064
722 #define GL_TEXTURE_PRIORITY 0x8066
723 #define GL_TEXTURE_RESIDENT 0x8067
724 #define GL_TEXTURE_BINDING_1D 0x8068
725 #define GL_TEXTURE_BINDING_2D 0x8069
726 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
727 #define GL_ALPHA4 0x803B
728 #define GL_ALPHA8 0x803C
729 #define GL_ALPHA12 0x803D
730 #define GL_ALPHA16 0x803E
731 #define GL_LUMINANCE4 0x803F
732 #define GL_LUMINANCE8 0x8040
733 #define GL_LUMINANCE12 0x8041
734 #define GL_LUMINANCE16 0x8042
735 #define GL_LUMINANCE4_ALPHA4 0x8043
736 #define GL_LUMINANCE6_ALPHA2 0x8044
737 #define GL_LUMINANCE8_ALPHA8 0x8045
738 #define GL_LUMINANCE12_ALPHA4 0x8046
739 #define GL_LUMINANCE12_ALPHA12 0x8047
740 #define GL_LUMINANCE16_ALPHA16 0x8048
741 #define GL_INTENSITY 0x8049
742 #define GL_INTENSITY4 0x804A
743 #define GL_INTENSITY8 0x804B
744 #define GL_INTENSITY12 0x804C
745 #define GL_INTENSITY16 0x804D
746 #define GL_R3_G3_B2 0x2A10
747 #define GL_RGB4 0x804F
748 #define GL_RGB5 0x8050
749 #define GL_RGB8 0x8051
750 #define GL_RGB10 0x8052
751 #define GL_RGB12 0x8053
752 #define GL_RGB16 0x8054
753 #define GL_RGBA2 0x8055
754 #define GL_RGBA4 0x8056
755 #define GL_RGB5_A1 0x8057
756 #define GL_RGBA8 0x8058
757 #define GL_RGB10_A2 0x8059
758 #define GL_RGBA12 0x805A
759 #define GL_RGBA16 0x805B
760 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
761 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
762 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
763 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
771 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
773 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
775 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
777 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
779 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
781 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
783 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
785 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
787 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
789 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
791 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
793 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
795 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
797 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
799 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
801 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
803 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
805 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
807 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
809 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
811 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
813 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
815 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
817 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
819 GLAPI void GLAPIENTRY glEnable( GLenum cap );
821 GLAPI void GLAPIENTRY glDisable( GLenum cap );
823 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
826 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
828 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
831 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
833 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
835 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
837 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
840 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
842 GLAPI void GLAPIENTRY glPopAttrib( void );
845 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
847 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
850 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
852 GLAPI GLenum GLAPIENTRY glGetError( void );
854 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
856 GLAPI void GLAPIENTRY glFinish( void );
858 GLAPI void GLAPIENTRY glFlush( void );
860 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
867 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
869 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
871 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
873 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
877 * Accumulation Buffer
880 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
882 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
889 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
891 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
892 GLdouble bottom, GLdouble top,
893 GLdouble near_val, GLdouble far_val );
895 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
896 GLdouble bottom, GLdouble top,
897 GLdouble near_val, GLdouble far_val );
899 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
900 GLsizei width, GLsizei height );
902 GLAPI void GLAPIENTRY glPushMatrix( void );
904 GLAPI void GLAPIENTRY glPopMatrix( void );
906 GLAPI void GLAPIENTRY glLoadIdentity( void );
908 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
909 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
911 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
912 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
914 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
915 GLdouble x, GLdouble y, GLdouble z );
916 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
917 GLfloat x, GLfloat y, GLfloat z );
919 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
920 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
922 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
923 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
930 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
932 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
934 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
936 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
938 GLAPI void GLAPIENTRY glEndList( void );
940 GLAPI void GLAPIENTRY glCallList( GLuint list );
942 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
943 const GLvoid *lists );
945 GLAPI void GLAPIENTRY glListBase( GLuint base );
952 GLAPI void GLAPIENTRY glBegin( GLenum mode );
954 GLAPI void GLAPIENTRY glEnd( void );
957 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
958 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
959 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
960 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
962 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
963 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
964 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
965 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
967 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
968 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
969 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
970 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
972 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
973 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
974 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
975 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
977 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
978 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
979 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
980 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
982 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
983 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
984 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
985 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
988 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
989 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
990 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
991 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
992 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
994 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
995 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
996 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
997 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
998 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1001 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1002 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1003 GLAPI void GLAPIENTRY glIndexi( GLint c );
1004 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1005 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1007 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1008 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1009 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1010 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1011 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1013 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1014 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1015 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1016 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1017 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1018 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1019 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1020 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1022 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1023 GLbyte blue, GLbyte alpha );
1024 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1025 GLdouble blue, GLdouble alpha );
1026 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1027 GLfloat blue, GLfloat alpha );
1028 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1029 GLint blue, GLint alpha );
1030 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1031 GLshort blue, GLshort alpha );
1032 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1033 GLubyte blue, GLubyte alpha );
1034 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1035 GLuint blue, GLuint alpha );
1036 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1037 GLushort blue, GLushort alpha );
1040 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1041 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1042 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1043 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1044 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1045 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1046 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1047 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1049 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1050 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1051 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1052 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1053 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1054 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1055 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1056 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1059 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1060 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1061 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1062 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1064 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1065 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1066 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1067 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1069 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1070 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1071 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1072 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1074 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1075 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1076 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1077 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1079 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1080 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1081 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1082 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1084 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1085 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1086 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1087 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1089 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1090 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1091 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1092 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1094 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1095 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1096 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1097 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1100 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1101 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1102 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1103 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1105 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1106 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1107 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1108 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1110 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1111 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1112 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1113 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1115 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1116 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1117 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1118 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1120 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1121 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1122 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1123 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1125 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1126 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1127 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1128 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1131 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1132 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1133 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1134 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1137 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1138 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1139 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1140 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1144 * Vertex Arrays (1.1)
1147 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1148 GLsizei stride, const GLvoid *ptr );
1150 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1151 const GLvoid *ptr );
1153 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1154 GLsizei stride, const GLvoid *ptr );
1156 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1157 const GLvoid *ptr );
1159 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1160 GLsizei stride, const GLvoid *ptr );
1162 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1164 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1166 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1168 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1170 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1171 GLenum type, const GLvoid *indices );
1173 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1174 const GLvoid *pointer );
1180 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1182 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1183 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1184 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1185 const GLfloat *params );
1186 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1187 const GLint *params );
1189 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1191 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1194 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1195 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1196 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1197 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1199 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1200 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1201 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1202 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1204 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1205 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1207 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1214 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1216 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1217 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1219 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1220 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1222 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1223 const GLfloat *values );
1224 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1225 const GLuint *values );
1226 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1227 const GLushort *values );
1229 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1230 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1231 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1233 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1234 GLfloat xorig, GLfloat yorig,
1235 GLfloat xmove, GLfloat ymove,
1236 const GLubyte *bitmap );
1238 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1239 GLsizei width, GLsizei height,
1240 GLenum format, GLenum type,
1243 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1244 GLenum format, GLenum type,
1245 const GLvoid *pixels );
1247 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1248 GLsizei width, GLsizei height,
1255 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1257 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1259 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1261 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1269 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1270 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1271 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1273 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1274 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1275 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1277 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1278 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1279 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1282 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1283 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1285 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1286 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1288 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1289 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1292 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1293 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1295 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1296 const GLfloat *params );
1297 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1298 const GLint *params );
1300 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1301 GLenum pname, GLfloat *params);
1302 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1303 GLenum pname, GLint *params );
1305 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1306 GLenum pname, GLfloat *params );
1307 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1308 GLenum pname, GLint *params );
1311 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1312 GLint internalFormat,
1313 GLsizei width, GLint border,
1314 GLenum format, GLenum type,
1315 const GLvoid *pixels );
1317 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1318 GLint internalFormat,
1319 GLsizei width, GLsizei height,
1320 GLint border, GLenum format, GLenum type,
1321 const GLvoid *pixels );
1323 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1324 GLenum format, GLenum type,
1330 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1332 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1334 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1336 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1337 const GLuint *textures,
1338 const GLclampf *priorities );
1340 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1341 const GLuint *textures,
1342 GLboolean *residences );
1344 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1347 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1349 GLsizei width, GLenum format,
1350 GLenum type, const GLvoid *pixels );
1353 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1354 GLint xoffset, GLint yoffset,
1355 GLsizei width, GLsizei height,
1356 GLenum format, GLenum type,
1357 const GLvoid *pixels );
1360 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1361 GLenum internalformat,
1363 GLsizei width, GLint border );
1366 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1367 GLenum internalformat,
1369 GLsizei width, GLsizei height,
1373 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1374 GLint xoffset, GLint x, GLint y,
1378 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1379 GLint xoffset, GLint yoffset,
1381 GLsizei width, GLsizei height );
1388 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1390 GLint order, const GLdouble *points );
1391 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1393 GLint order, const GLfloat *points );
1395 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1396 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1397 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1398 const GLdouble *points );
1399 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1400 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1401 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1402 const GLfloat *points );
1404 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1405 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1406 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1408 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1409 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1411 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1412 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1414 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1415 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1417 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1418 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1420 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1421 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1423 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1424 GLint vn, GLdouble v1, GLdouble v2 );
1425 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1426 GLint vn, GLfloat v1, GLfloat v2 );
1428 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1430 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1432 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1434 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1441 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1443 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1445 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1447 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1451 * Selection and Feedback
1454 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1456 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1458 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1460 GLAPI void GLAPIENTRY glInitNames( void );
1462 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1464 GLAPI void GLAPIENTRY glPushName( GLuint name );
1466 GLAPI void GLAPIENTRY glPopName( void );
1474 #define GL_RESCALE_NORMAL 0x803A
1475 #define GL_CLAMP_TO_EDGE 0x812F
1476 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
1477 #define GL_MAX_ELEMENTS_INDICES 0x80E9
1478 #define GL_BGR 0x80E0
1479 #define GL_BGRA 0x80E1
1480 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
1481 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1482 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
1483 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1484 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1485 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1486 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1487 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1488 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
1489 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1490 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
1491 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1492 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1493 #define GL_SINGLE_COLOR 0x81F9
1494 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1495 #define GL_TEXTURE_MIN_LOD 0x813A
1496 #define GL_TEXTURE_MAX_LOD 0x813B
1497 #define GL_TEXTURE_BASE_LEVEL 0x813C
1498 #define GL_TEXTURE_MAX_LEVEL 0x813D
1499 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1500 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1501 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1502 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1503 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1504 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1505 #define GL_PACK_SKIP_IMAGES 0x806B
1506 #define GL_PACK_IMAGE_HEIGHT 0x806C
1507 #define GL_UNPACK_SKIP_IMAGES 0x806D
1508 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
1509 #define GL_TEXTURE_3D 0x806F
1510 #define GL_PROXY_TEXTURE_3D 0x8070
1511 #define GL_TEXTURE_DEPTH 0x8071
1512 #define GL_TEXTURE_WRAP_R 0x8072
1513 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
1514 #define GL_TEXTURE_BINDING_3D 0x806A
1516 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1517 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1519 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1520 GLint internalFormat,
1521 GLsizei width, GLsizei height,
1522 GLsizei depth, GLint border,
1523 GLenum format, GLenum type,
1524 const GLvoid *pixels );
1526 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1527 GLint xoffset, GLint yoffset,
1528 GLint zoffset, GLsizei width,
1529 GLsizei height, GLsizei depth,
1531 GLenum type, const GLvoid *pixels);
1533 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1534 GLint xoffset, GLint yoffset,
1535 GLint zoffset, GLint x,
1536 GLint y, GLsizei width,
1539 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1540 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1541 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1542 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1549 #define GL_CONSTANT_COLOR 0x8001
1550 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1551 #define GL_CONSTANT_ALPHA 0x8003
1552 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1553 #define GL_COLOR_TABLE 0x80D0
1554 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1555 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1556 #define GL_PROXY_COLOR_TABLE 0x80D3
1557 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1558 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1559 #define GL_COLOR_TABLE_SCALE 0x80D6
1560 #define GL_COLOR_TABLE_BIAS 0x80D7
1561 #define GL_COLOR_TABLE_FORMAT 0x80D8
1562 #define GL_COLOR_TABLE_WIDTH 0x80D9
1563 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
1564 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1565 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1566 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1567 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1568 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1569 #define GL_CONVOLUTION_1D 0x8010
1570 #define GL_CONVOLUTION_2D 0x8011
1571 #define GL_SEPARABLE_2D 0x8012
1572 #define GL_CONVOLUTION_BORDER_MODE 0x8013
1573 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
1574 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
1575 #define GL_REDUCE 0x8016
1576 #define GL_CONVOLUTION_FORMAT 0x8017
1577 #define GL_CONVOLUTION_WIDTH 0x8018
1578 #define GL_CONVOLUTION_HEIGHT 0x8019
1579 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
1580 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1581 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1582 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1583 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1584 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1585 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1586 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1587 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1588 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1589 #define GL_CONSTANT_BORDER 0x8151
1590 #define GL_REPLICATE_BORDER 0x8153
1591 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
1592 #define GL_COLOR_MATRIX 0x80B1
1593 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1594 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1595 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1596 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1597 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1598 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1599 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1600 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1601 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1602 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1603 #define GL_HISTOGRAM 0x8024
1604 #define GL_PROXY_HISTOGRAM 0x8025
1605 #define GL_HISTOGRAM_WIDTH 0x8026
1606 #define GL_HISTOGRAM_FORMAT 0x8027
1607 #define GL_HISTOGRAM_RED_SIZE 0x8028
1608 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1609 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1610 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1611 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1612 #define GL_HISTOGRAM_SINK 0x802D
1613 #define GL_MINMAX 0x802E
1614 #define GL_MINMAX_FORMAT 0x802F
1615 #define GL_MINMAX_SINK 0x8030
1616 #define GL_TABLE_TOO_LARGE 0x8031
1617 #define GL_BLEND_EQUATION 0x8009
1618 #define GL_MIN 0x8007
1619 #define GL_MAX 0x8008
1620 #define GL_FUNC_ADD 0x8006
1621 #define GL_FUNC_SUBTRACT 0x800A
1622 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1623 #define GL_BLEND_COLOR 0x8005
1626 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1627 GLsizei width, GLenum format,
1628 GLenum type, const GLvoid *table );
1630 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1631 GLsizei start, GLsizei count,
1632 GLenum format, GLenum type,
1633 const GLvoid *data );
1635 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1636 const GLint *params);
1638 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1639 const GLfloat *params);
1641 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1642 GLint x, GLint y, GLsizei width );
1644 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1645 GLint x, GLint y, GLsizei width );
1647 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1648 GLenum type, GLvoid *table );
1650 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1653 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1656 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1658 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1659 GLclampf blue, GLclampf alpha );
1661 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1662 GLenum internalformat, GLboolean sink );
1664 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1666 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1667 GLenum format, GLenum type,
1670 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1673 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1676 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1679 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1681 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1682 GLenum format, GLenum types,
1685 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1688 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1691 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1692 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1693 const GLvoid *image );
1695 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1696 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1697 GLenum type, const GLvoid *image );
1699 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1702 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1703 const GLfloat *params );
1705 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1708 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1709 const GLint *params );
1711 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1712 GLenum internalformat, GLint x, GLint y, GLsizei width );
1714 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1715 GLenum internalformat, GLint x, GLint y, GLsizei width,
1718 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1719 GLenum type, GLvoid *image );
1721 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1724 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1727 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1728 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1729 GLenum type, const GLvoid *row, const GLvoid *column );
1731 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1732 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1734 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1735 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1744 #define GL_TEXTURE0 0x84C0
1745 #define GL_TEXTURE1 0x84C1
1746 #define GL_TEXTURE2 0x84C2
1747 #define GL_TEXTURE3 0x84C3
1748 #define GL_TEXTURE4 0x84C4
1749 #define GL_TEXTURE5 0x84C5
1750 #define GL_TEXTURE6 0x84C6
1751 #define GL_TEXTURE7 0x84C7
1752 #define GL_TEXTURE8 0x84C8
1753 #define GL_TEXTURE9 0x84C9
1754 #define GL_TEXTURE10 0x84CA
1755 #define GL_TEXTURE11 0x84CB
1756 #define GL_TEXTURE12 0x84CC
1757 #define GL_TEXTURE13 0x84CD
1758 #define GL_TEXTURE14 0x84CE
1759 #define GL_TEXTURE15 0x84CF
1760 #define GL_TEXTURE16 0x84D0
1761 #define GL_TEXTURE17 0x84D1
1762 #define GL_TEXTURE18 0x84D2
1763 #define GL_TEXTURE19 0x84D3
1764 #define GL_TEXTURE20 0x84D4
1765 #define GL_TEXTURE21 0x84D5
1766 #define GL_TEXTURE22 0x84D6
1767 #define GL_TEXTURE23 0x84D7
1768 #define GL_TEXTURE24 0x84D8
1769 #define GL_TEXTURE25 0x84D9
1770 #define GL_TEXTURE26 0x84DA
1771 #define GL_TEXTURE27 0x84DB
1772 #define GL_TEXTURE28 0x84DC
1773 #define GL_TEXTURE29 0x84DD
1774 #define GL_TEXTURE30 0x84DE
1775 #define GL_TEXTURE31 0x84DF
1776 #define GL_ACTIVE_TEXTURE 0x84E0
1777 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1778 #define GL_MAX_TEXTURE_UNITS 0x84E2
1779 /* texture_cube_map */
1780 #define GL_NORMAL_MAP 0x8511
1781 #define GL_REFLECTION_MAP 0x8512
1782 #define GL_TEXTURE_CUBE_MAP 0x8513
1783 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1784 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1785 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1786 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1787 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1788 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1789 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1790 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1791 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1792 /* texture_compression */
1793 #define GL_COMPRESSED_ALPHA 0x84E9
1794 #define GL_COMPRESSED_LUMINANCE 0x84EA
1795 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1796 #define GL_COMPRESSED_INTENSITY 0x84EC
1797 #define GL_COMPRESSED_RGB 0x84ED
1798 #define GL_COMPRESSED_RGBA 0x84EE
1799 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1800 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1801 #define GL_TEXTURE_COMPRESSED 0x86A1
1802 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1803 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1805 #define GL_MULTISAMPLE 0x809D
1806 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1807 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1808 #define GL_SAMPLE_COVERAGE 0x80A0
1809 #define GL_SAMPLE_BUFFERS 0x80A8
1810 #define GL_SAMPLES 0x80A9
1811 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1812 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1813 #define GL_MULTISAMPLE_BIT 0x20000000
1814 /* transpose_matrix */
1815 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1816 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1817 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1818 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1819 /* texture_env_combine */
1820 #define GL_COMBINE 0x8570
1821 #define GL_COMBINE_RGB 0x8571
1822 #define GL_COMBINE_ALPHA 0x8572
1823 #define GL_SOURCE0_RGB 0x8580
1824 #define GL_SOURCE1_RGB 0x8581
1825 #define GL_SOURCE2_RGB 0x8582
1826 #define GL_SOURCE0_ALPHA 0x8588
1827 #define GL_SOURCE1_ALPHA 0x8589
1828 #define GL_SOURCE2_ALPHA 0x858A
1829 #define GL_OPERAND0_RGB 0x8590
1830 #define GL_OPERAND1_RGB 0x8591
1831 #define GL_OPERAND2_RGB 0x8592
1832 #define GL_OPERAND0_ALPHA 0x8598
1833 #define GL_OPERAND1_ALPHA 0x8599
1834 #define GL_OPERAND2_ALPHA 0x859A
1835 #define GL_RGB_SCALE 0x8573
1836 #define GL_ADD_SIGNED 0x8574
1837 #define GL_INTERPOLATE 0x8575
1838 #define GL_SUBTRACT 0x84E7
1839 #define GL_CONSTANT 0x8576
1840 #define GL_PRIMARY_COLOR 0x8577
1841 #define GL_PREVIOUS 0x8578
1842 /* texture_env_dot3 */
1843 #define GL_DOT3_RGB 0x86AE
1844 #define GL_DOT3_RGBA 0x86AF
1845 /* texture_border_clamp */
1846 #define GL_CLAMP_TO_BORDER 0x812D
1848 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1850 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1852 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1854 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1856 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1858 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1860 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1862 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1864 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1866 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1868 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1870 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1872 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1874 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1876 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1878 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1880 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1882 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1884 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1886 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1888 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1890 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1892 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1894 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1896 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1898 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1900 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1902 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1904 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1906 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1908 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1910 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1912 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1914 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1916 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1918 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1920 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1922 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1924 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1926 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1928 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1931 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1933 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1935 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1937 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1939 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1942 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1943 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1944 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1945 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1946 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1947 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1948 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1949 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1950 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1955 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1957 #ifndef GL_ARB_multitexture
1958 #define GL_ARB_multitexture 1
1960 #define GL_TEXTURE0_ARB 0x84C0
1961 #define GL_TEXTURE1_ARB 0x84C1
1962 #define GL_TEXTURE2_ARB 0x84C2
1963 #define GL_TEXTURE3_ARB 0x84C3
1964 #define GL_TEXTURE4_ARB 0x84C4
1965 #define GL_TEXTURE5_ARB 0x84C5
1966 #define GL_TEXTURE6_ARB 0x84C6
1967 #define GL_TEXTURE7_ARB 0x84C7
1968 #define GL_TEXTURE8_ARB 0x84C8
1969 #define GL_TEXTURE9_ARB 0x84C9
1970 #define GL_TEXTURE10_ARB 0x84CA
1971 #define GL_TEXTURE11_ARB 0x84CB
1972 #define GL_TEXTURE12_ARB 0x84CC
1973 #define GL_TEXTURE13_ARB 0x84CD
1974 #define GL_TEXTURE14_ARB 0x84CE
1975 #define GL_TEXTURE15_ARB 0x84CF
1976 #define GL_TEXTURE16_ARB 0x84D0
1977 #define GL_TEXTURE17_ARB 0x84D1
1978 #define GL_TEXTURE18_ARB 0x84D2
1979 #define GL_TEXTURE19_ARB 0x84D3
1980 #define GL_TEXTURE20_ARB 0x84D4
1981 #define GL_TEXTURE21_ARB 0x84D5
1982 #define GL_TEXTURE22_ARB 0x84D6
1983 #define GL_TEXTURE23_ARB 0x84D7
1984 #define GL_TEXTURE24_ARB 0x84D8
1985 #define GL_TEXTURE25_ARB 0x84D9
1986 #define GL_TEXTURE26_ARB 0x84DA
1987 #define GL_TEXTURE27_ARB 0x84DB
1988 #define GL_TEXTURE28_ARB 0x84DC
1989 #define GL_TEXTURE29_ARB 0x84DD
1990 #define GL_TEXTURE30_ARB 0x84DE
1991 #define GL_TEXTURE31_ARB 0x84DF
1992 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
1993 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
1994 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
1996 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1997 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1998 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1999 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2000 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2001 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2002 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2003 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2004 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2005 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2006 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2007 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2008 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2009 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2010 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2011 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2012 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2013 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2014 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2015 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2016 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2017 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2018 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2019 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2020 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2021 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2022 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2023 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2024 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2025 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2026 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2027 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2028 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2029 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2031 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2032 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2033 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2034 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2035 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2036 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2040 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2041 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2066 #endif /* GL_ARB_multitexture */
2071 * Define this token if you want "old-style" header file behaviour (extensions
2072 * defined in gl.h). Otherwise, extensions will be included from glext.h.
2074 #if defined(GL_GLEXT_LEGACY)
2076 /* All extensions that used to be here are now found in glext.h */
2078 #else /* GL_GLEXT_LEGACY */
2080 #include <GL/glext.h>
2082 #endif /* GL_GLEXT_LEGACY */
2086 #if GL_ARB_shader_objects
2088 #ifndef GL_MESA_shader_debug
2089 #define GL_MESA_shader_debug 1
2091 #define GL_DEBUG_OBJECT_MESA 0x8759
2092 #define GL_DEBUG_PRINT_MESA 0x875A
2093 #define GL_DEBUG_ASSERT_MESA 0x875B
2095 GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2096 GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2097 GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2098 GLsizei *length, GLcharARB *debugLog);
2099 GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2101 #endif /* GL_MESA_shader_debug */
2103 #endif /* GL_ARB_shader_objects */
2107 * ???. GL_MESA_packed_depth_stencil
2110 #ifndef GL_MESA_packed_depth_stencil
2111 #define GL_MESA_packed_depth_stencil 1
2113 #define GL_DEPTH_STENCIL_MESA 0x8750
2114 #define GL_UNSIGNED_INT_24_8_MESA 0x8751
2115 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2116 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2117 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2119 #endif /* GL_MESA_packed_depth_stencil */
2122 #ifndef GL_MESA_program_debug
2123 #define GL_MESA_program_debug 1
2125 #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0
2126 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1
2127 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2
2128 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3
2129 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4
2130 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5
2131 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6
2132 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7
2134 typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2136 GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2138 GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2140 #endif /* GL_MESA_program_debug */
2143 #ifndef GL_MESA_texture_array
2144 #define GL_MESA_texture_array 1
2146 /* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2148 #ifndef GL_EXT_texture_array
2150 #ifdef GL_GLEXT_PROTOTYPES
2151 GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2152 GLenum attachment, GLuint texture, GLint level, GLint layer);
2153 #endif /* GL_GLEXT_PROTOTYPES */
2156 /* (temporarily) disabled because of collision with typedef in glext.h
2157 * that happens if apps include both gl.h and glext.h
2159 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2160 GLenum attachment, GLuint texture, GLint level, GLint layer);
2163 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
2164 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
2165 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
2166 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
2167 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2168 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2169 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2170 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2176 #ifndef GL_ATI_blend_equation_separate
2177 #define GL_ATI_blend_equation_separate 1
2179 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
2181 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2182 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2184 #endif /* GL_ATI_blend_equation_separate */
2187 /* GL_OES_EGL_image */
2188 #ifndef GL_OES_EGL_image
2189 typedef void* GLeglImageOES;
2192 #ifndef GL_OES_EGL_image
2193 #define GL_OES_EGL_image 1
2194 #ifdef GL_GLEXT_PROTOTYPES
2195 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2196 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2198 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2199 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2207 #endif /* __gl_h_ */