#define _GLTRACE_HPP_
-#include "glimports.hpp"
#include <string.h>
#include <stdlib.h>
#include <map>
+#include "glimports.hpp"
+
namespace gltrace {
PROFILE_ES2,
};
+
+/**
+ * OpenGL ES buffers cannot be read. This class is used to track index buffer
+ * contents.
+ */
class Buffer {
public:
- ~Buffer()
- {
+ GLsizeiptr size;
+ GLvoid *data;
+
+ Buffer() :
+ size(0),
+ data(0)
+ {}
+
+ ~Buffer() {
free(data);
}
- void resetData(const void *new_data, size_t new_size)
- {
- data = realloc(data, new_size);
+ void
+ bufferData(GLsizeiptr new_size, const void *new_data) {
+ if (new_size < 0) {
+ new_size = 0;
+ }
size = new_size;
- if (size)
+ data = realloc(data, new_size);
+ if (new_size && new_data) {
memcpy(data, new_data, size);
+ }
}
- size_t size;
- void *data;
+ void
+ bufferSubData(GLsizeiptr offset, GLsizeiptr length, const void *new_data) {
+ if (offset >= 0 && offset < size && length > 0 && offset + length <= size && new_data) {
+ memcpy((uint8_t *)data + offset, new_data, length);
+ }
+ }
+
+ void
+ getSubData(GLsizeiptr offset, GLsizeiptr length, void *out_data) {
+ if (offset >= 0 && offset < size && length > 0 && offset + length <= size && out_data) {
+ memcpy(out_data, (uint8_t *)data + offset, length);
+ }
+ }
};
class Context {
bool user_arrays_arb;
bool user_arrays_nv;
unsigned retain_count;
- std::map <GLuint, class Buffer *> buffers;
+
+ // TODO: This will fail for buffers shared by multiple contexts.
+ std::map <GLuint, Buffer> buffers;
Context(void) :
profile(PROFILE_COMPAT),
print '{'
print ' struct gltrace::Context *ctx = gltrace::getContext();'
print ' if (!ctx->needsShadowBuffers() || target != GL_ELEMENT_ARRAY_BUFFER) {'
- print ' glGetBufferSubData(target, offset, size, data);'
+ print ' _glGetBufferSubData(target, offset, size, data);'
print ' return;'
print ' }'
print
- print ' struct gltrace::Buffer *buf;'
- print ' GLint buf_id;'
- print
- print ' glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &buf_id);'
- print ' buf = ctx->buffers[buf_id];'
- print ' assert(size + offset <= buf->size);'
- print ' memcpy(data, (uint8_t *)buf->data + offset, size);'
+ print ' GLint buffer_binding = 0;'
+ print ' _glGetIntegerv(target, &buffer_binding);'
+ print ' if (buffer_binding > 0) {'
+ print ' gltrace::Buffer & buf = ctx->buffers[buffer_binding];'
+ print ' buf.getSubData(offset, size, data);'
+ print ' }'
print '}'
+ def shadowBufferMethod(self, method):
+ # Emit code to fetch the shadow buffer, and invoke a method
+ print ' gltrace::Context *ctx = gltrace::getContext();'
+ print ' if (ctx->needsShadowBuffers() && target == GL_ELEMENT_ARRAY_BUFFER) {'
+ print ' GLint buffer_binding = 0;'
+ print ' _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &buffer_binding);'
+ print ' if (buffer_binding > 0) {'
+ print ' gltrace::Buffer & buf = ctx->buffers[buffer_binding];'
+ print ' buf.' + method + ';'
+ print ' }'
+ print ' }'
+ print
+
def shadowBufferProlog(self, function):
if function.name == 'glBufferData':
- print ' gltrace::Context *ctx = gltrace::getContext();'
- print ' if (ctx->needsShadowBuffers() && target == GL_ELEMENT_ARRAY_BUFFER) {'
- print ' struct gltrace::Buffer *buf;'
- print ' GLint buf_id;'
- print
- print ' glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &buf_id);'
- print ' buf = ctx->buffers[buf_id];'
- print ' buf->resetData(data, size);'
- print ' }'
- print
+ self.shadowBufferMethod('bufferData(size, data)')
if function.name == 'glBufferSubData':
- print ' gltrace::Context *ctx = gltrace::getContext();'
- print ' if (ctx->needsShadowBuffers() && target == GL_ELEMENT_ARRAY_BUFFER) {'
- print ' struct gltrace::Buffer *buf;'
- print ' GLint buf_id;'
- print
- print ' glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &buf_id);'
- print ' buf = ctx->buffers[buf_id];'
- print ' memcpy((uint8_t *)buf->data + offset, data, size);'
- print ' }'
- print
+ self.shadowBufferMethod('bufferSubData(offset, size, data)')
if function.name == 'glDeleteBuffers':
print ' gltrace::Context *ctx = gltrace::getContext();'
print ' if (ctx->needsShadowBuffers()) {'
- print ' int i;'
- print
- print ' for (i = 0; i < n; i++) {'
- print ' unsigned long buf_id;'
- print ' struct gltrace::Buffer *buf;'
- print
- print ' buf_id = buffer[i];'
- print ' buf = ctx->buffers[buf_id];'
- print ' if (buf) {'
- print ' ctx->buffers.erase(buf_id);'
- print ' delete buf;'
- print ' }'
+ print ' for (GLsizei i = 0; i < n; i++) {'
+ print ' ctx->buffers.erase(buffer[i]);'
print ' }'
print ' }'
- def shadowBufferEpilog(self, function):
- if function.name == 'glGenBuffers':
- print ' gltrace::Context *ctx = gltrace::getContext();'
- print ' if (ctx->needsShadowBuffers()) {'
- print ' int i;'
- print ' for (i = 0; i < n; i++) {'
- print ' GLuint buf_id = buffer[i];'
- print ' ctx->buffers[buf_id] = new gltrace::Buffer;'
- print ' }'
- print ' }'
- print
-
-
array_pointer_function_names = set((
"glVertexPointer",
"glNormalPointer",
print ' _glGetBufferParameteriv(target, GL_BUFFER_SIZE, &size);'
print ' if (map && size > 0) {'
self.emit_memcpy('map', 'map', 'size')
+ self.shadowBufferMethod('bufferSubData(0, size, map)')
print ' }'
print ' }'
if function.name == 'glUnmapNamedBufferEXT':
Tracer.traceFunctionImplBody(self, function)
- self.shadowBufferEpilog(function)
-
marker_functions = [
# GL_GREMEDY_string_marker
'glStringMarkerGREMEDY',