]> git.cworth.org Git - apitrace/commitdiff
Don't generate import libraries for wrapper DLLs.
authorJosé Fonseca <jose.r.fonseca@gmail.com>
Sat, 4 Jun 2011 13:10:06 +0000 (14:10 +0100)
committerJosé Fonseca <jose.r.fonseca@gmail.com>
Sat, 4 Jun 2011 13:10:06 +0000 (14:10 +0100)
CMakeLists.txt

index 1844b397841fba4e60326476e20288240375162b..93da12ff76651f2d5b57b10ef034559aae8302c1 100755 (executable)
@@ -182,13 +182,13 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d.py > ${CMAKE_CURRENT_BINARY_DIR}/ddraw.cpp
             DEPENDS d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py
         )
-        add_library (ddraw SHARED ddraw.def ddraw.cpp trace_writer.cpp os_win32.cpp)
+        add_library (ddraw MODULE ddraw.def ddraw.cpp trace_writer.cpp os_win32.cpp)
         set_target_properties (ddraw
             PROPERTIES PREFIX ""
             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         )
-        install (TARGETS ddraw RUNTIME DESTINATION wrappers)
+        install (TARGETS ddraw LIBRARY DESTINATION wrappers)
     endif (DirectX_D3D_INCLUDE_DIR)
 
     # d3d8.dll
@@ -199,13 +199,13 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
             DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py
         )
-        add_library (d3d8 SHARED d3d8.def d3d8.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp)
+        add_library (d3d8 MODULE d3d8.def d3d8.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp)
         set_target_properties (d3d8
             PROPERTIES PREFIX ""
             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         )
-        install (TARGETS d3d8 RUNTIME DESTINATION wrappers)
+        install (TARGETS d3d8 LIBRARY DESTINATION wrappers)
     endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
 
     # d3d9.dll
@@ -216,13 +216,13 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
             DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py
         )
-        add_library (d3d9 SHARED d3d9.def d3d9.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp)
+        add_library (d3d9 MODULE d3d9.def d3d9.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp)
         set_target_properties (d3d9
             PROPERTIES PREFIX ""
             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         )
-        install (TARGETS d3d9 RUNTIME DESTINATION wrappers)
+        install (TARGETS d3d9 LIBRARY DESTINATION wrappers)
     endif (DirectX_D3DX9_INCLUDE_DIR)
 
     # d3d10.dll
@@ -233,9 +233,9 @@ if (WIN32)
     #        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
     #        DEPENDS d3d10misc.py winapi.py stdapi.py
     #    )
-    #    add_library (d3d10 SHARED d3d10.def d3d10.cpp trace_writer.cpp os_win32.cpp)
+    #    add_library (d3d10 MODULE d3d10.def d3d10.cpp trace_writer.cpp os_win32.cpp)
     #    set_target_properties (d3d10 PROPERTIES PREFIX "")
-    #    install (TARGETS d3d10 RUNTIME DESTINATION wrappers)
+    #    install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
     #endif (DirectX_D3D10_INCLUDE_DIR)
 
     # opengl32.dll
@@ -244,7 +244,7 @@ if (WIN32)
         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
         DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py
     )
-    add_library (wgltrace SHARED opengl32.def wgltrace.cpp trace_writer.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
+    add_library (wgltrace MODULE opengl32.def wgltrace.cpp trace_writer.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
     set_target_properties (wgltrace PROPERTIES
         PREFIX ""
         OUTPUT_NAME opengl32
@@ -254,7 +254,7 @@ if (WIN32)
     if (MINGW)
         set_target_properties(wgltrace PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
     endif (MINGW)
-    install (TARGETS wgltrace RUNTIME DESTINATION wrappers)
+    install (TARGETS wgltrace LIBRARY DESTINATION wrappers)
 
 elseif (APPLE)
     include_directories (${X11_INCLUDE_DIR})