QTreeWidgetItem *textureItem =
new QTreeWidgetItem(m_ui.surfacesTreeWidget);
textureItem->setText(0, tr("Textures"));
+ if (textures.count() <= 6)
+ textureItem->setExpanded(true);
+
for (int i = 0; i < textures.count(); ++i) {
const ApiTexture &texture =
textures[i];
QTreeWidgetItem *fboItem =
new QTreeWidgetItem(m_ui.surfacesTreeWidget);
fboItem->setText(0, tr("Framebuffers"));
+ if (fbos.count() <= 6)
+ fboItem->setExpanded(true);
+
for (int i = 0; i < fbos.count(); ++i) {
const ApiFramebuffer &fbo =
fbos[i];