]> git.cworth.org Git - apitrace/commitdiff
Merge branch 'master' into d2d
authorJosé Fonseca <jose.r.fonseca@gmail.com>
Sat, 21 Jan 2012 00:06:19 +0000 (00:06 +0000)
committerJosé Fonseca <jose.r.fonseca@gmail.com>
Sat, 21 Jan 2012 00:12:31 +0000 (00:12 +0000)
Conflicts:
compat.h
trace.py

183 files changed:
.dir-locals.el [new file with mode: 0644]
.emacs-dirvars [deleted file]
.gitignore
BUGS.markdown
CMakeLists.txt
DEVELOPMENT.markdown [new file with mode: 0644]
INSTALL.markdown
NEWS.markdown
README.markdown
TODO.markdown
cgltrace.py
cli/CMakeLists.txt [new file with mode: 0644]
cli/cli.hpp [new file with mode: 0644]
cli/cli_diff.cpp [new file with mode: 0644]
cli/cli_diff_images.cpp [new file with mode: 0644]
cli/cli_diff_state.cpp [new file with mode: 0644]
cli/cli_dump.cpp [new file with mode: 0644]
cli/cli_main.cpp [new file with mode: 0644]
cli/cli_pager.cpp [new file with mode: 0644]
cli/cli_pager.hpp [new file with mode: 0644]
cli/cli_repack.cpp [new file with mode: 0644]
cli/cli_trace.cpp [new file with mode: 0644]
common/formatter.hpp
common/image.cpp
common/image.hpp
common/image_bmp.cpp
common/image_png.cpp
common/image_pnm.cpp
common/json.hpp
common/os.hpp
common/os_posix.cpp
common/os_process.hpp [new file with mode: 0644]
common/os_string.hpp [new file with mode: 0644]
common/os_thread.hpp [new file with mode: 0644]
common/os_time.hpp [new file with mode: 0644]
common/os_win32.cpp
common/trace_api.hpp [new file with mode: 0644]
common/trace_dump.cpp [new file with mode: 0644]
common/trace_dump.hpp [new file with mode: 0644]
common/trace_file.cpp
common/trace_file.hpp
common/trace_file_read.cpp [new file with mode: 0644]
common/trace_file_snappy.cpp [new file with mode: 0644]
common/trace_file_write.cpp [new file with mode: 0644]
common/trace_file_zlib.cpp [new file with mode: 0644]
common/trace_format.hpp
common/trace_loader.cpp
common/trace_loader.hpp
common/trace_local_writer.cpp [deleted file]
common/trace_lookup.hpp [new file with mode: 0644]
common/trace_model.cpp
common/trace_model.hpp
common/trace_model_writer.cpp [deleted file]
common/trace_parser.cpp
common/trace_parser.hpp
common/trace_parser_flags.cpp [new file with mode: 0644]
common/trace_resource.cpp [new file with mode: 0644]
common/trace_resource.hpp [new file with mode: 0644]
common/trace_snappyfile.cpp [deleted file]
common/trace_snappyfile.hpp [deleted file]
common/trace_tools.hpp [new file with mode: 0644]
common/trace_tools_trace.cpp [new file with mode: 0644]
common/trace_writer.cpp
common/trace_writer.hpp
common/trace_writer_local.cpp [new file with mode: 0644]
common/trace_writer_local.hpp [new file with mode: 0644]
common/trace_writer_model.cpp [new file with mode: 0644]
compat.h
d2d1trace.py
d3d10trace.py
d3d8trace.py
d3d9trace.py
d3dshader.cpp
d3dshader.hpp
ddrawtrace.py
dispatch.py
dlltrace.py [new file with mode: 0644]
dwritetrace.py
eglimports.hpp [new file with mode: 0644]
egltrace.py [new file with mode: 0644]
glcaps.cpp
glimports.hpp
glproc.py
glproc_egl.cpp [new file with mode: 0644]
glproc_gl.cpp [new file with mode: 0644]
glretrace.hpp
glretrace.py
glretrace_cgl.cpp
glretrace_egl.cpp [new file with mode: 0644]
glretrace_glx.cpp
glretrace_main.cpp
glretrace_wgl.cpp
glsize.hpp
glsnapshot.cpp [deleted file]
glsnapshot.hpp [deleted file]
glstate.cpp
glstate.hpp
glstate.py
gltrace.py
glws.hpp
glws_cocoa.mm [new file with mode: 0644]
glws_egl_xlib.cpp [new file with mode: 0644]
glws_glx.cpp
glws_wgl.cpp
glxtrace.py
gui/CMakeLists.txt
gui/apisurface.cpp
gui/apisurface.h
gui/apitrace.cpp
gui/apitracecall.cpp
gui/apitracecall.h
gui/argumentseditor.cpp
gui/argumentseditor.h
gui/main.cpp
gui/mainwindow.cpp
gui/mainwindow.h
gui/resources/glreference-man.sh [new file with mode: 0755]
gui/resources/glreference-registry.sh [new file with mode: 0755]
gui/resources/glreference.tsv
gui/retracer.cpp
gui/retracer.h
gui/saverthread.cpp
gui/settingsdialog.cpp
gui/settingsdialog.h
gui/traceloader.cpp
gui/traceloader.h
gui/traceprocess.cpp
gui/ui/settings.ui
retrace.cpp
retrace.hpp
retrace.py
retrace_stdc.cpp [new file with mode: 0644]
scripts/jsondiff.py
scripts/retracediff.py
scripts/snapdiff.py
scripts/tracediff.sh
scripts/tracerepack.py [deleted file]
specs/cglapi.py
specs/d2d1.py
specs/d3d.py
specs/d3d10.py
specs/d3d10misc.py
specs/d3d8.py
specs/d3d8types.py
specs/d3d9.py
specs/d3d9types.py
specs/d3dtypes.py
specs/ddraw.py
specs/dwrite.py
specs/dxgi.py
specs/dxgitype.py
specs/eglapi.py [new file with mode: 0644]
specs/glapi.py
specs/glesapi.py [new file with mode: 0644]
specs/glparams.py
specs/gltypes.py
specs/glxapi.py
specs/scripts/README [deleted file]
specs/scripts/README.markdown [new file with mode: 0644]
specs/scripts/cdecl.py
specs/scripts/glspec.py
specs/scripts/gltxt.py
specs/scripts/reference-opengl-arb.sh [deleted file]
specs/scripts/reference-opengl-man.sh [deleted file]
specs/stdapi.py
specs/wglapi.py
specs/winapi.py
thirdparty/glext/GL/Makefile [new file with mode: 0644]
thirdparty/glext/GL/glext.h [new file with mode: 0644]
thirdparty/glext/GL/glext.sed [new file with mode: 0644]
thirdparty/glext/GL/glxext.h [new file with mode: 0644]
thirdparty/glext/GL/wglext.h [new file with mode: 0644]
thirdparty/glext/Makefile [deleted file]
thirdparty/glext/glext.h [deleted file]
thirdparty/glext/glxext.h [deleted file]
thirdparty/glext/wglext.h [deleted file]
thirdparty/khr/EGL/egl.h [new file with mode: 0644]
thirdparty/khr/EGL/eglext.h [new file with mode: 0644]
thirdparty/khr/GLES/glext.h [new file with mode: 0644]
thirdparty/khr/GLES2/gl2ext.h [new file with mode: 0644]
trace.py
tracedump.cpp [deleted file]
wgltrace.py

diff --git a/.dir-locals.el b/.dir-locals.el
new file mode 100644 (file)
index 0000000..062c6fc
--- /dev/null
@@ -0,0 +1,10 @@
+((nil
+  (indent-tabs-mode . nil)
+  (tab-width . 8)
+  (c-basic-offset . 4)
+  (c-file-style . "stroustrup")
+  (eval . (progn
+           (c-set-offset 'innamespace '0)
+           (c-set-offset 'inline-open '0)))
+  )
+ )
diff --git a/.emacs-dirvars b/.emacs-dirvars
deleted file mode 100644 (file)
index 3cc9467..0000000
+++ /dev/null
@@ -1,14 +0,0 @@
-;; -*- emacs-lisp -*-
-;;
-;; This file is processed by the dirvars emacs package.  Each variable
-;; setting below is performed when this dirvars file is loaded.
-;;
-indent-tabs-mode: nil
-tab-width: 8
-c-basic-offset: 4
-evaluate: (c-set-offset 'innamespace '0)
-kde-emacs-after-parent-string: ""
-evaluate: (c-set-offset 'inline-open '0)
-kdab-qt-version: 4
-kdab-jump-project-name: kde
-magic-parens-mode: nil
index 455b6aff1e3271968b40f899a53919a2b73a866e..89057b768b83236cf841158e9a38bd57888c211e 100644 (file)
@@ -28,6 +28,7 @@ _CPack_Packages
 CMakeCache.txt
 CMakeFiles
 Makefile
+apitrace
 build
 cgltrace.cpp
 d2d1trace.cpp
@@ -37,6 +38,8 @@ d3d9trace.cpp
 ddrawtrace.cpp
 dwritetrace.cpp
 dxsdk
+egltrace.cpp
+eglretrace
 glproc.hpp
 glretrace
 glretrace_gl.cpp
@@ -44,6 +47,5 @@ glstate_params.cpp
 glxtrace.cpp
 install_manifest.txt
 qapitrace
-tracedump
 traces
 wgltrace.cpp
index 34e78e181c908febc0451c3371ee0551f2d2a4b5..09811332e763cfd3d1686dfda58d8440f32d1487 100644 (file)
@@ -1,16 +1,89 @@
 Reporting bugs
 ==============
 
-Please report any issues on
-[github](https://github.com/apitrace/apitrace/issues).
+Before reporting, please skim through the known issues below.
 
-Always include the following information:
+Report any issues on [github](https://github.com/apitrace/apitrace/issues),
+always including the following information:
 
 * operating system name and version
 
 * OpenGL/D3D driver name and version
 
 
+Known issues
+============
+
+These are issues that the developers are already aware of, but for which there
+is no immediate plan to address them, because either:
+
+* they stem from architectural limitations that are difficult to overcome
+  and/or time-consuming;
+
+* they are corners cases that are thought to be of very little practical use;
+
+* merely lack of time/opportunity.
+
+That said, feel free to file an issue and/or send an email to the mailing list
+if:
+
+* send an email to the mailing list if you want discuss the rationale, propose
+  your ideas on how to address it, or volunteer to work on it;
+
+* file the issue in the issue tracker (or comment to it if it already exists)
+  if it is important for you and you would like to see it addressed sooner
+  rather than later.
+
+
+Tracing
+-------
+
+* Fake calls may be emitted in the trace, in order to provide complete
+  information for retracing.  The typical case is OpenGL vertex arrays in user
+  memory (as opposed to VBOs): where glXxxPointer calls will be deferred,
+  glInterleavedArrays will be decomposed, etc.
+
+  This should not affect the rendered output, but it may use different paths in
+  the OpenGL driver, exercising different paths and with different performance
+  characteristics.
+
+  There is no way to distinguish the fake calls from those actually
+  made by the application yet.
+
+* On MacOSX, the internal OpenGL calls done by GLU are not traced yet.
+
+
+Retracing
+---------
+
+* glretrace needs to infer window sizes from glViewport calls, because calls
+  that create/resize windows happen outside of OpenGL and are not traced.
+  Therefore window will be missing if the application relies on the default
+  viewport instead of explicitly invoking glViewport; or it will to too big if
+  the window is shrunk.  Most apps call glViewport before rendering.
+
+* OS specific OpenGL APIs (WGL, GLX, CGL, etc), are not retraced literally, but
+  instead partially emulated.  This is by design, to allow traces to be
+  retraced on any OS, as the focus is on the OS-independent parts of OpenGL API.
+
+* There is no guarantee that the same visual that was used on tracing will be
+  used for retracing OpenGL.  Actually currently, glretrace will always choose
+  a standard 32bit RGBA, 24bit depth, 8bit alpha, double buffer visual.  Unless
+  overridden on command line.
+
+* Multi-threaded OpenGL is not yet supported.
+
+* OpenGL context sharing is not fully respected -- all contexts are expected to
+  share state, and most likely there
+
+
+GUI
+---
+
+* Not all types of arguments can be edited.
+
+
+
 Proprietary/confidential applications
 =====================================
 
@@ -47,9 +120,8 @@ Please attach long logs to https://gist.github.com/ and paste the URL into the
 issue description.
 
 For big attachments, such as traces, please upload it temporarily to a web
-server you control, or use a file upload service such as
-http://www.megaupload.com/ or http://dropbox.com/ and paste the URL into the
-issue description.
+server you control, or use a file upload service such as http://dropbox.com/
+and paste the URL into the issue description.
 
 Trace files are only slightly compressed (for performance reasons).  You can
 further reduce their size when attaching/uploading by compressing with
index 0cb0acec21e69952a6ef4b8e61fb488936af8b2f..e65c529f322a39b6047c3e406eb82fbd90fadb66 100755 (executable)
@@ -17,10 +17,14 @@ endif ()
 # prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml
 set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
 
+set (ENABLE_EGL "AUTO" CACHE STRING "Enable EGL support.")
+
 
 ##############################################################################
 # Find dependencies
 
+include (FindPkgConfig)
+
 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
 
 set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
@@ -36,34 +40,32 @@ if (ENABLE_GUI)
     find_package (QJSON ${REQUIRE_GUI})
 endif ()
 
-if (NOT WIN32)
-    find_package (X11 REQUIRED)
-
-    # On Mac OS X, GLX is provided as a separate OpenGL implementation, different
-    # from the standard OpenGL framework which provides support for native Mac OS X
-    # applications.
-    if (APPLE)
-        find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH})
-        if (NOT X11_GL_INCLUDE_PATH)
-            message (SEND_ERROR "Could not find GL/glx.h")
-        endif (NOT X11_GL_INCLUDE_PATH)
-        set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH})
-
-        find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH})
-        if (NOT X11_GL_LIB)
-            message (SEND_ERROR "Could not find libGL.dylib")
-        endif (NOT X11_GL_LIB)
-    else ()
-        set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
-        set (X11_GL_LIB ${OPENGL_gl_LIBRARY})
-    endif ()
-
-    include_directories (${X11_INCLUDE_DIR})
-endif (NOT WIN32)
+include_directories (${OPENGL_INCLUDE_DIR})
 
 if (WIN32)
     find_package (DirectX)
-endif (WIN32)
+elseif (APPLE)
+else ()
+    find_package (X11)
+
+    if (X11_FOUND)
+        include_directories (${X11_INCLUDE_DIR})
+        add_definitions (-DHAVE_X11)
+    endif ()
+
+    if (ENABLE_EGL)
+        if (NOT ENABLE_EGL STREQUAL "AUTO")
+            set (REQUIRE_EGL REQUIRED)
+        endif ()
+        pkg_check_modules (EGL egl glesv1_cm glesv2 ${REQUIRE_EGL})
+        if (EGL_FOUND)
+            include_directories (${EGL_INCLUDE_DIR})
+            add_definitions (-DHAVE_EGL)
+        endif ()
+    else ()
+        set (EGL_FOUND 0)
+    endif ()
+endif ()
 
 
 ##############################################################################
@@ -123,6 +125,22 @@ else ()
     add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
 endif ()
 
+if (MINGW)
+    # Avoid depending on MinGW runtime DLLs
+    check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG)
+    if (HAVE_STATIC_LIBGCC_FLAG)
+        set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc")
+        set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc")
+        set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc")
+    endif ()
+    check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG)
+    if (HAVE_STATIC_LIBSTDCXX_FLAG)
+        set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++")
+        set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++")
+        set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++")
+    endif ()
+endif ()
+
 
 # Put all executables into the same top level build directory, regardless of
 # which subdirectory they are declared
@@ -171,20 +189,60 @@ link_libraries (${PNG_LIBRARIES})
 # AUTO.
 if (QT4_FOUND AND NOT QJSON_FOUND AND (ENABLE_GUI STREQUAL "AUTO"))
     add_subdirectory (thirdparty/qjson EXCLUDE_FROM_ALL)
-    set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/qjson)
+    set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
     set (QJSON_LIBRARY_DIRS)
     set (QJSON_LIBRARIES qjson_bundled)
     set (QJSON_FOUND TRUE)
 endif ()
 
-# For glext headers
-include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
+# For glext headers.  Needs to be before system includes as often system's GL
+# headers bundle and include glext.h and glxext.h
+include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/glext)
+
+# For EGL headers
+include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khr)
+
+##############################################################################
+# Installation directories
+
+if (WIN32 OR APPLE)
+    # On Windows/MacOSX, applications are usually installed on a directory of
+    # their own
+    set (DOC_INSTALL_DIR doc)
+else ()
+    set (DOC_INSTALL_DIR share/doc/${CMAKE_PROJECT_NAME})
+endif ()
+
+set (LIB_INSTALL_DIR lib/apitrace)
+
+if (APPLE)
+    # MacOSX uses fat binaries, so no need to have per-architecture wrapper
+    # directories
+    set (LIB_ARCH_INSTALL_DIR ${LIB_INSTALL_DIR})
+else ()
+    set (LIB_ARCH_INSTALL_DIR ${LIB_INSTALL_DIR}/${CMAKE_SYSTEM_PROCESSOR})
+endif ()
+
+set(SCRIPTS_INSTALL_DIR ${LIB_INSTALL_DIR}/scripts)
+set(WRAPPER_INSTALL_DIR ${LIB_ARCH_INSTALL_DIR}/wrappers)
+
+# Expose the binary/install directories to source
+#
+# TODO: Use the same directory layout, for both build and install directories,
+# so that binaries can find each other using just relative paths.
+#
+add_definitions(
+    -DAPITRACE_BINARY_DIR="${CMAKE_BINARY_DIR}"
+    -DAPITRACE_INSTALL_PREFIX="${CMAKE_INSTALL_PREFIX}"
+    -DAPITRACE_WRAPPER_INSTALL_DIR="${CMAKE_INSTALL_PREFIX}/${WRAPPER_INSTALL_DIR}"
+)
 
 
 ##############################################################################
 # Common libraries / utilities
 
 include_directories (
+    ${CMAKE_CURRENT_BINARY_DIR}
     ${CMAKE_CURRENT_SOURCE_DIR}
     ${CMAKE_CURRENT_SOURCE_DIR}/common
 )
@@ -192,26 +250,42 @@ include_directories (
 add_custom_command (
     OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
     COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
-    DEPENDS glproc.py dispatch.py specs/wglapi.py specs/glxapi.py specs/cglapi.py specs/glapi.py specs/gltypes.py specs/stdapi.py
+    DEPENDS glproc.py dispatch.py specs/wglapi.py specs/glxapi.py specs/cglapi.py specs/eglapi.py specs/glesapi.py specs/glapi.py specs/gltypes.py specs/stdapi.py
 )
 
+# Wrap glproc.hpp as a target to prevent the command from being executed
+# multiple times simulatenously, when the targets that depend on it are built
+# in parallel.
+add_custom_target (glproc DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
+
 if (WIN32)
     set (os os_win32.cpp)
     set (glws_os glws_wgl.cpp)
-else (WIN32)
+else ()
     set (os os_posix.cpp)
-    set (glws_os glws_glx.cpp)
-endif (WIN32)
+    if (APPLE)
+        set (glws_os glws_cocoa.mm)
+    else ()
+        set (glws_os glws_glx.cpp)
+    endif ()
+endif ()
 
 add_library (common STATIC
+    common/trace_dump.cpp
     common/trace_file.cpp
-    common/trace_snappyfile.cpp
+    common/trace_file_read.cpp
+    common/trace_file_write.cpp
+    common/trace_file_zlib.cpp
+    common/trace_file_snappy.cpp
     common/trace_model.cpp
     common/trace_parser.cpp
+    common/trace_parser_flags.cpp
     common/trace_writer.cpp
-    common/trace_local_writer.cpp
-    common/trace_model_writer.cpp
+    common/trace_writer_local.cpp
+    common/trace_writer_model.cpp
     common/trace_loader.cpp
+    common/trace_resource.cpp
+    common/trace_tools_trace.cpp
     common/image.cpp
     common/image_bmp.cpp
     common/image_pnm.cpp
@@ -220,15 +294,13 @@ add_library (common STATIC
 )
 
 set_target_properties (common PROPERTIES
+    COMPILE_DEFINITIONS APITRACE_SOURCE_DIR="${CMAKE_SOURCE_DIR}"
     # Ensure it can be statically linked in shared libraries
     COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
 )
 
 link_libraries (common)
 
-add_executable (tracedump tracedump.cpp)
-install (TARGETS tracedump RUNTIME DESTINATION bin) 
-
 
 ##############################################################################
 # API tracers
@@ -253,7 +325,7 @@ if (WIN32)
             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         )
-        install (TARGETS ddraw LIBRARY DESTINATION wrappers)
+        install (TARGETS ddraw LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif (DirectX_D3D_INCLUDE_DIR)
 
     # d3d8.dll
@@ -270,7 +342,7 @@ if (WIN32)
             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         )
-        install (TARGETS d3d8 LIBRARY DESTINATION wrappers)
+        install (TARGETS d3d8 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
 
     # d3d9.dll
@@ -287,7 +359,7 @@ if (WIN32)
             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         )
-        install (TARGETS d3d9 LIBRARY DESTINATION wrappers)
+        install (TARGETS d3d9 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif (DirectX_D3DX9_INCLUDE_DIR)
 
     # d3d10.dll
@@ -304,7 +376,7 @@ if (WIN32)
             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         )
-        install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
+        install (TARGETS d3d10 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif (DirectX_D3D10_INCLUDE_DIR)
 
     # d2d1.dll, dwrite.dll
@@ -347,15 +419,16 @@ if (WIN32)
     add_library (wgltrace MODULE specs/opengl32.def
         wgltrace.cpp
         glcaps.cpp
-        ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
+        glproc_gl.cpp
     )
+    add_dependencies (wgltrace glproc)
     set_target_properties (wgltrace PROPERTIES
         PREFIX ""
         OUTPUT_NAME opengl32
         RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
     )
-    install (TARGETS wgltrace LIBRARY DESTINATION wrappers)
+    install (TARGETS wgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
 
 elseif (APPLE)
     # OpenGL framework
@@ -368,9 +441,11 @@ elseif (APPLE)
     add_library (cgltrace SHARED
         cgltrace.cpp
         glcaps.cpp
-        ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
+        glproc_gl.cpp
     )
 
+    add_dependencies (cgltrace glproc)
+
     set_target_properties (cgltrace PROPERTIES
         # OpenGL framework name
         PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX ""
@@ -380,10 +455,13 @@ elseif (APPLE)
         LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
     )
 
-    target_link_libraries (cgltrace dl)
+    target_link_libraries (cgltrace
+        pthread
+        dl
+    )
 
-    install (TARGETS cgltrace LIBRARY DESTINATION wrappers)
-else ()
+    install (TARGETS cgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+elseif (X11_FOUND)
     # libGL.so
     add_custom_command (
         OUTPUT glxtrace.cpp
@@ -392,29 +470,73 @@ else ()
     )
 
     add_library (glxtrace SHARED
-        ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
         glxtrace.cpp
         glcaps.cpp
-        glsnapshot.cpp
+        glproc_gl.cpp
     )
 
+    add_dependencies (glxtrace glproc)
+
     set_target_properties (glxtrace PROPERTIES
         # avoid the default "lib" prefix
         PREFIX ""
+        # Prevent symbol relocations internal to our wrapper library to be
+        # overwritten by the application.
+        LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
+        RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+        LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
     )
 
-    # Prevent symbol relocations internal to our wrapper library to be
-    # overwritten by the application.
-    set_target_properties (glxtrace PROPERTIES
+    target_link_libraries (glxtrace
+        ${X11_X11_LIB}
+        pthread
+        dl
+    )
+
+    install (TARGETS glxtrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+endif ()
+
+
+if (EGL_FOUND)
+    # libEGL.so/libGL.so
+    add_custom_command (
+        OUTPUT egltrace.cpp
+        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/egltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/egltrace.cpp
+        DEPENDS egltrace.py gltrace.py trace.py specs/eglapi.py specs/glesapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py
+    )
+
+    add_library (egltrace SHARED
+        egltrace.cpp
+        glcaps.cpp
+        glproc_egl.cpp
+    )
+
+    add_dependencies (egltrace glproc)
+
+    set_property (
+        TARGET egltrace
+        APPEND
+        PROPERTY COMPILE_DEFINITIONS "TRACE_EGL"
+    )
+
+    set_target_properties (egltrace PROPERTIES
+        # avoid the default "lib" prefix
+        PREFIX ""
         LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
+        # Prevent symbol relocations internal to our wrapper library to be
+        # overwritten by the application.
+        RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+        LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
     )
 
-    target_link_libraries (glxtrace dl ${X11_X11_LIB})
+    target_link_libraries (egltrace
+        pthread
+        dl
+    )
 
-    install (TARGETS glxtrace LIBRARY DESTINATION lib)
+    install (TARGETS egltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
 endif ()
 
-
 ##############################################################################
 # API retracers
 
@@ -430,51 +552,113 @@ add_custom_command (
     DEPENDS glstate.py specs/glparams.py specs/gltypes.py specs/stdapi.py
 )
 
-include_directories (
-    ${CMAKE_CURRENT_BINARY_DIR}
-    ${OPENGL_INCLUDE_PATH}
-)
-
-add_executable (glretrace
+set (retrace_sources
     glretrace_gl.cpp
     glretrace_cgl.cpp
     glretrace_glx.cpp
     glretrace_wgl.cpp
+    glretrace_egl.cpp
     glretrace_main.cpp
     glstate.cpp
     glstate_params.cpp
     retrace.cpp
+    retrace_stdc.cpp
     glws.cpp
-    ${glws_os}
-    ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
 )
 
-set_property (
-    TARGET glretrace
-    APPEND
-    PROPERTY COMPILE_DEFINITIONS "RETRACE"
-)
+if (WIN32 OR APPLE OR X11_FOUND)
+    add_executable (glretrace
+        ${retrace_sources}
+        ${glws_os}
+        glproc_gl.cpp
+    )
 
-target_link_libraries (glretrace
-    common
-)
+    add_dependencies (glretrace glproc)
+
+    set_property (
+        TARGET glretrace
+        APPEND
+        PROPERTY COMPILE_DEFINITIONS "RETRACE"
+    )
 
-if (WIN32)
-    target_link_libraries (glretrace ${OPENGL_gl_LIBRARY})
-elseif (APPLE)
-    # XXX: We use GLX on MacOSX, which is in a separate library.
     target_link_libraries (glretrace
-        ${X11_GL_LIB}
+        common
+    )
+
+    if (WIN32)
+    else ()
+        if (APPLE)
+            target_link_libraries (glretrace
+                "-framework Cocoa"
+                "-framework ApplicationServices" # CGS*
+                ${OPENGL_gl_LIBRARY} # CGL*
+            )
+        else ()
+            target_link_libraries (glretrace ${X11_X11_LIB})
+        endif ()
+
+        target_link_libraries (glretrace
+            # gdb doesn't like when pthreads is loaded through dlopen (which happens
+            # when dlopen'ing libGL), so link pthreads to avoid this issue.  See also
+            # http://stackoverflow.com/questions/2702628/gdb-cannot-find-new-threads-generic-error
+            pthread
+            dl
+        )
+
+        if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+            target_link_libraries (glretrace rt)
+        endif ()
+
+    endif ()
+
+    install (TARGETS glretrace RUNTIME DESTINATION bin) 
+endif ()
+
+if (EGL_FOUND AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
+    add_executable (eglretrace
+        ${retrace_sources}
+        glws_egl_xlib.cpp
+        glproc_egl.cpp
+    )
+
+    add_dependencies (eglretrace glproc)
+
+    set_property (
+        TARGET eglretrace
+        APPEND
+        PROPERTY COMPILE_DEFINITIONS "RETRACE"
+        PROPERTY COMPILE_DEFINITIONS "TRACE_EGL"
+    )
+
+    target_link_libraries (eglretrace
+        common
         ${X11_X11_LIB}
-        "-framework ApplicationServices" # CGS*
-        ${OPENGL_gl_LIBRARY} # CGL*
+        pthread
+        dl
     )
-else ()
-    target_link_libraries (glretrace ${OPENGL_gl_LIBRARY} ${X11_X11_LIB})
+
+    if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+        target_link_libraries (eglretrace rt)
+    endif ()
+
+    install (TARGETS eglretrace RUNTIME DESTINATION bin) 
 endif ()
 
-install (TARGETS glretrace RUNTIME DESTINATION bin) 
+##############################################################################
+# CLI
 
+add_subdirectory(cli)
+
+##############################################################################
+# Scripts (to support the CLI)
+
+install (
+    PROGRAMS
+        ${CMAKE_CURRENT_SOURCE_DIR}/scripts/tracediff.sh
+        ${CMAKE_CURRENT_SOURCE_DIR}/scripts/jsondiff.py
+        ${CMAKE_CURRENT_SOURCE_DIR}/scripts/snapdiff.py
+    DESTINATION ${SCRIPTS_INSTALL_DIR}
+)
 
 ##############################################################################
 # GUI
@@ -494,7 +678,8 @@ install (
         NEWS.markdown
         README.markdown
         TODO.markdown
-    DESTINATION doc)
+    DESTINATION ${DOC_INSTALL_DIR}
+)
 
 set (CPACK_PACKAGE_VERSION_MAJOR "2")
 set (CPACK_PACKAGE_VERSION_MINOR "0")
diff --git a/DEVELOPMENT.markdown b/DEVELOPMENT.markdown
new file mode 100644 (file)
index 0000000..5d2c052
--- /dev/null
@@ -0,0 +1,80 @@
+Coding Style
+============
+
+XXX: These are mostly guidelines for new code, as some of existing hasn't been
+updated to these conventions yet.
+
+Whitespace (all languages):
+
+ * indentation is 4 spaces
+
+ * never use tabs as indents
+
+ * otherwise tab equals to 8 spaces
+
+ * separate classes with two empty lines
+
+Naming convention:
+
+ * camelCase for functions/methods
+
+ * UpperCase for structures/classes
+
+ * lowercase for namespaces/modules
+
+ * `UPPER_CASE` for #defines
+
+C++:
+
+ * enclose single statement `if` clauses in { }, specially for automatically
+   generated code
+
+ * } else {
+
+ * use inlines for functions/methods which are called with high-frequency
+
+CMake:
+
+ * `lower_case`
+
+ * space between ( and precedent name
+
+
+When in doubt, be consistent with the existing code.
+
+
+Commit policy
+=============
+
+Feature development:
+
+* Existing features in master branch should not degrade at any time, for any
+  platform.  (Unless it is not widely used and there is agreement.)
+
+* It's fine to add new features for only some platforms.
+
+* Non-trivial changes should be staged in a branch, to enable peer-review and
+  regression testing.  Branch should be deleted once code has been merged.
+
+* Releases are tagged commits from master.  There are no stable branches.
+
+
+Backwards compatibility:
+
+* Backwards binary compatibility with old traces must be always maintained: all
+  tools, including glretrace, must handle old traces without regressions.
+
+* No backwards compatibility guarantees for derived data (ASCII dumps, state,
+  images, etc).
+
+* There should be no gratuitous change to command line tool interfaces, but no
+  guarantees are given.
+
+
+
+Regression testing
+==================
+
+There is a regression test suite under development in
+https://github.com/apitrace/apitrace-tests .
+
index 5f59cb65a44b7661d8451439c7dca8057bde5105..e6cfb6116af5b0c2817ebbf491c56f372a371cfd 100644 (file)
@@ -9,6 +9,8 @@ Requirements common for all platforms:
 
 * Python version 2.6 or 2.7
 
+  * Python Image Library
+
 * CMake version 2.8 or higher (tested with version 2.8)
 
 
@@ -52,7 +54,14 @@ Additional requirements:
 
 * Microsoft Visual Studio (tested with 2008 version) or MinGW (tested with gcc version 4.4)
 
-* Microsoft DirectX SDK (tested with August 2007 release)
+* Microsoft DirectX SDK:
+
+  * for D3D10 support the [latest](http://msdn.microsoft.com/en-us/directx/default.aspx) is
+    recommended.
+
+  * for DDRAW, D3D7, D3D8 support the [August 2007 release](http://www.microsoft.com/downloads/details.aspx?familyid=529F03BE-1339-48C4-BD5A-8506E5ACF571)
+    or earlier is required, as later releases do not include the necessary
+    headers.
 
 To build with Visual Studio first invoke CMake GUI as:
 
@@ -64,7 +73,7 @@ It will try to detect most required/optional dependencies automatically.  When
 not found automatically, you can manually specify the location of the
 dependencies from the CMake GUI.
 
-After you've succesfully configured, you can start the build by opening the
+After you've successfully configured, you can start the build by opening the
 generated `build\apitrace.sln` solution file, or invoking `cmake` as:
 
     cmake --build build --config MinSizeRel
index 92e53df2f022ea504006d2b02ff5f0643cd34664..29ca6198c5b962b3d9c6984961831f9710876b39 100644 (file)
@@ -2,6 +2,14 @@ This file lists the major user visible improvments.  For a full list of changes
 and their authors see the git history.
 
 
+Development
+===========
+
+* Top-level `apitrace` command.
+
+* Trace and retrace support for EGL, GLES1, and GLES2 APIs.
+
+
 Version 2.0
 ===========
 
index c38804276664853db5256e8a87eee2ef044451b1..0a1bcebab065ecf85aa12ac15aa085ab45506417 100644 (file)
@@ -3,9 +3,9 @@ About **apitrace**
 
 **apitrace** consists of a set of tools to:
 
-* trace OpenGL, D3D9, D3D8, D3D7, and DDRAW APIs calls to a file;
+* trace OpenGL, OpenGL ES, D3D9, D3D8, D3D7, and DDRAW APIs calls to a file;
 
-* retrace OpenGL calls from a file;
+* retrace OpenGL and OpenGL ES calls from a file;
 
 * inspect OpenGL state at any call while retracing;
 
@@ -16,12 +16,12 @@ Basic usage
 ===========
 
 
-Linux
------
+Linux and Mac OS X
+------------------
 
 Run the application you want to trace as
 
-     LD_PRELOAD=/path/to/glxtrace.so /path/to/application
+    apitrace trace /path/to/application [args...]
 
 and it will generate a trace named `application.trace` in the current
 directory.  You can specify the written trace filename by setting the
@@ -29,19 +29,53 @@ directory.  You can specify the written trace filename by setting the
 
 View the trace with
 
-    /path/to/tracedump application.trace | less -R
+    apitrace dump --color application.trace
 
-Replay the trace with
+Replay an OpenGL trace with
 
-    /path/to/glretrace application.trace
+    glretrace application.trace
 
 Pass the `-sb` option to use a single buffered visual.  Pass `--help` to
 glretrace for more options.
 
 Start the GUI as
 
-    /path/to/qapitrace application.trace
+    qapitrace application.trace
+
+
+Windows
+-------
+
+* Copy `opengl32.dll`, `d3d8.dll`, or `d3d9.dll` from build/wrappers directory
+  to the directory with the application you want to trace.
+
+* Run the application.
+
+* View the trace with
+
+        \path\to\apitrace dump application.trace
+
+* Replay the trace with
+
+        \path\to\glretrace application.trace
+
+
+Advanced command line usage
+===========================
+
+
+Tracing manually
+----------------
+
+### Linux ###
+
+Run the application you want to trace as
+
+     LD_PRELOAD=/path/to/apitrace/wrappers/glxtrace.so /path/to/application
 
+and it will generate a trace named `application.trace` in the current
+directory.  You can specify the written trace filename by setting the
+`TRACE_FILE` environment variable before running.
 
 The `LD_PRELOAD` mechanism should work with most applications.  There are some
 applications, e.g., Unigine Heaven, which global function pointers with the
@@ -52,23 +86,23 @@ segfault when trying to write to them.  For these applications it is possible
 to trace by using `glxtrace.so` as an ordinary `libGL.so` and injecting into
 `LD_LIBRARY_PATH`:
 
-    ln -s glxtrace.so libGL.so
-    ln -s glxtrace.so libGL.so.1
-    ln -s glxtrace.so libGL.so.1.2
-    export LD_LIBRARY_PATH=/path/to/directory/where/glxtrace/is:$LD_LIBRARY_PATH
+    ln -s glxtrace.so wrappers/libGL.so
+    ln -s glxtrace.so wrappers/libGL.so.1
+    ln -s glxtrace.so wrappers/libGL.so.1.2
+    export LD_LIBRARY_PATH=/path/to/apitrace/wrappers:$LD_LIBRARY_PATH
     export TRACE_LIBGL=/path/to/real/libGL.so.1
     /path/to/application
 
 See the `ld.so` man page for more information about `LD_PRELOAD` and
 `LD_LIBRARY_PATH` environment flags.
 
+To trace the application inside gdb, invoke gdb as:
 
+    gdb --ex 'set exec-wrapper env LD_PRELOAD=/path/to/glxtrace.so' --args /path/to/application
 
-Mac OS X
---------
+### Mac OS X ###
 
-Usage on Mac OS X is similar to Linux above, except for the tracing procedure,
-which is instead:
+Run the application you want to trace as
 
     DYLD_LIBRARY_PATH=/path/to/apitrace/wrappers /path/to/application
 
@@ -78,27 +112,6 @@ Note that although Mac OS X has an `LD_PRELOAD` equivalent,
 page for more details about these environment flags.
 
 
-Windows
--------
-
-* Copy `opengl32.dll`, `d3d8.dll`, or `d3d9.dll` from build/wrappers directory
-  to the directory with the application you want to trace.
-
-* Run the application.
-
-* View the trace with
-
-        \path\to\tracedump application.trace
-
-* Replay the trace with
-
-        \path\to\glretrace application.trace
-
-
-Advanced command line usage
-===========================
-
-
 Emitting annotations to the trace from GL applications
 ------------------------------------------------------
 
@@ -137,19 +150,19 @@ Dump GL state at a particular call
 
 You can get a dump of the bound GL state at call 12345 by doing:
 
-    /path/to/glretrace -D 12345 application.trace > 12345.json
+    glretrace -D 12345 application.trace > 12345.json
 
 This is precisely the mechanism the GUI obtains its own state.
 
-You can compare two state dumps with the jsondiff.py script:
+You can compare two state dumps by doing:
 
-    ./scripts/jsondiff.py 12345.json 67890.json
+    apitrace diff-state 12345.json 67890.json
 
 
 Comparing two traces side by side
 ---------------------------------
 
-    ./scripts/tracediff.sh trace1.trace trace2.trace
+    apitrace diff trace1.trace trace2.trace
 
 This works only on Unices, and it will truncate the traces due to performance
 limitations.
@@ -160,7 +173,7 @@ Recording a video with FFmpeg
 
 You can make a video of the output by doing
 
-    /path/to/glretrace -s - application.trace \
+    glretrace -s - application.trace \
     | ffmpeg -r 30 -f image2pipe -vcodec ppm -i pipe: -vcodec mpeg4 -y output.mp4
 
 
@@ -180,7 +193,7 @@ These are the steps to create a regression test-suite around **apitrace**:
 * obtain reference snapshots, by doing:
 
         mkdir /path/to/snapshots/
-        /path/to/glretrace -s /path/to/reference/snapshots/ application.trace
+        glretrace -s /path/to/reference/snapshots/ application.trace
 
   on reference system.
 
@@ -188,12 +201,12 @@ These are the steps to create a regression test-suite around **apitrace**:
 
 * to do a regression test, do:
 
-        /path/to/glretrace -c /path/to/reference/snapshots/ application.trace
+        glretrace -c /path/to/reference/snapshots/ application.trace
 
-  Alternatively, for a HTML summary, use the snapdiff script:
+  Alternatively, for a HTML summary, use `apitrace diff-images`:
 
-        /path/to/glretrace -s /path/to/current/snapshots/ application.trace
-        ./scripts/snapdiff.py --output summary.html /path/to/reference/snapshots/ /path/to/current/snapshots/
+        glretrace -s /path/to/current/snapshots/ application.trace
+        apitrace diff-images --output summary.html /path/to/reference/snapshots/ /path/to/current/snapshots/
 
 
 Automated git-bisection
index b5dd71d55dd3737bf9d604d9bae9748aa15187da..2fd23831aa55beec34ef9d7db5a30f5058a39650 100644 (file)
@@ -9,13 +9,7 @@ Tracing
 
 * Allow clamping to a GL version or a number of extensions.
 
-* Trace multiple threads:
-
-  * `GetCurrentThreadId()`
-
-  * `pthread_self()`
-
-* Put zlib (de)compression in a separate thread.
+* Put (de)compression in a separate thread.
 
 * Trace TSCs
 
@@ -42,7 +36,7 @@ Retracing
 
 * Support multiple threads
 
-* Leverage ARB_debug_output where available.
+* Leverage `ARB_debug_output` where available.
 
 * D3D support.
 
@@ -57,6 +51,60 @@ GUI
 * Breakpointing and step-by-step debugging.
 
 
+CLI
+---
+
+* Add retrace     Replay all the calls in a trace
+* Add trim        Trim a trace by including only the specified calls/frames
+* Add dump-state  Output the OpenGL state in JSON format
+* Add dump-images Create image files for each frame/drawing operation of a trace
+
+* Add some common command-line options:
+
+  Most commands acting on a trace accept the following common options:
+
+   --calls=[RANGE]       Operate only on calls with index numbers within
+                        the specified range.
+
+   --frames=[RANGE]      Operate only on frames with index numbers within
+                        the specified range.
+
+   --functions=[REGEXP]  Operate only on function calls which have a
+                        name that matches the given regular expression.
+
+   A [RANGE] can be any of the following:
+
+     Example    Description        
+     -------    -----------        
+     4          A single number specifying a single call or frame.
+
+     10-20      Two numbers separated by '-' (FIRST-LAST) specifying a
+               range of consecutive calls/frames from FIRST to LAST. If
+               either of FIRST or LAST is omitted, the first or last
+               call/frame index in the trace will be used.
+
+     1-100/5    Either of the above range specifications followed by '/'
+               and a number (INTERVAL). This specifies the inclusion of
+               only each INTERVAL call/frame within the range. For
+               example, 1-100/5 species frame 1, frame 5, frame 10,
+               ... up to frame 100.
+
+     4,10-20/2  A comma separated list of any of the above range
+               specifications, specifying the union of the ranges.
+
+* Add some retrace-specific options (-b, -db, -sb, -v)
+
+* Add some trime-specific options (--every={draw,framebuffer,frame})
+
+* Accept a filename for --calls or --functions (to use the same calls
+  or functions as present in a trace dump).
+
+* Add an "apitrace bisect" for trimming down a trace based on user
+  input at each stage.
+
+* Add an "apitrace git-bisect-helper" for calling from git-bisect.
+
+
 Other
 -----
 
@@ -71,4 +119,10 @@ Other
     of the frame.
 
 
-See also FIXME, TODO, and XXX comments on the source code.
+See also:
+
+* open issues on [github](https://github.com/apitrace/apitrace/issues)
+
+* _Known issues_ section in BUGS.markdown
+
+* FIXME, TODO, and XXX comments on the source code.
index d2b52ef1fc5c483f852a750720dd7da8ada92d2c..0e40663560ff720c40b9ac72b64c239d34260061 100644 (file)
@@ -35,7 +35,7 @@ from gltrace import GlTracer
 
 class CglTracer(GlTracer):
 
-    def is_public_function(self, function):
+    def isFunctionPublic(self, function):
         # The symbols visible in libGL.dylib can vary, so expose them all
         return True
 
@@ -44,14 +44,8 @@ if __name__ == '__main__':
     print
     print '#include <stdlib.h>'
     print '#include <string.h>'
-    print '#include <unistd.h>'
     print
-    print '#ifndef _GNU_SOURCE'
-    print '#define _GNU_SOURCE // for dladdr'
-    print '#endif'
-    print '#include <dlfcn.h>'
-    print
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print
     print '// To validate our prototypes'
     print '#define GL_GLEXT_PROTOTYPES'
@@ -61,69 +55,13 @@ if __name__ == '__main__':
     print
 
     api = API()
-    api.add_api(cglapi)
-    api.add_api(glapi)
+    api.addApi(cglapi)
+    api.addApi(glapi)
     tracer = CglTracer()
     tracer.trace_api(api)
 
     print r'''
 
-
-/*
- * Path to the true OpenGL framework
- */
-static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
-
-
-/*
- * Handle to the true OpenGL framework.
- */
-static void *libgl_handle = NULL;
-
-
-/*
- * Lookup a libGL symbol
- */
-void * __libgl_sym(const char *symbol)
-{
-    void *result;
-
-    if (!libgl_handle) {
-        /* 
-        * Unfortunately we can't just dlopen the true dynamic library because
-        * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for
-        * absolute paths.  So we create a temporary symlink, and dlopen that
-        * instead.
-         */
-
-        char temp_filename[] = "/tmp/tmp.XXXXXX";
-
-        if (mktemp(temp_filename) != NULL) {
-           if (symlink(libgl_filename, temp_filename) == 0) {
-                libgl_handle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
-                remove(temp_filename);
-            }
-        }
-
-        if (!libgl_handle) {
-            OS::DebugMessage("apitrace: error: couldn't load %s\n", libgl_filename);
-            OS::Abort();
-            return NULL;
-        }
-    }
-
-    result = dlsym(libgl_handle, symbol);
-
-    if (result == dlsym(RTLD_SELF, symbol)) {
-        OS::DebugMessage("apitrace: error: symbol lookup recursion\n");
-        OS::Abort();
-        return NULL;
-    }
-
-    return result;
-}
-
-
 PUBLIC
 void * gll_noop = 0;
 
diff --git a/cli/CMakeLists.txt b/cli/CMakeLists.txt
new file mode 100644 (file)
index 0000000..3cdf52c
--- /dev/null
@@ -0,0 +1,12 @@
+add_executable (apitrace
+    cli_main.cpp
+    cli_diff.cpp
+    cli_diff_state.cpp
+    cli_diff_images.cpp
+    cli_dump.cpp
+    cli_pager.cpp
+    cli_repack.cpp
+    cli_trace.cpp
+)
+
+install (TARGETS apitrace RUNTIME DESTINATION bin)
diff --git a/cli/cli.hpp b/cli/cli.hpp
new file mode 100644 (file)
index 0000000..ba2148b
--- /dev/null
@@ -0,0 +1,50 @@
+/*********************************************************************
+ *
+ * Copyright 2011 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************************/
+
+#ifndef _APITRACE_CLI_HPP_
+#define _APITRACE_CLI_HPP_
+
+
+struct Command {
+    const char *name;
+    const char *synopsis;
+
+    typedef void (*Usage) (void);
+    Usage usage;
+
+    typedef int (*Function) (int argc, char *argv[]);
+    Function function;
+};
+
+extern const Command diff_command;
+extern const Command diff_state_command;
+extern const Command diff_images_command;
+extern const Command dump_command;
+extern const Command repack_command;
+extern const Command trace_command;
+
+#endif /* _APITRACE_CLI_HPP_ */
diff --git a/cli/cli_diff.cpp b/cli/cli_diff.cpp
new file mode 100644 (file)
index 0000000..0bd1b31
--- /dev/null
@@ -0,0 +1,109 @@
+/*********************************************************************
+ *
+ * Copyright 2011 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************************/
+
+#include <string.h>
+#include <iostream>
+
+#include "cli.hpp"
+#include "os_string.hpp"
+#include "os_process.hpp"
+#include "trace_resource.hpp"
+
+static const char *synopsis = "Identify differences between two traces.";
+
+static void
+usage(void)
+{
+    std::cout
+        << "usage: apitrace diff <trace-1> <trace-2>\n"
+        << synopsis << "\n"
+        "\n"
+        "    Both input files should be the result of running 'apitrace trace'.\n";
+}
+
+static int
+command(int argc, char *argv[])
+{
+    int i;
+
+    for (i = 0; i < argc; ++i) {
+        const char *arg = argv[i];
+
+        if (arg[0] != '-') {
+            break;
+        }
+
+        if (!strcmp(arg, "--")) {
+            i++;
+            break;
+        } else if (!strcmp(arg, "--help")) {
+            usage();
+            return 0;
+        } else {
+            std::cerr << "error: unknown option " << arg << "\n";
+            usage();
+            return 1;
+        }
+    }
+
+    if (argc - i != 2) {
+        std::cerr << "Error: diff requires exactly two trace files as arguments.\n";
+        usage();
+        return 1;
+    }
+
+    char *file1, *file2;
+
+    file1 = argv[i];
+    file2 = argv[i+1];
+
+    os::String command = trace::findScript("tracediff.sh");
+
+    char* args[4];
+
+    args[0] = (char *) command.str();
+    args[1] = file1;
+    args[2] = file2;
+    args[3] = NULL;
+
+#ifdef _WIN32
+    std::cerr << "The 'apitrace diff' command is not yet supported on this O/S.\n";
+    return 1;
+#else
+    os::String apitrace = os::getProcessName();
+    setenv("APITRACE", apitrace.str(), 1);
+
+    return os::execute(args);
+#endif
+}
+
+const Command diff_command = {
+    "diff",
+    synopsis,
+    usage,
+    command
+};
diff --git a/cli/cli_diff_images.cpp b/cli/cli_diff_images.cpp
new file mode 100644 (file)
index 0000000..42aaaff
--- /dev/null
@@ -0,0 +1,90 @@
+/*********************************************************************
+ *
+ * Copyright 2011 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************************/
+
+#include <string.h>
+#include <iostream>
+
+#include "cli.hpp"
+#include "os_string.hpp"
+#include "os_process.hpp"
+#include "trace_resource.hpp"
+
+static const char *synopsis = "Identify differences between two image dumps.";
+
+static os::String
+find_command(void)
+{
+    return trace::findScript("snapdiff.py");
+}
+
+static void
+usage(void)
+{
+    os::String command = find_command();
+    if (!command.length()) {
+        exit(1);
+    }
+
+    char *args[3];
+    args[0] = (char *) command.str();
+    args[1] = (char *) "--help";
+    args[2] = NULL;
+
+    os::execute(args);
+}
+
+static int
+command(int argc, char *argv[])
+{
+    int i;
+    int ret;
+
+    os::String command = find_command();
+    if (!command.length()) {
+        return 1;
+    }
+
+    char **args = new char* [argc + 2];
+    args[0] = (char *) command.str();
+    for (i = 0; i < argc; i++) {
+        args[i + 1] = argv[i];
+    }
+    args[i + 1] = NULL;
+
+    ret = os::execute(args);
+
+    delete [] args;
+
+    return ret;
+}
+
+const Command diff_images_command = {
+    "diff-images",
+    synopsis,
+    usage,
+    command
+};
diff --git a/cli/cli_diff_state.cpp b/cli/cli_diff_state.cpp
new file mode 100644 (file)
index 0000000..8918d58
--- /dev/null
@@ -0,0 +1,102 @@
+/*********************************************************************
+ *
+ * Copyright 2011 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************************/
+
+#include <string.h>
+#include <iostream>
+
+#include "cli.hpp"
+#include "os_string.hpp"
+#include "os_process.hpp"
+#include "trace_resource.hpp"
+
+static const char *synopsis = "Identify differences between two state dumps.";
+
+static void
+usage(void)
+{
+    std::cout
+        << "usage: apitrace diff-state <state-1> <state-2>\n"
+        << synopsis << "\n"
+        "\n"
+        "    Both input files should be the result of running 'glretrace -D XYZ <trace>'.\n";
+}
+
+static int
+command(int argc, char *argv[])
+{
+    int i;
+
+    for (i = 0; i < argc; ++i) {
+        const char *arg = argv[i];
+
+        if (arg[0] != '-') {
+            break;
+        }
+
+        if (!strcmp(arg, "--")) {
+            i++;
+            break;
+        } else if (!strcmp(arg, "--help")) {
+            usage();
+            return 0;
+        } else {
+            std::cerr << "error: unknown option " << arg << "\n";
+            usage();
+            return 1;
+        }
+    }
+
+    if (argc - i != 2) {
+        std::cerr << "Error: diff-state requires exactly two state-dump files as arguments.\n";
+        usage();
+        return 1;
+    }
+
+    char *file1, *file2;
+
+    file1 = argv[i];
+    file2 = argv[i+1];
+
+    os::String command = trace::findScript("jsondiff.py");
+
+    char *args[5];
+
+    args[0] = const_cast<char *>("python");
+    args[1] = const_cast<char *>(command.str());
+    args[2] = file1;
+    args[3] = file2;
+    args[4] = NULL;
+
+    return os::execute(args);
+}
+
+const Command diff_state_command = {
+    "diff-state",
+    synopsis,
+    usage,
+    command
+};
diff --git a/cli/cli_dump.cpp b/cli/cli_dump.cpp
new file mode 100644 (file)
index 0000000..adecb22
--- /dev/null
@@ -0,0 +1,154 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include <string.h>
+
+#include "cli.hpp"
+#include "cli_pager.hpp"
+
+#include "trace_parser.hpp"
+#include "trace_dump.hpp"
+
+
+enum ColorOption {
+    COLOR_OPTION_NEVER = 0,
+    COLOR_OPTION_ALWAYS = 1,
+    COLOR_OPTION_AUTO = -1
+};
+
+static ColorOption color = COLOR_OPTION_AUTO;
+
+static bool verbose = false;
+
+static const char *synopsis = "Dump given trace(s) to standard output.";
+
+static void
+usage(void)
+{
+    std::cout
+        << "usage: apitrace dump [OPTIONS] <trace-file>...\n"
+        << synopsis << "\n"
+        "\n"
+        "    -v, --verbose       verbose output\n"
+        "    --color=<WHEN>\n"
+        "    --colour=<WHEN>     Colored syntax highlighting\n"
+        "                        WHEN is 'auto', 'always', or 'never'\n"
+        "    --no-arg-names      Don't dump argument names\n"
+        "    --thread-ids        Dump thread ids\n"
+    ;
+}
+
+static int
+command(int argc, char *argv[])
+{
+    trace::DumpFlags dumpFlags = 0;
+    bool dumpThreadIds = false;
+
+    int i;
+
+    for (i = 0; i < argc; ++i) {
+        const char *arg = argv[i];
+
+        if (arg[0] != '-') {
+            break;
+        }
+
+        if (!strcmp(arg, "--")) {
+            break;
+        } else if (!strcmp(arg, "--help")) {
+            usage();
+            return 0;
+        } else if (strcmp(arg, "-v") == 0 ||
+                   strcmp(arg, "--verbose") == 0) {
+            verbose = true;
+        } else if (!strcmp(arg, "--color=auto") ||
+                   !strcmp(arg, "--colour=auto")) {
+            color = COLOR_OPTION_AUTO;
+        } else if (!strcmp(arg, "--color") ||
+                   !strcmp(arg, "--colour") ||
+                   !strcmp(arg, "--color=always") ||
+                   !strcmp(arg, "--colour=always")) {
+            color = COLOR_OPTION_ALWAYS;
+        } else if (!strcmp(arg, "--color=never") ||
+                   !strcmp(arg, "--colour=never") ||
+                   !strcmp(arg, "--no-color") ||
+                   !strcmp(arg, "--no-colour")) {
+            color = COLOR_OPTION_NEVER;
+        } else if (!strcmp(arg, "--no-arg-names")) {
+            dumpFlags |= trace::DUMP_FLAG_NO_ARG_NAMES;
+        } else if (!strcmp(arg, "--thread-ids")) {
+            dumpThreadIds = true;
+        } else {
+            std::cerr << "error: unknown option " << arg << "\n";
+            usage();
+            return 1;
+        }
+    }
+
+    if (color == COLOR_OPTION_AUTO) {
+#ifdef _WIN32
+        color = COLOR_OPTION_ALWAYS;
+#else
+        color = isatty(1) ? COLOR_OPTION_ALWAYS : COLOR_OPTION_NEVER;
+        pipepager();
+#endif
+    }
+
+    if (color == COLOR_OPTION_NEVER) {
+        dumpFlags |= trace::DUMP_FLAG_NO_COLOR;
+    }
+
+    for (; i < argc; ++i) {
+        trace::Parser p;
+
+        if (!p.open(argv[i])) {
+            std::cerr << "error: failed to open " << argv[i] << "\n";
+            return 1;
+        }
+
+        trace::Call *call;
+        while ((call = p.parse_call())) {
+            if (verbose ||
+                !(call->flags & trace::CALL_FLAG_VERBOSE)) {
+                if (dumpThreadIds) {
+                    std::cout << std::hex << call->thread_id << std::dec << " ";
+                }
+                trace::dump(*call, std::cout, dumpFlags);
+            }
+            delete call;
+        }
+    }
+
+    return 0;
+}
+
+const Command dump_command = {
+    "dump",
+    synopsis,
+    usage,
+    command
+};
diff --git a/cli/cli_main.cpp b/cli/cli_main.cpp
new file mode 100644 (file)
index 0000000..8f9392e
--- /dev/null
@@ -0,0 +1,189 @@
+/*********************************************************************
+ *
+ * Copyright 2011 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************************/
+
+
+/*
+ * Top-level application for accessing almost all of apitrace
+ * functionality.
+ */
+
+#include <string.h>
+
+#include <iomanip>
+#include <iostream>
+
+#include "cli.hpp"
+
+#define ARRAY_SIZE(arr) (sizeof (arr) / sizeof (arr[0]))
+
+static const char *help_synopsis = "Print detailed help for the given command.";
+
+static void list_commands(void);
+
+static void
+help_usage()
+{
+    std::cout
+        << "usage: apitrace help [<command>]\n"
+        << help_synopsis << "\n"
+        "\n";
+
+    list_commands();
+}
+
+static int
+do_help_command(int argc, char *argv[]);
+
+const Command help_command = {
+    "help",
+    help_synopsis,
+    help_usage,
+    do_help_command
+};
+
+static const Command * commands[] = {
+    &diff_command,
+    &diff_state_command,
+    &diff_images_command,
+    &dump_command,
+    &repack_command,
+    &trace_command,
+    &help_command
+};
+
+static void
+usage(void)
+{
+    std::cout <<
+        "Usage: apitrace <command> [<args> ...]\n"
+        "Top-level command line frontend to apitrace.\n"
+        "\n";
+
+    list_commands();
+}
+
+static void
+list_commands(void) {
+    const Command *command;
+    int i, max_width = 0;
+
+    std::cout << "The available commands are as follows:\n\n";
+
+    std::cout << std::setiosflags(std::ios::left);
+
+    for (i = 0; i < ARRAY_SIZE(commands); i++) {
+        command = commands[i];
+        if (strlen(command->name) > max_width) {
+            max_width = strlen(command->name);
+        }
+    }
+
+    for (i = 0; i < ARRAY_SIZE(commands); i++) {
+        command = commands[i];
+
+        std::cout << "    " << std::setw(max_width + 2) << command->name
+                  << " " << command->synopsis << "\n";
+    }
+
+    std::cout << "\n"
+        "Use \"apitrace help <command>\" for more details on each command.\n";
+}
+
+
+static int
+do_help_command(int argc, char *argv[])
+{
+    const Command *command;
+    int i;
+
+    if (argc != 1) {
+        help_usage();
+        return 0;
+    }
+
+    char *command_name = argv[0];
+
+    for (i = 0; i < ARRAY_SIZE(commands); i++) {
+        command = commands[i];
+
+        if (strcmp(command_name, command->name) == 0) {
+            (command->usage) ();
+            return 0;
+        }
+    }
+
+    std::cerr << "Error: Unknown command: " << command_name
+              << " (see \"apitrace help\").\n";
+
+    return 1;
+}
+
+int
+main(int argc, char **argv)
+{
+    const char *command_name;
+    const Command *command;
+    int i;
+
+    for (i = 1; i < argc; ++i) {
+        const char *arg = argv[i];
+
+        if (arg[0] != '-') {
+            break;
+        }
+
+        if (strcmp(arg, "--help") == 0) {
+            return do_help_command(0, NULL);
+        } else {
+            std::cerr << "Error: unknown option " << arg << "\n";
+            usage();
+            return 1;
+        }
+    }
+
+    if (i == argc) {
+        usage();
+        return 1;
+    }
+
+    command_name = argv[i++];
+
+    argc -= i;
+    argv = &argv[i];
+
+    for (i = 0; i < ARRAY_SIZE(commands); i++) {
+        command = commands[i];
+
+        if (strcmp(command_name, command->name) == 0)
+            return (command->function) (argc, argv);
+    }
+
+    std::cerr << "Error: unknown command " << command_name
+              << " (see \"apitrace help\").\n";
+
+   return 1;
+}
diff --git a/cli/cli_pager.cpp b/cli/cli_pager.cpp
new file mode 100644 (file)
index 0000000..579b19f
--- /dev/null
@@ -0,0 +1,154 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/*
+ * Pager abstraction.
+ */
+
+
+#include "cli.hpp"
+
+
+#if defined(_WIN32)
+
+
+void
+pipepager(void) {
+    /* no-op */
+}
+
+
+#else /* !defined(_WIN32) */
+
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <signal.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/wait.h>
+#include <fcntl.h>
+
+
+static pid_t pid = -1;
+
+
+/*
+ * Wait for pager process on exit.
+ */
+static void
+on_exit(void)
+{
+       fflush(stdout);
+       fflush(stderr);
+    close(STDOUT_FILENO);
+    close(STDERR_FILENO);
+    waitpid(pid, NULL, 0);
+}
+
+
+/*
+ * Wait for page process on signal.
+ */
+static void
+on_signal(int sig)
+{
+    on_exit();
+    signal(sig, SIG_DFL); 
+    raise(sig);
+}
+
+
+/*
+ * Spawn a pager process and pipe standard output into it.
+ */
+void
+pipepager(void) {
+    if (!isatty(STDOUT_FILENO)) {
+        return;
+    }
+
+    enum {
+        READ_FD  = 0,
+        WRITE_FD = 1
+    };
+
+    int parentToChild[2];
+    int ret;
+    const char *pager;
+
+    ret = pipe(parentToChild);
+    assert(ret == 0);
+
+    pid = fork();
+    switch (pid) {
+    case -1:
+        // failed to fork
+        return;
+
+    case 0:
+        // child
+        ret = dup2(parentToChild[READ_FD], STDIN_FILENO);
+        assert(ret != -1);
+        ret = close(parentToChild[WRITE_FD]);
+        assert(ret == 0);
+
+        pager = getenv("PAGER");
+        if (!pager) {
+            pager = "less";
+        }
+
+        setenv("LESS", "FRXn", 0);
+
+        execlp(pager, pager, NULL);
+
+        // This line should never be reached
+        abort();
+
+    default:
+        // parent
+        ret = close(parentToChild[READ_FD]);
+        assert(ret == 0);
+
+        dup2(parentToChild[WRITE_FD], STDOUT_FILENO);
+        if (isatty(STDERR_FILENO))
+            dup2(parentToChild[WRITE_FD], STDERR_FILENO);
+        close(parentToChild[WRITE_FD]);
+
+        // Ensure we wait for the pager before terminating
+        signal(SIGINT, on_signal);
+        signal(SIGHUP, on_signal);
+        signal(SIGTERM, on_signal);
+        signal(SIGQUIT, on_signal);
+        signal(SIGPIPE, on_signal);
+        atexit(on_exit);
+    }
+}
+
+
+#endif /* !defined(_WIN32) */
diff --git a/cli/cli_pager.hpp b/cli/cli_pager.hpp
new file mode 100644 (file)
index 0000000..95d9878
--- /dev/null
@@ -0,0 +1,35 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef _CLI_PAGER_HPP_
+#define _CLI_PAGER_HPP_
+
+
+void
+pipepager(void);
+
+
+#endif /* _CLI_PAGER_HPP_ */
diff --git a/cli/cli_repack.cpp b/cli/cli_repack.cpp
new file mode 100644 (file)
index 0000000..918f54a
--- /dev/null
@@ -0,0 +1,116 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include <string.h>
+#include <iostream>
+
+#include "cli.hpp"
+
+#include "trace_file.hpp"
+
+
+static const char *synopsis = "Repack a trace file with Snappy compression.";
+
+static void
+usage(void)
+{
+    std::cout
+        << "usage: apitrace repack <in-trace-file> <out-trace-file>\n"
+        << synopsis << "\n"
+        << "\n"
+        << "Snappy compression allows for faster replay and smaller memory footprint,\n"
+        << "at the expense of a slightly smaller compression ratio than zlib\n"
+        << "\n";
+}
+
+static int
+repack(const char *inFileName, const char *outFileName)
+{
+    trace::File *inFile = trace::File::createForRead(inFileName);
+    if (!inFile) {
+        return 1;
+    }
+
+    trace::File *outFile = trace::File::createForWrite(outFileName);
+    if (!outFile) {
+        delete inFile;
+        return 1;
+    }
+
+    size_t size = 8192;
+    char *buf = new char[size];
+    size_t read;
+
+    while ((read = inFile->read(buf, size)) != 0) {
+        outFile->write(buf, read);
+    }
+
+    delete [] buf;
+    delete outFile;
+    delete inFile;
+
+    return 0;
+}
+
+static int
+command(int argc, char *argv[])
+{
+    int i;
+
+    for (i = 0; i < argc; ++i) {
+        const char *arg = argv[i];
+
+        if (arg[0] != '-') {
+            break;
+        }
+
+        if (!strcmp(arg, "--")) {
+            break;
+        } else if (strcmp(arg, "--help") == 0) {
+            usage();
+            return 0;
+        } else {
+            std::cerr << "error: unknown option " << arg << "\n";
+            usage();
+            return 1;
+        }
+    }
+
+    if (argc != i + 2) {
+        std::cerr << "error: insufficient number of arguments\n";
+        usage();
+        return 1;
+    }
+
+    return repack(argv[i], argv[i + 1]);
+}
+
+const Command repack_command = {
+    "repack",
+    synopsis,
+    usage,
+    command
+};
diff --git a/cli/cli_trace.cpp b/cli/cli_trace.cpp
new file mode 100644 (file)
index 0000000..92251b4
--- /dev/null
@@ -0,0 +1,121 @@
+/*********************************************************************
+ *
+ * Copyright 2011 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************************/
+
+
+#include <assert.h>
+#include <string.h>
+
+#include <iostream>
+
+#include "cli.hpp"
+
+#include "trace_tools.hpp"
+
+
+static const char *synopsis = "Generate a new trace by executing the given program.";
+
+static void
+usage(void)
+{
+    std::cout << "usage: apitrace trace PROGRAM [ARGS ...]\n"
+        << synopsis << "\n"
+        "\n"
+        "    The given program will be executed with the given arguments.\n"
+        "    During execution, all OpenGL calls will be captured to a trace\n"
+        "    file. That trace file can then be used\n"
+        "    with other apitrace utilities for replay or analysis.\n"
+        "\n"
+        "    -v, --verbose       verbose output\n"
+        "    -a, --api API       specify API to trace (gl or egl);\n"
+        "                        default is `gl`\n"
+        "    -o, --output TRACE  specify output trace file;\n"
+        "                        default is `PROGRAM.trace`\n";
+}
+
+static int
+command(int argc, char *argv[])
+{
+    bool verbose = false;
+    trace::API api = trace::API_GL;
+    const char *output = NULL;
+    int i;
+
+    for (i = 0; i < argc; ) {
+        const char *arg = argv[i];
+
+        if (arg[0] != '-') {
+            break;
+        }
+
+        ++i;
+
+        if (strcmp(arg, "--") == 0) {
+            break;
+        } else if (strcmp(arg, "--help") == 0) {
+            usage();
+            return 0;
+        } else if (strcmp(arg, "-v") == 0 ||
+                   strcmp(arg, "--verbose") == 0) {
+            verbose = true;
+        } else if (strcmp(arg, "-a") == 0 ||
+                   strcmp(arg, "--api") == 0) {
+            arg = argv[i++];
+            if (strcmp(arg, "gl") == 0) {
+                api = trace::API_GL;
+            } else if (strcmp(arg, "egl") == 0) {
+                api = trace::API_EGL;
+            } else {
+                std::cerr << "error: unknown API `" << arg << "`\n";
+                usage();
+                return 1;
+            }
+        } else if (strcmp(arg, "-o") == 0 ||
+                   strcmp(arg, "--output") == 0) {
+            output = argv[i++];
+        } else {
+            std::cerr << "error: unknown option " << arg << "\n";
+            usage();
+            return 1;
+        }
+    }
+
+    if (i == argc) {
+        std::cerr << "error: no command specified\n";
+        usage();
+        return 1;
+    }
+
+    assert(argv[argc] == 0);
+    return trace::traceProgram(api, argv + i, output, verbose);
+}
+
+const Command trace_command = {
+    "trace",
+    synopsis,
+    usage,
+    command
+};
index 181e2d1539d5c14bc14e070db1325a31d2593ad4..59f0feac22220f53dc00474edc9f5355694fe330 100644 (file)
@@ -34,7 +34,7 @@
 #include <iostream>
 
 
-namespace Formatter {
+namespace formatter {
 
 /*
  * See also http://bytes.com/topic/c/answers/63822-design-question-little-c-header-colorizing-text-linux-comments-ideas
@@ -62,6 +62,7 @@ public:
     virtual Attribute *normal(void) const { return new Attribute; }
     virtual Attribute *bold(void) const { return new Attribute; }
     virtual Attribute *italic(void) const { return new Attribute; }
+    virtual Attribute *strike(void) const { return new Attribute; }
     virtual Attribute *color(Color) const { return new Attribute; }
 };
 
@@ -88,6 +89,7 @@ public:
     virtual Attribute *normal(void) const { return new AnsiAttribute("0m"); }
     virtual Attribute *bold(void) const { return new AnsiAttribute("1m"); }
     virtual Attribute *italic(void) const { return new AnsiAttribute("3m"); }
+    virtual Attribute *strike(void) const { return new AnsiAttribute("9m"); }
     virtual Attribute *color(Color c) const { 
         static const char *color_escapes[] = {
             "31m", /* red */
@@ -107,8 +109,39 @@ inline std::ostream& operator<<(std::ostream& os, const Attribute *attr) {
 
 #ifdef _WIN32
 
+
 #include <windows.h>
 
+
+#ifndef COMMON_LVB_LEADING_BYTE
+#define COMMON_LVB_LEADING_BYTE    0x0100
+#endif
+
+#ifndef COMMON_LVB_TRAILING_BYTE
+#define COMMON_LVB_TRAILING_BYTE   0x0200
+#endif
+
+#ifndef COMMON_LVB_GRID_HORIZONTAL
+#define COMMON_LVB_GRID_HORIZONTAL 0x0400
+#endif
+
+#ifndef COMMON_LVB_GRID_LVERTICAL
+#define COMMON_LVB_GRID_LVERTICAL  0x0800
+#endif
+
+#ifndef COMMON_LVB_GRID_RVERTICAL
+#define COMMON_LVB_GRID_RVERTICAL  0x1000
+#endif
+
+#ifndef COMMON_LVB_REVERSE_VIDEO
+#define COMMON_LVB_REVERSE_VIDEO   0x4000
+#endif
+
+#ifndef COMMON_LVB_UNDERSCORE
+#define COMMON_LVB_UNDERSCORE      0x8000
+#endif
+
+
 class WindowsAttribute : public Attribute {
 protected:
     WORD wAttributes;
@@ -142,6 +175,7 @@ public:
     virtual Attribute *normal(void) const { return new WindowsAttribute(FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED); }
     virtual Attribute *bold(void) const { return new WindowsAttribute(FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY); }
     virtual Attribute *italic(void) const { return new WindowsAttribute(FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED); }
+    virtual Attribute *strike(void) const { return new WindowsAttribute(COMMON_LVB_REVERSE_VIDEO | FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED); }
     virtual Attribute *color(Color c) const { 
         static const WORD color_escapes[] = {
             FOREGROUND_RED | FOREGROUND_INTENSITY,
@@ -168,7 +202,7 @@ inline Formatter *defaultFormatter(bool color = true) {
 }
 
 
-} /* namespace Formatter */
+} /* namespace formatter */
 
 
 #endif /* _FORMATTER_HPP_ */
index 4da9c1339696bc565678a9fce53cdb37ccb420ba..e69231332a7b6f413edc397b7e8e1f12764bd03f 100644 (file)
 #include <assert.h>
 #include <math.h>
 
+#include <algorithm>
+
 #include "image.hpp"
 
 
-namespace Image {
+namespace image {
 
 
 double Image::compare(Image &ref)
 {
     if (width != ref.width ||
         height != ref.height ||
-        channels != ref.channels) {
+        channels < 3 ||
+        ref.channels < 3) {
+        return 0.0;
+    }
+
+    // Ignore missing alpha when comparing RGB w/ RGBA, but enforce an equal
+    // number of channels otherwise.
+    unsigned minChannels = std::min(channels, ref.channels);
+    if (channels != ref.channels && minChannels < 3) {
         return 0.0;
     }
 
     const unsigned char *pSrc = start();
     const unsigned char *pRef = ref.start();
 
-    assert(channels >= 3);
-
     unsigned long long error = 0;
     for (unsigned y = 0; y < height; ++y) {
         for (unsigned  x = 0; x < width; ++x) {
             // FIXME: Ignore alpha channel until we are able to pick a visual
             // that matches the traces
-            for (unsigned  c = 0; c < 3; ++c) {
-                int delta = pSrc[x*channels + c] - pRef[x*channels + c];
+            for (unsigned  c = 0; c < minChannels; ++c) {
+                int delta = pSrc[x*channels + c] - pRef[x*ref.channels + c];
                 error += delta*delta;
             }
         }
@@ -63,7 +71,7 @@ double Image::compare(Image &ref)
     }
 
     double numerator = error*2 + 1;
-    double denominator = height*width*3ULL*255ULL*255ULL*2;
+    double denominator = height*width*minChannels*255ULL*255ULL*2;
     double quotient = numerator/denominator;
 
     // Precision in bits
@@ -73,4 +81,4 @@ double Image::compare(Image &ref)
 }
 
 
-} /* namespace Image */
+} /* namespace image */
index dc53ec990ee3a19f931f5e9160269c7e0c875169..6316791bba210763dd79d10ed52afd6a20bfef9c 100644 (file)
@@ -34,7 +34,7 @@
 #include <fstream>
 
 
-namespace Image {
+namespace image {
 
 
 class Image {
@@ -109,7 +109,7 @@ Image *
 readPNG(const char *filename);
 
 
-} /* namespace Image */
+} /* namespace image */
 
 
 #endif /* _IMAGE_HPP_ */
index 346f39a71ae97d8eb26a7db8444e7f17f64d5a3b..e0c64283a5f08299d868f526416ce1d0759019b6 100644 (file)
@@ -31,7 +31,7 @@
 #include "image.hpp"
 
 
-namespace Image {
+namespace image {
 
 
 #pragma pack(push,2)
@@ -136,4 +136,4 @@ Image::writeBMP(const char *filename) const {
 }
 
 
-} /* namespace Image */
+} /* namespace image */
index fd222135becd3af52f0da6006152b8f8d16c0e05..a65577af364de48adf9002ce0dd382c8d2fca653 100644 (file)
@@ -37,7 +37,7 @@
 #include "image.hpp"
 
 
-namespace Image {
+namespace image {
 
 
 bool
@@ -309,4 +309,4 @@ no_png:
     return false;
 }
 
-} /* namespace Image */
+} /* namespace image */
index 5397a1a604d78d7c4afc45ad38ef500f2688a1ce..c95f640fcc1ee6ff69af318f3bc52ba0d4edf1a8 100644 (file)
@@ -32,7 +32,7 @@
 #include "image.hpp"
 
 
-namespace Image {
+namespace image {
 
 /**
  * http://en.wikipedia.org/wiki/Netpbm_format
@@ -109,4 +109,4 @@ Image::writePNM(std::ostream &os, const char *comment) const {
 }
 
 
-} /* namespace Image */
+} /* namespace image */
index 9e6b96004dc71be9dc96e85a6d4279f508c12765..621610af4451c0720c796ee0c366d8fe2b91deb3 100644 (file)
@@ -270,6 +270,11 @@ public:
     }
 
     inline void writeString(const char *s) {
+        if (!s) {
+            writeNull();
+            return;
+        }
+
         separator();
         escapeUnicodeString(s);
         value = true;
index 8e487b502937f02c5e80ae0a292c9c7fd0e7d7d0..caf9dc3d2cc66e4243d819571beaf1082c7bd723 100644 (file)
@@ -33,6 +33,7 @@
 #include <stdlib.h>
 #include <stdarg.h>
 #include <stdio.h>
+#include <string.h>
 
 #ifdef _WIN32
 #ifndef snprintf
 #ifndef vsnprintf
 #define vsnprintf _vsnprintf
 #endif
-#define PATH_SEP '\\'
-#else /* !_WIN32 */
-#define PATH_SEP '/'
 #endif /* !_WIN32 */
 
-#ifndef PATH_MAX
-#define PATH_MAX 1024
-#endif
-
-namespace OS {
-
-void AcquireMutex(void);
-
-void ReleaseMutex(void);
-
-bool GetProcessName(char *str, size_t size);
-bool GetCurrentDir(char *str, size_t size);
+namespace os {
 
-void DebugMessage(const char *format, ...)
+void log(const char *format, ...)
 #ifdef __GNUC__
     __attribute__ ((format (printf, 1, 2)))
 #endif
@@ -86,13 +73,13 @@ void DebugMessage(const char *format, ...)
 /**
  * Get the current time in microseconds from an unknown base.
  */
-long long GetTime(void);
+long long getTime(void);
 
-void Abort(void);
+void abort(void);
 
-void SetExceptionCallback(void (*callback)(void));
-void ResetExceptionCallback(void);
+void setExceptionCallback(void (*callback)(void));
+void resetExceptionCallback(void);
 
-} /* namespace OS */
+} /* namespace os */
 
 #endif /* _OS_HPP_ */
index 98a790b95fe89579d4aa4e1c4f9d643a5247e529..261fe88c929409d796b8cbd82ed6ea574dfc9990 100644 (file)
 #include <stdlib.h>
 
 #include <unistd.h>
-#include <sys/time.h>
-#include <pthread.h>
+#include <sys/wait.h>
 #include <sys/stat.h>
 #include <fcntl.h>
 #include <signal.h>
 
+#if defined(__linux__)
+#include <linux/limits.h> // PATH_MAX
+#endif
+
 #ifdef __APPLE__
+#include <sys/syslimits.h> // PATH_MAX
 #include <mach-o/dyld.h>
 #endif
 
-#include "os.hpp"
-
-
-namespace OS {
-
-
-static pthread_mutex_t 
-mutex = PTHREAD_MUTEX_INITIALIZER;
-
+#ifndef PATH_MAX
+#warning PATH_MAX undefined
+#define PATH_MAX 4096
+#endif
 
-void
-AcquireMutex(void)
-{
-    pthread_mutex_lock(&mutex);
-}
+#include "os.hpp"
+#include "os_string.hpp"
 
 
-void
-ReleaseMutex(void)
-{
-    pthread_mutex_unlock(&mutex);
-}
+namespace os {
 
 
-bool
-GetProcessName(char *str, size_t size)
+String
+getProcessName(void)
 {
-    char szProcessPath[PATH_MAX + 1];
-    char *lpProcessName;
+    String path;
+    size_t size = PATH_MAX;
+    char *buf = path.buf(size);
 
     // http://stackoverflow.com/questions/1023306/finding-current-executables-path-without-proc-self-exe
 #ifdef __APPLE__
-    uint32_t len = sizeof szProcessPath;
-    if (_NSGetExecutablePath(szProcessPath, &len) != 0) {
-        *str = 0;
-        return false;
+    uint32_t len = size;
+    if (_NSGetExecutablePath(buf, &len) != 0) {
+        *buf = 0;
+        return path;
     }
+    len = strlen(buf);
 #else
     ssize_t len;
-    len = readlink("/proc/self/exe", szProcessPath, sizeof(szProcessPath) - 1);
+    len = readlink("/proc/self/exe", buf, size - 1);
     if (len == -1) {
         // /proc/self/exe is not available on setuid processes, so fallback to
         // /proc/self/cmdline.
         int fd = open("/proc/self/cmdline", O_RDONLY);
         if (fd >= 0) {
-            len = read(fd, szProcessPath, sizeof(szProcessPath) - 1);
+            len = read(fd, buf, size - 1);
             close(fd);
         }
     }
     if (len <= 0) {
-        snprintf(str, size, "%i", (int)getpid());
-        return true;
+        snprintf(buf, size, "%i", (int)getpid());
+        return path;
     }
 #endif
-    szProcessPath[len] = 0;
+    path.truncate(len);
 
-    lpProcessName = strrchr(szProcessPath, '/');
-    lpProcessName = lpProcessName ? lpProcessName + 1 : szProcessPath;
+    return path;
+}
 
-    strncpy(str, lpProcessName, size);
-    if (size)
-        str[size - 1] = 0;
+String
+getCurrentDir(void)
+{
+    String path;
+    size_t size = PATH_MAX;
+    char *buf = path.buf(size);
+
+    getcwd(buf, size);
+    buf[size - 1] = 0;
+    
+    path.truncate();
+    return path;
+}
+
+bool
+String::exists(void) const
+{
+    struct stat st;
+    int err;
+
+    err = stat(str(), &st);
+    if (err) {
+        return false;
+    }
+
+    if (!S_ISREG(st.st_mode))
+        return false;
 
     return true;
 }
 
-bool
-GetCurrentDir(char *str, size_t size)
+int execute(char * const * args)
 {
-    char *ret;
-    ret = getcwd(str, size);
-    str[size - 1] = 0;
-    return ret ? true : false;
+    pid_t pid = fork();
+    if (pid == 0) {
+        // child
+        execvp(args[0], args);
+        fprintf(stderr, "error: failed to execute %s\n", args[0]);
+        exit(-1);
+    } else {
+        // parent
+        if (pid == -1) {
+            fprintf(stderr, "error: failed to fork\n");
+            return -1;
+        }
+        int status = -1;
+        waitpid(pid, &status, 0);
+        return status;
+    }
 }
 
+static volatile bool logging = false;
+
 void
-DebugMessage(const char *format, ...)
+log(const char *format, ...)
 {
+    logging = true;
     va_list ap;
     va_start(ap, format);
     fflush(stdout);
     vfprintf(stderr, format, ap);
     va_end(ap);
-}
-
-long long GetTime(void)
-{
-    struct timeval tv;
-    gettimeofday(&tv, NULL);
-    return tv.tv_usec + tv.tv_sec*1000000LL;
+    logging = false;
 }
 
 void
-Abort(void)
+abort(void)
 {
     exit(0);
 }
@@ -151,14 +177,25 @@ struct sigaction old_actions[NUM_SIGNALS];
  * - http://sourceware.org/git/?p=glibc.git;a=blob;f=debug/segfault.c
  * - http://ggi.cvs.sourceforge.net/viewvc/ggi/ggi-core/libgg/gg/cleanup.c?view=markup
  */
-static void signal_handler(int sig, siginfo_t *info, void *context)
+static void
+signalHandler(int sig, siginfo_t *info, void *context)
 {
+    /*
+     * There are several signals that can happen when logging to stdout/stderr.
+     * For example, SIGPIPE will be emitted if stderr is a pipe with no
+     * readers.  Therefore ignore any signal while logging by returning
+     * immediately, to prevent deadlocks.
+     */
+    if (logging) {
+        return;
+    }
+
     static int recursion_count = 0;
 
-    fprintf(stderr, "signal_handler: sig = %i\n", sig);
+    log("apitrace: warning: caught signal %i\n", sig);
 
     if (recursion_count) {
-        fprintf(stderr, "recursion with sig %i\n", sig);
+        log("apitrace: warning: recursion handling signal %i\n", sig);
     } else {
         if (gCallback) {
             ++recursion_count;
@@ -170,7 +207,7 @@ static void signal_handler(int sig, siginfo_t *info, void *context)
     struct sigaction *old_action;
     if (sig >= NUM_SIGNALS) {
         /* This should never happen */
-        fprintf(stderr, "Unexpected signal %i\n", sig);
+        log("error: unexpected signal %i\n", sig);
         raise(SIGKILL);
     }
     old_action = &old_actions[sig];
@@ -180,7 +217,7 @@ static void signal_handler(int sig, siginfo_t *info, void *context)
         old_action->sa_sigaction(sig, info, context);
     } else {
         if (old_action->sa_handler == SIG_DFL) {
-            fprintf(stderr, "taking default action for signal %i\n", sig);
+            log("apitrace: info: taking default action for signal %i\n", sig);
 
 #if 1
             struct sigaction dfl_action;
@@ -203,34 +240,49 @@ static void signal_handler(int sig, siginfo_t *info, void *context)
 }
 
 void
-SetExceptionCallback(void (*callback)(void))
+setExceptionCallback(void (*callback)(void))
 {
     assert(!gCallback);
     if (!gCallback) {
         gCallback = callback;
 
         struct sigaction new_action;
-        new_action.sa_sigaction = signal_handler;
+        new_action.sa_sigaction = signalHandler;
         sigemptyset(&new_action.sa_mask);
         new_action.sa_flags = SA_SIGINFO | SA_RESTART;
 
 
         for (int sig = 1; sig < NUM_SIGNALS; ++sig) {
-            // SIGKILL and SIGSTOP can't be handled
-            if (sig != SIGKILL && sig != SIGSTOP) {
-                if (sigaction(sig,  NULL, &old_actions[sig]) >= 0) {
-                    sigaction(sig,  &new_action, NULL);
-                }
+            // SIGKILL and SIGSTOP can't be handled.
+            if (sig == SIGKILL || sig == SIGSTOP) {
+                continue;
+            }
+
+            /*
+             * SIGPIPE can be emitted when writing to stderr that is redirected
+             * to a pipe without readers.  It is also very unlikely to ocurr
+             * inside graphics APIs, and most applications where it can occur
+             * normally already ignore it.  In summary, it is unlikely that a
+             * SIGPIPE will cause abnormal termination, which it is likely that
+             * intercepting here will cause problems, so simple don't intercept
+             * it here.
+             */
+            if (sig == SIGPIPE) {
+                continue;
+            }
+
+            if (sigaction(sig,  NULL, &old_actions[sig]) >= 0) {
+                sigaction(sig,  &new_action, NULL);
             }
         }
     }
 }
 
 void
-ResetExceptionCallback(void)
+resetExceptionCallback(void)
 {
     gCallback = NULL;
 }
 
-} /* namespace OS */
+} /* namespace os */
 
diff --git a/common/os_process.hpp b/common/os_process.hpp
new file mode 100644 (file)
index 0000000..f1dd517
--- /dev/null
@@ -0,0 +1,45 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Sub-process abstraction.
+ */
+
+#ifndef _OS_PROCESS_HPP_
+#define _OS_PROCESS_HPP_
+
+
+#include "os.hpp"
+
+
+namespace os {
+
+
+int execute(char * const * args);
+
+
+} /* namespace os */
+
+#endif /* _OS_PROCESS_HPP_ */
diff --git a/common/os_string.hpp b/common/os_string.hpp
new file mode 100644 (file)
index 0000000..c92e6a8
--- /dev/null
@@ -0,0 +1,343 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * String manipulation.
+ */
+
+#ifndef _OS_STRING_HPP_
+#define _OS_STRING_HPP_
+
+
+#include <assert.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stddef.h>
+
+#ifdef __MINGW32__
+// Some versions of MinGW are missing _vscprintf's declaration, although they
+// still provide the symbol in the import library.
+extern "C" _CRTIMP int _vscprintf(const char *format, va_list argptr);
+#endif
+
+#ifndef va_copy
+#ifdef __va_copy
+#define va_copy(dest, src) __va_copy((dest), (src))
+#else
+#define va_copy(dest, src) (dest) = (src)
+#endif
+#endif
+
+#include <vector>
+
+#include "os.hpp"
+
+
+#ifdef _WIN32
+#define OS_DIR_SEP '\\'
+#else /* !_WIN32 */
+#define OS_DIR_SEP '/'
+#endif /* !_WIN32 */
+
+
+namespace os {
+
+
+/**
+ * Vector based zero-terminate string, suitable for passing strings or paths
+ * to/from OS calls.
+ */
+class String {
+protected:
+    typedef std::vector<char> Buffer;
+
+    /**
+     * The buffer's last element is always the '\0' character, therefore the
+     * buffer must never be empty.
+     */
+    Buffer buffer;
+
+    Buffer::iterator find(char c) {
+        Buffer::iterator it = buffer.begin();
+        assert(it != buffer.end());
+        while (it != buffer.end()) {
+            if (*it == c) {
+                return it;
+            }
+            ++it;
+        }
+        return buffer.end();
+    }
+
+    Buffer::iterator rfind(char c) {
+        Buffer::iterator it = buffer.end();
+        while (it != buffer.begin()) {
+            --it;
+            if (*it == c) {
+                return it;
+            }
+        }
+        return buffer.end();
+    }
+
+    String(size_t size) :
+        buffer(size) {
+    }
+
+    char *buf(void) {
+        return &buffer[0];
+    }
+
+public:
+
+    /*
+     * Constructors
+     */
+
+    String() {
+        buffer.push_back(0);
+    }
+
+    String(const char *s) :
+        buffer(s, s + strlen(s) + 1)
+    {}
+
+    String(const String &other) :
+        buffer(other.buffer)
+    {}
+
+    template <class InputIterator>
+    String(InputIterator first, InputIterator last) :
+        buffer(first, last)
+    {
+        buffer.push_back(0);
+    }
+
+    /**
+     * From a printf-like format string
+     */
+    static String
+    format(const char *format, ...)
+#ifdef __GNUC__
+    __attribute__ ((format (printf, 1, 2)))
+#endif
+    {
+
+        va_list args;
+
+        va_start(args, format);
+
+        int length;
+        va_list args_copy;
+        va_copy(args_copy, args);
+#ifdef _WIN32
+        /* We need to use _vcsprintf to calculate the length as vsnprintf returns -1
+         * if the number of characters to write is greater than count.
+         */
+        length = _vscprintf(format, args_copy);
+#else
+        char dummy;
+        length = vsnprintf(&dummy, sizeof dummy, format, args_copy);
+#endif
+        va_end(args_copy);
+
+        assert(length >= 0);
+        size_t size = length + 1;
+
+        String path(size);
+
+        va_start(args, format);
+        vsnprintf(path.buf(), size, format, args);
+        va_end(args);
+
+        return path;
+    }
+
+    /*
+     * Conversion to ordinary C strings.
+     */
+
+    const char *str(void) const {
+        assert(buffer.back() == 0);
+        return &buffer[0];
+    }
+
+    operator const char *(void) const {
+        return str();
+    }
+
+    /*
+     * Iterators
+     */
+
+    typedef Buffer::const_iterator const_iterator;
+    typedef Buffer::iterator iterator;
+
+    const_iterator begin(void) const {
+        return buffer.begin();
+    }
+
+    iterator begin(void) {
+        return buffer.begin();
+    }
+
+    const_iterator end(void) const {
+        const_iterator it = buffer.end();
+        assert(it != buffer.begin());
+        --it; // skip null
+        return it;
+    }
+
+    iterator end(void) {
+        iterator it = buffer.end();
+        assert(it != buffer.begin());
+        --it; // skip null
+        return it;
+    }
+
+    /*
+     * Operations
+     */
+
+    void insert(iterator position, char c) {
+        buffer.insert(position, c);
+    }
+
+    template <class InputIterator>
+    void insert(iterator position, InputIterator first, InputIterator last) {
+        buffer.insert(position, first, last);
+    }
+
+    void insert(iterator position, const char *s) {
+        assert(s);
+        insert(position, s, s + strlen(s));
+    }
+
+    void insert(iterator position, const String & other) {
+        insert(position, other.begin(), other.end());
+    }
+
+    void append(char c) {
+        insert(end(), c);
+    }
+
+    template <class InputIterator>
+    void append(InputIterator first, InputIterator last) {
+        insert(end(), first, last);
+    }
+
+    void append(const char *s) {
+        insert(end(), s);
+    }
+
+    void append(const String & other) {
+        insert(end(), other);
+    }
+
+    char *buf(size_t size) {
+        buffer.resize(size);
+        return &buffer[0];
+    }
+
+    size_t length(void) const {
+        size_t size = buffer.size();
+        assert(size > 0);
+        assert(buffer[size - 1] == 0);
+        return size - 1;
+    }
+
+    void truncate(size_t length) {
+        assert(length < buffer.size());
+        buffer[length] = 0;
+        buffer.resize(length + 1);
+    }
+
+    void truncate(void) {
+        truncate(strlen(str()));
+    }
+
+
+    /*
+     * String manipulation
+     */
+
+    bool
+    exists(void) const;
+
+    void trimDirectory(void) {
+        iterator sep = rfind(OS_DIR_SEP);
+        if (sep != buffer.end()) {
+            buffer.erase(buffer.begin(), sep + 1);
+        }
+    }
+
+    /* Trim filename component (leaving containing directory).
+     *
+     * This function removes everything after the final path
+     * separator, as well as that separator itself if it is not the
+     * only remaining separator.
+     *
+     * Some specific consequences of the above:
+     *
+     * 1. A path with no separator at all is unchanged.
+     * 2. A path with a trailing separator has only that separator removed
+     * 3. A path of just the root directory is unchaged.
+     */
+    void trimFilename(void) {
+        iterator first = find(OS_DIR_SEP);
+        iterator last = rfind(OS_DIR_SEP);
+        if (last == buffer.end()) {
+            return;
+        }
+        if (last == first) {
+            buffer.erase(first + 1, end());
+        } else {
+            buffer.erase(last, end());
+        }
+    }
+
+    void trimExtension(void) {
+        iterator dot = rfind('.');
+        if (dot != buffer.end()) {
+            buffer.erase(dot, end());
+        }
+    }
+
+    void join(const String & other) {
+        if (length() && end()[-1] != OS_DIR_SEP) {
+            append(OS_DIR_SEP);
+        }
+        append(other.begin(), other.end());
+    }
+};
+
+
+String getProcessName();
+String getCurrentDir();
+
+
+} /* namespace os */
+
+#endif /* _OS_STRING_HPP_ */
diff --git a/common/os_thread.hpp b/common/os_thread.hpp
new file mode 100644 (file)
index 0000000..fe7faaa
--- /dev/null
@@ -0,0 +1,163 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Simple OS abstraction.
+ *
+ * Mimics C++11 / boost threads.
+ */
+
+#ifndef _OS_THREAD_HPP_
+#define _OS_THREAD_HPP_
+
+
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <pthread.h>
+#endif
+
+namespace os {
+
+
+    class recursive_mutex
+    {
+    public:
+#ifdef _WIN32
+        typedef CRITICAL_SECTION native_handle_type;
+#else
+        typedef pthread_mutex_t native_handle_type;
+#endif
+
+        recursive_mutex(void) {
+#ifdef _WIN32
+            InitializeCriticalSection(&_native_handle);
+#else
+            pthread_mutexattr_t attr;
+            pthread_mutexattr_init(&attr);
+            pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+            pthread_mutex_init(&_native_handle, &attr);
+            pthread_mutexattr_destroy(&attr);
+#endif
+        }
+
+        ~recursive_mutex() {
+#ifdef _WIN32
+            DeleteCriticalSection(&_native_handle);
+#else
+            pthread_mutex_destroy(&_native_handle);
+#endif
+        }
+
+        inline void
+        lock(void) {
+#ifdef _WIN32
+            EnterCriticalSection(&_native_handle);
+#else
+            pthread_mutex_lock(&_native_handle);
+#endif
+        }
+
+        inline void
+        unlock(void) {
+#ifdef _WIN32
+            LeaveCriticalSection(&_native_handle);
+#else
+            pthread_mutex_unlock(&_native_handle);
+#endif
+        }
+
+    private:
+        native_handle_type _native_handle;
+    };
+
+
+    template <typename T>
+    class thread_specific_ptr
+    {
+    private:
+#ifdef _WIN32
+        DWORD dwTlsIndex;
+#else
+        pthread_key_t key;
+
+        static void destructor(void *ptr) {
+            delete static_cast<T *>(ptr);
+        }
+#endif
+
+    public:
+        thread_specific_ptr(void) {
+#ifdef _WIN32
+            dwTlsIndex = TlsAlloc();
+#else
+            pthread_key_create(&key, &destructor);
+#endif
+        }
+
+        ~thread_specific_ptr() {
+#ifdef _WIN32
+            TlsFree(dwTlsIndex);
+#else
+            pthread_key_delete(key);
+#endif
+        }
+
+        T* get(void) const {
+            void *ptr;
+#ifdef _WIN32
+            ptr = TlsGetValue(dwTlsIndex);
+#else
+            ptr = pthread_getspecific(key);
+#endif
+            return static_cast<T*>(ptr);
+        }
+
+        T* operator -> (void) const
+        {
+            return get();
+        }
+
+        T& operator * (void) const
+        {
+            return *get();
+        }
+
+        void reset(T* new_value=0) {
+            T * old_value = get();
+#ifdef _WIN32
+            TlsSetValue(dwTlsIndex, new_value);
+#else
+            pthread_setspecific(key, new_value);
+#endif
+            if (old_value) {
+                delete old_value;
+            }
+        }
+    };
+
+} /* namespace os */
+
+#endif /* _OS_THREAD_HPP_ */
diff --git a/common/os_time.hpp b/common/os_time.hpp
new file mode 100644 (file)
index 0000000..a4f5209
--- /dev/null
@@ -0,0 +1,85 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Simple OS time measurement abstraction.
+ */
+
+#ifndef _OS_TIME_HPP_
+#define _OS_TIME_HPP_
+
+
+#if defined(_WIN32)
+#include <windows.h>
+#elif defined(__linux__)
+#include <time.h>
+#else
+#include <sys/time.h>
+#endif
+
+
+namespace os {
+
+    // OS dependent time frequency
+#if defined(_WIN32)
+    // runtime variable on Windows
+    extern long long timeFrequency;
+#elif defined(__linux__)
+    // nanoseconds
+    static const long long timeFrequency = 1000000000;
+#else
+    // microseconds on
+    static const long long timeFrequency = 1000000;
+#endif
+
+    // Time from an unknown base in a unit determined by timeFrequency
+    inline long long
+    getTime(void) {
+#if defined(_WIN32)
+        if (!timeFrequency) {
+            LARGE_INTEGER frequency;
+            QueryPerformanceFrequency(&frequency);
+            timeFrequency = frequency.QuadPart;
+        }
+        LARGE_INTEGER counter;
+        QueryPerformanceCounter(&counter);
+        return counter.QuadPart;
+#elif defined(__linux__)
+        struct timespec tp;
+        if (clock_gettime(CLOCK_REALTIME, &tp) == -1) {
+            return 0;
+        }
+        return tp.tv_sec * 1000000000LL + tp.tv_nsec;
+#else
+        struct timeval tv;
+        gettimeofday(&tv, NULL);
+        return tv.tv_sec * 1000000LL + tv.tv_usec;
+#endif
+    }
+
+
+} /* namespace os */
+
+#endif /* _OS_TIME_HPP_ */
index c6773925bc1eff67ac2b8eafee2ec1058396d3bc..199ae5a7e4a656be9b41c24d8c53090acabe0360 100644 (file)
 #include <string.h>
 #include <stdio.h>
 
+#include <string>
+
 #include "os.hpp"
+#include "os_string.hpp"
 
 
-namespace OS {
+namespace os {
 
 
-/* 
- * Trick from http://locklessinc.com/articles/pthreads_on_windows/
- */
-static CRITICAL_SECTION
-CriticalSection = {
-    (PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0
-};
+String
+getProcessName(void)
+{
+    String path;
+    size_t size = MAX_PATH;
+    char *buf = path.buf(size);
 
+    DWORD nWritten = GetModuleFileNameA(NULL, buf, size);
+    (void)nWritten;
 
-void
-AcquireMutex(void)
-{
-    EnterCriticalSection(&CriticalSection); 
-}
+    path.truncate();
 
+    return path;
+}
 
-void
-ReleaseMutex(void)
+String
+getCurrentDir(void)
 {
-    LeaveCriticalSection(&CriticalSection); 
+    String path;
+    size_t size = MAX_PATH;
+    char *buf = path.buf(size);
+    
+    DWORD ret = GetCurrentDirectoryA(size, buf);
+    (void)ret;
+    
+    buf[size - 1] = 0;
+    path.truncate();
+
+    return path;
 }
 
-
 bool
-GetProcessName(char *str, size_t size)
+String::exists(void) const
 {
-    char szProcessPath[PATH_MAX];
-    char *lpProcessName;
-    char *lpProcessExt;
+    DWORD attrs = GetFileAttributesA(str());
+    return attrs != INVALID_FILE_ATTRIBUTES;
+}
 
-    GetModuleFileNameA(NULL, szProcessPath, sizeof(szProcessPath)/sizeof(szProcessPath[0]));
+/**
+ * Determine whether an argument should be quoted.
+ */
+static bool
+needsQuote(const char *arg)
+{
+    char c;
+    while (true) {
+        c = *arg++;
+        if (c == '\0') {
+            break;
+        }
+        if (c == ' ' || c == '\t' || c == '\"') {
+            return true;
+        }
+        if (c == '\\') {
+            c = *arg++;
+            if (c == '\0') {
+                break;
+            }
+            if (c == '"') {
+                return true;
+            }
+        }
+    }
+    return false;
+}
 
-    lpProcessName = strrchr(szProcessPath, '\\');
-    lpProcessName = lpProcessName ? lpProcessName + 1 : szProcessPath;
+static void
+quoteArg(std::string &s, const char *arg)
+{
+    char c;
+    unsigned backslashes = 0;
+    
+    s.push_back('"');
+    while (true) {
+        c = *arg++;
+        switch (c)
+        if (c == '\0') {
+            break;
+        } else if (c == '"') {
+            while (backslashes) {
+                s.push_back('\\');
+                --backslashes;
+            }
+            s.push_back('\\');
+        } else {
+            if (c == '\\') {
+                ++backslashes;
+            } else {
+                backslashes = 0;
+            }
+        }
+        s.push_back(c);
+    }
+    s.push_back('"');
+}
 
-    lpProcessExt = strrchr(lpProcessName, '.');
-    if (lpProcessExt) {
-        *lpProcessExt = '\0';
+int execute(char * const * args)
+{
+    std::string commandLine;
+   
+    const char *arg0 = *args;
+    const char *arg;
+    char sep = 0;
+    while ((arg = *args++) != NULL) {
+        if (sep) {
+            commandLine.push_back(sep);
+        }
+
+        if (needsQuote(arg)) {
+            quoteArg(commandLine, arg);
+        } else {
+            commandLine.append(arg);
+        }
+
+        sep = ' ';
     }
 
-    strncpy(str, lpProcessName, size);
+    STARTUPINFO startupInfo;
+    memset(&startupInfo, 0, sizeof(startupInfo));
+    startupInfo.cb = sizeof(startupInfo);
+
+    PROCESS_INFORMATION processInformation;
+
+    if (!CreateProcessA(NULL,
+                        const_cast<char *>(commandLine.c_str()), // only modified by CreateProcessW
+                        0, // process attributes
+                        0, // thread attributes
+                        FALSE, // inherit handles
+                        0, // creation flags,
+                        NULL, // environment
+                        NULL, // current directory
+                        &startupInfo,
+                        &processInformation
+                        )) {
+        log("error: failed to execute %s\n", arg0);
+        return -1;
+    }
 
-    return true;
-}
+    WaitForSingleObject(processInformation.hProcess, INFINITE);
 
-bool
-GetCurrentDir(char *str, size_t size)
-{
-    DWORD ret;
-    ret = GetCurrentDirectoryA(size, str);
-    str[size - 1] = 0;
-    return ret == 0 ? false : true;
+    DWORD exitCode = ~0;
+    GetExitCodeProcess(processInformation.hProcess, &exitCode);
+
+    CloseHandle(processInformation.hProcess);
+    CloseHandle(processInformation.hThread);
+
+    return (int)exitCode;
 }
 
 void
-DebugMessage(const char *format, ...)
+log(const char *format, ...)
 {
     char buf[4096];
 
@@ -115,18 +213,10 @@ DebugMessage(const char *format, ...)
 #endif
 }
 
-long long GetTime(void)
-{
-    static LARGE_INTEGER frequency;
-    LARGE_INTEGER counter;
-    if (!frequency.QuadPart)
-        QueryPerformanceFrequency(&frequency);
-    QueryPerformanceCounter(&counter);
-    return counter.QuadPart*1000000LL/frequency.QuadPart;
-}
+long long timeFrequency = 0LL;
 
 void
-Abort(void)
+abort(void)
 {
 #ifndef NDEBUG
     DebugBreak();
@@ -136,24 +226,64 @@ Abort(void)
 }
 
 
-static LPTOP_LEVEL_EXCEPTION_FILTER prevExceptionFilter = NULL;
+#ifndef DBG_PRINTEXCEPTION_C
+#define DBG_PRINTEXCEPTION_C 0x40010006
+#endif
+
+static PVOID prevExceptionFilter = NULL;
 static void (*gCallback)(void) = NULL;
 
-static LONG WINAPI UnhandledExceptionFilter(PEXCEPTION_POINTERS pExceptionInfo)
+static LONG CALLBACK
+unhandledExceptionHandler(PEXCEPTION_POINTERS pExceptionInfo)
 {
-    if (gCallback) {
-        gCallback();
+    PEXCEPTION_RECORD pExceptionRecord = pExceptionInfo->ExceptionRecord;
+
+    /*
+     * Ignore OutputDebugStringA exception.
+     */
+    if (pExceptionRecord->ExceptionCode == DBG_PRINTEXCEPTION_C) {
+        return EXCEPTION_CONTINUE_SEARCH;
+    }
+
+    /*
+     * Ignore C++ exceptions
+     *
+     * http://support.microsoft.com/kb/185294
+     * http://blogs.msdn.com/b/oldnewthing/archive/2010/07/30/10044061.aspx
+     */
+    if (pExceptionRecord->ExceptionCode == 0xe06d7363) {
+        return EXCEPTION_CONTINUE_SEARCH;
     }
 
-       if (prevExceptionFilter) {
-               return prevExceptionFilter(pExceptionInfo);
+    // Clear direction flag
+#ifdef _MSC_VER
+#ifndef _WIN64
+    __asm {
+        cld
+    };
+#endif
+#else
+    asm("cld");
+#endif
+
+    log("apitrace: warning: caught exception 0x%08lx\n", pExceptionRecord->ExceptionCode);
+
+    static int recursion_count = 0;
+    if (recursion_count) {
+        fprintf(stderr, "apitrace: warning: recursion handling exception\n");
     } else {
-               return EXCEPTION_CONTINUE_SEARCH;
+        if (gCallback) {
+            ++recursion_count;
+            gCallback();
+            --recursion_count;
+        }
     }
+
+    return EXCEPTION_CONTINUE_SEARCH;
 }
 
 void
-SetExceptionCallback(void (*callback)(void))
+setExceptionCallback(void (*callback)(void))
 {
     assert(!gCallback);
 
@@ -161,15 +291,19 @@ SetExceptionCallback(void (*callback)(void))
         gCallback = callback;
 
         assert(!prevExceptionFilter);
-        prevExceptionFilter = SetUnhandledExceptionFilter(UnhandledExceptionFilter);
+
+        prevExceptionFilter = AddVectoredExceptionHandler(0, unhandledExceptionHandler);
     }
 }
 
 void
-ResetExceptionCallback(void)
+resetExceptionCallback(void)
 {
-    gCallback = NULL;
+    if (gCallback) {
+        RemoveVectoredExceptionHandler(prevExceptionFilter);
+        gCallback = NULL;
+    }
 }
 
 
-} /* namespace OS */
+} /* namespace os */
diff --git a/common/trace_api.hpp b/common/trace_api.hpp
new file mode 100644 (file)
index 0000000..612a8f1
--- /dev/null
@@ -0,0 +1,46 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _TRACE_API_HPP_
+#define _TRACE_API_HPP_
+
+
+#include <stdlib.h>
+
+#include "os_string.hpp"
+
+
+namespace trace {
+
+
+enum API {
+    API_GL, // GL + GLX/WGL/CGL
+    API_EGL, // GL/GLES1/GLES2/VG + EGL
+};
+
+
+} /* namespace trace */
+
+#endif /* _TRACE_API_HPP_ */
diff --git a/common/trace_dump.cpp b/common/trace_dump.cpp
new file mode 100644 (file)
index 0000000..6b2fdc3
--- /dev/null
@@ -0,0 +1,260 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "formatter.hpp"
+#include "trace_dump.hpp"
+
+
+namespace trace {
+
+
+class Dumper : public Visitor
+{
+protected:
+    std::ostream &os;
+    DumpFlags dumpFlags;
+    formatter::Formatter *formatter;
+    formatter::Attribute *normal;
+    formatter::Attribute *bold;
+    formatter::Attribute *italic;
+    formatter::Attribute *strike;
+    formatter::Attribute *red;
+    formatter::Attribute *pointer;
+    formatter::Attribute *literal;
+
+public:
+    Dumper(std::ostream &_os, DumpFlags _flags) : 
+        os(_os),
+        dumpFlags(_flags)
+    {
+        bool color = !(dumpFlags & DUMP_FLAG_NO_COLOR);
+        formatter = formatter::defaultFormatter(color);
+        normal = formatter->normal();
+        bold = formatter->bold();
+        italic = formatter->italic();
+        strike = formatter->strike();
+        red = formatter->color(formatter::RED);
+        pointer = formatter->color(formatter::GREEN);
+        literal = formatter->color(formatter::BLUE);
+    }
+
+    ~Dumper() {
+        delete normal;
+        delete bold;
+        delete italic;
+        delete strike;
+        delete red;
+        delete pointer;
+        delete literal;
+        delete formatter;
+    }
+
+    void visit(Null *) {
+        os << "NULL";
+    }
+
+    void visit(Bool *node) {
+        os << literal << (node->value ? "true" : "false") << normal;
+    }
+
+    void visit(SInt *node) {
+        os << literal << node->value << normal;
+    }
+
+    void visit(UInt *node) {
+        os << literal << node->value << normal;
+    }
+
+    void visit(Float *node) {
+        os << literal << node->value << normal;
+    }
+
+    void visit(Double *node) {
+        os << literal << node->value << normal;
+    }
+
+    void visit(String *node) {
+        os << literal << "\"";
+        for (const char *it = node->value; *it; ++it) {
+            unsigned char c = (unsigned char) *it;
+            if (c == '\"')
+                os << "\\\"";
+            else if (c == '\\')
+                os << "\\\\";
+            else if (c >= 0x20 && c <= 0x7e)
+                os << c;
+            else if (c == '\t') {
+                os << "\t";
+            } else if (c == '\r') {
+                // Ignore carriage-return
+            } else if (c == '\n') {
+                // Reset formatting so that it looks correct with 'less -R'
+                os << normal << '\n' << literal;
+            } else {
+                unsigned octal0 = c & 0x7;
+                unsigned octal1 = (c >> 3) & 0x7;
+                unsigned octal2 = (c >> 3) & 0x7;
+                os << "\\";
+                if (octal2)
+                    os << octal2;
+                if (octal1)
+                    os << octal1;
+                os << octal0;
+            }
+        }
+        os << "\"" << normal;
+    }
+
+    void visit(Enum *node) {
+        const EnumSig *sig = node->sig;
+        for (const EnumValue *it = sig->values; it != sig->values + sig->num_values; ++it) {
+            if (it->value == node->value) {
+                os << literal << it->name << normal;
+                return;
+            }
+        }
+        os << literal << node->value << normal;
+    }
+
+    void visit(Bitmask *bitmask) {
+        unsigned long long value = bitmask->value;
+        const BitmaskSig *sig = bitmask->sig;
+        bool first = true;
+        for (const BitmaskFlag *it = sig->flags; value != 0 && it != sig->flags + sig->num_flags; ++it) {
+            if ((it->value && (value & it->value) == it->value) ||
+                (!it->value && value == 0)) {
+                if (!first) {
+                    os << " | ";
+                }
+                os << literal << it->name << normal;
+                value &= ~it->value;
+                first = false;
+            }
+        }
+        if (value || first) {
+            if (!first) {
+                os << " | ";
+            }
+            os << literal << "0x" << std::hex << value << std::dec << normal;
+        }
+    }
+
+    void visit(Struct *s) {
+        const char *sep = "";
+        os << "{";
+        for (unsigned i = 0; i < s->members.size(); ++i) {
+            os << sep << italic << s->sig->member_names[i] << normal << " = ";
+            _visit(s->members[i]);
+            sep = ", ";
+        }
+        os << "}";
+    }
+
+    void visit(Array *array) {
+        if (array->values.size() == 1) {
+            os << "&";
+            _visit(array->values[0]);
+        }
+        else {
+            const char *sep = "";
+            os << "{";
+            for (std::vector<Value *>::iterator it = array->values.begin(); it != array->values.end(); ++it) {
+                os << sep;
+                _visit(*it);
+                sep = ", ";
+            }
+            os << "}";
+        }
+    }
+
+    void visit(Blob *blob) {
+        os << pointer << "blob(" << blob->size << ")" << normal;
+    }
+
+    void visit(Pointer *p) {
+        os << pointer << "0x" << std::hex << p->value << std::dec << normal;
+    }
+
+    void visit(Call *call) {
+        CallFlags callFlags = call->flags;
+
+        if (callFlags & CALL_FLAG_NON_REPRODUCIBLE) {
+            os << strike;
+        } else if (callFlags & (CALL_FLAG_FAKE | CALL_FLAG_NO_SIDE_EFFECTS)) {
+            os << normal;
+        } else {
+            os << bold;
+        }
+        os << call->sig->name << normal;
+
+        os << "(";
+        const char *sep = "";
+        for (unsigned i = 0; i < call->args.size(); ++i) {
+            os << sep;
+            if (!(dumpFlags & DUMP_FLAG_NO_ARG_NAMES)) {
+                os << italic << call->sig->arg_names[i] << normal << " = ";
+            }
+            if (call->args[i]) {
+                _visit(call->args[i]);
+            } else {
+               os << "?";
+            }
+            sep = ", ";
+        }
+        os << ")";
+
+        if (call->ret) {
+            os << " = ";
+            _visit(call->ret);
+        }
+        
+        if (callFlags & CALL_FLAG_INCOMPLETE) {
+            os << " // " << red << "incomplete" << normal;
+        }
+        
+        os << "\n";
+
+        if (callFlags & CALL_FLAG_END_FRAME) {
+            os << "\n";
+        }
+    }
+};
+
+
+void dump(Value *value, std::ostream &os, DumpFlags flags) {
+    Dumper d(os, flags);
+    value->visit(d);
+}
+
+
+void dump(Call &call, std::ostream &os, DumpFlags flags) {
+    Dumper d(os, flags);
+    os << call.no << " ";
+    d.visit(&call);
+}
+
+
+} /* namespace trace */
diff --git a/common/trace_dump.hpp b/common/trace_dump.hpp
new file mode 100644 (file)
index 0000000..4ffe65a
--- /dev/null
@@ -0,0 +1,72 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Human-readible dumping.
+ */
+
+#ifndef _TRACE_DUMP_HPP_
+#define _TRACE_DUMP_HPP_
+
+
+#include <iostream>
+
+#include "trace_model.hpp"
+
+
+namespace trace {
+
+
+typedef unsigned DumpFlags;
+
+enum {
+    DUMP_FLAG_NO_COLOR                 = (1 << 0),
+    DUMP_FLAG_NO_ARG_NAMES             = (1 << 1),
+};
+
+
+void dump(Value *value, std::ostream &os, DumpFlags flags = 0);
+
+
+inline std::ostream & operator <<(std::ostream &os, Value *value) {
+    if (value) {
+        dump(value, os);
+    }
+    return os;
+}
+
+
+void dump(Call &call, std::ostream &os, DumpFlags flags = 0);
+
+
+inline std::ostream & operator <<(std::ostream &os, Call &call) {
+    dump(call, os);
+    return os;
+}
+
+
+} /* namespace trace */
+
+#endif /* _TRACE_DUMP_HPP_ */
index 8eb3bd46e5b47082a104f46fe444af011a5ab49e..3657fd2943088012fa4c69abc790bb753a151f8e 100644 (file)
 
 #include "trace_file.hpp"
 
-#include "trace_snappyfile.hpp"
-
 #include <assert.h>
-#include <string.h>
-
-#include <zlib.h>
-#include <gzguts.h>
 
-#include "os.hpp"
 
-#include <iostream>
-
-using namespace Trace;
+using namespace trace;
 
 
 File::File(const std::string &filename,
@@ -53,7 +44,8 @@ File::File(const std::string &filename,
 
 File::~File()
 {
-    close();
+    // We can't invoke any overriden virtual method here anymore
+    assert(!m_isOpened);
 }
 
 
@@ -62,112 +54,3 @@ void File::setCurrentOffset(const File::Offset &offset)
     assert(0);
 }
 
-bool File::isZLibCompressed(const std::string &filename)
-{
-    std::fstream stream(filename.c_str(),
-                        std::fstream::binary | std::fstream::in);
-    if (!stream.is_open())
-        return false;
-
-    unsigned char byte1, byte2;
-    stream >> byte1;
-    stream >> byte2;
-    stream.close();
-
-    return (byte1 == 0x1f && byte2 == 0x8b);
-}
-
-
-bool File::isSnappyCompressed(const std::string &filename)
-{
-    std::fstream stream(filename.c_str(),
-                        std::fstream::binary | std::fstream::in);
-    if (!stream.is_open())
-        return false;
-
-    unsigned char byte1, byte2;
-    stream >> byte1;
-    stream >> byte2;
-    stream.close();
-
-    return (byte1 == SNAPPY_BYTE1 && byte2 == SNAPPY_BYTE2);
-}
-
-ZLibFile::ZLibFile(const std::string &filename,
-                   File::Mode mode)
-    : File(filename, mode),
-      m_gzFile(NULL)
-{
-}
-
-ZLibFile::~ZLibFile()
-{
-}
-
-bool ZLibFile::rawOpen(const std::string &filename, File::Mode mode)
-{
-    m_gzFile = gzopen(filename.c_str(),
-                      (mode == File::Write) ? "wb" : "rb");
-
-    if (mode == File::Read && m_gzFile) {
-        //XXX: unfortunately zlib doesn't support
-        //     SEEK_END or we could've done:
-        //m_endOffset = gzseek(m_gzFile, 0, SEEK_END);
-        //gzrewind(m_gzFile);
-        gz_state *state = (gz_state *)m_gzFile;
-        off_t loc = lseek(state->fd, 0, SEEK_CUR);
-        m_endOffset = lseek(state->fd, 0, SEEK_END);
-        lseek(state->fd, loc, SEEK_SET);
-    }
-
-    return m_gzFile != NULL;
-}
-
-bool ZLibFile::rawWrite(const void *buffer, size_t length)
-{
-    return gzwrite(m_gzFile, buffer, length) != -1;
-}
-
-bool ZLibFile::rawRead(void *buffer, size_t length)
-{
-    return gzread(m_gzFile, buffer, length) != -1;
-}
-
-int ZLibFile::rawGetc()
-{
-    return gzgetc(m_gzFile);
-}
-
-void ZLibFile::rawClose()
-{
-    if (m_gzFile) {
-        gzclose(m_gzFile);
-        m_gzFile = NULL;
-    }
-}
-
-void ZLibFile::rawFlush()
-{
-    gzflush(m_gzFile, Z_SYNC_FLUSH);
-}
-
-File::Offset ZLibFile::currentOffset()
-{
-    return File::Offset(gztell(m_gzFile));
-}
-
-bool ZLibFile::supportsOffsets() const
-{
-    return false;
-}
-
-bool ZLibFile::rawSkip(size_t)
-{
-    return false;
-}
-
-int ZLibFile::rawPercentRead()
-{
-    gz_state *state = (gz_state *)m_gzFile;
-    return 100 * (lseek(state->fd, 0, SEEK_CUR) / m_endOffset);
-}
index 4b1b70ddad6f6bd886ac7aa51c28f5604b281faf..411eccb644aff7c9d7a8209dfcdc696d137f8f3d 100644 (file)
@@ -31,7 +31,7 @@
 #include <fstream>
 #include <stdint.h>
 
-namespace Trace {
+namespace trace {
 
 class File {
 public:
@@ -51,6 +51,10 @@ public:
 public:
     static bool isZLibCompressed(const std::string &filename);
     static bool isSnappyCompressed(const std::string &filename);
+    static File *createZLib(void);
+    static File *createSnappy(void);
+    static File *createForRead(const char *filename);
+    static File *createForWrite(const char *filename);
 public:
     File(const std::string &filename = std::string(),
          File::Mode mode = File::Read);
@@ -61,7 +65,7 @@ public:
 
     bool open(const std::string &filename, File::Mode mode);
     bool write(const void *buffer, size_t length);
-    bool read(void *buffer, size_t length);
+    size_t read(void *buffer, size_t length);
     void close();
     void flush(void);
     int getc();
@@ -74,7 +78,7 @@ public:
 protected:
     virtual bool rawOpen(const std::string &filename, File::Mode mode) = 0;
     virtual bool rawWrite(const void *buffer, size_t length) = 0;
-    virtual bool rawRead(void *buffer, size_t length) = 0;
+    virtual size_t rawRead(void *buffer, size_t length) = 0;
     virtual int rawGetc() = 0;
     virtual void rawClose() = 0;
     virtual void rawFlush() = 0;
@@ -115,10 +119,10 @@ inline bool File::write(const void *buffer, size_t length)
     return rawWrite(buffer, length);
 }
 
-inline bool File::read(void *buffer, size_t length)
+inline size_t File::read(void *buffer, size_t length)
 {
     if (!m_isOpened || m_mode != File::Read) {
-        return false;
+        return 0;
     }
     return rawRead(buffer, length);
 }
@@ -162,28 +166,6 @@ inline bool File::skip(size_t length)
     return rawSkip(length);
 }
 
-class ZLibFile : public File {
-public:
-    ZLibFile(const std::string &filename = std::string(),
-             File::Mode mode = File::Read);
-    virtual ~ZLibFile();
-
-
-    virtual bool supportsOffsets() const;
-    virtual File::Offset currentOffset();
-protected:
-    virtual bool rawOpen(const std::string &filename, File::Mode mode);
-    virtual bool rawWrite(const void *buffer, size_t length);
-    virtual bool rawRead(void *buffer, size_t length);
-    virtual int rawGetc();
-    virtual void rawClose();
-    virtual void rawFlush();
-    virtual bool rawSkip(size_t length);
-    virtual int  rawPercentRead();
-private:
-    void *m_gzFile;
-    double m_endOffset;
-};
 
 inline bool
 operator<(const File::Offset &one, const File::Offset &two)
diff --git a/common/trace_file_read.cpp b/common/trace_file_read.cpp
new file mode 100644 (file)
index 0000000..68bc74a
--- /dev/null
@@ -0,0 +1,59 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "os.hpp"
+#include "trace_file.hpp"
+
+
+using namespace trace;
+
+
+File *
+File::createForRead(const char *filename)
+{
+    File *file;
+
+    if (File::isSnappyCompressed(filename)) {
+        file = File::createSnappy();
+    } else if (File::isZLibCompressed(filename)) {
+        file = File::createZLib();
+    } else  {
+        os::log("error: could not determine %s compression type\n", filename);
+        return NULL;
+    }
+
+    if (!file) {
+        return NULL;
+    }
+
+    if (!file->open(filename, File::Read)) {
+        os::log("error: could not open %s for reading\n", filename);
+        delete file;
+        return NULL;
+    }
+
+    return file;
+}
diff --git a/common/trace_file_snappy.cpp b/common/trace_file_snappy.cpp
new file mode 100644 (file)
index 0000000..c0727cd
--- /dev/null
@@ -0,0 +1,423 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Zack Rusin
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/*
+ * Snappy file format.
+ * -------------------
+ *
+ * Snappy at its core is just a compressoin algorithm so we're
+ * creating a new file format which uses snappy compression
+ * to hold the trace data.
+ *
+ * The file is composed of a number of chunks, they are:
+ * chunk {
+ *     uint32 - specifying the length of the compressed data
+ *     compressed data, in little endian
+ * }
+ * File can contain any number of such chunks.
+ * The default size of an uncompressed chunk is specified in
+ * SNAPPY_CHUNK_SIZE.
+ *
+ * Note:
+ * Currently the default size for a a to-be-compressed data is
+ * 1mb, meaning that the compressed data will be <= 1mb.
+ * The reason it's 1mb is because it seems
+ * to offer a pretty good compression/disk io speed ratio
+ * but that might change.
+ *
+ */
+
+
+#include <snappy.h>
+
+#include <iostream>
+
+#include <assert.h>
+#include <string.h>
+
+#include "trace_file.hpp"
+
+
+#define SNAPPY_CHUNK_SIZE (1 * 1024 * 1024)
+
+#define SNAPPY_BYTE1 'a'
+#define SNAPPY_BYTE2 't'
+
+
+using namespace trace;
+
+
+class SnappyFile : public File {
+public:
+    SnappyFile(const std::string &filename = std::string(),
+               File::Mode mode = File::Read);
+    virtual ~SnappyFile();
+
+    virtual bool supportsOffsets() const;
+    virtual File::Offset currentOffset();
+    virtual void setCurrentOffset(const File::Offset &offset);
+protected:
+    virtual bool rawOpen(const std::string &filename, File::Mode mode);
+    virtual bool rawWrite(const void *buffer, size_t length);
+    virtual size_t rawRead(void *buffer, size_t length);
+    virtual int rawGetc();
+    virtual void rawClose();
+    virtual void rawFlush();
+    virtual bool rawSkip(size_t length);
+    virtual int rawPercentRead();
+
+private:
+    inline size_t usedCacheSize() const
+    {
+        assert(m_cachePtr >= m_cache);
+        return m_cachePtr - m_cache;
+    }
+    inline size_t freeCacheSize() const
+    {
+        assert(m_cacheSize >= usedCacheSize());
+        if (m_cacheSize > 0) {
+            return m_cacheSize - usedCacheSize();
+        } else {
+            return 0;
+        }
+    }
+    inline bool endOfData() const
+    {
+        return m_stream.eof() && freeCacheSize() == 0;
+    }
+    void flushWriteCache();
+    void flushReadCache(size_t skipLength = 0);
+    void createCache(size_t size);
+    void writeCompressedLength(size_t length);
+    size_t readCompressedLength();
+private:
+    std::fstream m_stream;
+    size_t m_cacheMaxSize;
+    size_t m_cacheSize;
+    char *m_cache;
+    char *m_cachePtr;
+
+    char *m_compressedCache;
+
+    File::Offset m_currentOffset;
+    std::streampos m_endPos;
+};
+
+SnappyFile::SnappyFile(const std::string &filename,
+                              File::Mode mode)
+    : File(),
+      m_cacheMaxSize(SNAPPY_CHUNK_SIZE),
+      m_cacheSize(m_cacheMaxSize),
+      m_cache(new char [m_cacheMaxSize]),
+      m_cachePtr(m_cache)
+{
+    size_t maxCompressedLength =
+        snappy::MaxCompressedLength(SNAPPY_CHUNK_SIZE);
+    m_compressedCache = new char[maxCompressedLength];
+}
+
+SnappyFile::~SnappyFile()
+{
+    close();
+    delete [] m_compressedCache;
+    delete [] m_cache;
+}
+
+bool SnappyFile::rawOpen(const std::string &filename, File::Mode mode)
+{
+    std::ios_base::openmode fmode = std::fstream::binary;
+    if (mode == File::Write) {
+        fmode |= (std::fstream::out | std::fstream::trunc);
+        createCache(SNAPPY_CHUNK_SIZE);
+    } else if (mode == File::Read) {
+        fmode |= std::fstream::in;
+    }
+
+    m_stream.open(filename.c_str(), fmode);
+
+    //read in the initial buffer if we're reading
+    if (m_stream.is_open() && mode == File::Read) {
+        m_stream.seekg(0, std::ios::end);
+        m_endPos = m_stream.tellg();
+        m_stream.seekg(0, std::ios::beg);
+
+        // read the snappy file identifier
+        unsigned char byte1, byte2;
+        m_stream >> byte1;
+        m_stream >> byte2;
+        assert(byte1 == SNAPPY_BYTE1 && byte2 == SNAPPY_BYTE2);
+
+        flushReadCache();
+    } else if (m_stream.is_open() && mode == File::Write) {
+        // write the snappy file identifier
+        m_stream << SNAPPY_BYTE1;
+        m_stream << SNAPPY_BYTE2;
+    }
+    return m_stream.is_open();
+}
+
+bool SnappyFile::rawWrite(const void *buffer, size_t length)
+{
+    if (freeCacheSize() > length) {
+        memcpy(m_cachePtr, buffer, length);
+        m_cachePtr += length;
+    } else if (freeCacheSize() == length) {
+        memcpy(m_cachePtr, buffer, length);
+        m_cachePtr += length;
+        flushWriteCache();
+    } else {
+        size_t sizeToWrite = length;
+
+        while (sizeToWrite >= freeCacheSize()) {
+            size_t endSize = freeCacheSize();
+            size_t offset = length - sizeToWrite;
+            memcpy(m_cachePtr, (const char*)buffer + offset, endSize);
+            sizeToWrite -= endSize;
+            m_cachePtr += endSize;
+            flushWriteCache();
+        }
+        if (sizeToWrite) {
+            size_t offset = length - sizeToWrite;
+            memcpy(m_cachePtr, (const char*)buffer + offset, sizeToWrite);
+            m_cachePtr += sizeToWrite;
+        }
+    }
+
+    return true;
+}
+
+size_t SnappyFile::rawRead(void *buffer, size_t length)
+{
+    if (endOfData()) {
+        return 0;
+    }
+
+    if (freeCacheSize() >= length) {
+        memcpy(buffer, m_cachePtr, length);
+        m_cachePtr += length;
+    } else {
+        size_t sizeToRead = length;
+        size_t offset = 0;
+        while (sizeToRead) {
+            size_t chunkSize = std::min(freeCacheSize(), sizeToRead);
+            offset = length - sizeToRead;
+            memcpy((char*)buffer + offset, m_cachePtr, chunkSize);
+            m_cachePtr += chunkSize;
+            sizeToRead -= chunkSize;
+            if (sizeToRead > 0) {
+                flushReadCache();
+            }
+            if (!m_cacheSize) {
+                return length - sizeToRead;
+            }
+        }
+    }
+
+    return length;
+}
+
+int SnappyFile::rawGetc()
+{
+    unsigned char c = 0;
+    if (rawRead(&c, 1) != 1)
+        return -1;
+    return c;
+}
+
+void SnappyFile::rawClose()
+{
+    if (m_mode == File::Write) {
+        flushWriteCache();
+    }
+    m_stream.close();
+    delete [] m_cache;
+    m_cache = NULL;
+    m_cachePtr = NULL;
+}
+
+void SnappyFile::rawFlush()
+{
+    assert(m_mode == File::Write);
+    flushWriteCache();
+    m_stream.flush();
+}
+
+void SnappyFile::flushWriteCache()
+{
+    size_t inputLength = usedCacheSize();
+
+    if (inputLength) {
+        size_t compressedLength;
+
+        ::snappy::RawCompress(m_cache, inputLength,
+                              m_compressedCache, &compressedLength);
+
+        writeCompressedLength(compressedLength);
+        m_stream.write(m_compressedCache, compressedLength);
+        m_cachePtr = m_cache;
+    }
+    assert(m_cachePtr == m_cache);
+}
+
+void SnappyFile::flushReadCache(size_t skipLength)
+{
+    //assert(m_cachePtr == m_cache + m_cacheSize);
+    m_currentOffset.chunk = m_stream.tellg();
+    size_t compressedLength;
+    compressedLength = readCompressedLength();
+
+    if (compressedLength) {
+        m_stream.read((char*)m_compressedCache, compressedLength);
+        ::snappy::GetUncompressedLength(m_compressedCache, compressedLength,
+                                        &m_cacheSize);
+        createCache(m_cacheSize);
+        if (skipLength < m_cacheSize) {
+            ::snappy::RawUncompress(m_compressedCache, compressedLength,
+                                    m_cache);
+        }
+    } else {
+        createCache(0);
+    }
+}
+
+void SnappyFile::createCache(size_t size)
+{
+    if (size > m_cacheMaxSize) {
+        do {
+            m_cacheMaxSize <<= 1;
+        } while (size > m_cacheMaxSize);
+
+        delete [] m_cache;
+        m_cache = new char[size];
+        m_cacheMaxSize = size;
+    }
+
+    m_cachePtr = m_cache;
+    m_cacheSize = size;
+}
+
+void SnappyFile::writeCompressedLength(size_t length)
+{
+    unsigned char buf[4];
+    buf[0] = length & 0xff; length >>= 8;
+    buf[1] = length & 0xff; length >>= 8;
+    buf[2] = length & 0xff; length >>= 8;
+    buf[3] = length & 0xff; length >>= 8;
+    assert(length == 0);
+    m_stream.write((const char *)buf, sizeof buf);
+}
+
+size_t SnappyFile::readCompressedLength()
+{
+    unsigned char buf[4];
+    size_t length;
+    m_stream.read((char *)buf, sizeof buf);
+    if (m_stream.fail()) {
+        length = 0;
+    } else {
+        length  =  (size_t)buf[0];
+        length |= ((size_t)buf[1] <<  8);
+        length |= ((size_t)buf[2] << 16);
+        length |= ((size_t)buf[3] << 24);
+    }
+    return length;
+}
+
+bool SnappyFile::supportsOffsets() const
+{
+    return true;
+}
+
+File::Offset SnappyFile::currentOffset()
+{
+    m_currentOffset.offsetInChunk = m_cachePtr - m_cache;
+    return m_currentOffset;
+}
+
+void SnappyFile::setCurrentOffset(const File::Offset &offset)
+{
+    // to remove eof bit
+    m_stream.clear();
+    // seek to the start of a chunk
+    m_stream.seekg(offset.chunk, std::ios::beg);
+    // load the chunk
+    flushReadCache();
+    assert(m_cacheSize >= offset.offsetInChunk);
+    // seek within our cache to the correct location within the chunk
+    m_cachePtr = m_cache + offset.offsetInChunk;
+
+}
+
+bool SnappyFile::rawSkip(size_t length)
+{
+    if (endOfData()) {
+        return false;
+    }
+
+    if (freeCacheSize() >= length) {
+        m_cachePtr += length;
+    } else {
+        size_t sizeToRead = length;
+        while (sizeToRead) {
+            size_t chunkSize = std::min(freeCacheSize(), sizeToRead);
+            m_cachePtr += chunkSize;
+            sizeToRead -= chunkSize;
+            if (sizeToRead > 0) {
+                flushReadCache(sizeToRead);
+            }
+            if (!m_cacheSize) {
+                break;
+            }
+        }
+    }
+
+    return true;
+}
+
+int SnappyFile::rawPercentRead()
+{
+    return 100 * (double(m_stream.tellg()) / double(m_endPos));
+}
+
+
+File* File::createSnappy(void) {
+    return new SnappyFile;
+}
+
+bool File::isSnappyCompressed(const std::string &filename)
+{
+    std::fstream stream(filename.c_str(),
+                        std::fstream::binary | std::fstream::in);
+    if (!stream.is_open())
+        return false;
+
+    unsigned char byte1, byte2;
+    stream >> byte1;
+    stream >> byte2;
+    stream.close();
+
+    return (byte1 == SNAPPY_BYTE1 && byte2 == SNAPPY_BYTE2);
+}
diff --git a/common/trace_file_write.cpp b/common/trace_file_write.cpp
new file mode 100644 (file)
index 0000000..4cc8984
--- /dev/null
@@ -0,0 +1,50 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "os.hpp"
+#include "trace_file.hpp"
+
+
+using namespace trace;
+
+
+File *
+File::createForWrite(const char *filename)
+{
+    File *file;
+    file = File::createSnappy();
+    if (!file) {
+        return NULL;
+    }
+
+    if (!file->open(filename, File::Write)) {
+        os::log("error: could not open %s for writing\n", filename);
+        delete file;
+        return NULL;
+    }
+
+    return file;
+}
diff --git a/common/trace_file_zlib.cpp b/common/trace_file_zlib.cpp
new file mode 100644 (file)
index 0000000..5d47d53
--- /dev/null
@@ -0,0 +1,167 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Zack Rusin
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "trace_file.hpp"
+
+
+#include <assert.h>
+#include <string.h>
+
+#include <zlib.h>
+#include <gzguts.h>
+
+#include "os.hpp"
+
+#include <iostream>
+
+
+using namespace trace;
+
+
+class ZLibFile : public File {
+public:
+    ZLibFile(const std::string &filename = std::string(),
+             File::Mode mode = File::Read);
+    virtual ~ZLibFile();
+
+
+    virtual bool supportsOffsets() const;
+    virtual File::Offset currentOffset();
+protected:
+    virtual bool rawOpen(const std::string &filename, File::Mode mode);
+    virtual bool rawWrite(const void *buffer, size_t length);
+    virtual size_t rawRead(void *buffer, size_t length);
+    virtual int rawGetc();
+    virtual void rawClose();
+    virtual void rawFlush();
+    virtual bool rawSkip(size_t length);
+    virtual int  rawPercentRead();
+private:
+    void *m_gzFile;
+    double m_endOffset;
+};
+
+ZLibFile::ZLibFile(const std::string &filename,
+                   File::Mode mode)
+    : File(filename, mode),
+      m_gzFile(NULL)
+{
+}
+
+ZLibFile::~ZLibFile()
+{
+    close();
+}
+
+bool ZLibFile::rawOpen(const std::string &filename, File::Mode mode)
+{
+    m_gzFile = gzopen(filename.c_str(),
+                      (mode == File::Write) ? "wb" : "rb");
+
+    if (mode == File::Read && m_gzFile) {
+        //XXX: unfortunately zlib doesn't support
+        //     SEEK_END or we could've done:
+        //m_endOffset = gzseek(m_gzFile, 0, SEEK_END);
+        //gzrewind(m_gzFile);
+        gz_state *state = (gz_state *)m_gzFile;
+        off_t loc = lseek(state->fd, 0, SEEK_CUR);
+        m_endOffset = lseek(state->fd, 0, SEEK_END);
+        lseek(state->fd, loc, SEEK_SET);
+    }
+
+    return m_gzFile != NULL;
+}
+
+bool ZLibFile::rawWrite(const void *buffer, size_t length)
+{
+    return gzwrite(m_gzFile, buffer, length) != -1;
+}
+
+size_t ZLibFile::rawRead(void *buffer, size_t length)
+{
+    int ret = gzread(m_gzFile, buffer, length);
+    return ret < 0 ? 0 : ret;
+}
+
+int ZLibFile::rawGetc()
+{
+    return gzgetc(m_gzFile);
+}
+
+void ZLibFile::rawClose()
+{
+    if (m_gzFile) {
+        gzclose(m_gzFile);
+        m_gzFile = NULL;
+    }
+}
+
+void ZLibFile::rawFlush()
+{
+    gzflush(m_gzFile, Z_SYNC_FLUSH);
+}
+
+File::Offset ZLibFile::currentOffset()
+{
+    return File::Offset(gztell(m_gzFile));
+}
+
+bool ZLibFile::supportsOffsets() const
+{
+    return false;
+}
+
+bool ZLibFile::rawSkip(size_t)
+{
+    return false;
+}
+
+int ZLibFile::rawPercentRead()
+{
+    gz_state *state = (gz_state *)m_gzFile;
+    return 100 * (lseek(state->fd, 0, SEEK_CUR) / m_endOffset);
+}
+
+
+File * File::createZLib(void) {
+    return new ZLibFile;
+}
+
+bool File::isZLibCompressed(const std::string &filename)
+{
+    std::fstream stream(filename.c_str(),
+                        std::fstream::binary | std::fstream::in);
+    if (!stream.is_open())
+        return false;
+
+    unsigned char byte1, byte2;
+    stream >> byte1;
+    stream >> byte2;
+    stream.close();
+
+    return (byte1 == 0x1f && byte2 == 0x8b);
+}
+
index a8ee5eb8bab0347ce2a691691783d6c6939f6d22..4e1d9a9911d265bac1a9ef4462c174e21637704c 100644 (file)
 /*
  * Trace binary format.
  *
+ * This file defines the trace binary stream, which is then compressed by
+ * snappy or gzip.
+ */
+
+#ifndef _TRACE_FORMAT_HPP_
+#define _TRACE_FORMAT_HPP_
+
+namespace trace {
+
+/*
+ * Trace file version number.
+ *
+ * We keep backwards compatability reading old traces, i.e., it should always be
+ * possible to parse and retrace old trace files.
+ *
+ * So the trace version number refers not only to changes in the binary format
+ * representation, but also semantic changes in the way certain functions
+ * should be retraced.
+ *
+ * Writing/editing old traces will not be supported however.  An older version
+ * of apitrace should be used in such circunstances.
+ *
+ * Changelog:
+ *
+ * - version 0:
+ *   - initial implementation
+ *
+ * - version 1:
+ *   - support for GL user arrays -- a blob is provided whenever an user memory
+ *   is referred (whereas before calls that operate wit user memory instead of
+ *   VBOs should be ignore)
+ *
+ * - version 2:
+ *   - malloc/free memory calls -- allow to pass user memory as malloc memory
+ *   as opposed to blobs
+ *   - glFlushMappedBufferRange will emit a memcpy only for the flushed range
+ *   (whereas previously it would emit a memcpy for the whole mapped range)
+ *
+ * - version 3:
+ *   - enums signatures are recorded for the a whole set of values (not as individual values)
+ *
+ * - version 4:
+ *   - call enter events include thread ID
+ */
+#define TRACE_VERSION 4
+
+
+/*
  * Grammar:
  *
  *   trace = event* EOF
  *
- *   event = EVENT_ENTER call_sig call_detail+
+ *   event = EVENT_ENTER thread_id call_sig call_detail+
  *         | EVENT_LEAVE call_no call_detail+
  *
  *   call_sig = sig_id ( name arg_names )?
  *   call_sig = id name arg_name*
  *            | id
  *
- *   enum_sig = id name value
+ *   enum_sig = id count (name value)+
  *            | id
  *
  *   bitmask_sig = id count (name value)+
  *
  */
 
-#ifndef _TRACE_FORMAT_HPP_
-#define _TRACE_FORMAT_HPP_
-
-namespace Trace {
-
-#define TRACE_VERSION 1
 
 enum Event {
     EVENT_ENTER = 0,
@@ -104,6 +146,6 @@ enum Type {
 };
 
 
-} /* namespace Trace */
+} /* namespace trace */
 
 #endif /* _TRACE_FORMAT_HPP_ */
index 51f3b556ea13a9d28bc59af9f749ec089a52df98..e091dce38688f1395fba51d0a67c86a96426c49c 100644 (file)
@@ -1,7 +1,7 @@
 #include "trace_loader.hpp"
 
 
-using namespace Trace;
+using namespace trace;
 
 Loader::Loader()
     : m_frameMarker(FrameMarker_SwapBuffers)
@@ -50,7 +50,7 @@ bool Loader::open(const char *filename)
         return false;
     }
 
-    Trace::Call *call;
+    trace::Call *call;
     ParseBookmark startBookmark;
     unsigned numOfFrames = 0;
     unsigned numOfCalls = 0;
@@ -89,15 +89,13 @@ void Loader::close()
     m_parser.close();
 }
 
-bool Loader::isCallAFrameMarker(const Trace::Call *call) const
+bool Loader::isCallAFrameMarker(const trace::Call *call) const
 {
     std::string name = call->name();
 
     switch (m_frameMarker) {
     case FrameMarker_SwapBuffers:
-        return  name.find("SwapBuffers") != std::string::npos ||
-                name == "CGLFlushDrawable" ||
-                name == "glFrameTerminatorGREMEDY";
+        return call->flags & trace::CALL_FLAG_END_FRAME;
         break;
     case FrameMarker_Flush:
         return name == "glFlush";
@@ -112,15 +110,15 @@ bool Loader::isCallAFrameMarker(const Trace::Call *call) const
     return false;
 }
 
-std::vector<Trace::Call *> Loader::frame(unsigned idx)
+std::vector<trace::Call *> Loader::frame(unsigned idx)
 {
     unsigned numOfCalls = numberOfCallsInFrame(idx);
     if (numOfCalls) {
         const FrameBookmark &frameBookmark = m_frameBookmarks[idx];
-        std::vector<Trace::Call*> calls(numOfCalls);
+        std::vector<trace::Call*> calls(numOfCalls);
         m_parser.setBookmark(frameBookmark.start);
 
-        Trace::Call *call;
+        trace::Call *call;
         unsigned parsedCalls = 0;
         while ((call = m_parser.parse_call())) {
 
@@ -135,5 +133,5 @@ std::vector<Trace::Call *> Loader::frame(unsigned idx)
         assert(parsedCalls == numOfCalls);
         return calls;
     }
-    return std::vector<Trace::Call*>();
+    return std::vector<trace::Call*>();
 }
index 61cc855826d8c161963d4c564c84aee61a231663..6873c964ae6d0a140b4f6bdb3cb5bbcf2b245fd4 100644 (file)
@@ -9,7 +9,7 @@
 #include <queue>
 #include <vector>
 
-namespace Trace  {
+namespace trace  {
 
 class Frame;
 
@@ -35,7 +35,7 @@ public:
     bool open(const char *filename);
     void close();
 
-    std::vector<Trace::Call*> frame(unsigned idx);
+    std::vector<trace::Call*> frame(unsigned idx);
 
 private:
     struct FrameBookmark {
@@ -50,10 +50,10 @@ private:
         ParseBookmark start;
         unsigned numberOfCalls;
     };
-    bool isCallAFrameMarker(const Trace::Call *call) const;
+    bool isCallAFrameMarker(const trace::Call *call) const;
 
 private:
-    Trace::Parser m_parser;
+    trace::Parser m_parser;
     FrameMarker m_frameMarker;
 
     typedef std::map<int, FrameBookmark> FrameBookmarks;
diff --git a/common/trace_local_writer.cpp b/common/trace_local_writer.cpp
deleted file mode 100644 (file)
index e625f2e..0000000
+++ /dev/null
@@ -1,158 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007-2011 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include <assert.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "os.hpp"
-#include "trace_file.hpp"
-#include "trace_writer.hpp"
-#include "trace_format.hpp"
-
-
-namespace Trace {
-
-
-static void exceptionCallback(void)
-{
-    localWriter.flush();
-}
-
-
-LocalWriter::LocalWriter() :
-    acquired(0)
-{
-    // Install the signal handlers as early as possible, to prevent
-    // interfering with the application's signal handling.
-    OS::SetExceptionCallback(exceptionCallback);
-}
-
-LocalWriter::~LocalWriter()
-{
-    OS::ResetExceptionCallback();
-}
-
-void
-LocalWriter::open(void) {
-
-    static unsigned dwCounter = 0;
-
-    const char *szExtension = "trace";
-    char szFileName[PATH_MAX];
-    const char *lpFileName;
-
-    lpFileName = getenv("TRACE_FILE");
-    if (lpFileName) {
-        strncpy(szFileName, lpFileName, PATH_MAX);
-    }
-    else {
-        char szProcessName[PATH_MAX];
-        char szCurrentDir[PATH_MAX];
-        OS::GetProcessName(szProcessName, PATH_MAX);
-        OS::GetCurrentDir(szCurrentDir, PATH_MAX);
-
-        for (;;) {
-            FILE *file;
-
-            if (dwCounter)
-                snprintf(szFileName, PATH_MAX, "%s%c%s.%u.%s", szCurrentDir, PATH_SEP, szProcessName, dwCounter, szExtension);
-            else
-                snprintf(szFileName, PATH_MAX, "%s%c%s.%s", szCurrentDir, PATH_SEP, szProcessName, szExtension);
-
-            file = fopen(szFileName, "rb");
-            if (file == NULL)
-                break;
-
-            fclose(file);
-
-            ++dwCounter;
-        }
-    }
-
-    OS::DebugMessage("apitrace: tracing to %s\n", szFileName);
-
-    Writer::open(szFileName);
-
-#if 0
-    // For debugging the exception handler
-    *((int *)0) = 0;
-#endif
-}
-
-unsigned LocalWriter::beginEnter(const FunctionSig *sig) {
-    OS::AcquireMutex();
-    ++acquired;
-
-    if (!m_file->isOpened()) {
-        open();
-    }
-
-    return Writer::beginEnter(sig);
-}
-
-void LocalWriter::endEnter(void) {
-    Writer::endEnter();
-    --acquired;
-    OS::ReleaseMutex();
-}
-
-void LocalWriter::beginLeave(unsigned call) {
-    OS::AcquireMutex();
-    ++acquired;
-    Writer::beginLeave(call);
-}
-
-void LocalWriter::endLeave(void) {
-    Writer::endLeave();
-    --acquired;
-    OS::ReleaseMutex();
-}
-
-void LocalWriter::flush(void) {
-    /*
-     * Do nothing if the mutex is already acquired (e.g., if a segfault happen
-     * while writing the file) to prevent dead-lock.
-     */
-
-    if (!acquired) {
-        OS::AcquireMutex();
-        if (m_file->isOpened()) {
-            OS::DebugMessage("apitrace: flushing trace due to an exception\n");
-            m_file->flush();
-        }
-        OS::ReleaseMutex();
-    }
-}
-
-
-LocalWriter localWriter;
-
-
-} /* namespace Trace */
-
diff --git a/common/trace_lookup.hpp b/common/trace_lookup.hpp
new file mode 100644 (file)
index 0000000..7134778
--- /dev/null
@@ -0,0 +1,111 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Helper code for function name indexed lookup tables.
+ */
+
+#ifndef _TRACE_LOOKUP_HPP_
+#define _TRACE_LOOKUP_HPP_
+
+
+#include <assert.h>
+#include <string.h>
+
+#include <algorithm>
+#include <iostream>
+
+
+namespace trace {
+
+
+/**
+ * Generic type for (name, value) pairs.
+ */
+template< class T >
+struct Entry
+{
+    const char *name;
+    T value;
+};
+
+
+/**
+ * Function object which compare entries by name.
+ */
+template< class T >
+struct EntryCompare {
+    inline bool
+    operator() (const Entry<T> & a, const Entry<T> & b) const {
+        return strcmp(a.name, b.name) < 0;
+    }
+};
+
+
+/**
+ * Lookup the entry with the given name, .
+ *
+ * The entry table must be sorted alphabetically (the same rules used by
+ * strcmp).
+ */
+template< class T, std::size_t n >
+inline const T &
+entryLookup(const char *name, const Entry<T> (& entries)[n], const T & default_)
+{
+    typedef const Entry<T> * ConstIterator;
+
+    ConstIterator first = &entries[0];
+    ConstIterator last = &entries[n];
+
+    assert(first != last);
+
+    Entry<T> reference;
+    reference.name = name;
+
+    EntryCompare<T> compare;
+
+#ifndef NDEBUG
+    for (ConstIterator it = first; it != last; ++it) {
+        ConstIterator next = it + 1;
+        if (next != last && !compare(*it, *next)) {
+            std::cerr << "error: " << it->name << " and " << next->name << " not properly sorted\n";
+            assert(0);
+        }
+    }
+#endif
+    
+    first = std::lower_bound(first, last, reference, compare);
+  
+    if (first == last || compare(reference, *first)) {
+        return default_;
+    }
+
+    return first->value;
+}
+
+
+} /* namespace trace */
+
+#endif /* _TRACE_LOOKUP_HPP_ */
index 306b9e7a64da745384f06ee050eeddc97e9a1b4b..e05ca276cf59dedc2f1496a329f8b2ce01501117 100644 (file)
  **************************************************************************/
 
 
-#include "formatter.hpp"
 #include "trace_model.hpp"
 
 
-namespace Trace {
+namespace trace {
 
 
 Call::~Call() {
@@ -80,8 +79,8 @@ bool Bool   ::toBool(void) const { return value; }
 bool SInt   ::toBool(void) const { return value != 0; }
 bool UInt   ::toBool(void) const { return value != 0; }
 bool Float  ::toBool(void) const { return value != 0; }
+bool Double ::toBool(void) const { return value != 0; }
 bool String ::toBool(void) const { return true; }
-bool Enum   ::toBool(void) const { return sig->value != 0; }
 bool Struct ::toBool(void) const { return true; }
 bool Array  ::toBool(void) const { return true; }
 bool Blob   ::toBool(void) const { return true; }
@@ -95,7 +94,7 @@ signed long long Bool   ::toSInt(void) const { return static_cast<signed long lo
 signed long long SInt   ::toSInt(void) const { return value; }
 signed long long UInt   ::toSInt(void) const { assert(static_cast<signed long long>(value) >= 0); return static_cast<signed long long>(value); }
 signed long long Float  ::toSInt(void) const { return static_cast<signed long long>(value); }
-signed long long Enum   ::toSInt(void) const { return sig->value; }
+signed long long Double ::toSInt(void) const { return static_cast<signed long long>(value); }
 
 
 // unsigned integer cast
@@ -105,7 +104,7 @@ unsigned long long Bool   ::toUInt(void) const { return static_cast<unsigned lon
 unsigned long long SInt   ::toUInt(void) const { assert(value >= 0); return static_cast<signed long long>(value); }
 unsigned long long UInt   ::toUInt(void) const { return value; }
 unsigned long long Float  ::toUInt(void) const { return static_cast<unsigned long long>(value); }
-unsigned long long Enum   ::toUInt(void) const { assert(sig->value >= 0); return sig->value; }
+unsigned long long Double ::toUInt(void) const { return static_cast<unsigned long long>(value); }
 
 
 // floating point cast
@@ -115,7 +114,7 @@ float Bool   ::toFloat(void) const { return static_cast<float>(value); }
 float SInt   ::toFloat(void) const { return static_cast<float>(value); }
 float UInt   ::toFloat(void) const { return static_cast<float>(value); }
 float Float  ::toFloat(void) const { return value; }
-float Enum   ::toFloat(void) const { return static_cast<float>(sig->value); }
+float Double ::toFloat(void) const { return value; }
 
 
 // floating point cast
@@ -125,7 +124,7 @@ double Bool   ::toDouble(void) const { return static_cast<double>(value); }
 double SInt   ::toDouble(void) const { return static_cast<double>(value); }
 double UInt   ::toDouble(void) const { return static_cast<double>(value); }
 double Float  ::toDouble(void) const { return value; }
-double Enum   ::toDouble(void) const { return static_cast<double>(sig->value); }
+double Double ::toDouble(void) const { return value; }
 
 
 // pointer cast
@@ -158,6 +157,7 @@ void Bool   ::visit(Visitor &visitor) { visitor.visit(this); }
 void SInt   ::visit(Visitor &visitor) { visitor.visit(this); }
 void UInt   ::visit(Visitor &visitor) { visitor.visit(this); }
 void Float  ::visit(Visitor &visitor) { visitor.visit(this); }
+void Double ::visit(Visitor &visitor) { visitor.visit(this); }
 void String ::visit(Visitor &visitor) { visitor.visit(this); }
 void Enum   ::visit(Visitor &visitor) { visitor.visit(this); }
 void Bitmask::visit(Visitor &visitor) { visitor.visit(this); }
@@ -172,6 +172,7 @@ void Visitor::visit(Bool *) { assert(0); }
 void Visitor::visit(SInt *) { assert(0); }
 void Visitor::visit(UInt *) { assert(0); }
 void Visitor::visit(Float *) { assert(0); }
+void Visitor::visit(Double *) { assert(0); }
 void Visitor::visit(String *) { assert(0); }
 void Visitor::visit(Enum *node) { assert(0); }
 void Visitor::visit(Bitmask *node) { visit(static_cast<UInt *>(node)); }
@@ -181,182 +182,6 @@ void Visitor::visit(Blob *) { assert(0); }
 void Visitor::visit(Pointer *) { assert(0); }
 
 
-class Dumper : public Visitor
-{
-protected:
-    std::ostream &os;
-    Formatter::Formatter *formatter;
-    Formatter::Attribute *normal;
-    Formatter::Attribute *bold;
-    Formatter::Attribute *italic;
-    Formatter::Attribute *red;
-    Formatter::Attribute *pointer;
-    Formatter::Attribute *literal;
-
-public:
-    Dumper(std::ostream &_os, bool color) : os(_os) {
-        formatter = Formatter::defaultFormatter(color);
-        normal = formatter->normal();
-        bold = formatter->bold();
-        italic = formatter->italic();
-        red = formatter->color(Formatter::RED);
-        pointer = formatter->color(Formatter::GREEN);
-        literal = formatter->color(Formatter::BLUE);
-    }
-
-    ~Dumper() {
-        delete normal;
-        delete bold;
-        delete italic;
-        delete red;
-        delete pointer;
-        delete literal;
-        delete formatter;
-    }
-
-    void visit(Null *) {
-        os << "NULL";
-    }
-
-    void visit(Bool *node) {
-        os << literal << (node->value ? "true" : "false") << normal;
-    }
-
-    void visit(SInt *node) {
-        os << literal << node->value << normal;
-    }
-
-    void visit(UInt *node) {
-        os << literal << node->value << normal;
-    }
-
-    void visit(Float *node) {
-        os << literal << node->value << normal;
-    }
-
-    void visit(String *node) {
-        os << literal << "\"";
-        for (const char *it = node->value; *it; ++it) {
-            unsigned char c = (unsigned char) *it;
-            if (c == '\"')
-                os << "\\\"";
-            else if (c == '\\')
-                os << "\\\\";
-            else if (c >= 0x20 && c <= 0x7e)
-                os << c;
-            else if (c == '\t') {
-                os << "\t";
-            } else if (c == '\r') {
-                // Ignore carriage-return
-            } else if (c == '\n') {
-                // Reset formatting so that it looks correct with 'less -R'
-                os << normal << '\n' << literal;
-            } else {
-                unsigned octal0 = c & 0x7;
-                unsigned octal1 = (c >> 3) & 0x7;
-                unsigned octal2 = (c >> 3) & 0x7;
-                os << "\\";
-                if (octal2)
-                    os << octal2;
-                if (octal1)
-                    os << octal1;
-                os << octal0;
-            }
-        }
-        os << "\"" << normal;
-    }
-
-    void visit(Enum *node) {
-        os << literal << node->sig->name << normal;
-    }
-
-    void visit(Bitmask *bitmask) {
-        unsigned long long value = bitmask->value;
-        const BitmaskSig *sig = bitmask->sig;
-        bool first = true;
-        for (const BitmaskFlag *it = sig->flags; value != 0 && it != sig->flags + sig->num_flags; ++it) {
-            if ((it->value && (value & it->value) == it->value) ||
-                (!it->value && value == 0)) {
-                if (!first) {
-                    os << " | ";
-                }
-                os << literal << it->name << normal;
-                value &= ~it->value;
-                first = false;
-            }
-        }
-        if (value || first) {
-            if (!first) {
-                os << " | ";
-            }
-            os << literal << "0x" << std::hex << value << std::dec << normal;
-        }
-    }
-
-    void visit(Struct *s) {
-        const char *sep = "";
-        os << "{";
-        for (unsigned i = 0; i < s->members.size(); ++i) {
-            os << sep << italic << s->sig->member_names[i] << normal << " = ";
-            _visit(s->members[i]);
-            sep = ", ";
-        }
-        os << "}";
-    }
-
-    void visit(Array *array) {
-        if (array->values.size() == 1) {
-            os << "&";
-            _visit(array->values[0]);
-        }
-        else {
-            const char *sep = "";
-            os << "{";
-            for (std::vector<Value *>::iterator it = array->values.begin(); it != array->values.end(); ++it) {
-                os << sep;
-                _visit(*it);
-                sep = ", ";
-            }
-            os << "}";
-        }
-    }
-
-    void visit(Blob *blob) {
-        os << pointer << "blob(" << blob->size << ")" << normal;
-    }
-
-    void visit(Pointer *p) {
-        os << pointer << "0x" << std::hex << p->value << std::dec << normal;
-    }
-
-    void visit(Call *call) {
-        const char *sep = "";
-        os << bold << call->sig->name << normal << "(";
-        for (unsigned i = 0; i < call->args.size(); ++i) {
-            os << sep << italic << call->sig->arg_names[i] << normal << " = ";
-            if (call->args[i]) {
-                _visit(call->args[i]);
-            } else {
-               os << "?";
-            }
-            sep = ", ";
-        }
-        os << ")";
-        if (call->ret) {
-            os << " = ";
-            _visit(call->ret);
-        }
-        os << "\n";
-    }
-};
-
-
-void Value::dump(std::ostream &os, bool color) {
-    Dumper d(os, color);
-    visit(d);
-}
-
-
 static Null null;
 
 const Value & Value::operator[](size_t index) const {
@@ -369,11 +194,4 @@ const Value & Value::operator[](size_t index) const {
     return null;
 }
 
-void Call::dump(std::ostream &os, bool color) {
-    Dumper d(os, color);
-    os << no << " ";
-    d.visit(this);
-}
-
-
-} /* namespace Trace */
+} /* namespace trace */
index a74508efc5e0a0fc2411f9fe19b3e1aea070beda..076ff098d61f9fa25edf72a80aef7c4796663d9f 100644 (file)
 
 
 #include <assert.h>
+#include <stdlib.h>
 
 #include <map>
 #include <vector>
-#include <iostream>
 
 
-namespace Trace {
+namespace trace {
 
 
 typedef unsigned Id;
@@ -60,13 +60,19 @@ struct StructSig {
 };
 
 
-struct EnumSig {
-    Id id;
+struct EnumValue {
     const char *name;
     signed long long value;
 };
 
 
+struct EnumSig {
+    Id id;
+    unsigned num_values;
+    const EnumValue *values;
+};
+
+
 struct BitmaskFlag {
     const char *name;
     unsigned long long value;
@@ -101,8 +107,6 @@ public:
     virtual const char *toString(void) const;
 
     const Value & operator[](size_t index) const;
-
-    void dump(std::ostream &os, bool color=true);
 };
 
 
@@ -173,7 +177,23 @@ public:
 class Float : public Value
 {
 public:
-    Float(double _value) : value(_value) {}
+    Float(float _value) : value(_value) {}
+
+    bool toBool(void) const;
+    signed long long toSInt(void) const;
+    unsigned long long toUInt(void) const;
+    virtual float toFloat(void) const;
+    virtual double toDouble(void) const;
+    void visit(Visitor &visitor);
+
+    float value;
+};
+
+
+class Double : public Value
+{
+public:
+    Double(double _value) : value(_value) {}
 
     bool toBool(void) const;
     signed long long toSInt(void) const;
@@ -200,16 +220,11 @@ public:
 };
 
 
-class Enum : public Value
+class Enum : public SInt
 {
 public:
-    Enum(const EnumSig *_sig) : sig(_sig) {}
+    Enum(const EnumSig *_sig, signed long long _value) : SInt(_value), sig(_sig) {}
 
-    bool toBool(void) const;
-    signed long long toSInt(void) const;
-    unsigned long long toUInt(void) const;
-    virtual float toFloat(void) const;
-    virtual double toDouble(void) const;
     void visit(Visitor &visitor);
 
     const EnumSig *sig;
@@ -297,6 +312,7 @@ public:
     virtual void visit(SInt *);
     virtual void visit(UInt *);
     virtual void visit(Float *);
+    virtual void visit(Double *);
     virtual void visit(String *);
     virtual void visit(Enum *);
     virtual void visit(Bitmask *);
@@ -314,23 +330,102 @@ protected:
 };
 
 
-inline std::ostream & operator <<(std::ostream &os, Value *value) {
-    if (value) {
-        value->dump(os);
-    }
-    return os;
-}
+typedef unsigned CallFlags;
+
+/**
+ * Call flags.
+ *
+ * TODO: It might be better to to record some of these (but not all) into the
+ * trace file.
+ */
+enum {
+
+    /**
+     * Whether a call was really done by the application or not.
+     *
+     * This flag is set for fake calls -- calls not truly done by the application
+     * but emitted and recorded for completeness, to provide contextual information
+     * necessary for retracing, that would not be available through other ways.
+     *
+     * XXX: This one definetely needs to go into the trace file.
+     */
+    CALL_FLAG_FAKE                      = (1 << 0),
+
+    /**
+     * Whether this call should be retraced or ignored.
+     *
+     * This flag is set for calls which can't be safely replayed (due to incomplete
+     * information) or that have no sideffects.
+     *
+     * Some incomplete calls are unreproduceable, but not all.
+     */
+    CALL_FLAG_NON_REPRODUCIBLE         = (1 << 1),
+    
+    /**
+     * Whether this call has no side-effects, therefore don't need to be
+     * retraced.
+     *
+     * This flag is set for calls that merely query information which is not
+     * needed for posterior calls.
+     */
+    CALL_FLAG_NO_SIDE_EFFECTS            = (1 << 2),
+
+    /**
+     * Whether this call renders into the bound rendertargets.
+     */
+    CALL_FLAG_RENDER                    = (1 << 3),
+
+    /**
+     * Whether this call causes render target to be swapped.
+     *
+     * This does not mark frame termination by itself -- that's solely the
+     * responsibility of `endOfFrame` bit. 
+     *
+     * This mean that snapshots should be take prior to the call, and not
+     * after.
+     */
+    CALL_FLAG_SWAP_RENDERTARGET         = (1 << 4),
+        
+    /**
+     * Whether this call terminates a frame.
+     *
+     * XXX: This can't always be determined by the function name, so it should also
+     * go into the trace file eventually.
+     */
+    CALL_FLAG_END_FRAME                 = (1 << 5),
+
+    /**
+     * Whether this call is incomplete, i.e., it never returned.
+     */
+    CALL_FLAG_INCOMPLETE                = (1 << 6),
+
+    /**
+     * Whether this call is verbose (i.e., not usually interesting).
+     */
+    CALL_FLAG_VERBOSE                  = (1 << 7),
+};
+
 
 
 class Call
 {
 public:
+    unsigned thread_id;
     unsigned no;
     const FunctionSig *sig;
     std::vector<Value *> args;
     Value *ret;
 
-    Call(FunctionSig *_sig) : sig(_sig), args(_sig->num_args), ret(0) { }
+    CallFlags flags;
+
+    Call(FunctionSig *_sig, const CallFlags &_flags, unsigned _thread_id) :
+        thread_id(_thread_id), 
+        sig(_sig), 
+        args(_sig->num_args), 
+        ret(0),
+        flags(_flags) {
+    }
+
     ~Call();
 
     inline const char * name(void) const {
@@ -341,17 +436,9 @@ public:
         assert(index < args.size());
         return *(args[index]);
     }
-
-    void dump(std::ostream &os, bool color=true);
 };
 
 
-inline std::ostream & operator <<(std::ostream &os, Call &call) {
-    call.dump(os);
-    return os;
-}
-
-
-} /* namespace Trace */
+} /* namespace trace */
 
 #endif /* _TRACE_MODEL_HPP_ */
diff --git a/common/trace_model_writer.cpp b/common/trace_model_writer.cpp
deleted file mode 100644 (file)
index dcfcf86..0000000
+++ /dev/null
@@ -1,127 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2011 Jose Fonseca
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "trace_writer.hpp"
-
-
-namespace Trace {
-
-
-class ModelWriter : public Visitor
-{
-protected:
-    Writer &writer;
-
-public:
-    ModelWriter(Writer &_writer) :
-        writer(_writer) {
-    }
-
-    void visit(Null *) {
-        writer.writeNull();
-    }
-
-    void visit(Bool *node) {
-        writer.writeBool(node->value);
-    }
-
-    void visit(SInt *node) {
-        writer.writeSInt(node->value);
-    }
-
-    void visit(UInt *node) {
-        writer.writeUInt(node->value);
-    }
-
-    void visit(Float *node) {
-        writer.writeFloat(node->value);
-    }
-
-    void visit(String *node) {
-        writer.writeString(node->value);
-    }
-
-    void visit(Enum *node) {
-        writer.writeEnum(node->sig);
-    }
-
-    void visit(Bitmask *node) {
-        writer.writeBitmask(node->sig, node->value);
-    }
-
-    void visit(Struct *node) {
-        writer.beginStruct(node->sig);
-        for (unsigned i = 0; i < node->sig->num_members; ++i) {
-            _visit(node->members[i]);
-        }
-        writer.endStruct();
-    }
-
-    void visit(Array *node) {
-        writer.beginArray(node->values.size());
-        for (std::vector<Value *>::iterator it = node->values.begin(); it != node->values.end(); ++it) {
-            _visit(*it);
-        }
-        writer.endArray();
-    }
-
-    void visit(Blob *node) {
-        writer.writeBlob(node->buf, node->size);
-    }
-
-    void visit(Pointer *node) {
-        writer.writeOpaque((const void *) (size_t) node->value);
-    }
-
-    void visit(Call *call) {
-        unsigned call_no = writer.beginEnter(call->sig);
-        for (unsigned i = 0; i < call->args.size(); ++i) {
-            if (call->args[i]) {
-                writer.beginArg(i);
-                _visit(call->args[i]);
-                writer.endArg();
-            }
-        }
-        writer.endEnter();
-        writer.beginLeave(call_no);
-        if (call->ret) {
-            writer.beginReturn();
-            _visit(call->ret);
-            writer.endReturn();
-        }
-        writer.endLeave();
-    }
-};
-
-
-void Writer::writeCall(Call *call) {
-    ModelWriter visitor(*this);
-    visitor.visit(call);
-}
-
-
-} /* namespace Trace */
-
index 530c19a5a06fe00c7009a5cf7f7744971a0e41f1..88afa98521fc46342081e5b7d4a4f4d375001bf7 100644 (file)
 
 #include <assert.h>
 #include <stdlib.h>
+#include <string.h>
 
 #include "trace_file.hpp"
-#include "trace_snappyfile.hpp"
 #include "trace_parser.hpp"
 
 
 #define TRACE_VERBOSE 0
 
 
-namespace Trace {
+namespace trace {
 
 
 Parser::Parser() {
     file = NULL;
     next_call_no = 0;
     version = 0;
+
+    glGetErrorSig = NULL;
 }
 
 
@@ -53,13 +55,8 @@ Parser::~Parser() {
 
 bool Parser::open(const char *filename) {
     assert(!file);
-    if (File::isZLibCompressed(filename)) {
-        file = new ZLibFile;
-    } else {
-        file = new SnappyFile;
-    }
-
-    if (!file->open(filename, File::Read)) {
+    file = File::createForRead(filename);
+    if (!file) {
         return false;
     }
 
@@ -131,7 +128,10 @@ void Parser::close(void) {
     for (EnumMap::iterator it = enums.begin(); it != enums.end(); ++it) {
         EnumSigState *sig = *it;
         if (sig) {
-            delete [] sig->name;
+            for (unsigned value = 0; value < sig->num_values; ++value) {
+                delete [] sig->values[value].name;
+            }
+            delete [] sig->values;
             delete sig;
         }
     }
@@ -170,21 +170,25 @@ void Parser::setBookmark(const ParseBookmark &bookmark) {
 
 Call *Parser::parse_call(Mode mode) {
     do {
+        Call *call;
         int c = read_byte();
-        switch(c) {
-        case Trace::EVENT_ENTER:
+        switch (c) {
+        case trace::EVENT_ENTER:
             parse_enter(mode);
             break;
-        case Trace::EVENT_LEAVE:
-            return parse_leave(mode);
+        case trace::EVENT_LEAVE:
+            call = parse_leave(mode);
+            adjust_call_flags(call);
+            return call;
         default:
             std::cerr << "error: unknown event " << c << "\n";
             exit(1);
         case -1:
             if (!calls.empty()) {
-                Call *call = calls.front();
-                std::cerr << call->no << ": warning: incomplete call " << call->name() << "\n";
+                call = calls.front();
+                call->flags |= CALL_FLAG_INCOMPLETE;
                 calls.pop_front();
+                adjust_call_flags(call);
                 return call;
             }
             return NULL;
@@ -207,7 +211,8 @@ T *lookup(std::vector<T *> &map, size_t index) {
 }
 
 
-FunctionSig *Parser::parse_function_sig(void) {
+Parser::FunctionSigFlags *
+Parser::parse_function_sig(void) {
     size_t id = read_uint();
 
     FunctionSigState *sig = lookup(functions, id);
@@ -223,8 +228,21 @@ FunctionSig *Parser::parse_function_sig(void) {
             arg_names[i] = read_string();
         }
         sig->arg_names = arg_names;
+        sig->flags = lookupCallFlags(sig->name);
         sig->offset = file->currentOffset();
         functions[id] = sig;
+
+        /**
+         * Note down the signature of special functions for future reference.
+         *
+         * NOTE: If the number of comparisons increases we should move this to a
+         * separate function and use bisection.
+         */
+        if (sig->num_args == 0 &&
+            strcmp(sig->name, "glGetError") == 0) {
+            glGetErrorSig = sig;
+        }
+
     } else if (file->currentOffset() < sig->offset) {
         /* skip over the signature */
         skip_string(); /* name */
@@ -271,7 +289,13 @@ StructSig *Parser::parse_struct_sig() {
 }
 
 
-EnumSig *Parser::parse_enum_sig() {
+/*
+ * Old enum signatures would cover a single name/value only:
+ *
+ *   enum_sig = id name value
+ *            | id
+ */
+EnumSig *Parser::parse_old_enum_sig() {
     size_t id = read_uint();
 
     EnumSigState *sig = lookup(enums, id);
@@ -280,10 +304,11 @@ EnumSig *Parser::parse_enum_sig() {
         /* parse the signature */
         sig = new EnumSigState;
         sig->id = id;
-        sig->name = read_string();
-        Value *value = parse_value();
-        sig->value = value->toSInt();
-        delete value;
+        sig->num_values = 1;
+        EnumValue *values = new EnumValue[sig->num_values];
+        values->name = read_string();
+        values->value = read_sint();
+        sig->values = values;
         sig->offset = file->currentOffset();
         enums[id] = sig;
     } else if (file->currentOffset() < sig->offset) {
@@ -297,6 +322,38 @@ EnumSig *Parser::parse_enum_sig() {
 }
 
 
+EnumSig *Parser::parse_enum_sig() {
+    size_t id = read_uint();
+
+    EnumSigState *sig = lookup(enums, id);
+
+    if (!sig) {
+        /* parse the signature */
+        sig = new EnumSigState;
+        sig->id = id;
+        sig->num_values = read_uint();
+        EnumValue *values = new EnumValue[sig->num_values];
+        for (EnumValue *it = values; it != values + sig->num_values; ++it) {
+            it->name = read_string();
+            it->value = read_sint();
+        }
+        sig->values = values;
+        sig->offset = file->currentOffset();
+        enums[id] = sig;
+    } else if (file->currentOffset() < sig->offset) {
+        /* skip over the signature */
+        int num_values = read_uint();
+        for (int i = 0; i < num_values; ++i) {
+            skip_string(); /*name */
+            skip_sint(); /* value */
+        }
+    }
+
+    assert(sig);
+    return sig;
+}
+
+
 BitmaskSig *Parser::parse_bitmask_sig() {
     size_t id = read_uint();
 
@@ -333,9 +390,17 @@ BitmaskSig *Parser::parse_bitmask_sig() {
 
 
 void Parser::parse_enter(Mode mode) {
-    FunctionSig *sig = parse_function_sig();
+    unsigned thread_id;
+
+    if (version >= 4) {
+        thread_id = read_uint();
+    } else {
+        thread_id = 0;
+    }
 
-    Call *call = new Call(sig);
+    FunctionSigFlags *sig = parse_function_sig();
+
+    Call *call = new Call(sig, sig->flags, thread_id);
 
     call->no = next_call_no++;
 
@@ -373,13 +438,13 @@ Call *Parser::parse_leave(Mode mode) {
 bool Parser::parse_call_details(Call *call, Mode mode) {
     do {
         int c = read_byte();
-        switch(c) {
-        case Trace::CALL_END:
+        switch (c) {
+        case trace::CALL_END:
             return true;
-        case Trace::CALL_ARG:
+        case trace::CALL_ARG:
             parse_arg(call, mode);
             break;
-        case Trace::CALL_RET:
+        case trace::CALL_RET:
             call->ret = parse_value(mode);
             break;
         default:
@@ -393,6 +458,21 @@ bool Parser::parse_call_details(Call *call, Mode mode) {
 }
 
 
+/**
+ * Make adjustments to this particular call flags.
+ *
+ * NOTE: This is called per-call so no string comparisons should be done here.
+ * All name comparisons should be done when the signature is parsed instead.
+ */
+void Parser::adjust_call_flags(Call *call) {
+    // Mark glGetError() = GL_NO_ERROR as verbose
+    if (call->sig == glGetErrorSig &&
+        call->ret &&
+        call->ret->toSInt() == 0) {
+        call->flags |= CALL_FLAG_VERBOSE;
+    }
+}
+
 void Parser::parse_arg(Call *call, Mode mode) {
     unsigned index = read_uint();
     Value *value = parse_value(mode);
@@ -409,47 +489,47 @@ Value *Parser::parse_value(void) {
     int c;
     Value *value;
     c = read_byte();
-    switch(c) {
-    case Trace::TYPE_NULL:
+    switch (c) {
+    case trace::TYPE_NULL:
         value = new Null;
         break;
-    case Trace::TYPE_FALSE:
+    case trace::TYPE_FALSE:
         value = new Bool(false);
         break;
-    case Trace::TYPE_TRUE:
+    case trace::TYPE_TRUE:
         value = new Bool(true);
         break;
-    case Trace::TYPE_SINT:
+    case trace::TYPE_SINT:
         value = parse_sint();
         break;
-    case Trace::TYPE_UINT:
+    case trace::TYPE_UINT:
         value = parse_uint();
         break;
-    case Trace::TYPE_FLOAT:
+    case trace::TYPE_FLOAT:
         value = parse_float();
         break;
-    case Trace::TYPE_DOUBLE:
+    case trace::TYPE_DOUBLE:
         value = parse_double();
         break;
-    case Trace::TYPE_STRING:
+    case trace::TYPE_STRING:
         value = parse_string();
         break;
-    case Trace::TYPE_ENUM:
+    case trace::TYPE_ENUM:
         value = parse_enum();
         break;
-    case Trace::TYPE_BITMASK:
+    case trace::TYPE_BITMASK:
         value = parse_bitmask();
         break;
-    case Trace::TYPE_ARRAY:
+    case trace::TYPE_ARRAY:
         value = parse_array();
         break;
-    case Trace::TYPE_STRUCT:
+    case trace::TYPE_STRUCT:
         value = parse_struct();
         break;
-    case Trace::TYPE_BLOB:
+    case trace::TYPE_BLOB:
         value = parse_blob();
         break;
-    case Trace::TYPE_OPAQUE:
+    case trace::TYPE_OPAQUE:
         value = parse_opaque();
         break;
     default:
@@ -470,42 +550,42 @@ Value *Parser::parse_value(void) {
 
 void Parser::scan_value(void) {
     int c = read_byte();
-    switch(c) {
-    case Trace::TYPE_NULL:
-    case Trace::TYPE_FALSE:
-    case Trace::TYPE_TRUE:
+    switch (c) {
+    case trace::TYPE_NULL:
+    case trace::TYPE_FALSE:
+    case trace::TYPE_TRUE:
         break;
-    case Trace::TYPE_SINT:
+    case trace::TYPE_SINT:
         scan_sint();
         break;
-    case Trace::TYPE_UINT:
+    case trace::TYPE_UINT:
         scan_uint();
         break;
-    case Trace::TYPE_FLOAT:
+    case trace::TYPE_FLOAT:
         scan_float();
         break;
-    case Trace::TYPE_DOUBLE:
+    case trace::TYPE_DOUBLE:
         scan_double();
         break;
-    case Trace::TYPE_STRING:
+    case trace::TYPE_STRING:
         scan_string();
         break;
-    case Trace::TYPE_ENUM:
+    case trace::TYPE_ENUM:
         scan_enum();
         break;
-    case Trace::TYPE_BITMASK:
+    case trace::TYPE_BITMASK:
         scan_bitmask();
         break;
-    case Trace::TYPE_ARRAY:
+    case trace::TYPE_ARRAY:
         scan_array();
         break;
-    case Trace::TYPE_STRUCT:
+    case trace::TYPE_STRUCT:
         scan_struct();
         break;
-    case Trace::TYPE_BLOB:
+    case trace::TYPE_BLOB:
         scan_blob();
         break;
-    case Trace::TYPE_OPAQUE:
+    case trace::TYPE_OPAQUE:
         scan_opaque();
         break;
     default:
@@ -552,7 +632,7 @@ void Parser::scan_float() {
 Value *Parser::parse_double() {
     double value;
     file->read(&value, sizeof value);
-    return new Float(value);
+    return new Double(value);
 }
 
 
@@ -572,13 +652,27 @@ void Parser::scan_string() {
 
 
 Value *Parser::parse_enum() {
-    EnumSig *sig = parse_enum_sig();
-    return new Enum(sig);
+    EnumSig *sig;
+    signed long long value;
+    if (version >= 3) {
+        sig = parse_enum_sig();
+        value = read_sint();
+    } else {
+        sig = parse_old_enum_sig();
+        assert(sig->num_values == 1);
+        value = sig->values->value;
+    }
+    return new Enum(sig, value);
 }
 
 
 void Parser::scan_enum() {
-    parse_enum_sig();
+    if (version >= 3) {
+        parse_enum_sig();
+        skip_sint();
+    } else {
+        parse_old_enum_sig();
+    }
 }
 
 
@@ -685,6 +779,33 @@ void Parser::skip_string(void) {
 }
 
 
+/*
+ * For the time being, a signed int is encoded as any other value, but we here parse
+ * it without the extra baggage of the Value class.
+ */
+signed long long
+Parser::read_sint(void) {
+    int c;
+    c = read_byte();
+    switch (c) {
+    case trace::TYPE_SINT:
+        return -read_uint();
+    case trace::TYPE_UINT:
+        return read_uint();
+    default:
+        std::cerr << "error: unexpected type " << c << "\n";
+        exit(1);
+    case -1:
+        return 0;
+    }
+}
+
+void
+Parser::skip_sint(void) {
+    skip_byte();
+    skip_uint();
+}
+
 unsigned long long Parser::read_uint(void) {
     unsigned long long value = 0;
     int c;
@@ -732,4 +853,4 @@ inline void Parser::skip_byte(void) {
 }
 
 
-} /* namespace Trace */
+} /* namespace trace */
index 3aaa6d3a93f16cb71c85116185cee0d4d9cba14e..d8c5915ea3d8e3976c1b2d38e33d8e8f57a21d53 100644 (file)
@@ -35,7 +35,7 @@
 #include "trace_model.hpp"
 
 
-namespace Trace {
+namespace trace {
 
 
 struct ParseBookmark
@@ -59,6 +59,10 @@ protected:
     typedef std::list<Call *> CallList;
     CallList calls;
 
+    struct FunctionSigFlags : public FunctionSig {
+        CallFlags flags;
+    };
+
     // Helper template that extends a base signature structure, with additional
     // parsing information.
     template< class T >
@@ -69,7 +73,7 @@ protected:
         File::Offset offset;
     };
 
-    typedef SigState<FunctionSig> FunctionSigState;
+    typedef SigState<FunctionSigFlags> FunctionSigState;
     typedef SigState<StructSig> StructSigState;
     typedef SigState<EnumSig> EnumSigState;
     typedef SigState<BitmaskSig> BitmaskSigState;
@@ -84,6 +88,8 @@ protected:
     EnumMap enums;
     BitmaskMap bitmasks;
 
+    FunctionSig *glGetErrorSig;
+
     unsigned next_call_no;
 
 public:
@@ -122,11 +128,15 @@ public:
 protected:
     Call *parse_call(Mode mode);
 
-    FunctionSig *parse_function_sig(void);
+    FunctionSigFlags *parse_function_sig(void);
     StructSig *parse_struct_sig();
+    EnumSig *parse_old_enum_sig();
     EnumSig *parse_enum_sig();
     BitmaskSig *parse_bitmask_sig();
     
+    static CallFlags
+    lookupCallFlags(const char *name);
+
     Call *parse_Call(Mode mode);
 
     void parse_enter(Mode mode);
@@ -135,6 +145,8 @@ protected:
 
     bool parse_call_details(Call *call, Mode mode);
 
+    void adjust_call_flags(Call *call);
+
     void parse_arg(Call *call, Mode mode);
 
     Value *parse_value(void);
@@ -184,6 +196,9 @@ protected:
     const char * read_string(void);
     void skip_string(void);
 
+    signed long long read_sint(void);
+    void skip_sint(void);
+
     unsigned long long read_uint(void);
     void skip_uint(void);
 
@@ -192,6 +207,6 @@ protected:
 };
 
 
-} /* namespace Trace */
+} /* namespace trace */
 
 #endif /* _TRACE_PARSER_HPP_ */
diff --git a/common/trace_parser_flags.cpp b/common/trace_parser_flags.cpp
new file mode 100644 (file)
index 0000000..e5dad84
--- /dev/null
@@ -0,0 +1,163 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Label functions based on their name.
+ */
+
+
+#include "trace_lookup.hpp"
+#include "trace_parser.hpp"
+
+
+using namespace trace;
+
+
+/**
+ * Shortcut for SwapBuffers, which terminate and swap bound render buffer.
+ */
+#define CALL_FLAG_SWAPBUFFERS (CALL_FLAG_END_FRAME | CALL_FLAG_SWAP_RENDERTARGET)
+
+
+
+/** 
+ * Default call flags.
+ */
+const CallFlags
+defaultCallFlags = 0;
+
+
+/**
+ * Call flags lookup table.
+ */
+const Entry<CallFlags>
+callFlagTable[] = {
+    { "CGLFlushDrawable",                              CALL_FLAG_END_FRAME },
+    { "eglGetProcAddress",                             CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "eglQueryString",                                CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "eglSwapBuffers",                                CALL_FLAG_SWAPBUFFERS },
+    { "glBindFramebuffer",                             CALL_FLAG_SWAP_RENDERTARGET },
+    { "glBindFramebufferEXT",                          CALL_FLAG_SWAP_RENDERTARGET },
+    { "glBindFramebufferOES",                          CALL_FLAG_SWAP_RENDERTARGET },
+    { "glBlitFramebuffer",                             CALL_FLAG_RENDER },
+    { "glBlitFramebufferEXT",                          CALL_FLAG_RENDER },
+    { "glClear",                                       CALL_FLAG_RENDER },
+    { "glDrawArrays",                                  CALL_FLAG_RENDER },
+    { "glDrawArraysEXT",                               CALL_FLAG_RENDER },
+    { "glDrawArraysIndirect",                          CALL_FLAG_RENDER },
+    { "glDrawArraysInstanced",                         CALL_FLAG_RENDER },
+    { "glDrawArraysInstancedARB",                      CALL_FLAG_RENDER },
+    { "glDrawArraysInstancedBaseInstance",             CALL_FLAG_RENDER },
+    { "glDrawArraysInstancedEXT",                      CALL_FLAG_RENDER },
+    { "glDrawElements",                                CALL_FLAG_RENDER },
+    { "glDrawElementsBaseVertex",                      CALL_FLAG_RENDER },
+    { "glDrawElementsIndirect",                        CALL_FLAG_RENDER },
+    { "glDrawElementsInstanced",                       CALL_FLAG_RENDER },
+    { "glDrawElementsInstancedARB",                    CALL_FLAG_RENDER },
+    { "glDrawElementsInstancedBaseInstance",           CALL_FLAG_RENDER },
+    { "glDrawElementsInstancedBaseVertex",             CALL_FLAG_RENDER },
+    { "glDrawElementsInstancedBaseVertexBaseInstance", CALL_FLAG_RENDER },
+    { "glDrawElementsInstancedEXT",                    CALL_FLAG_RENDER },
+    { "glDrawMeshArraysSUN",                           CALL_FLAG_RENDER },
+    { "glDrawPixels",                                  CALL_FLAG_RENDER },
+    { "glDrawRangeElements",                           CALL_FLAG_RENDER },
+    { "glDrawRangeElementsBaseVertex",                 CALL_FLAG_RENDER },
+    { "glDrawRangeElementsEXT",                        CALL_FLAG_RENDER },
+    { "glEnd",                                         CALL_FLAG_RENDER },
+    { "glFrameTerminatorGREMEDY",                      CALL_FLAG_END_FRAME },
+    { "glGetError",                                    CALL_FLAG_NO_SIDE_EFFECTS }, // verbose will be set later for GL_NO_ERROR 
+    { "glGetString",                                   CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glGetStringi",                                  CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsAsyncMarkerSGIX",                           CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsBuffer",                                    CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsBufferARB",                                 CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsBufferResidentNV",                          CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsEnabled",                                   CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsEnabledIndexedEXT",                         CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsEnabledi",                                  CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsFenceAPPLE",                                CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsFenceNV",                                   CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsFramebuffer",                               CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsFramebufferEXT",                            CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsList",                                      CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsNameAMD",                                   CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsNamedBufferResidentNV",                     CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsNamedStringARB",                            CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsObjectBufferATI",                           CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsOcclusionQueryNV",                          CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsProgram",                                   CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsProgramARB",                                CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsProgramNV",                                 CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsProgramPipeline",                           CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsQuery",                                     CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsQueryARB",                                  CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsRenderbuffer",                              CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsRenderbufferEXT",                           CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsSampler",                                   CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsShader",                                    CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsSync",                                      CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsTexture",                                   CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsTextureEXT",                                CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsTransformFeedback",                         CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsTransformFeedbackNV",                       CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsVariantEnabledEXT",                         CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsVertexArray",                               CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsVertexArrayAPPLE",                          CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glIsVertexAttribEnabledAPPLE",                  CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glMultiDrawArrays",                             CALL_FLAG_RENDER },
+    { "glMultiDrawArraysEXT",                          CALL_FLAG_RENDER },
+    { "glMultiDrawElements",                           CALL_FLAG_RENDER },
+    { "glMultiDrawElementsBaseVertex",                 CALL_FLAG_RENDER },
+    { "glMultiDrawElementsEXT",                        CALL_FLAG_RENDER },
+    { "glMultiModeDrawArraysIBM",                      CALL_FLAG_RENDER },
+    { "glMultiModeDrawElementsIBM",                    CALL_FLAG_RENDER },
+    { "glXGetClientString",                            CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXGetCurrentContext",                          CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXGetCurrentDisplay",                          CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXGetCurrentDrawable",                         CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXGetProcAddress",                             CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXGetProcAddressARB",                          CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXIsDirect",                                   CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXQueryExtension",                             CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXQueryExtensionsString",                      CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXQueryVersion",                               CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "glXSwapBuffers",                                CALL_FLAG_SWAPBUFFERS },
+    { "wglGetDefaultProcAddress",                      CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "wglGetProcAddress",                             CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "wglSwapBuffers",                                CALL_FLAG_SWAPBUFFERS },
+    { "wglSwapLayerBuffers",                           CALL_FLAG_SWAPBUFFERS },
+    { "wglSwapMultipleBuffers",                        CALL_FLAG_SWAPBUFFERS },
+    // NOTE: New entries must be sorted alphabetically
+};
+
+
+/**
+ * Lookup call flags by name.
+ */
+CallFlags
+Parser::lookupCallFlags(const char *name) {
+    return entryLookup(name, callFlagTable, defaultCallFlags);
+}
diff --git a/common/trace_resource.cpp b/common/trace_resource.cpp
new file mode 100644 (file)
index 0000000..85c8bee
--- /dev/null
@@ -0,0 +1,114 @@
+/*********************************************************************
+ *
+ * Copyright 2011 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************************/
+
+
+#include <iostream>
+
+#include "os_string.hpp"
+#include "trace_tools.hpp"
+
+
+
+namespace trace {
+
+
+os::String
+findFile(const char *relPath,
+         const char *absPath,
+         bool verbose)
+{
+    os::String complete;
+
+    /* First look in the same directory from which this process is
+     * running, (to support developers running a compiled program that
+     * has not been installed. */
+    os::String process_dir = os::getProcessName();
+    process_dir.trimFilename();
+
+    complete = process_dir;
+    complete.join(relPath);
+
+    if (complete.exists())
+        return complete;
+
+    /* Second, look in the directory for installed wrappers. */
+    complete = absPath;
+    if (complete.exists())
+        return complete;
+
+    if (verbose) {
+        std::cerr << "error: cannot find " << relPath << " or " << absPath << "\n";
+    }
+
+    return "";
+}
+
+
+#define SCRIPTS_SUBDIR "lib/apitrace/scripts"
+
+os::String
+findScript(const char *name)
+{
+    os::String path;
+
+#if defined(APITRACE_SOURCE_DIR)
+    // Try the absolute source  path -- useful for development or quick
+    // experiment.  Relative paths don't quite work here due to out of source
+    // trees.
+    path = APITRACE_SOURCE_DIR "/scripts";
+    path.join(name);
+    if (path.exists()) {
+        return path;
+    }
+#endif
+
+#if defined(_WIN32)
+    // Windows has no standard installation path, so find it relatively to the
+    // process name, which is assumed to be in a bin subdirectory.
+    path = os::getProcessName();
+    path.trimFilename();
+    path.join("..\\lib\\apitrace\\scripts");
+    path.join(name);
+    if (path.exists()) {
+        return path;
+    }
+#else
+    // Assume a predefined installation path on Unices
+    path = APITRACE_INSTALL_PREFIX "/lib/apitrace/scripts";
+    path.join(name);
+    if (path.exists()) {
+        return path;
+    }
+#endif
+
+    std::cerr << "error: cannot find " << name << " script\n";
+
+    return "";
+}
+
+
+} /* namespace trace */
diff --git a/common/trace_resource.hpp b/common/trace_resource.hpp
new file mode 100644 (file)
index 0000000..beea622
--- /dev/null
@@ -0,0 +1,50 @@
+/**************************************************************************
+ *
+ * Copyright 2011 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _TRACE_RESOURCE_HPP_
+#define _TRACE_RESOURCE_HPP_
+
+
+#include <stdlib.h>
+
+#include "os_string.hpp"
+#include "trace_api.hpp"
+
+
+namespace trace {
+
+
+os::String
+findFile(const char *relPath, // path relative to the current program
+         const char *absPath, // absolute path
+         bool verbose);
+
+os::String
+findScript(const char *name);
+
+
+} /* namespace trace */
+
+#endif /* _TRACE_RESOURCE_HPP_ */
diff --git a/common/trace_snappyfile.cpp b/common/trace_snappyfile.cpp
deleted file mode 100644 (file)
index 60711d2..0000000
+++ /dev/null
@@ -1,338 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2011 Zack Rusin
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "trace_snappyfile.hpp"
-
-#include <snappy.h>
-
-#include <iostream>
-
-#include <assert.h>
-#include <string.h>
-
-using namespace Trace;
-
-/*
- * Snappy file format.
- * -------------------
- *
- * Snappy at its core is just a compressoin algorithm so we're
- * creating a new file format which uses snappy compression
- * to hold the trace data.
- *
- * The file is composed of a number of chunks, they are:
- * chunk {
- *     uint32 - specifying the length of the compressed data
- *     compressed data, in little endian
- * }
- * File can contain any number of such chunks.
- * The default size of an uncompressed chunk is specified in
- * SNAPPY_CHUNK_SIZE.
- *
- * Note:
- * Currently the default size for a a to-be-compressed data is
- * 1mb, meaning that the compressed data will be <= 1mb.
- * The reason it's 1mb is because it seems
- * to offer a pretty good compression/disk io speed ratio
- * but that might change.
- *
- */
-
-SnappyFile::SnappyFile(const std::string &filename,
-                              File::Mode mode)
-    : File(),
-      m_cache(0),
-      m_cachePtr(0),
-      m_cacheSize(0)
-{
-    size_t maxCompressedLength =
-        snappy::MaxCompressedLength(SNAPPY_CHUNK_SIZE);
-    m_compressedCache = new char[maxCompressedLength];
-}
-
-SnappyFile::~SnappyFile()
-{
-    delete [] m_compressedCache;
-    delete [] m_cache;
-}
-
-bool SnappyFile::rawOpen(const std::string &filename, File::Mode mode)
-{
-    std::ios_base::openmode fmode = std::fstream::binary;
-    if (mode == File::Write) {
-        fmode |= (std::fstream::out | std::fstream::trunc);
-        createCache(SNAPPY_CHUNK_SIZE);
-    } else if (mode == File::Read) {
-        fmode |= std::fstream::in;
-    }
-
-    m_stream.open(filename.c_str(), fmode);
-
-    //read in the initial buffer if we're reading
-    if (m_stream.is_open() && mode == File::Read) {
-        m_stream.seekg(0, std::ios::end);
-        m_endPos = m_stream.tellg();
-        m_stream.seekg(0, std::ios::beg);
-
-        // read the snappy file identifier
-        unsigned char byte1, byte2;
-        m_stream >> byte1;
-        m_stream >> byte2;
-        assert(byte1 == SNAPPY_BYTE1 && byte2 == SNAPPY_BYTE2);
-
-        flushReadCache();
-    } else if (m_stream.is_open() && mode == File::Write) {
-        // write the snappy file identifier
-        m_stream << SNAPPY_BYTE1;
-        m_stream << SNAPPY_BYTE2;
-    }
-    return m_stream.is_open();
-}
-
-bool SnappyFile::rawWrite(const void *buffer, size_t length)
-{
-    if (freeCacheSize() > length) {
-        memcpy(m_cachePtr, buffer, length);
-        m_cachePtr += length;
-    } else if (freeCacheSize() == length) {
-        memcpy(m_cachePtr, buffer, length);
-        m_cachePtr += length;
-        flushWriteCache();
-    } else {
-        size_t sizeToWrite = length;
-
-        while (sizeToWrite >= freeCacheSize()) {
-            size_t endSize = freeCacheSize();
-            size_t offset = length - sizeToWrite;
-            memcpy(m_cachePtr, (const char*)buffer + offset, endSize);
-            sizeToWrite -= endSize;
-            m_cachePtr += endSize;
-            flushWriteCache();
-        }
-        if (sizeToWrite) {
-            size_t offset = length - sizeToWrite;
-            memcpy(m_cachePtr, (const char*)buffer + offset, sizeToWrite);
-            m_cachePtr += sizeToWrite;
-        }
-    }
-
-    return true;
-}
-
-bool SnappyFile::rawRead(void *buffer, size_t length)
-{
-    if (endOfData()) {
-        return false;
-    }
-
-    if (freeCacheSize() >= length) {
-        memcpy(buffer, m_cachePtr, length);
-        m_cachePtr += length;
-    } else {
-        size_t sizeToRead = length;
-        size_t offset = 0;
-        while (sizeToRead) {
-            size_t chunkSize = std::min(freeCacheSize(), sizeToRead);
-            offset = length - sizeToRead;
-            memcpy((char*)buffer + offset, m_cachePtr, chunkSize);
-            m_cachePtr += chunkSize;
-            sizeToRead -= chunkSize;
-            if (sizeToRead > 0) {
-                flushReadCache();
-            }
-            if (!m_cacheSize) {
-                break;
-            }
-        }
-    }
-
-    return true;
-}
-
-int SnappyFile::rawGetc()
-{
-    int c = 0;
-    if (!rawRead(&c, 1))
-        return -1;
-    return c;
-}
-
-void SnappyFile::rawClose()
-{
-    if (m_mode == File::Write) {
-        flushWriteCache();
-    }
-    m_stream.close();
-    delete [] m_cache;
-    m_cache = NULL;
-    m_cachePtr = NULL;
-}
-
-void SnappyFile::rawFlush()
-{
-    assert(m_mode == File::Write);
-    flushWriteCache();
-    m_stream.flush();
-}
-
-void SnappyFile::flushWriteCache()
-{
-    size_t inputLength = usedCacheSize();
-
-    if (inputLength) {
-        size_t compressedLength;
-
-        ::snappy::RawCompress(m_cache, inputLength,
-                              m_compressedCache, &compressedLength);
-
-        writeCompressedLength(compressedLength);
-        m_stream.write(m_compressedCache, compressedLength);
-        m_cachePtr = m_cache;
-    }
-    assert(m_cachePtr == m_cache);
-}
-
-void SnappyFile::flushReadCache(size_t skipLength)
-{
-    //assert(m_cachePtr == m_cache + m_cacheSize);
-    m_currentOffset.chunk = m_stream.tellg();
-    size_t compressedLength;
-    compressedLength = readCompressedLength();
-
-    if (compressedLength) {
-        m_stream.read((char*)m_compressedCache, compressedLength);
-        ::snappy::GetUncompressedLength(m_compressedCache, compressedLength,
-                                        &m_cacheSize);
-        createCache(m_cacheSize);
-        if (skipLength < m_cacheSize) {
-            ::snappy::RawUncompress(m_compressedCache, compressedLength,
-                                    m_cache);
-        }
-    } else {
-        createCache(0);
-    }
-}
-
-void SnappyFile::createCache(size_t size)
-{
-    // TODO: only re-allocate if the current buffer is not big enough
-
-    if (m_cache) {
-        delete [] m_cache;
-    }
-
-    if (size) {
-        m_cache = new char[size];
-    } else {
-        m_cache = NULL;
-    }
-
-    m_cachePtr = m_cache;
-    m_cacheSize = size;
-}
-
-void SnappyFile::writeCompressedLength(size_t length)
-{
-    unsigned char buf[4];
-    buf[0] = length & 0xff; length >>= 8;
-    buf[1] = length & 0xff; length >>= 8;
-    buf[2] = length & 0xff; length >>= 8;
-    buf[3] = length & 0xff; length >>= 8;
-    assert(length == 0);
-    m_stream.write((const char *)buf, sizeof buf);
-}
-
-size_t SnappyFile::readCompressedLength()
-{
-    unsigned char buf[4];
-    size_t length;
-    m_stream.read((char *)buf, sizeof buf);
-    if (m_stream.fail()) {
-        length = 0;
-    } else {
-        length  =  (size_t)buf[0];
-        length |= ((size_t)buf[1] <<  8);
-        length |= ((size_t)buf[2] << 16);
-        length |= ((size_t)buf[3] << 24);
-    }
-    return length;
-}
-
-bool SnappyFile::supportsOffsets() const
-{
-    return true;
-}
-
-File::Offset SnappyFile::currentOffset()
-{
-    m_currentOffset.offsetInChunk = m_cachePtr - m_cache;
-    return m_currentOffset;
-}
-
-void SnappyFile::setCurrentOffset(const File::Offset &offset)
-{
-    // to remove eof bit
-    m_stream.clear();
-    // seek to the start of a chunk
-    m_stream.seekg(offset.chunk, std::ios::beg);
-    // load the chunk
-    flushReadCache();
-    assert(m_cacheSize >= offset.offsetInChunk);
-    // seek within our cache to the correct location within the chunk
-    m_cachePtr = m_cache + offset.offsetInChunk;
-
-}
-
-bool SnappyFile::rawSkip(size_t length)
-{
-    if (endOfData()) {
-        return false;
-    }
-
-    if (freeCacheSize() >= length) {
-        m_cachePtr += length;
-    } else {
-        size_t sizeToRead = length;
-        while (sizeToRead) {
-            size_t chunkSize = std::min(freeCacheSize(), sizeToRead);
-            m_cachePtr += chunkSize;
-            sizeToRead -= chunkSize;
-            if (sizeToRead > 0) {
-                flushReadCache(sizeToRead);
-            }
-            if (!m_cacheSize) {
-                break;
-            }
-        }
-    }
-
-    return true;
-}
-
-int SnappyFile::rawPercentRead()
-{
-    return 100 * (double(m_stream.tellg()) / double(m_endPos));
-}
diff --git a/common/trace_snappyfile.hpp b/common/trace_snappyfile.hpp
deleted file mode 100644 (file)
index 33159ec..0000000
+++ /dev/null
@@ -1,106 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2011 Zack Rusin
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#ifndef TRACE_SNAPPYFILE_HPP
-#define TRACE_SNAPPYFILE_HPP
-
-#include <assert.h>
-
-#include "trace_file.hpp"
-
-#include <string>
-#include <fstream>
-
-namespace snappy {
-    class File;
-}
-
-namespace Trace {
-
-#define SNAPPY_CHUNK_SIZE (1 * 1024 * 1024)
-
-#define SNAPPY_BYTE1 'a'
-#define SNAPPY_BYTE2 't'
-
-
-class SnappyFile : public File {
-public:
-    SnappyFile(const std::string &filename = std::string(),
-               File::Mode mode = File::Read);
-    virtual ~SnappyFile();
-
-    virtual bool supportsOffsets() const;
-    virtual File::Offset currentOffset();
-    virtual void setCurrentOffset(const File::Offset &offset);
-protected:
-    virtual bool rawOpen(const std::string &filename, File::Mode mode);
-    virtual bool rawWrite(const void *buffer, size_t length);
-    virtual bool rawRead(void *buffer, size_t length);
-    virtual int rawGetc();
-    virtual void rawClose();
-    virtual void rawFlush();
-    virtual bool rawSkip(size_t length);
-    virtual int rawPercentRead();
-
-private:
-    inline size_t usedCacheSize() const
-    {
-        assert(m_cachePtr >= m_cache);
-        return m_cachePtr - m_cache;
-    }
-    inline size_t freeCacheSize() const
-    {
-        assert(m_cacheSize >= usedCacheSize());
-        if (m_cacheSize > 0) {
-            return m_cacheSize - usedCacheSize();
-        } else {
-            return 0;
-        }
-    }
-    inline bool endOfData() const
-    {
-        return m_stream.eof() && freeCacheSize() == 0;
-    }
-    void flushWriteCache();
-    void flushReadCache(size_t skipLength = 0);
-    void createCache(size_t size);
-    void writeCompressedLength(size_t length);
-    size_t readCompressedLength();
-private:
-    std::fstream m_stream;
-    char *m_cache;
-    char *m_cachePtr;
-    size_t m_cacheSize;
-
-    char *m_compressedCache;
-
-    File::Offset m_currentOffset;
-    std::streampos m_endPos;
-};
-
-}
-
-#endif // TRACE_SNAPPYFILE_HPP
diff --git a/common/trace_tools.hpp b/common/trace_tools.hpp
new file mode 100644 (file)
index 0000000..ddfe888
--- /dev/null
@@ -0,0 +1,48 @@
+/**************************************************************************
+ *
+ * Copyright 2011 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _TRACE_TOOLS_HPP_
+#define _TRACE_TOOLS_HPP_
+
+
+#include <stdlib.h>
+
+#include "trace_api.hpp"
+
+
+namespace trace {
+
+
+int
+traceProgram(API api,
+             char * const *argv,
+             const char *output = NULL,
+             bool verbose = false);
+
+
+
+} /* namespace trace */
+
+#endif /* _TRACE_TOOLS_HPP_ */
diff --git a/common/trace_tools_trace.cpp b/common/trace_tools_trace.cpp
new file mode 100644 (file)
index 0000000..768fd10
--- /dev/null
@@ -0,0 +1,142 @@
+/*********************************************************************
+ *
+ * Copyright 2011 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************************/
+
+
+#include <stdlib.h>
+
+#include <iostream>
+
+#include "os_string.hpp"
+#include "os_process.hpp"
+#include "trace_resource.hpp"
+#include "trace_tools.hpp"
+
+
+
+namespace trace {
+
+
+#if defined(__APPLE__)
+#define TRACE_VARIABLE "DYLD_LIBRARY_PATH"
+#define GL_TRACE_WRAPPER  "OpenGL"
+#elif defined(_WIN32)
+#define TRACE_VARIABLE ""
+#define GL_TRACE_WRAPPER  "opengl32.dll"
+#else
+#define TRACE_VARIABLE "LD_PRELOAD"
+#define GL_TRACE_WRAPPER  "glxtrace.so"
+#define EGL_TRACE_WRAPPER  "egltrace.so"
+#endif
+
+
+int
+traceProgram(API api,
+             char * const *argv,
+             const char *output,
+             bool verbose)
+{
+    const char *relPath;
+    const char *absPath;
+
+    switch (api) {
+    case API_GL:
+        relPath = "wrappers/" GL_TRACE_WRAPPER;
+        absPath = APITRACE_WRAPPER_INSTALL_DIR "/" GL_TRACE_WRAPPER;
+        break;
+    case API_EGL:
+#ifndef EGL_TRACE_WRAPPER
+        std::cerr << "error: unsupported API\n";
+        return 1;
+#else
+        relPath = "wrappers/" EGL_TRACE_WRAPPER;
+        absPath = APITRACE_WRAPPER_INSTALL_DIR "/" EGL_TRACE_WRAPPER;
+        break;
+#endif
+    default:
+        std::cerr << "error: invalid API\n";
+        return 1;
+    }
+
+    os::String wrapper;
+    wrapper = findFile(relPath, absPath, verbose);
+
+    if (!wrapper.length()) {
+        return 1;
+    }
+
+#if defined(_WIN32)
+
+    std::cerr <<
+        "The 'apitrace trace' command is not supported for this operating system.\n"
+        "Instead, you will need to copy opengl32.dll, d3d8.dll, or d3d9.dll from\n"
+        APITRACE_WRAPPER_INSTALL_DIR "\n"
+        "to the directory with the application to trace, then run the application.\n";
+
+    return 1;
+
+#else
+
+#if defined(__APPLE__)
+    /* On Mac OS X, using DYLD_LIBRARY_PATH, we actually set the
+     * directory, not the file. */
+    wrapper.trimFilename();
+#endif
+
+    if (verbose) {
+        std::cerr << TRACE_VARIABLE << "=" << wrapper.str() << "\n";
+    }
+
+    /* FIXME: Don't modify the current environment */
+    setenv(TRACE_VARIABLE, wrapper.str(), 1);
+
+    if (output) {
+        setenv("TRACE_FILE", output, 1);
+    }
+
+    if (verbose) {
+        const char *sep = "";
+        for (char * const * arg = argv; *arg; ++arg) {
+            std::cerr << *arg << sep;
+            sep = " ";
+        }
+        std::cerr << "\n";
+    }
+
+    int status = os::execute(argv);
+
+    unsetenv(TRACE_VARIABLE);
+    if (output) {
+        unsetenv("TRACE_FILE");
+    }
+    
+    return status;
+#endif
+
+}
+
+
+} /* namespace trace */
index 5a5f1f7d2400b13784fd9dedcc7421593c1e304f..5708e50464abd097ac80dde3ef13a7a872a0a6a0 100644 (file)
 #include <string.h>
 
 #include "os.hpp"
+#include "trace_file.hpp"
 #include "trace_writer.hpp"
-#include "trace_snappyfile.hpp"
 #include "trace_format.hpp"
 
 
-namespace Trace {
+namespace trace {
 
 
 Writer::Writer() :
     call_no(0)
 {
-    m_file = new Trace::SnappyFile;
+    m_file = File::createSnappy();
     close();
 }
 
@@ -134,8 +134,9 @@ inline bool lookup(std::vector<bool> &map, size_t index) {
     }
 }
 
-unsigned Writer::beginEnter(const FunctionSig *sig) {
-    _writeByte(Trace::EVENT_ENTER);
+unsigned Writer::beginEnter(const FunctionSig *sig, unsigned thread_id) {
+    _writeByte(trace::EVENT_ENTER);
+    _writeUInt(thread_id);
     _writeUInt(sig->id);
     if (!lookup(functions, sig->id)) {
         _writeString(sig->name);
@@ -150,34 +151,34 @@ unsigned Writer::beginEnter(const FunctionSig *sig) {
 }
 
 void Writer::endEnter(void) {
-    _writeByte(Trace::CALL_END);
+    _writeByte(trace::CALL_END);
 }
 
 void Writer::beginLeave(unsigned call) {
-    _writeByte(Trace::EVENT_LEAVE);
+    _writeByte(trace::EVENT_LEAVE);
     _writeUInt(call);
 }
 
 void Writer::endLeave(void) {
-    _writeByte(Trace::CALL_END);
+    _writeByte(trace::CALL_END);
 }
 
 void Writer::beginArg(unsigned index) {
-    _writeByte(Trace::CALL_ARG);
+    _writeByte(trace::CALL_ARG);
     _writeUInt(index);
 }
 
 void Writer::beginReturn(void) {
-    _writeByte(Trace::CALL_RET);
+    _writeByte(trace::CALL_RET);
 }
 
 void Writer::beginArray(size_t length) {
-    _writeByte(Trace::TYPE_ARRAY);
+    _writeByte(trace::TYPE_ARRAY);
     _writeUInt(length);
 }
 
 void Writer::beginStruct(const StructSig *sig) {
-    _writeByte(Trace::TYPE_STRUCT);
+    _writeByte(trace::TYPE_STRUCT);
     _writeUInt(sig->id);
     if (!lookup(structs, sig->id)) {
         _writeString(sig->name);
@@ -190,31 +191,31 @@ void Writer::beginStruct(const StructSig *sig) {
 }
 
 void Writer::writeBool(bool value) {
-    _writeByte(value ? Trace::TYPE_TRUE : Trace::TYPE_FALSE);
+    _writeByte(value ? trace::TYPE_TRUE : trace::TYPE_FALSE);
 }
 
 void Writer::writeSInt(signed long long value) {
     if (value < 0) {
-        _writeByte(Trace::TYPE_SINT);
+        _writeByte(trace::TYPE_SINT);
         _writeUInt(-value);
     } else {
-        _writeByte(Trace::TYPE_UINT);
+        _writeByte(trace::TYPE_UINT);
         _writeUInt(value);
     }
 }
 
 void Writer::writeUInt(unsigned long long value) {
-    _writeByte(Trace::TYPE_UINT);
+    _writeByte(trace::TYPE_UINT);
     _writeUInt(value);
 }
 
 void Writer::writeFloat(float value) {
-    _writeByte(Trace::TYPE_FLOAT);
+    _writeByte(trace::TYPE_FLOAT);
     _writeFloat(value);
 }
 
 void Writer::writeDouble(double value) {
-    _writeByte(Trace::TYPE_DOUBLE);
+    _writeByte(trace::TYPE_DOUBLE);
     _writeDouble(value);
 }
 
@@ -223,7 +224,7 @@ void Writer::writeString(const char *str) {
         Writer::writeNull();
         return;
     }
-    _writeByte(Trace::TYPE_STRING);
+    _writeByte(trace::TYPE_STRING);
     _writeString(str);
 }
 
@@ -232,7 +233,7 @@ void Writer::writeString(const char *str, size_t len) {
         Writer::writeNull();
         return;
     }
-    _writeByte(Trace::TYPE_STRING);
+    _writeByte(trace::TYPE_STRING);
     _writeUInt(len);
     _write(str, len);
 }
@@ -242,7 +243,7 @@ void Writer::writeWString(const wchar_t *str) {
         Writer::writeNull();
         return;
     }
-    _writeByte(Trace::TYPE_STRING);
+    _writeByte(trace::TYPE_STRING);
     _writeString("<wide-string>");
 }
 
@@ -251,31 +252,35 @@ void Writer::writeBlob(const void *data, size_t size) {
         Writer::writeNull();
         return;
     }
-    _writeByte(Trace::TYPE_BLOB);
+    _writeByte(trace::TYPE_BLOB);
     _writeUInt(size);
     if (size) {
         _write(data, size);
     }
 }
 
-void Writer::writeEnum(const EnumSig *sig) {
-    _writeByte(Trace::TYPE_ENUM);
+void Writer::writeEnum(const EnumSig *sig, signed long long value) {
+    _writeByte(trace::TYPE_ENUM);
     _writeUInt(sig->id);
     if (!lookup(enums, sig->id)) {
-        _writeString(sig->name);
-        Writer::writeSInt(sig->value);
+        _writeUInt(sig->num_values);
+        for (unsigned i = 0; i < sig->num_values; ++i) {
+            _writeString(sig->values[i].name);
+            writeSInt(sig->values[i].value);
+        }
         enums[sig->id] = true;
     }
+    writeSInt(value);
 }
 
 void Writer::writeBitmask(const BitmaskSig *sig, unsigned long long value) {
-    _writeByte(Trace::TYPE_BITMASK);
+    _writeByte(trace::TYPE_BITMASK);
     _writeUInt(sig->id);
     if (!lookup(bitmasks, sig->id)) {
         _writeUInt(sig->num_flags);
         for (unsigned i = 0; i < sig->num_flags; ++i) {
             if (i != 0 && sig->flags[i].value == 0) {
-                OS::DebugMessage("apitrace: warning: sig %s is zero but is not first flag\n", sig->flags[i].name);
+                os::log("apitrace: warning: sig %s is zero but is not first flag\n", sig->flags[i].name);
             }
             _writeString(sig->flags[i].name);
             _writeUInt(sig->flags[i].value);
@@ -286,7 +291,7 @@ void Writer::writeBitmask(const BitmaskSig *sig, unsigned long long value) {
 }
 
 void Writer::writeNull(void) {
-    _writeByte(Trace::TYPE_NULL);
+    _writeByte(trace::TYPE_NULL);
 }
 
 void Writer::writeOpaque(const void *addr) {
@@ -294,10 +299,10 @@ void Writer::writeOpaque(const void *addr) {
         Writer::writeNull();
         return;
     }
-    _writeByte(Trace::TYPE_OPAQUE);
+    _writeByte(trace::TYPE_OPAQUE);
     _writeUInt((size_t)addr);
 }
 
 
-} /* namespace Trace */
+} /* namespace trace */
 
index dfb76b2508a4bac02f455b9d570cc733c5492f9a..e012a9b24a0cf25787f7b95182066ad96ef0cc56 100644 (file)
@@ -38,7 +38,7 @@
 #include "trace_model.hpp"
 
 
-namespace Trace {
+namespace trace {
     class File;
 
     class Writer {
@@ -58,7 +58,7 @@ namespace Trace {
         bool open(const char *filename);
         void close(void);
 
-        unsigned beginEnter(const FunctionSig *sig);
+        unsigned beginEnter(const FunctionSig *sig, unsigned thread_id);
         void endEnter(void);
 
         void beginLeave(unsigned call);
@@ -88,7 +88,7 @@ namespace Trace {
         void writeString(const char *str, size_t size);
         void writeWString(const wchar_t *str);
         void writeBlob(const void *data, size_t size);
-        void writeEnum(const EnumSig *sig);
+        void writeEnum(const EnumSig *sig, signed long long value);
         void writeBitmask(const BitmaskSig *sig, unsigned long long value);
         void writeNull(void);
         void writeOpaque(const void *ptr);
@@ -105,41 +105,6 @@ namespace Trace {
 
     };
 
-    /**
-     * A specialized Writer class, mean to trace the current process.
-     *
-     * In particular:
-     * - it creates a trace file based on the current process name
-     * - uses mutexes to allow tracing from multiple threades
-     * - flushes the output to ensure the last call is traced in event of
-     *   abnormal termination
-     */
-    class LocalWriter : public Writer {
-    protected:
-        int acquired;
-
-    public:
-        /**
-         * Should never called directly -- use localWriter singleton below instead.
-         */
-        LocalWriter();
-        ~LocalWriter();
-
-        void open(void);
-
-        unsigned beginEnter(const FunctionSig *sig);
-        void endEnter(void);
-
-        void beginLeave(unsigned call);
-        void endLeave(void);
-
-        void flush(void);
-    };
-
-    /**
-     * Singleton.
-     */
-    extern LocalWriter localWriter;
-}
+} /* namespace trace */
 
 #endif /* _TRACE_WRITER_HPP_ */
diff --git a/common/trace_writer_local.cpp b/common/trace_writer_local.cpp
new file mode 100644 (file)
index 0000000..a3ab720
--- /dev/null
@@ -0,0 +1,196 @@
+/**************************************************************************
+ *
+ * Copyright 2007-2011 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include <assert.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "os.hpp"
+#include "os_thread.hpp"
+#include "os_string.hpp"
+#include "trace_file.hpp"
+#include "trace_writer_local.hpp"
+#include "trace_format.hpp"
+
+
+namespace trace {
+
+
+static const char *memcpy_args[3] = {"dest", "src", "n"};
+const FunctionSig memcpy_sig = {0, "memcpy", 3, memcpy_args};
+
+static const char *malloc_args[1] = {"size"};
+const FunctionSig malloc_sig = {1, "malloc", 1, malloc_args};
+
+static const char *free_args[1] = {"ptr"};
+const FunctionSig free_sig = {2, "free", 1, free_args};
+
+static const char *realloc_args[2] = {"ptr", "size"};
+const FunctionSig realloc_sig = {3, "realloc", 2, realloc_args};
+
+
+static void exceptionCallback(void)
+{
+    localWriter.flush();
+}
+
+
+LocalWriter::LocalWriter() :
+    acquired(0)
+{
+    // Install the signal handlers as early as possible, to prevent
+    // interfering with the application's signal handling.
+    os::setExceptionCallback(exceptionCallback);
+}
+
+LocalWriter::~LocalWriter()
+{
+    os::resetExceptionCallback();
+}
+
+void
+LocalWriter::open(void) {
+    os::String szFileName;
+
+    const char *lpFileName;
+
+    lpFileName = getenv("TRACE_FILE");
+    if (!lpFileName) {
+        static unsigned dwCounter = 0;
+
+        os::String process = os::getProcessName();
+#ifdef _WIN32
+        process.trimExtension();
+#endif
+        process.trimDirectory();
+
+        os::String prefix = os::getCurrentDir();
+        prefix.join(process);
+
+        for (;;) {
+            FILE *file;
+
+            if (dwCounter)
+                szFileName = os::String::format("%s.%u.trace", prefix.str(), dwCounter);
+            else
+                szFileName = os::String::format("%s.trace", prefix.str());
+
+            lpFileName = szFileName;
+            file = fopen(lpFileName, "rb");
+            if (file == NULL)
+                break;
+
+            fclose(file);
+
+            ++dwCounter;
+        }
+    }
+
+    os::log("apitrace: tracing to %s\n", lpFileName);
+
+    if (!Writer::open(lpFileName)) {
+        os::log("apitrace: error: failed to open %s\n", lpFileName);
+        os::abort();
+    }
+
+#if 0
+    // For debugging the exception handler
+    *((int *)0) = 0;
+#endif
+}
+
+static unsigned next_thread_id = 0;
+static os::thread_specific_ptr<unsigned> thread_id_specific_ptr;
+
+unsigned LocalWriter::beginEnter(const FunctionSig *sig) {
+    mutex.lock();
+    ++acquired;
+
+    if (!m_file->isOpened()) {
+        open();
+    }
+
+    unsigned *thread_id_ptr = thread_id_specific_ptr.get();
+    unsigned thread_id;
+    if (thread_id_ptr) {
+        thread_id = *thread_id_ptr;
+    } else {
+        thread_id = next_thread_id++;
+        thread_id_ptr = new unsigned;
+        *thread_id_ptr = thread_id;
+        thread_id_specific_ptr.reset(thread_id_ptr);
+    }
+
+    return Writer::beginEnter(sig, thread_id);
+}
+
+void LocalWriter::endEnter(void) {
+    Writer::endEnter();
+    --acquired;
+    mutex.unlock();
+}
+
+void LocalWriter::beginLeave(unsigned call) {
+    mutex.lock();
+    ++acquired;
+    Writer::beginLeave(call);
+}
+
+void LocalWriter::endLeave(void) {
+    Writer::endLeave();
+    --acquired;
+    mutex.unlock();
+}
+
+void LocalWriter::flush(void) {
+    /*
+     * Do nothing if the mutex is already acquired (e.g., if a segfault happen
+     * while writing the file) as state could be inconsistent, therefore yield
+     * inconsistent trace files and/or repeated segfaults till infinity.
+     */
+
+    mutex.lock();
+    if (acquired) {
+        os::log("apitrace: ignoring exception while tracing\n");
+    } else {
+        ++acquired;
+        if (m_file->isOpened()) {
+            os::log("apitrace: flushing trace due to an exception\n");
+            m_file->flush();
+        }
+        --acquired;
+    }
+    mutex.unlock();
+}
+
+
+LocalWriter localWriter;
+
+
+} /* namespace trace */
+
diff --git a/common/trace_writer_local.hpp b/common/trace_writer_local.hpp
new file mode 100644 (file)
index 0000000..e54142f
--- /dev/null
@@ -0,0 +1,87 @@
+/**************************************************************************
+ *
+ * Copyright 2007-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Trace writing functions.
+ */
+
+#ifndef _TRACE_WRITER_LOCAL_HPP_
+#define _TRACE_WRITER_LOCAL_HPP_
+
+
+#include "os_thread.hpp"
+#include "trace_writer.hpp"
+
+
+namespace trace {
+
+    extern const FunctionSig memcpy_sig;
+    extern const FunctionSig malloc_sig;
+    extern const FunctionSig free_sig;
+    extern const FunctionSig realloc_sig;
+
+    /**
+     * A specialized Writer class, mean to trace the current process.
+     *
+     * In particular:
+     * - it creates a trace file based on the current process name
+     * - uses mutexes to allow tracing from multiple threades
+     * - flushes the output to ensure the last call is traced in event of
+     *   abnormal termination
+     */
+    class LocalWriter : public Writer {
+    protected:
+        /**
+         * We need a recursive mutex so that it doesn't dead lock when a segfault happens when the mutex is held.
+         */
+        os::recursive_mutex mutex;
+        int acquired;
+
+    public:
+        /**
+         * Should never called directly -- use localWriter singleton below instead.
+         */
+        LocalWriter();
+        ~LocalWriter();
+
+        void open(void);
+
+        unsigned beginEnter(const FunctionSig *sig);
+        void endEnter(void);
+
+        void beginLeave(unsigned call);
+        void endLeave(void);
+
+        void flush(void);
+    };
+
+    /**
+     * Singleton.
+     */
+    extern LocalWriter localWriter;
+
+} /* namespace trace */
+
+#endif /* _TRACE_WRITER_LOCAL_HPP_ */
diff --git a/common/trace_writer_model.cpp b/common/trace_writer_model.cpp
new file mode 100644 (file)
index 0000000..cc3af28
--- /dev/null
@@ -0,0 +1,131 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "trace_writer.hpp"
+
+
+namespace trace {
+
+
+class ModelWriter : public Visitor
+{
+protected:
+    Writer &writer;
+
+public:
+    ModelWriter(Writer &_writer) :
+        writer(_writer) {
+    }
+
+    void visit(Null *) {
+        writer.writeNull();
+    }
+
+    void visit(Bool *node) {
+        writer.writeBool(node->value);
+    }
+
+    void visit(SInt *node) {
+        writer.writeSInt(node->value);
+    }
+
+    void visit(UInt *node) {
+        writer.writeUInt(node->value);
+    }
+
+    void visit(Float *node) {
+        writer.writeFloat(node->value);
+    }
+
+    void visit(Double *node) {
+        writer.writeDouble(node->value);
+    }
+
+    void visit(String *node) {
+        writer.writeString(node->value);
+    }
+
+    void visit(Enum *node) {
+        writer.writeEnum(node->sig, node->value);
+    }
+
+    void visit(Bitmask *node) {
+        writer.writeBitmask(node->sig, node->value);
+    }
+
+    void visit(Struct *node) {
+        writer.beginStruct(node->sig);
+        for (unsigned i = 0; i < node->sig->num_members; ++i) {
+            _visit(node->members[i]);
+        }
+        writer.endStruct();
+    }
+
+    void visit(Array *node) {
+        writer.beginArray(node->values.size());
+        for (std::vector<Value *>::iterator it = node->values.begin(); it != node->values.end(); ++it) {
+            _visit(*it);
+        }
+        writer.endArray();
+    }
+
+    void visit(Blob *node) {
+        writer.writeBlob(node->buf, node->size);
+    }
+
+    void visit(Pointer *node) {
+        writer.writeOpaque((const void *) (size_t) node->value);
+    }
+
+    void visit(Call *call) {
+        unsigned call_no = writer.beginEnter(call->sig, call->thread_id);
+        for (unsigned i = 0; i < call->args.size(); ++i) {
+            if (call->args[i]) {
+                writer.beginArg(i);
+                _visit(call->args[i]);
+                writer.endArg();
+            }
+        }
+        writer.endEnter();
+        writer.beginLeave(call_no);
+        if (call->ret) {
+            writer.beginReturn();
+            _visit(call->ret);
+            writer.endReturn();
+        }
+        writer.endLeave();
+    }
+};
+
+
+void Writer::writeCall(Call *call) {
+    ModelWriter visitor(*this);
+    visitor.visit(call);
+}
+
+
+} /* namespace trace */
+
index 4573b97794daeb39f2f4daea55cb2bec01785b11..b74bfd47d69155ce092bc6e2566cd729b37e1ee3 100644 (file)
--- a/compat.h
+++ b/compat.h
@@ -47,7 +47,7 @@
 #define __field_bcount(x) /**/
 #define __field_ecount(x) /**/
 #define __field_ecount_full(x) /**/
-#define __inline __inline__
+#define __inline static __inline__
 #define __deref_out /**/
 #define __deref_out_opt /**/
 #define __deref_out_bcount(x)
 #define DECLSPEC_NOVTABLE
 #endif
 
-#include <stdint.h>
-
-#define INT8 int8_t
-#define UINT8 uint8_t
-#define INT16 int16_t
-#define UINT16 uint16_t
-
+#ifndef __MINGW64_VERSION_MAJOR
+#define INT8 signed char
+#define UINT8 unsigned char
+#define INT16 signed short
+#define UINT16 unsigned short
+#endif
 
 #endif /* __MINGW32__ */
 
index 37cd53e0fc207fdca46359ea5e5ec4fb1864e42b..a99abdaf8e2dc49f51ed16cbc435e41c33d860c1 100644 (file)
 ##########################################################################/
 
 
-from trace import DllTracer
+from dlltrace import DllTracer
 from specs.d2d1 import d2d1
 
 
 class D2D1Tracer(DllTracer):
 
-    def wrap_arg(self, function, arg):
+    def wrapArg(self, function, arg):
         if function.name == 'D2D1CreateFactory' and arg.output:
             print '    if (*%s) {' % arg.name
             for iface in d2d1.interfaces:
@@ -39,13 +39,13 @@ class D2D1Tracer(DllTracer):
                 print '        }'
             print '    }'
 
-        DllTracer.wrap_arg(self, function, arg)
+        DllTracer.wrapArg(self, function, arg)
 
 
 if __name__ == '__main__':
     print '#define INITGUID'
     print
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print '#include "os.hpp"'
     print
     print '#include <windows.h>'
index edcf38a8df6ab4c19e2ca635378e2c3755878e6e..a2120032946e974fe31c36312bb8294ce27db8ac 100644 (file)
 
 
 from specs.d3d10misc import d3d10
-from trace import DllTracer
+from dlltrace import DllTracer
 
 
 if __name__ == '__main__':
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print '#include "os.hpp"'
     print
     print '#include <windows.h>'
index 2b574fb203cf896f9bb0b3e77f9530b048238ab7..1da3febebfe61c078ae56e534e7eeec01822c3ef 100644 (file)
 
 
 from specs.d3d8 import d3d8
-from trace import DllTracer
+from dlltrace import DllTracer
 
 
 class D3D8Tracer(DllTracer):
 
-    def dump_arg_instance(self, function, arg):
+    def serializeArgValue(self, function, arg):
         # Dump shaders as strings
         if function.name in ('CreateVertexShader', 'CreatePixelShader') and arg.name == 'pFunction':
-            print '    DumpShader(Trace::localWriter, %s);' % (arg.name)
+            print '    DumpShader(trace::localWriter, %s);' % (arg.name)
             return
 
-        DllTracer.dump_arg_instance(self, function, arg)
+        DllTracer.serializeArgValue(self, function, arg)
 
 
 if __name__ == '__main__':
@@ -44,7 +44,7 @@ if __name__ == '__main__':
     print '#include <d3d8.h>'
     print '#include "d3dshader.hpp"'
     print
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print '#include "os.hpp"'
     print
     tracer = D3D8Tracer('d3d8.dll')
index c489be6a6f53a2221533acb12e2898d63db82231..a40ae7f5f1eed1bcb189a3ea78ed848ec0e1d88f 100644 (file)
 ##########################################################################/
 
 
-from trace import DllTracer
+from dlltrace import DllTracer
 from specs.d3d9 import d3d9
 
 
 class D3D9Tracer(DllTracer):
 
-    def dump_arg_instance(self, function, arg):
+    def serializeArgValue(self, function, arg):
         # Dump shaders as strings
         if function.name in ('CreateVertexShader', 'CreatePixelShader') and arg.name == 'pFunction':
-            print '    DumpShader(Trace::localWriter, %s);' % (arg.name)
+            print '    DumpShader(trace::localWriter, %s);' % (arg.name)
             return
 
-        DllTracer.dump_arg_instance(self, function, arg)
+        DllTracer.serializeArgValue(self, function, arg)
+
+    def declareWrapperInterfaceVariables(self, interface):
+        DllTracer.declareWrapperInterfaceVariables(self, interface)
+        
+        if interface.name == 'IDirect3DVertexBuffer9':
+            print '    UINT m_OffsetToLock;'
+            print '    UINT m_SizeToLock;'
+            print '    VOID *m_pbData;'
+
+    def implementWrapperInterfaceMethodBody(self, interface, base, method):
+        if interface.name == 'IDirect3DVertexBuffer9' and method.name == 'Unlock':
+            print '    if (m_pbData) {'
+            print '        if (!m_SizeToLock) {'
+            print '            D3DVERTEXBUFFER_DESC Desc;'
+            print '            m_pInstance->GetDesc(&Desc);'
+            print '            m_SizeToLock = Desc.Size;'
+            print '        }'
+            self.emit_memcpy('(LPBYTE)m_pbData + m_OffsetToLock', '(LPBYTE)m_pbData + m_OffsetToLock', 'm_SizeToLock')
+            print '    }'
+
+        DllTracer.implementWrapperInterfaceMethodBody(self, interface, base, method)
+
+        if interface.name == 'IDirect3DVertexBuffer9' and method.name == 'Lock':
+            print '    if (__result == D3D_OK && !(Flags & D3DLOCK_READONLY)) {'
+            print '        m_OffsetToLock = OffsetToLock;'
+            print '        m_SizeToLock = SizeToLock;'
+            print '        m_pbData = *ppbData;'
+            print '    } else {'
+            print '        m_pbData = NULL;'
+            print '    }'
 
 
 if __name__ == '__main__':
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print '#include "os.hpp"'
     print
     print '#include "d3d9imports.hpp"'
     print '#include "d3dshader.hpp"'
     print
+    print '''
+static inline size_t
+_declCount(const D3DVERTEXELEMENT9 *pVertexElements) {
+    size_t count = 0;
+    if (pVertexElements) {
+        while (pVertexElements[count++].Stream != 0xff)
+            ;
+    }
+    return count;
+}
+'''
     tracer = D3D9Tracer('d3d9.dll')
     tracer.trace_api(d3d9)
 
index d3101d0103de7c81592e50a3a46782cdd28e7820..a2d5c1293c275fce04958e90d0258851358ca12c 100644 (file)
@@ -40,7 +40,7 @@ typedef HRESULT
 );
 
 
-void DumpShader(Trace::Writer &writer, const DWORD *tokens)
+void DumpShader(trace::Writer &writer, const DWORD *tokens)
 {
     static BOOL firsttime = TRUE;
     static HMODULE hD3DXModule = NULL;
index 64a878b39aa6b567f532a139ec2690ee93530bf7..485df056ab1cd03cd1b5998cbe8a953cfd31be15 100644 (file)
@@ -32,7 +32,7 @@
 
 #include "trace_writer.hpp"
 
-void DumpShader(Trace::Writer &writer, const DWORD *tokens);
+void DumpShader(trace::Writer &writer, const DWORD *tokens);
 
 
 #endif /* _D3DSHADER_HPP_ */
index fb8f2a583927f8a4f654735daaf04e959d7605ff..44d0f6fefb507b4965a28748f302bb82d172a655 100644 (file)
 
 
 from specs.d3d import ddraw, interfaces
-from trace import DllTracer
+from dlltrace import DllTracer
 
 
 class DDrawTracer(DllTracer):
 
-    def trace_function_impl_body(self, function):
+    def traceFunctionImplBody(self, function):
         if function.name in ('AcquireDDThreadLock', 'ReleaseDDThreadLock'):
-            self.dispatch_function(function)
+            self.invokeFunction(function)
             return
 
-        DllTracer.trace_function_impl_body(self, function)
+        DllTracer.traceFunctionImplBody(self, function)
 
-    def wrap_arg(self, function, arg):
+    def serializeArg(self, function, arg):
         if function.name == 'DirectDrawCreateEx' and arg.name == 'lplpDD':
             print '    if (*lplpDD) {'
             for iface in interfaces:
@@ -46,7 +46,7 @@ class DDrawTracer(DllTracer):
                 print '        }'
             print '    }'
 
-        DllTracer.wrap_arg(self, function, arg)
+        DllTracer.serializeArg(self, function, arg)
 
 
 if __name__ == '__main__':
@@ -74,7 +74,7 @@ if __name__ == '__main__':
 #endif
 
 '''
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print '#include "os.hpp"'
     print
     tracer = DDrawTracer('ddraw.dll')
index 2d9d6ec0a3713f489362df3fdde0207be2c25c00..95bc36d761d0472ec265fe67fd358f2086d6a32a 100644 (file)
@@ -54,24 +54,18 @@ class Dispatcher:
 
     def dispatch_api(self, api):
         for function in api.functions:
-            self.dispatch_function(function)
+            self.invokeFunction(function)
         
         # define standard name aliases for convenience, but only when not
         # tracing, as that would cause symbol clashing with the tracing
         # functions
         print '#ifdef RETRACE'
         for function in api.functions:
-            if self.is_public_function(function):
-                print '#define __%s %s' % (function.name, function.name)
-            else:
-                print '#define %s __%s' % (function.name, function.name)
+            print '#define %s __%s' % (function.name, function.name)
         print '#endif /* RETRACE */'
         print
 
-    def dispatch_function(self, function):
-        if self.is_public_function(function):
-            print '#ifndef RETRACE'
-            print
+    def invokeFunction(self, function):
         ptype = function_pointer_type(function)
         pvalue = function_pointer_value(function)
         print 'typedef ' + function.prototype('* %s' % ptype) + ';'
@@ -87,30 +81,27 @@ class Dispatcher:
         print '    %s%s(%s);' % (ret, pvalue, ', '.join([str(arg.name) for arg in function.args]))
         print '}'
         print
-        if self.is_public_function(function):
-            print '#endif /* !RETRACE */'
-            print
 
-    def is_public_function(self, function):
+    def isFunctionPublic(self, function):
         return True
 
     def get_true_pointer(self, function):
         ptype = function_pointer_type(function)
         pvalue = function_pointer_value(function)
-        if self.is_public_function(function):
+        if self.isFunctionPublic(function):
             get_proc_address = '__getPublicProcAddress'
         else:
             get_proc_address = '__getPrivateProcAddress'
         print '    if (!%s) {' % (pvalue,)
         print '        %s = (%s)%s(__name);' % (pvalue, ptype, get_proc_address)
         print '        if (!%s) {' % (pvalue,)
-        self.fail_function(function)
+        self.failFunction(function)
         print '        }'
         print '    }'
 
-    def fail_function(self, function):
+    def failFunction(self, function):
         if function.type is stdapi.Void or function.fail is not None:
-            print r'            OS::DebugMessage("warning: ignoring call to unavailable function %s\n", __name);'
+            print r'            os::log("warning: ignoring call to unavailable function %s\n", __name);'
             if function.type is stdapi.Void:
                 assert function.fail is None
                 print '            return;' 
@@ -118,7 +109,7 @@ class Dispatcher:
                 assert function.fail is not None
                 print '            return %s;' % function.fail
         else:
-            print r'            OS::DebugMessage("error: unavailable function %s\n", __name);'
-            print r'            OS::Abort();'
+            print r'            os::log("error: unavailable function %s\n", __name);'
+            print r'            os::abort();'
 
 
diff --git a/dlltrace.py b/dlltrace.py
new file mode 100644 (file)
index 0000000..647b238
--- /dev/null
@@ -0,0 +1,69 @@
+##########################################################################
+#
+# Copyright 2008-2010 VMware, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+##########################################################################/
+
+"""Trace code generation for Windows DLLs."""
+
+
+from dispatch import Dispatcher
+from trace import Tracer
+
+
+class DllTracer(Tracer):
+
+    def __init__(self, dllname):
+        self.dllname = dllname
+    
+    def header(self, api):
+        print '''
+static HINSTANCE g_hDll = NULL;
+
+static PROC
+__getPublicProcAddress(LPCSTR lpProcName)
+{
+    if (!g_hDll) {
+        char szDll[MAX_PATH] = {0};
+        
+        if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
+            return NULL;
+        }
+        
+        strcat(szDll, "\\\\%s");
+        
+        g_hDll = LoadLibraryA(szDll);
+        if (!g_hDll) {
+            return NULL;
+        }
+    }
+        
+    return GetProcAddress(g_hDll, lpProcName);
+}
+
+''' % self.dllname
+
+        dispatcher = Dispatcher()
+        dispatcher.dispatch_api(api)
+
+        Tracer.header(self, api)
+
index 94f1fbfb36de60e3ea020532fb92424eabd30329..4fc380d4b5d57c1dd8e21cc4ab8202b2f8c2e161 100644 (file)
 ##########################################################################/
 
 
-from trace import DllTracer
+from dlltrace import DllTracer
 from specs.dwrite import dwrite
 from specs.d2d1 import d2d1 # cyclic dependency
 
 
 class D2D1Tracer(DllTracer):
 
-    def wrap_arg(self, function, arg):
+    def wrapArg(self, function, arg):
         if function.name == 'D2D1CreateFactory' and arg.output:
             print '    if (*%s) {' % arg.name
             for iface in d2d1.interfaces:
@@ -40,13 +40,13 @@ class D2D1Tracer(DllTracer):
                 print '        }'
             print '    }'
 
-        DllTracer.wrap_arg(self, function, arg)
+        DllTracer.wrapArg(self, function, arg)
 
 
 if __name__ == '__main__':
     print '#define INITGUID'
     print
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print '#include "os.hpp"'
     print
     print '#include <windows.h>'
diff --git a/eglimports.hpp b/eglimports.hpp
new file mode 100644 (file)
index 0000000..ece78cf
--- /dev/null
@@ -0,0 +1,126 @@
+/**************************************************************************
+ *
+ * Copyright 2011 LunarG, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Central place for all EGL and client API includes.  It can be included
+ * directly, or indirectly through glimports.h.
+ */
+
+#ifndef _EGLIMPORTS_HPP_
+#define _EGLIMPORTS_HPP_
+
+
+// OpenGL
+#ifndef __gl_h_
+
+// Prevent including system's glext.h
+#define __glext_h_
+
+#include <GL/gl.h>
+
+// Include our own glext.h
+#undef __glext_h_
+#include "glext/glext.h"
+
+#ifndef GL_TEXTURE_INDEX_SIZE_EXT
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+#endif
+
+#endif /* __gl_h_ */
+
+
+#ifdef HAVE_EGL
+
+// EGL
+#include "EGL/egl.h"
+#include "EGL/eglext.h"
+/* Prevent collision with Trace::Bool */
+#undef Bool
+
+
+// OpenGL ES
+#include <GLES/glplatform.h>
+#include <GLES2/gl2platform.h>
+
+#else // HAVE_EGL
+
+// We always include GLES headers below to have the types and enums defined.
+// For that to work without GLES platform headers, we need to define GL_API,
+// GL_APICALL, and GL_APIENTRY.  It does not matter what they are defined to.
+// When we hit here, EGL/GLES support is disabled and all we need from the
+// headers are the types and enums.
+
+#ifndef GL_API
+#define GL_API GLAPI
+#endif
+
+#ifndef GL_APICALL
+#define GL_APICALL GLAPI
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY APIENTRY
+#endif
+
+#endif //! HAVE_EGL
+
+
+// OpenGL ES 1.1
+typedef int32_t  GLfixed;
+typedef int32_t  GLclampx;
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES                                    0x8B90
+#define GL_PALETTE4_RGBA8_OES                                   0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
+#define GL_PALETTE4_RGBA4_OES                                   0x8B93
+#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
+#define GL_PALETTE8_RGB8_OES                                    0x8B95
+#define GL_PALETTE8_RGBA8_OES                                   0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
+#define GL_PALETTE8_RGBA4_OES                                   0x8B98
+#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
+#endif
+
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
+#endif
+
+#undef __glext_h_
+#include "GLES/glext.h"
+
+
+// OpenGL ES 2.0
+
+// avoid conflicting with GL_NV_multisample_coverage
+#define GL_NV_coverage_sample
+#include "GLES2/gl2ext.h"
+
+
+#endif /* _EGLIMPORTS_HPP_ */
diff --git a/egltrace.py b/egltrace.py
new file mode 100644 (file)
index 0000000..e16367a
--- /dev/null
@@ -0,0 +1,190 @@
+##########################################################################
+#
+# Copyright 2011 LunarG, Inc.
+# All Rights Reserved.
+#
+# Based on glxtrace.py, which has
+#
+#   Copyright 2011 Jose Fonseca
+#   Copyright 2008-2010 VMware, Inc.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+##########################################################################/
+
+
+"""EGL tracing generator."""
+
+
+from specs.stdapi import API
+from specs.glapi import glapi
+from specs.eglapi import eglapi
+from specs.glesapi import glesapi
+from gltrace import GlTracer
+from dispatch import function_pointer_type, function_pointer_value
+
+
+class EglTracer(GlTracer):
+
+    def isFunctionPublic(self, function):
+        # The symbols visible in libEGL.so can vary, so expose them all
+        return True
+
+    def traceFunctionImplBody(self, function):
+        GlTracer.traceFunctionImplBody(self, function)
+
+        if function.name == 'eglMakeCurrent':
+            print '    // update the profile'
+            print '    if (ctx != EGL_NO_CONTEXT) {'
+            print '        EGLint api = EGL_OPENGL_ES_API, version = 1;'
+            print '        tracer_context *tr = __get_context();'
+            print '        __eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_TYPE, &api);'
+            print '        __eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_VERSION, &version);'
+            print '        if (api == EGL_OPENGL_API)'
+            print '            tr->profile = PROFILE_COMPAT;'
+            print '        else if (version == 1)'
+            print '            tr->profile = PROFILE_ES1;'
+            print '        else'
+            print '            tr->profile = PROFILE_ES2;'
+            print '    }'
+
+    def wrapRet(self, function, instance):
+        GlTracer.wrapRet(self, function, instance)
+
+        if function.name == "eglGetProcAddress":
+            print '    %s = __unwrap_proc_addr(procname, %s);' % (instance, instance)
+
+
+if __name__ == '__main__':
+    print '#include <stdlib.h>'
+    print '#include <string.h>'
+    print '#include <dlfcn.h>'
+    print
+    print '#include "trace_writer_local.hpp"'
+    print
+    print '// To validate our prototypes'
+    print '#define GL_GLEXT_PROTOTYPES'
+    print '#define EGL_EGLEXT_PROTOTYPES'
+    print
+    print '#include "glproc.hpp"'
+    print '#include "glsize.hpp"'
+    print
+    print 'static __eglMustCastToProperFunctionPointerType __unwrap_proc_addr(const char * procname, __eglMustCastToProperFunctionPointerType procPtr);'
+    print
+
+    api = API()
+    api.addApi(eglapi)
+    api.addApi(glapi)
+    api.addApi(glesapi)
+    tracer = EglTracer()
+    tracer.trace_api(api)
+
+    print 'static __eglMustCastToProperFunctionPointerType __unwrap_proc_addr(const char * procname, __eglMustCastToProperFunctionPointerType procPtr) {'
+    print '    if (!procPtr) {'
+    print '        return procPtr;'
+    print '    }'
+    for f in api.functions:
+        ptype = function_pointer_type(f)
+        pvalue = function_pointer_value(f)
+        print '    if (!strcmp("%s", procname)) {' % f.name
+        print '        %s = (%s)procPtr;' % (pvalue, ptype)
+        print '        return (__eglMustCastToProperFunctionPointerType)&%s;' % (f.name,)
+        print '    }'
+    print '    os::log("apitrace: warning: unknown function \\"%s\\"\\n", procname);'
+    print '    return procPtr;'
+    print '}'
+    print
+    print r'''
+
+
+/*
+ * Invoke the true dlopen() function.
+ */
+static void *__dlopen(const char *filename, int flag)
+{
+    typedef void * (*PFNDLOPEN)(const char *, int);
+    static PFNDLOPEN dlopen_ptr = NULL;
+
+    if (!dlopen_ptr) {
+        dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen");
+        if (!dlopen_ptr) {
+            os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
+            return NULL;
+        }
+    }
+
+    return dlopen_ptr(filename, flag);
+}
+
+
+/*
+ * Several applications, such as Quake3, use dlopen("libGL.so.1"), but
+ * LD_PRELOAD does not intercept symbols obtained via dlopen/dlsym, therefore
+ * we need to intercept the dlopen() call here, and redirect to our wrapper
+ * shared object.
+ */
+extern "C" PUBLIC
+void * dlopen(const char *filename, int flag)
+{
+    bool intercept = false;
+
+    if (filename) {
+        intercept =
+            strcmp(filename, "libEGL.so") == 0 ||
+            strcmp(filename, "libEGL.so.1") == 0 ||
+            strcmp(filename, "libGLESv1_CM.so") == 0 ||
+            strcmp(filename, "libGLESv1_CM.so.1") == 0 ||
+            strcmp(filename, "libGLESv2.so") == 0 ||
+            strcmp(filename, "libGLESv2.so.2") == 0 ||
+            strcmp(filename, "libGL.so") == 0 ||
+            strcmp(filename, "libGL.so.1") == 0;
+
+        if (intercept) {
+            os::log("apitrace: redirecting dlopen(\"%s\", 0x%x)\n", filename, flag);
+
+            /* The current dispatch implementation relies on core entry-points to be globally available, so force this.
+             *
+             * TODO: A better approach would be note down the entry points here and
+             * use them latter. Another alternative would be to reopen the library
+             * with RTLD_NOLOAD | RTLD_GLOBAL.
+             */
+            flag &= ~RTLD_LOCAL;
+            flag |= RTLD_GLOBAL;
+        }
+    }
+
+    void *handle = __dlopen(filename, flag);
+
+    if (intercept) {
+        // Get the file path for our shared object, and use it instead
+        static int dummy = 0xdeedbeef;
+        Dl_info info;
+        if (dladdr(&dummy, &info)) {
+            handle = __dlopen(info.dli_fname, flag);
+        } else {
+            os::log("apitrace: warning: dladdr() failed\n");
+        }
+    }
+
+    return handle;
+}
+
+
+
+'''
index fed12d781ad0002c660b653124ce3f7519cf627c..2f16b63c172febde9021a7ad1f7e3b26f41d981c 100644 (file)
@@ -32,6 +32,7 @@
  */
 
 
+#include <assert.h>
 #include <string.h>
 #include <stdlib.h>
 
@@ -81,7 +82,11 @@ overrideExtensionsString(const char *extensions)
         extra_extensions_len += extra_extension_len + 1;
     }
 
-    char *new_extensions = (char *)malloc(extensions_len + 1 + extra_extensions_len);
+    // We use malloc memory instead of a std::string because we need to ensure
+    // that extensions strings will not move in memory as the extensionsMap is
+    // updated.
+    size_t new_extensions_len = extensions_len + 1 + extra_extensions_len + 1;
+    char *new_extensions = (char *)malloc(new_extensions_len);
     if (!new_extensions) {
         return extensions;
     }
@@ -102,7 +107,8 @@ overrideExtensionsString(const char *extensions)
         extensions_len += extra_extension_len;
         new_extensions[extensions_len++] = ' ';
     }
-    new_extensions[extensions_len] = '\0';
+    new_extensions[extensions_len++] = '\0';
+    assert(extensions_len <= new_extensions_len);
 
     extensionsMap[extensions] = new_extensions;
 
index 7235d6241a698609175a937dc4564e8f100967f0..9d60c82c26ff3b915b80ebdb99f20f66c38d9b35 100644 (file)
 #define _GLIMPORTS_HPP_
 
 
-// Prevent including system's glext.h
+// Prevent including MacOSX's glext.h which lives in OpenGL/glext.h and not
+// GL/glext.h
 #define __glext_h_
 
+
 // Some functions take GLenum disguised as GLint.  Apple noticed and fixed it
 // in the Mac OS X 10.6.x gl.h headers.  Regardless, C++ typechecking rules
 // force the wrappers to match the prototype precisely.
-#if defined(__APPLE__) && !defined(MAC_OS_X_VERSION_10_7)
-#define GLenum_int GLenum
+#if defined(__APPLE__)
+#  include <AvailabilityMacros.h> // for MAC_OS_X_VERSION_10_7
+#  if defined(MAC_OS_X_VERSION_10_7)
+#    define GLenum_int GLint
+#  else
+#    define GLenum_int GLenum
+#  endif
 #else
-#define GLenum_int GLint
+#  define GLenum_int GLint
 #endif
 
 
 
 #else
 
+#ifdef HAVE_X11
 #include <X11/Xlib.h>
+#endif
+
 #include <GL/gl.h>
 
 #endif /* !_WIN32 */
 
 // Include our own glext.h
 #undef __glext_h_
-#include "glext/glext.h"
+#include <GL/glext.h>
 
 
 #ifndef GL_TEXTURE_INDEX_SIZE_EXT
 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
 #endif
 
+// GL_NVX_gpu_memory_info
+#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX          0x9047
+#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX    0x9048
+#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX  0x9049
+#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX            0x904A
+#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX            0x904B
+
 
 #if defined(_WIN32)
 
-#include "glext/wglext.h"
+#include <GL/wglext.h>
 
 #define GLAPIENTRY __stdcall
 
@@ -128,13 +145,18 @@ CGLError CGLUpdateContext(CGLContextObj ctx);
 
 #else
 
+#ifdef HAVE_X11
 #include <GL/glx.h>
-#include "glext/glxext.h"
+#include <GL/glxext.h>
+#endif
 
-/* Prevent collision with Trace::Bool */
+/* Prevent collision with trace::Bool */
 #undef Bool
 
 #endif
 
 
+#include "eglimports.hpp"
+
+
 #endif /* _GLIMPORTS_HPP_ */
index 6a44917d6c1816e278dff522886083814ad03ed7..95ab80f50c27870a6d83dbf04abbcdbea38c6f02 100644 (file)
--- a/glproc.py
+++ b/glproc.py
@@ -35,6 +35,8 @@ from specs.glapi import glapi
 from specs.glxapi import glxapi
 from specs.wglapi import wglapi
 from specs.cglapi import cglapi
+from specs.eglapi import eglapi
+from specs.glesapi import glesapi
 
 
 # See http://www.opengl.org/registry/ABI/
@@ -449,38 +451,59 @@ public_symbols = set([
 
 ])
 
+# EGL 1.4
+public_symbols.update([
+   "eglBindAPI",
+   "eglBindTexImage",
+   "eglChooseConfig",
+   "eglCopyBuffers",
+   "eglCreateContext",
+   "eglCreatePbufferFromClientBuffer",
+   "eglCreatePbufferSurface",
+   "eglCreatePixmapSurface",
+   "eglCreateWindowSurface",
+   "eglDestroyContext",
+   "eglDestroySurface",
+   "eglGetConfigAttrib",
+   "eglGetConfigs",
+   "eglGetCurrentContext",
+   "eglGetCurrentDisplay",
+   "eglGetCurrentSurface",
+   "eglGetDisplay",
+   "eglGetError",
+   "eglGetProcAddress",
+   "eglInitialize",
+   "eglMakeCurrent",
+   "eglQueryAPI",
+   "eglQueryContext",
+   "eglQueryString",
+   "eglQuerySurface",
+   "eglReleaseTexImage",
+   "eglReleaseThread",
+   "eglSurfaceAttrib",
+   "eglSwapBuffers",
+   "eglSwapInterval",
+   "eglTerminate",
+   "eglWaitClient",
+   "eglWaitGL",
+   "eglWaitNative",
+])
 
 class GlDispatcher(Dispatcher):
 
     def header(self):
-        print '#ifdef RETRACE'
-        print '#  if defined(_WIN32)'
-        print '#    define __getPrivateProcAddress(name) wglGetProcAddress(name)'
-        print '#  elif defined(__APPLE__)'
-        print '#    include <dlfcn.h>'
-        print '#    define __getPrivateProcAddress(name) dlsym(RTLD_DEFAULT, name)'
-        print '#  else'
-        print '#    define __getPrivateProcAddress(name) glXGetProcAddressARB((const GLubyte *)(name))'
-        print '#  endif'
-        print '#else /* !RETRACE */'
-        print '#  ifdef _WIN32'
-        print '     PROC __getPublicProcAddress(LPCSTR lpProcName);'
-        print '#    define __getPrivateProcAddress(name) __wglGetProcAddress(name)'
-        print '     static inline PROC __stdcall __wglGetProcAddress(const char * lpszProc);'
-        print '#  else'
-        print '#    define __getPublicProcAddress(name) __libgl_sym(name)'
-        print '     void * __libgl_sym(const char *symbol);'
-        print '#    ifdef __APPLE__'
-        print '#      define __getPrivateProcAddress(name) __getPublicProcAddress(name)'
-        print '#    else'
-        print '#      define __getPrivateProcAddress(name) __glXGetProcAddressARB((const GLubyte *)(name))'
-        print '       static inline __GLXextFuncPtr __glXGetProcAddressARB(const GLubyte * procName);'
-        print '#    endif'
-        print '#  endif'
-        print '#endif /* !RETRACE */'
-        print
+        print '''
+#if defined(_WIN32)
+extern HINSTANCE __libGlHandle;
+#else
+extern void * __libGlHandle;
+#endif
+
+void * __getPublicProcAddress(const char *procName);
+void * __getPrivateProcAddress(const char *procName);
+'''
         
-    def is_public_function(self, function):
+    def isFunctionPublic(self, function):
         return function.name in public_symbols or function.name.startswith('CGL')
 
 
@@ -495,7 +518,10 @@ if __name__ == '__main__':
     print
     dispatcher = GlDispatcher()
     dispatcher.header()
-    print '#if defined(_WIN32)'
+    print '#if defined(TRACE_EGL)'
+    print
+    dispatcher.dispatch_api(eglapi)
+    print '#elif defined(_WIN32)'
     print
     dispatcher.dispatch_api(wglapi)
     print '#elif defined(__APPLE__)'
@@ -507,5 +533,8 @@ if __name__ == '__main__':
     print
     dispatcher.dispatch_api(glapi)
     print
+    dispatcher.dispatch_api(glesapi)
+    print
+
     print '#endif /* !_GLPROC_HPP_ */'
     print
diff --git a/glproc_egl.cpp b/glproc_egl.cpp
new file mode 100644 (file)
index 0000000..7ba7b5c
--- /dev/null
@@ -0,0 +1,101 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "glproc.hpp"
+
+
+#if !defined(_WIN32)
+#ifndef _GNU_SOURCE
+#define _GNU_SOURCE // for dladdr
+#endif
+#include <dlfcn.h>
+#endif
+
+
+/*
+ * Handle to the true OpenGL library.
+ * XXX: Not really used yet.
+ */
+#if defined(_WIN32)
+HINSTANCE __libGlHandle = NULL;
+#else
+void *__libGlHandle = NULL;
+#endif
+
+
+
+#if defined(_WIN32)
+
+#error Unsupported
+
+#elif defined(__APPLE__)
+
+#error Unsupported
+
+#else
+
+/*
+ * Lookup a public EGL/GL/GLES symbol
+ *
+ * The spec states that eglGetProcAddress should only be used for non-core
+ * (extensions) entry-points.  Core entry-points should be taken directly from
+ * the API specific libraries.
+ *
+ * We cannot tell here which API a symbol is meant for here (as some are
+ * exported by many).  So this code assumes that the appropriate shared
+ * libraries have been loaded previously (either dlopened with RTLD_GLOBAL, or
+ * as part of the executable dependencies), and that their symbols available
+ * for quering via dlsym(RTLD_NEXT, ...).
+ */
+void *
+__getPublicProcAddress(const char *procName)
+{
+    return dlsym(RTLD_NEXT, procName);
+}
+
+/*
+ * Lookup a private EGL/GL/GLES symbol
+ *
+ * Private symbols should always be available through eglGetProcAddress, and
+ * they are guaranteed to work with any context bound (regardless of the API).
+ *
+ * However, per issue#57, eglGetProcAddress returns garbage on some
+ * implementations, and the spec states that implementations may choose to also
+ * export extension functions publicly, so we always attempt dlsym before
+ * eglGetProcAddress to mitigate that.
+ */
+void *
+__getPrivateProcAddress(const char *procName)
+{
+    void *proc;
+    proc = dlsym(RTLD_NEXT, procName);
+    if (!proc && procName[0] == 'g' && procName[1] == 'l')
+        proc = (void *) __eglGetProcAddress(procName);
+
+    return proc;
+}
+
+#endif
diff --git a/glproc_gl.cpp b/glproc_gl.cpp
new file mode 100644 (file)
index 0000000..d032e8b
--- /dev/null
@@ -0,0 +1,230 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "glproc.hpp"
+
+
+#if !defined(_WIN32)
+#include <unistd.h> // for symlink
+#include <dlfcn.h>
+#endif
+
+
+/*
+ * Handle to the true OpenGL library.
+ */
+#if defined(_WIN32)
+HINSTANCE __libGlHandle = NULL;
+#else
+void *__libGlHandle = NULL;
+#endif
+
+
+
+#if defined(_WIN32)
+
+void *
+__getPublicProcAddress(const char *procName)
+{
+    if (!__libGlHandle) {
+        char szDll[MAX_PATH] = {0};
+        
+        if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
+            return NULL;
+        }
+        
+        strcat(szDll, "\\\\opengl32.dll");
+        
+        __libGlHandle = LoadLibraryA(szDll);
+        if (!__libGlHandle) {
+            os::log("apitrace: error: couldn't load %s\n", szDll);
+            return NULL;
+        }
+    }
+        
+    return (void *)GetProcAddress(__libGlHandle, procName);
+}
+
+
+void *
+__getPrivateProcAddress(const char *procName) {
+    return (void *)__wglGetProcAddress(procName);
+}
+
+
+#elif defined(__APPLE__)
+
+
+/*
+ * Path to the true OpenGL framework
+ */
+static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
+
+
+/*
+ * Lookup a libGL symbol
+ */
+void * __libgl_sym(const char *symbol)
+{
+    void *result;
+
+    if (!__libGlHandle) {
+        /* 
+         * Unfortunately we can't just dlopen the true dynamic library because
+         * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for
+         * absolute paths.  So we create a temporary symlink, and dlopen that
+         * instead.
+         */
+
+        char temp_filename[] = "/tmp/tmp.XXXXXX";
+
+        if (mktemp(temp_filename) != NULL) {
+            if (symlink(libgl_filename, temp_filename) == 0) {
+                __libGlHandle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
+                remove(temp_filename);
+            }
+        }
+
+        if (!__libGlHandle) {
+            os::log("apitrace: error: couldn't load %s\n", libgl_filename);
+            os::abort();
+            return NULL;
+        }
+    }
+
+    result = dlsym(__libGlHandle, symbol);
+
+#ifndef RETRACE
+    if (result == dlsym(RTLD_SELF, symbol)) {
+        os::log("apitrace: error: symbol lookup recursion\n");
+        os::abort();
+        return NULL;
+    }
+#endif
+
+    return result;
+}
+
+
+void *
+__getPublicProcAddress(const char *procName)
+{
+    return __libgl_sym(procName);
+}
+
+void *
+__getPrivateProcAddress(const char *procName)
+{
+    return __libgl_sym(procName);
+}
+
+
+#else
+
+
+/*
+ * Invoke the true dlopen() function.
+ */
+static void *
+__dlopen(const char *filename, int flag)
+{
+    typedef void * (*PFNDLOPEN)(const char *, int);
+    static PFNDLOPEN dlopen_ptr = NULL;
+
+    if (!dlopen_ptr) {
+        dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen");
+        if (!dlopen_ptr) {
+            os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
+            return NULL;
+        }
+    }
+
+    return dlopen_ptr(filename, flag);
+}
+
+
+/*
+ * Lookup a libGL symbol
+ */
+void * __libgl_sym(const char *symbol)
+{
+    void *result;
+
+    if (!__libGlHandle) {
+        /*
+         * The app doesn't directly link against libGL.so, nor does it directly
+         * dlopen it.  So we have to load it ourselves.
+         */
+
+        const char * libgl_filename = getenv("TRACE_LIBGL");
+
+        if (!libgl_filename) {
+            /*
+             * Try to use whatever libGL.so the library is linked against.
+             */
+
+            result = dlsym(RTLD_NEXT, symbol);
+            if (result) {
+                __libGlHandle = RTLD_NEXT;
+                return result;
+            }
+
+            libgl_filename = "libGL.so.1";
+        }
+
+        /*
+         * It would have been preferable to use RTLD_LOCAL to ensure that the
+         * application can never access libGL.so symbols directly, but this
+         * won't work, given libGL.so often loads a driver specific SO and
+         * exposes symbols to it.
+         */
+
+        __libGlHandle = __dlopen(libgl_filename, RTLD_GLOBAL | RTLD_LAZY);
+        if (!__libGlHandle) {
+            os::log("apitrace: error: couldn't find libGL.so\n");
+            return NULL;
+        }
+    }
+
+    return dlsym(__libGlHandle, symbol);
+}
+
+
+void *
+__getPublicProcAddress(const char *procName)
+{
+    return __libgl_sym(procName);
+}
+
+void *
+__getPrivateProcAddress(const char *procName)
+{
+    return (void *)__glXGetProcAddressARB((const GLubyte *)procName);
+}
+
+
+#endif 
+
index 3a44f2c4fdb9dadb24885cbec492eeea203ca76f..41e2997c1482c126ae9b9c9f40180bb4f09a5fba 100644 (file)
@@ -36,8 +36,9 @@ namespace glretrace {
 
 extern bool double_buffer;
 extern bool insideGlBeginEnd;
-extern Trace::Parser parser;
-extern glws::Visual *visual;
+extern trace::Parser parser;
+extern glws::Profile defaultProfile;
+extern glws::Visual *visual[glws::PROFILE_MAX];
 extern glws::Drawable *drawable;
 extern glws::Context *context;
 
@@ -60,15 +61,16 @@ extern enum frequency snapshot_frequency;
 extern unsigned dump_state;
 
 void
-checkGlError(Trace::Call &call);
+checkGlError(trace::Call &call);
 
 extern const retrace::Entry gl_callbacks[];
 extern const retrace::Entry cgl_callbacks[];
 extern const retrace::Entry glx_callbacks[];
 extern const retrace::Entry wgl_callbacks[];
+extern const retrace::Entry egl_callbacks[];
 
 void snapshot(unsigned call_no);
-void frame_complete(unsigned call_no);
+void frame_complete(trace::Call &call);
 
 void updateDrawable(int width, int height);
 
index 2eb6f4abe1a4eea3dcc5c27f96305ecc19ed348b..f3ae91bda830965e951e6b20c00ab7ae534c6998 100644 (file)
@@ -29,6 +29,7 @@
 
 import specs.stdapi as stdapi
 import specs.glapi as glapi
+import specs.glesapi as glesapi
 from retrace import Retracer
 
 
@@ -36,8 +37,8 @@ class GlRetracer(Retracer):
 
     table_name = 'glretrace::gl_callbacks'
 
-    def retrace_function(self, function):
-        Retracer.retrace_function(self, function)
+    def retraceFunction(self, function):
+        Retracer.retraceFunction(self, function)
 
     array_pointer_function_names = set((
         "glVertexPointer",
@@ -119,8 +120,8 @@ class GlRetracer(Retracer):
 
     bind_framebuffer_function_names = set([
         "glBindFramebuffer",
-        "glBindFramebufferARB",
         "glBindFramebufferEXT",
+        "glBindFramebufferOES",
     ])
 
     # Names of the functions that can pack into the current pixel buffer
@@ -150,7 +151,23 @@ class GlRetracer(Retracer):
         'glReadnPixelsARB',
     ])
 
-    def retrace_function_body(self, function):
+    map_function_names = set([
+        'glMapBuffer',
+        'glMapBufferARB',
+        'glMapBufferOES',
+        'glMapBufferRange',
+        'glMapNamedBufferEXT',
+        'glMapNamedBufferRangeEXT'
+    ])
+
+    unmap_function_names = set([
+        'glUnmapBuffer',
+        'glUnmapBufferARB',
+        'glUnmapBufferOES',
+        'glUnmapNamedBufferEXT',
+    ])
+
+    def retraceFunctionBody(self, function):
         is_array_pointer = function.name in self.array_pointer_function_names
         is_draw_array = function.name in self.draw_array_function_names
         is_draw_elements = function.name in self.draw_elements_function_names
@@ -163,14 +180,14 @@ class GlRetracer(Retracer):
                 print '        GLint __array_buffer = 0;'
                 print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
                 print '        if (!__array_buffer) {'
-                self.fail_function(function)
+                self.failFunction(function)
                 print '        }'
 
             if is_draw_elements:
                 print '        GLint __element_array_buffer = 0;'
                 print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
                 print '        if (!__element_array_buffer) {'
-                self.fail_function(function)
+                self.failFunction(function)
                 print '        }'
             
             print '    }'
@@ -191,27 +208,29 @@ class GlRetracer(Retracer):
 
         # Pre-snapshots
         if function.name in self.bind_framebuffer_function_names:
+            print '    assert(call.flags & trace::CALL_FLAG_SWAP_RENDERTARGET);'
             print '    if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {'
             print '        glretrace::snapshot(call.no - 1);'
             print '    }'
         if function.name == 'glFrameTerminatorGREMEDY':
-            print '    glretrace::frame_complete(call.no);'
+            print '    glretrace::frame_complete(call);'
             return
 
-        Retracer.retrace_function_body(self, function)
+        Retracer.retraceFunctionBody(self, function)
 
         # Post-snapshots
         if function.name in ('glFlush', 'glFinish'):
             print '    if (!glretrace::double_buffer) {'
-            print '        glretrace::frame_complete(call.no);'
+            print '        glretrace::frame_complete(call);'
             print '    }'
         if is_draw_array or is_draw_elements or is_misc_draw:
+            print '    assert(call.flags & trace::CALL_FLAG_RENDER);'
             print '    if (glretrace::snapshot_frequency == glretrace::FREQUENCY_DRAW) {'
             print '        glretrace::snapshot(call.no);'
             print '    }'
 
 
-    def call_function(self, function):
+    def invokeFunction(self, function):
         # Infer the drawable size from GL calls
         if function.name == "glViewport":
             print '    glretrace::updateDrawable(x + width, y + height);'
@@ -226,7 +245,7 @@ class GlRetracer(Retracer):
         if function.name == 'memcpy':
             print '    if (!dest || !src || !n) return;'
         
-        Retracer.call_function(self, function)
+        Retracer.invokeFunction(self, function)
 
         # Error checking
         if function.name == "glBegin":
@@ -286,7 +305,7 @@ class GlRetracer(Retracer):
                 print r'             retrace::warning(call) << infoLog << "\n";'
                 print r'             delete [] infoLog;'
                 print r'        }'
-            if function.name in ('glMapBuffer', 'glMapBufferARB', 'glMapBufferRange', 'glMapNamedBufferEXT', 'glMapNamedBufferRangeEXT'):
+            if function.name in self.map_function_names:
                 print r'        if (!__result) {'
                 print r'             retrace::warning(call) << "failed to map buffer\n";'
                 print r'        }'
@@ -303,32 +322,64 @@ class GlRetracer(Retracer):
                 print r'    }'
             print '    }'
 
-    def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
+            # Query the buffer length for whole buffer mappings
+            if function.name in self.map_function_names:
+                if 'length' in function.argNames():
+                    assert 'BufferRange' in function.name
+                else:
+                    assert 'BufferRange' not in function.name
+                    print r'    GLint length = 0;'
+                    if function.name in ('glMapBuffer', 'glMapBufferOES'):
+                        print r'    glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
+                    elif function.name == 'glMapBufferARB':
+                        print r'    glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
+                    elif function.name == 'glMapNamedBufferEXT':
+                        print r'    glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
+                    else:
+                        assert False
+            # Destroy the buffer mapping
+            if function.name in self.unmap_function_names:
+                print r'        GLvoid *ptr = NULL;'
+                if function.name == 'glUnmapBuffer':
+                    print r'            glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
+                elif function.name == 'glUnmapBufferARB':
+                    print r'            glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
+                elif function.name == 'glUnmapBufferOES':
+                    print r'            glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &ptr);'
+                elif function.name == 'glUnmapNamedBufferEXT':
+                    print r'            glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
+                else:
+                    assert False
+                print r'        if (ptr) {'
+                print r'            retrace::delRegionByPointer(ptr);'
+                print r'        }'
+
+    def extractArg(self, function, arg, arg_type, lvalue, rvalue):
         if function.name in self.array_pointer_function_names and arg.name == 'pointer':
-            print '    %s = static_cast<%s>(%s.toPointer(true));' % (lvalue, arg_type, rvalue)
+            print '    %s = static_cast<%s>(retrace::toPointer(%s, true));' % (lvalue, arg_type, rvalue)
             return
 
         if function.name in self.draw_elements_function_names and arg.name == 'indices' or\
            function.name in self.draw_indirect_function_names and arg.name == 'indirect':
-            self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
+            self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
             return
 
         # Handle pointer with offsets into the current pack pixel buffer
         # object.
         if function.name in self.pack_function_names and arg.output:
-            self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue)
+            self.extractOpaqueArg(function, arg, arg_type, lvalue, rvalue)
             return
 
         if arg.type is glapi.GLlocation \
-           and 'program' not in [arg.name for arg in function.args]:
+           and 'program' not in function.argNames():
             print '    GLint program = -1;'
             print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
         
         if arg.type is glapi.GLlocationARB \
-           and 'programObj' not in [arg.name for arg in function.args]:
+           and 'programObj' not in function.argNames():
             print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
 
-        Retracer.extract_arg(self, function, arg, arg_type, lvalue, rvalue)
+        Retracer.extractArg(self, function, arg, arg_type, lvalue, rvalue)
 
         # Don't try to use more samples than the implementation supports
         if arg.name == 'samples':
@@ -351,6 +402,6 @@ if __name__ == '__main__':
 
 '''
     api = glapi.glapi
-    api.add_function(glapi.memcpy)
+    api.addApi(glesapi.glesapi)
     retracer = GlRetracer()
-    retracer.retrace_api(api)
+    retracer.retraceApi(api)
index e7f42589100040fe66a67da5f016f9e38d018291..63b94b466d6f2804a8663f3effb67f405eeabeb4 100644 (file)
@@ -53,7 +53,7 @@ getDrawable(unsigned long drawable_id) {
     DrawableMap::const_iterator it;
     it = drawable_map.find(drawable_id);
     if (it == drawable_map.end()) {
-        return (drawable_map[drawable_id] = glws::createDrawable(visual));
+        return (drawable_map[drawable_id] = glws::createDrawable(visual[glretrace::defaultProfile]));
     }
 
     return it->second;
@@ -70,7 +70,7 @@ getContext(unsigned long long ctx) {
     it = context_map.find(ctx);
     if (it == context_map.end()) {
         glws::Context *context;
-        context_map[ctx] = context = glws::createContext(visual, sharedContext);
+        context_map[ctx] = context = glws::createContext(visual[glretrace::defaultProfile], sharedContext, glretrace::defaultProfile);
         if (!sharedContext) {
             sharedContext = context;
         }
@@ -81,7 +81,7 @@ getContext(unsigned long long ctx) {
 }
 
 
-static void retrace_CGLSetCurrentContext(Trace::Call &call) {
+static void retrace_CGLSetCurrentContext(trace::Call &call) {
     unsigned long long ctx = call.arg(0).toUIntPtr();
 
     glws::Drawable *new_drawable = getDrawable(ctx);
@@ -99,7 +99,7 @@ static void retrace_CGLSetCurrentContext(Trace::Call &call) {
 }
 
 
-static void retrace_CGLFlushDrawable(Trace::Call &call) {
+static void retrace_CGLFlushDrawable(trace::Call &call) {
     if (drawable && context) {
         if (double_buffer) {
             drawable->swapBuffers();
@@ -107,13 +107,18 @@ static void retrace_CGLFlushDrawable(Trace::Call &call) {
             glFlush();
         }
 
-        frame_complete(call.no);
+        frame_complete(call);
     }
 }
 
 
 const retrace::Entry glretrace::cgl_callbacks[] = {
     {"CGLSetCurrentContext", &retrace_CGLSetCurrentContext},
+    {"CGLGetCurrentContext", &retrace::ignore},
+    {"CGLEnable", &retrace::ignore},
+    {"CGLDisable", &retrace::ignore},
+    {"CGLSetParameter", &retrace::ignore},
+    {"CGLGetParameter", &retrace::ignore},
     {"CGLFlushDrawable", &retrace_CGLFlushDrawable},
     {NULL, NULL},
 };
diff --git a/glretrace_egl.cpp b/glretrace_egl.cpp
new file mode 100644 (file)
index 0000000..e4178e3
--- /dev/null
@@ -0,0 +1,274 @@
+/**************************************************************************
+ *
+ * Copyright 2011 LunarG, Inc.
+ * All Rights Reserved.
+ *
+ * Based on glretrace_glx.cpp, which has
+ *
+ *   Copyright 2011 Jose Fonseca
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "glproc.hpp"
+#include "retrace.hpp"
+#include "glretrace.hpp"
+#include "os.hpp"
+
+#ifndef EGL_OPENGL_ES_API
+#define EGL_OPENGL_ES_API              0x30A0
+#define EGL_OPENVG_API                 0x30A1
+#define EGL_OPENGL_API                 0x30A2
+#define EGL_CONTEXT_CLIENT_VERSION     0x3098
+#endif
+
+
+using namespace glretrace;
+
+
+typedef std::map<unsigned long long, glws::Drawable *> DrawableMap;
+typedef std::map<unsigned long long, glws::Context *> ContextMap;
+typedef std::map<unsigned long long, glws::Profile> ProfileMap;
+static DrawableMap drawable_map;
+static ContextMap context_map;
+static ProfileMap profile_map;
+
+static unsigned int current_api = EGL_OPENGL_ES_API;
+static glws::Profile last_profile = glws::PROFILE_COMPAT;
+
+static glws::Drawable *
+getDrawable(unsigned long long surface_ptr) {
+    if (surface_ptr == 0) {
+        return NULL;
+    }
+
+    DrawableMap::const_iterator it;
+    it = drawable_map.find(surface_ptr);
+
+    return (it != drawable_map.end()) ? it->second : NULL;
+}
+
+static glws::Context *
+getContext(unsigned long long context_ptr) {
+    if (context_ptr == 0) {
+        return NULL;
+    }
+
+    ContextMap::const_iterator it;
+    it = context_map.find(context_ptr);
+
+    return (it != context_map.end()) ? it->second : NULL;
+}
+
+static void createDrawable(unsigned long long orig_config, unsigned long long orig_surface)
+{
+    ProfileMap::iterator it = profile_map.find(orig_config);
+    glws::Profile profile;
+
+    // If the requested config is associated with a profile, use that
+    // profile. Otherwise, assume that the last used profile is what
+    // the user wants.
+    if (it != profile_map.end()) {
+        profile = it->second;
+    } else {
+        profile = last_profile;
+    }
+
+    glws::Visual *visual = glretrace::visual[profile];
+
+    glws::Drawable *drawable = glws::createDrawable(visual);
+    drawable_map[orig_surface] = drawable;
+}
+
+static void retrace_eglCreateWindowSurface(trace::Call &call) {
+    unsigned long long orig_config = call.arg(1).toUIntPtr();
+    unsigned long long orig_surface = call.ret->toUIntPtr();
+    createDrawable(orig_config, orig_surface);
+}
+
+static void retrace_eglCreatePbufferSurface(trace::Call &call) {
+    unsigned long long orig_config = call.arg(1).toUIntPtr();
+    unsigned long long orig_surface = call.ret->toUIntPtr();
+    createDrawable(orig_config, orig_surface);
+    // TODO: Respect the pbuffer dimensions too
+}
+
+static void retrace_eglDestroySurface(trace::Call &call) {
+    unsigned long long orig_surface = call.arg(1).toUIntPtr();
+
+    DrawableMap::iterator it;
+    it = drawable_map.find(orig_surface);
+
+    if (it != drawable_map.end()) {
+        if (it->second != drawable) {
+            // TODO: reference count
+            delete it->second;
+        }
+        drawable_map.erase(it);
+    }
+}
+
+static void retrace_eglBindAPI(trace::Call &call) {
+    current_api = call.arg(0).toUInt();
+}
+
+static void retrace_eglCreateContext(trace::Call &call) {
+    unsigned long long orig_context = call.ret->toUIntPtr();
+    unsigned long long orig_config = call.arg(1).toUIntPtr();
+    glws::Context *share_context = getContext(call.arg(2).toUIntPtr());
+    trace::Array *attrib_array = dynamic_cast<trace::Array *>(&call.arg(3));
+    glws::Profile profile;
+
+    switch (current_api) {
+    case EGL_OPENGL_API:
+        profile = glws::PROFILE_COMPAT;
+        break;
+    case EGL_OPENGL_ES_API:
+    default:
+        profile = glws::PROFILE_ES1;
+        if (attrib_array) {
+            for (int i = 0; i < attrib_array->values.size(); i += 2) {
+                int v = attrib_array->values[i]->toSInt();
+                if (v == EGL_CONTEXT_CLIENT_VERSION) {
+                    v = attrib_array->values[i + 1]->toSInt();
+                    if (v == 2)
+                        profile = glws::PROFILE_ES2;
+                    break;
+                }
+            }
+        }
+        break;
+    }
+
+
+    glws::Context *context = glws::createContext(glretrace::visual[profile], share_context, profile);
+    if (!context) {
+        const char *name;
+        switch (profile) {
+        case glws::PROFILE_COMPAT:
+            name = "OpenGL";
+            break;
+        case glws::PROFILE_ES1:
+            name = "OpenGL ES 1.1";
+            break;
+        case glws::PROFILE_ES2:
+            name = "OpenGL ES 2.0";
+            break;
+        default:
+            name = "unknown";
+            break;
+        }
+
+        retrace::warning(call) << "Failed to create " << name << " context.\n";
+        os::abort();
+    }
+
+    context_map[orig_context] = context;
+    profile_map[orig_config] = profile;
+    last_profile = profile;
+}
+
+static void retrace_eglDestroyContext(trace::Call &call) {
+    unsigned long long orig_context = call.arg(1).toUIntPtr();
+
+    ContextMap::iterator it;
+    it = context_map.find(orig_context);
+
+    if (it != context_map.end()) {
+        delete it->second;
+        context_map.erase(it);
+    }
+}
+
+static void retrace_eglMakeCurrent(trace::Call &call) {
+    glws::Drawable *new_drawable = getDrawable(call.arg(1).toUIntPtr());
+    glws::Context *new_context = getContext(call.arg(3).toUIntPtr());
+
+    if (new_drawable == drawable && new_context == context) {
+        return;
+    }
+
+    if (drawable && context) {
+        glFlush();
+        if (!double_buffer) {
+            frame_complete(call);
+        }
+    }
+
+    bool result = glws::makeCurrent(new_drawable, new_context);
+
+    if (new_drawable && new_context && result) {
+        drawable = new_drawable;
+        context = new_context;
+    } else {
+        drawable = NULL;
+        context = NULL;
+    }
+}
+
+
+static void retrace_eglSwapBuffers(trace::Call &call) {
+    frame_complete(call);
+
+    if (double_buffer) {
+        drawable->swapBuffers();
+    } else {
+        glFlush();
+    }
+}
+
+const retrace::Entry glretrace::egl_callbacks[] = {
+    {"eglGetError", &retrace::ignore},
+    {"eglGetDisplay", &retrace::ignore},
+    {"eglInitialize", &retrace::ignore},
+    {"eglTerminate", &retrace::ignore},
+    {"eglQueryString", &retrace::ignore},
+    {"eglGetConfigs", &retrace::ignore},
+    {"eglChooseConfig", &retrace::ignore},
+    {"eglGetConfigAttrib", &retrace::ignore},
+    {"eglCreateWindowSurface", &retrace_eglCreateWindowSurface},
+    {"eglCreatePbufferSurface", &retrace_eglCreatePbufferSurface},
+    //{"eglCreatePixmapSurface", &retrace::ignore},
+    {"eglDestroySurface", &retrace_eglDestroySurface},
+    {"eglQuerySurface", &retrace::ignore},
+    {"eglBindAPI", &retrace_eglBindAPI},
+    {"eglQueryAPI", &retrace::ignore},
+    //{"eglWaitClient", &retrace::ignore},
+    //{"eglReleaseThread", &retrace::ignore},
+    //{"eglCreatePbufferFromClientBuffer", &retrace::ignore},
+    //{"eglSurfaceAttrib", &retrace::ignore},
+    //{"eglBindTexImage", &retrace::ignore},
+    //{"eglReleaseTexImage", &retrace::ignore},
+    {"eglSwapInterval", &retrace::ignore},
+    {"eglCreateContext", &retrace_eglCreateContext},
+    {"eglDestroyContext", &retrace_eglDestroyContext},
+    {"eglMakeCurrent", &retrace_eglMakeCurrent},
+    {"eglGetCurrentContext", &retrace::ignore},
+    {"eglGetCurrentSurface", &retrace::ignore},
+    {"eglGetCurrentDisplay", &retrace::ignore},
+    {"eglQueryContext", &retrace::ignore},
+    {"eglWaitGL", &retrace::ignore},
+    {"eglWaitNative", &retrace::ignore},
+    {"eglSwapBuffers", &retrace_eglSwapBuffers},
+    //{"eglCopyBuffers", &retrace::ignore},
+    {"eglGetProcAddress", &retrace::ignore},
+    {NULL, NULL},
+};
index 8e2e4692afb33fc3eaadb296859e7d9108661811..a3b80f264a9c1c4401c953c18da155b1d0a9cb32 100644 (file)
@@ -47,7 +47,7 @@ getDrawable(unsigned long drawable_id) {
     DrawableMap::const_iterator it;
     it = drawable_map.find(drawable_id);
     if (it == drawable_map.end()) {
-        return (drawable_map[drawable_id] = glws::createDrawable(visual));
+        return (drawable_map[drawable_id] = glws::createDrawable(visual[glretrace::defaultProfile]));
     }
 
     return it->second;
@@ -62,29 +62,29 @@ getContext(unsigned long long context_ptr) {
     ContextMap::const_iterator it;
     it = context_map.find(context_ptr);
     if (it == context_map.end()) {
-        return (context_map[context_ptr] = glws::createContext(visual, NULL));
+        return (context_map[context_ptr] = glws::createContext(visual[glretrace::defaultProfile], NULL, glretrace::defaultProfile));
     }
 
     return it->second;
 }
 
-static void retrace_glXCreateContext(Trace::Call &call) {
+static void retrace_glXCreateContext(trace::Call &call) {
     unsigned long long orig_context = call.ret->toUIntPtr();
     glws::Context *share_context = getContext(call.arg(2).toUIntPtr());
 
-    glws::Context *context = glws::createContext(glretrace::visual, share_context);
+    glws::Context *context = glws::createContext(glretrace::visual[glretrace::defaultProfile], share_context, glretrace::defaultProfile);
     context_map[orig_context] = context;
 }
 
-static void retrace_glXCreateContextAttribsARB(Trace::Call &call) {
+static void retrace_glXCreateContextAttribsARB(trace::Call &call) {
     unsigned long long orig_context = call.ret->toUIntPtr();
     glws::Context *share_context = getContext(call.arg(2).toUIntPtr());
 
-    glws::Context *context = glws::createContext(glretrace::visual, share_context);
+    glws::Context *context = glws::createContext(glretrace::visual[glretrace::defaultProfile], share_context, glretrace::defaultProfile);
     context_map[orig_context] = context;
 }
 
-static void retrace_glXMakeCurrent(Trace::Call &call) {
+static void retrace_glXMakeCurrent(trace::Call &call) {
     glws::Drawable *new_drawable = getDrawable(call.arg(1).toUInt());
     glws::Context *new_context = getContext(call.arg(2).toUIntPtr());
 
@@ -95,7 +95,7 @@ static void retrace_glXMakeCurrent(Trace::Call &call) {
     if (drawable && context) {
         glFlush();
         if (!double_buffer) {
-            frame_complete(call.no);
+            frame_complete(call);
         }
     }
 
@@ -111,7 +111,7 @@ static void retrace_glXMakeCurrent(Trace::Call &call) {
 }
 
 
-static void retrace_glXDestroyContext(Trace::Call &call) {
+static void retrace_glXDestroyContext(trace::Call &call) {
     glws::Context *context = getContext(call.arg(1).toUIntPtr());
 
     if (!context) {
@@ -121,8 +121,8 @@ static void retrace_glXDestroyContext(Trace::Call &call) {
     delete context;
 }
 
-static void retrace_glXSwapBuffers(Trace::Call &call) {
-    frame_complete(call.no);
+static void retrace_glXSwapBuffers(trace::Call &call) {
+    frame_complete(call);
     if (double_buffer) {
         drawable->swapBuffers();
     } else {
@@ -130,15 +130,15 @@ static void retrace_glXSwapBuffers(Trace::Call &call) {
     }
 }
 
-static void retrace_glXCreateNewContext(Trace::Call &call) {
+static void retrace_glXCreateNewContext(trace::Call &call) {
     unsigned long long orig_context = call.ret->toUIntPtr();
     glws::Context *share_context = getContext(call.arg(3).toUIntPtr());
 
-    glws::Context *context = glws::createContext(glretrace::visual, share_context);
+    glws::Context *context = glws::createContext(glretrace::visual[glretrace::defaultProfile], share_context, glretrace::defaultProfile);
     context_map[orig_context] = context;
 }
 
-static void retrace_glXMakeContextCurrent(Trace::Call &call) {
+static void retrace_glXMakeContextCurrent(trace::Call &call) {
     glws::Drawable *new_drawable = getDrawable(call.arg(1).toUInt());
     glws::Context *new_context = getContext(call.arg(3).toUIntPtr());
 
@@ -149,7 +149,7 @@ static void retrace_glXMakeContextCurrent(Trace::Call &call) {
     if (drawable && context) {
         glFlush();
         if (!double_buffer) {
-            frame_complete(call.no);
+            frame_complete(call);
         }
     }
 
index 4e4b8aee8da4cbf942dc4ac8ca1dd3ddb6805d2d..12086321bd3a2bc94ef11a1b024e62ebecbe96c2 100644 (file)
@@ -26,6 +26,8 @@
 
 #include <string.h>
 
+#include "os_string.hpp"
+#include "os_time.hpp"
 #include "image.hpp"
 #include "retrace.hpp"
 #include "glproc.hpp"
@@ -37,8 +39,9 @@ namespace glretrace {
 
 bool double_buffer = true;
 bool insideGlBeginEnd = false;
-Trace::Parser parser;
-glws::Visual *visual = NULL;
+trace::Parser parser;
+glws::Profile defaultProfile = glws::PROFILE_COMPAT;
+glws::Visual *visual[glws::PROFILE_MAX];
 glws::Drawable *drawable = NULL;
 glws::Context *context = NULL;
 
@@ -54,7 +57,7 @@ enum frequency snapshot_frequency = FREQUENCY_NEVER;
 unsigned dump_state = ~0;
 
 void
-checkGlError(Trace::Call &call) {
+checkGlError(trace::Call &call) {
     GLenum error = glGetError();
     if (error == GL_NO_ERROR) {
         return;
@@ -110,8 +113,14 @@ updateDrawable(int width, int height) {
         return;
     }
 
-    if (width  <= glretrace::drawable->width &&
-        height <= glretrace::drawable->height) {
+    if (drawable->visible &&
+        width  <= drawable->width &&
+        height <= drawable->height) {
+        return;
+    }
+
+    // Ignore zero area viewports
+    if (width == 0 || height == 0) {
         return;
     }
 
@@ -122,10 +131,9 @@ updateDrawable(int width, int height) {
         return;
     }
 
-    glretrace::drawable->resize(width, height);
-    if (!drawable->visible) {
-        drawable->show();
-    }
+    drawable->resize(width, height);
+    drawable->show();
+
     glScissor(0, 0, width, height);
 }
 
@@ -136,12 +144,11 @@ void snapshot(unsigned call_no) {
         return;
     }
 
-    Image::Image *ref = NULL;
+    image::Image *ref = NULL;
 
     if (compare_prefix) {
-        char filename[PATH_MAX];
-        snprintf(filename, sizeof filename, "%s%010u.png", compare_prefix, call_no);
-        ref = Image::readPNG(filename);
+        os::String filename = os::String::format("%s%010u.png", compare_prefix, call_no);
+        ref = image::readPNG(filename);
         if (!ref) {
             return;
         }
@@ -150,7 +157,7 @@ void snapshot(unsigned call_no) {
         }
     }
 
-    Image::Image *src = glstate::getDrawBufferImage(GL_RGBA);
+    image::Image *src = glstate::getDrawBufferImage();
     if (!src) {
         return;
     }
@@ -161,8 +168,7 @@ void snapshot(unsigned call_no) {
             snprintf(comment, sizeof comment, "%u", call_no);
             src->writePNM(std::cout, comment);
         } else {
-            char filename[PATH_MAX];
-            snprintf(filename, sizeof filename, "%s%010u.png", snapshot_prefix, call_no);
+            os::String filename = os::String::format("%s%010u.png", snapshot_prefix, call_no);
             if (src->writePNG(filename) && retrace::verbosity >= 0) {
                 std::cout << "Wrote " << filename << "\n";
             }
@@ -178,12 +184,20 @@ void snapshot(unsigned call_no) {
 }
 
 
-void frame_complete(unsigned call_no) {
+void frame_complete(trace::Call &call) {
     ++frame;
 
+    if (!drawable) {
+        return;
+    }
+
+    if (!drawable->visible) {
+        retrace::warning(call) << "could not infer drawable size (glViewport never called)\n";
+    }
+
     if (snapshot_frequency == FREQUENCY_FRAME ||
         snapshot_frequency == FREQUENCY_FRAMEBUFFER) {
-        snapshot(call_no);
+        snapshot(call.no);
     }
 }
 
@@ -195,9 +209,10 @@ static void display(void) {
     retracer.addCallbacks(glx_callbacks);
     retracer.addCallbacks(wgl_callbacks);
     retracer.addCallbacks(cgl_callbacks);
+    retracer.addCallbacks(egl_callbacks);
 
-    startTime = OS::GetTime();
-    Trace::Call *call;
+    startTime = os::getTime();
+    trace::Call *call;
 
     while ((call = parser.parse_call())) {
         retracer.retrace(*call);
@@ -215,8 +230,8 @@ static void display(void) {
     // Reached the end of trace
     glFlush();
 
-    long long endTime = OS::GetTime();
-    float timeInterval = (endTime - startTime) * 1.0E-6;
+    long long endTime = os::getTime();
+    float timeInterval = (endTime - startTime) * (1.0 / os::timeFrequency);
 
     if (retrace::verbosity >= -1) { 
         std::cout << 
@@ -240,11 +255,12 @@ static void usage(void) {
         "\n"
         "  -b           benchmark mode (no error checking or warning messages)\n"
         "  -c PREFIX    compare against snapshots\n"
+        "  -core        use core profile\n"
         "  -db          use a double buffer visual (default)\n"
         "  -sb          use a single buffer visual\n"
         "  -s PREFIX    take snapshots; `-` for PNM stdout output\n"
         "  -S FREQUENCY snapshot frequency: frame (default), framebuffer, or draw\n"
-        "  -v           verbose output\n"
+        "  -v           increase output verbosity\n"
         "  -D CALLNO    dump state at specific call no\n"
         "  -w           wait on final frame\n";
 }
@@ -275,6 +291,8 @@ int main(int argc, char **argv)
         } else if (!strcmp(arg, "-D")) {
             dump_state = atoi(argv[++i]);
             retrace::verbosity = -2;
+        } else if (!strcmp(arg, "-core")) {
+            defaultProfile = glws::PROFILE_CORE;
         } else if (!strcmp(arg, "-db")) {
             double_buffer = true;
         } else if (!strcmp(arg, "-sb")) {
@@ -318,7 +336,10 @@ int main(int argc, char **argv)
     }
 
     glws::init();
-    visual = glws::createVisual(double_buffer);
+    visual[glws::PROFILE_COMPAT] = glws::createVisual(double_buffer, glws::PROFILE_COMPAT);
+    visual[glws::PROFILE_CORE] = glws::createVisual(double_buffer, glws::PROFILE_CORE);
+    visual[glws::PROFILE_ES1] = glws::createVisual(double_buffer, glws::PROFILE_ES1);
+    visual[glws::PROFILE_ES2] = glws::createVisual(double_buffer, glws::PROFILE_ES2);
 
     for ( ; i < argc; ++i) {
         if (!parser.open(argv[i])) {
@@ -330,8 +351,11 @@ int main(int argc, char **argv)
 
         parser.close();
     }
-    
-    delete visual;
+
+    for (int n = 0; n < glws::PROFILE_MAX; n++) {
+        delete visual[n];
+    }
+
     glws::cleanup();
 
     return 0;
index 7df2485e0737982327785dc8343b67727ed3dde2..447d1771f872803e1fb03982760fb3363d2e094a 100644 (file)
@@ -48,26 +48,26 @@ getDrawable(unsigned long long hdc) {
     DrawableMap::const_iterator it;
     it = drawable_map.find(hdc);
     if (it == drawable_map.end()) {
-        return (drawable_map[hdc] = glws::createDrawable(visual));
+        return (drawable_map[hdc] = glws::createDrawable(visual[glretrace::defaultProfile]));
     }
 
     return it->second;
 }
 
-static void retrace_wglCreateContext(Trace::Call &call) {
+static void retrace_wglCreateContext(trace::Call &call) {
     unsigned long long orig_context = call.ret->toUIntPtr();
-    glws::Context *context = glws::createContext(glretrace::visual);
+    glws::Context *context = glws::createContext(glretrace::visual[glretrace::defaultProfile], NULL, glretrace::defaultProfile);
     context_map[orig_context] = context;
 }
 
-static void retrace_wglDeleteContext(Trace::Call &call) {
+static void retrace_wglDeleteContext(trace::Call &call) {
 }
 
-static void retrace_wglMakeCurrent(Trace::Call &call) {
+static void retrace_wglMakeCurrent(trace::Call &call) {
     if (drawable && context) {
         glFlush();
         if (!double_buffer) {
-            frame_complete(call.no);
+            frame_complete(call);
         }
     }
     
@@ -85,20 +85,20 @@ static void retrace_wglMakeCurrent(Trace::Call &call) {
     }
 }
 
-static void retrace_wglCopyContext(Trace::Call &call) {
+static void retrace_wglCopyContext(trace::Call &call) {
 }
 
-static void retrace_wglChoosePixelFormat(Trace::Call &call) {
+static void retrace_wglChoosePixelFormat(trace::Call &call) {
 }
 
-static void retrace_wglDescribePixelFormat(Trace::Call &call) {
+static void retrace_wglDescribePixelFormat(trace::Call &call) {
 }
 
-static void retrace_wglSetPixelFormat(Trace::Call &call) {
+static void retrace_wglSetPixelFormat(trace::Call &call) {
 }
 
-static void retrace_wglSwapBuffers(Trace::Call &call) {
-    frame_complete(call.no);
+static void retrace_wglSwapBuffers(trace::Call &call) {
+    frame_complete(call);
     if (double_buffer) {
         drawable->swapBuffers();
     } else {
@@ -106,7 +106,7 @@ static void retrace_wglSwapBuffers(Trace::Call &call) {
     }
 }
 
-static void retrace_wglShareLists(Trace::Call &call) {
+static void retrace_wglShareLists(trace::Call &call) {
     unsigned long long hglrc1 = call.arg(0).toUIntPtr();
     unsigned long long hglrc2 = call.arg(1).toUIntPtr();
 
@@ -114,76 +114,82 @@ static void retrace_wglShareLists(Trace::Call &call) {
     glws::Context *old_context = context_map[hglrc2];
 
     glws::Context *new_context =
-        glws::createContext(old_context->visual, share_context);
+        glws::createContext(old_context->visual, share_context, glretrace::defaultProfile);
     if (new_context) {
-        delete old_context;
+        if (context == old_context) {
+            glws::makeCurrent(drawable, new_context);
+        }
+
         context_map[hglrc2] = new_context;
+        
+        delete old_context;
     }
 }
 
-static void retrace_wglCreateLayerContext(Trace::Call &call) {
+static void retrace_wglCreateLayerContext(trace::Call &call) {
     retrace_wglCreateContext(call);
 }
 
-static void retrace_wglDescribeLayerPlane(Trace::Call &call) {
+static void retrace_wglDescribeLayerPlane(trace::Call &call) {
 }
 
-static void retrace_wglSetLayerPaletteEntries(Trace::Call &call) {
+static void retrace_wglSetLayerPaletteEntries(trace::Call &call) {
 }
 
-static void retrace_wglRealizeLayerPalette(Trace::Call &call) {
+static void retrace_wglRealizeLayerPalette(trace::Call &call) {
 }
 
-static void retrace_wglSwapLayerBuffers(Trace::Call &call) {
+static void retrace_wglSwapLayerBuffers(trace::Call &call) {
     retrace_wglSwapBuffers(call);
 }
 
-static void retrace_wglUseFontBitmapsA(Trace::Call &call) {
+static void retrace_wglUseFontBitmapsA(trace::Call &call) {
 }
 
-static void retrace_wglUseFontBitmapsW(Trace::Call &call) {
+static void retrace_wglUseFontBitmapsW(trace::Call &call) {
 }
 
-static void retrace_wglSwapMultipleBuffers(Trace::Call &call) {
+static void retrace_wglSwapMultipleBuffers(trace::Call &call) {
 }
 
-static void retrace_wglUseFontOutlinesA(Trace::Call &call) {
+static void retrace_wglUseFontOutlinesA(trace::Call &call) {
 }
 
-static void retrace_wglUseFontOutlinesW(Trace::Call &call) {
+static void retrace_wglUseFontOutlinesW(trace::Call &call) {
 }
 
-static void retrace_wglCreateBufferRegionARB(Trace::Call &call) {
+static void retrace_wglCreateBufferRegionARB(trace::Call &call) {
 }
 
-static void retrace_wglDeleteBufferRegionARB(Trace::Call &call) {
+static void retrace_wglDeleteBufferRegionARB(trace::Call &call) {
 }
 
-static void retrace_wglSaveBufferRegionARB(Trace::Call &call) {
+static void retrace_wglSaveBufferRegionARB(trace::Call &call) {
 }
 
-static void retrace_wglRestoreBufferRegionARB(Trace::Call &call) {
+static void retrace_wglRestoreBufferRegionARB(trace::Call &call) {
 }
 
-static void retrace_wglChoosePixelFormatARB(Trace::Call &call) {
+static void retrace_wglChoosePixelFormatARB(trace::Call &call) {
 }
 
-static void retrace_wglMakeContextCurrentARB(Trace::Call &call) {
+static void retrace_wglMakeContextCurrentARB(trace::Call &call) {
 }
 
-static void retrace_wglCreatePbufferARB(Trace::Call &call) {
+static void retrace_wglCreatePbufferARB(trace::Call &call) {
     int iWidth = call.arg(2).toUInt();
     int iHeight = call.arg(3).toUInt();
 
     unsigned long long orig_pbuffer = call.ret->toUIntPtr();
-    glws::Drawable *drawable = glws::createDrawable(glretrace::visual);
+    glws::Drawable *drawable = glws::createDrawable(glretrace::visual[glretrace::defaultProfile]);
 
     drawable->resize(iWidth, iHeight);
+    drawable->show();
 
     pbuffer_map[orig_pbuffer] = drawable;
 }
 
-static void retrace_wglGetPbufferDCARB(Trace::Call &call) {
+static void retrace_wglGetPbufferDCARB(trace::Call &call) {
     glws::Drawable *pbuffer = pbuffer_map[call.arg(0).toUIntPtr()];
 
     unsigned long long orig_hdc = call.ret->toUIntPtr();
@@ -191,25 +197,25 @@ static void retrace_wglGetPbufferDCARB(Trace::Call &call) {
     drawable_map[orig_hdc] = pbuffer;
 }
 
-static void retrace_wglReleasePbufferDCARB(Trace::Call &call) {
+static void retrace_wglReleasePbufferDCARB(trace::Call &call) {
 }
 
-static void retrace_wglDestroyPbufferARB(Trace::Call &call) {
+static void retrace_wglDestroyPbufferARB(trace::Call &call) {
 }
 
-static void retrace_wglQueryPbufferARB(Trace::Call &call) {
+static void retrace_wglQueryPbufferARB(trace::Call &call) {
 }
 
-static void retrace_wglBindTexImageARB(Trace::Call &call) {
+static void retrace_wglBindTexImageARB(trace::Call &call) {
 }
 
-static void retrace_wglReleaseTexImageARB(Trace::Call &call) {
+static void retrace_wglReleaseTexImageARB(trace::Call &call) {
 }
 
-static void retrace_wglSetPbufferAttribARB(Trace::Call &call) {
+static void retrace_wglSetPbufferAttribARB(trace::Call &call) {
 }
 
-static void retrace_wglCreateContextAttribsARB(Trace::Call &call) {
+static void retrace_wglCreateContextAttribsARB(trace::Call &call) {
     unsigned long long orig_context = call.ret->toUIntPtr();
     glws::Context *share_context = NULL;
 
@@ -217,29 +223,29 @@ static void retrace_wglCreateContextAttribsARB(Trace::Call &call) {
         share_context = context_map[call.arg(1).toUIntPtr()];
     }
 
-    glws::Context *context = glws::createContext(glretrace::visual, share_context);
+    glws::Context *context = glws::createContext(glretrace::visual[glretrace::defaultProfile], share_context, glretrace::defaultProfile);
     context_map[orig_context] = context;
 }
 
-static void retrace_wglMakeContextCurrentEXT(Trace::Call &call) {
+static void retrace_wglMakeContextCurrentEXT(trace::Call &call) {
 }
 
-static void retrace_wglChoosePixelFormatEXT(Trace::Call &call) {
+static void retrace_wglChoosePixelFormatEXT(trace::Call &call) {
 }
 
-static void retrace_wglSwapIntervalEXT(Trace::Call &call) {
+static void retrace_wglSwapIntervalEXT(trace::Call &call) {
 }
 
-static void retrace_wglAllocateMemoryNV(Trace::Call &call) {
+static void retrace_wglAllocateMemoryNV(trace::Call &call) {
 }
 
-static void retrace_wglFreeMemoryNV(Trace::Call &call) {
+static void retrace_wglFreeMemoryNV(trace::Call &call) {
 }
 
-static void retrace_glAddSwapHintRectWIN(Trace::Call &call) {
+static void retrace_glAddSwapHintRectWIN(trace::Call &call) {
 }
 
-static void retrace_wglGetProcAddress(Trace::Call &call) {
+static void retrace_wglGetProcAddress(trace::Call &call) {
 }
 
 const retrace::Entry glretrace::wgl_callbacks[] = {
index 57068e893563d0a12aa64ce0f254e0853a328d22..1d1ce45178126ea94964069fab1279eab88d5d06 100644 (file)
@@ -60,11 +60,12 @@ __gl_type_size(GLenum type)
     case GL_UNSIGNED_INT:
     case GL_FLOAT:
     case GL_4_BYTES:
+    case GL_FIXED:
         return 4;
     case GL_DOUBLE:
         return 8;
     default:
-        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
         return 0;
     }
 }
@@ -268,7 +269,7 @@ __gl_uniform_size(GLenum type, GLenum &elemType, GLint &numElems) {
         numElems = 1;
         break;
     default:
-        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
         elemType = GL_NONE;
         numElems = 0;
         return;
@@ -360,7 +361,7 @@ __glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *in
             }
         }
     } else {
-        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
     }
 
     if (__element_array_buffer) {
@@ -396,13 +397,13 @@ __glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *in
 
 static inline GLuint
 __glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
-    OS::DebugMessage("apitrace: warning: %s: unsupported\n", __FUNCTION__);
+    os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
     return 0;
 }
 
 static inline GLuint
 __glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
-    OS::DebugMessage("apitrace: warning: %s: unsupported\n", __FUNCTION__);
+    os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
     return 0;
 }
 
@@ -476,7 +477,7 @@ __glMap1d_size(GLenum target, GLint stride, GLint order)
         channels = 4;
         break;
     default:
-        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
+        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
         return 0;
     }
 
@@ -516,7 +517,7 @@ __glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint
         channels = 4;
         break;
     default:
-        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
+        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
         return 0;
     }
 
@@ -563,7 +564,7 @@ __gl_format_channels(GLenum format) {
     case GL_CMYKA_EXT:
         return 5;
     default:
-        OS::DebugMessage("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
+        os::log("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
         return 0;
     }
 }
@@ -581,7 +582,7 @@ _align(X x, Y y) {
 }
 
 static inline size_t
-__gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth) {
+__gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) {
     unsigned num_channels = __gl_format_channels(format);
 
     unsigned bits_per_pixel;
@@ -632,7 +633,7 @@ __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsiz
         bits_per_pixel = 64;
         break;
     default:
-        OS::DebugMessage("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
+        os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
         bits_per_pixel = 0;
         break;
     }
@@ -644,12 +645,14 @@ __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsiz
     GLint skip_pixels = 0;
     GLint skip_images = 0;
 
-    __glGetIntegerv(GL_UNPACK_ALIGNMENT,    &alignment);
-    __glGetIntegerv(GL_UNPACK_ROW_LENGTH,   &row_length);
-    __glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
-    __glGetIntegerv(GL_UNPACK_SKIP_ROWS,    &skip_rows);
-    __glGetIntegerv(GL_UNPACK_SKIP_PIXELS,  &skip_pixels);
-    __glGetIntegerv(GL_UNPACK_SKIP_IMAGES,  &skip_images);
+    __glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+    if (has_unpack_subimage) {
+        __glGetIntegerv(GL_UNPACK_ROW_LENGTH,   &row_length);
+        __glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
+        __glGetIntegerv(GL_UNPACK_SKIP_ROWS,    &skip_rows);
+        __glGetIntegerv(GL_UNPACK_SKIP_PIXELS,  &skip_pixels);
+        __glGetIntegerv(GL_UNPACK_SKIP_IMAGES,  &skip_images);
+    }
 
     if (row_length <= 0) {
         row_length = width;
@@ -681,9 +684,10 @@ __gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsiz
     return size;
 }
 
-#define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth)
-#define __glTexImage2D_size(format, type, width, height)        __gl_image_size(format, type, width, height, 1)
-#define __glTexImage1D_size(format, type, width)                __gl_image_size(format, type, width, 1, 1)
+// note that can_unpack_subimage() is generated by gltrace.py
+#define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth, can_unpack_subimage())
+#define __glTexImage2D_size(format, type, width, height)        __gl_image_size(format, type, width, height, 1, can_unpack_subimage())
+#define __glTexImage1D_size(format, type, width)                __gl_image_size(format, type, width, 1, 1, can_unpack_subimage())
 
 #define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth)
 #define __glTexSubImage2D_size(format, type, width, height)        __glTexImage2D_size(format, type, width, height)
@@ -734,7 +738,7 @@ __glClearBuffer_size(GLenum buffer)
     case GL_STENCIL:
         return 1;
     default:
-        OS::DebugMessage("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
+        os::log("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
         return 0;
     }
 }
@@ -758,4 +762,24 @@ __AttribList_size(const T *pAttribList)
 }
 
 
+/*
+ * (key, value) attribute list, terminated by the given terminator.
+ */
+template<class T>
+static inline size_t
+__AttribList_size(const T *pAttribList, T terminator)
+{
+    size_t size = 0;
+
+    if (pAttribList) {
+        while (pAttribList[size] != terminator)
+            size += 2;
+        // terminator also counts
+        size++;
+    }
+
+    return size;
+}
+
+
 #endif /* _GL_SIZE_HPP_ */
diff --git a/glsnapshot.cpp b/glsnapshot.cpp
deleted file mode 100644 (file)
index f06818b..0000000
+++ /dev/null
@@ -1,224 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2011 Jose Fonseca
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include <assert.h>
-#include <stdint.h>
-
-#include "image.hpp"
-#include "glproc.hpp"
-#include "glsize.hpp"
-
-
-#if !defined(_WIN32) && !defined(__APPLE__)
-
-
-#include <X11/Xproto.h>
-
-
-static int
-errorHandler(Display *display, XErrorEvent *event)
-{
-    if (event->error_code == BadDrawable &&
-        event->request_code == X_GetGeometry) {
-        return 0;
-    }
-
-    char error_text[512];
-    XGetErrorText(display, event->error_code, error_text, sizeof error_text);
-    fprintf(stderr, "X Error of failed request:  %s\n", error_text);
-
-    return 0;
-}
-
-
-#endif /* !_WIN32 && !__APPLE__ */
-
-
-namespace glsnapshot {
-
-
-/**
- * Get the contents of the current drawable into an image.
- */
-static Image::Image *
-getDrawableImage(void) {
-#if defined(_WIN32)
-
-    HDC hDC = __wglGetCurrentDC();
-    if (!hDC) {
-        return false;
-    }
-
-    HWND hWnd = WindowFromDC(hDC);
-    RECT rect;
-
-    if (!GetClientRect(hWnd, &rect)) {
-       return false;
-    }
-
-    int width  = rect.right  - rect.left;
-    int height = rect.bottom - rect.top;
-
-    // TODO: http://msdn.microsoft.com/en-us/library/dd183402
-
-    return NULL;
-
-#elif defined(__APPLE__)
-
-    // TODO
-    return NULL;
-
-#else
-
-    Display *display;
-    Drawable drawable;
-    Window root;
-    int x, y;
-    unsigned int w, h, bw, depth;
-
-    __glFinish();
-    __glXWaitGL();
-
-    display = __glXGetCurrentDisplay();
-    if (!display) {
-        return false;
-    }
-
-    drawable = __glXGetCurrentDrawable();
-    if (drawable == None) {
-        return false;
-    }
-
-    /*
-     * XXX: This does not work for drawables created with glXCreateWindow
-     */
-
-    int (*oldErrorHandler)(Display *, XErrorEvent *);
-    Status status;
-
-    oldErrorHandler = XSetErrorHandler(errorHandler);
-    status = XGetGeometry(display, drawable, &root, &x, &y, &w, &h, &bw, &depth);
-    XSetErrorHandler(oldErrorHandler);
-    if (!status) {
-        return false;
-    }
-
-    XImage *ximage;
-
-    ximage = XGetImage(display, drawable, 0, 0, w, h, AllPlanes, ZPixmap);
-    if (!ximage) {
-        return NULL;
-    }
-
-    Image::Image *image = NULL;
-
-    if (ximage->depth          == 24 &&
-        ximage->bits_per_pixel == 32 &&
-        ximage->red_mask       == 0x00ff0000 &&
-        ximage->green_mask     == 0x0000ff00 &&
-        ximage->blue_mask      == 0x000000ff) {
-
-        image = new Image::Image(w, h, 4);
-
-        if (image) {
-            const uint32_t *src = (const uint32_t *)ximage->data;
-            uint32_t *dst = (uint32_t*) image->start();
-            for (unsigned y = 0; y < h; ++y) {
-                for (unsigned x = 0; x < w; ++x) {
-                    uint32_t bgra = src[x];
-                    uint32_t rgba = (bgra & 0xff00ff00)
-                                  | ((bgra >> 16) & 0xff)
-                                  | ((bgra & 0xff) << 16);
-                    dst[x] = rgba;
-                }
-
-                src += ximage->bytes_per_line / sizeof *src;
-                dst += image->stride() / sizeof *src;
-            }
-        }
-    } else {
-        OS::DebugMessage("apitrace: unexpected XImage: "
-                         "bits_per_pixel = %i, "
-                         "depth = %i, "
-                         "red_mask = 0x%08lx, "
-                         "green_mask = 0x%08lx, "
-                         "blue_mask = 0x%08lx\n",
-                         ximage->bits_per_pixel,
-                         ximage->depth,
-                         ximage->red_mask,
-                         ximage->green_mask,
-                         ximage->blue_mask);
-    }
-
-    XDestroyImage(ximage);
-
-    return image;
-#endif
-}
-
-
-// Prefix of the snapshot images to take, if not NULL.
-static const char *snapshot_prefix = NULL;
-
-// Maximum number of frames to trace.
-static unsigned max_frames = ~0;
-
-// Current frame number.
-static unsigned frame_no = 0;
-
-
-void snapshot(unsigned call_no) {
-
-    if (frame_no == 0) {
-        const char *max_frames_str = getenv("TRACE_FRAMES");
-        if (max_frames_str) {
-            max_frames = atoi(max_frames_str);
-        }
-        snapshot_prefix = getenv("TRACE_SNAPSHOT");
-    }
-
-    ++frame_no;
-
-    if (snapshot_prefix) {
-        Image::Image *src = getDrawableImage();
-        if (src) {
-            char filename[PATH_MAX];
-            snprintf(filename, sizeof filename, "%s%010u.png", snapshot_prefix, call_no);
-            if (src->writePNG(filename)) {
-                OS::DebugMessage("apitrace: wrote %s\n", filename);
-            }
-
-            delete src;
-        }
-    }
-
-    if (frame_no >= max_frames) {
-        exit(0);
-    }
-}
-
-
-} /* namespace glsnapshot */
diff --git a/glsnapshot.hpp b/glsnapshot.hpp
deleted file mode 100644 (file)
index 745ef9a..0000000
+++ /dev/null
@@ -1,49 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2011 Jose Fonseca
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef _GLSNAPSHOT_HPP_
-#define _GLSNAPSHOT_HPP_
-
-
-class JSONWriter;
-
-
-namespace Image {
-    class Image;
-}
-
-
-namespace glsnapshot {
-
-
-Image::Image *
-getDrawableImage(void);
-
-void snapshot(unsigned call_no);
-
-} /* namespace glsnapshot */
-
-
-#endif /* _GLSNAPSHOT_HPP_ */
index bbf8adcd8971aeeef94b4850398c494f732e601b..d54764ce7bf5e8b6c9b8db59bc420e88bebfa5a0 100644 (file)
@@ -205,10 +205,33 @@ dumpProgramObj(JSONWriter &json, GLhandleARB programObj)
     }
 }
 
+/*
+ * When fetching the uniform name of an array we usually get name[0]
+ * so we need to cut the trailing "[0]" in order to properly construct
+ * array names later. Otherwise we endup with stuff like
+ * uniformArray[0][0],
+ * uniformArray[0][1],
+ * instead of
+ * uniformArray[0],
+ * uniformArray[1].
+ */
+static std::string
+resolveUniformName(const GLchar *name,  GLint size)
+{
+    std::string qualifiedName(name);
+    if (size > 1) {
+        std::string::size_type nameLength = qualifiedName.length();
+        static const char * const arrayStart = "[0]";
+        static const int arrayStartLen = 3;
+        if (qualifiedName.rfind(arrayStart) == (nameLength - arrayStartLen)) {
+            qualifiedName = qualifiedName.substr(0, nameLength - 3);
+        }
+    }
+    return qualifiedName;
+}
 
 static void
 dumpUniform(JSONWriter &json, GLint program, GLint size, GLenum type, const GLchar *name) {
-    
     GLenum elemType;
     GLint numElems;
     __gl_uniform_size(type, elemType, numElems);
@@ -223,9 +246,11 @@ dumpUniform(JSONWriter &json, GLint program, GLint size, GLenum type, const GLch
 
     GLint i, j;
 
+    std::string qualifiedName = resolveUniformName(name, size);
+
     for (i = 0; i < size; ++i) {
         std::stringstream ss;
-        ss << name;
+        ss << qualifiedName;
 
         if (size > 1) {
             ss << '[' << i << ']';
@@ -301,9 +326,11 @@ dumpUniformARB(JSONWriter &json, GLhandleARB programObj, GLint size, GLenum type
 
     GLint i, j;
 
+    std::string qualifiedName = resolveUniformName(name, size);
+
     for (i = 0; i < size; ++i) {
         std::stringstream ss;
-        ss << name;
+        ss << qualifiedName;
 
         if (size > 1) {
             ss << '[' << i << ']';
@@ -541,6 +568,9 @@ static inline void
 dumpTextureImage(JSONWriter &json, GLenum target, GLint level)
 {
     GLint width, height = 1, depth = 1;
+    GLint format;
+
+    glGetTexLevelParameteriv(target, level, GL_TEXTURE_INTERNAL_FORMAT, &format);
 
     width = 0;
     glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &width);
@@ -561,7 +591,8 @@ dumpTextureImage(JSONWriter &json, GLenum target, GLint level)
 
         GLint active_texture = GL_TEXTURE0;
         glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture);
-        snprintf(label, sizeof label, "%s, %s, level = %i", enumToString(active_texture), enumToString(target), level);
+        snprintf(label, sizeof label, "%s, %s, level = %d",
+                 enumToString(active_texture), enumToString(target), level);
 
         json.beginMember(label);
 
@@ -574,6 +605,8 @@ dumpTextureImage(JSONWriter &json, GLenum target, GLint level)
         json.writeNumberMember("__height__", height);
         json.writeNumberMember("__depth__", depth);
 
+        json.writeStringMember("__format__", enumToString(format));
+
         // Hardcoded for now, but we could chose types more adequate to the
         // texture internal format
         json.writeStringMember("__type__", "uint8");
@@ -591,7 +624,7 @@ dumpTextureImage(JSONWriter &json, GLenum target, GLint level)
         json.beginMember("__data__");
         char *pngBuffer;
         int pngBufferSize;
-        Image::writePixelsToBuffer(pixels, width, height, 4, true, &pngBuffer, &pngBufferSize);
+        image::writePixelsToBuffer(pixels, width, height, 4, true, &pngBuffer, &pngBufferSize);
         json.writeBase64(pngBuffer, pngBufferSize);
         free(pngBuffer);
         json.endMember(); // __data__
@@ -705,6 +738,7 @@ getDrawableBounds(GLint *width, GLint *height) {
 
 #else
 
+#if !TRACE_EGL
     Display *display;
     Drawable drawable;
     Window root;
@@ -727,6 +761,9 @@ getDrawableBounds(GLint *width, GLint *height) {
 
     *width = w;
     *height = h;
+#else
+    return false;
+#endif
 
 #endif
 
@@ -792,6 +829,25 @@ getTextureLevelSize(GLint texture, GLint level, GLint *width, GLint *height)
 }
 
 
+static GLenum
+getTextureLevelFormat(GLint texture, GLint level)
+{
+    GLenum target;
+    GLint bound_texture = 0;
+    if (!bindTexture(texture, target, bound_texture)) {
+        return GL_NONE;
+    }
+
+    GLint format = GL_NONE;
+    glGetTexLevelParameteriv(target, level, GL_TEXTURE_INTERNAL_FORMAT, &format);
+
+    glBindTexture(target, bound_texture);
+
+    return format;
+}
+
+
+
 static bool
 getRenderbufferSize(GLint renderbuffer, GLint *width, GLint *height)
 {
@@ -810,6 +866,22 @@ getRenderbufferSize(GLint renderbuffer, GLint *width, GLint *height)
 }
 
 
+static GLenum
+getRenderbufferFormat(GLint renderbuffer)
+{
+    GLint bound_renderbuffer = 0;
+    glGetIntegerv(GL_RENDERBUFFER_BINDING, &bound_renderbuffer);
+    glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
+
+    GLint format = GL_NONE;
+    glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_INTERNAL_FORMAT, &format);
+
+    glBindRenderbuffer(GL_RENDERBUFFER, bound_renderbuffer);
+    
+    return format;
+}
+
+
 static bool
 getFramebufferAttachmentSize(GLenum target, GLenum attachment, GLint *width, GLint *height)
 {
@@ -844,8 +916,45 @@ getFramebufferAttachmentSize(GLenum target, GLenum attachment, GLint *width, GLi
 }
 
 
-Image::Image *
-getDrawBufferImage(GLenum format) {
+
+static GLint
+getFramebufferAttachmentFormat(GLenum target, GLenum attachment)
+{
+    GLint object_type = GL_NONE;
+    glGetFramebufferAttachmentParameteriv(target, attachment,
+                                          GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
+                                          &object_type);
+    if (object_type == GL_NONE) {
+        return GL_NONE;
+    }
+
+    GLint object_name = 0;
+    glGetFramebufferAttachmentParameteriv(target, attachment,
+                                          GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
+                                          &object_name);
+    if (object_name == 0) {
+        return GL_NONE;
+    }
+
+    if (object_type == GL_RENDERBUFFER) {
+        return getRenderbufferFormat(object_name);
+    } else if (object_type == GL_TEXTURE) {
+        GLint texture_level = 0;
+        glGetFramebufferAttachmentParameteriv(target, attachment,
+                                              GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
+                                              &texture_level);
+        return getTextureLevelFormat(object_name, texture_level);
+    } else {
+        std::cerr << "warning: unexpected GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = " << object_type << "\n";
+        return GL_NONE;
+    }
+}
+
+
+
+image::Image *
+getDrawBufferImage() {
+    GLenum format = GL_RGB;
     GLint channels = __gl_format_channels(format);
     if (channels > 4) {
         return NULL;
@@ -876,7 +985,7 @@ getDrawBufferImage(GLenum format) {
         }
     }
 
-    Image::Image *image = new Image::Image(width, height, channels, true);
+    image::Image *image = new image::Image(width, height, channels, true);
     if (!image) {
         return NULL;
     }
@@ -918,7 +1027,8 @@ getDrawBufferImage(GLenum format) {
  * Dump the image of the currently bound read buffer.
  */
 static inline void
-dumpReadBufferImage(JSONWriter &json, GLint width, GLint height, GLenum format)
+dumpReadBufferImage(JSONWriter &json, GLint width, GLint height, GLenum format,
+                    GLint internalFormat = GL_NONE)
 {
     GLint channels = __gl_format_channels(format);
 
@@ -931,6 +1041,8 @@ dumpReadBufferImage(JSONWriter &json, GLint width, GLint height, GLenum format)
     json.writeNumberMember("__height__", height);
     json.writeNumberMember("__depth__", 1);
 
+    json.writeStringMember("__format__", enumToString(internalFormat));
+
     // Hardcoded for now, but we could chose types more adequate to the
     // texture internal format
     json.writeStringMember("__type__", "uint8");
@@ -949,7 +1061,7 @@ dumpReadBufferImage(JSONWriter &json, GLint width, GLint height, GLenum format)
     json.beginMember("__data__");
     char *pngBuffer;
     int pngBufferSize;
-    Image::writePixelsToBuffer(pixels, width, height, channels, true, &pngBuffer, &pngBufferSize);
+    image::writePixelsToBuffer(pixels, width, height, channels, true, &pngBuffer, &pngBufferSize);
     //std::cerr <<" Before = "<<(width * height * channels * sizeof *pixels)
     //          <<", after = "<<pngBufferSize << ", ratio = " << double(width * height * channels * sizeof *pixels)/pngBufferSize;
     json.writeBase64(pngBuffer, pngBufferSize);
@@ -1093,7 +1205,10 @@ dumpDrawableImages(JSONWriter &json)
         glGetIntegerv(GL_READ_BUFFER, &read_buffer);
 
         GLint alpha_bits = 0;
+#if 0
+        // XXX: Ignore alpha until we are able to match the traced visual
         glGetIntegerv(GL_ALPHA_BITS, &alpha_bits);
+#endif
         GLenum format = alpha_bits ? GL_RGBA : GL_RGB;
         json.beginMember(enumToString(draw_buffer));
         dumpReadBufferImage(json, width, height, format);
@@ -1118,6 +1233,8 @@ dumpDrawableImages(JSONWriter &json)
         json.endMember();
     }
 }
+
+
 /**
  * Dump the specified framebuffer attachment.
  *
@@ -1131,8 +1248,10 @@ dumpFramebufferAttachment(JSONWriter &json, GLenum target, GLenum attachment, GL
         return;
     }
 
+    GLint internalFormat = getFramebufferAttachmentFormat(target, attachment);
+
     json.beginMember(enumToString(attachment));
-    dumpReadBufferImage(json, width, height, format);
+    dumpReadBufferImage(json, width, height, format, internalFormat);
     json.endMember();
 }
 
index 2cc929a815b65608a6b0d317fc9da73fa95b4df2..0a83a599a098b00828137c53ef93bf87fd897b8e 100644 (file)
@@ -35,7 +35,7 @@
 class JSONWriter;
 
 
-namespace Image {
+namespace image {
     class Image;
 }
 
@@ -51,8 +51,8 @@ void dumpParameters(JSONWriter &json);
 
 void dumpCurrentContext(std::ostream &os);
 
-Image::Image *
-getDrawBufferImage(GLenum format);
+image::Image *
+getDrawBufferImage(void);
 
 
 } /* namespace glstate */
index acd43d07ff32d37f4efaff3dc6c17cc7f6c6a3ea..90ef5b006a678537aad7fb839a0643940e6ad7c1 100644 (file)
@@ -90,12 +90,19 @@ class StateGetter(Visitor):
         self.inflector = GetInflector(radical, inflections)
         self.suffix = suffix
 
-    def __call__(self, *args):
-        pname = args[-1]
-
+    def iter(self):
         for function, type, count, name in parameters:
+            inflection = self.inflector.radical + self.suffix
+            if inflection not in function.split(','):
+                continue
             if type is X:
                 continue
+            yield type, count, name
+
+    def __call__(self, *args):
+        pname = args[-1]
+
+        for type, count, name in self.iter():
             if name == pname:
                 if count != 1:
                     type = Array(type, str(count))
@@ -110,10 +117,10 @@ class StateGetter(Visitor):
 
         return pname[3:].lower()
 
-    def visit_const(self, const, args):
+    def visitConst(self, const, args):
         return self.visit(const.type, args)
 
-    def visit_scalar(self, type, args):
+    def visitScalar(self, type, args):
         temp_name = self.temp_name(args)
         elem_type = self.inflector.reduced_type(type)
         inflection = self.inflector.inflect(type)
@@ -124,35 +131,38 @@ class StateGetter(Visitor):
             print '    %s %s = %s(%s);' % (elem_type, temp_name, inflection + self.suffix, ', '.join(args))
         return temp_name
 
-    def visit_string(self, string, args):
+    def visitString(self, string, args):
         temp_name = self.temp_name(args)
         inflection = self.inflector.inflect(string)
         assert not inflection.endswith('v')
         print '    %s %s = (%s)%s(%s);' % (string, temp_name, string, inflection + self.suffix, ', '.join(args))
         return temp_name
 
-    def visit_alias(self, alias, args):
-        return self.visit_scalar(alias, args)
+    def visitAlias(self, alias, args):
+        return self.visitScalar(alias, args)
 
-    def visit_enum(self, enum, args):
+    def visitEnum(self, enum, args):
         return self.visit(GLint, args)
 
-    def visit_bitmask(self, bitmask, args):
+    def visitBitmask(self, bitmask, args):
         return self.visit(GLint, args)
 
-    def visit_array(self, array, args):
+    def visitArray(self, array, args):
         temp_name = self.temp_name(args)
         if array.length == '1':
             return self.visit(array.type)
         elem_type = self.inflector.reduced_type(array.type)
         inflection = self.inflector.inflect(array.type)
         assert inflection.endswith('v')
-        print '    %s %s[%s];' % (elem_type, temp_name, array.length)
+        print '    %s %s[%s + 1];' % (elem_type, temp_name, array.length)
         print '    memset(%s, 0, %s * sizeof *%s);' % (temp_name, array.length, temp_name)
+        print '    %s[%s] = (%s)0xdeadc0de;' % (temp_name, array.length, elem_type)
         print '    %s(%s, %s);' % (inflection + self.suffix, ', '.join(args), temp_name)
+        # Simple buffer overflow detection
+        print '    assert(%s[%s] == (%s)0xdeadc0de);' % (temp_name, array.length, elem_type)
         return temp_name
 
-    def visit_opaque(self, pointer, args):
+    def visitOpaque(self, pointer, args):
         temp_name = self.temp_name(args)
         inflection = self.inflector.inflect(pointer)
         assert inflection.endswith('v')
@@ -188,36 +198,36 @@ class JsonWriter(Visitor):
     
     It expects a previously declared JSONWriter instance named "json".'''
 
-    def visit_literal(self, literal, instance):
-        if literal.format == 'Bool':
+    def visitLiteral(self, literal, instance):
+        if literal.kind == 'Bool':
             print '    json.writeBool(%s);' % instance
-        elif literal.format in ('SInt', 'Uint', 'Float', 'Double'):
+        elif literal.kind in ('SInt', 'Uint', 'Float', 'Double'):
             print '    json.writeNumber(%s);' % instance
         else:
             raise NotImplementedError
 
-    def visit_string(self, string, instance):
+    def visitString(self, string, instance):
         assert string.length is None
         print '    json.writeString((const char *)%s);' % instance
 
-    def visit_enum(self, enum, instance):
+    def visitEnum(self, enum, instance):
         if enum.expr == 'GLenum':
             print '    dumpEnum(json, %s);' % instance
         else:
             print '    json.writeNumber(%s);' % instance
 
-    def visit_bitmask(self, bitmask, instance):
+    def visitBitmask(self, bitmask, instance):
         raise NotImplementedError
 
-    def visit_alias(self, alias, instance):
+    def visitAlias(self, alias, instance):
         self.visit(alias.type, instance)
 
-    def visit_opaque(self, opaque, instance):
+    def visitOpaque(self, opaque, instance):
         print '    json.writeNumber((size_t)%s);' % instance
 
     __index = 0
 
-    def visit_array(self, array, instance):
+    def visitArray(self, array, instance):
         index = '__i%u' % JsonWriter.__index
         JsonWriter.__index += 1
         print '    json.beginArray();'
@@ -249,7 +259,7 @@ class StateDumper:
         print 'const char *'
         print 'enumToString(GLenum pname)'
         print '{'
-        print '    switch(pname) {'
+        print '    switch (pname) {'
         for name in GLenum.values:
             print '    case %s:' % name
             print '        return "%s";' % name
@@ -288,7 +298,6 @@ class StateDumper:
         self.dump_material_params()
         self.dump_light_params()
         self.dump_vertex_attribs()
-        self.dump_texenv_params()
         self.dump_program_params()
         self.dump_texture_parameters()
         self.dump_framebuffer_parameters()
@@ -325,15 +334,22 @@ class StateDumper:
         print '    }'
         print
 
+    def texenv_param_target(self, name):
+        if name == 'GL_TEXTURE_LOD_BIAS':
+           return 'GL_TEXTURE_FILTER_CONTROL'
+        elif name == 'GL_COORD_REPLACE':
+           return 'GL_POINT_SPRITE'
+        else:
+           return 'GL_TEXTURE_ENV'
+
     def dump_texenv_params(self):
         for target in ['GL_TEXTURE_ENV', 'GL_TEXTURE_FILTER_CONTROL', 'GL_POINT_SPRITE']:
-            if target != 'GL_TEXTURE_FILTER_CONTROL':
-                print '    if (glIsEnabled(%s)) {' % target
-            else:
-                print '    {'
+            print '    {'
             print '        json.beginMember("%s");' % target
             print '        json.beginObject();'
-            self.dump_atoms(glGetTexEnv, target)
+            for _, _, name in glGetTexEnv.iter():
+                if self.texenv_param_target(name) == target:
+                    self.dump_atom(glGetTexEnv, target, name) 
             print '        json.endObject();'
             print '    }'
 
@@ -401,6 +417,9 @@ class StateDumper:
             print '                json.endMember(); // %s' % target
             print '            }'
             print
+        print '            if (unit < max_texture_coords) {'
+        self.dump_texenv_params()
+        print '            }'
         print '            json.endObject();'
         print '            json.endMember(); // GL_TEXTUREi'
         print '        }'
@@ -447,24 +466,32 @@ class StateDumper:
         print '            }'
 
     def dump_atoms(self, getter, *args):
-        for function, type, count, name in parameters:
-            inflection = getter.inflector.radical + getter.suffix
-            if inflection not in function.split(','):
-                continue
-            if type is X:
-                continue
-            print '        // %s' % name
-            print '        {'
-            type, value = getter(*(args + (name,)))
-            print '            if (glGetError() != GL_NO_ERROR) {'
-            #print '                std::cerr << "warning: %s(%s) failed\\n";' % (inflection, name)
-            print '            } else {'
-            print '                json.beginMember("%s");' % name
-            JsonWriter().visit(type, value)
-            print '                json.endMember();'
-            print '            }'
-            print '        }'
-            print
+        for _, _, name in getter.iter():
+            self.dump_atom(getter, *(args + (name,))) 
+
+    def dump_atom(self, getter, *args):
+        name = args[-1]
+
+        # Avoid crash on MacOSX
+        # XXX: The right fix would be to look at the support extensions..
+        import platform
+        if name == 'GL_SAMPLER_BINDING' and platform.system() == 'Darwin':
+            return
+
+        print '        // %s' % name
+        print '        {'
+        #print '            assert(glGetError() == GL_NO_ERROR);'
+        type, value = getter(*args)
+        print '            if (glGetError() != GL_NO_ERROR) {'
+        #print '                std::cerr << "warning: %s(%s) failed\\n";' % (inflection, name)
+        print '                while (glGetError() != GL_NO_ERROR) {}'
+        print '            } else {'
+        print '                json.beginMember("%s");' % name
+        JsonWriter().visit(type, value)
+        print '                json.endMember();'
+        print '            }'
+        print '        }'
+        print
 
 
 if __name__ == '__main__':
index 69be821ed15f67a1aad27d16eae76be3ea29a0ed..d2babe490acd7ad99e122f0f7f9f90859ebdb54c 100644 (file)
@@ -31,7 +31,7 @@ import specs.stdapi as stdapi
 import specs.glapi as glapi
 import specs.glparams as glparams
 from specs.glxapi import glxapi
-from trace import Tracer, dump_instance
+from trace import Tracer
 
 
 class TypeGetter(stdapi.Visitor):
@@ -42,10 +42,10 @@ class TypeGetter(stdapi.Visitor):
         self.long_suffix = long_suffix
         self.ext_suffix = ext_suffix
 
-    def visit_const(self, const):
+    def visitConst(self, const):
         return self.visit(const.type)
 
-    def visit_alias(self, alias):
+    def visitAlias(self, alias):
         if alias.expr == 'GLboolean':
             if self.long_suffix:
                 suffix = 'Booleanv'
@@ -80,13 +80,13 @@ class TypeGetter(stdapi.Visitor):
         function_name = self.prefix + suffix + self.ext_suffix
         return function_name, arg_type
     
-    def visit_enum(self, enum):
+    def visitEnum(self, enum):
         return self.visit(glapi.GLint)
 
-    def visit_bitmask(self, bitmask):
+    def visitBitmask(self, bitmask):
         return self.visit(glapi.GLint)
 
-    def visit_opaque(self, pointer):
+    def visitOpaque(self, pointer):
         return self.prefix + 'Pointerv' + self.ext_suffix, 'GLvoid *'
 
 
@@ -104,15 +104,26 @@ class GlTracer(Tracer):
     ]
     arrays.reverse()
 
+    # arrays available in PROFILE_ES1
+    arrays_es1 = ("Vertex", "Normal", "Color", "TexCoord")
+
     def header(self, api):
         Tracer.header(self, api)
 
         print '#include "gltrace.hpp"'
         print
-        print '// Whether user arrays were used'
-        print 'static bool __user_arrays = false;'
-        print 'static bool __user_arrays_arb = false;'
-        print 'static bool __user_arrays_nv = false;'
+        print 'enum tracer_context_profile {'
+        print '    PROFILE_COMPAT,'
+        print '    PROFILE_ES1,'
+        print '    PROFILE_ES2,'
+        print '};'
+        print
+        print 'struct tracer_context {'
+        print '    enum tracer_context_profile profile;'
+        print '    bool user_arrays;'
+        print '    bool user_arrays_arb;'
+        print '    bool user_arrays_nv;'
+        print '};'
         print
         
         # Which glVertexAttrib* variant to use
@@ -122,12 +133,20 @@ class GlTracer(Tracer):
         print '    VERTEX_ATTRIB_NV,'
         print '};'
         print
+        print 'static tracer_context *__get_context(void)'
+        print '{'
+        print '    // TODO return the context set by other APIs (GLX, EGL, and etc.)'
+        print '    static tracer_context __ctx = { PROFILE_COMPAT, false, false, false };'
+        print '    return &__ctx;'
+        print '}'
+        print
         print 'static vertex_attrib __get_vertex_attrib(void) {'
-        print '    if (__user_arrays_arb || __user_arrays_nv) {'
+        print '    tracer_context *ctx = __get_context();'
+        print '    if (ctx->user_arrays_arb || ctx->user_arrays_nv) {'
         print '        GLboolean __vertex_program = GL_FALSE;'
         print '        __glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &__vertex_program);'
         print '        if (__vertex_program) {'
-        print '            if (__user_arrays_nv) {'
+        print '            if (ctx->user_arrays_nv) {'
         print '                GLint __vertex_program_binding_nv = 0;'
         print '                __glGetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &__vertex_program_binding_nv);'
         print '                if (__vertex_program_binding_nv) {'
@@ -144,16 +163,23 @@ class GlTracer(Tracer):
         # Whether we need user arrays
         print 'static inline bool __need_user_arrays(void)'
         print '{'
-        print '    if (!__user_arrays) {'
+        print '    tracer_context *ctx = __get_context();'
+        print '    if (!ctx->user_arrays) {'
         print '        return false;'
         print '    }'
         print
 
         for camelcase_name, uppercase_name in self.arrays:
+            # in which profile is the array available?
+            profile_check = 'ctx->profile == PROFILE_COMPAT'
+            if camelcase_name in self.arrays_es1:
+                profile_check = '(' + profile_check + ' || ctx->profile == PROFILE_ES1)';
+
             function_name = 'gl%sPointer' % camelcase_name
             enable_name = 'GL_%s_ARRAY' % uppercase_name
             binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
             print '    // %s' % function_name
+            print '  if (%s) {' % profile_check
             self.array_prolog(api, uppercase_name)
             print '    if (__glIsEnabled(%s)) {' % enable_name
             print '        GLint __binding = 0;'
@@ -164,8 +190,13 @@ class GlTracer(Tracer):
             print '        }'
             print '    }'
             self.array_epilog(api, uppercase_name)
+            print '  }'
             print
 
+        print '    // ES1 does not support generic vertex attributes'
+        print '    if (ctx->profile == PROFILE_ES1)'
+        print '        return false;'
+        print
         print '    vertex_attrib __vertex_attrib = __get_vertex_attrib();'
         print
         print '    // glVertexAttribPointer'
@@ -233,25 +264,22 @@ class GlTracer(Tracer):
         print
         print 'static inline struct buffer_mapping *'
         print 'get_buffer_mapping(GLenum target) {'
-        print '    switch(target) {'
+        print '    switch (target) {'
         for target in self.buffer_targets:
             print '    case GL_%s:' % target
             print '        return & __%s_mapping;' % target.lower()
         print '    default:'
-        print '        OS::DebugMessage("apitrace: warning: unknown buffer target 0x%04X\\n", target);'
+        print '        os::log("apitrace: warning: unknown buffer target 0x%04X\\n", target);'
         print '        return NULL;'
         print '    }'
         print '}'
         print
 
-        # Generate memcpy's signature
-        self.trace_function_decl(glapi.memcpy)
-
         # Generate a helper function to determine whether a parameter name
         # refers to a symbolic value or not
         print 'static bool'
         print 'is_symbolic_pname(GLenum pname) {'
-        print '    switch(pname) {'
+        print '    switch (pname) {'
         for function, type, count, name in glparams.parameters:
             if type is glapi.GLenum:
                 print '    case %s:' % name
@@ -275,7 +303,7 @@ class GlTracer(Tracer):
         # Generate a helper function to know how many elements a parameter has
         print 'static size_t'
         print '__gl_param_size(GLenum pname) {'
-        print '    switch(pname) {'
+        print '    switch (pname) {'
         for function, type, count, name in glparams.parameters:
             if type is not None:
                 print '    case %s: return %u;' % (name, count)
@@ -285,12 +313,20 @@ class GlTracer(Tracer):
         print '            return num_compressed_texture_formats;'
         print '        }'
         print '    default:'
-        print r'        OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
+        print r'        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
         print '        return 1;'
         print '    }'
         print '}'
         print
 
+        # states such as GL_UNPACK_ROW_LENGTH are not available in GLES
+        print 'static inline bool'
+        print 'can_unpack_subimage(void) {'
+        print '    tracer_context *ctx = __get_context();'
+        print '    return (ctx->profile == PROFILE_COMPAT);'
+        print '}'
+        print
+
     array_pointer_function_names = set((
         "glVertexPointer",
         "glNormalPointer",
@@ -370,18 +406,19 @@ class GlTracer(Tracer):
          'GL_T4F_C4F_N3F_V4F',
     ]
 
-    def trace_function_impl_body(self, function):
+    def traceFunctionImplBody(self, function):
         # Defer tracing of user array pointers...
         if function.name in self.array_pointer_function_names:
             print '    GLint __array_buffer = 0;'
             print '    __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
             print '    if (!__array_buffer) {'
-            print '        __user_arrays = true;'
+            print '        tracer_context *ctx = __get_context();'
+            print '        ctx->user_arrays = true;'
             if function.name == "glVertexAttribPointerARB":
-                print '        __user_arrays_arb = true;'
+                print '        ctx->user_arrays_arb = true;'
             if function.name == "glVertexAttribPointerNV":
-                print '        __user_arrays_nv = true;'
-            self.dispatch_function(function)
+                print '        ctx->user_arrays_nv = true;'
+            self.invokeFunction(function)
 
             # And also break down glInterleavedArrays into the individual calls
             if function.name == 'glInterleavedArrays':
@@ -414,14 +451,14 @@ class GlTracer(Tracer):
 
                     # Emit a fake function
                     print '        {'
-                    print '            static const Trace::FunctionSig &__sig = %s ? __glEnableClientState_sig : __glDisableClientState_sig;' % flag_name
-                    print '            unsigned __call = Trace::localWriter.beginEnter(&__sig);'
-                    print '            Trace::localWriter.beginArg(0);'
-                    dump_instance(glapi.GLenum, enable_name)
-                    print '            Trace::localWriter.endArg();'
-                    print '            Trace::localWriter.endEnter();'
-                    print '            Trace::localWriter.beginLeave(__call);'
-                    print '            Trace::localWriter.endLeave();'
+                    print '            static const trace::FunctionSig &__sig = %s ? __glEnableClientState_sig : __glDisableClientState_sig;' % flag_name
+                    print '            unsigned __call = trace::localWriter.beginEnter(&__sig);'
+                    print '            trace::localWriter.beginArg(0);'
+                    self.serializeValue(glapi.GLenum, enable_name)
+                    print '            trace::localWriter.endArg();'
+                    print '            trace::localWriter.endEnter();'
+                    print '            trace::localWriter.beginLeave(__call);'
+                    print '            trace::localWriter.endLeave();'
                     print '        }'
 
             print '        return;'
@@ -436,22 +473,36 @@ class GlTracer(Tracer):
             print '    }'
         
         # Emit a fake memcpy on buffer uploads
-        if function.name in ('glUnmapBuffer', 'glUnmapBufferARB', ):
+        if function.name in ('glUnmapBuffer', 'glUnmapBufferARB', 'glUnmapBufferOES'):
             print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
             print '    if (mapping && mapping->write && !mapping->explicit_flush) {'
             self.emit_memcpy('mapping->map', 'mapping->map', 'mapping->length')
             print '    }'
+        if function.name == 'glUnmapNamedBufferEXT':
+            print '    GLint access = 0;'
+            print '    glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_ACCESS, &access);'
+            print '    if ((access & GL_MAP_WRITE_BIT) & !(access & GL_MAP_FLUSH_EXPLICIT_BIT)) {'
+            print '        GLvoid *map = NULL;'
+            print '        glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
+            print '        GLint length = 0;'
+            print '        glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_MAP_LENGTH, &length);'
+            self.emit_memcpy('map', 'map', 'length')
+            print '    }'
         if function.name in ('glFlushMappedBufferRange', 'glFlushMappedBufferRangeAPPLE'):
-            # TODO: avoid copying [0, offset] bytes
             print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
             print '    if (mapping) {'
             if function.name.endswith('APPLE'):
                  print '        GLsizeiptr length = size;'
                  print '        mapping->explicit_flush = true;'
             print '        //assert(offset + length <= mapping->length);'
-            self.emit_memcpy('mapping->map', 'mapping->map', 'offset + length')
+            self.emit_memcpy('(char *)mapping->map + offset', '(const char *)mapping->map + offset', 'length')
+            print '    }'
+        if function.name == 'glFlushMappedNamedBufferRangeEXT':
+            print '    GLvoid *map = NULL;'
+            print '    glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
+            print '    if (map) {'
+            self.emit_memcpy('(char *)map + offset', '(const char *)map + offset', 'length')
             print '    }'
-        # FIXME: glFlushMappedNamedBufferRangeEXT
 
         # Don't leave vertex attrib locations to chance.  Instead emit fake
         # glBindAttribLocation calls to ensure that the same locations will be
@@ -459,7 +510,7 @@ class GlTracer(Tracer):
         # be an herculian task given that vertex attrib locations appear in
         # many entry-points, including non-shader related ones.
         if function.name == 'glLinkProgram':
-            Tracer.dispatch_function(self, function)
+            Tracer.invokeFunction(self, function)
             print '    GLint active_attributes = 0;'
             print '    __glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
             print '    for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
@@ -477,7 +528,7 @@ class GlTracer(Tracer):
             print '        }'
             print '    }'
         if function.name == 'glLinkProgramARB':
-            Tracer.dispatch_function(self, function)
+            Tracer.invokeFunction(self, function)
             print '    GLint active_attributes = 0;'
             print '    __glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
             print '    for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
@@ -495,14 +546,14 @@ class GlTracer(Tracer):
             print '        }'
             print '    }'
 
-        Tracer.trace_function_impl_body(self, function)
+        Tracer.traceFunctionImplBody(self, function)
 
     gremedy_functions = [
         'glStringMarkerGREMEDY',
         'glFrameTerminatorGREMEDY',
     ]
 
-    def dispatch_function(self, function):
+    def invokeFunction(self, function):
         if function.name in ('glLinkProgram', 'glLinkProgramARB'):
             # These functions have been dispatched already
             return
@@ -519,44 +570,36 @@ class GlTracer(Tracer):
                 print '    }'
                 if_ = 'else if'
             print '    else {'
-            Tracer.dispatch_function(self, function)
+            Tracer.invokeFunction(self, function)
             print '    }'
             return
 
         # Override GL extensions
         if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
-            Tracer.dispatch_function(self, function, prefix = 'gltrace::__', suffix = '_override')
+            Tracer.invokeFunction(self, function, prefix = 'gltrace::__', suffix = '_override')
             return
 
-        Tracer.dispatch_function(self, function)
-
-    def emit_memcpy(self, dest, src, length):
-        print '        unsigned __call = Trace::localWriter.beginEnter(&__memcpy_sig);'
-        print '        Trace::localWriter.beginArg(0);'
-        print '        Trace::localWriter.writeOpaque(%s);' % dest
-        print '        Trace::localWriter.endArg();'
-        print '        Trace::localWriter.beginArg(1);'
-        print '        Trace::localWriter.writeBlob(%s, %s);' % (src, length)
-        print '        Trace::localWriter.endArg();'
-        print '        Trace::localWriter.beginArg(2);'
-        print '        Trace::localWriter.writeUInt(%s);' % length
-        print '        Trace::localWriter.endArg();'
-        print '        Trace::localWriter.endEnter();'
-        print '        Trace::localWriter.beginLeave(__call);'
-        print '        Trace::localWriter.endLeave();'
-       
+        Tracer.invokeFunction(self, function)
+
     buffer_targets = [
         'ARRAY_BUFFER',
         'ELEMENT_ARRAY_BUFFER',
         'PIXEL_PACK_BUFFER',
         'PIXEL_UNPACK_BUFFER',
+        'UNIFORM_BUFFER',
+        'TEXTURE_BUFFER',
+        'TRANSFORM_FEEDBACK_BUFFER',
+        'COPY_READ_BUFFER',
+        'COPY_WRITE_BUFFER',
+        'DRAW_INDIRECT_BUFFER',
+        'ATOMIC_COUNTER_BUFFER',
     ]
 
-    def wrap_ret(self, function, instance):
-        Tracer.wrap_ret(self, function, instance)
+    def wrapRet(self, function, instance):
+        Tracer.wrapRet(self, function, instance)
 
             
-        if function.name in ('glMapBuffer', 'glMapBufferARB'):
+        if function.name in ('glMapBuffer', 'glMapBufferARB', 'glMapBufferOES'):
             print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
             print '    if (mapping) {'
             print '        mapping->map = %s;' % (instance)
@@ -629,23 +672,23 @@ class GlTracer(Tracer):
         'glTextureSubImage3DEXT',
     ])
 
-    def dump_arg_instance(self, function, arg):
+    def serializeArgValue(self, function, arg):
         if function.name in self.draw_function_names and arg.name == 'indices':
             print '    GLint __element_array_buffer = 0;'
             print '    __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
             print '    if (!__element_array_buffer) {'
             if isinstance(arg.type, stdapi.Array):
-                print '        Trace::localWriter.beginArray(%s);' % arg.type.length
+                print '        trace::localWriter.beginArray(%s);' % arg.type.length
                 print '        for(GLsizei i = 0; i < %s; ++i) {' % arg.type.length
-                print '            Trace::localWriter.beginElement();'
-                print '            Trace::localWriter.writeBlob(%s[i], count[i]*__gl_type_size(type));' % (arg.name)
-                print '            Trace::localWriter.endElement();'
+                print '            trace::localWriter.beginElement();'
+                print '            trace::localWriter.writeBlob(%s[i], count[i]*__gl_type_size(type));' % (arg.name)
+                print '            trace::localWriter.endElement();'
                 print '        }'
-                print '        Trace::localWriter.endArray();'
+                print '        trace::localWriter.endArray();'
             else:
-                print '        Trace::localWriter.writeBlob(%s, count*__gl_type_size(type));' % (arg.name)
+                print '        trace::localWriter.writeBlob(%s, count*__gl_type_size(type));' % (arg.name)
             print '    } else {'
-            Tracer.dump_arg_instance(self, function, arg)
+            Tracer.serializeArgValue(self, function, arg)
             print '    }'
             return
 
@@ -655,12 +698,14 @@ class GlTracer(Tracer):
                 or (isinstance(arg.type, stdapi.Const) \
                     and isinstance(arg.type.type, stdapi.Blob))):
             print '    {'
+            print '        tracer_context *ctx = __get_context();'
             print '        GLint __unpack_buffer = 0;'
-            print '        __glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &__unpack_buffer);'
+            print '        if (ctx->profile == PROFILE_COMPAT)'
+            print '            __glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &__unpack_buffer);'
             print '        if (__unpack_buffer) {'
-            print '            Trace::localWriter.writeOpaque(%s);' % arg.name
+            print '            trace::localWriter.writeOpaque(%s);' % arg.name
             print '        } else {'
-            Tracer.dump_arg_instance(self, function, arg)
+            Tracer.serializeArgValue(self, function, arg)
             print '        }'
             print '    }'
             return
@@ -668,19 +713,19 @@ class GlTracer(Tracer):
         # Several GL state functions take GLenum symbolic names as
         # integer/floats; so dump the symbolic name whenever possible
         if function.name.startswith('gl') \
-           and arg.type in (glapi.GLint, glapi.GLfloat) \
+           and arg.type in (glapi.GLint, glapi.GLfloat, glapi.GLdouble) \
            and arg.name == 'param':
             assert arg.index > 0
             assert function.args[arg.index - 1].name == 'pname'
             assert function.args[arg.index - 1].type == glapi.GLenum
             print '    if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name
-            dump_instance(glapi.GLenum, arg.name)
+            self.serializeValue(glapi.GLenum, arg.name)
             print '    } else {'
-            Tracer.dump_arg_instance(self, function, arg)
+            Tracer.serializeArgValue(self, function, arg)
             print '    }'
             return
 
-        Tracer.dump_arg_instance(self, function, arg)
+        Tracer.serializeArgValue(self, function, arg)
 
     def footer(self, api):
         Tracer.footer(self, api)
@@ -689,14 +734,21 @@ class GlTracer(Tracer):
         # update the state
         print 'static void __trace_user_arrays(GLuint maxindex)'
         print '{'
+        print '    tracer_context *ctx = __get_context();'
 
         for camelcase_name, uppercase_name in self.arrays:
+            # in which profile is the array available?
+            profile_check = 'ctx->profile == PROFILE_COMPAT'
+            if camelcase_name in self.arrays_es1:
+                profile_check = '(' + profile_check + ' || ctx->profile == PROFILE_ES1)';
+
             function_name = 'gl%sPointer' % camelcase_name
             enable_name = 'GL_%s_ARRAY' % uppercase_name
             binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
             function = api.get_function_by_name(function_name)
 
-            print '    // %s' % function.name
+            print '    // %s' % function.prototype()
+            print '  if (%s) {' % profile_check
             self.array_trace_prolog(api, uppercase_name)
             self.array_prolog(api, uppercase_name)
             print '    if (__glIsEnabled(%s)) {' % enable_name
@@ -716,23 +768,24 @@ class GlTracer(Tracer):
 
             # Emit a fake function
             self.array_trace_intermezzo(api, uppercase_name)
-            print '            unsigned __call = Trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
+            print '            unsigned __call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
             for arg in function.args:
                 assert not arg.output
-                print '            Trace::localWriter.beginArg(%u);' % (arg.index,)
+                print '            trace::localWriter.beginArg(%u);' % (arg.index,)
                 if arg.name != 'pointer':
-                    dump_instance(arg.type, arg.name)
+                    self.serializeValue(arg.type, arg.name)
                 else:
-                    print '            Trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
-                print '            Trace::localWriter.endArg();'
+                    print '            trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
+                print '            trace::localWriter.endArg();'
             
-            print '            Trace::localWriter.endEnter();'
-            print '            Trace::localWriter.beginLeave(__call);'
-            print '            Trace::localWriter.endLeave();'
+            print '            trace::localWriter.endEnter();'
+            print '            trace::localWriter.beginLeave(__call);'
+            print '            trace::localWriter.endLeave();'
             print '        }'
             print '    }'
             self.array_epilog(api, uppercase_name)
             self.array_trace_epilog(api, uppercase_name)
+            print '  }'
             print
 
         # Samething, but for glVertexAttribPointer*
@@ -745,6 +798,10 @@ class GlTracer(Tracer):
         # This means that the implementations of these functions do not always
         # alias, and they need to be considered independently.
         #
+        print '    // ES1 does not support generic vertex attributes'
+        print '    if (ctx->profile == PROFILE_ES1)'
+        print '        return;'
+        print
         print '    vertex_attrib __vertex_attrib = __get_vertex_attrib();'
         print
         for suffix in ['', 'ARB', 'NV']:
@@ -753,7 +810,9 @@ class GlTracer(Tracer):
             else:
                 SUFFIX = suffix
             function_name = 'glVertexAttribPointer' + suffix
-            print '    // %s' % function_name
+            function = api.get_function_by_name(function_name)
+
+            print '    // %s' % function.prototype()
             print '    if (__vertex_attrib == VERTEX_ATTRIB%s) {' % SUFFIX
             if suffix == 'NV':
                 print '        GLint __max_vertex_attribs = 16;'
@@ -773,8 +832,6 @@ class GlTracer(Tracer):
                 print '                __glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING%s, &__binding);' % (suffix, SUFFIX)
             print '                if (!__binding) {'
 
-            function = api.get_function_by_name(function_name)
-
             # Get the arguments via glGet*
             for arg in function.args[1:]:
                 if suffix == 'NV':
@@ -789,19 +846,19 @@ class GlTracer(Tracer):
             print '                    size_t __size = __%s_size(%s, maxindex);' % (function.name, arg_names)
 
             # Emit a fake function
-            print '                    unsigned __call = Trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
+            print '                    unsigned __call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
             for arg in function.args:
                 assert not arg.output
-                print '                    Trace::localWriter.beginArg(%u);' % (arg.index,)
+                print '                    trace::localWriter.beginArg(%u);' % (arg.index,)
                 if arg.name != 'pointer':
-                    dump_instance(arg.type, arg.name)
+                    self.serializeValue(arg.type, arg.name)
                 else:
-                    print '                    Trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
-                print '                    Trace::localWriter.endArg();'
+                    print '                    trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
+                print '                    trace::localWriter.endArg();'
             
-            print '                    Trace::localWriter.endEnter();'
-            print '                    Trace::localWriter.beginLeave(__call);'
-            print '                    Trace::localWriter.endLeave();'
+            print '                    trace::localWriter.endEnter();'
+            print '                    trace::localWriter.beginLeave(__call);'
+            print '                    trace::localWriter.endLeave();'
             print '                }'
             print '            }'
             print '        }'
@@ -821,7 +878,10 @@ class GlTracer(Tracer):
             print '    GLint client_active_texture = 0;'
             print '    __glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, &client_active_texture);'
             print '    GLint max_texture_coords = 0;'
-            print '    __glGetIntegerv(GL_MAX_TEXTURE_COORDS, &max_texture_coords);'
+            print '    if (ctx->profile == PROFILE_COMPAT)'
+            print '        __glGetIntegerv(GL_MAX_TEXTURE_COORDS, &max_texture_coords);'
+            print '    else'
+            print '        __glGetIntegerv(GL_MAX_TEXTURE_UNITS, &max_texture_coords);'
             print '    for (GLint unit = 0; unit < max_texture_coords; ++unit) {'
             print '        GLint texture = GL_TEXTURE0 + unit;'
             print '        __glClientActiveTexture(texture);'
@@ -857,15 +917,15 @@ class GlTracer(Tracer):
         self.fake_call(function, [texture])
 
     def fake_call(self, function, args):
-        print '            unsigned __fake_call = Trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
+        print '            unsigned __fake_call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
         for arg, instance in zip(function.args, args):
             assert not arg.output
-            print '            Trace::localWriter.beginArg(%u);' % (arg.index,)
-            dump_instance(arg.type, instance)
-            print '            Trace::localWriter.endArg();'
-        print '            Trace::localWriter.endEnter();'
-        print '            Trace::localWriter.beginLeave(__fake_call);'
-        print '            Trace::localWriter.endLeave();'
+            print '            trace::localWriter.beginArg(%u);' % (arg.index,)
+            self.serializeValue(arg.type, instance)
+            print '            trace::localWriter.endArg();'
+        print '            trace::localWriter.endEnter();'
+        print '            trace::localWriter.beginLeave(__fake_call);'
+        print '            trace::localWriter.endLeave();'
 
 
 
index 47fdc7f40729f24e4a7905a2a914b3877ffbe8e3..9afebf4b878a4b639863bb08d8bf12927fbd0495 100644 (file)
--- a/glws.hpp
+++ b/glws.hpp
 namespace glws {
 
 
+enum Profile {
+    PROFILE_COMPAT = 0,
+    PROFILE_CORE,
+    PROFILE_ES1,
+    PROFILE_ES2,
+    PROFILE_MAX
+};
+
+
 extern bool debug;
 
 
@@ -59,8 +68,8 @@ public:
         add(pvalue);
     }
 
-    void end(void) {
-        add(0);
+    void end(T terminator = 0) {
+        add(terminator);
     }
 
     operator T * (void) {
@@ -122,9 +131,11 @@ class Context
 {
 public:
     const Visual *visual;
+    Profile profile;
     
-    Context(const Visual *vis) :
-        visual(vis)
+    Context(const Visual *vis, Profile prof) :
+        visual(vis),
+        profile(prof)
     {}
 
     virtual ~Context() {}
@@ -138,13 +149,13 @@ void
 cleanup(void);
 
 Visual *
-createVisual(bool doubleBuffer = false);
+createVisual(bool doubleBuffer = false, Profile profile = PROFILE_COMPAT);
 
 Drawable *
 createDrawable(const Visual *visual, int width = 32, int height = 32);
 
 Context *
-createContext(const Visual *visual, Context *shareContext = 0);
+createContext(const Visual *visual, Context *shareContext = 0, Profile profile = PROFILE_COMPAT);
 
 bool
 makeCurrent(Drawable *drawable, Context *context);
diff --git a/glws_cocoa.mm b/glws_cocoa.mm
new file mode 100644 (file)
index 0000000..7f696fa
--- /dev/null
@@ -0,0 +1,270 @@
+/**************************************************************************
+ *
+ * Copyright 2011 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Minimal Cocoa integration.
+ *
+ * See also:
+ * - http://developer.apple.com/library/mac/#samplecode/CocoaGL/Introduction/Intro.html
+ * - http://developer.apple.com/library/mac/#samplecode/Cocoa_With_Carbon_or_CPP/Introduction/Intro.html
+ * - http://developer.apple.com/library/mac/#samplecode/glut/Introduction/Intro.html
+ * - http://developer.apple.com/library/mac/#samplecode/GLEssentials/Introduction/Intro.html
+ * - http://www.glfw.org/
+ */
+
+
+#include <stdlib.h>
+#include <iostream>
+
+#include <Cocoa/Cocoa.h>
+
+#include "glws.hpp"
+
+
+namespace glws {
+
+
+NSAutoreleasePool *autoreleasePool = nil;
+
+
+class CocoaVisual : public Visual
+{
+public:
+    NSOpenGLPixelFormat *pixelFormat;
+
+    CocoaVisual(NSOpenGLPixelFormat *pf) :
+        pixelFormat(pf)
+    {}
+
+    ~CocoaVisual() {
+        [pixelFormat release];
+    }
+};
+
+class CocoaDrawable : public Drawable
+{
+public:
+    NSWindow *window;
+    NSOpenGLContext *currentContext;
+
+    CocoaDrawable(const Visual *vis, int w, int h) :
+        Drawable(vis, w, h),
+        currentContext(nil)
+    {
+        NSOpenGLPixelFormat *pixelFormat = static_cast<const CocoaVisual *>(visual)->pixelFormat;
+
+        NSRect winRect = NSMakeRect(0, 0, w, h);
+
+        window = [[NSWindow alloc]
+                         initWithContentRect:winRect
+                                   styleMask:NSTitledWindowMask |
+                                             NSClosableWindowMask |
+                                             NSMiniaturizableWindowMask
+                                     backing:NSBackingStoreRetained
+                                       defer:NO];
+        assert(window != nil);
+
+        NSOpenGLView *view = [[NSOpenGLView alloc]
+                              initWithFrame:winRect
+                                pixelFormat:pixelFormat];
+        assert(view != nil);
+
+        [window setContentView:view];
+        [window setTitle:@"glretrace"];
+
+    }
+
+    ~CocoaDrawable() {
+        [window release];
+    }
+
+    void
+    resize(int w, int h) {
+        if (w == width && h == height) {
+            return;
+        }
+
+        [window setContentSize:NSMakeSize(w, h)];
+
+        if (currentContext != nil) {
+            [currentContext update];
+            [window makeKeyAndOrderFront:nil];
+            [currentContext setView:[window contentView]];
+            [currentContext makeCurrentContext];
+        }
+
+        Drawable::resize(w, h);
+    }
+
+    void show(void) {
+        if (visible) {
+            return;
+        }
+
+        // TODO
+
+        Drawable::show();
+    }
+
+    void swapBuffers(void) {
+        if (currentContext != nil) {
+            [currentContext flushBuffer];
+        }
+    }
+};
+
+
+class CocoaContext : public Context
+{
+public:
+    NSOpenGLContext *context;
+
+    CocoaContext(const Visual *vis, Profile prof, NSOpenGLContext *ctx) :
+        Context(vis, prof),
+        context(ctx)
+    {}
+
+    ~CocoaContext() {
+        [context release];
+    }
+};
+
+
+void
+init(void) {
+    [NSApplication sharedApplication];
+
+    autoreleasePool = [[NSAutoreleasePool alloc] init];
+
+    [NSApp finishLaunching];
+}
+
+
+void
+cleanup(void) {
+    [autoreleasePool release];
+}
+
+
+Visual *
+createVisual(bool doubleBuffer, Profile profile) {
+    if (profile != PROFILE_COMPAT &&
+        profile != PROFILE_CORE) {
+        return nil;
+    }
+
+    Attributes<NSOpenGLPixelFormatAttribute> attribs;
+
+    attribs.add(NSOpenGLPFAAlphaSize, (NSOpenGLPixelFormatAttribute)1);
+    attribs.add(NSOpenGLPFAColorSize, (NSOpenGLPixelFormatAttribute)24);
+    if (doubleBuffer) {
+        attribs.add(NSOpenGLPFADoubleBuffer);
+    }
+    attribs.add(NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)1);
+    attribs.add(NSOpenGLPFAStencilSize, (NSOpenGLPixelFormatAttribute)1);
+    if (profile == PROFILE_CORE) {
+#if CGL_VERSION_1_3
+        attribs.add(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
+#else
+       return NULL;
+#endif
+    }
+    attribs.end();
+
+    NSOpenGLPixelFormat *pixelFormat = [[NSOpenGLPixelFormat alloc]
+                                     initWithAttributes:attribs];
+
+    return new CocoaVisual(pixelFormat);
+}
+
+Drawable *
+createDrawable(const Visual *visual, int width, int height)
+{
+    return new CocoaDrawable(visual, width, height);
+}
+
+Context *
+createContext(const Visual *visual, Context *shareContext, Profile profile)
+{
+    NSOpenGLPixelFormat *pixelFormat = static_cast<const CocoaVisual *>(visual)->pixelFormat;
+    NSOpenGLContext *share_context = nil;
+    NSOpenGLContext *context;
+
+    if (profile != PROFILE_COMPAT &&
+        profile != PROFILE_CORE) {
+        return nil;
+    }
+
+    if (shareContext) {
+        share_context = static_cast<CocoaContext*>(shareContext)->context;
+    }
+
+    context = [[NSOpenGLContext alloc]
+               initWithFormat:pixelFormat
+               shareContext:share_context];
+    assert(context != nil);
+
+    return new CocoaContext(visual, profile, context);
+}
+
+bool
+makeCurrent(Drawable *drawable, Context *context)
+{
+    if (!drawable || !context) {
+        [NSOpenGLContext clearCurrentContext];
+    } else {
+        CocoaDrawable *cocoaDrawable = static_cast<CocoaDrawable *>(drawable);
+        CocoaContext *cocoaContext = static_cast<CocoaContext *>(context);
+
+        [cocoaDrawable->window makeKeyAndOrderFront:nil];
+        [cocoaContext->context setView:[cocoaDrawable->window contentView]];
+        [cocoaContext->context makeCurrentContext];
+
+        cocoaDrawable->currentContext = cocoaContext->context;
+    }
+
+    return TRUE;
+}
+
+bool
+processEvents(void) {
+   NSEvent* event;
+
+    do {
+        event = [NSApp nextEventMatchingMask:NSAnyEventMask
+                                   untilDate:[NSDate distantPast]
+                                      inMode:NSDefaultRunLoopMode
+                                     dequeue:YES];
+        if (event)
+            [NSApp sendEvent:event];
+    } while (event);
+
+    return true;
+}
+
+
+} /* namespace glws */
diff --git a/glws_egl_xlib.cpp b/glws_egl_xlib.cpp
new file mode 100644 (file)
index 0000000..6655781
--- /dev/null
@@ -0,0 +1,441 @@
+/**************************************************************************
+ *
+ * Copyright 2011 LunarG, Inc.
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <assert.h>
+#include <stdlib.h>
+
+#include <iostream>
+
+#include <dlfcn.h>
+
+#include "glproc.hpp"
+#include "glws.hpp"
+
+
+namespace glws {
+
+
+static Display *display = NULL;
+static EGLDisplay eglDisplay = EGL_NO_DISPLAY;
+static int screen = 0;
+
+
+class EglVisual : public Visual
+{
+public:
+    EGLConfig config;
+    XVisualInfo *visinfo;
+
+    EglVisual() :
+        config(0),
+        visinfo(0)
+    {}
+
+    ~EglVisual() {
+        XFree(visinfo);
+    }
+};
+
+
+static void describeEvent(const XEvent &event) {
+    if (0) {
+        switch (event.type) {
+        case ConfigureNotify:
+            std::cerr << "ConfigureNotify";
+            break;
+        case Expose:
+            std::cerr << "Expose";
+            break;
+        case KeyPress:
+            std::cerr << "KeyPress";
+            break;
+        case MapNotify:
+            std::cerr << "MapNotify";
+            break;
+        case ReparentNotify:
+            std::cerr << "ReparentNotify";
+            break;
+        default:
+            std::cerr << "Event " << event.type;
+        }
+        std::cerr << " " << event.xany.window << "\n";
+    }
+}
+
+class EglDrawable : public Drawable
+{
+public:
+    Window window;
+    EGLSurface surface;
+    EGLint api;
+
+    EglDrawable(const Visual *vis, int w, int h) :
+        Drawable(vis, w, h), api(EGL_OPENGL_ES_API)
+    {
+        XVisualInfo *visinfo = static_cast<const EglVisual *>(visual)->visinfo;
+
+        Window root = RootWindow(display, screen);
+
+        /* window attributes */
+        XSetWindowAttributes attr;
+        attr.background_pixel = 0;
+        attr.border_pixel = 0;
+        attr.colormap = XCreateColormap(display, root, visinfo->visual, AllocNone);
+        attr.event_mask = StructureNotifyMask;
+
+        unsigned long mask;
+        mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+        int x = 0, y = 0;
+
+        window = XCreateWindow(
+            display, root,
+            x, y, width, height,
+            0,
+            visinfo->depth,
+            InputOutput,
+            visinfo->visual,
+            mask,
+            &attr);
+
+        XSizeHints sizehints;
+        sizehints.x = x;
+        sizehints.y = y;
+        sizehints.width  = width;
+        sizehints.height = height;
+        sizehints.flags = USSize | USPosition;
+        XSetNormalHints(display, window, &sizehints);
+
+        const char *name = "glretrace";
+        XSetStandardProperties(
+            display, window, name, name,
+            None, (char **)NULL, 0, &sizehints);
+
+        eglWaitNative(EGL_CORE_NATIVE_ENGINE);
+
+        EGLConfig config = static_cast<const EglVisual *>(visual)->config;
+        surface = eglCreateWindowSurface(eglDisplay, config, (EGLNativeWindowType)window, NULL);
+    }
+
+    void waitForEvent(int type) {
+        XEvent event;
+        do {
+            XWindowEvent(display, window, StructureNotifyMask, &event);
+            describeEvent(event);
+        } while (event.type != type);
+    }
+
+    ~EglDrawable() {
+        eglDestroySurface(eglDisplay, surface);
+        eglWaitClient();
+        XDestroyWindow(display, window);
+        eglWaitNative(EGL_CORE_NATIVE_ENGINE);
+    }
+
+    void
+    resize(int w, int h) {
+        if (w == width && h == height) {
+            return;
+        }
+
+        eglWaitClient();
+
+        // We need to ensure that pending events are processed here, and XSync
+        // with discard = True guarantees that, but it appears the limited
+        // event processing we do so far is sufficient
+        //XSync(display, True);
+
+        Drawable::resize(w, h);
+
+        XResizeWindow(display, window, w, h);
+
+        // Tell the window manager to respect the requested size
+        XSizeHints size_hints;
+        size_hints.max_width  = size_hints.min_width  = w;
+        size_hints.max_height = size_hints.min_height = h;
+        size_hints.flags = PMinSize | PMaxSize;
+        XSetWMNormalHints(display, window, &size_hints);
+
+        waitForEvent(ConfigureNotify);
+
+        eglWaitNative(EGL_CORE_NATIVE_ENGINE);
+    }
+
+    void show(void) {
+        if (visible) {
+            return;
+        }
+
+        eglWaitClient();
+
+        XMapWindow(display, window);
+
+        waitForEvent(MapNotify);
+
+        eglWaitNative(EGL_CORE_NATIVE_ENGINE);
+
+        Drawable::show();
+    }
+
+    void swapBuffers(void) {
+        eglBindAPI(api);
+        eglSwapBuffers(eglDisplay, surface);
+    }
+};
+
+
+class EglContext : public Context
+{
+public:
+    EGLContext context;
+
+    EglContext(const Visual *vis, Profile prof, EGLContext ctx) :
+        Context(vis, prof),
+        context(ctx)
+    {}
+
+    ~EglContext() {
+        eglDestroyContext(eglDisplay, context);
+    }
+};
+
+/**
+ * Load the symbols from the specified shared object into global namespace, so
+ * that they can be later found by dlsym(RTLD_NEXT, ...);
+ */
+static void
+load(const char *filename)
+{
+    if (!dlopen(filename, RTLD_GLOBAL | RTLD_LAZY)) {
+        std::cerr << "error: unable to open " << filename << "\n";
+        exit(1);
+    }
+}
+
+void
+init(void) {
+    load("libEGL.so.1");
+
+    display = XOpenDisplay(NULL);
+    if (!display) {
+        std::cerr << "error: unable to open display " << XDisplayName(NULL) << "\n";
+        exit(1);
+    }
+
+    screen = DefaultScreen(display);
+
+    eglDisplay = eglGetDisplay((EGLNativeDisplayType)display);
+    if (eglDisplay == EGL_NO_DISPLAY) {
+        std::cerr << "error: unable to get EGL display\n";
+        XCloseDisplay(display);
+        exit(1);
+    }
+
+    EGLint major, minor;
+    if (!eglInitialize(eglDisplay, &major, &minor)) {
+        std::cerr << "error: unable to initialize EGL display\n";
+        XCloseDisplay(display);
+        exit(1);
+    }
+}
+
+void
+cleanup(void) {
+    if (display) {
+        eglTerminate(eglDisplay);
+        XCloseDisplay(display);
+        display = NULL;
+    }
+}
+
+Visual *
+createVisual(bool doubleBuffer, Profile profile) {
+    EglVisual *visual = new EglVisual();
+    // possible combinations
+    const EGLint api_bits_gl[7] = {
+        EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT,
+        EGL_OPENGL_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_BIT,
+        EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_ES_BIT,
+    };
+    const EGLint api_bits_gles1[7] = {
+        EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT,
+        EGL_OPENGL_ES_BIT,
+        EGL_OPENGL_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_BIT,
+        EGL_OPENGL_ES2_BIT,
+    };
+    const EGLint api_bits_gles2[7] = {
+        EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_BIT | EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_ES2_BIT,
+        EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT,
+        EGL_OPENGL_BIT,
+        EGL_OPENGL_ES_BIT,
+    };
+    const EGLint *api_bits;
+
+    switch(profile) {
+    case PROFILE_COMPAT:
+        api_bits = api_bits_gl;
+        break;
+    case PROFILE_ES1:
+        api_bits = api_bits_gles1;
+        break;
+    case PROFILE_ES2:
+        api_bits = api_bits_gles2;
+        break;
+    default:
+        return NULL;
+    };
+
+    for (int i = 0; i < 7; i++) {
+        Attributes<EGLint> attribs;
+
+        attribs.add(EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
+        attribs.add(EGL_RED_SIZE, 1);
+        attribs.add(EGL_GREEN_SIZE, 1);
+        attribs.add(EGL_BLUE_SIZE, 1);
+        attribs.add(EGL_ALPHA_SIZE, 1);
+        attribs.add(EGL_DEPTH_SIZE, 1);
+        attribs.add(EGL_STENCIL_SIZE, 1);
+        attribs.add(EGL_RENDERABLE_TYPE, api_bits[i]);
+        attribs.end(EGL_NONE);
+
+        EGLint num_configs, vid;
+        if (eglChooseConfig(eglDisplay, attribs, &visual->config, 1, &num_configs) &&
+            num_configs == 1 &&
+            eglGetConfigAttrib(eglDisplay, visual->config, EGL_NATIVE_VISUAL_ID, &vid)) {
+            XVisualInfo templ;
+            int num_visuals;
+
+            templ.visualid = vid;
+            visual->visinfo = XGetVisualInfo(display, VisualIDMask, &templ, &num_visuals);
+            break;
+        }
+    }
+
+    assert(visual->visinfo);
+
+    return visual;
+}
+
+Drawable *
+createDrawable(const Visual *visual, int width, int height)
+{
+    return new EglDrawable(visual, width, height);
+}
+
+Context *
+createContext(const Visual *_visual, Context *shareContext, Profile profile)
+{
+    const EglVisual *visual = static_cast<const EglVisual *>(_visual);
+    EGLContext share_context = EGL_NO_CONTEXT;
+    EGLContext context;
+    Attributes<EGLint> attribs;
+
+    if (shareContext) {
+        share_context = static_cast<EglContext*>(shareContext)->context;
+    }
+
+    EGLint api = eglQueryAPI();
+
+    switch (profile) {
+    case PROFILE_COMPAT:
+        load("libGL.so.1");
+        eglBindAPI(EGL_OPENGL_API);
+        break;
+    case PROFILE_CORE:
+        assert(0);
+        return NULL;
+    case PROFILE_ES1:
+        load("libGLESv1_CM.so.1");
+        eglBindAPI(EGL_OPENGL_ES_API);
+        break;
+    case PROFILE_ES2:
+        load("libGLESv2.so.2");
+        eglBindAPI(EGL_OPENGL_ES_API);
+        attribs.add(EGL_CONTEXT_CLIENT_VERSION, 2);
+        break;
+    default:
+        return NULL;
+    }
+
+    attribs.end(EGL_NONE);
+
+    context = eglCreateContext(eglDisplay, visual->config, share_context, attribs);
+    if (!context)
+        return NULL;
+
+    eglBindAPI(api);
+
+    return new EglContext(visual, profile, context);
+}
+
+bool
+makeCurrent(Drawable *drawable, Context *context)
+{
+    if (!drawable || !context) {
+        return eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+    } else {
+        EglDrawable *eglDrawable = static_cast<EglDrawable *>(drawable);
+        EglContext *eglContext = static_cast<EglContext *>(context);
+        EGLBoolean ok;
+
+        ok = eglMakeCurrent(eglDisplay, eglDrawable->surface,
+                            eglDrawable->surface, eglContext->context);
+
+        if (ok) {
+            EGLint api;
+
+            eglQueryContext(eglDisplay, eglContext->context,
+                            EGL_CONTEXT_CLIENT_TYPE, &api);
+
+            eglDrawable->api = api;
+        }
+
+        return ok;
+    }
+}
+
+bool
+processEvents(void) {
+    while (XPending(display) > 0) {
+        XEvent event;
+        XNextEvent(display, &event);
+        describeEvent(event);
+    }
+    return true;
+}
+
+
+} /* namespace glws */
index c0824172ec79e8b7bd086a92d7e1be7bac837ebc..c151db1c07fb91914c070699cc79fec4bc49f076 100644 (file)
 
 #include <iostream>
 
-#include "glws.hpp"
-
-#ifdef __APPLE__
-#include <X11/Xlib.h>
-#include <GL/gl.h>
-#include <GL/glx.h>
-#else
 #include "glproc.hpp"
-#endif
+#include "glws.hpp"
 
 
 namespace glws {
@@ -63,7 +56,6 @@ public:
 
     ~GlxVisual() {
         XFree(visinfo);
-        XFree(fbconfig);
     }
 };
 
@@ -93,17 +85,6 @@ static void describeEvent(const XEvent &event) {
     }
 }
 
-static void waitForEvent(Window window, int type) {
-    XFlush(display);
-    XEvent event;
-    do {
-        XNextEvent(display, &event);
-        describeEvent(event);
-    } while (event.type != type ||
-             event.xany.window != window);
-}
-
-
 class GlxDrawable : public Drawable
 {
 public:
@@ -112,7 +93,7 @@ public:
     GlxDrawable(const Visual *vis, int w, int h) :
         Drawable(vis, w, h)
     {
-        XVisualInfo *visinfo = dynamic_cast<const GlxVisual *>(visual)->visinfo;
+        XVisualInfo *visinfo = static_cast<const GlxVisual *>(visual)->visinfo;
 
         Window root = RootWindow(display, screen);
 
@@ -121,7 +102,7 @@ public:
         attr.background_pixel = 0;
         attr.border_pixel = 0;
         attr.colormap = XCreateColormap(display, root, visinfo->visual, AllocNone);
-        attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
+        attr.event_mask = StructureNotifyMask;
 
         unsigned long mask;
         mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
@@ -154,12 +135,24 @@ public:
         glXWaitX();
     }
 
+    void waitForEvent(int type) {
+        XEvent event;
+        do {
+            XWindowEvent(display, window, StructureNotifyMask, &event);
+            describeEvent(event);
+        } while (event.type != type);
+    }
+
     ~GlxDrawable() {
         XDestroyWindow(display, window);
     }
 
     void
     resize(int w, int h) {
+        if (w == width && h == height) {
+            return;
+        }
+
         glXWaitGL();
 
         // We need to ensure that pending events are processed here, and XSync
@@ -172,27 +165,31 @@ public:
         XResizeWindow(display, window, w, h);
 
         // Tell the window manager to respect the requested size
-        XSizeHints *size_hints;
-        size_hints = XAllocSizeHints();
-        size_hints->max_width  = size_hints->min_width  = w;
-        size_hints->max_height = size_hints->min_height = h;
-        size_hints->flags = PMinSize | PMaxSize;
-        XSetWMNormalHints(display, window, size_hints);
-        XFree(size_hints);
+        XSizeHints size_hints;
+        size_hints.max_width  = size_hints.min_width  = w;
+        size_hints.max_height = size_hints.min_height = h;
+        size_hints.flags = PMinSize | PMaxSize;
+        XSetWMNormalHints(display, window, &size_hints);
 
-        waitForEvent(window, ConfigureNotify);
+        waitForEvent(ConfigureNotify);
 
         glXWaitX();
     }
 
     void show(void) {
-        if (!visible) {
-            XMapWindow(display, window);
+        if (visible) {
+            return;
+        }
 
-            waitForEvent(window, Expose);
+        glXWaitGL();
 
-            Drawable::show();
-        }
+        XMapWindow(display, window);
+
+        waitForEvent(MapNotify);
+
+        glXWaitX();
+
+        Drawable::show();
     }
 
     void swapBuffers(void) {
@@ -206,8 +203,8 @@ class GlxContext : public Context
 public:
     GLXContext context;
 
-    GlxContext(const Visual *vis, GLXContext ctx) :
-        Context(vis),
+    GlxContext(const Visual *vis, Profile prof, GLXContext ctx) :
+        Context(vis, prof),
         context(ctx)
     {}
 
@@ -243,7 +240,12 @@ cleanup(void) {
 }
 
 Visual *
-createVisual(bool doubleBuffer) {
+createVisual(bool doubleBuffer, Profile profile) {
+    if (profile != PROFILE_COMPAT &&
+        profile != PROFILE_CORE) {
+        return NULL;
+    }
+
     GlxVisual *visual = new GlxVisual;
 
     if (glxVersion >= 0x0103) {
@@ -294,35 +296,58 @@ createDrawable(const Visual *visual, int width, int height)
 }
 
 Context *
-createContext(const Visual *_visual, Context *shareContext)
+createContext(const Visual *_visual, Context *shareContext, Profile profile)
 {
-    const GlxVisual *visual = dynamic_cast<const GlxVisual *>(_visual);
+    const GlxVisual *visual = static_cast<const GlxVisual *>(_visual);
     GLXContext share_context = NULL;
     GLXContext context;
 
     if (shareContext) {
-        share_context = dynamic_cast<GlxContext*>(shareContext)->context;
+        share_context = static_cast<GlxContext*>(shareContext)->context;
     }
 
-#ifndef __APPLE__
     if (glxVersion >= 0x0104 && has_GLX_ARB_create_context) {
         Attributes<int> attribs;
+        
         attribs.add(GLX_RENDER_TYPE, GLX_RGBA_TYPE);
         if (debug) {
             attribs.add(GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB);
         }
+
+        switch (profile) {
+        case PROFILE_COMPAT:
+            break;
+        case PROFILE_CORE:
+            // XXX: This will invariable return a 3.2 context, when supported.
+            // We probably should have a PROFILE_CORE_XX per version.
+            attribs.add(GLX_CONTEXT_MAJOR_VERSION_ARB, 3);
+            attribs.add(GLX_CONTEXT_MINOR_VERSION_ARB, 2);
+            attribs.add(GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB);
+            break;
+        default:
+            return NULL;
+        }
+        
         attribs.end();
 
         context = glXCreateContextAttribsARB(display, visual->fbconfig, share_context, True, attribs);
-    } else 
-#endif
-           if (glxVersion >= 0x103) {
-        context = glXCreateNewContext(display, visual->fbconfig, GLX_RGBA_TYPE, share_context, True);
     } else {
-        context = glXCreateContext(display, visual->visinfo, share_context, True);
+        if (profile != PROFILE_COMPAT) {
+            return NULL;
+        }
+
+        if (glxVersion >= 0x103) {
+            context = glXCreateNewContext(display, visual->fbconfig, GLX_RGBA_TYPE, share_context, True);
+        } else {
+            context = glXCreateContext(display, visual->visinfo, share_context, True);
+        }
+    }
+
+    if (!context) {
+        return NULL;
     }
 
-    return new GlxContext(visual, context);
+    return new GlxContext(visual, profile, context);
 }
 
 bool
@@ -331,8 +356,8 @@ makeCurrent(Drawable *drawable, Context *context)
     if (!drawable || !context) {
         return glXMakeCurrent(display, None, NULL);
     } else {
-        GlxDrawable *glxDrawable = dynamic_cast<GlxDrawable *>(drawable);
-        GlxContext *glxContext = dynamic_cast<GlxContext *>(context);
+        GlxDrawable *glxDrawable = static_cast<GlxDrawable *>(drawable);
+        GlxContext *glxContext = static_cast<GlxContext *>(context);
 
         return glXMakeCurrent(display, glxDrawable->window, glxContext->context);
     }
@@ -340,7 +365,6 @@ makeCurrent(Drawable *drawable, Context *context)
 
 bool
 processEvents(void) {
-    XFlush(display);
     while (XPending(display) > 0) {
         XEvent event;
         XNextEvent(display, &event);
index adc99578e3b7aa9cd885c2de41458301856dec52..59f47866331288521bc0de700f178ed3947e4238 100644 (file)
@@ -23,7 +23,7 @@
  *
  **************************************************************************/
 
-#include "glimports.hpp"
+#include "glproc.hpp"
 #include "glws.hpp"
 
 
@@ -136,25 +136,40 @@ public:
     
     void
     resize(int w, int h) {
-        Drawable::resize(w, h);
+        if (w == width && h == height) {
+            return;
+        }
+
         RECT rClient, rWindow;
         GetClientRect(hWnd, &rClient);
         GetWindowRect(hWnd, &rWindow);
         w += (rWindow.right  - rWindow.left) - rClient.right;
         h += (rWindow.bottom - rWindow.top)  - rClient.bottom;
         SetWindowPos(hWnd, NULL, rWindow.left, rWindow.top, w, h, SWP_NOMOVE);
+
+        Drawable::resize(w, h);
     }
 
     void show(void) {
-        if (!visible) {
-            ShowWindow(hWnd, SW_SHOW);
-
-            Drawable::show();
+        if (visible) {
+            return;
         }
+
+        ShowWindow(hWnd, SW_SHOW);
+
+        Drawable::show();
     }
 
     void swapBuffers(void) {
         SwapBuffers(hDC);
+
+        // Drain message queue to prevent window from being considered
+        // non-responsive
+        MSG msg;
+        while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
+            TranslateMessage(&msg);
+            DispatchMessage(&msg);
+        }
     }
 };
 
@@ -165,8 +180,8 @@ public:
     HGLRC hglrc;
     WglContext *shareContext;
 
-    WglContext(const Visual *vis, WglContext *share) :
-        Context(vis),
+    WglContext(const Visual *vis, Profile prof, WglContext *share) :
+        Context(vis, prof),
         hglrc(0),
         shareContext(share)
     {}
@@ -181,6 +196,10 @@ public:
 
 void
 init(void) {
+    /*
+     * OpenGL library must be loaded by the time we call GDI.
+     */
+    __libGlHandle = LoadLibraryA("OPENGL32");
 }
 
 void
@@ -188,7 +207,11 @@ cleanup(void) {
 }
 
 Visual *
-createVisual(bool doubleBuffer) {
+createVisual(bool doubleBuffer, Profile profile) {
+    if (profile != PROFILE_COMPAT) {
+        return NULL;
+    }
+
     Visual *visual = new Visual();
 
     visual->doubleBuffer = doubleBuffer;
@@ -203,9 +226,13 @@ createDrawable(const Visual *visual, int width, int height)
 }
 
 Context *
-createContext(const Visual *visual, Context *shareContext)
+createContext(const Visual *visual, Context *shareContext, Profile profile)
 {
-    return new WglContext(visual, dynamic_cast<WglContext *>(shareContext));
+    if (profile != PROFILE_COMPAT) {
+        return NULL;
+    }
+
+    return new WglContext(visual, profile, static_cast<WglContext *>(shareContext));
 }
 
 bool
@@ -214,8 +241,8 @@ makeCurrent(Drawable *drawable, Context *context)
     if (!drawable || !context) {
         return wglMakeCurrent(NULL, NULL);
     } else {
-        WglDrawable *wglDrawable = dynamic_cast<WglDrawable *>(drawable);
-        WglContext *wglContext = dynamic_cast<WglContext *>(context);
+        WglDrawable *wglDrawable = static_cast<WglDrawable *>(drawable);
+        WglContext *wglContext = static_cast<WglContext *>(context);
 
         if (!wglContext->hglrc) {
             wglContext->hglrc = wglCreateContext(wglDrawable->hDC);
index 70d9c1b9c818b839d59628e8f2aec89a19d5d04c..b8dac38951b80006fa8a62d136a1d057409ad7b3 100644 (file)
@@ -37,29 +37,12 @@ from dispatch import function_pointer_type, function_pointer_value
 
 class GlxTracer(GlTracer):
 
-    def is_public_function(self, function):
+    def isFunctionPublic(self, function):
         # The symbols visible in libGL.so can vary, so expose them all
         return True
 
-    def trace_function_impl_body(self, function):
-        GlTracer.trace_function_impl_body(self, function)
-
-        # Take snapshots
-        if function.name == 'glXSwapBuffers':
-            print '    glsnapshot::snapshot(__call);'
-        if function.name in ('glFinish', 'glFlush'):
-            print '    GLint __draw_framebuffer = 0;'
-            print '    __glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &__draw_framebuffer);'
-            print '    if (__draw_framebuffer == 0) {'
-            print '        GLint __draw_buffer = GL_NONE;'
-            print '        __glGetIntegerv(GL_DRAW_BUFFER, &__draw_buffer);'
-            print '        if (__draw_buffer == GL_FRONT) {'
-            print '             glsnapshot::snapshot(__call);'
-            print '        }'
-            print '    }'
-
-    def wrap_ret(self, function, instance):
-        GlTracer.wrap_ret(self, function, instance)
+    def wrapRet(self, function, instance):
+        GlTracer.wrapRet(self, function, instance)
 
         if function.name in ("glXGetProcAddress", "glXGetProcAddressARB"):
             print '    %s = __unwrap_proc_addr(procName, %s);' % (instance, instance)
@@ -75,7 +58,7 @@ if __name__ == '__main__':
     print '#endif'
     print '#include <dlfcn.h>'
     print
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print
     print '// To validate our prototypes'
     print '#define GL_GLEXT_PROTOTYPES'
@@ -83,14 +66,13 @@ if __name__ == '__main__':
     print
     print '#include "glproc.hpp"'
     print '#include "glsize.hpp"'
-    print '#include "glsnapshot.hpp"'
     print
     print 'static __GLXextFuncPtr __unwrap_proc_addr(const GLubyte * procName, __GLXextFuncPtr procPtr);'
     print
 
     api = API()
-    api.add_api(glxapi)
-    api.add_api(glapi)
+    api.addApi(glxapi)
+    api.addApi(glapi)
     tracer = GlxTracer()
     tracer.trace_api(api)
 
@@ -105,19 +87,13 @@ if __name__ == '__main__':
         print '        %s = (%s)procPtr;' % (pvalue, ptype)
         print '        return (__GLXextFuncPtr)&%s;' % (f.name,)
         print '    }'
-    print '    OS::DebugMessage("apitrace: warning: unknown function \\"%s\\"\\n", (const char *)procName);'
+    print '    os::log("apitrace: warning: unknown function \\"%s\\"\\n", (const char *)procName);'
     print '    return procPtr;'
     print '}'
     print
     print r'''
 
 
-/*
- * Handle to the true libGL.so
- */
-static void *libgl_handle = NULL;
-
-
 /*
  * Invoke the true dlopen() function.
  */
@@ -129,7 +105,7 @@ static void *__dlopen(const char *filename, int flag)
     if (!dlopen_ptr) {
         dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen");
         if (!dlopen_ptr) {
-            OS::DebugMessage("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
+            os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
             return NULL;
         }
     }
@@ -155,7 +131,7 @@ void * dlopen(const char *filename, int flag)
 
     if (filename && handle && !libgl_filename) {
         if (0) {
-            OS::DebugMessage("apitrace: warning: dlopen(\"%s\", 0x%x)\n", filename, flag);
+            os::log("apitrace: warning: dlopen(\"%s\", 0x%x)\n", filename, flag);
         }
 
         // FIXME: handle absolute paths and other versions
@@ -163,16 +139,16 @@ void * dlopen(const char *filename, int flag)
             strcmp(filename, "libGL.so.1") == 0) {
 
             // Use the true libGL.so handle instead of RTLD_NEXT from now on
-            libgl_handle = handle;
+            __libGlHandle = handle;
 
             // Get the file path for our shared object, and use it instead
             static int dummy = 0xdeedbeef;
             Dl_info info;
             if (dladdr(&dummy, &info)) {
-                OS::DebugMessage("apitrace: redirecting dlopen(\"%s\", 0x%x)\n", filename, flag);
+                os::log("apitrace: redirecting dlopen(\"%s\", 0x%x)\n", filename, flag);
                 handle = __dlopen(info.dli_fname, flag);
             } else {
-                OS::DebugMessage("apitrace: warning: dladdr() failed\n");
+                os::log("apitrace: warning: dladdr() failed\n");
             }
         }
     }
@@ -181,51 +157,5 @@ void * dlopen(const char *filename, int flag)
 }
 
 
-/*
- * Lookup a libGL symbol
- */
-void * __libgl_sym(const char *symbol)
-{
-    void *result;
-
-    if (!libgl_handle) {
-        /*
-         * The app doesn't directly link against libGL.so, nor does it directly
-         * dlopen it.  So we have to load it ourselves.
-         */
-
-        const char * libgl_filename = getenv("TRACE_LIBGL");
-
-        if (!libgl_filename) {
-            /*
-             * Try to use whatever libGL.so the library is linked against.
-             */
-
-            result = dlsym(RTLD_NEXT, symbol);
-            if (result) {
-                libgl_handle = RTLD_NEXT;
-                return result;
-            }
-
-            libgl_filename = "libGL.so.1";
-        }
-
-        /*
-         * It would have been preferable to use RTLD_LOCAL to ensure that the
-         * application can never access libGL.so symbols directly, but this
-         * won't work, given libGL.so often loads a driver specific SO and
-         * exposes symbols to it.
-         */
-
-        libgl_handle = __dlopen(libgl_filename, RTLD_GLOBAL | RTLD_LAZY);
-        if (!libgl_handle) {
-            OS::DebugMessage("apitrace: error: couldn't find libGL.so\n");
-            return NULL;
-        }
-    }
-
-    return dlsym(libgl_handle, symbol);
-}
-
 
 '''
index 777bc9255c7c1d4c83207ec7ac12e826657e1700..f464cb0798acf39a5006e0cddbf2b3680c6ebbea 100644 (file)
@@ -47,8 +47,6 @@ QT4_WRAP_UI(qapitrace_UIS_H ${qapitrace_UIS})
 link_directories(${LINK_DIRECTORIES} ${QJSON_LIBRARY_DIRS})
 include_directories(${QT_INCLUDES} ${QJSON_INCLUDE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/..)
 
-add_definitions(-DBUILD_DIR="${CMAKE_BINARY_DIR}")
-
 add_executable(qapitrace ${qapitrace_SRCS} ${qapitrace_UIS_H})
 
 target_link_libraries(qapitrace common ${QJSON_LIBRARIES} ${QT_LIBRARIES} )
index 050c081756bf4ef7e1f9079802c0790b7589fe35..7bf3c8fe5f20c8531d27a4a4feacbfc320c5ad6c 100644 (file)
@@ -44,6 +44,27 @@ QImage ApiSurface::thumb() const
     return m_thumb;
 }
 
+int ApiSurface::depth() const
+{
+    return m_depth;
+}
+
+void ApiSurface::setDepth(int depth)
+{
+    m_depth = depth;
+}
+
+QString ApiSurface::formatName() const
+{
+    return m_formatName;
+}
+
+void ApiSurface::setFormatName(const QString &str)
+{
+    m_formatName = str;
+}
+
+
 ApiTexture::ApiTexture()
     : ApiSurface()
 {
@@ -73,3 +94,4 @@ void ApiFramebuffer::setType(const QString &str)
 {
     m_type = str;
 }
+
index bdf21a38a040d2255f0dc3282a99aa0ebfddd12a..bc403af27409c103deeeb431710a67238f6481f1 100644 (file)
@@ -16,6 +16,12 @@ public:
     int numChannels() const;
     void setNumChannels(int numChannels);
 
+    int depth() const;
+    void setDepth(int depth);
+
+    QString formatName() const;
+    void setFormatName(const QString &str);
+
     void contentsFromBase64(const QByteArray &base64);
 
     QImage image() const;
@@ -26,6 +32,8 @@ private:
     int m_numChannels;
     QImage m_image;
     QImage m_thumb;
+    int m_depth;
+    QString m_formatName;
 };
 
 
index c94688eaa09327bb98684515dc9fc462f8473aac..5758b0750a3acb0ca743af3908bafe6a21d59796 100644 (file)
@@ -82,9 +82,7 @@ bool ApiTrace::isCallAFrameMarker(const ApiTraceCall *call,
 
     switch (marker) {
     case FrameMarker_SwapBuffers:
-        return call->name().contains(QLatin1String("SwapBuffers")) ||
-               call->name() == QLatin1String("CGLFlushDrawable") ||
-               call->name() == QLatin1String("glFrameTerminatorGREMEDY");
+        return call->flags() & trace::CALL_FLAG_END_FRAME;
     case FrameMarker_Flush:
         return call->name() == QLatin1String("glFlush");
     case FrameMarker_Finish:
index f500d90c8b2f62b89a12c626a62418e5a88125c8..57d2d86eb23c48bc37f75bdbbc69c9ab7a5dc197 100644 (file)
@@ -16,7 +16,7 @@ const char * const styleSheet =
     "    font-weight:bold;\n"
     // text shadow looks great but doesn't work well in qtwebkit 4.7
     "    /*text-shadow: 0px 2px 3px #555;*/\n"
-    "    font-size: 1.2em;\n"
+    "    font-size: 1.1em;\n"
     "}\n"
     ".arg-name {\n"
     "    border: 1px solid rgb(238,206,0);\n"
@@ -101,9 +101,16 @@ plainTextToHTML(const QString & plain, bool multiLine)
 QString
 apiVariantToString(const QVariant &variant, bool multiLine)
 {
-    if (variant.userType() == QVariant::Double) {
+    if (variant.isNull()) {
+        return QLatin1String("?");
+    }
+
+    if (variant.userType() == QMetaType::Float) {
         return QString::number(variant.toFloat());
     }
+    if (variant.userType() == QVariant::Double) {
+        return QString::number(variant.toDouble());
+    }
     if (variant.userType() == QVariant::ByteArray) {
         if (variant.toByteArray().size() < 1024) {
             int bytes = variant.toByteArray().size();
@@ -142,37 +149,42 @@ apiVariantToString(const QVariant &variant, bool multiLine)
 }
 
 
-void VariantVisitor::visit(Trace::Null *)
+void VariantVisitor::visit(trace::Null *)
 {
     m_variant = QVariant::fromValue(ApiPointer(0));
 }
 
-void VariantVisitor::visit(Trace::Bool *node)
+void VariantVisitor::visit(trace::Bool *node)
+{
+    m_variant = QVariant(node->value);
+}
+
+void VariantVisitor::visit(trace::SInt *node)
 {
     m_variant = QVariant(node->value);
 }
 
-void VariantVisitor::visit(Trace::SInt *node)
+void VariantVisitor::visit(trace::UInt *node)
 {
     m_variant = QVariant(node->value);
 }
 
-void VariantVisitor::visit(Trace::UInt *node)
+void VariantVisitor::visit(trace::Float *node)
 {
     m_variant = QVariant(node->value);
 }
 
-void VariantVisitor::visit(Trace::Float *node)
+void VariantVisitor::visit(trace::Double *node)
 {
     m_variant = QVariant(node->value);
 }
 
-void VariantVisitor::visit(Trace::String *node)
+void VariantVisitor::visit(trace::String *node)
 {
     m_variant = QVariant(QString::fromStdString(node->value));
 }
 
-void VariantVisitor::visit(Trace::Enum *e)
+void VariantVisitor::visit(trace::Enum *e)
 {
     ApiTraceEnumSignature *sig = 0;
 
@@ -180,53 +192,74 @@ void VariantVisitor::visit(Trace::Enum *e)
         sig = m_loader->enumSignature(e->sig->id);
     }
     if (!sig) {
-        sig = new ApiTraceEnumSignature(
-            QString::fromStdString(e->sig->name),
-            QVariant(e->sig->value));
+        sig = new ApiTraceEnumSignature(e->sig);
         if (m_loader) {
             m_loader->addEnumSignature(e->sig->id, sig);
         }
     }
 
-    m_variant = QVariant::fromValue(ApiEnum(sig));
+    m_variant = QVariant::fromValue(ApiEnum(sig, e->value));
 }
 
-void VariantVisitor::visit(Trace::Bitmask *bitmask)
+void VariantVisitor::visit(trace::Bitmask *bitmask)
 {
     m_variant = QVariant::fromValue(ApiBitmask(bitmask));
 }
 
-void VariantVisitor::visit(Trace::Struct *str)
+void VariantVisitor::visit(trace::Struct *str)
 {
     m_variant = QVariant::fromValue(ApiStruct(str));
 }
 
-void VariantVisitor::visit(Trace::Array *array)
+void VariantVisitor::visit(trace::Array *array)
 {
     m_variant = QVariant::fromValue(ApiArray(array));
 }
 
-void VariantVisitor::visit(Trace::Blob *blob)
+void VariantVisitor::visit(trace::Blob *blob)
 {
     QByteArray barray = QByteArray(blob->buf, blob->size);
     m_variant = QVariant(barray);
 }
 
-void VariantVisitor::visit(Trace::Pointer *ptr)
+void VariantVisitor::visit(trace::Pointer *ptr)
 {
     m_variant = QVariant::fromValue(ApiPointer(ptr->value));
 }
 
+ApiTraceEnumSignature::ApiTraceEnumSignature(const trace::EnumSig *sig)
+{
+    for (const trace::EnumValue *it = sig->values;
+         it != sig->values + sig->num_values; ++it) {
+        QPair<QString, signed long long> pair;
+
+        pair.first = QString::fromStdString(it->name);
+        pair.second = it->value;
+
+        m_names.append(pair);
+    }
+}
+
+QString ApiTraceEnumSignature::name(signed long long value) const
+{
+    for (ValueList::const_iterator it = m_names.begin();
+         it != m_names.end(); ++it) {
+        if (value == it->second) {
+            return it->first;
+        }
+    }
+    return QString::fromLatin1("%1").arg(value);
+}
 
-ApiEnum::ApiEnum(ApiTraceEnumSignature *sig)
-    : m_sig(sig)
+ApiEnum::ApiEnum(ApiTraceEnumSignature *sig, signed long long value)
+    : m_sig(sig), m_value(value)
 {
 }
 
 QString ApiEnum::toString() const
 {
     if (m_sig) {
-        return m_sig->name();
+        return m_sig->name(m_value);
     }
     Q_ASSERT(!"should never happen");
     return QString();
@@ -235,7 +268,7 @@ QString ApiEnum::toString() const
 QVariant ApiEnum::value() const
 {
     if (m_sig) {
-        return m_sig->value();
+        return QVariant::fromValue(m_value);
     }
     Q_ASSERT(!"should never happen");
     return QVariant();
@@ -244,7 +277,7 @@ QVariant ApiEnum::value() const
 QString ApiEnum::name() const
 {
     if (m_sig) {
-        return m_sig->name();
+        return m_sig->name(m_value);
     }
     Q_ASSERT(!"should never happen");
     return QString();
@@ -289,19 +322,19 @@ QString ApiPointer::toString() const
         return QLatin1String("NULL");
 }
 
-ApiBitmask::ApiBitmask(const Trace::Bitmask *bitmask)
+ApiBitmask::ApiBitmask(const trace::Bitmask *bitmask)
     : m_value(0)
 {
     init(bitmask);
 }
 
-void ApiBitmask::init(const Trace::Bitmask *bitmask)
+void ApiBitmask::init(const trace::Bitmask *bitmask)
 {
     if (!bitmask)
         return;
 
     m_value = bitmask->value;
-    for (const Trace::BitmaskFlag *it = bitmask->sig->flags;
+    for (const trace::BitmaskFlag *it = bitmask->sig->flags;
          it != bitmask->sig->flags + bitmask->sig->num_flags; ++it) {
         assert(it->value);
         QPair<QString, unsigned long long> pair;
@@ -339,7 +372,7 @@ QString ApiBitmask::toString() const
     return str;
 }
 
-ApiStruct::ApiStruct(const Trace::Struct *s)
+ApiStruct::ApiStruct(const trace::Struct *s)
 {
     init(s);
 }
@@ -361,7 +394,7 @@ QString ApiStruct::toString(bool multiLine) const
     return str;
 }
 
-void ApiStruct::init(const Trace::Struct *s)
+void ApiStruct::init(const trace::Struct *s)
 {
     if (!s)
         return;
@@ -376,7 +409,7 @@ void ApiStruct::init(const Trace::Struct *s)
     }
 }
 
-ApiArray::ApiArray(const Trace::Array *arr)
+ApiArray::ApiArray(const trace::Array *arr)
 {
     init(arr);
 }
@@ -406,7 +439,7 @@ QString ApiArray::toString(bool multiLine) const
     return str;
 }
 
-void ApiArray::init(const Trace::Array *arr)
+void ApiArray::init(const trace::Array *arr)
 {
     if (!arr)
         return;
@@ -454,6 +487,10 @@ ApiTraceState::ApiTraceState(const QVariantMap &parsedJson)
             image[QLatin1String("__normalized__")].toBool();
         int numChannels =
             image[QLatin1String("__channels__")].toInt();
+        int depth =
+            image[QLatin1String("__depth__")].toInt();
+        QString formatName =
+            image[QLatin1String("__format__")].toString();
 
         Q_ASSERT(type == QLatin1String("uint8"));
         Q_ASSERT(normalized == true);
@@ -464,6 +501,8 @@ ApiTraceState::ApiTraceState(const QVariantMap &parsedJson)
 
         ApiTexture tex;
         tex.setSize(size);
+        tex.setDepth(depth);
+        tex.setFormatName(formatName);
         tex.setNumChannels(numChannels);
         tex.setLabel(itr.key());
         tex.contentsFromBase64(dataArray);
@@ -481,6 +520,8 @@ ApiTraceState::ApiTraceState(const QVariantMap &parsedJson)
         QString type = buffer[QLatin1String("__type__")].toString();
         bool normalized = buffer[QLatin1String("__normalized__")].toBool();
         int numChannels = buffer[QLatin1String("__channels__")].toInt();
+        int depth = buffer[QLatin1String("__depth__")].toInt();
+        QString formatName = buffer[QLatin1String("__format__")].toString();
 
         Q_ASSERT(type == QLatin1String("uint8"));
         Q_ASSERT(normalized == true);
@@ -491,6 +532,8 @@ ApiTraceState::ApiTraceState(const QVariantMap &parsedJson)
 
         ApiFramebuffer fbo;
         fbo.setSize(size);
+        fbo.setDepth(depth);
+        fbo.setFormatName(formatName);
         fbo.setNumChannels(numChannels);
         fbo.setType(itr.key());
         fbo.contentsFromBase64(dataArray);
@@ -610,7 +653,7 @@ void ApiTraceEvent::setState(ApiTraceState *state)
 
 ApiTraceCall::ApiTraceCall(ApiTraceFrame *parentFrame,
                            TraceLoader *loader,
-                           const Trace::Call *call)
+                           const trace::Call *call)
     : ApiTraceEvent(ApiTraceEvent::Call),
       m_parentFrame(parentFrame)
 {
@@ -635,15 +678,20 @@ ApiTraceCall::ApiTraceCall(ApiTraceFrame *parentFrame,
     }
     m_argValues.reserve(call->args.size());
     for (int i = 0; i < call->args.size(); ++i) {
-        VariantVisitor argVisitor(loader);
-        call->args[i]->visit(argVisitor);
-        m_argValues.append(argVisitor.variant());
-        if (m_argValues[i].type() == QVariant::ByteArray) {
-            m_hasBinaryData = true;
-            m_binaryDataIndex = i;
+        if (call->args[i]) {
+            VariantVisitor argVisitor(loader);
+            call->args[i]->visit(argVisitor);
+            m_argValues.append(argVisitor.variant());
+            if (m_argValues[i].type() == QVariant::ByteArray) {
+                m_hasBinaryData = true;
+                m_binaryDataIndex = i;
+            }
+        } else {
+            m_argValues.append(QVariant());
         }
     }
     m_argValues.squeeze();
+    m_flags = call->flags;
 }
 
 ApiTraceCall::~ApiTraceCall()
@@ -759,6 +807,11 @@ QVariant ApiTraceCall::returnValue() const
     return m_returnValue;
 }
 
+trace::CallFlags ApiTraceCall::flags() const
+{
+    return m_flags;
+}
+
 QUrl ApiTraceCall::helpUrl() const
 {
     return m_signature->helpUrl();
@@ -832,18 +885,28 @@ QString ApiTraceCall::toHtml() const
     if (!m_richText.isEmpty())
         return m_richText;
 
-    m_richText = QLatin1String("<div class=\"call\">");
+    m_richText += QLatin1String("<div class=\"call\">");
+
 
+    m_richText +=
+        QString::fromLatin1("%1) ")
+        .arg(m_index);
+    QString parentTip;
+    if (m_parentFrame) {
+        parentTip =
+            QString::fromLatin1("Frame %1")
+            .arg(m_parentFrame->number);
+    }
     QUrl helpUrl = m_signature->helpUrl();
     if (helpUrl.isEmpty()) {
         m_richText += QString::fromLatin1(
-            "%1) <span class=\"callName\">%2</span>(")
-                      .arg(m_index)
+            "<span class=\"callName\" title=\"%1\">%2</span>(")
+                      .arg(parentTip)
                       .arg(m_signature->name());
     } else {
         m_richText += QString::fromLatin1(
-            "%1) <span class=\"callName\"><a href=\"%2\">%3</a></span>(")
-                      .arg(m_index)
+         "<span class=\"callName\" title=\"%1\"><a href=\"%2\">%3</a></span>(")
+                      .arg(parentTip)
                       .arg(helpUrl.toString())
                       .arg(m_signature->name());
     }
index e9e8621b5342905335e5286e070a106d584977ac..3a9faafd495e851c281609d5c7c94e9431020c7d 100644 (file)
 class ApiTrace;
 class TraceLoader;
 
-class VariantVisitor : public Trace::Visitor
+class VariantVisitor : public trace::Visitor
 {
 public:
     VariantVisitor(TraceLoader *loader)
         : m_loader(loader)
     {}
-    virtual void visit(Trace::Null *);
-    virtual void visit(Trace::Bool *node);
-    virtual void visit(Trace::SInt *node);
-    virtual void visit(Trace::UInt *node);
-    virtual void visit(Trace::Float *node);
-    virtual void visit(Trace::String *node);
-    virtual void visit(Trace::Enum *e);
-    virtual void visit(Trace::Bitmask *bitmask);
-    virtual void visit(Trace::Struct *str);
-    virtual void visit(Trace::Array *array);
-    virtual void visit(Trace::Blob *blob);
-    virtual void visit(Trace::Pointer *ptr);
+    virtual void visit(trace::Null *);
+    virtual void visit(trace::Bool *node);
+    virtual void visit(trace::SInt *node);
+    virtual void visit(trace::UInt *node);
+    virtual void visit(trace::Float *node);
+    virtual void visit(trace::Double *node);
+    virtual void visit(trace::String *node);
+    virtual void visit(trace::Enum *e);
+    virtual void visit(trace::Bitmask *bitmask);
+    virtual void visit(trace::Struct *str);
+    virtual void visit(trace::Array *array);
+    virtual void visit(trace::Blob *blob);
+    virtual void visit(trace::Pointer *ptr);
 
     QVariant variant() const
     {
@@ -53,23 +54,19 @@ struct ApiTraceError
 class ApiTraceEnumSignature
 {
 public:
-    ApiTraceEnumSignature(const QString &name = QString(),
-                          const QVariant &val=QVariant())\
-        : m_name(name),
-          m_value(val)
-    {}
+    ApiTraceEnumSignature(const trace::EnumSig *sig);
+
+    QString name(signed long long value) const;
 
-    QVariant value() const { return m_value; }
-    QString name() const { return m_name; }
 private:
-    QString m_name;
-    QVariant m_value;
+    typedef QList<QPair<QString, signed long long> > ValueList;
+    ValueList m_names;
 };
 
 class ApiEnum
 {
 public:
-    ApiEnum(ApiTraceEnumSignature *sig=0);
+    ApiEnum(ApiTraceEnumSignature *sig=0, signed long long value = 0);
 
     QString toString() const;
 
@@ -77,6 +74,7 @@ public:
     QString name() const;
 private:
     ApiTraceEnumSignature *m_sig;
+    signed long long m_value;
 };
 Q_DECLARE_METATYPE(ApiEnum);
 
@@ -99,7 +97,7 @@ class ApiBitmask
 public:
     typedef QList<QPair<QString, unsigned long long> > Signature;
 
-    ApiBitmask(const Trace::Bitmask *bitmask = 0);
+    ApiBitmask(const trace::Bitmask *bitmask = 0);
 
     QString toString() const;
 
@@ -107,7 +105,7 @@ public:
     Signature signature() const;
 
 private:
-    void init(const Trace::Bitmask *bitmask);
+    void init(const trace::Bitmask *bitmask);
 private:
     Signature m_sig;
     unsigned long long m_value;
@@ -122,14 +120,14 @@ public:
         QStringList memberNames;
     };
 
-    ApiStruct(const Trace::Struct *s = 0);
+    ApiStruct(const trace::Struct *s = 0);
 
     QString toString(bool multiLine = false) const;
     Signature signature() const;
     QList<QVariant> values() const;
 
 private:
-    void init(const Trace::Struct *bitmask);
+    void init(const trace::Struct *bitmask);
 private:
     Signature m_sig;
     QList<QVariant> m_members;
@@ -139,14 +137,14 @@ Q_DECLARE_METATYPE(ApiStruct);
 class ApiArray
 {
 public:
-    ApiArray(const Trace::Array *arr = 0);
+    ApiArray(const trace::Array *arr = 0);
     ApiArray(const QVector<QVariant> &vals);
 
     QString toString(bool multiLine = false) const;
 
     QVector<QVariant> values() const;
 private:
-    void init(const Trace::Array *arr);
+    void init(const trace::Array *arr);
 private:
     QVector<QVariant> m_array;
 };
@@ -244,7 +242,7 @@ class ApiTraceCall : public ApiTraceEvent
 {
 public:
     ApiTraceCall(ApiTraceFrame *parentFrame, TraceLoader *loader,
-                 const Trace::Call *tcall);
+                 const trace::Call *tcall);
     ~ApiTraceCall();
 
     int index() const;
@@ -252,6 +250,7 @@ public:
     QStringList argNames() const;
     QVector<QVariant> arguments() const;
     QVariant returnValue() const;
+    trace::CallFlags flags() const;
     QUrl helpUrl() const;
     void setHelpUrl(const QUrl &url);
     ApiTraceFrame *parentFrame()const;
@@ -284,6 +283,7 @@ private:
     ApiTraceCallSignature *m_signature;
     QVector<QVariant> m_argValues;
     QVariant m_returnValue;
+    trace::CallFlags m_flags;
     ApiTraceFrame *m_parentFrame;
 
     QVector<QVariant> m_editedValues;
index 1ee519ea444d672598d414f7dc12f559c4914862..e6345ea5659eac2301561c0fe102dee907b1082b 100644 (file)
@@ -28,6 +28,7 @@ isVariantEditable(const QVariant &var)
     case QVariant::UInt:
     case QVariant::LongLong:
     case QVariant::ULongLong:
+    case QMetaType::Float:
     case QVariant::Double:
         return true;
     default:
@@ -50,78 +51,45 @@ isVariantStringArray(const QVariant &var)
     return true;
 }
 
-ArgumentsItemEditorFactory::ArgumentsItemEditorFactory()
-    : QItemEditorFactory()
-{
-}
 
-QWidget * ArgumentsItemEditorFactory::createEditor(QVariant::Type type,
-                                                   QWidget *parent) const
-{
-    switch (type) {
-    case QVariant::Bool: {
-        BooleanComboBox *cb = new BooleanComboBox(parent);
-        cb->setFrame(false);
-        return cb;
-    }
-    case QVariant::UInt: {
-        QSpinBox *sb = new QSpinBox(parent);
-        sb->setFrame(false);
-        sb->setMaximum(INT_MAX);
-        return sb; }
-    case QVariant::Int: {
-        QSpinBox *sb = new QSpinBox(parent);
-        sb->setFrame(false);
-        sb->setMinimum(INT_MIN);
-        sb->setMaximum(INT_MAX);
-        return sb;
-    }
-    case QVariant::ULongLong: {
-        QSpinBox *sb = new QSpinBox(parent);
-        sb->setFrame(false);
-        sb->setMaximum(INT_MAX);
-        return sb; }
-    case QVariant::LongLong: {
-        QSpinBox *sb = new QSpinBox(parent);
-        sb->setFrame(false);
-        sb->setMinimum(INT_MIN);
-        sb->setMaximum(INT_MAX);
-        return sb;
-    }
-    case QVariant::Pixmap:
-        return new QLabel(parent);
-    case QVariant::Double: {
-        QDoubleSpinBox *sb = new QDoubleSpinBox(parent);
-        sb->setFrame(false);
-        sb->setMinimum(-DBL_MAX);
-        sb->setMaximum(DBL_MAX);
-        sb->setDecimals(8);
-        return sb;
-    }
-    default:
-        break;
-    }
-    return 0;
-}
 
-QByteArray
-ArgumentsItemEditorFactory::valuePropertyName(QVariant::Type type) const
+void setArgumentsItemEditorFactory ()
 {
-    switch (type) {
-    case QVariant::Bool:
-        return "currentIndex";
-    case QVariant::UInt:
-    case QVariant::Int:
-    case QVariant::LongLong:
-    case QVariant::ULongLong:
-    case QVariant::Double:
-        return "value";
-#if 0
-    case QVariant::String:
-#endif
-    default:
-        return "text";
-    }
+    QItemEditorCreatorBase *booleanComboBoxEditorCreator =
+    new QStandardItemEditorCreator<BooleanComboBoxEditorCreator>();
+    QItemEditorCreatorBase *uIntEditorCreator =
+    new QStandardItemEditorCreator<UIntEditorCreator>();
+    QItemEditorCreatorBase *intEditorCreator =
+    new QStandardItemEditorCreator<IntEditorCreator>();
+    QItemEditorCreatorBase *uLongLongEditorCreator =
+    new QStandardItemEditorCreator<ULongLongEditorCreator>();
+    QItemEditorCreatorBase *longLongEditorCreator =
+    new QStandardItemEditorCreator<LongLongEditorCreator>();
+    QItemEditorCreatorBase *pixmapEditorCreator =
+    new QStandardItemEditorCreator<PixmapEditorCreator>();
+    QItemEditorCreatorBase *floatEditorCreator =
+    new QStandardItemEditorCreator<FloatEditorCreator>();
+    QItemEditorCreatorBase *doubleEditorCreator =
+    new QStandardItemEditorCreator<DoubleEditorCreator>();
+    QItemEditorCreatorBase *invalidEditorCreator =
+    new QStandardItemEditorCreator<InvalidEditorCreator>();
+
+    QItemEditorFactory *factory =
+        new QItemEditorFactory();
+
+    QVariant::Type typeFloat = static_cast<QVariant::Type> (qMetaTypeId<float>());
+
+    factory->registerEditor(QVariant::Bool, booleanComboBoxEditorCreator);
+    factory->registerEditor(QVariant::UInt, uIntEditorCreator);
+    factory->registerEditor(QVariant::Int, intEditorCreator);
+    factory->registerEditor(QVariant::ULongLong, uLongLongEditorCreator);
+    factory->registerEditor(QVariant::LongLong, longLongEditorCreator);
+    factory->registerEditor(QVariant::Pixmap, pixmapEditorCreator);
+    factory->registerEditor(typeFloat, floatEditorCreator);
+    factory->registerEditor(QVariant::Double, doubleEditorCreator);
+    factory->registerEditor(QVariant::Invalid, invalidEditorCreator);
+
+    QItemEditorFactory::setDefaultFactory(factory);
 }
 
 BooleanComboBox::BooleanComboBox(QWidget *parent)
@@ -176,11 +144,10 @@ void ArgumentsEditor::init()
     connect(m_ui.revertButton, SIGNAL(clicked()),
             SLOT(revert()));
 
+    setArgumentsItemEditorFactory ();
+
     m_ui.argsTree->setModel(m_model);
-    QItemEditorFactory *factory =
-        new ArgumentsItemEditorFactory();
 
-    QItemEditorFactory::setDefaultFactory(factory);
 }
 
 void ArgumentsEditor::setupCall()
@@ -229,7 +196,7 @@ void ArgumentsEditor::setupCall()
 
                     QStandardItem *col = new QStandardItem();
                     col->setFlags(col->flags() | Qt::ItemIsEditable);
-                    col->setData(vals[i], Qt::DisplayRole);
+                    col->setData(vals[i], Qt::EditRole);
                     row.append(idx);
                     row.append(col);
                     nameItem->appendRow(row);
@@ -297,7 +264,7 @@ void ArgumentsEditor::setupCall()
                 item->setFlags(item->flags() ^ Qt::ItemIsEditable);
                 item->setToolTip(tr("Argument is read-only"));
             }
-            item->setData(val, Qt::DisplayRole);
+            item->setData(val, Qt::EditRole);
             topRow.append(item);
         }
         rootItem->appendRow(topRow);
index 7671d71bcd0264f720e2fbeac506bf8b71293328..27aa491f595cfe1162a44bf642a7ceea170d01e4 100644 (file)
@@ -8,6 +8,11 @@
 #include <QDialog>
 #include <QItemEditorFactory>
 #include <QStandardItemModel>
+#include <QSpinBox>
+
+#include <limits.h>
+#include <float.h>
+
 
 class ApiTraceCall;
 
@@ -21,12 +26,114 @@ public:
     bool value() const;
 };
 
-class ArgumentsItemEditorFactory : public QItemEditorFactory
+
+class BooleanComboBoxEditorCreator : public BooleanComboBox
+{
+    Q_OBJECT
+    Q_PROPERTY(bool value READ value WRITE setValue USER true)
+public:
+    BooleanComboBoxEditorCreator(QWidget *widget = 0) : BooleanComboBox(widget)
+    {
+       this->setFrame(false);
+    };
+};
+
+class UIntEditorCreator : public QSpinBox
 {
+    Q_OBJECT
+    Q_PROPERTY(int value READ value WRITE setValue USER true)
+public:
+    UIntEditorCreator(QWidget *widget = 0) : QSpinBox(widget)
+    {
+       this->setFrame(false);
+        this->setMaximum(INT_MAX);
+    };
+};
+
+class IntEditorCreator : public QSpinBox
+{
+    Q_OBJECT
+    Q_PROPERTY(int value READ value WRITE setValue USER true)
+public:
+    IntEditorCreator(QWidget *widget = 0) : QSpinBox(widget)
+    {
+       this->setFrame(false);
+        this->setMinimum(INT_MIN);
+        this->setMaximum(INT_MAX);
+    };
+};
+
+class ULongLongEditorCreator : public QSpinBox
+{
+    Q_OBJECT
+    Q_PROPERTY(int value READ value WRITE setValue USER true)
+public:
+    ULongLongEditorCreator(QWidget *widget = 0) : QSpinBox(widget)
+    {
+       this->setFrame(false);
+        this->setMaximum(INT_MAX);
+    };
+};
+
+class LongLongEditorCreator : public QSpinBox
+{
+    Q_OBJECT
+    Q_PROPERTY(int value READ value WRITE setValue USER true)
+public:
+    LongLongEditorCreator(QWidget *widget = 0) : QSpinBox(widget)
+    {
+       this->setFrame(false);
+        this->setMinimum(INT_MIN);
+        this->setMaximum(INT_MAX);
+    };
+};
+
+class PixmapEditorCreator : public QLabel
+{
+    Q_OBJECT
+    Q_PROPERTY(QString text READ text WRITE setText USER true)
+public:
+    PixmapEditorCreator(QWidget *widget = 0) : QLabel (widget)
+    {
+    };
+};
+
+class FloatEditorCreator : public QDoubleSpinBox
+{
+    Q_OBJECT
+    Q_PROPERTY(double value READ value WRITE setValue USER true)
+public:
+    FloatEditorCreator(QWidget *widget = 0) : QDoubleSpinBox(widget)
+    {
+       this->setFrame(false);
+        this->setMinimum(-FLT_MAX);
+        this->setMaximum(FLT_MAX);
+        this->setDecimals(8);
+    };
+};
+
+class DoubleEditorCreator : public QDoubleSpinBox
+{
+    Q_OBJECT
+    Q_PROPERTY(double value READ value WRITE setValue USER true)
+public:
+    DoubleEditorCreator(QWidget *widget = 0) : QDoubleSpinBox(widget)
+    {
+       this->setFrame(false);
+        this->setMinimum(-DBL_MAX);
+        this->setMaximum(DBL_MAX);
+        this->setDecimals(8);
+    };
+};
+
+class InvalidEditorCreator : public QLabel
+{
+    Q_OBJECT
+    Q_PROPERTY(QString text READ text WRITE setText USER true)
 public:
-    ArgumentsItemEditorFactory();
-    QWidget *createEditor(QVariant::Type type, QWidget *parent) const;
-    QByteArray valuePropertyName(QVariant::Type) const;
+    InvalidEditorCreator(QWidget *widget = 0) :  QLabel(widget)
+    {
+    };
 };
 
 class ArgumentsEditor : public QDialog
index 3dc473e4fd099d283f752a97c58a4765173f62eb..d7af53dde789c219e76dae1428254f3b58337dfd 100644 (file)
@@ -13,6 +13,11 @@ Q_DECLARE_METATYPE(Qt::CaseSensitivity);
 Q_DECLARE_METATYPE(ApiTrace::SearchResult);
 Q_DECLARE_METATYPE(ApiTrace::SearchRequest);
 
+static void usage(void)
+{
+    qWarning("usage: qapitrace [TRACE] [CALLNO]\n");
+}
+
 int main(int argc, char **argv)
 {
     QApplication app(argc, argv);
@@ -23,12 +28,39 @@ int main(int argc, char **argv)
     qRegisterMetaType<Qt::CaseSensitivity>();
     qRegisterMetaType<ApiTrace::SearchResult>();
     qRegisterMetaType<ApiTrace::SearchRequest>();
-    MainWindow window;
+    QStringList args = app.arguments();
 
+    int i = 1;
+    while (i < args.count()) {
+        QString arg = args[i];
+        if (arg[0] != QLatin1Char('-')) {
+            break;
+        }
+        ++i;
+        if (arg == QLatin1String("--")) {
+            break;
+        } else if (arg == QLatin1String("-h") ||
+                   arg == QLatin1String("--help")) {
+            usage();
+            exit(0);
+        } else {
+            usage();
+            exit(1);
+        }
+    }
+
+    MainWindow window;
     window.show();
 
-    if (app.arguments().count() == 2)
-        window.loadTrace(app.arguments()[1]);
+    if (i < args.count()) {
+        QString fileName = args[i++];
+
+        int callNum = -1;
+        if (i < args.count()) {
+            callNum = args[i++].toInt();
+        }
+        window.loadTrace(fileName, callNum);
+    }
 
     app.exec();
 }
index 28dd6281a92602bb8dd44521e8cc83b8ad789331..d37162ba7e227c10df01cedc1fc5e0310586ae8a 100644 (file)
@@ -36,6 +36,8 @@
 
 MainWindow::MainWindow()
     : QMainWindow(),
+      m_api(trace::API_GL),
+      m_initalCallNum(-1),
       m_selectedEvent(0),
       m_stateEvent(0),
       m_nonDefaultsLookupEvent(0)
@@ -79,7 +81,7 @@ void MainWindow::openTrace()
     }
 }
 
-void MainWindow::loadTrace(const QString &fileName)
+void MainWindow::loadTrace(const QString &fileName, int callNum)
 {
     if (!QFile::exists(fileName)) {
         QMessageBox::warning(this, tr("File Missing"),
@@ -87,6 +89,7 @@ void MainWindow::loadTrace(const QString &fileName)
         return;
     }
 
+    m_initalCallNum = callNum;
     newTraceFile(fileName);
 }
 
@@ -97,6 +100,10 @@ void MainWindow::callItemSelected(const QModelIndex &index)
 
     if (event && event->type() == ApiTraceEvent::Call) {
         ApiTraceCall *call = static_cast<ApiTraceCall*>(event);
+        m_ui.detailsDock->setWindowTitle(
+            tr("Details View. Frame %1, Call %2")
+            .arg(call->parentFrame() ? call->parentFrame()->number : 0)
+            .arg(call->index()));
         m_ui.detailsWebView->setHtml(call->toHtml());
         m_ui.detailsDock->show();
         if (call->hasBinaryData()) {
@@ -250,6 +257,10 @@ void MainWindow::finishedLoadingTrace()
     QFileInfo info(m_trace->fileName());
     statusBar()->showMessage(
         tr("Loaded %1").arg(info.fileName()), 3000);
+    if (m_initalCallNum >= 0) {
+        m_trace->findCallIndex(m_initalCallNum);
+        m_initalCallNum = -1;
+    }
 }
 
 void MainWindow::replayTrace(bool dumpState)
@@ -259,6 +270,7 @@ void MainWindow::replayTrace(bool dumpState)
     }
 
     m_retracer->setFileName(m_trace->fileName());
+    m_retracer->setAPI(m_api);
     m_retracer->setCaptureState(dumpState);
     if (m_retracer->captureState() && m_selectedEvent) {
         int index = 0;
@@ -458,8 +470,9 @@ static void addSurfaceItem(const ApiSurface &surface,
     int width = surface.size().width();
     int height = surface.size().height();
     QString descr =
-        QString::fromLatin1("%1, %2 x %3")
+        QString::fromLatin1("%1, %2, %3 x %4")
         .arg(label)
+        .arg(surface.formatName())
         .arg(width)
         .arg(height);
 
@@ -558,9 +571,12 @@ void MainWindow::fillStateForFrame()
 void MainWindow::showSettings()
 {
     SettingsDialog dialog;
+    dialog.setAPI(m_api);
     dialog.setFilterModel(m_proxyModel);
 
     dialog.exec();
+
+    m_api = dialog.getAPI();
 }
 
 void MainWindow::openHelp(const QUrl &url)
@@ -760,7 +776,7 @@ void MainWindow::initConnections()
     connect(m_ui.actionOptions, SIGNAL(triggered()),
             this, SLOT(showSettings()));
 
-    connect(m_ui.callView, SIGNAL(activated(const QModelIndex &)),
+    connect(m_ui.callView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
             this, SLOT(callItemSelected(const QModelIndex &)));
     connect(m_ui.callView, SIGNAL(customContextMenuRequested(QPoint)),
             this, SLOT(customContextMenuRequested(QPoint)));
@@ -798,7 +814,7 @@ void MainWindow::initConnections()
     connect(m_ui.actionShowErrorsDock, SIGNAL(triggered(bool)),
             m_ui.errorsDock, SLOT(setVisible(bool)));
     connect(m_ui.errorsTreeWidget,
-            SIGNAL(currentItemChanged(QTreeWidgetItem*, QTreeWidgetItem*)),
+            SIGNAL(itemActivated(QTreeWidgetItem*, int)),
             this, SLOT(slotErrorSelected(QTreeWidgetItem*)));
 }
 
index 3fde4c60060b95ed609c3a05b482b481c96d3abf..59c9ba78010f6bcd0e0ab9a5f2b43d4d19062daf 100644 (file)
@@ -3,6 +3,7 @@
 
 #include "ui_mainwindow.h"
 
+#include "trace_api.hpp"
 #include "apitrace.h"
 
 #include <QMainWindow>
@@ -36,7 +37,7 @@ public:
     ~MainWindow();
 
 public slots:
-    void loadTrace(const QString &fileName);
+    void loadTrace(const QString &fileName, int callNum = -1);
 
 private slots:
     void callItemSelected(const QModelIndex &index);
@@ -101,9 +102,12 @@ private:
     Ui_MainWindow m_ui;
     ShadersSourceWidget *m_sourcesWidget;
 
+    trace::API m_api;
+
     ApiTrace *m_trace;
     ApiTraceModel *m_model;
     ApiTraceFilter *m_proxyModel;
+    int m_initalCallNum;
 
     QProgressBar *m_progressBar;
 
diff --git a/gui/resources/glreference-man.sh b/gui/resources/glreference-man.sh
new file mode 100755 (executable)
index 0000000..20bdaa6
--- /dev/null
@@ -0,0 +1,8 @@
+#!/bin/sh
+# Script to extract reference URLS for functions documented in OpenGL man pages
+
+wget -N -r -np http://www.opengl.org/sdk/docs/{man,man2,man3,man4}/
+
+find www.opengl.org -type f -name '*.xml' \
+| xargs grep -o '<b class="fsfunc">[^<]*</b>' \
+| sed -e 's/<[^>]*>//g' -e 's@^\(.*\):\(.*\)$@\2\thttp://\1@'
diff --git a/gui/resources/glreference-registry.sh b/gui/resources/glreference-registry.sh
new file mode 100755 (executable)
index 0000000..76b5dbe
--- /dev/null
@@ -0,0 +1,30 @@
+#!/bin/sh
+# Script to extract reference URLs for functions documented in OpenGL ARB specs
+
+extract_urls () {
+    for URL
+    do
+            lynx -dump "$URL" | sed -n -e '/^References$/,$s/^ *[0-9]\+\. \+//p' | sed -e 's/ /%20/g'
+    done
+}
+
+extract_functions () {
+    sed -n -e '/^New Procedures and Functions$/,/^\w/ s/.* \(\w\+\)(.*$/\1/p' "$@" \
+    | sed -e '/^[A-Z]/s/^/gl/'
+}
+
+extract_urls http://www.opengl.org/registry/ \
+| grep '^http://www\.opengl\.org/registry/specs/\w\+/.*\.txt$' \
+| sort -u \
+| while read URL
+do
+    wget --quiet -O - $URL \
+    | extract_functions \
+    | while read FUNCTION
+    do
+        echo "$FUNCTION        $URL"
+    done
+done
+    
+                
+
index fa4675f2d93cd3dd870bfdeb12e2ec0abbed79a3..76cba7302a81e69e0899910d2ed9b6deaa74d458 100644 (file)
@@ -1,12 +1,23 @@
 glAccum        http://www.opengl.org/sdk/docs/man/xhtml/glAccum.xml
+glAccumxOES    http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glActiveProgramEXT     http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt
 glActiveShaderProgram  http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glActiveShaderProgram  http://www.opengl.org/sdk/docs/man4/xhtml/glActiveShaderProgram.xml
+glActiveStencilFaceEXT http://www.opengl.org/registry/specs/EXT/stencil_two_side.txt
 glActiveTexture        http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml
 glActiveTexture        http://www.opengl.org/sdk/docs/man3/xhtml/glActiveTexture.xml
 glActiveTexture        http://www.opengl.org/sdk/docs/man4/xhtml/glActiveTexture.xml
+glActiveVaryingNV      http://www.opengl.org/registry/specs/NV/transform_feedback.txt
 glAlphaFunc    http://www.opengl.org/sdk/docs/man/xhtml/glAlphaFunc.xml
+glAlphaFuncxOES        http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glApplyTextureEXT      http://www.opengl.org/registry/specs/EXT/light_texture.txt
+glAreProgramsResidentNV        http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glAreTexturesResident  http://www.opengl.org/sdk/docs/man/xhtml/glAreTexturesResident.xml
+glAreTexturesResidentEXT       http://www.opengl.org/registry/specs/EXT/texture_object.txt
 glArrayElement http://www.opengl.org/sdk/docs/man/xhtml/glArrayElement.xml
+glArrayElementEXT      http://www.opengl.org/registry/specs/EXT/vertex_array.txt
+glArrayObjectATI       http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
+glAsyncMarkerSGIX      http://www.opengl.org/registry/specs/SGIX/async.txt
 glAttachObjectARB      http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glAttachShader http://www.opengl.org/sdk/docs/man/xhtml/glAttachShader.xml
 glAttachShader http://www.opengl.org/sdk/docs/man3/xhtml/glAttachShader.xml
@@ -14,14 +25,23 @@ glAttachShader      http://www.opengl.org/sdk/docs/man4/xhtml/glAttachShader.xml
 glBegin        http://www.opengl.org/sdk/docs/man/xhtml/glBegin.xml
 glBeginConditionalRender       http://www.opengl.org/sdk/docs/man3/xhtml/glBeginConditionalRender.xml
 glBeginConditionalRender       http://www.opengl.org/sdk/docs/man4/xhtml/glBeginConditionalRender.xml
+glBeginConditionalRenderNV     http://www.opengl.org/registry/specs/NV/conditional_render.txt
+glBeginOcclusionQueryNV        http://www.opengl.org/registry/specs/NV/occlusion_query.txt
+glBeginPerfMonitorAMD  http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
 glBeginQuery   http://www.opengl.org/sdk/docs/man/xhtml/glBeginQuery.xml
 glBeginQuery   http://www.opengl.org/sdk/docs/man3/xhtml/glBeginQuery.xml
 glBeginQuery   http://www.opengl.org/sdk/docs/man4/xhtml/glBeginQuery.xml
 glBeginQueryARB        http://www.opengl.org/registry/specs/ARB/occlusion_query.txt
 glBeginQueryIndexed    http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt
 glBeginQueryIndexed    http://www.opengl.org/sdk/docs/man4/xhtml/glBeginQueryIndexed.xml
+glBeginSceneEXT        http://www.opengl.org/registry/specs/EXT/scene_marker.txt
 glBeginTransformFeedback       http://www.opengl.org/sdk/docs/man3/xhtml/glBeginTransformFeedback.xml
 glBeginTransformFeedback       http://www.opengl.org/sdk/docs/man4/xhtml/glBeginTransformFeedback.xml
+glBeginTransformFeedbackEXT    http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glBeginTransformFeedbackNV     http://www.opengl.org/registry/specs/NV/transform_feedback.txt
+glBeginVideoCaptureNV  http://www.opengl.org/registry/specs/NV/video_capture.txt
+glBindArraySetEXT      http://www.opengl.org/registry/specs/EXT/vertex_array_set.alt.txt
+glBindArraySetEXT      http://www.opengl.org/registry/specs/EXT/vertex_array_set.txt
 glBindAttribLocation   http://www.opengl.org/sdk/docs/man/xhtml/glBindAttribLocation.xml
 glBindAttribLocation   http://www.opengl.org/sdk/docs/man3/xhtml/glBindAttribLocation.xml
 glBindAttribLocation   http://www.opengl.org/sdk/docs/man4/xhtml/glBindAttribLocation.xml
@@ -33,45 +53,75 @@ glBindBufferARB     http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.tx
 glBindBufferBase       http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt
 glBindBufferBase       http://www.opengl.org/sdk/docs/man3/xhtml/glBindBufferBase.xml
 glBindBufferBase       http://www.opengl.org/sdk/docs/man4/xhtml/glBindBufferBase.xml
+glBindBufferBaseEXT    http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glBindBufferBaseNV     http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt
+glBindBufferBaseNV     http://www.opengl.org/registry/specs/NV/transform_feedback.txt
+glBindBufferOffsetEXT  http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glBindBufferOffsetNV   http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt
+glBindBufferOffsetNV   http://www.opengl.org/registry/specs/NV/transform_feedback.txt
 glBindBufferRange      http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt
 glBindBufferRange      http://www.opengl.org/sdk/docs/man3/xhtml/glBindBufferRange.xml
 glBindBufferRange      http://www.opengl.org/sdk/docs/man4/xhtml/glBindBufferRange.xml
+glBindBufferRangeEXT   http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glBindBufferRangeNV    http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt
+glBindBufferRangeNV    http://www.opengl.org/registry/specs/NV/transform_feedback.txt
 glBindFragDataLocation http://www.opengl.org/sdk/docs/man3/xhtml/glBindFragDataLocation.xml
 glBindFragDataLocation http://www.opengl.org/sdk/docs/man4/xhtml/glBindFragDataLocation.xml
+glBindFragDataLocationEXT      http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glBindFragDataLocationIndexed  http://www.opengl.org/registry/specs/ARB/blend_func_extended.txt
 glBindFragDataLocationIndexed  http://www.opengl.org/sdk/docs/man3/xhtml/glBindFragDataLocationIndexed.xml
 glBindFragDataLocationIndexed  http://www.opengl.org/sdk/docs/man4/xhtml/glBindFragDataLocationIndexed.xml
 glBindFramebuffer      http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glBindFramebuffer      http://www.opengl.org/sdk/docs/man3/xhtml/glBindFramebuffer.xml
 glBindFramebuffer      http://www.opengl.org/sdk/docs/man4/xhtml/glBindFramebuffer.xml
+glBindFramebufferEXT   http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
+glBindImageTexture     http://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt
+glBindImageTextureEXT  http://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt
+glBindMultiTextureEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glBindProgramARB       http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glBindProgramARB       http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glBindProgramNV        http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glBindProgramPipeline  http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glBindProgramPipeline  http://www.opengl.org/sdk/docs/man4/xhtml/glBindProgramPipeline.xml
 glBindRenderbuffer     http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glBindRenderbuffer     http://www.opengl.org/sdk/docs/man3/xhtml/glBindRenderbuffer.xml
 glBindRenderbuffer     http://www.opengl.org/sdk/docs/man4/xhtml/glBindRenderbuffer.xml
+glBindRenderbufferEXT  http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glBindSampler  http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
 glBindSampler  http://www.opengl.org/sdk/docs/man3/xhtml/glBindSampler.xml
 glBindSampler  http://www.opengl.org/sdk/docs/man4/xhtml/glBindSampler.xml
+glBindSwapBarrierSGIX  http://www.opengl.org/registry/specs/SGIX/swap_barrier.txt
 glBindTexture  http://www.opengl.org/sdk/docs/man/xhtml/glBindTexture.xml
 glBindTexture  http://www.opengl.org/sdk/docs/man3/xhtml/glBindTexture.xml
 glBindTexture  http://www.opengl.org/sdk/docs/man4/xhtml/glBindTexture.xml
+glBindTextureEXT       http://www.opengl.org/registry/specs/EXT/texture_object.txt
 glBindTransformFeedback        http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt
 glBindTransformFeedback        http://www.opengl.org/sdk/docs/man4/xhtml/glBindTransformFeedback.xml
+glBindTransformFeedbackNV      http://www.opengl.org/registry/specs/NV/transform_feedback2.txt
 glBindVertexArray      http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt
 glBindVertexArray      http://www.opengl.org/sdk/docs/man3/xhtml/glBindVertexArray.xml
 glBindVertexArray      http://www.opengl.org/sdk/docs/man4/xhtml/glBindVertexArray.xml
+glBindVertexArrayAPPLE http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt
+glBindVideoCaptureStreamBufferNV       http://www.opengl.org/registry/specs/NV/video_capture.txt
+glBindVideoCaptureStreamTextureNV      http://www.opengl.org/registry/specs/NV/video_capture.txt
+glBinormalPointerEXT   http://www.opengl.org/registry/specs/EXT/coordinate_frame.txt
 glBitmap       http://www.opengl.org/sdk/docs/man/xhtml/glBitmap.xml
+glBitmapxOES   http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glBlendColor   http://www.opengl.org/sdk/docs/man/xhtml/glBlendColor.xml
 glBlendColor   http://www.opengl.org/sdk/docs/man3/xhtml/glBlendColor.xml
 glBlendColor   http://www.opengl.org/sdk/docs/man4/xhtml/glBlendColor.xml
+glBlendColorEXT        http://www.opengl.org/registry/specs/EXT/blend_color.txt
+glBlendColorxOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glBlendEquation        http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml
 glBlendEquation        http://www.opengl.org/sdk/docs/man3/xhtml/glBlendEquation.xml
 glBlendEquation        http://www.opengl.org/sdk/docs/man4/xhtml/glBlendEquation.xml
+glBlendEquationEXT     http://www.opengl.org/registry/specs/EXT/blend_minmax.txt
+glBlendEquationIndexedAMD      http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt
 glBlendEquationSeparate        http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml
 glBlendEquationSeparate        http://www.opengl.org/sdk/docs/man3/xhtml/glBlendEquationSeparate.xml
 glBlendEquationSeparate        http://www.opengl.org/sdk/docs/man4/xhtml/glBlendEquationSeparate.xml
+glBlendEquationSeparateEXT     http://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt
+glBlendEquationSeparateIndexedAMD      http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt
 glBlendEquationSeparatei       http://www.opengl.org/sdk/docs/man4/xhtml/glBlendEquationSeparate.xml
 glBlendEquationSeparateiARB    http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt
 glBlendEquationi       http://www.opengl.org/sdk/docs/man4/xhtml/glBlendEquation.xml
@@ -79,9 +129,12 @@ glBlendEquationiARB http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.
 glBlendFunc    http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunc.xml
 glBlendFunc    http://www.opengl.org/sdk/docs/man3/xhtml/glBlendFunc.xml
 glBlendFunc    http://www.opengl.org/sdk/docs/man4/xhtml/glBlendFunc.xml
+glBlendFuncIndexedAMD  http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt
 glBlendFuncSeparate    http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml
 glBlendFuncSeparate    http://www.opengl.org/sdk/docs/man3/xhtml/glBlendFuncSeparate.xml
 glBlendFuncSeparate    http://www.opengl.org/sdk/docs/man4/xhtml/glBlendFuncSeparate.xml
+glBlendFuncSeparateEXT http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt
+glBlendFuncSeparateIndexedAMD  http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt
 glBlendFuncSeparatei   http://www.opengl.org/sdk/docs/man4/xhtml/glBlendFuncSeparate.xml
 glBlendFuncSeparateiARB        http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt
 glBlendFunci   http://www.opengl.org/sdk/docs/man4/xhtml/glBlendFunc.xml
@@ -89,10 +142,13 @@ glBlendFunciARB    http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt
 glBlitFramebuffer      http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glBlitFramebuffer      http://www.opengl.org/sdk/docs/man3/xhtml/glBlitFramebuffer.xml
 glBlitFramebuffer      http://www.opengl.org/sdk/docs/man4/xhtml/glBlitFramebuffer.xml
+glBlitFramebufferEXT   http://www.opengl.org/registry/specs/EXT/framebuffer_blit.txt
+glBufferAddressRangeNV http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glBufferData   http://www.opengl.org/sdk/docs/man/xhtml/glBufferData.xml
 glBufferData   http://www.opengl.org/sdk/docs/man3/xhtml/glBufferData.xml
 glBufferData   http://www.opengl.org/sdk/docs/man4/xhtml/glBufferData.xml
 glBufferDataARB        http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
+glBufferParameteriAPPLE        http://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt
 glBufferSubData        http://www.opengl.org/sdk/docs/man/xhtml/glBufferSubData.xml
 glBufferSubData        http://www.opengl.org/sdk/docs/man3/xhtml/glBufferSubData.xml
 glBufferSubData        http://www.opengl.org/sdk/docs/man4/xhtml/glBufferSubData.xml
@@ -102,6 +158,8 @@ glCallLists http://www.opengl.org/sdk/docs/man/xhtml/glCallLists.xml
 glCheckFramebufferStatus       http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glCheckFramebufferStatus       http://www.opengl.org/sdk/docs/man3/xhtml/glCheckFramebufferStatus.xml
 glCheckFramebufferStatus       http://www.opengl.org/sdk/docs/man4/xhtml/glCheckFramebufferStatus.xml
+glCheckFramebufferStatusEXT    http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
+glCheckNamedFramebufferStatusEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glClampColor   http://www.opengl.org/sdk/docs/man3/xhtml/glClampColor.xml
 glClampColor   http://www.opengl.org/sdk/docs/man4/xhtml/glClampColor.xml
 glClampColorARB        http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt
@@ -109,6 +167,7 @@ glClear     http://www.opengl.org/sdk/docs/man/xhtml/glClear.xml
 glClear        http://www.opengl.org/sdk/docs/man3/xhtml/glClear.xml
 glClear        http://www.opengl.org/sdk/docs/man4/xhtml/glClear.xml
 glClearAccum   http://www.opengl.org/sdk/docs/man/xhtml/glClearAccum.xml
+glClearAccumxOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glClearBufferfi        http://www.opengl.org/sdk/docs/man3/xhtml/glClearBuffer.xml
 glClearBufferfi        http://www.opengl.org/sdk/docs/man4/xhtml/glClearBuffer.xml
 glClearBufferfv        http://www.opengl.org/sdk/docs/man3/xhtml/glClearBuffer.xml
@@ -120,26 +179,38 @@ glClearBufferuiv  http://www.opengl.org/sdk/docs/man4/xhtml/glClearBuffer.xml
 glClearColor   http://www.opengl.org/sdk/docs/man/xhtml/glClearColor.xml
 glClearColor   http://www.opengl.org/sdk/docs/man3/xhtml/glClearColor.xml
 glClearColor   http://www.opengl.org/sdk/docs/man4/xhtml/glClearColor.xml
+glClearColorxOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glClearDepth   http://www.opengl.org/sdk/docs/man/xhtml/glClearDepth.xml
 glClearDepth   http://www.opengl.org/sdk/docs/man3/xhtml/glClearDepth.xml
 glClearDepth   http://www.opengl.org/sdk/docs/man4/xhtml/glClearDepth.xml
+glClearDepthdNV        http://www.opengl.org/registry/specs/NV/depth_buffer_float.txt
 glClearDepthf  http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt
 glClearDepthf  http://www.opengl.org/sdk/docs/man4/xhtml/glClearDepth.xml
+glClearDepthfOES       http://www.opengl.org/registry/specs/OES/OES_single_precision.txt
+glClearDepthxOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glClearIndex   http://www.opengl.org/sdk/docs/man/xhtml/glClearIndex.xml
 glClearStencil http://www.opengl.org/sdk/docs/man/xhtml/glClearStencil.xml
 glClearStencil http://www.opengl.org/sdk/docs/man3/xhtml/glClearStencil.xml
 glClearStencil http://www.opengl.org/sdk/docs/man4/xhtml/glClearStencil.xml
 glClientActiveTexture  http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml
+glClientActiveVertexStream     http://www.opengl.org/registry/specs/ATI/vertex_streams.txt
+glClientAttribDefaultEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glClientWaitSync       http://www.opengl.org/registry/specs/ARB/sync.txt
 glClientWaitSync       http://www.opengl.org/sdk/docs/man3/xhtml/glClientWaitSync.xml
 glClientWaitSync       http://www.opengl.org/sdk/docs/man4/xhtml/glClientWaitSync.xml
 glClipPlane    http://www.opengl.org/sdk/docs/man/xhtml/glClipPlane.xml
+glClipPlanefOES        http://www.opengl.org/registry/specs/OES/OES_single_precision.txt
+glClipPlanexOES        http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glColor3b      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor3bv     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor3d      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor3dv     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor3f      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
+glColor3fVertex3fSUN   http://www.opengl.org/registry/specs/SUN/vertex.txt
+glColor3fVertex3fvSUN  http://www.opengl.org/registry/specs/SUN/vertex.txt
 glColor3fv     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
+glColor3hNV    http://www.opengl.org/registry/specs/NV/half_float.txt
+glColor3hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
 glColor3i      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor3iv     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor3s      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
@@ -155,20 +226,30 @@ glColor4bv        http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4d      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4dv     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4f      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
+glColor4fNormal3fVertex3fSUN   http://www.opengl.org/registry/specs/SUN/vertex.txt
+glColor4fNormal3fVertex3fvSUN  http://www.opengl.org/registry/specs/SUN/vertex.txt
 glColor4fv     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
+glColor4hNV    http://www.opengl.org/registry/specs/NV/half_float.txt
+glColor4hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
 glColor4i      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4iv     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4s      http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4sv     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4ub     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
+glColor4ubVertex2fSUN  http://www.opengl.org/registry/specs/SUN/vertex.txt
+glColor4ubVertex2fvSUN http://www.opengl.org/registry/specs/SUN/vertex.txt
+glColor4ubVertex3fSUN  http://www.opengl.org/registry/specs/SUN/vertex.txt
+glColor4ubVertex3fvSUN http://www.opengl.org/registry/specs/SUN/vertex.txt
 glColor4ubv    http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4ui     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4uiv    http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4us     http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
 glColor4usv    http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml
+glColorFormatNV        http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glColorMask    http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml
 glColorMask    http://www.opengl.org/sdk/docs/man3/xhtml/glColorMask.xml
 glColorMask    http://www.opengl.org/sdk/docs/man4/xhtml/glColorMask.xml
+glColorMaskIndexedEXT  http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt
 glColorMaski   http://www.opengl.org/sdk/docs/man4/xhtml/glColorMask.xml
 glColorMaterial        http://www.opengl.org/sdk/docs/man/xhtml/glColorMaterial.xml
 glColorP3ui    http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
@@ -176,15 +257,36 @@ glColorP3uiv      http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev
 glColorP4ui    http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glColorP4uiv   http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glColorPointer http://www.opengl.org/sdk/docs/man/xhtml/glColorPointer.xml
+glColorPointerEXT      http://www.opengl.org/registry/specs/EXT/vertex_array.txt
+glColorPointervINTEL   http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt
 glColorSubTable        http://www.opengl.org/sdk/docs/man/xhtml/glColorSubTable.xml
+glColorSubTableEXT     http://www.opengl.org/registry/specs/EXT/color_subtable.txt
+glColorSubTableEXT     http://www.opengl.org/registry/specs/EXT/paletted_texture.txt
 glColorTable   http://www.opengl.org/sdk/docs/man/xhtml/glColorTable.xml
+glColorTableEXT        http://www.opengl.org/registry/specs/EXT/paletted_texture.txt
 glColorTableParameterfv        http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml
+glColorTableParameterfvSGI     http://www.opengl.org/registry/specs/SGI/color_table.txt
 glColorTableParameteriv        http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml
+glColorTableParameterivSGI     http://www.opengl.org/registry/specs/SGI/color_table.txt
+glColorTableSGI        http://www.opengl.org/registry/specs/SGI/color_table.txt
+glCombinerInputNV      http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glCombinerOutputNV     http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glCombinerParameterfNV http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glCombinerParameterfvNV        http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glCombinerParameteriNV http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glCombinerParameterivNV        http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glCombinerStageParameterfvNV   http://www.opengl.org/registry/specs/NV/register_combiners2.txt
 glCompileShader        http://www.opengl.org/sdk/docs/man/xhtml/glCompileShader.xml
 glCompileShader        http://www.opengl.org/sdk/docs/man3/xhtml/glCompileShader.xml
 glCompileShader        http://www.opengl.org/sdk/docs/man4/xhtml/glCompileShader.xml
 glCompileShaderARB     http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glCompileShaderIncludeARB      http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
+glCompressedMultiTexImage1DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedMultiTexImage2DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedMultiTexImage3DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedMultiTexSubImage1DEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedMultiTexSubImage2DEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedMultiTexSubImage3DEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glCompressedTexImage1D http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage1D.xml
 glCompressedTexImage1D http://www.opengl.org/sdk/docs/man3/xhtml/glCompressedTexImage1D.xml
 glCompressedTexImage1D http://www.opengl.org/sdk/docs/man4/xhtml/glCompressedTexImage1D.xml
@@ -209,35 +311,72 @@ glCompressedTexSubImage3D http://www.opengl.org/sdk/docs/man/xhtml/glCompressedT
 glCompressedTexSubImage3D      http://www.opengl.org/sdk/docs/man3/xhtml/glCompressedTexSubImage3D.xml
 glCompressedTexSubImage3D      http://www.opengl.org/sdk/docs/man4/xhtml/glCompressedTexSubImage3D.xml
 glCompressedTexSubImage3DARB   http://www.opengl.org/registry/specs/ARB/texture_compression.txt
+glCompressedTextureImage1DEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedTextureImage2DEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedTextureImage3DEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedTextureSubImage1DEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedTextureSubImage2DEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCompressedTextureSubImage3DEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glConvolutionFilter1D  http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter1D.xml
+glConvolutionFilter1DEXT       http://www.opengl.org/registry/specs/EXT/convolution.txt
 glConvolutionFilter2D  http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter2D.xml
+glConvolutionFilter2DEXT       http://www.opengl.org/registry/specs/EXT/convolution.txt
 glConvolutionParameterf        http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml
+glConvolutionParameterfEXT     http://www.opengl.org/registry/specs/EXT/convolution.txt
 glConvolutionParameterfv       http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml
+glConvolutionParameterfvEXT    http://www.opengl.org/registry/specs/EXT/convolution.txt
 glConvolutionParameteri        http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml
+glConvolutionParameteriEXT     http://www.opengl.org/registry/specs/EXT/convolution.txt
 glConvolutionParameteriv       http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml
+glConvolutionParameterivEXT    http://www.opengl.org/registry/specs/EXT/convolution.txt
 glCopyBufferSubData    http://www.opengl.org/registry/specs/ARB/copy_buffer.txt
 glCopyBufferSubData    http://www.opengl.org/sdk/docs/man3/xhtml/glCopyBufferSubData.xml
 glCopyBufferSubData    http://www.opengl.org/sdk/docs/man4/xhtml/glCopyBufferSubData.xml
 glCopyColorSubTable    http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorSubTable.xml
+glCopyColorSubTableEXT http://www.opengl.org/registry/specs/EXT/color_subtable.txt
 glCopyColorTable       http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorTable.xml
+glCopyColorTableSGI    http://www.opengl.org/registry/specs/SGI/color_table.txt
 glCopyConvolutionFilter1D      http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter1D.xml
+glCopyConvolutionFilter1DEXT   http://www.opengl.org/registry/specs/EXT/convolution.txt
 glCopyConvolutionFilter2D      http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter2D.xml
+glCopyConvolutionFilter2DEXT   http://www.opengl.org/registry/specs/EXT/convolution.txt
+glCopyImageSubDataNV   http://www.opengl.org/registry/specs/NV/copy_image.txt
+glCopyMultiTexImage1DEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyMultiTexImage2DEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyMultiTexSubImage1DEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyMultiTexSubImage2DEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyMultiTexSubImage3DEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyPathNV   http://www.opengl.org/registry/specs/NV/path_rendering.txt
 glCopyPixels   http://www.opengl.org/sdk/docs/man/xhtml/glCopyPixels.xml
 glCopyTexImage1D       http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage1D.xml
 glCopyTexImage1D       http://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexImage1D.xml
 glCopyTexImage1D       http://www.opengl.org/sdk/docs/man4/xhtml/glCopyTexImage1D.xml
+glCopyTexImage1DEXT    http://www.opengl.org/registry/specs/EXT/copy_texture.txt
 glCopyTexImage2D       http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage2D.xml
 glCopyTexImage2D       http://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexImage2D.xml
 glCopyTexImage2D       http://www.opengl.org/sdk/docs/man4/xhtml/glCopyTexImage2D.xml
+glCopyTexImage2DEXT    http://www.opengl.org/registry/specs/EXT/copy_texture.txt
 glCopyTexSubImage1D    http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage1D.xml
 glCopyTexSubImage1D    http://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexSubImage1D.xml
 glCopyTexSubImage1D    http://www.opengl.org/sdk/docs/man4/xhtml/glCopyTexSubImage1D.xml
+glCopyTexSubImage1DEXT http://www.opengl.org/registry/specs/EXT/copy_texture.txt
 glCopyTexSubImage2D    http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage2D.xml
 glCopyTexSubImage2D    http://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexSubImage2D.xml
 glCopyTexSubImage2D    http://www.opengl.org/sdk/docs/man4/xhtml/glCopyTexSubImage2D.xml
+glCopyTexSubImage2DEXT http://www.opengl.org/registry/specs/EXT/copy_texture.txt
 glCopyTexSubImage3D    http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage3D.xml
 glCopyTexSubImage3D    http://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexSubImage3D.xml
 glCopyTexSubImage3D    http://www.opengl.org/sdk/docs/man4/xhtml/glCopyTexSubImage3D.xml
+glCopyTexSubImage3DEXT http://www.opengl.org/registry/specs/EXT/copy_texture.txt
+glCopyTextureImage1DEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyTextureImage2DEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyTextureSubImage1DEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyTextureSubImage2DEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCopyTextureSubImage3DEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glCoverFillPathInstancedNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glCoverFillPathNV      http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glCoverStrokePathInstancedNV   http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glCoverStrokePathNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
 glCreateProgram        http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgram.xml
 glCreateProgram        http://www.opengl.org/sdk/docs/man3/xhtml/glCreateProgram.xml
 glCreateProgram        http://www.opengl.org/sdk/docs/man4/xhtml/glCreateProgram.xml
@@ -246,6 +385,7 @@ glCreateShader      http://www.opengl.org/sdk/docs/man/xhtml/glCreateShader.xml
 glCreateShader http://www.opengl.org/sdk/docs/man3/xhtml/glCreateShader.xml
 glCreateShader http://www.opengl.org/sdk/docs/man4/xhtml/glCreateShader.xml
 glCreateShaderObjectARB        http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glCreateShaderProgramEXT       http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt
 glCreateShaderProgramv http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glCreateShaderProgramv http://www.opengl.org/sdk/docs/man4/xhtml/glCreateShaderProgram.xml
 glCreateSyncFromCLeventARB     http://www.opengl.org/registry/specs/ARB/cl_event.txt
@@ -253,19 +393,34 @@ glCullFace        http://www.opengl.org/sdk/docs/man/xhtml/glCullFace.xml
 glCullFace     http://www.opengl.org/sdk/docs/man3/xhtml/glCullFace.xml
 glCullFace     http://www.opengl.org/sdk/docs/man4/xhtml/glCullFace.xml
 glCurrentPaletteMatrixARB      http://www.opengl.org/registry/specs/ARB/matrix_palette.txt
+glDECLARE_HANDLE       http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt
+glDECLARE_HANDLE       http://www.opengl.org/registry/specs/NV/present_video.txt
+glDebugMessageCallbackAMD      http://www.opengl.org/registry/specs/AMD/debug_output.txt
 glDebugMessageCallbackARB      http://www.opengl.org/registry/specs/ARB/debug_output.txt
 glDebugMessageControlARB       http://www.opengl.org/registry/specs/ARB/debug_output.txt
+glDebugMessageEnableAMD        http://www.opengl.org/registry/specs/AMD/debug_output.txt
+glDebugMessageInsertAMD        http://www.opengl.org/registry/specs/AMD/debug_output.txt
 glDebugMessageInsertARB        http://www.opengl.org/registry/specs/ARB/debug_output.txt
+glDeleteArraySetsEXT   http://www.opengl.org/registry/specs/EXT/vertex_array_set.alt.txt
+glDeleteArraySetsEXT   http://www.opengl.org/registry/specs/EXT/vertex_array_set.txt
+glDeleteAsyncMarkersSGIX       http://www.opengl.org/registry/specs/SGIX/async.txt
 glDeleteBuffers        http://www.opengl.org/sdk/docs/man/xhtml/glDeleteBuffers.xml
 glDeleteBuffers        http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteBuffers.xml
 glDeleteBuffers        http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteBuffers.xml
 glDeleteBuffersARB     http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
+glDeleteFencesAPPLE    http://www.opengl.org/registry/specs/APPLE/fence.txt
+glDeleteFencesNV       http://www.opengl.org/registry/specs/NV/fence.txt
 glDeleteFramebuffers   http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glDeleteFramebuffers   http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteFramebuffers.xml
 glDeleteFramebuffers   http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteFramebuffers.xml
+glDeleteFramebuffersEXT        http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glDeleteLists  http://www.opengl.org/sdk/docs/man/xhtml/glDeleteLists.xml
 glDeleteNamedStringARB http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
+glDeleteNamesAMD       http://www.opengl.org/registry/specs/AMD/name_gen_delete.txt
 glDeleteObjectARB      http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glDeleteOcclusionQueriesNV     http://www.opengl.org/registry/specs/NV/occlusion_query.txt
+glDeletePathsNV        http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glDeletePerfMonitorsAMD        http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
 glDeleteProgram        http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgram.xml
 glDeleteProgram        http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteProgram.xml
 glDeleteProgram        http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteProgram.xml
@@ -273,6 +428,7 @@ glDeleteProgramPipelines    http://www.opengl.org/registry/specs/ARB/separate_shade
 glDeleteProgramPipelines       http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteProgramPipelines.xml
 glDeleteProgramsARB    http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glDeleteProgramsARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glDeleteProgramsNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glDeleteQueries        http://www.opengl.org/sdk/docs/man/xhtml/glDeleteQueries.xml
 glDeleteQueries        http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteQueries.xml
 glDeleteQueries        http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteQueries.xml
@@ -280,6 +436,7 @@ glDeleteQueriesARB  http://www.opengl.org/registry/specs/ARB/occlusion_query.txt
 glDeleteRenderbuffers  http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glDeleteRenderbuffers  http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteRenderbuffers.xml
 glDeleteRenderbuffers  http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteRenderbuffers.xml
+glDeleteRenderbuffersEXT       http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glDeleteSamplers       http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
 glDeleteSamplers       http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteSamplers.xml
 glDeleteSamplers       http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteSamplers.xml
@@ -292,11 +449,16 @@ glDeleteSync      http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteSync.xml
 glDeleteTextures       http://www.opengl.org/sdk/docs/man/xhtml/glDeleteTextures.xml
 glDeleteTextures       http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteTextures.xml
 glDeleteTextures       http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteTextures.xml
+glDeleteTexturesEXT    http://www.opengl.org/registry/specs/EXT/texture_object.txt
 glDeleteTransformFeedbacks     http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt
 glDeleteTransformFeedbacks     http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteTransformFeedbacks.xml
+glDeleteTransformFeedbacksNV   http://www.opengl.org/registry/specs/NV/transform_feedback2.txt
 glDeleteVertexArrays   http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt
 glDeleteVertexArrays   http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteVertexArrays.xml
 glDeleteVertexArrays   http://www.opengl.org/sdk/docs/man4/xhtml/glDeleteVertexArrays.xml
+glDeleteVertexArraysAPPLE      http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt
+glDepthBoundsEXT       http://www.opengl.org/registry/specs/EXT/depth_bounds_test.txt
+glDepthBoundsdNV       http://www.opengl.org/registry/specs/NV/depth_buffer_float.txt
 glDepthFunc    http://www.opengl.org/sdk/docs/man/xhtml/glDepthFunc.xml
 glDepthFunc    http://www.opengl.org/sdk/docs/man3/xhtml/glDepthFunc.xml
 glDepthFunc    http://www.opengl.org/sdk/docs/man4/xhtml/glDepthFunc.xml
@@ -310,17 +472,28 @@ glDepthRangeArrayv        http://www.opengl.org/registry/specs/ARB/viewport_array.txt
 glDepthRangeArrayv     http://www.opengl.org/sdk/docs/man4/xhtml/glDepthRangeArray.xml
 glDepthRangeIndexed    http://www.opengl.org/registry/specs/ARB/viewport_array.txt
 glDepthRangeIndexed    http://www.opengl.org/sdk/docs/man4/xhtml/glDepthRangeIndexed.xml
+glDepthRangedNV        http://www.opengl.org/registry/specs/NV/depth_buffer_float.txt
 glDepthRangef  http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt
 glDepthRangef  http://www.opengl.org/sdk/docs/man4/xhtml/glDepthRange.xml
+glDepthRangefOES       http://www.opengl.org/registry/specs/OES/OES_single_precision.txt
+glDepthRangexOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glDetachObjectARB      http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glDetachShader http://www.opengl.org/sdk/docs/man/xhtml/glDetachShader.xml
 glDetachShader http://www.opengl.org/sdk/docs/man3/xhtml/glDetachShader.xml
 glDetachShader http://www.opengl.org/sdk/docs/man4/xhtml/glDetachShader.xml
+glDetailTexFuncSGIS    http://www.opengl.org/registry/specs/SGIS/detail_texture.txt
 glDisable      http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml
 glDisable      http://www.opengl.org/sdk/docs/man3/xhtml/glEnable.xml
 glDisable      http://www.opengl.org/sdk/docs/man4/xhtml/glEnable.xml
 glDisableClientState   http://www.opengl.org/sdk/docs/man/xhtml/glEnableClientState.xml
+glDisableClientStateIndexedEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glDisableClientStateiEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glDisableIndexedEXT    http://www.opengl.org/registry/specs/ARB/viewport_array.txt
+glDisableIndexedEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glDisableIndexedEXT    http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt
+glDisableVertexArrayAttribEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glDisableVertexArrayEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glDisableVertexAttribAPPLE     http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt
 glDisableVertexAttribArray     http://www.opengl.org/sdk/docs/man/xhtml/glEnableVertexAttribArray.xml
 glDisableVertexAttribArray     http://www.opengl.org/sdk/docs/man3/xhtml/glEnableVertexAttribArray.xml
 glDisableVertexAttribArray     http://www.opengl.org/sdk/docs/man4/xhtml/glEnableVertexAttribArray.xml
@@ -331,11 +504,14 @@ glDisablei        http://www.opengl.org/sdk/docs/man4/xhtml/glEnable.xml
 glDrawArrays   http://www.opengl.org/sdk/docs/man/xhtml/glDrawArrays.xml
 glDrawArrays   http://www.opengl.org/sdk/docs/man3/xhtml/glDrawArrays.xml
 glDrawArrays   http://www.opengl.org/sdk/docs/man4/xhtml/glDrawArrays.xml
+glDrawArraysEXT        http://www.opengl.org/registry/specs/EXT/vertex_array.txt
 glDrawArraysIndirect   http://www.opengl.org/registry/specs/ARB/draw_indirect.txt
 glDrawArraysIndirect   http://www.opengl.org/sdk/docs/man4/xhtml/glDrawArraysIndirect.xml
 glDrawArraysInstanced  http://www.opengl.org/sdk/docs/man3/xhtml/glDrawArraysInstanced.xml
 glDrawArraysInstanced  http://www.opengl.org/sdk/docs/man4/xhtml/glDrawArraysInstanced.xml
 glDrawArraysInstancedARB       http://www.opengl.org/registry/specs/ARB/draw_instanced.txt
+glDrawArraysInstancedBaseInstance      http://www.opengl.org/registry/specs/ARB/base_instance.txt
+glDrawArraysInstancedEXT       http://www.opengl.org/registry/specs/EXT/draw_instanced.txt
 glDrawBuffer   http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffer.xml
 glDrawBuffer   http://www.opengl.org/sdk/docs/man3/xhtml/glDrawBuffer.xml
 glDrawBuffer   http://www.opengl.org/sdk/docs/man4/xhtml/glDrawBuffer.xml
@@ -343,6 +519,9 @@ glDrawBuffers       http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffers.xml
 glDrawBuffers  http://www.opengl.org/sdk/docs/man3/xhtml/glDrawBuffers.xml
 glDrawBuffers  http://www.opengl.org/sdk/docs/man4/xhtml/glDrawBuffers.xml
 glDrawBuffersARB       http://www.opengl.org/registry/specs/ARB/draw_buffers.txt
+glDrawBuffersATI       http://www.opengl.org/registry/specs/ATI/draw_buffers.txt
+glDrawElementArrayAPPLE        http://www.opengl.org/registry/specs/APPLE/element_array.txt
+glDrawElementArrayATI  http://www.opengl.org/registry/specs/ATI/element_array.txt
 glDrawElements http://www.opengl.org/sdk/docs/man/xhtml/glDrawElements.xml
 glDrawElements http://www.opengl.org/sdk/docs/man3/xhtml/glDrawElements.xml
 glDrawElements http://www.opengl.org/sdk/docs/man4/xhtml/glDrawElements.xml
@@ -354,10 +533,16 @@ glDrawElementsIndirect    http://www.opengl.org/sdk/docs/man4/xhtml/glDrawElementsI
 glDrawElementsInstanced        http://www.opengl.org/sdk/docs/man3/xhtml/glDrawElementsInstanced.xml
 glDrawElementsInstanced        http://www.opengl.org/sdk/docs/man4/xhtml/glDrawElementsInstanced.xml
 glDrawElementsInstancedARB     http://www.opengl.org/registry/specs/ARB/draw_instanced.txt
+glDrawElementsInstancedBaseInstance    http://www.opengl.org/registry/specs/ARB/base_instance.txt
 glDrawElementsInstancedBaseVertex      http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt
 glDrawElementsInstancedBaseVertex      http://www.opengl.org/sdk/docs/man3/xhtml/glDrawElementsInstancedBaseVertex.xml
 glDrawElementsInstancedBaseVertex      http://www.opengl.org/sdk/docs/man4/xhtml/glDrawElementsInstancedBaseVertex.xml
+glDrawElementsInstancedBaseVertexBaseInstance  http://www.opengl.org/registry/specs/ARB/base_instance.txt
+glDrawElementsInstancedEXT     http://www.opengl.org/registry/specs/EXT/draw_instanced.txt
+glDrawMeshArraysSUN    http://www.opengl.org/registry/specs/SUN/mesh_array.txt
 glDrawPixels   http://www.opengl.org/sdk/docs/man/xhtml/glDrawPixels.xml
+glDrawRangeElementArrayAPPLE   http://www.opengl.org/registry/specs/APPLE/element_array.txt
+glDrawRangeElementArrayATI     http://www.opengl.org/registry/specs/ATI/element_array.txt
 glDrawRangeElements    http://www.opengl.org/sdk/docs/man/xhtml/glDrawRangeElements.xml
 glDrawRangeElements    http://www.opengl.org/sdk/docs/man3/xhtml/glDrawRangeElements.xml
 glDrawRangeElements    http://www.opengl.org/sdk/docs/man4/xhtml/glDrawRangeElements.xml
@@ -366,16 +551,31 @@ glDrawRangeElementsBaseVertex     http://www.opengl.org/sdk/docs/man3/xhtml/glDrawRa
 glDrawRangeElementsBaseVertex  http://www.opengl.org/sdk/docs/man4/xhtml/glDrawRangeElementsBaseVertex.xml
 glDrawTransformFeedback        http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt
 glDrawTransformFeedback        http://www.opengl.org/sdk/docs/man4/xhtml/glDrawTransformFeedback.xml
+glDrawTransformFeedbackInstanced       http://www.opengl.org/registry/specs/ARB/transform_feedback_instanced.txt
+glDrawTransformFeedbackNV      http://www.opengl.org/registry/specs/NV/transform_feedback2.txt
 glDrawTransformFeedbackStream  http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt
 glDrawTransformFeedbackStream  http://www.opengl.org/sdk/docs/man4/xhtml/glDrawTransformFeedbackStream.xml
+glDrawTransformFeedbackStreamInstanced http://www.opengl.org/registry/specs/ARB/transform_feedback_instanced.txt
 glEdgeFlag     http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlag.xml
+glEdgeFlagFormatNV     http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glEdgeFlagPointer      http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlagPointer.xml
+glEdgeFlagPointerEXT   http://www.opengl.org/registry/specs/EXT/vertex_array.txt
 glEdgeFlagv    http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlag.xml
+glElementPointerAPPLE  http://www.opengl.org/registry/specs/APPLE/element_array.txt
+glElementPointerATI    http://www.opengl.org/registry/specs/ATI/element_array.txt
+glEnable       http://www.opengl.org/registry/specs/SGIX/instruments.txt
 glEnable       http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml
 glEnable       http://www.opengl.org/sdk/docs/man3/xhtml/glEnable.xml
 glEnable       http://www.opengl.org/sdk/docs/man4/xhtml/glEnable.xml
 glEnableClientState    http://www.opengl.org/sdk/docs/man/xhtml/glEnableClientState.xml
+glEnableClientStateIndexedEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glEnableClientStateiEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glEnableIndexedEXT     http://www.opengl.org/registry/specs/ARB/viewport_array.txt
+glEnableIndexedEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glEnableIndexedEXT     http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt
+glEnableVertexArrayAttribEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glEnableVertexArrayEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glEnableVertexAttribAPPLE      http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt
 glEnableVertexAttribArray      http://www.opengl.org/sdk/docs/man/xhtml/glEnableVertexAttribArray.xml
 glEnableVertexAttribArray      http://www.opengl.org/sdk/docs/man3/xhtml/glEnableVertexAttribArray.xml
 glEnableVertexAttribArray      http://www.opengl.org/sdk/docs/man4/xhtml/glEnableVertexAttribArray.xml
@@ -386,15 +586,22 @@ glEnablei http://www.opengl.org/sdk/docs/man4/xhtml/glEnable.xml
 glEnd  http://www.opengl.org/sdk/docs/man/xhtml/glBegin.xml
 glEndConditionalRender http://www.opengl.org/sdk/docs/man3/xhtml/glBeginConditionalRender.xml
 glEndConditionalRender http://www.opengl.org/sdk/docs/man4/xhtml/glBeginConditionalRender.xml
+glEndConditionalRenderNV       http://www.opengl.org/registry/specs/NV/conditional_render.txt
 glEndList      http://www.opengl.org/sdk/docs/man/xhtml/glNewList.xml
+glEndOcclusionQueryNV  http://www.opengl.org/registry/specs/NV/occlusion_query.txt
+glEndPerfMonitorAMD    http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
 glEndQuery     http://www.opengl.org/sdk/docs/man/xhtml/glBeginQuery.xml
 glEndQuery     http://www.opengl.org/sdk/docs/man3/xhtml/glBeginQuery.xml
 glEndQuery     http://www.opengl.org/sdk/docs/man4/xhtml/glBeginQuery.xml
 glEndQueryARB  http://www.opengl.org/registry/specs/ARB/occlusion_query.txt
 glEndQueryIndexed      http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt
 glEndQueryIndexed      http://www.opengl.org/sdk/docs/man4/xhtml/glBeginQueryIndexed.xml
+glEndSceneEXT  http://www.opengl.org/registry/specs/EXT/scene_marker.txt
 glEndTransformFeedback http://www.opengl.org/sdk/docs/man3/xhtml/glBeginTransformFeedback.xml
 glEndTransformFeedback http://www.opengl.org/sdk/docs/man4/xhtml/glBeginTransformFeedback.xml
+glEndTransformFeedbackEXT      http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glEndTransformFeedbackNV       http://www.opengl.org/registry/specs/NV/transform_feedback.txt
+glEndVideoCaptureNV    http://www.opengl.org/registry/specs/NV/video_capture.txt
 glEvalCoord1d  http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml
 glEvalCoord1dv http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml
 glEvalCoord1f  http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml
@@ -403,68 +610,144 @@ glEvalCoord2d    http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml
 glEvalCoord2dv http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml
 glEvalCoord2f  http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml
 glEvalCoord2fv http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml
+glEvalMapsNV   http://www.opengl.org/registry/specs/NV/evaluators.txt
 glEvalMesh1    http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml
 glEvalMesh2    http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml
 glEvalPoint1   http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml
 glEvalPoint2   http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml
+glExecuteProgramNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glFeedbackBuffer       http://www.opengl.org/sdk/docs/man/xhtml/glFeedbackBuffer.xml
+glFeedbackBufferxOES   http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glFenceSync    http://www.opengl.org/registry/specs/ARB/sync.txt
 glFenceSync    http://www.opengl.org/sdk/docs/man3/xhtml/glFenceSync.xml
 glFenceSync    http://www.opengl.org/sdk/docs/man4/xhtml/glFenceSync.xml
+glFinalCombinerInputNV http://www.opengl.org/registry/specs/NV/register_combiners.txt
 glFinish       http://www.opengl.org/sdk/docs/man/xhtml/glFinish.xml
 glFinish       http://www.opengl.org/sdk/docs/man3/xhtml/glFinish.xml
 glFinish       http://www.opengl.org/sdk/docs/man4/xhtml/glFinish.xml
+glFinishAsyncSGIX      http://www.opengl.org/registry/specs/SGIX/async.txt
+glFinishFenceAPPLE     http://www.opengl.org/registry/specs/APPLE/fence.txt
+glFinishFenceNV        http://www.opengl.org/registry/specs/NV/fence.txt
+glFinishObjectAPPLE    http://www.opengl.org/registry/specs/APPLE/fence.txt
+glFinishTextureSUNX    http://www.opengl.org/registry/specs/SUNX/constant_data.txt
 glFlush        http://www.opengl.org/sdk/docs/man/xhtml/glFlush.xml
 glFlush        http://www.opengl.org/sdk/docs/man3/xhtml/glFlush.xml
 glFlush        http://www.opengl.org/sdk/docs/man4/xhtml/glFlush.xml
 glFlushMappedBufferRange       http://www.opengl.org/registry/specs/ARB/map_buffer_range.txt
 glFlushMappedBufferRange       http://www.opengl.org/sdk/docs/man3/xhtml/glFlushMappedBufferRange.xml
 glFlushMappedBufferRange       http://www.opengl.org/sdk/docs/man4/xhtml/glFlushMappedBufferRange.xml
+glFlushMappedBufferRangeAPPLE  http://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt
+glFlushMappedNamedBufferRangeEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glFlushPixelDataRangeNV        http://www.opengl.org/registry/specs/NV/pixel_data_range.txt
+glFlushRasterSGIX      http://www.opengl.org/registry/specs/SGIX/flush_raster.txt
+glFlushStaticDataIBM   http://www.opengl.org/registry/specs/IBM/static_data.txt
+glFlushVertexArrayRangeAPPLE   http://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt
+glFlushVertexArrayRangeNV      http://www.opengl.org/registry/specs/NV/vertex_array_range.txt
+glFogCoordFormatNV     http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glFogCoordPointer      http://www.opengl.org/sdk/docs/man/xhtml/glFogCoordPointer.xml
+glFogCoordPointerEXT   http://www.opengl.org/registry/specs/EXT/fog_coord.txt
 glFogCoordd    http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml
 glFogCoorddv   http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml
 glFogCoordf    http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml
 glFogCoordfv   http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml
+glFogCoordhNV  http://www.opengl.org/registry/specs/NV/half_float.txt
+glFogCoordhvNV http://www.opengl.org/registry/specs/NV/half_float.txt
+glFogFuncSGIS  http://www.opengl.org/registry/specs/SGIS/fog_func.txt
 glFogf http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml
 glFogfv        http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml
 glFogi http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml
 glFogiv        http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml
+glFragmentColorMaterialEXT     http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentColorMaterialSGIX    http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentLightModelfEXT       http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentLightModelfSGIX      http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentLightModelfvEXT      http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentLightModelfvSGIX     http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentLightModeliEXT       http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentLightModeliSGIX      http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentLightModelivEXT      http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentLightModelivSGIX     http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentLightfEXT    http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentLightfSGIX   http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentLightfvEXT   http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentLightfvSGIX  http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentLightiEXT    http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentLightiSGIX   http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentLightivEXT   http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentLightivSGIX  http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentMaterialfEXT http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentMaterialfSGIX        http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentMaterialfvEXT        http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentMaterialfvSGIX       http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentMaterialiEXT http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentMaterialiSGIX        http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFragmentMaterialivEXT        http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glFragmentMaterialivSGIX       http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glFrameTerminatorGREMEDY       http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt
+glFrameZoomSGIX        http://www.opengl.org/registry/specs/SGIX/framezoom.txt
+glFramebufferDrawBufferEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glFramebufferDrawBuffersEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glFramebufferReadBufferEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glFramebufferRenderbuffer      http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glFramebufferRenderbuffer      http://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferRenderbuffer.xml
 glFramebufferRenderbuffer      http://www.opengl.org/sdk/docs/man4/xhtml/glFramebufferRenderbuffer.xml
+glFramebufferRenderbufferEXT   http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glFramebufferTexture   http://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTexture.xml
 glFramebufferTexture   http://www.opengl.org/sdk/docs/man4/xhtml/glFramebufferTexture.xml
 glFramebufferTexture1D http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glFramebufferTexture1D http://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTexture.xml
 glFramebufferTexture1D http://www.opengl.org/sdk/docs/man4/xhtml/glFramebufferTexture.xml
+glFramebufferTexture1DEXT      http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glFramebufferTexture2D http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glFramebufferTexture2D http://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTexture.xml
 glFramebufferTexture2D http://www.opengl.org/sdk/docs/man4/xhtml/glFramebufferTexture.xml
+glFramebufferTexture2DEXT      http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glFramebufferTexture3D http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glFramebufferTexture3D http://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTexture.xml
 glFramebufferTexture3D http://www.opengl.org/sdk/docs/man4/xhtml/glFramebufferTexture.xml
+glFramebufferTexture3DEXT      http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glFramebufferTextureARB        http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
+glFramebufferTextureEXT        http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt
+glFramebufferTextureEXT        http://www.opengl.org/registry/specs/NV/geometry_program4.txt
 glFramebufferTextureFaceARB    http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
+glFramebufferTextureFaceEXT    http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt
+glFramebufferTextureFaceEXT    http://www.opengl.org/registry/specs/NV/geometry_program4.txt
 glFramebufferTextureLayer      http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glFramebufferTextureLayer      http://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTextureLayer.xml
 glFramebufferTextureLayer      http://www.opengl.org/sdk/docs/man4/xhtml/glFramebufferTextureLayer.xml
 glFramebufferTextureLayerARB   http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
+glFramebufferTextureLayerEXT   http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt
+glFramebufferTextureLayerEXT   http://www.opengl.org/registry/specs/EXT/texture_array.txt
+glFramebufferTextureLayerEXT   http://www.opengl.org/registry/specs/NV/geometry_program4.txt
+glFreeObjectBufferATI  http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
 glFrontFace    http://www.opengl.org/sdk/docs/man/xhtml/glFrontFace.xml
 glFrontFace    http://www.opengl.org/sdk/docs/man3/xhtml/glFrontFace.xml
 glFrontFace    http://www.opengl.org/sdk/docs/man4/xhtml/glFrontFace.xml
 glFrustum      http://www.opengl.org/sdk/docs/man/xhtml/glFrustum.xml
+glFrustumfOES  http://www.opengl.org/registry/specs/OES/OES_single_precision.txt
+glFrustumxOES  http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glGenArraySetsEXT      http://www.opengl.org/registry/specs/EXT/vertex_array_set.txt
+glGenAsyncMarkersSGIX  http://www.opengl.org/registry/specs/SGIX/async.txt
 glGenBuffers   http://www.opengl.org/sdk/docs/man/xhtml/glGenBuffers.xml
 glGenBuffers   http://www.opengl.org/sdk/docs/man3/xhtml/glGenBuffers.xml
 glGenBuffers   http://www.opengl.org/sdk/docs/man4/xhtml/glGenBuffers.xml
 glGenBuffersARB        http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
+glGenFencesAPPLE       http://www.opengl.org/registry/specs/APPLE/fence.txt
+glGenFencesNV  http://www.opengl.org/registry/specs/NV/fence.txt
 glGenFramebuffers      http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glGenFramebuffers      http://www.opengl.org/sdk/docs/man3/xhtml/glGenFramebuffers.xml
 glGenFramebuffers      http://www.opengl.org/sdk/docs/man4/xhtml/glGenFramebuffers.xml
+glGenFramebuffersEXT   http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glGenLists     http://www.opengl.org/sdk/docs/man/xhtml/glGenLists.xml
+glGenNamesAMD  http://www.opengl.org/registry/specs/AMD/name_gen_delete.txt
+glGenOcclusionQueriesNV        http://www.opengl.org/registry/specs/NV/occlusion_query.txt
+glGenPathsNV   http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGenPerfMonitorsAMD   http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
 glGenProgramPipelines  http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glGenProgramPipelines  http://www.opengl.org/sdk/docs/man4/xhtml/glGenProgramPipelines.xml
 glGenProgramsARB       http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glGenProgramsARB       http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glGenProgramsNV        http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glGenQueries   http://www.opengl.org/sdk/docs/man/xhtml/glGenQueries.xml
 glGenQueries   http://www.opengl.org/sdk/docs/man3/xhtml/glGenQueries.xml
 glGenQueries   http://www.opengl.org/sdk/docs/man4/xhtml/glGenQueries.xml
@@ -472,20 +755,27 @@ glGenQueriesARB   http://www.opengl.org/registry/specs/ARB/occlusion_query.txt
 glGenRenderbuffers     http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glGenRenderbuffers     http://www.opengl.org/sdk/docs/man3/xhtml/glGenRenderbuffers.xml
 glGenRenderbuffers     http://www.opengl.org/sdk/docs/man4/xhtml/glGenRenderbuffers.xml
+glGenRenderbuffersEXT  http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glGenSamplers  http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
 glGenSamplers  http://www.opengl.org/sdk/docs/man3/xhtml/glGenSamplers.xml
 glGenSamplers  http://www.opengl.org/sdk/docs/man4/xhtml/glGenSamplers.xml
 glGenTextures  http://www.opengl.org/sdk/docs/man/xhtml/glGenTextures.xml
 glGenTextures  http://www.opengl.org/sdk/docs/man3/xhtml/glGenTextures.xml
 glGenTextures  http://www.opengl.org/sdk/docs/man4/xhtml/glGenTextures.xml
+glGenTexturesEXT       http://www.opengl.org/registry/specs/EXT/texture_object.txt
 glGenTransformFeedbacks        http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt
 glGenTransformFeedbacks        http://www.opengl.org/sdk/docs/man4/xhtml/glGenTransformFeedbacks.xml
+glGenTransformFeedbacksNV      http://www.opengl.org/registry/specs/NV/transform_feedback2.txt
 glGenVertexArrays      http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt
 glGenVertexArrays      http://www.opengl.org/sdk/docs/man3/xhtml/glGenVertexArrays.xml
 glGenVertexArrays      http://www.opengl.org/sdk/docs/man4/xhtml/glGenVertexArrays.xml
+glGenVertexArraysAPPLE http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt
 glGenerateMipmap       http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glGenerateMipmap       http://www.opengl.org/sdk/docs/man3/xhtml/glGenerateMipmap.xml
 glGenerateMipmap       http://www.opengl.org/sdk/docs/man4/xhtml/glGenerateMipmap.xml
+glGenerateMipmapEXT    http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
+glGenerateMultiTexMipmapEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGenerateTextureMipmapEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetActiveAttrib      http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveAttrib.xml
 glGetActiveAttrib      http://www.opengl.org/sdk/docs/man3/xhtml/glGetActiveAttrib.xml
 glGetActiveAttrib      http://www.opengl.org/sdk/docs/man4/xhtml/glGetActiveAttrib.xml
@@ -512,6 +802,9 @@ glGetActiveUniformName      http://www.opengl.org/sdk/docs/man4/xhtml/glGetActiveUnif
 glGetActiveUniformsiv  http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt
 glGetActiveUniformsiv  http://www.opengl.org/sdk/docs/man3/xhtml/glGetActiveUniformsiv.xml
 glGetActiveUniformsiv  http://www.opengl.org/sdk/docs/man4/xhtml/glGetActiveUniformsiv.xml
+glGetActiveVaryingNV   http://www.opengl.org/registry/specs/NV/transform_feedback.txt
+glGetArrayObjectfvATI  http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
+glGetArrayObjectivATI  http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
 glGetAttachedObjectsARB        http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glGetAttachedShaders   http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedShaders.xml
 glGetAttachedShaders   http://www.opengl.org/sdk/docs/man3/xhtml/glGetAttachedShaders.xml
@@ -520,6 +813,11 @@ glGetAttribLocation        http://www.opengl.org/sdk/docs/man/xhtml/glGetAttribLocation
 glGetAttribLocation    http://www.opengl.org/sdk/docs/man3/xhtml/glGetAttribLocation.xml
 glGetAttribLocation    http://www.opengl.org/sdk/docs/man4/xhtml/glGetAttribLocation.xml
 glGetAttribLocationARB http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glGetBooleanIndexedvEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetBooleanIndexedvEXT        http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt
+glGetBooleanIndexedvEXT        http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glGetBooleanIndexedvEXT        http://www.opengl.org/registry/specs/NV/explicit_multisample.txt
+glGetBooleanIndexedvEXT        http://www.opengl.org/registry/specs/NV/transform_feedback.txt
 glGetBooleani_v        http://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml
 glGetBooleani_v        http://www.opengl.org/sdk/docs/man4/xhtml/glGet.xml
 glGetBooleanv  http://www.opengl.org/sdk/docs/man/xhtml/glGet.xml
@@ -529,6 +827,7 @@ glGetBufferParameteriv      http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParam
 glGetBufferParameteriv http://www.opengl.org/sdk/docs/man3/xhtml/glGetBufferParameter.xml
 glGetBufferParameteriv http://www.opengl.org/sdk/docs/man4/xhtml/glGetBufferParameter.xml
 glGetBufferParameterivARB      http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
+glGetBufferParameterui64vNV    http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
 glGetBufferPointerv    http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferPointerv.xml
 glGetBufferPointerv    http://www.opengl.org/sdk/docs/man3/xhtml/glGetBufferPointerv.xml
 glGetBufferPointerv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetBufferPointerv.xml
@@ -538,78 +837,207 @@ glGetBufferSubData       http://www.opengl.org/sdk/docs/man3/xhtml/glGetBufferSubData.
 glGetBufferSubData     http://www.opengl.org/sdk/docs/man4/xhtml/glGetBufferSubData.xml
 glGetBufferSubDataARB  http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
 glGetClipPlane http://www.opengl.org/sdk/docs/man/xhtml/glGetClipPlane.xml
+glGetClipPlanefOES     http://www.opengl.org/registry/specs/OES/OES_single_precision.txt
+glGetClipPlanexOES     http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glGetColorTable        http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTable.xml
+glGetColorTableEXT     http://www.opengl.org/registry/specs/EXT/paletted_texture.txt
 glGetColorTableParameterfv     http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml
+glGetColorTableParameterfvEXT  http://www.opengl.org/registry/specs/EXT/paletted_texture.txt
+glGetColorTableParameterfvSGI  http://www.opengl.org/registry/specs/SGI/color_table.txt
 glGetColorTableParameteriv     http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml
+glGetColorTableParameterivEXT  http://www.opengl.org/registry/specs/EXT/paletted_texture.txt
+glGetColorTableParameterivSGI  http://www.opengl.org/registry/specs/SGI/color_table.txt
+glGetColorTableSGI     http://www.opengl.org/registry/specs/SGI/color_table.txt
+glGetCombinerInputParameterfvNV        http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glGetCombinerInputParameterivNV        http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glGetCombinerOutputParameterfvNV       http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glGetCombinerOutputParameterivNV       http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glGetCombinerStageParameterfvNV        http://www.opengl.org/registry/specs/NV/register_combiners2.txt
+glGetCompressedMultiTexImageEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetCompressedTexImage        http://www.opengl.org/sdk/docs/man/xhtml/glGetCompressedTexImage.xml
 glGetCompressedTexImage        http://www.opengl.org/sdk/docs/man3/xhtml/glGetCompressedTexImage.xml
 glGetCompressedTexImage        http://www.opengl.org/sdk/docs/man4/xhtml/glGetCompressedTexImage.xml
 glGetCompressedTexImageARB     http://www.opengl.org/registry/specs/ARB/texture_compression.txt
+glGetCompressedTextureImageEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetConvolutionFilter http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionFilter.xml
+glGetConvolutionFilterEXT      http://www.opengl.org/registry/specs/EXT/convolution.txt
 glGetConvolutionParameterfv    http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml
+glGetConvolutionParameterfvEXT http://www.opengl.org/registry/specs/EXT/convolution.txt
 glGetConvolutionParameteriv    http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml
+glGetConvolutionParameterivEXT http://www.opengl.org/registry/specs/EXT/convolution.txt
+glGetConvolutionParameterxvOES http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glGetDebugMessageLogAMD        http://www.opengl.org/registry/specs/AMD/debug_output.txt
 glGetDebugMessageLogARB        http://www.opengl.org/registry/specs/ARB/debug_output.txt
+glGetDetailTexFuncSGIS http://www.opengl.org/registry/specs/SGIS/detail_texture.txt
+glGetDoubleIndexedvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetDoublei_v http://www.opengl.org/registry/specs/ARB/viewport_array.txt
+glGetDoublei_vEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetDoublev   http://www.opengl.org/sdk/docs/man/xhtml/glGet.xml
 glGetDoublev   http://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml
 glGetDoublev   http://www.opengl.org/sdk/docs/man4/xhtml/glGet.xml
 glGetError     http://www.opengl.org/sdk/docs/man/xhtml/glGetError.xml
 glGetError     http://www.opengl.org/sdk/docs/man3/xhtml/glGetError.xml
 glGetError     http://www.opengl.org/sdk/docs/man4/xhtml/glGetError.xml
+glGetFenceivNV http://www.opengl.org/registry/specs/NV/fence.txt
+glGetFinalCombinerInputParameterfvNV   http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glGetFinalCombinerInputParameterivNV   http://www.opengl.org/registry/specs/NV/register_combiners.txt
+glGetFixedvOES http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glGetFloatIndexedvEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetFloati_v  http://www.opengl.org/registry/specs/ARB/viewport_array.txt
+glGetFloati_vEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetFloatv    http://www.opengl.org/sdk/docs/man/xhtml/glGet.xml
 glGetFloatv    http://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml
 glGetFloatv    http://www.opengl.org/sdk/docs/man4/xhtml/glGet.xml
+glGetFogFuncSGIS       http://www.opengl.org/registry/specs/SGIS/fog_func.txt
 glGetFragDataIndex     http://www.opengl.org/registry/specs/ARB/blend_func_extended.txt
 glGetFragDataIndex     http://www.opengl.org/sdk/docs/man3/xhtml/glGetFragDataIndex.xml
 glGetFragDataIndex     http://www.opengl.org/sdk/docs/man4/xhtml/glGetFragDataIndex.xml
 glGetFragDataLocation  http://www.opengl.org/sdk/docs/man3/xhtml/glGetFragDataLocation.xml
 glGetFragDataLocation  http://www.opengl.org/sdk/docs/man4/xhtml/glGetFragDataLocation.xml
+glGetFragDataLocationEXT       http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glGetFragmentLightfvEXT        http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glGetFragmentLightfvSGIX       http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glGetFragmentLightivEXT        http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glGetFragmentLightivSGIX       http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glGetFragmentMaterialfvEXT     http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glGetFragmentMaterialfvSGIX    http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
+glGetFragmentMaterialivEXT     http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
+glGetFragmentMaterialivSGIX    http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
 glGetFramebufferAttachmentParameter    http://www.opengl.org/sdk/docs/man3/xhtml/glGetFramebufferAttachmentParameter.xml
 glGetFramebufferAttachmentParameter    http://www.opengl.org/sdk/docs/man4/xhtml/glGetFramebufferAttachmentParameter.xml
 glGetFramebufferAttachmentParameteriv  http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
+glGetFramebufferAttachmentParameterivEXT       http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
+glGetFramebufferParameterivEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetGraphicsResetStatusARB    http://www.opengl.org/registry/specs/ARB/robustness.txt
 glGetHandleARB http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glGetHistogram http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogram.xml
+glGetHistogramEXT      http://www.opengl.org/registry/specs/EXT/histogram.txt
 glGetHistogramParameterfv      http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml
+glGetHistogramParameterfvEXT   http://www.opengl.org/registry/specs/EXT/histogram.txt
 glGetHistogramParameteriv      http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml
+glGetHistogramParameterivEXT   http://www.opengl.org/registry/specs/EXT/histogram.txt
+glGetHistogramParameterxvOES   http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glGetImageTransformParameterfvHP       http://www.opengl.org/registry/specs/HP/image_transform.txt
+glGetImageTransformParameterivHP       http://www.opengl.org/registry/specs/HP/image_transform.txt
 glGetInfoLogARB        http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glGetInstrumentsSGIX   http://www.opengl.org/registry/specs/SGIX/instruments.txt
 glGetInteger64i_v      http://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml
 glGetInteger64i_v      http://www.opengl.org/sdk/docs/man4/xhtml/glGet.xml
 glGetInteger64v        http://www.opengl.org/registry/specs/ARB/sync.txt
 glGetInteger64v        http://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml
 glGetInteger64v        http://www.opengl.org/sdk/docs/man4/xhtml/glGet.xml
 glGetIntegerIndexedivEXT       http://www.opengl.org/registry/specs/ARB/viewport_array.txt
+glGetIntegerIndexedvEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetIntegerIndexedvEXT        http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt
+glGetIntegerIndexedvEXT        http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glGetIntegerIndexedvEXT        http://www.opengl.org/registry/specs/NV/explicit_multisample.txt
+glGetIntegerIndexedvEXT        http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt
+glGetIntegerIndexedvEXT        http://www.opengl.org/registry/specs/NV/transform_feedback.txt
 glGetIntegeri_v        http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt
 glGetIntegeri_v        http://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml
 glGetIntegeri_v        http://www.opengl.org/sdk/docs/man4/xhtml/glGet.xml
+glGetIntegerui64i_vNV  http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
+glGetIntegerui64vNV    http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glGetIntegerv  http://www.opengl.org/registry/specs/SGIX/instruments.txt
 glGetIntegerv  http://www.opengl.org/sdk/docs/man/xhtml/glGet.xml
 glGetIntegerv  http://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml
 glGetIntegerv  http://www.opengl.org/sdk/docs/man4/xhtml/glGet.xml
+glGetInternalformativ  http://www.opengl.org/registry/specs/ARB/internalformat_query.txt
 glGetLightfv   http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml
 glGetLightiv   http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml
+glGetLightxOES http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glGetListParameterfvSGIX       http://www.opengl.org/registry/specs/SGIX/list_priority.txt
+glGetListParameterivSGIX       http://www.opengl.org/registry/specs/SGIX/list_priority.txt
+glGetMapAttribParameterfvNV    http://www.opengl.org/registry/specs/NV/evaluators.txt
+glGetMapAttribParameterivNV    http://www.opengl.org/registry/specs/NV/evaluators.txt
+glGetMapControlPointsNV        http://www.opengl.org/registry/specs/NV/evaluators.txt
+glGetMapParameterfvNV  http://www.opengl.org/registry/specs/NV/evaluators.txt
+glGetMapParameterivNV  http://www.opengl.org/registry/specs/NV/evaluators.txt
 glGetMapdv     http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml
 glGetMapfv     http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml
 glGetMapiv     http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml
+glGetMapxvOES  http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glGetMaterialfv        http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml
 glGetMaterialiv        http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml
+glGetMaterialxOES      http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glGetMinmax    http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmax.xml
+glGetMinmaxEXT http://www.opengl.org/registry/specs/EXT/histogram.txt
 glGetMinmaxParameterfv http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml
+glGetMinmaxParameterfvEXT      http://www.opengl.org/registry/specs/EXT/histogram.txt
 glGetMinmaxParameteriv http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml
+glGetMinmaxParameterivEXT      http://www.opengl.org/registry/specs/EXT/histogram.txt
+glGetMultiTexEnvfvEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexEnvivEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexGendvEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexGenfvEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexGenivEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexImageEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexLevelParameterfvEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexLevelParameterivEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexParameterIivEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexParameterIuivEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexParameterfvEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetMultiTexParameterivEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetMultisamplefv     http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
 glGetMultisamplefv     http://www.opengl.org/sdk/docs/man3/xhtml/glGetMultisample.xml
 glGetMultisamplefv     http://www.opengl.org/sdk/docs/man4/xhtml/glGetMultisample.xml
+glGetMultisamplefvNV   http://www.opengl.org/registry/specs/NV/explicit_multisample.txt
+glGetNamedBufferParameterivEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedBufferParameterui64vNV       http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glGetNamedBufferPointervEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedBufferSubDataEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedFramebufferAttachmentParameterivEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedProgramLocalParameterIivEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedProgramLocalParameterIuivEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedProgramLocalParameterdvEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedProgramLocalParameterfvEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedProgramStringEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedProgramivEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetNamedRenderbufferParameterivEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glGetNamedStringARB    http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
 glGetNamedStringivARB  http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
+glGetObjectBufferfvATI http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
+glGetObjectBufferivATI http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
 glGetObjectParameterfvARB      http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glGetObjectParameterivAPPLE    http://www.opengl.org/registry/specs/APPLE/object_purgeable.txt
 glGetObjectParameterivARB      http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glGetOcclusionQueryivNV        http://www.opengl.org/registry/specs/NV/occlusion_query.txt
+glGetOcclusionQueryuivNV       http://www.opengl.org/registry/specs/NV/occlusion_query.txt
+glGetPathColorGenfvNV  http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathColorGenivNV  http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathCommandsNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathCoordsNV      http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathDashArrayNV   http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathLengthNV      http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathMetricRangeNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathMetricsNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathParameterfvNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathParameterivNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathSpacingNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathTexGenfvNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPathTexGenivNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glGetPerfMonitorCounterDataAMD http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
+glGetPerfMonitorCounterInfoAMD http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
+glGetPerfMonitorCounterStringAMD       http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
+glGetPerfMonitorCountersAMD    http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
+glGetPerfMonitorGroupStringAMD http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
+glGetPerfMonitorGroupsAMD      http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
 glGetPixelMapfv        http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml
 glGetPixelMapuiv       http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml
 glGetPixelMapusv       http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml
+glGetPixelTransformParameterfvEXT      http://www.opengl.org/registry/specs/EXT/pixel_transform.txt
+glGetPixelTransformParameterivEXT      http://www.opengl.org/registry/specs/EXT/pixel_transform.txt
+glGetPointerIndexedvEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetPointeri_vEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetPointerv  http://www.opengl.org/registry/specs/ARB/debug_output.txt
 glGetPointerv  http://www.opengl.org/sdk/docs/man/xhtml/glGetPointerv.xml
+glGetPointervEXT       http://www.opengl.org/registry/specs/EXT/vertex_array.txt
+glGetPointervEXT       http://www.opengl.org/registry/specs/SGIX/instruments.txt
 glGetPolygonStipple    http://www.opengl.org/sdk/docs/man/xhtml/glGetPolygonStipple.xml
 glGetProgramBinary     http://www.opengl.org/registry/specs/ARB/get_program_binary.txt
 glGetProgramBinary     http://www.opengl.org/sdk/docs/man4/xhtml/glGetProgramBinary.xml
+glGetProgramEnvParameterIivNV  http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glGetProgramEnvParameterIuivNV http://www.opengl.org/registry/specs/NV/gpu_program4.txt
 glGetProgramEnvParameterdvARB  http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glGetProgramEnvParameterdvARB  http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glGetProgramEnvParameterfvARB  http://www.opengl.org/registry/specs/ARB/fragment_program.txt
@@ -617,10 +1045,18 @@ glGetProgramEnvParameterfvARB    http://www.opengl.org/registry/specs/ARB/vertex_pr
 glGetProgramInfoLog    http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramInfoLog.xml
 glGetProgramInfoLog    http://www.opengl.org/sdk/docs/man3/xhtml/glGetProgramInfoLog.xml
 glGetProgramInfoLog    http://www.opengl.org/sdk/docs/man4/xhtml/glGetProgramInfoLog.xml
+glGetProgramLocalParameterIivNV        http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glGetProgramLocalParameterIuivNV       http://www.opengl.org/registry/specs/NV/gpu_program4.txt
 glGetProgramLocalParameterdvARB        http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glGetProgramLocalParameterdvARB        http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glGetProgramLocalParameterdvARB        http://www.opengl.org/registry/specs/NV/fragment_program.txt
 glGetProgramLocalParameterfvARB        http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glGetProgramLocalParameterfvARB        http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glGetProgramLocalParameterfvARB        http://www.opengl.org/registry/specs/NV/fragment_program.txt
+glGetProgramNamedParameterdvNV http://www.opengl.org/registry/specs/NV/fragment_program.txt
+glGetProgramNamedParameterfvNV http://www.opengl.org/registry/specs/NV/fragment_program.txt
+glGetProgramParameterdvNV      http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glGetProgramParameterfvNV      http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glGetProgramPipelineInfoLog    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glGetProgramPipelineInfoLog    http://www.opengl.org/sdk/docs/man4/xhtml/glGetProgramPipelineInfoLog.xml
 glGetProgramPipelineiv http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
@@ -629,16 +1065,19 @@ glGetProgramStageiv      http://www.opengl.org/registry/specs/ARB/shader_subroutine.t
 glGetProgramStageiv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetProgramStage.xml
 glGetProgramStringARB  http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glGetProgramStringARB  http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glGetProgramStringNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glGetProgramiv http://www.opengl.org/sdk/docs/man/xhtml/glGetProgram.xml
 glGetProgramiv http://www.opengl.org/sdk/docs/man3/xhtml/glGetProgram.xml
 glGetProgramiv http://www.opengl.org/sdk/docs/man4/xhtml/glGetProgram.xml
 glGetProgramivARB      http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glGetProgramivARB      http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glGetProgramivNV       http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glGetQueryIndexediv    http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt
 glGetQueryIndexediv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetQueryIndexed.xml
 glGetQueryObjecti64v   http://www.opengl.org/registry/specs/ARB/timer_query.txt
 glGetQueryObjecti64v   http://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryObject.xml
 glGetQueryObjecti64v   http://www.opengl.org/sdk/docs/man4/xhtml/glGetQueryObject.xml
+glGetQueryObjecti64vEXT        http://www.opengl.org/registry/specs/EXT/timer_query.txt
 glGetQueryObjectiv     http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml
 glGetQueryObjectiv     http://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryObject.xml
 glGetQueryObjectiv     http://www.opengl.org/sdk/docs/man4/xhtml/glGetQueryObject.xml
@@ -646,6 +1085,7 @@ glGetQueryObjectivARB      http://www.opengl.org/registry/specs/ARB/occlusion_query.t
 glGetQueryObjectui64v  http://www.opengl.org/registry/specs/ARB/timer_query.txt
 glGetQueryObjectui64v  http://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryObject.xml
 glGetQueryObjectui64v  http://www.opengl.org/sdk/docs/man4/xhtml/glGetQueryObject.xml
+glGetQueryObjectui64vEXT       http://www.opengl.org/registry/specs/EXT/timer_query.txt
 glGetQueryObjectuiv    http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml
 glGetQueryObjectuiv    http://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryObject.xml
 glGetQueryObjectuiv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetQueryObject.xml
@@ -657,6 +1097,7 @@ glGetQueryivARB    http://www.opengl.org/registry/specs/ARB/occlusion_query.txt
 glGetRenderbufferParameteriv   http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glGetRenderbufferParameteriv   http://www.opengl.org/sdk/docs/man3/xhtml/glGetRenderbufferParameter.xml
 glGetRenderbufferParameteriv   http://www.opengl.org/sdk/docs/man4/xhtml/glGetRenderbufferParameter.xml
+glGetRenderbufferParameterivEXT        http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glGetSamplerParameterIiv       http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
 glGetSamplerParameterIuiv      http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
 glGetSamplerParameterfv        http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
@@ -666,6 +1107,7 @@ glGetSamplerParameteriv    http://www.opengl.org/registry/specs/ARB/sampler_objects
 glGetSamplerParameteriv        http://www.opengl.org/sdk/docs/man3/xhtml/glGetSamplerParameter.xml
 glGetSamplerParameteriv        http://www.opengl.org/sdk/docs/man4/xhtml/glGetSamplerParameter.xml
 glGetSeparableFilter   http://www.opengl.org/sdk/docs/man/xhtml/glGetSeparableFilter.xml
+glGetSeparableFilterEXT        http://www.opengl.org/registry/specs/EXT/convolution.txt
 glGetShaderInfoLog     http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderInfoLog.xml
 glGetShaderInfoLog     http://www.opengl.org/sdk/docs/man3/xhtml/glGetShaderInfoLog.xml
 glGetShaderInfoLog     http://www.opengl.org/sdk/docs/man4/xhtml/glGetShaderInfoLog.xml
@@ -678,6 +1120,7 @@ glGetShaderSourceARB       http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glGetShaderiv  http://www.opengl.org/sdk/docs/man/xhtml/glGetShader.xml
 glGetShaderiv  http://www.opengl.org/sdk/docs/man3/xhtml/glGetShader.xml
 glGetShaderiv  http://www.opengl.org/sdk/docs/man4/xhtml/glGetShader.xml
+glGetSharpenTexFuncSGIS        http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt
 glGetString    http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml
 glGetString    http://www.opengl.org/sdk/docs/man3/xhtml/glGetString.xml
 glGetString    http://www.opengl.org/sdk/docs/man4/xhtml/glGetString.xml
@@ -692,9 +1135,12 @@ glGetSynciv       http://www.opengl.org/sdk/docs/man3/xhtml/glGetSync.xml
 glGetSynciv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetSync.xml
 glGetTexEnvfv  http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml
 glGetTexEnviv  http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml
+glGetTexEnvxvOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glGetTexFilterFuncSGIS http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt
 glGetTexGendv  http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml
 glGetTexGenfv  http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml
 glGetTexGeniv  http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml
+glGetTexGenxvOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glGetTexImage  http://www.opengl.org/sdk/docs/man/xhtml/glGetTexImage.xml
 glGetTexImage  http://www.opengl.org/sdk/docs/man3/xhtml/glGetTexImage.xml
 glGetTexImage  http://www.opengl.org/sdk/docs/man4/xhtml/glGetTexImage.xml
@@ -704,17 +1150,31 @@ glGetTexLevelParameterfv http://www.opengl.org/sdk/docs/man4/xhtml/glGetTexLevel
 glGetTexLevelParameteriv       http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml
 glGetTexLevelParameteriv       http://www.opengl.org/sdk/docs/man3/xhtml/glGetTexLevelParameter.xml
 glGetTexLevelParameteriv       http://www.opengl.org/sdk/docs/man4/xhtml/glGetTexLevelParameter.xml
+glGetTexLevelParameterxvOES    http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glGetTexParameterPointervAPPLE http://www.opengl.org/registry/specs/APPLE/texture_range.txt
 glGetTexParameterfv    http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml
 glGetTexParameterfv    http://www.opengl.org/sdk/docs/man3/xhtml/glGetTexParameter.xml
 glGetTexParameterfv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetTexParameter.xml
 glGetTexParameteriv    http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml
 glGetTexParameteriv    http://www.opengl.org/sdk/docs/man3/xhtml/glGetTexParameter.xml
 glGetTexParameteriv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetTexParameter.xml
+glGetTexParameterxvOES http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glGetTextureImageEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetTextureLevelParameterfvEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetTextureLevelParameterivEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetTextureParameterIivEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetTextureParameterIuivEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetTextureParameterfvEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetTextureParameterivEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetTrackMatrixivNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glGetTransformFeedbackVarying  http://www.opengl.org/sdk/docs/man3/xhtml/glGetTransformFeedbackVarying.xml
 glGetTransformFeedbackVarying  http://www.opengl.org/sdk/docs/man4/xhtml/glGetTransformFeedbackVarying.xml
+glGetTransformFeedbackVaryingEXT       http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glGetTransformFeedbackVaryingNV        http://www.opengl.org/registry/specs/NV/transform_feedback.txt
 glGetUniformBlockIndex http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt
 glGetUniformBlockIndex http://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformBlockIndex.xml
 glGetUniformBlockIndex http://www.opengl.org/sdk/docs/man4/xhtml/glGetUniformBlockIndex.xml
+glGetUniformBufferSizeEXT      http://www.opengl.org/registry/specs/EXT/bindable_uniform.txt
 glGetUniformIndices    http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt
 glGetUniformIndices    http://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformIndices.xml
 glGetUniformIndices    http://www.opengl.org/sdk/docs/man4/xhtml/glGetUniformIndices.xml
@@ -722,6 +1182,7 @@ glGetUniformLocation       http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocati
 glGetUniformLocation   http://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformLocation.xml
 glGetUniformLocation   http://www.opengl.org/sdk/docs/man4/xhtml/glGetUniformLocation.xml
 glGetUniformLocationARB        http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glGetUniformOffsetEXT  http://www.opengl.org/registry/specs/EXT/bindable_uniform.txt
 glGetUniformSubroutineuiv      http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt
 glGetUniformSubroutineuiv      http://www.opengl.org/sdk/docs/man4/xhtml/glGetUniformSubroutine.xml
 glGetUniformdv http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
@@ -729,36 +1190,65 @@ glGetUniformfv   http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml
 glGetUniformfv http://www.opengl.org/sdk/docs/man3/xhtml/glGetUniform.xml
 glGetUniformfv http://www.opengl.org/sdk/docs/man4/xhtml/glGetUniform.xml
 glGetUniformfvARB      http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glGetUniformi64vNV     http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
 glGetUniformiv http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml
 glGetUniformiv http://www.opengl.org/sdk/docs/man3/xhtml/glGetUniform.xml
 glGetUniformiv http://www.opengl.org/sdk/docs/man4/xhtml/glGetUniform.xml
 glGetUniformivARB      http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glGetUniformui64vNV    http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glGetUniformui64vNV    http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glGetUniformuivEXT     http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glGetVariantArrayObjectfvATI   http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
+glGetVariantArrayObjectivATI   http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
+glGetVaryingLocationNV http://www.opengl.org/registry/specs/NV/transform_feedback.txt
+glGetVertexArrayIntegeri_vEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetVertexArrayIntegervEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetVertexArrayPointeri_vEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetVertexArrayPointervEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glGetVertexAttribArrayObjectfvATI      http://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt
+glGetVertexAttribArrayObjectivATI      http://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt
 glGetVertexAttribIiv   http://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribIiv   http://www.opengl.org/sdk/docs/man4/xhtml/glGetVertexAttrib.xml
+glGetVertexAttribIivEXT        http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glGetVertexAttribIivEXT        http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glGetVertexAttribIuiv  http://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribIuiv  http://www.opengl.org/sdk/docs/man4/xhtml/glGetVertexAttrib.xml
+glGetVertexAttribIuivEXT       http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glGetVertexAttribIuivEXT       http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glGetVertexAttribLdv   http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glGetVertexAttribLdv   http://www.opengl.org/sdk/docs/man4/xhtml/glGetVertexAttrib.xml
+glGetVertexAttribLdvEXT        http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
+glGetVertexAttribLi64vNV       http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glGetVertexAttribLui64vNV      http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
 glGetVertexAttribPointerv      http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribPointerv.xml
 glGetVertexAttribPointerv      http://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttribPointerv.xml
 glGetVertexAttribPointerv      http://www.opengl.org/sdk/docs/man4/xhtml/glGetVertexAttribPointerv.xml
 glGetVertexAttribPointervARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glGetVertexAttribPointervARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glGetVertexAttribPointervNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glGetVertexAttribdv    http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribdv    http://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribdv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribdvARB http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glGetVertexAttribdvARB http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glGetVertexAttribdvNV  http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glGetVertexAttribfv    http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribfv    http://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribfv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribfvARB http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glGetVertexAttribfvARB http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glGetVertexAttribfvNV  http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glGetVertexAttribiv    http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribiv    http://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribiv    http://www.opengl.org/sdk/docs/man4/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribivARB http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glGetVertexAttribivARB http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glGetVertexAttribivNV  http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glGetVideoCaptureivNV  http://www.opengl.org/registry/specs/NV/video_capture.txt
+glGetVideoi64vNV       http://www.opengl.org/registry/specs/NV/present_video.txt
+glGetVideoivNV http://www.opengl.org/registry/specs/NV/present_video.txt
+glGetVideoui64vNV      http://www.opengl.org/registry/specs/NV/present_video.txt
+glGetVideouivNV        http://www.opengl.org/registry/specs/NV/present_video.txt
 glGetnColorTableARB    http://www.opengl.org/registry/specs/ARB/robustness.txt
 glGetnCompressedTexImageARB    http://www.opengl.org/registry/specs/ARB/robustness.txt
 glGetnConvolutionFilterARB     http://www.opengl.org/registry/specs/ARB/robustness.txt
@@ -777,12 +1267,28 @@ glGetnUniformdvARB       http://www.opengl.org/registry/specs/ARB/robustness.txt
 glGetnUniformfvARB     http://www.opengl.org/registry/specs/ARB/robustness.txt
 glGetnUniformivARB     http://www.opengl.org/registry/specs/ARB/robustness.txt
 glGetnUniformuivARB    http://www.opengl.org/registry/specs/ARB/robustness.txt
+glGlobalAlphaFactorbSUN        http://www.opengl.org/registry/specs/SUN/global_alpha.txt
+glGlobalAlphaFactordSUN        http://www.opengl.org/registry/specs/SUN/global_alpha.txt
+glGlobalAlphaFactorfSUN        http://www.opengl.org/registry/specs/SUN/global_alpha.txt
+glGlobalAlphaFactoriSUN        http://www.opengl.org/registry/specs/SUN/global_alpha.txt
+glGlobalAlphaFactorsSUN        http://www.opengl.org/registry/specs/SUN/global_alpha.txt
+glGlobalAlphaFactorubSUN       http://www.opengl.org/registry/specs/SUN/global_alpha.txt
+glGlobalAlphaFactoruiSUN       http://www.opengl.org/registry/specs/SUN/global_alpha.txt
+glGlobalAlphaFactorusSUN       http://www.opengl.org/registry/specs/SUN/global_alpha.txt
 glHint http://www.opengl.org/sdk/docs/man/xhtml/glHint.xml
 glHint http://www.opengl.org/sdk/docs/man3/xhtml/glHint.xml
 glHint http://www.opengl.org/sdk/docs/man4/xhtml/glHint.xml
 glHistogram    http://www.opengl.org/sdk/docs/man/xhtml/glHistogram.xml
+glHistogramEXT http://www.opengl.org/registry/specs/EXT/histogram.txt
+glImageTransformParameterfHP   http://www.opengl.org/registry/specs/HP/image_transform.txt
+glImageTransformParameterfvHP  http://www.opengl.org/registry/specs/HP/image_transform.txt
+glImageTransformParameteriHP   http://www.opengl.org/registry/specs/HP/image_transform.txt
+glImageTransformParameterivHP  http://www.opengl.org/registry/specs/HP/image_transform.txt
+glImportSyncEXT        http://www.opengl.org/registry/specs/EXT/x11_sync_object.txt
+glIndexFormatNV        http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glIndexMask    http://www.opengl.org/sdk/docs/man/xhtml/glIndexMask.xml
 glIndexPointer http://www.opengl.org/sdk/docs/man/xhtml/glIndexPointer.xml
+glIndexPointerEXT      http://www.opengl.org/registry/specs/EXT/vertex_array.txt
 glIndexd       http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml
 glIndexdv      http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml
 glIndexf       http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml
@@ -794,25 +1300,43 @@ glIndexsv        http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml
 glIndexub      http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml
 glIndexubv     http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml
 glInitNames    http://www.opengl.org/sdk/docs/man/xhtml/glInitNames.xml
+glInstrumentsBufferSGIX        http://www.opengl.org/registry/specs/SGIX/instruments.txt
 glInterleavedArrays    http://www.opengl.org/sdk/docs/man/xhtml/glInterleavedArrays.xml
+glInterpolatePathsNV   http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glIsArraySetEXT        http://www.opengl.org/registry/specs/EXT/vertex_array_set.txt
+glIsAsyncMarkerSGIX    http://www.opengl.org/registry/specs/SGIX/async.txt
 glIsBuffer     http://www.opengl.org/sdk/docs/man/xhtml/glIsBuffer.xml
 glIsBuffer     http://www.opengl.org/sdk/docs/man3/xhtml/glIsBuffer.xml
 glIsBuffer     http://www.opengl.org/sdk/docs/man4/xhtml/glIsBuffer.xml
 glIsBufferARB  http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
+glIsBufferResidentNV   http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
 glIsEnabled    http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabled.xml
 glIsEnabled    http://www.opengl.org/sdk/docs/man3/xhtml/glIsEnabled.xml
 glIsEnabled    http://www.opengl.org/sdk/docs/man4/xhtml/glIsEnabled.xml
 glIsEnabledIndexedEXT  http://www.opengl.org/registry/specs/ARB/viewport_array.txt
+glIsEnabledIndexedEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glIsEnabledIndexedEXT  http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt
+glIsFenceAPPLE http://www.opengl.org/registry/specs/APPLE/fence.txt
+glIsFenceNV    http://www.opengl.org/registry/specs/NV/fence.txt
 glIsFramebuffer        http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glIsFramebuffer        http://www.opengl.org/sdk/docs/man3/xhtml/glIsFramebuffer.xml
 glIsFramebuffer        http://www.opengl.org/sdk/docs/man4/xhtml/glIsFramebuffer.xml
+glIsFramebufferEXT     http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glIsList       http://www.opengl.org/sdk/docs/man/xhtml/glIsList.xml
+glIsNameAMD    http://www.opengl.org/registry/specs/AMD/name_gen_delete.txt
+glIsNamedBufferResidentNV      http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
 glIsNamedStringARB     http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
+glIsObjectBufferATI    http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
+glIsOcclusionQueryNV   http://www.opengl.org/registry/specs/NV/occlusion_query.txt
+glIsPathNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glIsPointInFillPathNV  http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glIsPointInStrokePathNV        http://www.opengl.org/registry/specs/NV/path_rendering.txt
 glIsProgram    http://www.opengl.org/sdk/docs/man/xhtml/glIsProgram.xml
 glIsProgram    http://www.opengl.org/sdk/docs/man3/xhtml/glIsProgram.xml
 glIsProgram    http://www.opengl.org/sdk/docs/man4/xhtml/glIsProgram.xml
 glIsProgramARB http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glIsProgramARB http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glIsProgramNV  http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glIsProgramPipeline    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glIsProgramPipeline    http://www.opengl.org/sdk/docs/man4/xhtml/glIsProgramPipeline.xml
 glIsQuery      http://www.opengl.org/sdk/docs/man/xhtml/glIsQuery.xml
@@ -822,6 +1346,7 @@ glIsQueryARB       http://www.opengl.org/registry/specs/ARB/occlusion_query.txt
 glIsRenderbuffer       http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glIsRenderbuffer       http://www.opengl.org/sdk/docs/man3/xhtml/glIsRenderbuffer.xml
 glIsRenderbuffer       http://www.opengl.org/sdk/docs/man4/xhtml/glIsRenderbuffer.xml
+glIsRenderbufferEXT    http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glIsSampler    http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
 glIsSampler    http://www.opengl.org/sdk/docs/man3/xhtml/glIsSampler.xml
 glIsSampler    http://www.opengl.org/sdk/docs/man4/xhtml/glIsSampler.xml
@@ -834,11 +1359,17 @@ glIsSync http://www.opengl.org/sdk/docs/man4/xhtml/glIsSync.xml
 glIsTexture    http://www.opengl.org/sdk/docs/man/xhtml/glIsTexture.xml
 glIsTexture    http://www.opengl.org/sdk/docs/man3/xhtml/glIsTexture.xml
 glIsTexture    http://www.opengl.org/sdk/docs/man4/xhtml/glIsTexture.xml
+glIsTextureEXT http://www.opengl.org/registry/specs/EXT/texture_object.txt
 glIsTransformFeedback  http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt
 glIsTransformFeedback  http://www.opengl.org/sdk/docs/man4/xhtml/glIsTransformFeedback.xml
+glIsTransformFeedbackNV        http://www.opengl.org/registry/specs/NV/transform_feedback2.txt
 glIsVertexArray        http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt
 glIsVertexArray        http://www.opengl.org/sdk/docs/man3/xhtml/glIsVertexArray.xml
 glIsVertexArray        http://www.opengl.org/sdk/docs/man4/xhtml/glIsVertexArray.xml
+glIsVertexArrayAPPLE   http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt
+glIsVertexAttribEnabledAPPLE   http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt
+glJoinSwapGroupSGIX    http://www.opengl.org/registry/specs/SGIX/swap_group.txt
+glLightEnviEXT http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
 glLightModelf  http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml
 glLightModelfv http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml
 glLightModeli  http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml
@@ -851,59 +1382,118 @@ glLineStipple   http://www.opengl.org/sdk/docs/man/xhtml/glLineStipple.xml
 glLineWidth    http://www.opengl.org/sdk/docs/man/xhtml/glLineWidth.xml
 glLineWidth    http://www.opengl.org/sdk/docs/man3/xhtml/glLineWidth.xml
 glLineWidth    http://www.opengl.org/sdk/docs/man4/xhtml/glLineWidth.xml
+glLineWidthxOES        http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glLinkProgram  http://www.opengl.org/sdk/docs/man/xhtml/glLinkProgram.xml
 glLinkProgram  http://www.opengl.org/sdk/docs/man3/xhtml/glLinkProgram.xml
 glLinkProgram  http://www.opengl.org/sdk/docs/man4/xhtml/glLinkProgram.xml
 glLinkProgramARB       http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glListBase     http://www.opengl.org/sdk/docs/man/xhtml/glListBase.xml
+glListParameterfSGIX   http://www.opengl.org/registry/specs/SGIX/list_priority.txt
+glListParameterfvSGIX  http://www.opengl.org/registry/specs/SGIX/list_priority.txt
+glListParameteriSGIX   http://www.opengl.org/registry/specs/SGIX/list_priority.txt
+glListParameterivSGIX  http://www.opengl.org/registry/specs/SGIX/list_priority.txt
 glLoadIdentity http://www.opengl.org/sdk/docs/man/xhtml/glLoadIdentity.xml
 glLoadMatrixd  http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml
 glLoadMatrixf  http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml
+glLoadMatrixxOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glLoadName     http://www.opengl.org/sdk/docs/man/xhtml/glLoadName.xml
+glLoadProgramNV        http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glLoadTransposeMatrixd http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml
 glLoadTransposeMatrixf http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml
+glLoadTransposeMatrixxOES      http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glLogicOp      http://www.opengl.org/sdk/docs/man/xhtml/glLogicOp.xml
 glLogicOp      http://www.opengl.org/sdk/docs/man3/xhtml/glLogicOp.xml
 glLogicOp      http://www.opengl.org/sdk/docs/man4/xhtml/glLogicOp.xml
+glMakeBufferNonResidentNV      http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glMakeBufferResidentNV http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glMakeNamedBufferNonResidentNV http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glMakeNamedBufferResidentNV    http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
 glMap1d        http://www.opengl.org/sdk/docs/man/xhtml/glMap1.xml
 glMap1f        http://www.opengl.org/sdk/docs/man/xhtml/glMap1.xml
+glMap1xOES     http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glMap2d        http://www.opengl.org/sdk/docs/man/xhtml/glMap2.xml
 glMap2f        http://www.opengl.org/sdk/docs/man/xhtml/glMap2.xml
+glMap2xOES     http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glMapBuffer    http://www.opengl.org/sdk/docs/man/xhtml/glMapBuffer.xml
 glMapBuffer    http://www.opengl.org/sdk/docs/man3/xhtml/glMapBuffer.xml
 glMapBuffer    http://www.opengl.org/sdk/docs/man4/xhtml/glMapBuffer.xml
 glMapBufferRange       http://www.opengl.org/sdk/docs/man3/xhtml/glMapBufferRange.xml
 glMapBufferRange       http://www.opengl.org/sdk/docs/man4/xhtml/glMapBufferRange.xml
+glMapControlPointsNV   http://www.opengl.org/registry/specs/NV/evaluators.txt
 glMapGrid1d    http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml
 glMapGrid1f    http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml
+glMapGrid1xOES http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glMapGrid2d    http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml
 glMapGrid2f    http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml
+glMapGrid2xOES http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glMapNamedBufferEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMapParameterfvNV     http://www.opengl.org/registry/specs/NV/evaluators.txt
+glMapParameterivNV     http://www.opengl.org/registry/specs/NV/evaluators.txt
+glMapVertexAttrib1dAPPLE       http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt
+glMapVertexAttrib1fAPPLE       http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt
+glMapVertexAttrib2dAPPLE       http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt
+glMapVertexAttrib2fAPPLE       http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt
 glMaterialf    http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml
 glMaterialfv   http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml
 glMateriali    http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml
 glMaterialiv   http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml
+glMatrixFrustumEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glMatrixIndexPointerARB        http://www.opengl.org/registry/specs/ARB/matrix_palette.txt
+glMatrixLoadIdentityEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixLoadTransposedEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixLoadTransposefEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixLoaddEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixLoadfEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glMatrixMode   http://www.opengl.org/sdk/docs/man/xhtml/glMatrixMode.xml
+glMatrixMultTransposedEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixMultTransposefEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixMultdEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixMultfEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixOrthoEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixPopEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixPushEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixRotatedEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixRotatefEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixScaledEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixScalefEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixTranslatedEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMatrixTranslatefEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMemoryBarrier        http://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt
+glMemoryBarrierEXT     http://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt
 glMinSampleShading     http://www.opengl.org/sdk/docs/man4/xhtml/glMinSampleShading.xml
 glMinSampleShadingARB  http://www.opengl.org/registry/specs/ARB/sample_shading.txt
 glMinmax       http://www.opengl.org/sdk/docs/man/xhtml/glMinmax.xml
+glMinmaxEXT    http://www.opengl.org/registry/specs/EXT/histogram.txt
 glMultMatrixd  http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml
 glMultMatrixf  http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml
+glMultMatrixxOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glMultTransposeMatrixd http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml
 glMultTransposeMatrixf http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml
+glMultTransposeMatrixxOES      http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glMultiDrawArrays      http://www.opengl.org/sdk/docs/man/xhtml/glMultiDrawArrays.xml
 glMultiDrawArrays      http://www.opengl.org/sdk/docs/man3/xhtml/glMultiDrawArrays.xml
 glMultiDrawArrays      http://www.opengl.org/sdk/docs/man4/xhtml/glMultiDrawArrays.xml
+glMultiDrawArraysEXT   http://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt
+glMultiDrawArraysIndirectAMD   http://www.opengl.org/registry/specs/AMD/multi_draw_indirect.txt
+glMultiDrawElementArrayAPPLE   http://www.opengl.org/registry/specs/APPLE/element_array.txt
 glMultiDrawElements    http://www.opengl.org/sdk/docs/man/xhtml/glMultiDrawElements.xml
 glMultiDrawElements    http://www.opengl.org/sdk/docs/man3/xhtml/glMultiDrawElements.xml
 glMultiDrawElements    http://www.opengl.org/sdk/docs/man4/xhtml/glMultiDrawElements.xml
 glMultiDrawElementsBaseVertex  http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt
 glMultiDrawElementsBaseVertex  http://www.opengl.org/sdk/docs/man3/xhtml/glMultiDrawElementsBaseVertex.xml
 glMultiDrawElementsBaseVertex  http://www.opengl.org/sdk/docs/man4/xhtml/glMultiDrawElementsBaseVertex.xml
+glMultiDrawElementsEXT http://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt
+glMultiDrawElementsIndirectAMD http://www.opengl.org/registry/specs/AMD/multi_draw_indirect.txt
+glMultiDrawRangeElementArrayAPPLE      http://www.opengl.org/registry/specs/APPLE/element_array.txt
+glMultiModeDrawArraysIBM       http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt
+glMultiModeDrawElementsIBM     http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt
+glMultiTexBufferEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glMultiTexCoord1d      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord1dv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord1f      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord1fv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
+glMultiTexCoord1hNV    http://www.opengl.org/registry/specs/NV/half_float.txt
+glMultiTexCoord1hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
 glMultiTexCoord1i      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord1iv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord1s      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
@@ -912,6 +1502,8 @@ glMultiTexCoord2d  http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord2dv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord2f      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord2fv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
+glMultiTexCoord2hNV    http://www.opengl.org/registry/specs/NV/half_float.txt
+glMultiTexCoord2hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
 glMultiTexCoord2i      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord2iv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord2s      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
@@ -920,6 +1512,8 @@ glMultiTexCoord3d  http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord3dv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord3f      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord3fv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
+glMultiTexCoord3hNV    http://www.opengl.org/registry/specs/NV/half_float.txt
+glMultiTexCoord3hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
 glMultiTexCoord3i      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord3iv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord3s      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
@@ -928,6 +1522,8 @@ glMultiTexCoord4d  http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord4dv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord4f      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord4fv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
+glMultiTexCoord4hNV    http://www.opengl.org/registry/specs/NV/half_float.txt
+glMultiTexCoord4hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
 glMultiTexCoord4i      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord4iv     http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
 glMultiTexCoord4s      http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml
@@ -940,29 +1536,111 @@ glMultiTexCoordP3ui     http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10
 glMultiTexCoordP3uiv   http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glMultiTexCoordP4ui    http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glMultiTexCoordP4uiv   http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
+glMultiTexCoordPointerEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexEnvfEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexEnvfvEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexEnviEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexEnvivEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexGendEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexGendvEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexGenfEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexGenfvEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexGeniEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexGenivEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexImage1DEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexImage2DEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexImage3DEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexParameterIivEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexParameterIuivEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexParameterfEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexParameterfvEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexParameteriEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexParameterivEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexRenderbufferEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexSubImage1DEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexSubImage2DEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glMultiTexSubImage3DEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedBufferDataEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedBufferSubDataEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedCopyBufferSubDataEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedFramebufferRenderbufferEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedFramebufferTexture1DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedFramebufferTexture2DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedFramebufferTexture3DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedFramebufferTextureEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedFramebufferTextureFaceEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedFramebufferTextureLayerEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameter4dEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameter4dvEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameter4fEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameter4fvEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameterI4iEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameterI4ivEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameterI4uiEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameterI4uivEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParameters4fvEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParametersI4ivEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramLocalParametersI4uivEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedProgramStringEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedRenderbufferStorageEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedRenderbufferStorageMultisampleCoverageEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glNamedRenderbufferStorageMultisampleEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glNamedStringARB       http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
 glNewList      http://www.opengl.org/sdk/docs/man/xhtml/glNewList.xml
+glNewObjectBufferATI   http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
 glNormal3b     http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
 glNormal3bv    http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
 glNormal3d     http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
 glNormal3dv    http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
 glNormal3f     http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
+glNormal3fVertex3fSUN  http://www.opengl.org/registry/specs/SUN/vertex.txt
+glNormal3fVertex3fvSUN http://www.opengl.org/registry/specs/SUN/vertex.txt
 glNormal3fv    http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
+glNormal3hNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glNormal3hvNV  http://www.opengl.org/registry/specs/NV/half_float.txt
 glNormal3i     http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
 glNormal3iv    http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
 glNormal3s     http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
 glNormal3sv    http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml
+glNormalFormatNV       http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glNormalP3ui   http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glNormalP3uiv  http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glNormalPointer        http://www.opengl.org/sdk/docs/man/xhtml/glNormalPointer.xml
+glNormalPointerEXT     http://www.opengl.org/registry/specs/EXT/vertex_array.txt
+glNormalPointervINTEL  http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt
+glObjectPurgeableAPPLE http://www.opengl.org/registry/specs/APPLE/object_purgeable.txt
+glObjectUnpurgeableAPPLE       http://www.opengl.org/registry/specs/APPLE/object_purgeable.txt
 glOrtho        http://www.opengl.org/sdk/docs/man/xhtml/glOrtho.xml
+glOrthofOES    http://www.opengl.org/registry/specs/OES/OES_single_precision.txt
+glOrthoxOES    http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glPassThrough  http://www.opengl.org/sdk/docs/man/xhtml/glPassThrough.xml
+glPassThroughxOES      http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glPatchParameterfv     http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt
 glPatchParameterfv     http://www.opengl.org/sdk/docs/man4/xhtml/glPatchParameter.xml
 glPatchParameteri      http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt
 glPatchParameteri      http://www.opengl.org/sdk/docs/man4/xhtml/glPatchParameter.xml
+glPathColorGenNV       http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathCommandsNV       http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathCoordsNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathCoverDepthFuncNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathDashArrayNV      http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathFogGenNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathGlyphRangeNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathGlyphsNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathParameterfNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathParameterfvNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathParameteriNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathParameterivNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathStencilDepthOffsetNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathStencilFuncNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathStringNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathSubCommandsNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathSubCoordsNV      http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glPathTexGenNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
 glPauseTransformFeedback       http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt
 glPauseTransformFeedback       http://www.opengl.org/sdk/docs/man4/xhtml/glPauseTransformFeedback.xml
+glPauseTransformFeedbackNV     http://www.opengl.org/registry/specs/NV/transform_feedback2.txt
+glPixelDataRangeNV     http://www.opengl.org/registry/specs/NV/pixel_data_range.txt
 glPixelMapfv   http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml
 glPixelMapuiv  http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml
 glPixelMapusv  http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml
@@ -972,9 +1650,17 @@ glPixelStoref     http://www.opengl.org/sdk/docs/man4/xhtml/glPixelStore.xml
 glPixelStorei  http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml
 glPixelStorei  http://www.opengl.org/sdk/docs/man3/xhtml/glPixelStore.xml
 glPixelStorei  http://www.opengl.org/sdk/docs/man4/xhtml/glPixelStore.xml
+glPixelTexGenSGIX      http://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt
 glPixelTransferf       http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml
 glPixelTransferi       http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml
+glPixelTransferxOES    http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glPixelTransformParameterfEXT  http://www.opengl.org/registry/specs/EXT/pixel_transform.txt
+glPixelTransformParameterfvEXT http://www.opengl.org/registry/specs/EXT/pixel_transform.txt
+glPixelTransformParameteriEXT  http://www.opengl.org/registry/specs/EXT/pixel_transform.txt
+glPixelTransformParameterivEXT http://www.opengl.org/registry/specs/EXT/pixel_transform.txt
 glPixelZoom    http://www.opengl.org/sdk/docs/man/xhtml/glPixelZoom.xml
+glPixelZoomxOES        http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glPointAlongPathNV     http://www.opengl.org/registry/specs/NV/path_rendering.txt
 glPointParameterf      http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml
 glPointParameterf      http://www.opengl.org/sdk/docs/man3/xhtml/glPointParameter.xml
 glPointParameterf      http://www.opengl.org/sdk/docs/man4/xhtml/glPointParameter.xml
@@ -986,28 +1672,45 @@ glPointParameterfvARB    http://www.opengl.org/registry/specs/ARB/point_parameters.
 glPointParameteri      http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml
 glPointParameteri      http://www.opengl.org/sdk/docs/man3/xhtml/glPointParameter.xml
 glPointParameteri      http://www.opengl.org/sdk/docs/man4/xhtml/glPointParameter.xml
+glPointParameteriNV    http://www.opengl.org/registry/specs/NV/point_sprite.txt
 glPointParameteriv     http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml
 glPointParameteriv     http://www.opengl.org/sdk/docs/man3/xhtml/glPointParameter.xml
 glPointParameteriv     http://www.opengl.org/sdk/docs/man4/xhtml/glPointParameter.xml
+glPointParameterivNV   http://www.opengl.org/registry/specs/NV/point_sprite.txt
+glPointParameterxvOES  http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glPointSize    http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml
 glPointSize    http://www.opengl.org/sdk/docs/man3/xhtml/glPointSize.xml
 glPointSize    http://www.opengl.org/sdk/docs/man4/xhtml/glPointSize.xml
+glPointSizexOES        http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glPollAsyncSGIX        http://www.opengl.org/registry/specs/SGIX/async.txt
+glPollInstrumentsSGIX  http://www.opengl.org/registry/specs/SGIX/instruments.txt
 glPolygonMode  http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml
 glPolygonMode  http://www.opengl.org/sdk/docs/man3/xhtml/glPolygonMode.xml
 glPolygonMode  http://www.opengl.org/sdk/docs/man4/xhtml/glPolygonMode.xml
 glPolygonOffset        http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml
 glPolygonOffset        http://www.opengl.org/sdk/docs/man3/xhtml/glPolygonOffset.xml
 glPolygonOffset        http://www.opengl.org/sdk/docs/man4/xhtml/glPolygonOffset.xml
+glPolygonOffsetEXT     http://www.opengl.org/registry/specs/EXT/polygon_offset.txt
+glPolygonOffsetxOES    http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glPolygonStipple       http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml
 glPopAttrib    http://www.opengl.org/sdk/docs/man/xhtml/glPushAttrib.xml
 glPopClientAttrib      http://www.opengl.org/sdk/docs/man/xhtml/glPushClientAttrib.xml
 glPopMatrix    http://www.opengl.org/sdk/docs/man/xhtml/glPushMatrix.xml
 glPopName      http://www.opengl.org/sdk/docs/man/xhtml/glPushName.xml
+glPresentFrameDualFillNV       http://www.opengl.org/registry/specs/NV/present_video.txt
+glPresentFrameKeyedNV  http://www.opengl.org/registry/specs/NV/present_video.txt
 glPrimitiveRestartIndex        http://www.opengl.org/sdk/docs/man3/xhtml/glPrimitiveRestartIndex.xml
 glPrimitiveRestartIndex        http://www.opengl.org/sdk/docs/man4/xhtml/glPrimitiveRestartIndex.xml
+glPrimitiveRestartIndexNV      http://www.opengl.org/registry/specs/NV/primitive_restart.txt
+glPrimitiveRestartNV   http://www.opengl.org/registry/specs/NV/primitive_restart.txt
 glPrioritizeTextures   http://www.opengl.org/sdk/docs/man/xhtml/glPrioritizeTextures.xml
+glPrioritizeTexturesEXT        http://www.opengl.org/registry/specs/EXT/texture_object.txt
+glPrioritizeTexturesxOES       http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glProgramBinary        http://www.opengl.org/registry/specs/ARB/get_program_binary.txt
 glProgramBinary        http://www.opengl.org/sdk/docs/man4/xhtml/glProgramBinary.xml
+glProgramBufferParametersIivNV http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt
+glProgramBufferParametersIuivNV        http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt
+glProgramBufferParametersfvNV  http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt
 glProgramEnvParameter4dARB     http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glProgramEnvParameter4dARB     http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glProgramEnvParameter4dvARB    http://www.opengl.org/registry/specs/ARB/fragment_program.txt
@@ -1016,18 +1719,45 @@ glProgramEnvParameter4fARB      http://www.opengl.org/registry/specs/ARB/fragment_pro
 glProgramEnvParameter4fARB     http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glProgramEnvParameter4fvARB    http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glProgramEnvParameter4fvARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glProgramEnvParameterI4iNV     http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramEnvParameterI4ivNV    http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramEnvParameterI4uiNV    http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramEnvParameterI4uivNV   http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramEnvParametersI4ivNV   http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramEnvParametersI4uivNV  http://www.opengl.org/registry/specs/NV/gpu_program4.txt
 glProgramLocalParameter4dARB   http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glProgramLocalParameter4dARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glProgramLocalParameter4dARB   http://www.opengl.org/registry/specs/NV/fragment_program.txt
 glProgramLocalParameter4dvARB  http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glProgramLocalParameter4dvARB  http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glProgramLocalParameter4dvARB  http://www.opengl.org/registry/specs/NV/fragment_program.txt
 glProgramLocalParameter4fARB   http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glProgramLocalParameter4fARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glProgramLocalParameter4fARB   http://www.opengl.org/registry/specs/NV/fragment_program.txt
 glProgramLocalParameter4fvARB  http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glProgramLocalParameter4fvARB  http://www.opengl.org/registry/specs/ARB/vertex_program.txt
+glProgramLocalParameter4fvARB  http://www.opengl.org/registry/specs/NV/fragment_program.txt
+glProgramLocalParameterI4iNV   http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramLocalParameterI4ivNV  http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramLocalParameterI4uiNV  http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramLocalParameterI4uivNV http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramLocalParametersI4ivNV http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramLocalParametersI4uivNV        http://www.opengl.org/registry/specs/NV/gpu_program4.txt
+glProgramNamedParameter4dNV    http://www.opengl.org/registry/specs/NV/fragment_program.txt
+glProgramNamedParameter4dvNV   http://www.opengl.org/registry/specs/NV/fragment_program.txt
+glProgramNamedParameter4fNV    http://www.opengl.org/registry/specs/NV/fragment_program.txt
+glProgramNamedParameter4fvNV   http://www.opengl.org/registry/specs/NV/fragment_program.txt
+glProgramParameter4dNV http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glProgramParameter4dvNV        http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glProgramParameter4fNV http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glProgramParameter4fvNV        http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glProgramParameteri    http://www.opengl.org/registry/specs/ARB/get_program_binary.txt
 glProgramParameteri    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramParameteri    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramParameter.xml
 glProgramParameteriARB http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
+glProgramParameteriEXT http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt
+glProgramParameters4dvNV       http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glProgramParameters4fvNV       http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glProgramStringARB     http://www.opengl.org/registry/specs/ARB/fragment_program.txt
 glProgramStringARB     http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glProgramUniform1d     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
@@ -1036,110 +1766,166 @@ glProgramUniform1dv   http://www.opengl.org/registry/specs/ARB/separate_shader_obj
 glProgramUniform1dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniform1f     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform1f     http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform1fEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform1fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform1fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform1fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform1i     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform1i     http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform1i64NV http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform1i64vNV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform1iEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform1iv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform1iv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform1ivEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform1ui    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform1ui    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform1ui64NV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform1ui64vNV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform1uiEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform1uiv   http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform1uiv   http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform1uivEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform2d     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform2dEXT  http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniform2dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform2dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniform2f     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform2f     http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform2fEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform2fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform2fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform2fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform2i     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform2i     http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform2i64NV http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform2i64vNV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform2iEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform2iv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform2iv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform2ivEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform2ui    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform2ui    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform2ui64NV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform2ui64vNV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform2uiEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform2uiv   http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform2uiv   http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform2uivEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform3d     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform3dEXT  http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniform3dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform3dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniform3f     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform3f     http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform3fEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform3fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform3fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform3fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform3i     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform3i     http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform3i64NV http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform3i64vNV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform3iEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform3iv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform3iv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform3ivEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform3ui    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform3ui    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform3ui64NV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform3ui64vNV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform3uiEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform3uiv   http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform3uiv   http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform3uivEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform4d     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform4dEXT  http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniform4dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform4dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniform4f     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform4f     http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform4fEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform4fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform4fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform4fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform4i     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform4i     http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform4i64NV http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform4i64vNV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform4iEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform4iv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform4iv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform4ivEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform4ui    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform4ui    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform4ui64NV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform4ui64vNV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glProgramUniform4uiEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniform4uiv   http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniform4uiv   http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniform4uivEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix2dv      http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix2dvEXT   http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix2fv      http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix2fv      http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix2fvEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix2x3dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix2x3dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix2x3fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix2x3fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix2x3fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix2x4dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix2x4dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix2x4fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix2x4fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix2x4fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix3dv      http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix3dvEXT   http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix3fv      http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix3fv      http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix3fvEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix3x2dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix3x2dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix3x2fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix3x2fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix3x2fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix3x4dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix3x4dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix3x4fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix3x4fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix3x4fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix4dv      http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix4dvEXT   http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix4fv      http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix4fv      http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix4fvEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix4x2dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix4x2dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix4x2fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix4x2fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix4x2fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glProgramUniformMatrix4x3dv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix4x3dvEXT http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glProgramUniformMatrix4x3fv    http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glProgramUniformMatrix4x3fv    http://www.opengl.org/sdk/docs/man4/xhtml/glProgramUniform.xml
+glProgramUniformMatrix4x3fvEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glProgramUniformui64NV http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glProgramUniformui64vNV        http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glProgramVertexLimitNV http://www.opengl.org/registry/specs/NV/geometry_program4.txt
 glProvokingVertex      http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt
 glProvokingVertex      http://www.opengl.org/sdk/docs/man3/xhtml/glProvokingVertex.xml
 glProvokingVertex      http://www.opengl.org/sdk/docs/man4/xhtml/glProvokingVertex.xml
+glProvokingVertexEXT   http://www.opengl.org/registry/specs/EXT/provoking_vertex.txt
 glPushAttrib   http://www.opengl.org/sdk/docs/man/xhtml/glPushAttrib.xml
 glPushClientAttrib     http://www.opengl.org/sdk/docs/man/xhtml/glPushClientAttrib.xml
+glPushClientAttribDefaultEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glPushMatrix   http://www.opengl.org/sdk/docs/man/xhtml/glPushMatrix.xml
 glPushName     http://www.opengl.org/sdk/docs/man/xhtml/glPushName.xml
 glQueryCounter http://www.opengl.org/registry/specs/ARB/timer_query.txt
 glQueryCounter http://www.opengl.org/sdk/docs/man3/xhtml/glQueryCounter.xml
 glQueryCounter http://www.opengl.org/sdk/docs/man4/xhtml/glQueryCounter.xml
+glQueryMatrixxOES      http://www.opengl.org/registry/specs/OES/OES_query_matrix.txt
+glQueryMaxSwapBarriersSGIX     http://www.opengl.org/registry/specs/SGIX/swap_barrier.txt
 glRasterPos2d  http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml
 glRasterPos2dv http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml
 glRasterPos2f  http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml
@@ -1167,6 +1953,7 @@ glRasterPos4sv    http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml
 glReadBuffer   http://www.opengl.org/sdk/docs/man/xhtml/glReadBuffer.xml
 glReadBuffer   http://www.opengl.org/sdk/docs/man3/xhtml/glReadBuffer.xml
 glReadBuffer   http://www.opengl.org/sdk/docs/man4/xhtml/glReadBuffer.xml
+glReadInstrumentsSGIX  http://www.opengl.org/registry/specs/SGIX/instruments.txt
 glReadPixels   http://www.opengl.org/sdk/docs/man/xhtml/glReadPixels.xml
 glReadPixels   http://www.opengl.org/sdk/docs/man3/xhtml/glReadPixels.xml
 glReadPixels   http://www.opengl.org/sdk/docs/man4/xhtml/glReadPixels.xml
@@ -1179,28 +1966,53 @@ glRecti http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml
 glRectiv       http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml
 glRects        http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml
 glRectsv       http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml
+glRectxOES     http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glRectxvOES    http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glReferencePlaneSGIX   http://www.opengl.org/registry/specs/SGIX/reference_plane.txt
 glReleaseShaderCompiler        http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt
 glReleaseShaderCompiler        http://www.opengl.org/sdk/docs/man4/xhtml/glReleaseShaderCompiler.xml
 glRenderMode   http://www.opengl.org/sdk/docs/man/xhtml/glRenderMode.xml
 glRenderbufferStorage  http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glRenderbufferStorage  http://www.opengl.org/sdk/docs/man3/xhtml/glRenderbufferStorage.xml
 glRenderbufferStorage  http://www.opengl.org/sdk/docs/man4/xhtml/glRenderbufferStorage.xml
+glRenderbufferStorageEXT       http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
 glRenderbufferStorageMultisample       http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
 glRenderbufferStorageMultisample       http://www.opengl.org/sdk/docs/man3/xhtml/glRenderbufferStorageMultisample.xml
 glRenderbufferStorageMultisample       http://www.opengl.org/sdk/docs/man4/xhtml/glRenderbufferStorageMultisample.xml
+glRenderbufferStorageMultisampleCoverageNV     http://www.opengl.org/registry/specs/NV/framebuffer_multisample_coverage.txt
+glRenderbufferStorageMultisampleEXT    http://www.opengl.org/registry/specs/EXT/framebuffer_multisample.txt
+glReplacementCodePointerSUN    http://www.opengl.org/registry/specs/SUN/triangle_list.txt
+glReplacementCodeubSUN http://www.opengl.org/registry/specs/SUN/triangle_list.txt
+glReplacementCodeubvSUN        http://www.opengl.org/registry/specs/SUN/triangle_list.txt
+glReplacementCodeuiSUN http://www.opengl.org/registry/specs/SUN/triangle_list.txt
+glReplacementCodeuivSUN        http://www.opengl.org/registry/specs/SUN/triangle_list.txt
+glReplacementCodeusSUN http://www.opengl.org/registry/specs/SUN/triangle_list.txt
+glReplacementCodeusvSUN        http://www.opengl.org/registry/specs/SUN/triangle_list.txt
+glRequestResidentProgramsNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glResetHistogram       http://www.opengl.org/sdk/docs/man/xhtml/glResetHistogram.xml
+glResetHistogramEXT    http://www.opengl.org/registry/specs/EXT/histogram.txt
 glResetMinmax  http://www.opengl.org/sdk/docs/man/xhtml/glResetMinmax.xml
+glResetMinmaxEXT       http://www.opengl.org/registry/specs/EXT/histogram.txt
+glResizeBuffersMESA    http://www.opengl.org/registry/specs/MESA/resize_buffers.txt
 glResumeTransformFeedback      http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt
 glResumeTransformFeedback      http://www.opengl.org/sdk/docs/man4/xhtml/glResumeTransformFeedback.xml
+glResumeTransformFeedbackNV    http://www.opengl.org/registry/specs/NV/transform_feedback2.txt
 glRotated      http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml
 glRotatef      http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml
+glRotatexOES   http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glSampleCoverage       http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml
 glSampleCoverage       http://www.opengl.org/sdk/docs/man3/xhtml/glSampleCoverage.xml
 glSampleCoverage       http://www.opengl.org/sdk/docs/man4/xhtml/glSampleCoverage.xml
 glSampleCoverageARB    http://www.opengl.org/registry/specs/ARB/multisample.txt
+glSampleCoverageOES    http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
+glSampleMaskEXT        http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt
+glSampleMaskIndexedNV  http://www.opengl.org/registry/specs/NV/explicit_multisample.txt
+glSampleMaskSGIS       http://www.opengl.org/registry/specs/SGIS/multisample.txt
 glSampleMaski  http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
 glSampleMaski  http://www.opengl.org/sdk/docs/man3/xhtml/glSampleMaski.xml
 glSampleMaski  http://www.opengl.org/sdk/docs/man4/xhtml/glSampleMaski.xml
+glSamplePatternEXT     http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt
+glSamplePatternSGIS    http://www.opengl.org/registry/specs/SGIS/multisample.txt
 glSamplerParameterIiv  http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
 glSamplerParameterIuiv http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
 glSamplerParameterf    http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
@@ -1217,6 +2029,7 @@ glSamplerParameteriv      http://www.opengl.org/sdk/docs/man3/xhtml/glSamplerParamete
 glSamplerParameteriv   http://www.opengl.org/sdk/docs/man4/xhtml/glSamplerParameter.xml
 glScaled       http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml
 glScalef       http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml
+glScalexOES    http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glScissor      http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml
 glScissor      http://www.opengl.org/sdk/docs/man3/xhtml/glScissor.xml
 glScissor      http://www.opengl.org/sdk/docs/man4/xhtml/glScissor.xml
@@ -1232,6 +2045,8 @@ glSecondaryColor3d        http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
 glSecondaryColor3dv    http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
 glSecondaryColor3f     http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
 glSecondaryColor3fv    http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
+glSecondaryColor3hNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glSecondaryColor3hvNV  http://www.opengl.org/registry/specs/NV/half_float.txt
 glSecondaryColor3i     http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
 glSecondaryColor3iv    http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
 glSecondaryColor3s     http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
@@ -1242,11 +2057,18 @@ glSecondaryColor3ui     http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xm
 glSecondaryColor3uiv   http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
 glSecondaryColor3us    http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
 glSecondaryColor3usv   http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml
+glSecondaryColorFormatNV       http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glSecondaryColorP3ui   http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glSecondaryColorP3uiv  http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glSecondaryColorPointer        http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColorPointer.xml
+glSecondaryColorPointerEXT     http://www.opengl.org/registry/specs/EXT/secondary_color.txt
 glSelectBuffer http://www.opengl.org/sdk/docs/man/xhtml/glSelectBuffer.xml
+glSelectPerfMonitorCountersAMD http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
 glSeparableFilter2D    http://www.opengl.org/sdk/docs/man/xhtml/glSeparableFilter2D.xml
+glSeparableFilter2DEXT http://www.opengl.org/registry/specs/EXT/convolution.txt
+glSetFenceAPPLE        http://www.opengl.org/registry/specs/APPLE/fence.txt
+glSetFenceNV   http://www.opengl.org/registry/specs/NV/fence.txt
+glSetMultisamplefvAMD  http://www.opengl.org/registry/specs/AMD/sample_positions.txt
 glShadeModel   http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml
 glShaderBinary http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt
 glShaderBinary http://www.opengl.org/sdk/docs/man4/xhtml/glShaderBinary.xml
@@ -1254,6 +2076,15 @@ glShaderSource   http://www.opengl.org/sdk/docs/man/xhtml/glShaderSource.xml
 glShaderSource http://www.opengl.org/sdk/docs/man3/xhtml/glShaderSource.xml
 glShaderSource http://www.opengl.org/sdk/docs/man4/xhtml/glShaderSource.xml
 glShaderSourceARB      http://www.opengl.org/registry/specs/ARB/shader_objects.txt
+glSharpenTexFuncSGIS   http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt
+glSpriteParameterfSGIX http://www.opengl.org/registry/specs/SGIX/sprite.txt
+glSpriteParameterfvSGIX        http://www.opengl.org/registry/specs/SGIX/sprite.txt
+glSpriteParameteriSGIX http://www.opengl.org/registry/specs/SGIX/sprite.txt
+glSpriteParameterivSGIX        http://www.opengl.org/registry/specs/SGIX/sprite.txt
+glStartInstrumentsSGIX http://www.opengl.org/registry/specs/SGIX/instruments.txt
+glStencilClearTagEXT   http://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt
+glStencilFillPathInstancedNV   http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glStencilFillPathNV    http://www.opengl.org/registry/specs/NV/path_rendering.txt
 glStencilFunc  http://www.opengl.org/sdk/docs/man/xhtml/glStencilFunc.xml
 glStencilFunc  http://www.opengl.org/sdk/docs/man3/xhtml/glStencilFunc.xml
 glStencilFunc  http://www.opengl.org/sdk/docs/man4/xhtml/glStencilFunc.xml
@@ -1272,13 +2103,28 @@ glStencilOp     http://www.opengl.org/sdk/docs/man4/xhtml/glStencilOp.xml
 glStencilOpSeparate    http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml
 glStencilOpSeparate    http://www.opengl.org/sdk/docs/man3/xhtml/glStencilOpSeparate.xml
 glStencilOpSeparate    http://www.opengl.org/sdk/docs/man4/xhtml/glStencilOpSeparate.xml
+glStencilStrokePathInstancedNV http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glStencilStrokePathNV  http://www.opengl.org/registry/specs/NV/path_rendering.txt
+glStopInstrumentsSGIX  http://www.opengl.org/registry/specs/SGIX/instruments.txt
+glStringMarkerGREMEDY  http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt
+glTagSampleBufferSGIX  http://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt
+glTangentPointerEXT    http://www.opengl.org/registry/specs/EXT/coordinate_frame.txt
+glTbufferMask3DFX      http://www.opengl.org/registry/specs/3DFX/tbuffer.txt
+glTessellationFactorAMD        http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
+glTessellationModeAMD  http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
+glTestFenceAPPLE       http://www.opengl.org/registry/specs/APPLE/fence.txt
+glTestFenceNV  http://www.opengl.org/registry/specs/NV/fence.txt
+glTestObjectAPPLE      http://www.opengl.org/registry/specs/APPLE/fence.txt
 glTexBuffer    http://www.opengl.org/sdk/docs/man3/xhtml/glTexBuffer.xml
 glTexBuffer    http://www.opengl.org/sdk/docs/man4/xhtml/glTexBuffer.xml
 glTexBufferARB http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt
+glTexBufferEXT http://www.opengl.org/registry/specs/EXT/texture_buffer_object.txt
 glTexCoord1d   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord1dv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord1f   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord1fv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
+glTexCoord1hNV http://www.opengl.org/registry/specs/NV/half_float.txt
+glTexCoord1hvNV        http://www.opengl.org/registry/specs/NV/half_float.txt
 glTexCoord1i   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord1iv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord1s   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
@@ -1286,7 +2132,13 @@ glTexCoord1sv    http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord2d   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord2dv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord2f   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
+glTexCoord2fColor4ubVertex3fSUN        http://www.opengl.org/registry/specs/SUN/vertex.txt
+glTexCoord2fColor4ubVertex3fvSUN       http://www.opengl.org/registry/specs/SUN/vertex.txt
+glTexCoord2fVertex3fSUN        http://www.opengl.org/registry/specs/SUN/vertex.txt
+glTexCoord2fVertex3fvSUN       http://www.opengl.org/registry/specs/SUN/vertex.txt
 glTexCoord2fv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
+glTexCoord2hNV http://www.opengl.org/registry/specs/NV/half_float.txt
+glTexCoord2hvNV        http://www.opengl.org/registry/specs/NV/half_float.txt
 glTexCoord2i   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord2iv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord2s   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
@@ -1295,6 +2147,8 @@ glTexCoord3d      http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord3dv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord3f   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord3fv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
+glTexCoord3hNV http://www.opengl.org/registry/specs/NV/half_float.txt
+glTexCoord3hvNV        http://www.opengl.org/registry/specs/NV/half_float.txt
 glTexCoord3i   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord3iv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord3s   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
@@ -1302,11 +2156,16 @@ glTexCoord3sv   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord4d   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord4dv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord4f   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
+glTexCoord4fVertex4fSUN        http://www.opengl.org/registry/specs/SUN/vertex.txt
+glTexCoord4fVertex4fvSUN       http://www.opengl.org/registry/specs/SUN/vertex.txt
 glTexCoord4fv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
+glTexCoord4hNV http://www.opengl.org/registry/specs/NV/half_float.txt
+glTexCoord4hvNV        http://www.opengl.org/registry/specs/NV/half_float.txt
 glTexCoord4i   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord4iv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord4s   http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
 glTexCoord4sv  http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml
+glTexCoordFormatNV     http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glTexCoordP1ui http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glTexCoordP1uiv        http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glTexCoordP2ui http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
@@ -1316,10 +2175,13 @@ glTexCoordP3uiv http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_
 glTexCoordP4ui http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glTexCoordP4uiv        http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glTexCoordPointer      http://www.opengl.org/sdk/docs/man/xhtml/glTexCoordPointer.xml
+glTexCoordPointerEXT   http://www.opengl.org/registry/specs/EXT/vertex_array.txt
+glTexCoordPointervINTEL        http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt
 glTexEnvf      http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml
 glTexEnvfv     http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml
 glTexEnvi      http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml
 glTexEnviv     http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml
+glTexFilterFuncSGIS    http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt
 glTexGend      http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml
 glTexGendv     http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml
 glTexGenf      http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml
@@ -1335,16 +2197,22 @@ glTexImage2D    http://www.opengl.org/sdk/docs/man4/xhtml/glTexImage2D.xml
 glTexImage2DMultisample        http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
 glTexImage2DMultisample        http://www.opengl.org/sdk/docs/man3/xhtml/glTexImage2DMultisample.xml
 glTexImage2DMultisample        http://www.opengl.org/sdk/docs/man4/xhtml/glTexImage2DMultisample.xml
+glTexImage2DMultisampleCoverageNV      http://www.opengl.org/registry/specs/NV/texture_multisample.txt
 glTexImage3D   http://www.opengl.org/sdk/docs/man/xhtml/glTexImage3D.xml
 glTexImage3D   http://www.opengl.org/sdk/docs/man3/xhtml/glTexImage3D.xml
 glTexImage3D   http://www.opengl.org/sdk/docs/man4/xhtml/glTexImage3D.xml
+glTexImage3DEXT        http://www.opengl.org/registry/specs/EXT/texture3D.txt
 glTexImage3DMultisample        http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
 glTexImage3DMultisample        http://www.opengl.org/sdk/docs/man3/xhtml/glTexImage3DMultisample.xml
 glTexImage3DMultisample        http://www.opengl.org/sdk/docs/man4/xhtml/glTexImage3DMultisample.xml
+glTexImage3DMultisampleCoverageNV      http://www.opengl.org/registry/specs/NV/texture_multisample.txt
+glTexImage4DSGIS       http://www.opengl.org/registry/specs/SGIS/texture4D.txt
 glTexParameterIiv      http://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml
 glTexParameterIiv      http://www.opengl.org/sdk/docs/man4/xhtml/glTexParameter.xml
+glTexParameterIivEXT   http://www.opengl.org/registry/specs/EXT/texture_integer.txt
 glTexParameterIuiv     http://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml
 glTexParameterIuiv     http://www.opengl.org/sdk/docs/man4/xhtml/glTexParameter.xml
+glTexParameterIuivEXT  http://www.opengl.org/registry/specs/EXT/texture_integer.txt
 glTexParameterf        http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml
 glTexParameterf        http://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml
 glTexParameterf        http://www.opengl.org/sdk/docs/man4/xhtml/glTexParameter.xml
@@ -1357,19 +2225,61 @@ glTexParameteri http://www.opengl.org/sdk/docs/man4/xhtml/glTexParameter.xml
 glTexParameteriv       http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml
 glTexParameteriv       http://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml
 glTexParameteriv       http://www.opengl.org/sdk/docs/man4/xhtml/glTexParameter.xml
+glTexRenderbufferNV    http://www.opengl.org/registry/specs/NV/explicit_multisample.txt
+glTexStorage1D http://www.opengl.org/registry/specs/ARB/texture_storage.txt
+glTexStorage2D http://www.opengl.org/registry/specs/ARB/texture_storage.txt
+glTexStorage3D http://www.opengl.org/registry/specs/ARB/texture_storage.txt
 glTexSubImage1D        http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage1D.xml
 glTexSubImage1D        http://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage1D.xml
 glTexSubImage1D        http://www.opengl.org/sdk/docs/man4/xhtml/glTexSubImage1D.xml
+glTexSubImage1DEXT     http://www.opengl.org/registry/specs/EXT/subtexture.txt
 glTexSubImage2D        http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage2D.xml
 glTexSubImage2D        http://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage2D.xml
 glTexSubImage2D        http://www.opengl.org/sdk/docs/man4/xhtml/glTexSubImage2D.xml
+glTexSubImage2DEXT     http://www.opengl.org/registry/specs/EXT/subtexture.txt
 glTexSubImage3D        http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage3D.xml
 glTexSubImage3D        http://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage3D.xml
 glTexSubImage3D        http://www.opengl.org/sdk/docs/man4/xhtml/glTexSubImage3D.xml
+glTexSubImage3DEXT     http://www.opengl.org/registry/specs/EXT/subtexture.txt
+glTexSubImage4DSGIS    http://www.opengl.org/registry/specs/SGIS/texture4D.txt
+glTextureBarrierNV     http://www.opengl.org/registry/specs/NV/texture_barrier.txt
+glTextureBufferEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureColorMaskSGIS http://www.opengl.org/registry/specs/SGIS/texture_color_mask.txt
+glTextureFogSGIX       http://www.opengl.org/registry/specs/SGIX/fog_texture.txt
+glTextureImage1DEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureImage2DEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureImage2DMultisampleCoverageNV  http://www.opengl.org/registry/specs/NV/texture_multisample.txt
+glTextureImage2DMultisampleNV  http://www.opengl.org/registry/specs/NV/texture_multisample.txt
+glTextureImage3DEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureImage3DMultisampleCoverageNV  http://www.opengl.org/registry/specs/NV/texture_multisample.txt
+glTextureImage3DMultisampleNV  http://www.opengl.org/registry/specs/NV/texture_multisample.txt
+glTextureLightEXT      http://www.opengl.org/registry/specs/EXT/light_texture.txt
+glTextureMaterialEXT   http://www.opengl.org/registry/specs/EXT/light_texture.txt
+glTextureNormalEXT     http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt
+glTextureParameterIivEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureParameterIuivEXT      http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureParameterfEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureParameterfvEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureParameteriEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureParameterivEXT        http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureRangeAPPLE    http://www.opengl.org/registry/specs/APPLE/texture_range.txt
+glTextureRenderbufferEXT       http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureStorage1DEXT  http://www.opengl.org/registry/specs/ARB/texture_storage.txt
+glTextureStorage2DEXT  http://www.opengl.org/registry/specs/ARB/texture_storage.txt
+glTextureStorage3DEXT  http://www.opengl.org/registry/specs/ARB/texture_storage.txt
+glTextureSubImage1DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureSubImage2DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTextureSubImage3DEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glTrackMatrixNV        http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glTransformFeedbackAttribsNV   http://www.opengl.org/registry/specs/NV/transform_feedback.txt
 glTransformFeedbackVaryings    http://www.opengl.org/sdk/docs/man3/xhtml/glTransformFeedbackVaryings.xml
 glTransformFeedbackVaryings    http://www.opengl.org/sdk/docs/man4/xhtml/glTransformFeedbackVaryings.xml
+glTransformFeedbackVaryingsEXT http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
+glTransformFeedbackVaryingsNV  http://www.opengl.org/registry/specs/NV/transform_feedback.txt
+glTransformPathNV      http://www.opengl.org/registry/specs/NV/path_rendering.txt
 glTranslated   http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml
 glTranslatef   http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml
+glTranslatexOES        http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
 glUniform1d    http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniform1dv   http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniform1f    http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
@@ -1383,6 +2293,8 @@ glUniform1fvARB   http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform1i    http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniform1i    http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform1i    http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform1i64NV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform1i64vNV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
 glUniform1iARB http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform1iv   http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniform1iv   http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
@@ -1390,8 +2302,12 @@ glUniform1iv     http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
 glUniform1ivARB        http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform1ui   http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform1ui   http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform1ui64NV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform1ui64vNV      http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform1uiEXT        http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glUniform1uiv  http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform1uiv  http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform1uivEXT       http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glUniform2d    http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniform2dv   http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniform2f    http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
@@ -1405,6 +2321,8 @@ glUniform2fvARB   http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform2i    http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniform2i    http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform2i    http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform2i64NV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform2i64vNV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
 glUniform2iARB http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform2iv   http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniform2iv   http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
@@ -1412,8 +2330,12 @@ glUniform2iv     http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
 glUniform2ivARB        http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform2ui   http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform2ui   http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform2ui64NV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform2ui64vNV      http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform2uiEXT        http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glUniform2uiv  http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform2uiv  http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform2uivEXT       http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glUniform3d    http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniform3dv   http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniform3f    http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
@@ -1427,6 +2349,8 @@ glUniform3fvARB   http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform3i    http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniform3i    http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform3i    http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform3i64NV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform3i64vNV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
 glUniform3iARB http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform3iv   http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniform3iv   http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
@@ -1434,8 +2358,12 @@ glUniform3iv     http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
 glUniform3ivARB        http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform3ui   http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform3ui   http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform3ui64NV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform3ui64vNV      http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform3uiEXT        http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glUniform3uiv  http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform3uiv  http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform3uivEXT       http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glUniform4d    http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniform4dv   http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniform4f    http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
@@ -1449,6 +2377,8 @@ glUniform4fvARB   http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform4i    http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniform4i    http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform4i    http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform4i64NV        http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform4i64vNV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
 glUniform4iARB http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform4iv   http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniform4iv   http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
@@ -1456,11 +2386,16 @@ glUniform4iv    http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
 glUniform4ivARB        http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUniform4ui   http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform4ui   http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform4ui64NV       http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform4ui64vNV      http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
+glUniform4uiEXT        http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glUniform4uiv  http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniform4uiv  http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
+glUniform4uivEXT       http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
 glUniformBlockBinding  http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt
 glUniformBlockBinding  http://www.opengl.org/sdk/docs/man3/xhtml/glUniformBlockBinding.xml
 glUniformBlockBinding  http://www.opengl.org/sdk/docs/man4/xhtml/glUniformBlockBinding.xml
+glUniformBufferEXT     http://www.opengl.org/registry/specs/EXT/bindable_uniform.txt
 glUniformMatrix2dv     http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
 glUniformMatrix2fv     http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml
 glUniformMatrix2fv     http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
@@ -1502,26 +2437,35 @@ glUniformMatrix4x3fv    http://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml
 glUniformMatrix4x3fv   http://www.opengl.org/sdk/docs/man4/xhtml/glUniform.xml
 glUniformSubroutinesuiv        http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt
 glUniformSubroutinesuiv        http://www.opengl.org/sdk/docs/man4/xhtml/glUniformSubroutines.xml
+glUniformui64NV        http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+glUniformui64vNV       http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
 glUnmapBuffer  http://www.opengl.org/sdk/docs/man/xhtml/glMapBuffer.xml
 glUnmapBuffer  http://www.opengl.org/sdk/docs/man3/xhtml/glMapBuffer.xml
 glUnmapBuffer  http://www.opengl.org/sdk/docs/man4/xhtml/glMapBuffer.xml
 glUnmapBufferARB       http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
+glUnmapNamedBufferEXT  http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glUnmapObjectBufferATI http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt
+glUpdateObjectBufferATI        http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
 glUseProgram   http://www.opengl.org/sdk/docs/man/xhtml/glUseProgram.xml
 glUseProgram   http://www.opengl.org/sdk/docs/man3/xhtml/glUseProgram.xml
 glUseProgram   http://www.opengl.org/sdk/docs/man4/xhtml/glUseProgram.xml
 glUseProgramObjectARB  http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glUseProgramStages     http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glUseProgramStages     http://www.opengl.org/sdk/docs/man4/xhtml/glUseProgramStages.xml
+glUseShaderProgramEXT  http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt
 glValidateProgram      http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgram.xml
 glValidateProgram      http://www.opengl.org/sdk/docs/man3/xhtml/glValidateProgram.xml
 glValidateProgram      http://www.opengl.org/sdk/docs/man4/xhtml/glValidateProgram.xml
 glValidateProgramARB   http://www.opengl.org/registry/specs/ARB/shader_objects.txt
 glValidateProgramPipeline      http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
 glValidateProgramPipeline      http://www.opengl.org/sdk/docs/man4/xhtml/glValidateProgramPipeline.xml
+glVariantArrayObjectATI        http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
 glVertex2d     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex2dv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex2f     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex2fv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
+glVertex2hNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertex2hvNV  http://www.opengl.org/registry/specs/NV/half_float.txt
 glVertex2i     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex2iv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex2s     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
@@ -1530,6 +2474,8 @@ glVertex3d        http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex3dv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex3f     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex3fv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
+glVertex3hNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertex3hvNV  http://www.opengl.org/registry/specs/NV/half_float.txt
 glVertex3i     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex3iv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex3s     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
@@ -1538,101 +2484,142 @@ glVertex4d    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex4dv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex4f     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex4fv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
+glVertex4hNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertex4hvNV  http://www.opengl.org/registry/specs/NV/half_float.txt
 glVertex4i     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex4iv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex4s     http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
 glVertex4sv    http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml
+glVertexArrayColorOffsetEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayEdgeFlagOffsetEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayFogCoordOffsetEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayIndexOffsetEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayMultiTexCoordOffsetEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayNormalOffsetEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayParameteriAPPLE   http://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt
+glVertexArrayRangeAPPLE        http://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt
+glVertexArrayRangeNV   http://www.opengl.org/registry/specs/NV/vertex_array_range.txt
+glVertexArraySecondaryColorOffsetEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayTexCoordOffsetEXT http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayVertexAttribIOffsetEXT    http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glVertexArrayVertexAttribLOffsetEXT    http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
+glVertexArrayVertexAttribLOffsetEXT    http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
+glVertexArrayVertexAttribOffsetEXT     http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+glVertexArrayVertexOffsetEXT   http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
 glVertexAttrib1d       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib1d       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib1d       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib1dARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib1dARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib1dNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib1dv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib1dv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib1dv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib1dvARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib1dvARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib1dvNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib1f       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib1f       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib1f       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib1fARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib1fARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib1fNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib1fv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib1fv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib1fv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib1fvARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib1fvARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib1fvNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttrib1hNV     http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexAttrib1hvNV    http://www.opengl.org/registry/specs/NV/half_float.txt
 glVertexAttrib1s       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib1s       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib1s       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib1sARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib1sARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib1sNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib1sv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib1sv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib1sv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib1svARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib1svARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib1svNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib2d       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib2d       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib2d       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib2dARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib2dARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib2dNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib2dv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib2dv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib2dv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib2dvARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib2dvARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib2dvNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib2f       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib2f       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib2f       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib2fARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib2fARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib2fNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib2fv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib2fv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib2fv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib2fvARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib2fvARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib2fvNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttrib2hNV     http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexAttrib2hvNV    http://www.opengl.org/registry/specs/NV/half_float.txt
 glVertexAttrib2s       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib2s       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib2s       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib2sARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib2sARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib2sNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib2sv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib2sv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib2sv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib2svARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib2svARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib2svNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib3d       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib3d       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib3d       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib3dARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib3dARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib3dNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib3dv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib3dv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib3dv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib3dvARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib3dvARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib3dvNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib3f       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib3f       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib3f       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib3fARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib3fARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib3fNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib3fv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib3fv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib3fv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib3fvARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib3fvARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib3fvNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttrib3hNV     http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexAttrib3hvNV    http://www.opengl.org/registry/specs/NV/half_float.txt
 glVertexAttrib3s       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib3s       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib3s       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib3sARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib3sARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib3sNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib3sv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib3sv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib3sv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib3svARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib3svARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib3svNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib4Nbv     http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib4Nbv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4Nbv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
@@ -1678,21 +2665,27 @@ glVertexAttrib4d        http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4d       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib4dARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib4dARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib4dNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib4dv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib4dv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4dv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib4dvARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib4dvARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib4dvNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib4f       http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib4f       http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4f       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib4fARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib4fARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib4fNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib4fv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib4fv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4fv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib4fvARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib4fvARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib4fvNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttrib4hNV     http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexAttrib4hvNV    http://www.opengl.org/registry/specs/NV/half_float.txt
 glVertexAttrib4iv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib4iv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4iv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
@@ -1703,16 +2696,20 @@ glVertexAttrib4s        http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4s       http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib4sARB    http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib4sARB    http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib4sNV     http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib4sv      http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib4sv      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4sv      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib4svARB   http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib4svARB   http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib4svNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttrib4ubNV    http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib4ubv     http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib4ubv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4ubv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib4ubvARB  http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib4ubvARB  http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttrib4ubvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexAttrib4uiv     http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml
 glVertexAttrib4uiv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4uiv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
@@ -1723,69 +2720,140 @@ glVertexAttrib4usv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttrib4usv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
 glVertexAttrib4usvARB  http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttrib4usvARB  http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttribArrayObjectATI   http://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt
 glVertexAttribDivisor  http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttribDivisor.xml
 glVertexAttribDivisor  http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttribDivisor.xml
 glVertexAttribDivisorARB       http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt
+glVertexAttribFormatNV http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glVertexAttribI1i      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI1i      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI1iEXT   http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI1iEXT   http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI1iv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI1iv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI1ivEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI1ivEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI1ui     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI1ui     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI1uiEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI1uiEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI1uiv    http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI1uiv    http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI1uivEXT http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI1uivEXT http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI2i      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI2i      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI2iEXT   http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI2iEXT   http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI2iv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI2iv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI2ivEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI2ivEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI2ui     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI2ui     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI2uiEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI2uiEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI2uiv    http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI2uiv    http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI2uivEXT http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI2uivEXT http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI3i      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI3i      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI3iEXT   http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI3iEXT   http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI3iv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI3iv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI3ivEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI3ivEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI3ui     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI3ui     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI3uiEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI3uiEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI3uiv    http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI3uiv    http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI3uivEXT http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI3uivEXT http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI4bv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI4bv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI4bvEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI4bvEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI4i      http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI4i      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI4iEXT   http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI4iEXT   http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI4iv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI4iv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI4ivEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI4ivEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI4sv     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI4sv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI4svEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI4svEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI4ubv    http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI4ubv    http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI4ubvEXT http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI4ubvEXT http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI4ui     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI4ui     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI4uiEXT  http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI4uiEXT  http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI4uiv    http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI4uiv    http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI4uivEXT http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI4uivEXT http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribI4usv    http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribI4usv    http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribI4usvEXT http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribI4usvEXT http://www.opengl.org/registry/specs/NV/vertex_program4.txt
+glVertexAttribIFormatNV        http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glVertexAttribIPointer http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttribPointer.xml
 glVertexAttribIPointer http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttribPointer.xml
+glVertexAttribIPointerEXT      http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
+glVertexAttribIPointerEXT      http://www.opengl.org/registry/specs/NV/vertex_program4.txt
 glVertexAttribL1d      http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribL1d      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribL1dEXT   http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
 glVertexAttribL1dv     http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribL1dv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribL1dvEXT  http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
+glVertexAttribL1i64NV  http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL1i64vNV http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL1ui64NV http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL1ui64vNV        http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
 glVertexAttribL2d      http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribL2d      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribL2dEXT   http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
 glVertexAttribL2dv     http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribL2dv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribL2dvEXT  http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
+glVertexAttribL2i64NV  http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL2i64vNV http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL2ui64NV http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL2ui64vNV        http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
 glVertexAttribL3d      http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribL3d      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribL3dEXT   http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
 glVertexAttribL3dv     http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribL3dv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribL3dvEXT  http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
+glVertexAttribL3i64NV  http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL3i64vNV http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL3ui64NV http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL3ui64vNV        http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
 glVertexAttribL4d      http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribL4d      http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribL4dEXT   http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
 glVertexAttribL4dv     http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribL4dv     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
+glVertexAttribL4dvEXT  http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
+glVertexAttribL4i64NV  http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL4i64vNV http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL4ui64NV http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribL4ui64vNV        http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
+glVertexAttribLFormatNV        http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
 glVertexAttribLPointer http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
 glVertexAttribLPointer http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttribPointer.xml
+glVertexAttribLPointerEXT      http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
 glVertexAttribP1ui     http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glVertexAttribP1ui     http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml
 glVertexAttribP1ui     http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttrib.xml
@@ -1807,7 +2875,26 @@ glVertexAttribPointer    http://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttribPo
 glVertexAttribPointer  http://www.opengl.org/sdk/docs/man4/xhtml/glVertexAttribPointer.xml
 glVertexAttribPointerARB       http://www.opengl.org/registry/specs/ARB/vertex_program.txt
 glVertexAttribPointerARB       http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
+glVertexAttribPointerNV        http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs1dvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs1fvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs1hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexAttribs1svNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs2dvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs2fvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs2hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexAttribs2svNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs3dvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs3fvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs3hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexAttribs3svNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs4dvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs4fvNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs4hvNV   http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexAttribs4svNV   http://www.opengl.org/registry/specs/NV/vertex_program.txt
+glVertexAttribs4ubvNV  http://www.opengl.org/registry/specs/NV/vertex_program.txt
 glVertexBlendARB       http://www.opengl.org/registry/specs/ARB/vertex_blend.txt
+glVertexFormatNV       http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
 glVertexP2ui   http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glVertexP2uiv  http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glVertexP3ui   http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
@@ -1815,6 +2902,11 @@ glVertexP3uiv    http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_re
 glVertexP4ui   http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glVertexP4uiv  http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
 glVertexPointer        http://www.opengl.org/sdk/docs/man/xhtml/glVertexPointer.xml
+glVertexPointerEXT     http://www.opengl.org/registry/specs/EXT/vertex_array.txt
+glVertexPointervINTEL  http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt
+glVertexWeighthNV      http://www.opengl.org/registry/specs/NV/half_float.txt
+glVertexWeighthvNV     http://www.opengl.org/registry/specs/NV/half_float.txt
+glVideoCaptureNV       http://www.opengl.org/registry/specs/NV/video_capture.txt
 glViewport     http://www.opengl.org/sdk/docs/man/xhtml/glViewport.xml
 glViewport     http://www.opengl.org/sdk/docs/man3/xhtml/glViewport.xml
 glViewport     http://www.opengl.org/sdk/docs/man4/xhtml/glViewport.xml
@@ -1827,82 +2919,173 @@ glViewportIndexedfv    http://www.opengl.org/sdk/docs/man4/xhtml/glViewportIndexed.
 glWaitSync     http://www.opengl.org/registry/specs/ARB/sync.txt
 glWaitSync     http://www.opengl.org/sdk/docs/man3/xhtml/glWaitSync.xml
 glWaitSync     http://www.opengl.org/sdk/docs/man4/xhtml/glWaitSync.xml
+glWeightPathsNV        http://www.opengl.org/registry/specs/NV/path_rendering.txt
 glWeightPointerARB     http://www.opengl.org/registry/specs/ARB/vertex_blend.txt
 glWindowPos2d  http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos2dARB       http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos2dMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos2dv http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos2dvARB      http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos2dvMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos2f  http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos2fARB       http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos2fMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos2fv http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos2fvARB      http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos2fvMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos2i  http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos2iARB       http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos2iMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos2iv http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos2ivARB      http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos2ivMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos2s  http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos2sARB       http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos2sMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos2sv http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos2svARB      http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos2svMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos3d  http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos3dARB       http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos3dMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos3dv http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos3dvARB      http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos3dvMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos3f  http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos3fARB       http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos3fMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos3fv http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos3fvARB      http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos3fvMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos3i  http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos3iARB       http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos3iMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos3iv http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos3ivARB      http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos3ivMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos3s  http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos3sARB       http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos3sMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
 glWindowPos3sv http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml
 glWindowPos3svARB      http://www.opengl.org/registry/specs/ARB/window_pos.txt
+glWindowPos3svMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glWindowPos4dMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glWindowPos4dvMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glWindowPos4fMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glWindowPos4fvMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glWindowPos4iMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glWindowPos4ivMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glWindowPos4sMESA      http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glWindowPos4svMESA     http://www.opengl.org/registry/specs/MESA/window_pos.txt
+glXAssociateDMPbufferSGIX      http://www.opengl.org/registry/specs/SGIX/dmbuffer.txt
+glXBindChannelToWindowSGIX     http://www.opengl.org/registry/specs/SGIX/video_resize.txt
+glXBindHyperpipeSGIX   http://www.opengl.org/registry/specs/SGIX/hyperpipe_group.txt
+glXBindSwapBarrierNV   http://www.opengl.org/registry/specs/NV/glx_swap_group.txt
+glXBindVideoCaptureDeviceNV    http://www.opengl.org/registry/specs/NV/video_capture.txt
+glXBindVideoDeviceNV   http://www.opengl.org/registry/specs/NV/present_video.txt
+glXBlitContextFramebufferAMD   http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
+glXChannelRectSGIX     http://www.opengl.org/registry/specs/SGIX/video_resize.txt
+glXChannelRectSyncSGIX http://www.opengl.org/registry/specs/SGIX/video_resize.txt
 glXChooseFBConfig      http://www.opengl.org/sdk/docs/man/xhtml/glXChooseFBConfig.xml
 glXChooseVisual        http://www.opengl.org/sdk/docs/man/xhtml/glXChooseVisual.xml
 glXCopyContext http://www.opengl.org/sdk/docs/man/xhtml/glXCopyContext.xml
+glXCopySubBufferMESA   http://www.opengl.org/registry/specs/MESA/copy_sub_buffer.txt
+glXCreateAssociatedContextAMD  http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
+glXCreateAssociatedContextAttribsAMD   http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
 glXCreateContext       http://www.opengl.org/sdk/docs/man/xhtml/glXCreateContext.xml
 glXCreateContextAttribsARB     http://www.opengl.org/registry/specs/ARB/glx_create_context.txt
+glXCreateContextWithConfigSGIX http://www.opengl.org/registry/specs/SGIX/fbconfig.txt
+glXCreateGLXPbufferSGIX        http://www.opengl.org/registry/specs/SGIX/pbuffer.txt
 glXCreateGLXPixmap     http://www.opengl.org/sdk/docs/man/xhtml/glXCreateGLXPixmap.xml
+glXCreateGLXPixmapMESA http://www.opengl.org/registry/specs/MESA/pixmap_colormap.txt
+glXCreateGLXPixmapWithConfigSGIX       http://www.opengl.org/registry/specs/SGIX/fbconfig.txt
+glXCreateGLXVideoSourceSGIX    http://www.opengl.org/registry/specs/SGIX/video_source.txt
 glXCreateNewContext    http://www.opengl.org/sdk/docs/man/xhtml/glXCreateNewContext.xml
 glXCreatePbuffer       http://www.opengl.org/sdk/docs/man/xhtml/glXCreatePbuffer.xml
 glXCreatePixmap        http://www.opengl.org/sdk/docs/man/xhtml/glXCreatePixmap.xml
 glXCreateWindow        http://www.opengl.org/sdk/docs/man/xhtml/glXCreateWindow.xml
+glXCushionSGI  http://www.opengl.org/registry/specs/SGI/cushion.txt
+glXDeleteAssociatedContextAMD  http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
 glXDestroyContext      http://www.opengl.org/sdk/docs/man/xhtml/glXDestroyContext.xml
+glXDestroyGLXPbufferSGIX       http://www.opengl.org/registry/specs/SGIX/pbuffer.txt
 glXDestroyGLXPixmap    http://www.opengl.org/sdk/docs/man/xhtml/glXDestroyGLXPixmap.xml
+glXDestroyGLXVideoSourceSGIX   http://www.opengl.org/registry/specs/SGIX/video_source.txt
+glXDestroyHyperpipeConfigSGIX  http://www.opengl.org/registry/specs/SGIX/hyperpipe_group.txt
 glXDestroyPbuffer      http://www.opengl.org/sdk/docs/man/xhtml/glXDestroyPbuffer.xml
 glXDestroyPixmap       http://www.opengl.org/sdk/docs/man/xhtml/glXDestroyPixmap.xml
 glXDestroyWindow       http://www.opengl.org/sdk/docs/man/xhtml/glXDestroyWindow.xml
+glXEnumerateVideoCaptureDevicesNV      http://www.opengl.org/registry/specs/NV/video_capture.txt
+glXFreeContextEXT      http://www.opengl.org/registry/specs/EXT/import_context.txt
 glXFreeContextEXT      http://www.opengl.org/sdk/docs/man/xhtml/glXFreeContextEXT.xml
+glXGetAGPOffsetMESA    http://www.opengl.org/registry/specs/MESA/agp_offset.txt
 glXGetClientString     http://www.opengl.org/sdk/docs/man/xhtml/glXGetClientString.xml
 glXGetConfig   http://www.opengl.org/sdk/docs/man/xhtml/glXGetConfig.xml
+glXGetContextGPUIDAMD  http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
+glXGetContextIDEXT     http://www.opengl.org/registry/specs/EXT/import_context.txt
 glXGetContextIDEXT     http://www.opengl.org/sdk/docs/man/xhtml/glXGetContextIDEXT.xml
+glXGetCurrentAssociatedContextAMD      http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
 glXGetCurrentContext   http://www.opengl.org/sdk/docs/man/xhtml/glXGetCurrentContext.xml
 glXGetCurrentDisplay   http://www.opengl.org/sdk/docs/man/xhtml/glXGetCurrentDisplay.xml
 glXGetCurrentDrawable  http://www.opengl.org/sdk/docs/man/xhtml/glXGetCurrentDrawable.xml
 glXGetCurrentReadDrawable      http://www.opengl.org/sdk/docs/man/xhtml/glXGetCurrentReadDrawable.xml
+glXGetCurrentReadDrawableSGI   http://www.opengl.org/registry/specs/SGI/make_current_read.txt
 glXGetFBConfigAttrib   http://www.opengl.org/sdk/docs/man/xhtml/glXGetFBConfigAttrib.xml
+glXGetFBConfigAttribSGIX       http://www.opengl.org/registry/specs/SGIX/fbconfig.txt
+glXGetFBConfigFromVisualSGIX   http://www.opengl.org/registry/specs/SGIX/fbconfig.txt
 glXGetFBConfigs        http://www.opengl.org/sdk/docs/man/xhtml/glXGetFBConfigs.xml
+glXGetGPUIDsAMD        http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
+glXGetGPUInfoAMD       http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
+glXGetMscRateOML       http://www.opengl.org/registry/specs/OML/glx_sync_control.txt
 glXGetProcAddress      http://www.opengl.org/sdk/docs/man/xhtml/glXGetProcAddress.xml
 glXGetSelectedEvent    http://www.opengl.org/sdk/docs/man/xhtml/glXGetSelectedEvent.xml
+glXGetSelectedEventSGIX        http://www.opengl.org/registry/specs/SGIX/pbuffer.txt
+glXGetSyncValuesOML    http://www.opengl.org/registry/specs/OML/glx_sync_control.txt
+glXGetTransparentIndexSUN      http://www.opengl.org/registry/specs/SUN/get_transparent_index.txt
+glXGetVideoSyncSGI     http://www.opengl.org/registry/specs/SGI/video_sync.txt
 glXGetVisualFromFBConfig       http://www.opengl.org/sdk/docs/man/xhtml/glXGetVisualFromFBConfig.xml
+glXHyperpipeAttribSGIX http://www.opengl.org/registry/specs/SGIX/hyperpipe_group.txt
+glXHyperpipeConfigSGIX http://www.opengl.org/registry/specs/SGIX/hyperpipe_group.txt
+glXImportContextEXT    http://www.opengl.org/registry/specs/EXT/import_context.txt
 glXImportContextEXT    http://www.opengl.org/sdk/docs/man/xhtml/glXImportContextEXT.xml
 glXIsDirect    http://www.opengl.org/sdk/docs/man/xhtml/glXIsDirect.xml
+glXJoinSwapGroupNV     http://www.opengl.org/registry/specs/NV/glx_swap_group.txt
+glXLockVideoCaptureDeviceNV    http://www.opengl.org/registry/specs/NV/video_capture.txt
+glXMakeAssociatedContextCurrentAMD     http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
 glXMakeContextCurrent  http://www.opengl.org/sdk/docs/man/xhtml/glXMakeContextCurrent.xml
 glXMakeCurrent http://www.opengl.org/sdk/docs/man/xhtml/glXMakeCurrent.xml
+glXMakeCurrentReadSGI  http://www.opengl.org/registry/specs/SGI/make_current_read.txt
+glXQueryChannelDeltasSGIX      http://www.opengl.org/registry/specs/SGIX/video_resize.txt
+glXQueryChannelRectSGIX        http://www.opengl.org/registry/specs/SGIX/video_resize.txt
 glXQueryContext        http://www.opengl.org/sdk/docs/man/xhtml/glXQueryContext.xml
+glXQueryContextInfoEXT http://www.opengl.org/registry/specs/EXT/import_context.txt
 glXQueryContextInfoEXT http://www.opengl.org/sdk/docs/man/xhtml/glXQueryContextInfoEXT.xml
 glXQueryDrawable       http://www.opengl.org/sdk/docs/man/xhtml/glXQueryDrawable.xml
 glXQueryExtension      http://www.opengl.org/sdk/docs/man/xhtml/glXQueryExtension.xml
 glXQueryExtensionsString       http://www.opengl.org/sdk/docs/man/xhtml/glXQueryExtensionsString.xml
+glXQueryFrameCountNV   http://www.opengl.org/registry/specs/NV/glx_swap_group.txt
+glXQueryGLXPbufferSGIX http://www.opengl.org/registry/specs/SGIX/pbuffer.txt
+glXQueryHyperpipeAttribSGIX    http://www.opengl.org/registry/specs/SGIX/hyperpipe_group.txt
+glXQueryHyperpipeBestAttribSGIX        http://www.opengl.org/registry/specs/SGIX/hyperpipe_group.txt
+glXQueryMaxSwapGroupsNV        http://www.opengl.org/registry/specs/NV/glx_swap_group.txt
 glXQueryServerString   http://www.opengl.org/sdk/docs/man/xhtml/glXQueryServerString.xml
+glXQuerySwapGroupNV    http://www.opengl.org/registry/specs/NV/glx_swap_group.txt
 glXQueryVersion        http://www.opengl.org/sdk/docs/man/xhtml/glXQueryVersion.xml
+glXQueryVideoCaptureDeviceNV   http://www.opengl.org/registry/specs/NV/video_capture.txt
+glXReleaseBuffersMESA  http://www.opengl.org/registry/specs/MESA/release_buffers.txt
+glXReleaseVideoCaptureDeviceNV http://www.opengl.org/registry/specs/NV/video_capture.txt
+glXResetFrameCountNV   http://www.opengl.org/registry/specs/NV/glx_swap_group.txt
 glXSelectEvent http://www.opengl.org/sdk/docs/man/xhtml/glXSelectEvent.xml
+glXSelectEventSGIX     http://www.opengl.org/registry/specs/SGIX/pbuffer.txt
+glXSet3DfxModeMESA     http://www.opengl.org/registry/specs/MESA/set_3dfx_mode.txt
 glXSwapBuffers http://www.opengl.org/sdk/docs/man/xhtml/glXSwapBuffers.xml
+glXSwapBuffersMscOML   http://www.opengl.org/registry/specs/OML/glx_sync_control.txt
+glXSwapIntervalEXT     http://www.opengl.org/registry/specs/EXT/swap_control.txt
+glXSwapIntervalSGI     http://www.opengl.org/registry/specs/SGI/swap_control.txt
 glXUseXFont    http://www.opengl.org/sdk/docs/man/xhtml/glXUseXFont.xml
+glXWaitForMscOML       http://www.opengl.org/registry/specs/OML/glx_sync_control.txt
+glXWaitForSbcOML       http://www.opengl.org/registry/specs/OML/glx_sync_control.txt
 glXWaitGL      http://www.opengl.org/sdk/docs/man/xhtml/glXWaitGL.xml
+glXWaitVideoSyncSGI    http://www.opengl.org/registry/specs/SGI/video_sync.txt
 glXWaitX       http://www.opengl.org/sdk/docs/man/xhtml/glXWaitX.xml
 gluBeginCurve  http://www.opengl.org/sdk/docs/man/xhtml/gluBeginCurve.xml
 gluBeginPolygon        http://www.opengl.org/sdk/docs/man/xhtml/gluBeginPolygon.xml
@@ -1961,41 +3144,127 @@ gluTessEndPolygon      http://www.opengl.org/sdk/docs/man/xhtml/gluTessEndPolygon.xml
 gluTessNormal  http://www.opengl.org/sdk/docs/man/xhtml/gluTessNormal.xml
 gluTessProperty        http://www.opengl.org/sdk/docs/man/xhtml/gluTessProperty.xml
 gluTessVertex  http://www.opengl.org/sdk/docs/man/xhtml/gluTessVertex.xml
+gluTexFilterFuncSGI    http://www.opengl.org/registry/specs/SGI/filter4_parameters.txt
 gluUnProject   http://www.opengl.org/sdk/docs/man/xhtml/gluUnProject.xml
 gluUnProject4  http://www.opengl.org/sdk/docs/man/xhtml/gluUnProject4.xml
+sizeof http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt
+wglAssociateImageBufferEventsI3D       http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt
+wglBeginFrameTrackingI3D       http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt
+wglBindDisplayColorTableEXT    http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt
+wglBindSwapBarrierNV   http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt
+wglBindVideoCaptureDeviceNV    http://www.opengl.org/registry/specs/NV/video_capture.txt
+wglBindVideoDeviceNV   http://www.opengl.org/registry/specs/NV/present_video.txt
+wglBlitContextFramebufferAMD   http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
 wglChoosePixelFormat   http://msdn.microsoft.com/en-us/library/dd318284.aspx
 wglChoosePixelFormatARB        http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt
+wglChoosePixelFormatEXT        http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt
 wglCopyContext http://msdn.microsoft.com/en-us/library/dd374378.aspx
+wglCreateAssociatedContextAMD  http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
+wglCreateAssociatedContextAttribsAMD   http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
 wglCreateBufferRegionARB       http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt
 wglCreateContext       http://msdn.microsoft.com/en-us/library/dd374379.aspx
 wglCreateContextAttribsARB     http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt
+wglCreateDisplayColorTableEXT  http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt
+wglCreateImageBufferI3D        http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt
 wglCreateLayerContext  http://msdn.microsoft.com/en-us/library/dd374380.aspx
 wglCreatePbufferARB    http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt
+wglCreatePbufferEXT    http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt
+wglDXCloseDeviceNV     http://www.opengl.org/registry/specs/NV/DX_interop.txt
+wglDXLockObjectsNV     http://www.opengl.org/registry/specs/NV/DX_interop.txt
+wglDXObjectAccessNV    http://www.opengl.org/registry/specs/NV/DX_interop.txt
+wglDXOpenDeviceNV      http://www.opengl.org/registry/specs/NV/DX_interop.txt
+wglDXRegisterObjectNV  http://www.opengl.org/registry/specs/NV/DX_interop.txt
+wglDXSetResourceShareHandleNV  http://www.opengl.org/registry/specs/NV/DX_interop.txt
+wglDXUnlockObjectsNV   http://www.opengl.org/registry/specs/NV/DX_interop.txt
+wglDXUnregisterObjectNV        http://www.opengl.org/registry/specs/NV/DX_interop.txt
+wglDeleteAssociatedContextAMD  http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
 wglDeleteBufferRegionARB       http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt
 wglDeleteContext       http://msdn.microsoft.com/en-us/library/dd374381.aspx
 wglDescribeLayerPlane  http://msdn.microsoft.com/en-us/library/dd374382.aspx
 wglDescribePixelFormat http://msdn.microsoft.com/en-us/library/dd318302.aspx
+wglDestroyDisplayColorTableEXT http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt
+wglDestroyImageBufferI3D       http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt
 wglDestroyPbufferARB   http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt
+wglDestroyPbufferEXT   http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt
+wglDisableFrameLockI3D http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt
+wglDisableGenlockI3D   http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglEnableFrameLockI3D  http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt
+wglEnableGenlockI3D    http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglEndFrameTrackingI3D http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt
+wglEnumerateVideoCaptureDevicesNV      http://www.opengl.org/registry/specs/NV/video_capture.txt
+wglEnumerateVideoDevicesNV     http://www.opengl.org/registry/specs/NV/present_video.txt
+wglGenlockSampleRateI3D        http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglGenlockSourceDelayI3D       http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglGenlockSourceEdgeI3D        http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglGenlockSourceI3D    http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglGetContextGPUIDAMD  http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
+wglGetCurrentAssociatedContextAMD      http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
 wglGetCurrentContext   http://msdn.microsoft.com/en-us/library/dd374383.aspx
 wglGetCurrentDC        http://msdn.microsoft.com/en-us/library/dd374384.aspx
 wglGetCurrentReadDCARB http://www.opengl.org/registry/specs/ARB/wgl_make_current_read.txt
+wglGetCurrentReadDCEXT http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt
+wglGetDigitalVideoParametersI3D        http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt
+wglGetFrameUsageI3D    http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt
+wglGetGPUIDsAMD        http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
+wglGetGPUInfoAMD       http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
+wglGetGammaTableI3D    http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt
+wglGetGammaTableParametersI3D  http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt
+wglGetGenlockSampleRateI3D     http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglGetGenlockSourceDelayI3D    http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglGetGenlockSourceEdgeI3D     http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglGetGenlockSourceI3D http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
 wglGetLayerPaletteEntries      http://msdn.microsoft.com/en-us/library/dd374385.aspx
+wglGetMscRateOML       http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt
 wglGetPbufferDCARB     http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt
+wglGetPbufferDCEXT     http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt
 wglGetPixelFormat      http://msdn.microsoft.com/en-us/library/dd318349.aspx
 wglGetPixelFormatAttribfvARB   http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt
+wglGetPixelFormatAttribfvEXT   http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt
 wglGetPixelFormatAttribivARB   http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt
+wglGetPixelFormatAttribivEXT   http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt
 wglGetProcAddress      http://msdn.microsoft.com/en-us/library/dd374386.aspx
+wglGetSwapIntervalEXT  http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt
+wglGetSyncValuesOML    http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt
+wglIsEnabledFrameLockI3D       http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt
+wglIsEnabledGenlockI3D http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglJoinSwapGroupNV     http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt
+wglLoadDisplayColorTableEXT    http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt
+wglLockVideoCaptureDeviceNV    http://www.opengl.org/registry/specs/NV/video_capture.txt
+wglMakeAssociatedContextCurrentAMD     http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
 wglMakeContextCurrentARB       http://www.opengl.org/registry/specs/ARB/wgl_make_current_read.txt
+wglMakeContextCurrentEXT       http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt
 wglMakeCurrent http://msdn.microsoft.com/en-us/library/dd374387.aspx
+wglQueryCurrentContextNV       http://www.opengl.org/registry/specs/NV/present_video.txt
+wglQueryFrameCountNV   http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt
+wglQueryFrameLockMasterI3D     http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt
+wglQueryFrameTrackingI3D       http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt
+wglQueryGenlockMaxSourceDelayI3D       http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
+wglQueryMaxSwapGroupsNV        http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt
 wglQueryPbufferARB     http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt
+wglQueryPbufferEXT     http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt
+wglQuerySwapGroupNV    http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt
+wglQueryVideoCaptureDeviceNV   http://www.opengl.org/registry/specs/NV/video_capture.txt
 wglRealizeLayerPalette http://msdn.microsoft.com/en-us/library/dd374388.aspx
+wglReleaseImageBufferEventsI3D http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt
 wglReleasePbufferDCARB http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt
+wglReleasePbufferDCEXT http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt
+wglReleaseVideoCaptureDeviceNV http://www.opengl.org/registry/specs/NV/video_capture.txt
+wglResetFrameCountNV   http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt
 wglRestoreBufferRegionARB      http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt
 wglSaveBufferRegionARB http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt
+wglSetDigitalVideoParametersI3D        http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt
+wglSetGammaTableI3D    http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt
+wglSetGammaTableParametersI3D  http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt
 wglSetLayerPaletteEntries      http://msdn.microsoft.com/en-us/library/dd374389.aspx
 wglSetPixelFormat      http://msdn.microsoft.com/en-us/library/dd369049.aspx
+wglSetStereoEmitterState3DL    http://www.opengl.org/registry/specs/3DL/stereo_control.txt
 wglShareLists  http://msdn.microsoft.com/en-us/library/dd374390.aspx
 wglSwapBuffers http://msdn.microsoft.com/en-us/library/dd369060.aspx
+wglSwapBuffersMscOML   http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt
+wglSwapIntervalEXT     http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt
 wglSwapLayerBuffers    http://msdn.microsoft.com/en-us/library/dd374391.aspx
+wglSwapLayerBuffersMscOML      http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt
 wglUseFontBitmaps      http://msdn.microsoft.com/en-us/library/dd374392.aspx
 wglUseFontOutlines     http://msdn.microsoft.com/en-us/library/dd374393.aspx
+wglWaitForMscOML       http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt
+wglWaitForSbcOML       http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt
index 251028ce5ab316066dcfd8baac94a6376a91eb5b..17ac14d7d8d13a97da4f2e1a61455770e9b1104d 100644 (file)
@@ -19,7 +19,7 @@ Retracer::Retracer(QObject *parent)
 #else
     QString format = QLatin1String("%1:");
 #endif
-    QString buildPath = format.arg(BUILD_DIR);
+    QString buildPath = format.arg(APITRACE_BINARY_DIR);
     m_processEnvironment = QProcessEnvironment::systemEnvironment();
     m_processEnvironment.insert("PATH", buildPath +
                                 m_processEnvironment.value("PATH"));
@@ -38,6 +38,11 @@ void Retracer::setFileName(const QString &name)
     m_fileName = name;
 }
 
+void Retracer::setAPI(trace::API api)
+{
+    m_api = api;
+}
+
 bool Retracer::isBenchmarking() const
 {
     return m_benchmarking;
@@ -85,6 +90,7 @@ void Retracer::run()
     retrace->process()->setProcessEnvironment(m_processEnvironment);
 
     retrace->setFileName(m_fileName);
+    retrace->setAPI(m_api);
     retrace->setBenchmarking(m_benchmarking);
     retrace->setDoubleBuffered(m_doubleBuffered);
     retrace->setCaptureState(m_captureState);
@@ -118,8 +124,18 @@ void Retracer::run()
 
 void RetraceProcess::start()
 {
+    QString prog;
     QStringList arguments;
 
+    if (m_api == trace::API_GL) {
+        prog = QLatin1String("glretrace");
+    } else if (m_api == trace::API_EGL) {
+        prog = QLatin1String("eglretrace");
+    } else {
+        assert(0);
+        return;
+    }
+
     if (m_doubleBuffered) {
         arguments << QLatin1String("-db");
     } else {
@@ -137,11 +153,11 @@ void RetraceProcess::start()
 
     arguments << m_fileName;
 
-    m_process->start(QLatin1String("glretrace"), arguments);
+    m_process->start(prog, arguments);
 }
 
 
-void RetraceProcess::replayFinished()
+void RetraceProcess::replayFinished(int exitCode, QProcess::ExitStatus exitStatus)
 {
     QByteArray output = m_process->readAllStandardOutput();
     QString msg;
@@ -152,14 +168,21 @@ void RetraceProcess::replayFinished()
     qDebug()<<"\terr = "<<errStr;
     qDebug()<<"\tout = "<<output;
 #endif
-    if (m_captureState) {
-        bool ok = false;
-        QVariantMap parsedJson = m_jsonParser->parse(output, &ok).toMap();
-        ApiTraceState *state = new ApiTraceState(parsedJson);
-        emit foundState(state);
-        msg = tr("State fetched.");
+
+    if (exitStatus != QProcess::NormalExit) {
+        msg = QLatin1String("Process crashed");
+    } else if (exitCode != 0) {
+        msg = QLatin1String("Process exited with non zero exit code");
     } else {
-        msg = QString::fromUtf8(output);
+        if (m_captureState) {
+            bool ok = false;
+            QVariantMap parsedJson = m_jsonParser->parse(output, &ok).toMap();
+            ApiTraceState *state = new ApiTraceState(parsedJson);
+            emit foundState(state);
+            msg = tr("State fetched.");
+        } else {
+            msg = QString::fromUtf8(output);
+        }
     }
 
     QStringList errorLines = errStr.split('\n');
@@ -182,9 +205,16 @@ void RetraceProcess::replayFinished()
 
 void RetraceProcess::replayError(QProcess::ProcessError err)
 {
+    /*
+     * XXX: this function is likely unnecessary and should be eliminated given
+     * that replayFinished is always called, even on errors.
+     */
+
+#if 0
     qDebug()<<"Process error = "<<err;
     qDebug()<<"\terr = "<<m_process->readAllStandardError();
     qDebug()<<"\tout = "<<m_process->readAllStandardOutput();
+#endif
 
     emit error(
         tr("Couldn't execute the replay file '%1'").arg(m_fileName));
@@ -200,7 +230,7 @@ RetraceProcess::RetraceProcess(QObject *parent)
     qRegisterMetaType<QList<ApiTraceError> >();
 
     connect(m_process, SIGNAL(finished(int, QProcess::ExitStatus)),
-            this, SLOT(replayFinished()));
+            this, SLOT(replayFinished(int, QProcess::ExitStatus)));
     connect(m_process, SIGNAL(error(QProcess::ProcessError)),
             this, SLOT(replayError(QProcess::ProcessError)));
 }
@@ -220,6 +250,11 @@ void RetraceProcess::setFileName(const QString &name)
     m_fileName = name;
 }
 
+void RetraceProcess::setAPI(trace::API api)
+{
+    m_api = api;
+}
+
 bool RetraceProcess::isBenchmarking() const
 {
     return m_benchmarking;
index 4a43c261d7ec10ad1442b909e7414aa63866dd2b..e5c391bcb23e91a7b5169601910589dac3d54770 100644 (file)
@@ -1,6 +1,7 @@
 #ifndef RETRACER_H
 #define RETRACER_H
 
+#include "trace_api.hpp"
 #include "apitracecall.h"
 
 #include <QThread>
@@ -25,6 +26,8 @@ public:
     QString fileName() const;
     void setFileName(const QString &name);
 
+    void setAPI(trace::API api);
+
     bool isBenchmarking() const;
     void setBenchmarking(bool bench);
 
@@ -48,11 +51,12 @@ signals:
     void retraceErrors(const QList<ApiTraceError> &errors);
 
 private slots:
-    void replayFinished();
+    void replayFinished(int exitCode, QProcess::ExitStatus exitStatus);
     void replayError(QProcess::ProcessError err);
 
 private:
     QString m_fileName;
+    trace::API m_api;
     bool m_benchmarking;
     bool m_doubleBuffered;
     bool m_captureState;
@@ -71,6 +75,8 @@ public:
     QString fileName() const;
     void setFileName(const QString &name);
 
+    void setAPI(trace::API api);
+
     bool isBenchmarking() const;
     void setBenchmarking(bool bench);
 
@@ -96,6 +102,7 @@ private slots:
     void cleanup();
 private:
     QString m_fileName;
+    trace::API m_api;
     bool m_benchmarking;
     bool m_doubleBuffered;
     bool m_captureState;
index d5f4d6b0ce5d1461b753b91b6a069792a45563a4..7e7c471d3067cdb07512af7fb7201ee8386f8d83 100644 (file)
 #include <QDebug>
 
 #if 0
-static Trace::FunctionSig *
+static trace::FunctionSig *
 createFunctionSig(ApiTraceCall *call, unsigned id)
 {
-    Trace::FunctionSig *sig = new Trace::FunctionSig();
+    trace::FunctionSig *sig = new trace::FunctionSig();
 
     sig->id = id;
     sig->name = qstrdup(call->name().toLocal8Bit());
@@ -30,7 +30,7 @@ createFunctionSig(ApiTraceCall *call, unsigned id)
 }
 
 static void
-deleteFunctionSig(Trace::FunctionSig *sig)
+deleteFunctionSig(trace::FunctionSig *sig)
 {
     for (int i = 0; i < sig->num_args; ++i) {
         delete [] sig->arg_names[i];
@@ -40,12 +40,12 @@ deleteFunctionSig(Trace::FunctionSig *sig)
     delete sig;
 }
 
-static Trace::StructSig *
+static trace::StructSig *
 createStructSig(const ApiStruct &str, unsigned id)
 {
     ApiStruct::Signature aSig = str.signature();
 
-    Trace::StructSig *sig = new Trace::StructSig();
+    trace::StructSig *sig = new trace::StructSig();
     sig->id = id;
     sig->name = qstrdup(aSig.name.toLocal8Bit());
     sig->num_members = aSig.memberNames.count();
@@ -58,7 +58,7 @@ createStructSig(const ApiStruct &str, unsigned id)
 }
 
 static void
-deleteStructSig(Trace::StructSig *sig)
+deleteStructSig(trace::StructSig *sig)
 {
     for (int i = 0; i < sig->num_members; ++i) {
         delete [] sig->member_names[i];
@@ -68,10 +68,10 @@ deleteStructSig(Trace::StructSig *sig)
     delete sig;
 }
 
-static Trace::EnumSig *
+static trace::EnumSig *
 createEnumSig(const ApiEnum &en, unsigned id)
 {
-    Trace::EnumSig *sig = new Trace::EnumSig();
+    trace::EnumSig *sig = new trace::EnumSig();
 
     sig->id = id;
     sig->name = qstrdup(en.name().toLocal8Bit());
@@ -81,20 +81,20 @@ createEnumSig(const ApiEnum &en, unsigned id)
 }
 
 static void
-deleteEnumSig(Trace::EnumSig *sig)
+deleteEnumSig(trace::EnumSig *sig)
 {
     delete [] sig->name;
     delete sig;
 }
 
-static Trace::BitmaskSig *
+static trace::BitmaskSig *
 createBitmaskSig(const ApiBitmask &bt, unsigned id)
 {
     ApiBitmask::Signature bsig = bt.signature();
     ApiBitmask::Signature::const_iterator itr;
 
-    Trace::BitmaskSig *sig = new Trace::BitmaskSig();
-    Trace::BitmaskFlag *flags = new Trace::BitmaskFlag[bsig.count()];
+    trace::BitmaskSig *sig = new trace::BitmaskSig();
+    trace::BitmaskFlag *flags = new trace::BitmaskFlag[bsig.count()];
 
     sig->id = id;
     sig->num_flags = bsig.count();
@@ -110,7 +110,7 @@ createBitmaskSig(const ApiBitmask &bt, unsigned id)
 }
 
 static void
-deleteBitmaskSig(Trace::BitmaskSig *sig)
+deleteBitmaskSig(trace::BitmaskSig *sig)
 {
     for (int i = 0; i < sig->num_flags; ++i) {
         delete [] sig->flags[i].name;
@@ -120,7 +120,7 @@ deleteBitmaskSig(Trace::BitmaskSig *sig)
 }
 
 static void
-writeValue(Trace::Writer &writer, const QVariant &var, unsigned &id)
+writeValue(trace::Writer &writer, const QVariant &var, unsigned &id)
 {
     int arrayType   = QMetaType::type("ApiArray");
     int bitmaskType = QMetaType::type("ApiBitmask");
@@ -174,13 +174,13 @@ writeValue(Trace::Writer &writer, const QVariant &var, unsigned &id)
             writer.endArray();
         } else if (type == bitmaskType) {
             ApiBitmask bm = var.value<ApiBitmask>();
-            Trace::BitmaskSig *sig = createBitmaskSig(bm, ++id);
+            trace::BitmaskSig *sig = createBitmaskSig(bm, ++id);
             writer.writeBitmask(sig, bm.value());
             deleteBitmaskSig(sig);
         } else if (type == structType) {
             ApiStruct apiStr = var.value<ApiStruct>();
             QList<QVariant> vals = apiStr.values();
-            Trace::StructSig *str = createStructSig(apiStr, ++id);
+            trace::StructSig *str = createStructSig(apiStr, ++id);
             writer.beginStruct(str);
             foreach(QVariant val, vals) {
                 writeValue(writer, val, ++id);
@@ -196,7 +196,7 @@ writeValue(Trace::Writer &writer, const QVariant &var, unsigned &id)
             //writer.endArray();
         } else if (type == enumType) {
             ApiEnum apiEnum = var.value<ApiEnum>();
-            Trace::EnumSig *sig = createEnumSig(apiEnum, ++id);
+            trace::EnumSig *sig = createEnumSig(apiEnum, ++id);
             writer.writeEnum(sig);
             deleteEnumSig(sig);
         } else {
@@ -207,69 +207,74 @@ writeValue(Trace::Writer &writer, const QVariant &var, unsigned &id)
 }
 #endif
 
-class EditVisitor : public Trace::Visitor
+class EditVisitor : public trace::Visitor
 {
 public:
     EditVisitor(const QVariant &variant)
         : m_variant(variant),
           m_editedValue(0)
     {}
-    virtual void visit(Trace::Null *val)
+    virtual void visit(trace::Null *val)
     {
         m_editedValue = val;
     }
 
-    virtual void visit(Trace::Bool *node)
+    virtual void visit(trace::Bool *node)
     {
 //        Q_ASSERT(m_variant.userType() == QVariant::Bool);
         bool var = m_variant.toBool();
-        m_editedValue = new Trace::Bool(var);
+        m_editedValue = new trace::Bool(var);
     }
 
-    virtual void visit(Trace::SInt *node)
+    virtual void visit(trace::SInt *node)
     {
 //        Q_ASSERT(m_variant.userType() == QVariant::Int);
-        m_editedValue = new Trace::SInt(m_variant.toInt());
+        m_editedValue = new trace::SInt(m_variant.toInt());
     }
 
-    virtual void visit(Trace::UInt *node)
+    virtual void visit(trace::UInt *node)
     {
 //        Q_ASSERT(m_variant.userType() == QVariant::UInt);
-        m_editedValue = new Trace::SInt(m_variant.toUInt());
+        m_editedValue = new trace::SInt(m_variant.toUInt());
     }
 
-    virtual void visit(Trace::Float *node)
+    virtual void visit(trace::Float *node)
     {
-        m_editedValue = new Trace::Float(m_variant.toFloat());
+        m_editedValue = new trace::Float(m_variant.toFloat());
     }
 
-    virtual void visit(Trace::String *node)
+    virtual void visit(trace::Double *node)
+    {
+        m_editedValue = new trace::Double(m_variant.toDouble());
+    }
+
+    virtual void visit(trace::String *node)
     {
         QString str = m_variant.toString();
-        m_editedValue = new Trace::String(str.toLocal8Bit().constData());
+        m_editedValue = new trace::String(str.toLocal8Bit().constData());
     }
 
-    virtual void visit(Trace::Enum *e)
+    virtual void visit(trace::Enum *e)
     {
         m_editedValue = e;
     }
 
-    virtual void visit(Trace::Bitmask *bitmask)
+    virtual void visit(trace::Bitmask *bitmask)
     {
         m_editedValue = bitmask;
     }
 
-    virtual void visit(Trace::Struct *str)
+    virtual void visit(trace::Struct *str)
     {
         m_editedValue = str;
     }
 
-    virtual void visit(Trace::Array *array)
+    virtual void visit(trace::Array *array)
     {
         ApiArray apiArray = m_variant.value<ApiArray>();
         QVector<QVariant> vals = apiArray.values();
 
-        Trace::Array *newArray = new Trace::Array(vals.count());
+        trace::Array *newArray = new trace::Array(vals.count());
         for (int i = 0; i < vals.count(); ++i) {
             EditVisitor visitor(vals[i]);
 
@@ -286,30 +291,30 @@ public:
         m_editedValue = newArray;
     }
 
-    virtual void visit(Trace::Blob *blob)
+    virtual void visit(trace::Blob *blob)
     {
         m_editedValue = blob;
     }
 
-    virtual void visit(Trace::Pointer *ptr)
+    virtual void visit(trace::Pointer *ptr)
     {
         m_editedValue = ptr;
     }
 
-    Trace::Value *value() const
+    trace::Value *value() const
     {
         return m_editedValue;
     }
 private:
     QVariant m_variant;
-    Trace::Value *m_editedValue;
+    trace::Value *m_editedValue;
 };
 
 static void
-overwriteValue(Trace::Call *call, const QVariant &val, int index)
+overwriteValue(trace::Call *call, const QVariant &val, int index)
 {
     EditVisitor visitor(val);
-    Trace::Value *origValue = call->args[index];
+    trace::Value *origValue = call->args[index];
     origValue->visit(visitor);
 
     if (visitor.value() && origValue != visitor.value()) {
@@ -343,13 +348,13 @@ void SaverThread::run()
         callIndexMap.insert(call->index(), call);
     }
 
-    Trace::Writer writer;
+    trace::Writer writer;
     writer.open(m_writeFileName.toLocal8Bit());
 
-    Trace::Parser parser;
+    trace::Parser parser;
     parser.open(m_readFileName.toLocal8Bit());
 
-    Trace::Call *call;
+    trace::Call *call;
     while ((call = parser.parse_call())) {
         if (callIndexMap.contains(call->no)) {
             QVector<QVariant> values = callIndexMap[call->no]->editedValues();
index c44b10740ec97d9f4e631b4acfd23ad7b27f6970..42d8d83fff1e30c827cb2bc684382445ff6e043e 100644 (file)
@@ -145,4 +145,15 @@ void SettingsDialog::setFilterModel(ApiTraceFilter *filter)
     filtersFromModel(m_filter);
 }
 
+void SettingsDialog::setAPI(trace::API api)
+{
+    apiComboBox->setCurrentIndex(static_cast<int>(api));
+}
+
+trace::API SettingsDialog::getAPI(void)
+{
+    return static_cast<trace::API>(apiComboBox->currentIndex());
+
+}
+
 #include "settingsdialog.moc"
index 85cb9bbc8f6f2fc5a1abadb1b4861a17266490ab..768398220a60282ed185619f2a573b23f0ea5b71 100644 (file)
@@ -1,6 +1,7 @@
 #ifndef SETTINGSDIALOG_H
 #define SETTINGSDIALOG_H
 
+#include "trace_api.hpp"
 #include "apitracefilter.h"
 #include "ui_settings.h"
 #include <QDialog>
@@ -15,6 +16,8 @@ public:
     void accept();
 
     void setFilterModel(ApiTraceFilter *filter);
+    void setAPI(trace::API api);
+    trace::API getAPI(void);
 private slots:
     void changeRegexp(const QString &name);
     void regexpChanged(const QString &pattern);
index c6694a16df7892cd1ded6aa5ecd464c7049173c3..7cb07f00aa1331e814c6d7025deffe76498a36fc 100644 (file)
@@ -7,7 +7,7 @@
 #define FRAMES_TO_CACHE 100
 
 static ApiTraceCall *
-apiCallFromTraceCall(const Trace::Call *call,
+apiCallFromTraceCall(const trace::Call *call,
                      const QHash<QString, QUrl> &helpHash,
                      ApiTraceFrame *frame,
                      TraceLoader *loader)
@@ -74,7 +74,7 @@ void TraceLoader::setFrameMarker(ApiTrace::FrameMarker marker)
     m_frameMarker = marker;
 }
 
-bool TraceLoader::isCallAFrameMarker(const Trace::Call *call) const
+bool TraceLoader::isCallAFrameMarker(const trace::Call *call) const
 {
     std::string name = call->name();
 
@@ -136,8 +136,8 @@ void TraceLoader::scanTrace()
     QList<ApiTraceFrame*> frames;
     ApiTraceFrame *currentFrame = 0;
 
-    Trace::Call *call;
-    Trace::ParseBookmark startBookmark;
+    trace::Call *call;
+    trace::ParseBookmark startBookmark;
     int numOfFrames = 0;
     int numOfCalls = 0;
     int lastPercentReport = 0;
@@ -172,7 +172,7 @@ void TraceLoader::scanTrace()
     }
 
     if (numOfCalls) {
-        //Trace::File::Bookmark endBookmark = m_parser.currentBookmark();
+        //trace::File::Bookmark endBookmark = m_parser.currentBookmark();
         FrameBookmark frameBookmark(startBookmark);
         frameBookmark.numberOfCalls = numOfCalls;
 
@@ -201,7 +201,7 @@ void TraceLoader::parseTrace()
 
     int lastPercentReport = 0;
 
-    Trace::Call *call = m_parser.parse_call();
+    trace::Call *call = m_parser.parse_call();
     while (call) {
         //std::cout << *call;
         if (!currentFrame) {
@@ -290,7 +290,7 @@ void TraceLoader::searchNext(const ApiTrace::SearchRequest &request)
         int startFrame = m_createdFrames.indexOf(request.frame);
         const FrameBookmark &frameBookmark = m_frameBookmarks[startFrame];
         m_parser.setBookmark(frameBookmark.start);
-        Trace::Call *call = 0;
+        trace::Call *call = 0;
         while ((call = m_parser.parse_call())) {
 
             if (callContains(call, request.text, request.cs)) {
@@ -320,8 +320,8 @@ void TraceLoader::searchPrev(const ApiTrace::SearchRequest &request)
     Q_ASSERT(m_parser.supportsOffsets());
     if (m_parser.supportsOffsets()) {
         int startFrame = m_createdFrames.indexOf(request.frame);
-        Trace::Call *call = 0;
-        QList<Trace::Call*> frameCalls;
+        trace::Call *call = 0;
+        QList<trace::Call*> frameCalls;
         int frameIdx = startFrame;
 
         const FrameBookmark &frameBookmark = m_frameBookmarks[frameIdx];
@@ -358,12 +358,12 @@ void TraceLoader::searchPrev(const ApiTrace::SearchRequest &request)
     emit searchResult(request, ApiTrace::SearchResult_NotFound, 0);
 }
 
-bool TraceLoader::searchCallsBackwards(const QList<Trace::Call*> &calls,
+bool TraceLoader::searchCallsBackwards(const QList<trace::Call*> &calls,
                                        int frameIdx,
                                        const ApiTrace::SearchRequest &request)
 {
     for (int i = calls.count() - 1; i >= 0; --i) {
-        Trace::Call *call = calls[i];
+        trace::Call *call = calls[i];
         if (callContains(call, request.text, request.cs)) {
             ApiTraceFrame *frame = m_createdFrames[frameIdx];
             const QVector<ApiTraceCall*> apiCalls =
@@ -399,12 +399,12 @@ int TraceLoader::callInFrame(int callIdx) const
     return 0;
 }
 
-bool TraceLoader::callContains(Trace::Call *call,
+bool TraceLoader::callContains(trace::Call *call,
                                const QString &str,
                                Qt::CaseSensitivity sensitivity)
 {
     /*
-     * FIXME: do string comparison directly on Trace::Call
+     * FIXME: do string comparison directly on trace::Call
      */
     ApiTraceCall *apiCall = apiCallFromTraceCall(call, m_helpHash,
                                                  0, this);
@@ -433,7 +433,7 @@ TraceLoader::fetchFrameContents(ApiTraceFrame *currentFrame)
 
             m_parser.setBookmark(frameBookmark.start);
 
-            Trace::Call *call;
+            trace::Call *call;
             int parsedCalls = 0;
             while ((call = m_parser.parse_call())) {
                 ApiTraceCall *apiCall =
index b36cab8471efcd6408a31829ce52606505f79f57..3a310bad260489aed17b665616c8ebcc43943932 100644 (file)
@@ -54,15 +54,15 @@ private:
         FrameBookmark()
             : numberOfCalls(0)
         {}
-        FrameBookmark(const Trace::ParseBookmark &s)
+        FrameBookmark(const trace::ParseBookmark &s)
             : start(s),
               numberOfCalls(0)
         {}
 
-        Trace::ParseBookmark start;
+        trace::ParseBookmark start;
         int numberOfCalls;
     };
-    bool isCallAFrameMarker(const Trace::Call *call) const;
+    bool isCallAFrameMarker(const trace::Call *call) const;
     int numberOfFrames() const;
     int numberOfCallsInFrame(int frameIdx) const;
 
@@ -74,16 +74,16 @@ private:
     void searchPrev(const ApiTrace::SearchRequest &request);
 
     int callInFrame(int callIdx) const;
-    bool callContains(Trace::Call *call,
+    bool callContains(trace::Call *call,
                       const QString &str,
                       Qt::CaseSensitivity sensitivity);
      QVector<ApiTraceCall*> fetchFrameContents(ApiTraceFrame *frame);
-     bool searchCallsBackwards(const QList<Trace::Call*> &calls,
+     bool searchCallsBackwards(const QList<trace::Call*> &calls,
                                int frameIdx,
                                const ApiTrace::SearchRequest &request);
 
 private:
-    Trace::Parser m_parser;
+    trace::Parser m_parser;
     ApiTrace::FrameMarker m_frameMarker;
 
     typedef QMap<int, FrameBookmark> FrameBookmarks;
index d07e400e0091a089d291c76cddd25bbbfecea487..67cc64a252807145bee3be82ed3ef610afaae4c2 100644 (file)
@@ -5,29 +5,6 @@
 #include <QFile>
 #include <QFileInfo>
 
-static QString
-findPreloader()
-{
-    QString libPath = QString::fromLatin1("%1/glxtrace.so")
-                      .arg(BUILD_DIR);
-
-    QFileInfo fi(libPath);
-    if (fi.exists())
-        return libPath;
-
-    libPath = QString::fromLatin1("/usr/local/lib/glxtrace.so");
-    fi = QFileInfo(libPath);
-    if (fi.exists())
-        return libPath;
-
-    libPath = QString::fromLatin1("/usr/lib/glxtrace.so");
-    fi = QFileInfo(libPath);
-    if (fi.exists())
-        return libPath;
-
-    return QString();
-}
-
 TraceProcess::TraceProcess(QObject *parent)
     : QObject(parent),
       m_canTrace(true)
@@ -43,18 +20,15 @@ TraceProcess::TraceProcess(QObject *parent)
     qWarning()<<"Windows tracing isn't supported right now!";
     m_canTrace = false;
 #else
-    QString var = QLatin1String("LD_PRELOAD");
-    QString libPath = findPreloader();
+#ifdef Q_OS_WIN
+    QString format = QLatin1String("%1;");
+#else
+    QString format = QLatin1String("%1:");
+#endif
+    QString buildPath = format.arg(APITRACE_BINARY_DIR);
     QProcessEnvironment env = QProcessEnvironment::systemEnvironment();
-
-    if (libPath.isEmpty()) {
-        m_canTrace = false;
-    }
-
-    env.insert("LD_PRELOAD", libPath);
-    qputenv("LD_PRELOAD", env.value("LD_PRELOAD").toLatin1());
-
-    m_process->setProcessEnvironment(env);
+    env.insert("PATH", buildPath + env.value("PATH"));
+    qputenv("PATH", env.value("PATH").toLatin1());
 #endif
 }
 
@@ -67,23 +41,18 @@ void TraceProcess::setExecutablePath(const QString &str)
     m_execPath = str;
 
     QFileInfo fi(m_execPath);
+    QString baseName = fi.baseName();
 
-    m_process->setWorkingDirectory(fi.absolutePath());
-
-    QString format = QString::fromLatin1("%1%2%3.trace");
+    QString format = QString::fromLatin1("%1.trace");
 
     m_tracePath = format
-                  .arg(fi.absolutePath())
-                  .arg(QDir::separator())
-                  .arg(fi.baseName());
+                  .arg(baseName);
 
     int i = 1;
     while (QFile::exists(m_tracePath)) {
-        QString format = QString::fromLatin1("%1%2%3.%4.trace");
+        format = QString::fromLatin1("%1.%2.trace");
         m_tracePath = format
-                      .arg(fi.absolutePath())
-                      .arg(QDir::separator())
-                      .arg(fi.baseName())
+                      .arg(baseName)
                       .arg(i++);
     }
 }
@@ -126,7 +95,16 @@ void TraceProcess::traceError(QProcess::ProcessError err)
 
 void TraceProcess::start()
 {
-    m_process->start(m_execPath, m_args);
+    QStringList arguments;
+
+    arguments << QLatin1String("trace");
+    arguments << QLatin1String("--output");
+    arguments << m_tracePath;
+    arguments << QLatin1String("--");
+    arguments << m_execPath;
+    arguments << m_args;
+
+    m_process->start(QLatin1String("apitrace"), arguments);
 }
 
 bool TraceProcess::canTrace() const
index 1d2da3e9c4dace78a2aaee5cd49d7b4e5b90bc14..683557d62e826e6305ecb59d7b4d1105d71d48ef 100644 (file)
    <string>QApiTrace Settings</string>
   </property>
   <layout class="QVBoxLayout" name="verticalLayout">
+   <item>
+    <widget class="QGroupBox" name="apiGroupBox">
+     <property name="title">
+      <string>API</string>
+     </property>
+     <layout class="QVBoxLayout" name="verticalLayout_4">
+      <item>
+       <widget class="QComboBox" name="apiComboBox">
+        <item>
+         <property name="text">
+          <string>GL</string>
+         </property>
+        </item>
+        <item>
+         <property name="text">
+          <string>EGL</string>
+         </property>
+        </item>
+       </widget>
+      </item>
+     </layout>
+    </widget>
+   </item>
    <item>
     <widget class="QGroupBox" name="groupBox">
      <property name="sizePolicy">
index 009614fe0373872f2f95a9ee53d37e75c4cebbc2..849c597f10cafaf64ef12b6d19a9266eab7b393b 100644 (file)
@@ -27,6 +27,7 @@
 #include <string.h>
 #include <iostream>
 
+#include "trace_dump.hpp"
 #include "retrace.hpp"
 
 
@@ -39,7 +40,7 @@ int verbosity = 0;
 static bool call_dumped = false;
 
 
-static void dumpCall(Trace::Call &call) {
+static void dumpCall(trace::Call &call) {
     if (verbosity >= 0 && !call_dumped) {
         std::cout << call;
         std::cout.flush();
@@ -48,7 +49,7 @@ static void dumpCall(Trace::Call &call) {
 }
 
 
-std::ostream &warning(Trace::Call &call) {
+std::ostream &warning(trace::Call &call) {
     dumpCall(call);
 
     std::cerr << call.no << ": ";
@@ -58,11 +59,11 @@ std::ostream &warning(Trace::Call &call) {
 }
 
 
-void ignore(Trace::Call &call) {
+void ignore(trace::Call &call) {
     (void)call;
 }
 
-void unsupported(Trace::Call &call) {
+void unsupported(trace::Call &call) {
     warning(call) << "unsupported " << call.name() << " call\n";
 }
 
@@ -80,16 +81,19 @@ void Retracer::addCallbacks(const Entry *entries) {
 }
 
 
-void Retracer::retrace(Trace::Call &call) {
+void Retracer::retrace(trace::Call &call) {
     call_dumped = false;
 
     if (verbosity >= 1) {
-        dumpCall(call);
+        if (verbosity >= 2 ||
+            !(call.flags & trace::CALL_FLAG_VERBOSE)) {
+            dumpCall(call);
+        }
     }
 
     Callback callback = 0;
 
-    Trace::Id id = call.sig->id;
+    trace::Id id = call.sig->id;
     if (id >= callbacks.size()) {
         callbacks.resize(id + 1);
         callback = 0;
index 300f00757aed19648a930a7cc8e9e98db3cd70ec..a59a6eb8901e97195d2f268082101a331396881b 100644 (file)
@@ -80,20 +80,30 @@ public:
 };
 
 
+void
+addRegion(unsigned long long address, void *buffer, unsigned long long size);
+
+void
+delRegionByPointer(void *ptr);
+
+void *
+toPointer(trace::Value &value, bool bind = false);
+
+
 /**
  * Output verbosity when retracing files.
  */
 extern int verbosity;
 
 
-std::ostream &warning(Trace::Call &call);
+std::ostream &warning(trace::Call &call);
 
 
-void ignore(Trace::Call &call);
-void unsupported(Trace::Call &call);
+void ignore(trace::Call &call);
+void unsupported(trace::Call &call);
 
 
-typedef void (*Callback)(Trace::Call &call);
+typedef void (*Callback)(trace::Call &call);
 
 struct Entry {
     const char *name;
@@ -108,6 +118,9 @@ struct stringComparer {
 };
 
 
+extern const Entry stdc_callbacks[];
+
+
 class Retracer
 {
     typedef std::map<const char *, Callback, stringComparer> Map;
@@ -116,14 +129,16 @@ class Retracer
     std::vector<Callback> callbacks;
 
 public:
-    Retracer() {}
+    Retracer() {
+        addCallbacks(stdc_callbacks);
+    }
 
     virtual ~Retracer() {}
 
     void addCallback(const Entry *entry);
     void addCallbacks(const Entry *entries);
 
-    void retrace(Trace::Call &call);
+    void retrace(trace::Call &call);
 };
 
 
index 1df341519194e010bcc738236c4905536ec1d69d..0e28d18b4a64618db8fb10b0e5b4faa407137df5 100644 (file)
@@ -34,15 +34,16 @@ import specs.glapi as glapi
 
 
 class ConstRemover(stdapi.Rebuilder):
+    '''Type visitor which strips out const qualifiers from types.'''
 
-    def visit_const(self, const):
+    def visitConst(self, const):
         return const.type
 
-    def visit_opaque(self, opaque):
+    def visitOpaque(self, opaque):
         return opaque
 
 
-def handle_entry(handle, value):
+def lookupHandle(handle, value):
     if handle.key is None:
         return "__%s_map[%s]" % (handle.name, value)
     else:
@@ -50,124 +51,140 @@ def handle_entry(handle, value):
         return "__%s_map[%s][%s]" % (handle.name, key_name, value)
 
 
-class ValueExtractor(stdapi.Visitor):
+class ValueDeserializer(stdapi.Visitor):
 
-    def visit_literal(self, literal, lvalue, rvalue):
-        #if literal.format in ('Bool', 'UInt'):
-        print '    %s = (%s).to%s();' % (lvalue, rvalue, literal.format)
+    def visitLiteral(self, literal, lvalue, rvalue):
+        print '    %s = (%s).to%s();' % (lvalue, rvalue, literal.kind)
 
-    def visit_const(self, const, lvalue, rvalue):
+    def visitConst(self, const, lvalue, rvalue):
         self.visit(const.type, lvalue, rvalue)
 
-    def visit_alias(self, alias, lvalue, rvalue):
+    def visitAlias(self, alias, lvalue, rvalue):
         self.visit(alias.type, lvalue, rvalue)
     
-    def visit_enum(self, enum, lvalue, rvalue):
+    def visitEnum(self, enum, lvalue, rvalue):
         print '    %s = (%s).toSInt();' % (lvalue, rvalue)
 
-    def visit_bitmask(self, bitmask, lvalue, rvalue):
+    def visitBitmask(self, bitmask, lvalue, rvalue):
         self.visit(bitmask.type, lvalue, rvalue)
 
-    def visit_array(self, array, lvalue, rvalue):
-        print '    const Trace::Array *__a%s = dynamic_cast<const Trace::Array *>(&%s);' % (array.id, rvalue)
-        print '    if (__a%s) {' % (array.id)
-        length = '__a%s->values.size()' % array.id
+    def visitArray(self, array, lvalue, rvalue):
+        print '    const trace::Array *__a%s = dynamic_cast<const trace::Array *>(&%s);' % (array.tag, rvalue)
+        print '    if (__a%s) {' % (array.tag)
+        length = '__a%s->values.size()' % array.tag
         print '        %s = new %s[%s];' % (lvalue, array.type, length)
-        index = '__j' + array.id
+        index = '__j' + array.tag
         print '        for (size_t {i} = 0; {i} < {length}; ++{i}) {{'.format(i = index, length = length)
         try:
-            self.visit(array.type, '%s[%s]' % (lvalue, index), '*__a%s->values[%s]' % (array.id, index))
+            self.visit(array.type, '%s[%s]' % (lvalue, index), '*__a%s->values[%s]' % (array.tag, index))
         finally:
             print '        }'
             print '    } else {'
             print '        %s = NULL;' % lvalue
             print '    }'
     
-    def visit_pointer(self, pointer, lvalue, rvalue):
-        print '    const Trace::Array *__a%s = dynamic_cast<const Trace::Array *>(&%s);' % (pointer.id, rvalue)
-        print '    if (__a%s) {' % (pointer.id)
+    def visitPointer(self, pointer, lvalue, rvalue):
+        print '    const trace::Array *__a%s = dynamic_cast<const trace::Array *>(&%s);' % (pointer.tag, rvalue)
+        print '    if (__a%s) {' % (pointer.tag)
         print '        %s = new %s;' % (lvalue, pointer.type)
         try:
-            self.visit(pointer.type, '%s[0]' % (lvalue,), '*__a%s->values[0]' % (pointer.id,))
+            self.visit(pointer.type, '%s[0]' % (lvalue,), '*__a%s->values[0]' % (pointer.tag,))
         finally:
             print '    } else {'
             print '        %s = NULL;' % lvalue
             print '    }'
 
-    def visit_handle(self, handle, lvalue, rvalue):
-        OpaqueValueExtractor().visit(handle.type, lvalue, rvalue);
-        new_lvalue = handle_entry(handle, lvalue)
+    def visitIntPointer(self, pointer, lvalue, rvalue):
+        print '    %s = static_cast<%s>((%s).toPointer());' % (lvalue, pointer, rvalue)
+
+    def visitLinearPointer(self, pointer, lvalue, rvalue):
+        print '    %s = static_cast<%s>(retrace::toPointer(%s));' % (lvalue, pointer, rvalue)
+
+    def visitHandle(self, handle, lvalue, rvalue):
+        #OpaqueValueDeserializer().visit(handle.type, lvalue, rvalue);
+        self.visit(handle.type, lvalue, rvalue);
+        new_lvalue = lookupHandle(handle, lvalue)
         print '    if (retrace::verbosity >= 2) {'
         print '        std::cout << "%s " << size_t(%s) << " <- " << size_t(%s) << "\\n";' % (handle.name, lvalue, new_lvalue)
         print '    }'
         print '    %s = %s;' % (lvalue, new_lvalue)
     
-    def visit_blob(self, blob, lvalue, rvalue):
+    def visitBlob(self, blob, lvalue, rvalue):
         print '    %s = static_cast<%s>((%s).toPointer());' % (lvalue, blob, rvalue)
     
-    def visit_string(self, string, lvalue, rvalue):
+    def visitString(self, string, lvalue, rvalue):
         print '    %s = (%s)((%s).toString());' % (lvalue, string.expr, rvalue)
 
 
-class OpaqueValueExtractor(ValueExtractor):
+class OpaqueValueDeserializer(ValueDeserializer):
     '''Value extractor that also understands opaque values.
 
     Normally opaque values can't be retraced, unless they are being extracted
     in the context of handles.'''
 
-    def visit_opaque(self, opaque, lvalue, rvalue):
-        print '    %s = static_cast<%s>((%s).toPointer());' % (lvalue, opaque, rvalue)
+    def visitOpaque(self, opaque, lvalue, rvalue):
+        print '    %s = static_cast<%s>(retrace::toPointer(%s));' % (lvalue, opaque, rvalue)
 
 
-class ValueWrapper(stdapi.Visitor):
+class SwizzledValueRegistrator(stdapi.Visitor):
+    '''Type visitor which will register (un)swizzled value pairs, to later be
+    swizzled.'''
 
-    def visit_literal(self, literal, lvalue, rvalue):
+    def visitLiteral(self, literal, lvalue, rvalue):
         pass
 
-    def visit_alias(self, alias, lvalue, rvalue):
+    def visitAlias(self, alias, lvalue, rvalue):
         self.visit(alias.type, lvalue, rvalue)
     
-    def visit_enum(self, enum, lvalue, rvalue):
+    def visitEnum(self, enum, lvalue, rvalue):
         pass
 
-    def visit_bitmask(self, bitmask, lvalue, rvalue):
+    def visitBitmask(self, bitmask, lvalue, rvalue):
         pass
 
-    def visit_array(self, array, lvalue, rvalue):
-        print '    const Trace::Array *__a%s = dynamic_cast<const Trace::Array *>(&%s);' % (array.id, rvalue)
-        print '    if (__a%s) {' % (array.id)
-        length = '__a%s->values.size()' % array.id
-        index = '__j' + array.id
+    def visitArray(self, array, lvalue, rvalue):
+        print '    const trace::Array *__a%s = dynamic_cast<const trace::Array *>(&%s);' % (array.tag, rvalue)
+        print '    if (__a%s) {' % (array.tag)
+        length = '__a%s->values.size()' % array.tag
+        index = '__j' + array.tag
         print '        for (size_t {i} = 0; {i} < {length}; ++{i}) {{'.format(i = index, length = length)
         try:
-            self.visit(array.type, '%s[%s]' % (lvalue, index), '*__a%s->values[%s]' % (array.id, index))
+            self.visit(array.type, '%s[%s]' % (lvalue, index), '*__a%s->values[%s]' % (array.tag, index))
         finally:
             print '        }'
             print '    }'
     
-    def visit_pointer(self, pointer, lvalue, rvalue):
-        print '    const Trace::Array *__a%s = dynamic_cast<const Trace::Array *>(&%s);' % (pointer.id, rvalue)
-        print '    if (__a%s) {' % (pointer.id)
+    def visitPointer(self, pointer, lvalue, rvalue):
+        print '    const trace::Array *__a%s = dynamic_cast<const trace::Array *>(&%s);' % (pointer.tag, rvalue)
+        print '    if (__a%s) {' % (pointer.tag)
         try:
-            self.visit(pointer.type, '%s[0]' % (lvalue,), '*__a%s->values[0]' % (pointer.id,))
+            self.visit(pointer.type, '%s[0]' % (lvalue,), '*__a%s->values[0]' % (pointer.tag,))
         finally:
             print '    }'
     
-    def visit_handle(self, handle, lvalue, rvalue):
+    def visitIntPointer(self, pointer, lvalue, rvalue):
+        pass
+    
+    def visitLinearPointer(self, pointer, lvalue, rvalue):
+        assert pointer.size is not None
+        if pointer.size is not None:
+            print r'    retrace::addRegion((%s).toUIntPtr(), %s, %s);' % (rvalue, lvalue, pointer.size)
+
+    def visitHandle(self, handle, lvalue, rvalue):
         print '    %s __orig_result;' % handle.type
-        OpaqueValueExtractor().visit(handle.type, '__orig_result', rvalue);
+        OpaqueValueDeserializer().visit(handle.type, '__orig_result', rvalue);
         if handle.range is None:
             rvalue = "__orig_result"
-            entry = handle_entry(handle, rvalue) 
+            entry = lookupHandle(handle, rvalue) 
             print "    %s = %s;" % (entry, lvalue)
             print '    if (retrace::verbosity >= 2) {'
             print '        std::cout << "{handle.name} " << {rvalue} << " -> " << {lvalue} << "\\n";'.format(**locals())
             print '    }'
         else:
-            i = '__h' + handle.id
+            i = '__h' + handle.tag
             lvalue = "%s + %s" % (lvalue, i)
             rvalue = "__orig_result + %s" % (i,)
-            entry = handle_entry(handle, rvalue) 
+            entry = lookupHandle(handle, rvalue) 
             print '    for ({handle.type} {i} = 0; {i} < {handle.range}; ++{i}) {{'.format(**locals())
             print '        {entry} = {lvalue};'.format(**locals())
             print '        if (retrace::verbosity >= 2) {'
@@ -175,22 +192,22 @@ class ValueWrapper(stdapi.Visitor):
             print '        }'
             print '    }'
     
-    def visit_blob(self, blob, lvalue, rvalue):
+    def visitBlob(self, blob, lvalue, rvalue):
         pass
     
-    def visit_string(self, string, lvalue, rvalue):
+    def visitString(self, string, lvalue, rvalue):
         pass
 
 
 class Retracer:
 
-    def retrace_function(self, function):
-        print 'static void retrace_%s(Trace::Call &call) {' % function.name
-        self.retrace_function_body(function)
+    def retraceFunction(self, function):
+        print 'static void retrace_%s(trace::Call &call) {' % function.name
+        self.retraceFunctionBody(function)
         print '}'
         print
 
-    def retrace_function_body(self, function):
+    def retraceFunctionBody(self, function):
         if not function.sideeffects:
             print '    (void)call;'
             return
@@ -203,50 +220,53 @@ class Retracer:
             rvalue = 'call.arg(%u)' % (arg.index,)
             lvalue = arg.name
             try:
-                self.extract_arg(function, arg, arg_type, lvalue, rvalue)
+                self.extractArg(function, arg, arg_type, lvalue, rvalue)
             except NotImplementedError:
                 success = False
                 print '    %s = 0; // FIXME' % arg.name
         if not success:
             print '    if (1) {'
-            self.fail_function(function)
+            self.failFunction(function)
             print '    }'
-        self.call_function(function)
+        self.invokeFunction(function)
         for arg in function.args:
             if arg.output:
                 arg_type = ConstRemover().visit(arg.type)
                 rvalue = 'call.arg(%u)' % (arg.index,)
                 lvalue = arg.name
                 try:
-                    ValueWrapper().visit(arg_type, lvalue, rvalue)
+                    self.regiterSwizzledValue(arg_type, lvalue, rvalue)
                 except NotImplementedError:
                     print '    // XXX: %s' % arg.name
         if function.type is not stdapi.Void:
             rvalue = '*call.ret'
             lvalue = '__result'
             try:
-                ValueWrapper().visit(function.type, lvalue, rvalue)
+                self.regiterSwizzledValue(function.type, lvalue, rvalue)
             except NotImplementedError:
-                success = False
-                print '    // FIXME: result'
+                print '    // XXX: result'
         if not success:
             if function.name[-1].islower():
                 sys.stderr.write('warning: unsupported %s call\n' % function.name)
 
-    def fail_function(self, function):
+    def failFunction(self, function):
         print '    if (retrace::verbosity >= 0) {'
         print '        retrace::unsupported(call);'
         print '    }'
         print '    return;'
 
-    def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
-        ValueExtractor().visit(arg_type, lvalue, rvalue)
+    def extractArg(self, function, arg, arg_type, lvalue, rvalue):
+        ValueDeserializer().visit(arg_type, lvalue, rvalue)
     
-    def extract_opaque_arg(self, function, arg, arg_type, lvalue, rvalue):
-        OpaqueValueExtractor().visit(arg_type, lvalue, rvalue)
+    def extractOpaqueArg(self, function, arg, arg_type, lvalue, rvalue):
+        OpaqueValueDeserializer().visit(arg_type, lvalue, rvalue)
+
+    def regiterSwizzledValue(self, type, lvalue, rvalue):
+        visitor = SwizzledValueRegistrator()
+        visitor.visit(type, lvalue, rvalue)
 
-    def call_function(self, function):
-        arg_names = ", ".join([arg.name for arg in function.args])
+    def invokeFunction(self, function):
+        arg_names = ", ".join(function.argNames())
         if function.type is not stdapi.Void:
             print '    %s __result;' % (function.type)
             print '    __result = %s(%s);' % (function.name, arg_names)
@@ -254,16 +274,16 @@ class Retracer:
         else:
             print '    %s(%s);' % (function.name, arg_names)
 
-    def filter_function(self, function):
+    def filterFunction(self, function):
         return True
 
     table_name = 'retrace::callbacks'
 
-    def retrace_functions(self, functions):
-        functions = filter(self.filter_function, functions)
+    def retraceFunctions(self, functions):
+        functions = filter(self.filterFunction, functions)
 
         for function in functions:
-            self.retrace_function(function)
+            self.retraceFunction(function)
 
         print 'const retrace::Entry %s[] = {' % self.table_name
         for function in functions:
@@ -273,7 +293,7 @@ class Retracer:
         print
 
 
-    def retrace_api(self, api):
+    def retraceApi(self, api):
 
         print '#include "trace_parser.hpp"'
         print '#include "retrace.hpp"'
@@ -292,5 +312,5 @@ class Retracer:
                 handle_names.add(handle.name)
         print
 
-        self.retrace_functions(api.functions)
+        self.retraceFunctions(api.functions)
 
diff --git a/retrace_stdc.cpp b/retrace_stdc.cpp
new file mode 100644 (file)
index 0000000..03c3865
--- /dev/null
@@ -0,0 +1,238 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include <assert.h>
+
+#include <string.h>
+
+#include "glproc.hpp"
+
+
+
+#include "trace_parser.hpp"
+#include "retrace.hpp"
+
+
+namespace retrace {
+
+struct Region
+{
+    void *buffer;
+    unsigned long long size;
+};
+
+typedef std::map<unsigned long long, Region> RegionMap;
+static RegionMap regionMap;
+
+// Iterator to the first region that contains the address
+static RegionMap::iterator
+lowerBound(unsigned long long address) {
+    RegionMap::iterator it = regionMap.lower_bound(address);
+
+    while (it != regionMap.begin() &&
+           it != regionMap.end() &&
+           it->first + it->second. size > address) {
+        --it;
+    }
+
+    return it;
+}
+
+// Iterator to the first region that not contains the address
+static RegionMap::iterator
+upperBound(unsigned long long address) {
+    RegionMap::iterator it = regionMap.upper_bound(address);
+
+    while (it != regionMap.end() &&
+           it->first + it->second.size > address) {
+        ++it;
+    }
+
+    return it;
+}
+
+void
+addRegion(unsigned long long address, void *buffer, unsigned long long size)
+{
+    if (!address) {
+        // Ignore NULL pointer
+        assert(!buffer);
+        return;
+    }
+
+    // Forget all regions that intersect this new one.
+    if (0) {
+        RegionMap::iterator start = lowerBound(address);
+        if (start != regionMap.end()) {
+            RegionMap::iterator stop = upperBound(address + size);
+            regionMap.erase(start, stop);
+        }
+    }
+
+    assert(buffer);
+
+    Region region;
+    region.buffer = buffer;
+    region.size = size;
+
+    regionMap[address] = region;
+}
+
+static RegionMap::iterator
+lookupRegion(unsigned long long address) {
+    RegionMap::iterator it = regionMap.lower_bound(address);
+
+    if (it == regionMap.end() ||
+        it->first > address) {
+        if (it == regionMap.begin()) {
+            return regionMap.end();
+        } else {
+            --it;
+        }
+    }
+
+    assert(it->first <= address);
+    assert(it->first + it->second.size >= address);
+    return it;
+}
+
+void
+delRegion(unsigned long long address) {
+    RegionMap::iterator it = lookupRegion(address);
+    if (it != regionMap.end()) {
+        regionMap.erase(it);
+    } else {
+        assert(0);
+    }
+}
+
+
+void
+delRegionByPointer(void *ptr) {
+    RegionMap::iterator it = regionMap.begin();
+    while (it != regionMap.end()) {
+        if (it->second.buffer == ptr) {
+            regionMap.erase(it);
+            return;
+        }
+    }
+    assert(0);
+}
+
+void *
+lookupAddress(unsigned long long address) {
+    RegionMap::iterator it = lookupRegion(address);
+    if (it != regionMap.end()) {
+        unsigned long long offset = address - it->first;
+        assert(offset < it->second.size);
+        return (char *)it->second.buffer + offset;
+    }
+
+    if (address >= 0x00400000) {
+        std::cerr << "warning: could not translate address 0x" << std::hex << address << std::dec << "\n";
+    }
+
+    return (void *)(uintptr_t)address;
+}
+
+
+class Translator : protected trace::Visitor
+{
+protected:
+    bool bind;
+
+    void *result;
+
+    void visit(trace::Null *) {
+        result = NULL;
+    }
+
+    void visit(trace::Blob *blob) {
+        result = blob->toPointer(bind);
+    }
+
+    void visit(trace::Pointer *p) {
+        result = lookupAddress(p->value);
+    }
+
+public:
+    Translator(bool _bind) :
+        bind(_bind),
+        result(NULL)
+    {}
+
+    void * operator() (trace::Value *node) {
+        _visit(node);
+        return result;
+    }
+};
+
+
+void *
+toPointer(trace::Value &value, bool bind) {
+    return Translator(bind) (&value);
+}
+
+
+static void retrace_malloc(trace::Call &call) {
+    size_t size = call.arg(0).toUInt();
+    unsigned long long address = call.ret->toUIntPtr();
+
+    if (!address) {
+        return;
+    }
+
+    void *buffer = malloc(size);
+    if (!buffer) {
+        std::cerr << "error: failed to allocated " << size << " bytes.";
+        return;
+    }
+
+    addRegion(address, buffer, size);
+}
+
+
+static void retrace_memcpy(trace::Call &call) {
+    void * dest = toPointer(call.arg(0));
+    void * src  = toPointer(call.arg(1));
+    size_t n    = call.arg(2).toUInt();
+
+    if (!dest || !src || !n) {
+        return;
+    }
+
+    memcpy(dest, src, n);
+}
+
+
+const retrace::Entry stdc_callbacks[] = {
+    {"malloc", &retrace_malloc},
+    {"memcpy", &retrace_memcpy},
+    {NULL, NULL}
+};
+
+
+} /* retrace */
index 680e5586ff805300e23266378391ff50d3b6c76f..470aeda059b8f2723ddf6796394507f8e347ee2d 100755 (executable)
 
 
 import json
+import optparse
+import re
 import sys
 
 
-def object_hook(obj):
+def strip_object_hook(obj):
     if '__class__' in obj:
         return None
     for name in obj.keys():
@@ -42,19 +44,19 @@ class Visitor:
 
     def visit(self, node, *args, **kwargs):
         if isinstance(node, dict):
-            return self.visit_object(node, *args, **kwargs)
+            return self.visitObject(node, *args, **kwargs)
         elif isinstance(node, list):
-            return self.visit_array(node, *args, **kwargs)
+            return self.visitArray(node, *args, **kwargs)
         else:
-            return self.visit_value(node, *args, **kwargs)
+            return self.visitValue(node, *args, **kwargs)
 
-    def visit_object(self, node, *args, **kwargs):
+    def visitObject(self, node, *args, **kwargs):
         pass
 
-    def visit_array(self, node, *args, **kwargs):
+    def visitArray(self, node, *args, **kwargs):
         pass
 
-    def visit_value(self, node, *args, **kwargs):
+    def visitValue(self, node, *args, **kwargs):
         pass
 
 
@@ -62,7 +64,7 @@ class Dumper(Visitor):
 
     def __init__(self, stream = sys.stdout):
         self.stream = stream
-        self.level = 0;
+        self.level = 0
 
     def _write(self, s):
         self.stream.write(s)
@@ -73,7 +75,7 @@ class Dumper(Visitor):
     def _newline(self):
         self._write('\n')
 
-    def visit_object(self, node):
+    def visitObject(self, node):
         self.enter_object()
 
         members = node.keys()
@@ -83,9 +85,7 @@ class Dumper(Visitor):
             value = node[name]
             self.enter_member(name)
             self.visit(value)
-            if i:
-                self._write(',')
-            self.leave_member()
+            self.leave_member(i == len(members) - 1)
         self.leave_object()
 
     def enter_object(self):
@@ -97,21 +97,25 @@ class Dumper(Visitor):
         self._indent()
         self._write('%s: ' % name)
 
-    def leave_member(self):
+    def leave_member(self, last):
+        if not last:
+            self._write(',')
         self._newline()
 
     def leave_object(self):
         self.level -= 1
         self._indent()
         self._write('}')
+        if self.level <= 0:
+            self._newline()
 
-    def visit_array(self, node):
+    def visitArray(self, node):
         self.enter_array()
         for i in range(len(node)):
             value = node[i]
             self._indent()
             self.visit(value)
-            if i:
+            if i != len(node) - 1:
                 self._write(',')
             self._newline()
         self.leave_array()
@@ -126,30 +130,39 @@ class Dumper(Visitor):
         self._indent()
         self._write(']')
 
-    def visit_value(self, node):
-        self._write(repr(node))
+    def visitValue(self, node):
+        self._write(json.dumps(node))
 
 
 
 class Comparer(Visitor):
 
-    def visit_object(self, a, b):
+    def __init__(self, ignore_added = False, tolerance = 2.0 ** -24):
+        self.ignore_added = ignore_added
+        self.tolerance = tolerance
+
+    def visitObject(self, a, b):
         if not isinstance(b, dict):
             return False
-        if len(a) != len(b):
+        if len(a) != len(b) and not self.ignore_added:
             return False
         ak = a.keys()
         bk = b.keys()
         ak.sort()
         bk.sort()
-        if ak != bk:
+        if ak != bk and not self.ignore_added:
             return False
         for k in ak:
-            if not self.visit(a[k], b[k]):
+            ae = a[k]
+            try:
+                be = b[k]
+            except KeyError:
+                return False
+            if not self.visit(ae, be):
                 return False
         return True
 
-    def visit_array(self, a, b):
+    def visitArray(self, a, b):
         if not isinstance(b, list):
             return False
         if len(a) != len(b):
@@ -159,48 +172,56 @@ class Comparer(Visitor):
                 return False
         return True
 
-    def visit_value(self, a, b):
-        return a == b
-
-comparer = Comparer()
+    def visitValue(self, a, b):
+        if isinstance(a, float) or isinstance(b, float):
+            if a == 0:
+                return abs(b) < self.tolerance
+            else:
+                return abs((b - a)/a) < self.tolerance
+        else:
+            return a == b
 
 
 class Differ(Visitor):
 
-    def __init__(self, stream = sys.stdout):
+    def __init__(self, stream = sys.stdout, ignore_added = False):
         self.dumper = Dumper(stream)
+        self.comparer = Comparer(ignore_added = ignore_added)
 
     def visit(self, a, b):
-        if comparer.visit(a, b):
+        if self.comparer.visit(a, b):
             return
         Visitor.visit(self, a, b)
 
-    def visit_object(self, a, b):
+    def visitObject(self, a, b):
         if not isinstance(b, dict):
             self.replace(a, b)
         else:
             self.dumper.enter_object()
             names = set(a.keys())
-            names.update(b.keys())
+            if not self.comparer.ignore_added:
+                names.update(b.keys())
             names = list(names)
             names.sort()
 
-            for name in names:
+            for i in range(len(names)):
+                name = names[i]
                 ae = a.get(name, None)
                 be = b.get(name, None)
-                if not comparer.visit(ae, be):
+                if not self.comparer.visit(ae, be):
                     self.dumper.enter_member(name)
                     self.visit(ae, be)
-                    self.dumper.leave_member()
+                    self.dumper.leave_member(i == len(names) - 1)
 
             self.dumper.leave_object()
 
-    def visit_array(self, a, b):
+    def visitArray(self, a, b):
         if not isinstance(b, list):
             self.replace(a, b)
         else:
             self.dumper.enter_array()
-            for i in range(max(len(a), len(b))):
+            max_len = max(len(a), len(b))
+            for i in range(max_len):
                 try:
                     ae = a[i]
                 except IndexError:
@@ -210,15 +231,17 @@ class Differ(Visitor):
                 except IndexError:
                     be = None
                 self.dumper._indent()
-                if comparer.visit(ae, be):
+                if self.comparer.visit(ae, be):
                     self.dumper.visit(ae)
                 else:
                     self.visit(ae, be)
+                if i != max_len - 1:
+                    self.dumper._write(',')
                 self.dumper._newline()
 
             self.dumper.leave_array()
 
-    def visit_value(self, a, b):
+    def visitValue(self, a, b):
         if a != b:
             self.replace(a, b)
 
@@ -228,16 +251,70 @@ class Differ(Visitor):
         self.dumper.visit(b)
 
 
-def load(stream):
-    return json.load(stream, strict=False, object_hook = object_hook)
+#
+# Unfortunately JSON standard does not include comments, but this is a quite
+# useful feature to have on regressions tests
+#
+
+_token_res = [
+    r'//[^\r\n]*', # comment
+    r'"[^"\\]*(\\.[^"\\]*)*"', # string
+]
+
+_tokens_re = re.compile(r'|'.join(['(' + token_re + ')' for token_re in _token_res]), re.DOTALL)
+
+
+def _strip_comment(mo):
+    if mo.group(1):
+        return ''
+    else:
+        return mo.group(0)
+
+
+def _strip_comments(data):
+    '''Strip (non-standard) JSON comments.'''
+    return _tokens_re.sub(_strip_comment, data)
+
+
+assert _strip_comments('''// a comment
+"// a comment in a string
+"''') == '''
+"// a comment in a string
+"'''
+
+
+def load(stream, strip_images = True, strip_comments = True):
+    if strip_images:
+        object_hook = strip_object_hook
+    else:
+        object_hook = None
+    if strip_comments:
+        data = stream.read()
+        data = _strip_comments(data)
+        return json.loads(data, strict=False, object_hook = object_hook)
+    else:
+        return json.load(stream, strict=False, object_hook = object_hook)
 
 
 def main():
-    a = load(open(sys.argv[1], 'rt'))
-    b = load(open(sys.argv[2], 'rt'))
+    optparser = optparse.OptionParser(
+        usage="\n\t%prog [options] <ref_json> <src_json>")
+    optparser.add_option(
+        '--keep-images',
+        action="store_false", dest="strip_images", default=True,
+        help="compare images")
+
+    (options, args) = optparser.parse_args(sys.argv[1:])
+
+    if len(args) != 2:
+        optparser.error('incorrect number of arguments')
+
+    a = load(open(sys.argv[1], 'rt'), options.strip_images)
+    b = load(open(sys.argv[2], 'rt'), options.strip_images)
 
-    #dumper = Dumper()
-    #dumper.visit(a)
+    if False:
+        dumper = Dumper()
+        dumper.visit(a)
 
     differ = Differ()
     differ.visit(a, b)
index 0b6a3b09f5713402b8ae8d249891ed31c7d76b5c..bed216c314921e386ec03bc849c7a1a3d2c59359 100755 (executable)
@@ -54,23 +54,28 @@ class Setup:
         self.args = args
         self.env = env
 
-    def retrace(self):
+    def _retrace(self, args):
         cmd = [
             options.retrace,
+        ] + args + self.args
+        try:
+            return subprocess.Popen(cmd, env=self.env, stdout=subprocess.PIPE, stderr=NULL)
+        except OSError, ex:
+            sys.stderr.write('error: failed to execute %s: %s\n' % (cmd[0], ex.strerror))
+            sys.exit(1)
+
+    def retrace(self):
+        return self._retrace([
             '-s', '-',
             '-S', options.snapshot_frequency,
-        ] + self.args
-        p = subprocess.Popen(cmd, env=self.env, stdout=subprocess.PIPE, stderr=NULL)
-        return p
+        ])
 
     def dump_state(self, call_no):
         '''Get the state dump at the specified call no.'''
 
-        cmd = [
-            options.retrace,
+        p = self._retrace([
             '-D', str(call_no),
-        ] + self.args
-        p = subprocess.Popen(cmd, env=self.env, stdout=subprocess.PIPE, stderr=NULL)
+        ])
         state = jsondiff.load(p.stdout)
         p.wait()
         return state.get('parameters', {})
index 0ed3937a8f8e669accf577c4b06d6472784e3c57..bf3768646acfceb1e296ebb431e5ab97346ad8cf 100755 (executable)
@@ -39,10 +39,12 @@ import operator
 from PIL import Image
 from PIL import ImageChops
 from PIL import ImageEnhance
+from PIL import ImageFilter
 
 
 thumb_size = 320, 320
 
+gaussian_kernel = ImageFilter.Kernel((3, 3), [1, 2, 1, 2, 4, 2, 1, 2, 1], 16)
 
 class Comparer:
     '''Image comparer.'''
@@ -65,6 +67,9 @@ class Comparer:
 
         self.diff = ImageChops.difference(self.src_im, self.ref_im)
 
+    def size_mismatch(self):
+        return self.ref_im.size != self.src_im.size
+
     def write_diff(self, diff_image, fuzz = 0.05):
         # make a difference image similar to ImageMagick's compare utility
         mask = ImageEnhance.Brightness(self.diff).enhance(1.0/fuzz)
@@ -77,9 +82,16 @@ class Comparer:
         diff_im = Image.blend(self.src_im, diff_im, 0xcc/255.0)
         diff_im.save(diff_image)
 
-    def precision(self):
+    def precision(self, filter=False):
+        if self.size_mismatch():
+            return 0.0
+
+        diff = self.diff
+        if filter:
+            diff = diff.filter(gaussian_kernel)
+
         # See also http://effbot.org/zone/pil-comparing-images.htm
-        h = self.diff.histogram()
+        h = diff.histogram()
         square_error = 0
         for i in range(1, 256):
             square_error += sum(h[i : 3*256: 256])*i*i
@@ -87,8 +99,12 @@ class Comparer:
         bits = -math.log(rel_error)/math.log(2.0)
         return bits
 
-    def ae(self):
+    def ae(self, fuzz = 0.05):
         # Compute absolute error
+
+        if self.size_mismatch():
+            return sys.maxint
+
         # TODO: this is approximate due to the grayscale conversion
         h = self.diff.convert('L').histogram()
         ae = sum(h[int(255 * fuzz) + 1 : 256])
@@ -111,10 +127,11 @@ def surface(html, image):
 
 
 def is_image(path):
-    return \
-        path.endswith('.png') \
-        and not path.endswith('.diff.png') \
-        and not path.endswith('.thumb.png')
+    name = os.path.basename(path)
+    name, ext1 = os.path.splitext(name)
+    name, ext2 = os.path.splitext(name)
+    print name, ext1, ext2
+    return ext1 in ('.png', '.bmp') and ext2 not in ('.diff', '.thumb')
 
 
 def find_images(prefix):
@@ -138,8 +155,7 @@ def main():
     global options
 
     optparser = optparse.OptionParser(
-        usage="\n\t%prog [options] <ref_prefix> <src_prefix>",
-        version="%%prog")
+        usage="\n\t%prog [options] <ref_prefix> <src_prefix>")
     optparser.add_option(
         '-o', '--output', metavar='FILE',
         type="string", dest="output", default='index.html',
@@ -148,10 +164,14 @@ def main():
         '-f', '--fuzz',
         type="float", dest="fuzz", default=0.05,
         help="fuzz ratio [default: %default]")
+    optparser.add_option(
+        '-a', '--alpha',
+        action="store_true", dest="alpha", default=False,
+        help="take alpha channel in consideration")
     optparser.add_option(
         '--overwrite',
         action="store_true", dest="overwrite", default=False,
-        help="overwrite")
+        help="overwrite images")
 
     (options, args) = optparser.parse_args(sys.argv[1:])
 
@@ -185,7 +205,7 @@ def main():
                or (os.path.getmtime(delta_image) < os.path.getmtime(ref_image) \
                    and os.path.getmtime(delta_image) < os.path.getmtime(src_image)):
 
-                comparer = Comparer(ref_image, src_image)
+                comparer = Comparer(ref_image, src_image, options.alpha)
                 comparer.write_diff(delta_image, fuzz=options.fuzz)
 
             html.write('      <tr>\n')
index 4449d758ebdc62a0ceebccf1fa2d8f081ff8c123..9f9633d2d4666f94e41411d427402279a59ca62d 100755 (executable)
 
 set -e
 
-TRACEDUMP=${TRACEDUMP:-`dirname "$0"`/../tracedump}
+APITRACE=${APITRACE:-apitrace}
 
-$TRACEDUMP
+$APITRACE dump
 
 stripdump () {
-    $TRACEDUMP --no-color "$1" \
+    $APITRACE dump --color=never --no-arg-names "$1" \
     | sed \
         -e 's/\r$//g' \
         -e 's/^[0-9]\+ //' \
diff --git a/scripts/tracerepack.py b/scripts/tracerepack.py
deleted file mode 100755 (executable)
index 028eb18..0000000
+++ /dev/null
@@ -1,75 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2011 Jose Fonseca
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the 'Software'), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included in
-# all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-# THE SOFTWARE.
-#
-##########################################################################/
-
-'''Script to recompress a trace.
-'''
-
-
-import optparse
-import os.path
-import sys
-import gzip
-import tempfile
-import shutil
-
-
-def repack(in_name):
-    mtime = os.path.getmtime(in_name)
-    out_name = tempfile.mktemp()
-
-    in_stream = gzip.GzipFile(in_name, 'rb')
-    out_stream = gzip.GzipFile(out_name, 'wb', compresslevel=9, mtime=mtime)
-    
-    shutil.copyfileobj(in_stream, out_stream)
-    
-    in_stream.close()
-    out_stream.close()
-    
-    in_size = os.path.getsize(in_name)
-    out_size = os.path.getsize(out_name)
-
-    print '%u -> %u' % (in_size, out_size)
-    
-    if out_size < in_size:
-        shutil.move(out_name, in_name)
-    else:
-        os.unlink(out_name)
-
-
-def main():
-    optparser = optparse.OptionParser(
-        usage='\n\t%prog <trace> ...',
-        version='%%prog')
-
-    (options, args) = optparser.parse_args(sys.argv[1:])
-    if not args:
-        optparser.error("incorrect number of arguments")
-
-    map(repack, args)
-
-
-if __name__ == '__main__':
-    main()
index d307286ac1b1fb2bcd133857451fadb677771a76..5eadbfb00daf5d2a6090cc43044f114b16dbda2e 100644 (file)
@@ -182,7 +182,7 @@ CGLContextObj = Opaque("CGLContextObj")
 
 cglapi = API("CGL")
 
-cglapi.add_functions([
+cglapi.addFunctions([
     # CGLCurrent.h, libGL.dylib
     Function(CGLError, "CGLSetCurrentContext", [(CGLContextObj, "ctx")]),
     Function(CGLContextObj, "CGLGetCurrentContext", []),
@@ -222,8 +222,8 @@ cglapi.add_functions([
     Function(CGLError, "CGLEnable", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname")]),
     Function(CGLError, "CGLDisable", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname")]),
     Function(CGLError, "CGLIsEnabled", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname"), Out(Pointer(GLint), "enable")]),
-    Function(CGLError, "CGLSetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), (Array(Const(GLint), "1"), "params")]),
-    Function(CGLError, "CGLGetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), Out(Array(GLint, "1"), "params")]),
+    Function(CGLError, "CGLSetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), (Array(Const(GLint), 1), "params")]),
+    Function(CGLError, "CGLGetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), Out(Array(GLint, 1), "params")]),
     Function(CGLError, "CGLSetVirtualScreen", [(CGLContextObj, "ctx"), (GLint, "screen")]),
     Function(CGLError, "CGLGetVirtualScreen", [(CGLContextObj, "ctx"), Out(Pointer(GLint), "screen")]),
     Function(CGLError, "CGLSetGlobalOption", [(CGLGlobalOption, "pname"), (OpaquePointer(Const(GLint)), "params")]),
index eed4d6f01de8471e8a56a60e9e230fd30f2b4258..e7ac8df308556420628744ffe813042f86b3f26a 100644 (file)
@@ -623,8 +623,8 @@ ID2D1Factory.methods += [
 ]
 
 d2d1 = API("d2d1")
-d2d1.add_interface(ID2D1Factory)
-d2d1.add_functions([
+d2d1.addInterface(ID2D1Factory)
+d2d1.addFunctions([
     StdFunction(HRESULT, "D2D1CreateFactory", [(D2D1_FACTORY_TYPE, "factoryType"), (REFIID, "riid"), (Pointer(Const(D2D1_FACTORY_OPTIONS)), "pFactoryOptions"), Out(Pointer(OpaquePointer(Void)), "ppIFactory")]),
     StdFunction(Void, "D2D1MakeRotateMatrix", [(FLOAT, "angle"), (D2D1_POINT_2F, "center"), Out(Pointer(D2D1_MATRIX_3X2_F), "matrix")]),
     StdFunction(Void, "D2D1MakeSkewMatrix", [(FLOAT, "angleX"), (FLOAT, "angleY"), (D2D1_POINT_2F, "center"), Out(Pointer(D2D1_MATRIX_3X2_F), "matrix")]),
index 44422e6bd386335a0c7a40affde26537c1a1ec1e..2684e6b65cb92317ccabde7c3e5ad45c3401d205 100644 (file)
@@ -471,5 +471,5 @@ interfaces = [
     IDirect3D7,
 ]
 
-ddraw.add_interfaces(interfaces)
+ddraw.addInterfaces(interfaces)
 
index a960b9119d2a122e547bd72f522ab411f78a42f0..5e8d1805b865a285ed6206124455330cbfaeead1 100644 (file)
@@ -55,14 +55,14 @@ D3D10_BLEND_OP = Enum("D3D10_BLEND_OP", [
 
 D3D10_BLEND_DESC = Struct("D3D10_BLEND_DESC", [
     (BOOL, "AlphaToCoverageEnable"),
-    (Array(BOOL, "8"), "BlendEnable"),
+    (Array(BOOL, 8), "BlendEnable"),
     (D3D10_BLEND, "SrcBlend"),
     (D3D10_BLEND, "DestBlend"),
     (D3D10_BLEND_OP, "BlendOp"),
     (D3D10_BLEND, "SrcBlendAlpha"),
     (D3D10_BLEND, "DestBlendAlpha"),
     (D3D10_BLEND_OP, "BlendOpAlpha"),
-    (Array(UINT8, "8"), "RenderTargetWriteMask"),
+    (Array(UINT8, 8), "RenderTargetWriteMask"),
 ])
 
 D3D10_DEPTH_WRITE_MASK = Enum("D3D10_DEPTH_WRITE_MASK", [
@@ -172,7 +172,7 @@ D3D10_SAMPLER_DESC = Struct("D3D10_SAMPLER_DESC", [
     (FLOAT, "MipLODBias"),
     (UINT, "MaxAnisotropy"),
     (D3D10_COMPARISON_FUNC, "ComparisonFunc"),
-    (Array(FLOAT, "4"), "BorderColor"),
+    (Array(FLOAT, 4), "BorderColor"),
     (FLOAT, "MinLOD"),
     (FLOAT, "MaxLOD"),
 ])
@@ -819,7 +819,7 @@ ID3D10Device.methods += [
     Method(Void, "GSSetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(Const(OpaquePointer(ID3D10ShaderResourceView)), "NumViews"), "ppShaderResourceViews")]),
     Method(Void, "GSSetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), (Array(Const(OpaquePointer(ID3D10SamplerState)), "NumSamplers"), "ppSamplers")]),
     Method(Void, "OMSetRenderTargets", [(UINT, "NumViews"), (Array(Const(OpaquePointer(ID3D10RenderTargetView)), "NumViews"), "ppRenderTargetViews"), (Pointer(ID3D10DepthStencilView), "pDepthStencilView")]),
-    Method(Void, "OMSetBlendState", [(Pointer(ID3D10BlendState), "pBlendState"), (Array(Const(FLOAT), "4"), "BlendFactor"), (UINT, "SampleMask")]),
+    Method(Void, "OMSetBlendState", [(Pointer(ID3D10BlendState), "pBlendState"), (Array(Const(FLOAT), 4), "BlendFactor"), (UINT, "SampleMask")]),
     Method(Void, "OMSetDepthStencilState", [(Pointer(ID3D10DepthStencilState), "pDepthStencilState"), (UINT, "StencilRef")]),
     Method(Void, "SOSetTargets", [(UINT, "NumBuffers"), (Array(Const(OpaquePointer(ID3D10Buffer)), "NumBuffers"), "ppSOTargets"), (Array(Const(UINT), "NumBuffers"), "pOffsets")]),
     Method(Void, "DrawAuto", []),
@@ -829,7 +829,7 @@ ID3D10Device.methods += [
     Method(Void, "CopySubresourceRegion", [(Pointer(ID3D10Resource), "pDstResource"), (UINT, "DstSubresource"), (UINT, "DstX"), (UINT, "DstY"), (UINT, "DstZ"), (Pointer(ID3D10Resource), "pSrcResource"), (UINT, "SrcSubresource"), (Pointer(Const(D3D10_BOX)), "pSrcBox")]),
     Method(Void, "CopyResource", [(Pointer(ID3D10Resource), "pDstResource"), (Pointer(ID3D10Resource), "pSrcResource")]),
     Method(Void, "UpdateSubresource", [(Pointer(ID3D10Resource), "pDstResource"), (UINT, "DstSubresource"), (Pointer(Const(D3D10_BOX)), "pDstBox"), (OpaquePointer(Const(Void)), "pSrcData"), (UINT, "SrcRowPitch"), (UINT, "SrcDepthPitch")]),
-    Method(Void, "ClearRenderTargetView", [(OpaquePointer(ID3D10RenderTargetView), "pRenderTargetView"), (Array(Const(FLOAT), "4"), "ColorRGBA")]),
+    Method(Void, "ClearRenderTargetView", [(OpaquePointer(ID3D10RenderTargetView), "pRenderTargetView"), (Array(Const(FLOAT), 4), "ColorRGBA")]),
     Method(Void, "ClearDepthStencilView", [(Pointer(ID3D10DepthStencilView), "pDepthStencilView"), (UINT, "ClearFlags"), (FLOAT, "Depth"), (UINT8, "Stencil")]),
     Method(Void, "GenerateMips", [(OpaquePointer(ID3D10ShaderResourceView), "pShaderResourceView")]),
     Method(Void, "ResolveSubresource", [(Pointer(ID3D10Resource), "pDstResource"), (UINT, "DstSubresource"), (Pointer(ID3D10Resource), "pSrcResource"), (UINT, "SrcSubresource"), (DXGI_FORMAT, "Format")]),
@@ -851,7 +851,7 @@ ID3D10Device.methods += [
     Method(Void, "GSGetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), Out(Array(OpaquePointer(ID3D10ShaderResourceView), "NumViews"), "ppShaderResourceViews")]),
     Method(Void, "GSGetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), Out(Array(OpaquePointer(ID3D10SamplerState), "NumSamplers"), "ppSamplers")]),
     Method(Void, "OMGetRenderTargets", [(UINT, "NumViews"), Out(Array(OpaquePointer(ID3D10RenderTargetView), "NumViews"), "ppRenderTargetViews"), Out(Pointer(Pointer(ID3D10DepthStencilView)), "ppDepthStencilView")]),
-    Method(Void, "OMGetBlendState", [Out(Pointer(Pointer(ID3D10BlendState)), "ppBlendState"), Out(Array(FLOAT, "4"), "BlendFactor"), Out(Pointer(UINT), "pSampleMask")]),
+    Method(Void, "OMGetBlendState", [Out(Pointer(Pointer(ID3D10BlendState)), "ppBlendState"), Out(Array(FLOAT, 4), "BlendFactor"), Out(Pointer(UINT), "pSampleMask")]),
     Method(Void, "OMGetDepthStencilState", [Out(Pointer(Pointer(ID3D10DepthStencilState)), "ppDepthStencilState"), Out(Pointer(UINT), "pStencilRef")]),
     Method(Void, "SOGetTargets", [(UINT, "NumBuffers"), Out(Array(OpaquePointer(ID3D10Buffer), "NumBuffers"), "ppSOTargets"), Out(Array(UINT, "NumBuffers"), "pOffsets")]),
     Method(Void, "RSGetState", [Out(Pointer(Pointer(ID3D10RasterizerState)), "ppRasterizerState")]),
index 1e1580f4e97d92ea75e3dabedf5b48ef07426b62..8ee9cf7249bfa141d29dc36be9ed256a8f429a17 100644 (file)
@@ -47,7 +47,7 @@ D3D10_DRIVER_TYPE = Enum("D3D10_DRIVER_TYPE", [
 
 
 d3d10 = API("d3d10")
-d3d10.add_functions([
+d3d10.addFunctions([
     StdFunction(HRESULT, "D3D10CreateDevice", [(Pointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (UINT, "Flags"), (UINT, "SDKVersion"), Out(Pointer(Pointer(ID3D10Device)), "ppDevice")]),
     StdFunction(HRESULT, "D3D10CreateDeviceAndSwapChain", [(Pointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (UINT, "Flags"), (UINT, "SDKVersion"), (Pointer(DXGI_SWAP_CHAIN_DESC), "pSwapChainDesc"), Out(Pointer(Pointer(IDXGISwapChain)), "ppSwapChain"), Out(Pointer(Pointer(ID3D10Device)), "ppDevice")]),
     StdFunction(HRESULT, "D3D10CreateBlob", [(SIZE_T, "NumBytes"), Out(Pointer(LPD3D10BLOB), "ppBuffer")]),
index a17e95e53fdcb86fdbb0a5ec477683ca834f4eaa..601c54b88c26cce558624764c6eb65e6f2661541 100644 (file)
@@ -277,6 +277,6 @@ IDirect3DVolume8.methods += [
 ]
 
 d3d8 = API("d3d8")
-d3d8.add_functions([
+d3d8.addFunctions([
     StdFunction(PDIRECT3D8, "Direct3DCreate8", [(UINT, "SDKVersion")]),
 ])
index 6136d9888c15774525ce11d6650e2e5a63acc4d4..9d400fe78baf35c9601edc698bbd0143ba9885ac 100644 (file)
@@ -50,7 +50,7 @@ D3DRECT = Struct("D3DRECT", [
 ])
 
 D3DMATRIX = Struct("D3DMATRIX", [
-    (Array(Array(Float, "4"), "4"), "m"),
+    (Array(Array(Float, 4), "4"), "m"),
 ])
 
 D3DVIEWPORT8 = Struct("D3DVIEWPORT8", [
@@ -828,9 +828,9 @@ D3DPRESENTFLAG = Flags(DWORD, [
 ])
 
 D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
-    (Array(WORD, "256"), "red"),
-    (Array(WORD, "256"), "green"),
-    (Array(WORD, "256"), "blue"),
+    (Array(WORD, 256), "red"),
+    (Array(WORD, 256), "green"),
+    (Array(WORD, 256), "blue"),
 ])
 
 D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [
index d1cceb3d161c857032a53a99a0b956b70ff25134..742c652e2ab6a3244f0fe447bf4e88b4b3d78549 100644 (file)
@@ -225,8 +225,8 @@ IDirect3DDevice9.methods += [
     Method(HRESULT, "GetLightEnable", [(DWORD, "Index"), Out(Pointer(BOOL), "pEnable")]),
     Method(HRESULT, "SetClipPlane", [(DWORD, "Index"), (ConstPointer(Float), "pPlane")]),
     Method(HRESULT, "GetClipPlane", [(DWORD, "Index"), Out(Pointer(Float), "pPlane")]),
-    Method(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "State"), (DWORD, "Value")]),
-    Method(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "State"), Out(Pointer(DWORD), "pValue")]),
+    Method(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "State"), (D3DRENDERSTATEVALUE, "Value")]),
+    Method(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "State"), Out(Pointer(D3DRENDERSTATEVALUE), "pValue")]),
     Method(HRESULT, "CreateStateBlock", [(D3DSTATEBLOCKTYPE, "Type"), Out(Pointer(PDIRECT3DSTATEBLOCK9), "ppSB")]),
     Method(HRESULT, "BeginStateBlock", []),
     Method(HRESULT, "EndStateBlock", [Out(Pointer(PDIRECT3DSTATEBLOCK9), "ppSB")]),
@@ -234,10 +234,10 @@ IDirect3DDevice9.methods += [
     Method(HRESULT, "GetClipStatus", [Out(Pointer(D3DCLIPSTATUS9), "pClipStatus")]),
     Method(HRESULT, "GetTexture", [(DWORD, "Stage"), Out(Pointer(PDIRECT3DBASETEXTURE9), "ppTexture")]),
     Method(HRESULT, "SetTexture", [(DWORD, "Stage"), (PDIRECT3DBASETEXTURE9, "pTexture")]),
-    Method(HRESULT, "GetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), Out(Pointer(DWORD), "pValue")]),
-    Method(HRESULT, "SetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), (DWORD, "Value")]),
-    Method(HRESULT, "GetSamplerState", [(DWORD, "Sampler"), (D3DSAMPLERSTATETYPE, "Type"), Out(Pointer(DWORD), "pValue")]),
-    Method(HRESULT, "SetSamplerState", [(DWORD, "Sampler"), (D3DSAMPLERSTATETYPE, "Type"), (DWORD, "Value")]),
+    Method(HRESULT, "GetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), Out(Pointer(D3DTEXTURESTAGESTATEVALUE), "pValue")]),
+    Method(HRESULT, "SetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), (D3DTEXTURESTAGESTATEVALUE, "Value")]),
+    Method(HRESULT, "GetSamplerState", [(DWORD, "Sampler"), (D3DSAMPLERSTATETYPE, "Type"), Out(Pointer(D3DSAMPLERSTATEVALUE), "pValue")]),
+    Method(HRESULT, "SetSamplerState", [(DWORD, "Sampler"), (D3DSAMPLERSTATETYPE, "Type"), (D3DSAMPLERSTATEVALUE, "Value")]),
     Method(HRESULT, "ValidateDevice", [Out(Pointer(DWORD), "pNumPasses")]),
     Method(HRESULT, "SetPaletteEntries", [(UINT, "PaletteNumber"), (ConstPointer(PALETTEENTRY), "pEntries")]),
     Method(HRESULT, "GetPaletteEntries", [(UINT, "PaletteNumber"), Out(Pointer(PALETTEENTRY), "pEntries")]),
@@ -254,7 +254,7 @@ IDirect3DDevice9.methods += [
     Method(HRESULT, "DrawPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "PrimitiveCount"), (OpaquePointer(Const(Void)), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]),
     Method(HRESULT, "DrawIndexedPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "MinVertexIndex"), (UINT, "NumVertices"), (UINT, "PrimitiveCount"), (OpaquePointer(Const(Void)), "pIndexData"), (D3DFORMAT, "IndexDataFormat"), (OpaquePointer(Const(Void)), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]),
     Method(HRESULT, "ProcessVertices", [(UINT, "SrcStartIndex"), (UINT, "DestIndex"), (UINT, "VertexCount"), (PDIRECT3DVERTEXBUFFER9, "pDestBuffer"), (PDIRECT3DVERTEXDECLARATION9, "pVertexDecl"), (D3DPV, "Flags")]),
-    Method(HRESULT, "CreateVertexDeclaration", [(ConstPointer(D3DVERTEXELEMENT9), "pVertexElements"), Out(Pointer(PDIRECT3DVERTEXDECLARATION9), "ppDecl")]),
+    Method(HRESULT, "CreateVertexDeclaration", [(Array(Const(D3DVERTEXELEMENT9), "_declCount(pVertexElements)"), "pVertexElements"), Out(Pointer(PDIRECT3DVERTEXDECLARATION9), "ppDecl")]),
     Method(HRESULT, "SetVertexDeclaration", [(PDIRECT3DVERTEXDECLARATION9, "pDecl")]),
     Method(HRESULT, "GetVertexDeclaration", [Out(Pointer(PDIRECT3DVERTEXDECLARATION9), "ppDecl")]),
     Method(HRESULT, "SetFVF", [(D3DFVF, "FVF")]),
@@ -401,7 +401,7 @@ IDirect3DQuery9.methods += [
     Method(D3DQUERYTYPE, "GetType", []),
     Method(DWORD, "GetDataSize", []),
     Method(HRESULT, "Issue", [(D3DISSUE, "dwIssueFlags")]),
-    Method(HRESULT, "GetData", [Out(OpaquePointer(Void), "pData"), (DWORD, "dwSize"), (D3DGETDATA, "dwGetDataFlags")]),
+    Method(HRESULT, "GetData", [Out(Blob(Void, "dwSize"), "pData"), (DWORD, "dwSize"), (D3DGETDATA, "dwGetDataFlags")]),
 ]
 
 IDirect3D9Ex.methods += [
@@ -437,7 +437,7 @@ IDirect3DSwapChain9Ex.methods += [
 ]
 
 d3d9 = API("d3d9")
-d3d9.add_functions([
+d3d9.addFunctions([
     StdFunction(PDIRECT3D9, "Direct3DCreate9", [(UINT, "SDKVersion")], fail='NULL'),
     StdFunction(HRESULT, "Direct3DCreate9Ex", [(UINT, "SDKVersion"), Out(Pointer(PDIRECT3D9EX), "ppD3D")], fail='D3DERR_NOTAVAILABLE'),
     StdFunction(Int, "D3DPERF_BeginEvent", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail='-1'),
index 73011ee36f5945aef4d2e691f1819ddce9e59b52..c5f0724d98c39efacf7bda2536f481c680afa6db 100644 (file)
@@ -1,5 +1,6 @@
 ##########################################################################
 #
+# Copyright 2011 Jose Fonseca
 # Copyright 2008-2009 VMware, Inc.
 # All Rights Reserved.
 #
@@ -50,7 +51,7 @@ D3DRECT = Struct("D3DRECT", [
 ])
 
 D3DMATRIX = Struct("D3DMATRIX", [
-    (Array(Array(Float, "4"), "4"), "m"),
+    (Array(Array(Float, 4), "4"), "m"),
 ])
 
 D3DVIEWPORT9 = Struct("D3DVIEWPORT9", [
@@ -62,7 +63,7 @@ D3DVIEWPORT9 = Struct("D3DVIEWPORT9", [
     (Float, "MaxZ"),
 ])
 
-D3DCLIP = Flags(DWORD, [
+D3DCLIPPLANE = Flags(DWORD, [
     "D3DCLIPPLANE0",
     "D3DCLIPPLANE1",
     "D3DCLIPPLANE2",
@@ -246,124 +247,12 @@ D3DTS = Flags(DWORD, [
     "D3DTS_WORLD3",
 ])
 
-D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [
-    "D3DRS_ZENABLE",
-    "D3DRS_FILLMODE",
-    "D3DRS_SHADEMODE",
-    "D3DRS_ZWRITEENABLE",
-    "D3DRS_ALPHATESTENABLE",
-    "D3DRS_LASTPIXEL",
-    "D3DRS_SRCBLEND",
-    "D3DRS_DESTBLEND",
-    "D3DRS_CULLMODE",
-    "D3DRS_ZFUNC",
-    "D3DRS_ALPHAREF",
-    "D3DRS_ALPHAFUNC",
-    "D3DRS_DITHERENABLE",
-    "D3DRS_ALPHABLENDENABLE",
-    "D3DRS_FOGENABLE",
-    "D3DRS_SPECULARENABLE",
-    "D3DRS_FOGCOLOR",
-    "D3DRS_FOGTABLEMODE",
-    "D3DRS_FOGSTART",
-    "D3DRS_FOGEND",
-    "D3DRS_FOGDENSITY",
-    "D3DRS_RANGEFOGENABLE",
-    "D3DRS_STENCILENABLE",
-    "D3DRS_STENCILFAIL",
-    "D3DRS_STENCILZFAIL",
-    "D3DRS_STENCILPASS",
-    "D3DRS_STENCILFUNC",
-    "D3DRS_STENCILREF",
-    "D3DRS_STENCILMASK",
-    "D3DRS_STENCILWRITEMASK",
-    "D3DRS_TEXTUREFACTOR",
-    "D3DRS_WRAP0",
-    "D3DRS_WRAP1",
-    "D3DRS_WRAP2",
-    "D3DRS_WRAP3",
-    "D3DRS_WRAP4",
-    "D3DRS_WRAP5",
-    "D3DRS_WRAP6",
-    "D3DRS_WRAP7",
-    "D3DRS_CLIPPING",
-    "D3DRS_LIGHTING",
-    "D3DRS_AMBIENT",
-    "D3DRS_FOGVERTEXMODE",
-    "D3DRS_COLORVERTEX",
-    "D3DRS_LOCALVIEWER",
-    "D3DRS_NORMALIZENORMALS",
-    "D3DRS_DIFFUSEMATERIALSOURCE",
-    "D3DRS_SPECULARMATERIALSOURCE",
-    "D3DRS_AMBIENTMATERIALSOURCE",
-    "D3DRS_EMISSIVEMATERIALSOURCE",
-    "D3DRS_VERTEXBLEND",
-    "D3DRS_CLIPPLANEENABLE",
-    "D3DRS_POINTSIZE",
-    "D3DRS_POINTSIZE_MIN",
-    "D3DRS_POINTSPRITEENABLE",
-    "D3DRS_POINTSCALEENABLE",
-    "D3DRS_POINTSCALE_A",
-    "D3DRS_POINTSCALE_B",
-    "D3DRS_POINTSCALE_C",
-    "D3DRS_MULTISAMPLEANTIALIAS",
-    "D3DRS_MULTISAMPLEMASK",
-    "D3DRS_PATCHEDGESTYLE",
-    "D3DRS_DEBUGMONITORTOKEN",
-    "D3DRS_POINTSIZE_MAX",
-    "D3DRS_INDEXEDVERTEXBLENDENABLE",
-    "D3DRS_COLORWRITEENABLE",
-    "D3DRS_TWEENFACTOR",
-    "D3DRS_BLENDOP",
-    "D3DRS_POSITIONDEGREE",
-    "D3DRS_NORMALDEGREE",
-    "D3DRS_SCISSORTESTENABLE",
-    "D3DRS_SLOPESCALEDEPTHBIAS",
-    "D3DRS_ANTIALIASEDLINEENABLE",
-    "D3DRS_MINTESSELLATIONLEVEL",
-    "D3DRS_MAXTESSELLATIONLEVEL",
-    "D3DRS_ADAPTIVETESS_X",
-    "D3DRS_ADAPTIVETESS_Y",
-    "D3DRS_ADAPTIVETESS_Z",
-    "D3DRS_ADAPTIVETESS_W",
-    "D3DRS_ENABLEADAPTIVETESSELLATION",
-    "D3DRS_TWOSIDEDSTENCILMODE",
-    "D3DRS_CCW_STENCILFAIL",
-    "D3DRS_CCW_STENCILZFAIL",
-    "D3DRS_CCW_STENCILPASS",
-    "D3DRS_CCW_STENCILFUNC",
-    "D3DRS_COLORWRITEENABLE1",
-    "D3DRS_COLORWRITEENABLE2",
-    "D3DRS_COLORWRITEENABLE3",
-    "D3DRS_BLENDFACTOR",
-    "D3DRS_SRGBWRITEENABLE",
-    "D3DRS_DEPTHBIAS",
-    "D3DRS_WRAP8",
-    "D3DRS_WRAP9",
-    "D3DRS_WRAP10",
-    "D3DRS_WRAP11",
-    "D3DRS_WRAP12",
-    "D3DRS_WRAP13",
-    "D3DRS_WRAP14",
-    "D3DRS_WRAP15",
-    "D3DRS_SEPARATEALPHABLENDENABLE",
-    "D3DRS_SRCBLENDALPHA",
-    "D3DRS_DESTBLENDALPHA",
-    "D3DRS_BLENDOPALPHA",
-])
-
 D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
     "D3DMCS_MATERIAL",
     "D3DMCS_COLOR1",
     "D3DMCS_COLOR2",
 ])
 
-D3DWRAP = Flags(DWORD, [
-    "D3DWRAP_U",
-    "D3DWRAP_V",
-    "D3DWRAP_W",
-])
-
 D3DWRAPCOORD = Flags(DWORD, [
     "D3DWRAPCOORD_0",
     "D3DWRAPCOORD_1",
@@ -378,46 +267,149 @@ D3DCOLORWRITEENABLE = Flags(DWORD, [
     "D3DCOLORWRITEENABLE_ALPHA",
 ])
 
-D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [
-    "D3DTSS_COLOROP",
-    "D3DTSS_COLORARG1",
-    "D3DTSS_COLORARG2",
-    "D3DTSS_ALPHAOP",
-    "D3DTSS_ALPHAARG1",
-    "D3DTSS_ALPHAARG2",
-    "D3DTSS_BUMPENVMAT00",
-    "D3DTSS_BUMPENVMAT01",
-    "D3DTSS_BUMPENVMAT10",
-    "D3DTSS_BUMPENVMAT11",
-    "D3DTSS_TEXCOORDINDEX",
-    "D3DTSS_BUMPENVLSCALE",
-    "D3DTSS_BUMPENVLOFFSET",
-    "D3DTSS_TEXTURETRANSFORMFLAGS",
-    "D3DTSS_COLORARG0",
-    "D3DTSS_ALPHAARG0",
-    "D3DTSS_RESULTARG",
-    "D3DTSS_CONSTANT",
+D3DDEGREETYPE = Enum("D3DDEGREETYPE", [
+    "D3DDEGREE_LINEAR",
+    "D3DDEGREE_QUADRATIC",
+    "D3DDEGREE_CUBIC",
+    "D3DDEGREE_QUINTIC",
 ])
 
-D3DSAMPLERSTATETYPE = Enum("D3DSAMPLERSTATETYPE", [
+D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
+    "D3DPATCHEDGE_DISCRETE",
+    "D3DPATCHEDGE_CONTINUOUS",
+])
+
+D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
+    "D3DVBF_DISABLE",
+    "D3DVBF_1WEIGHTS",
+    "D3DVBF_2WEIGHTS",
+    "D3DVBF_3WEIGHTS",
+    "D3DVBF_TWEENING",
+    "D3DVBF_0WEIGHTS",
+])
 
-    "D3DSAMP_ADDRESSU",
-    "D3DSAMP_ADDRESSV",
-    "D3DSAMP_ADDRESSW",
-    "D3DSAMP_BORDERCOLOR",
-    "D3DSAMP_MAGFILTER",
-    "D3DSAMP_MINFILTER",
-    "D3DSAMP_MIPFILTER",
-    "D3DSAMP_MIPMAPLODBIAS",
-    "D3DSAMP_MAXMIPLEVEL",
-    "D3DSAMP_MAXANISOTROPY",
-    "D3DSAMP_SRGBTEXTURE",
-    "D3DSAMP_ELEMENTINDEX",
-    "D3DSAMP_DMAPOFFSET",
-])
-
-D3DTSS = Flags(DWORD, [
-    "D3DTSS_TCI_PASSTHRU",
+D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
+    "D3DDMT_ENABLE",
+    "D3DDMT_DISABLE",
+])
+
+# TODO: Convert these to/from actual floats
+FLOAT_AS_DWORD = DWORD
+
+D3DRENDERSTATEVALUE = Polymorphic(DWORD, "State", [
+    ("D3DRS_ZENABLE", D3DZBUFFERTYPE),
+    ("D3DRS_FILLMODE", D3DFILLMODE),
+    ("D3DRS_SHADEMODE", D3DSHADEMODE),
+    ("D3DRS_ZWRITEENABLE", BOOL),
+    ("D3DRS_ALPHATESTENABLE", BOOL),
+    ("D3DRS_LASTPIXEL", BOOL),
+    ("D3DRS_SRCBLEND", D3DBLEND),
+    ("D3DRS_DESTBLEND", D3DBLEND),
+    ("D3DRS_CULLMODE", D3DCULL),
+    ("D3DRS_ZFUNC", D3DCMPFUNC),
+    ("D3DRS_ALPHAREF", DWORD),
+    ("D3DRS_ALPHAFUNC", D3DCMPFUNC),
+    ("D3DRS_DITHERENABLE", BOOL),
+    ("D3DRS_ALPHABLENDENABLE", BOOL),
+    ("D3DRS_FOGENABLE", BOOL),
+    ("D3DRS_SPECULARENABLE", BOOL),
+    ("D3DRS_FOGCOLOR", D3DCOLOR),
+    ("D3DRS_FOGTABLEMODE", D3DFOGMODE),
+    ("D3DRS_FOGSTART", FLOAT_AS_DWORD),
+    ("D3DRS_FOGEND", FLOAT_AS_DWORD),
+    ("D3DRS_FOGDENSITY", FLOAT_AS_DWORD),
+    ("D3DRS_RANGEFOGENABLE", BOOL),
+    ("D3DRS_STENCILENABLE", BOOL),
+    ("D3DRS_STENCILFAIL", D3DSTENCILOP),
+    ("D3DRS_STENCILZFAIL", D3DSTENCILOP),
+    ("D3DRS_STENCILPASS", D3DSTENCILOP),
+    ("D3DRS_STENCILFUNC", D3DCMPFUNC),
+    ("D3DRS_STENCILREF", DWORD),
+    ("D3DRS_STENCILMASK", DWORD),
+    ("D3DRS_STENCILWRITEMASK", DWORD),
+    ("D3DRS_TEXTUREFACTOR", D3DCOLOR),
+    ("D3DRS_WRAP0", D3DWRAPCOORD),
+    ("D3DRS_WRAP1", D3DWRAPCOORD),
+    ("D3DRS_WRAP2", D3DWRAPCOORD),
+    ("D3DRS_WRAP3", D3DWRAPCOORD),
+    ("D3DRS_WRAP4", D3DWRAPCOORD),
+    ("D3DRS_WRAP5", D3DWRAPCOORD),
+    ("D3DRS_WRAP6", D3DWRAPCOORD),
+    ("D3DRS_WRAP7", D3DWRAPCOORD),
+    ("D3DRS_CLIPPING", BOOL),
+    ("D3DRS_LIGHTING", BOOL),
+    ("D3DRS_AMBIENT", D3DCOLOR),
+    ("D3DRS_FOGVERTEXMODE", D3DFOGMODE),
+    ("D3DRS_COLORVERTEX", BOOL),
+    ("D3DRS_LOCALVIEWER", BOOL),
+    ("D3DRS_NORMALIZENORMALS", BOOL),
+    ("D3DRS_DIFFUSEMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
+    ("D3DRS_SPECULARMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
+    ("D3DRS_AMBIENTMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
+    ("D3DRS_EMISSIVEMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
+    ("D3DRS_VERTEXBLEND", D3DVERTEXBLENDFLAGS),
+    ("D3DRS_CLIPPLANEENABLE", D3DCLIPPLANE),
+    ("D3DRS_POINTSIZE", FLOAT_AS_DWORD),
+    ("D3DRS_POINTSIZE_MIN", FLOAT_AS_DWORD),
+    ("D3DRS_POINTSPRITEENABLE", BOOL),
+    ("D3DRS_POINTSCALEENABLE", BOOL),
+    ("D3DRS_POINTSCALE_A", FLOAT_AS_DWORD),
+    ("D3DRS_POINTSCALE_B", FLOAT_AS_DWORD),
+    ("D3DRS_POINTSCALE_C", FLOAT_AS_DWORD),
+    ("D3DRS_MULTISAMPLEANTIALIAS", BOOL),
+    ("D3DRS_MULTISAMPLEMASK", DWORD),
+    ("D3DRS_PATCHEDGESTYLE", D3DPATCHEDGESTYLE),
+    ("D3DRS_DEBUGMONITORTOKEN", D3DDEBUGMONITORTOKENS),
+    ("D3DRS_POINTSIZE_MAX", FLOAT_AS_DWORD),
+    ("D3DRS_INDEXEDVERTEXBLENDENABLE", BOOL),
+    ("D3DRS_COLORWRITEENABLE", DWORD),
+    ("D3DRS_TWEENFACTOR", FLOAT_AS_DWORD),
+    ("D3DRS_BLENDOP", D3DBLENDOP),
+    ("D3DRS_POSITIONDEGREE", D3DDEGREETYPE),
+    ("D3DRS_NORMALDEGREE", D3DDEGREETYPE),
+    ("D3DRS_SCISSORTESTENABLE", BOOL),
+    ("D3DRS_SLOPESCALEDEPTHBIAS", FLOAT_AS_DWORD),
+    ("D3DRS_ANTIALIASEDLINEENABLE", BOOL),
+    ("D3DRS_MINTESSELLATIONLEVEL", FLOAT_AS_DWORD),
+    ("D3DRS_MAXTESSELLATIONLEVEL", FLOAT_AS_DWORD),
+    ("D3DRS_ADAPTIVETESS_X", FLOAT_AS_DWORD),
+    ("D3DRS_ADAPTIVETESS_Y", FLOAT_AS_DWORD),
+    ("D3DRS_ADAPTIVETESS_Z", FLOAT_AS_DWORD),
+    ("D3DRS_ADAPTIVETESS_W", FLOAT_AS_DWORD),
+    ("D3DRS_ENABLEADAPTIVETESSELLATION", BOOL),
+    ("D3DRS_TWOSIDEDSTENCILMODE", BOOL),
+    ("D3DRS_CCW_STENCILFAIL", D3DSTENCILOP),
+    ("D3DRS_CCW_STENCILZFAIL", D3DSTENCILOP),
+    ("D3DRS_CCW_STENCILPASS", D3DSTENCILOP),
+    ("D3DRS_CCW_STENCILFUNC", D3DCMPFUNC),
+    ("D3DRS_COLORWRITEENABLE1", D3DCOLORWRITEENABLE),
+    ("D3DRS_COLORWRITEENABLE2", D3DCOLORWRITEENABLE),
+    ("D3DRS_COLORWRITEENABLE3", D3DCOLORWRITEENABLE),
+    ("D3DRS_BLENDFACTOR", D3DCOLOR),
+    ("D3DRS_SRGBWRITEENABLE", BOOL),
+    ("D3DRS_DEPTHBIAS", FLOAT_AS_DWORD),
+    ("D3DRS_WRAP8", D3DWRAPCOORD),
+    ("D3DRS_WRAP9", D3DWRAPCOORD),
+    ("D3DRS_WRAP10", D3DWRAPCOORD),
+    ("D3DRS_WRAP11", D3DWRAPCOORD),
+    ("D3DRS_WRAP12", D3DWRAPCOORD),
+    ("D3DRS_WRAP13", D3DWRAPCOORD),
+    ("D3DRS_WRAP14", D3DWRAPCOORD),
+    ("D3DRS_WRAP15", D3DWRAPCOORD),
+    ("D3DRS_SEPARATEALPHABLENDENABLE", BOOL),
+    ("D3DRS_SRCBLENDALPHA", D3DBLEND),
+    ("D3DRS_DESTBLENDALPHA", D3DBLEND),
+    ("D3DRS_BLENDOPALPHA", D3DBLENDOP),
+
+    # XXX: D3DRENDERSTATE_WRAPBIAS + n
+])
+
+D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [
+    expr for expr, types in D3DRENDERSTATEVALUE.switchTypes
+])
+
+D3DTSS_TCI = Flags(DWORD, [
+    #"D3DTSS_TCI_PASSTHRU", # 0
     "D3DTSS_TCI_CAMERASPACENORMAL",
     "D3DTSS_TCI_CAMERASPACEPOSITION",
     "D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR",
@@ -453,8 +445,8 @@ D3DTEXTUREOP = Enum("D3DTEXTUREOP", [
     "D3DTOP_LERP",
 ])
 
-D3DTA = Flags(DWORD, [
-    "D3DTA_SELECTMASK",
+# XXX: Actually a mixture of enums and flags
+D3DTA = FakeEnum(DWORD, [
     "D3DTA_DIFFUSE",
     "D3DTA_CURRENT",
     "D3DTA_TEXTURE",
@@ -462,8 +454,43 @@ D3DTA = Flags(DWORD, [
     "D3DTA_SPECULAR",
     "D3DTA_TEMP",
     "D3DTA_CONSTANT",
-    "D3DTA_COMPLEMENT",
-    "D3DTA_ALPHAREPLICATE",
+    #"D3DTA_COMPLEMENT",
+    #"D3DTA_ALPHAREPLICATE",
+])
+
+D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
+    "D3DTTFF_DISABLE",
+    "D3DTTFF_COUNT1",
+    "D3DTTFF_COUNT2",
+    "D3DTTFF_COUNT3",
+    "D3DTTFF_COUNT4",
+    "D3DTTFF_PROJECTED",
+])
+
+
+D3DTEXTURESTAGESTATEVALUE = Polymorphic(DWORD, "Type", [
+    ("D3DTSS_COLOROP", D3DTEXTUREOP),
+    ("D3DTSS_COLORARG1", D3DTA),
+    ("D3DTSS_COLORARG2", D3DTA),
+    ("D3DTSS_ALPHAOP", D3DTEXTUREOP),
+    ("D3DTSS_ALPHAARG1", D3DTA),
+    ("D3DTSS_ALPHAARG2", D3DTA),
+    ("D3DTSS_BUMPENVMAT00", FLOAT_AS_DWORD),
+    ("D3DTSS_BUMPENVMAT01", FLOAT_AS_DWORD),
+    ("D3DTSS_BUMPENVMAT10", FLOAT_AS_DWORD),
+    ("D3DTSS_BUMPENVMAT11", FLOAT_AS_DWORD),
+    ("D3DTSS_TEXCOORDINDEX", D3DTSS_TCI,),
+    ("D3DTSS_BUMPENVLSCALE", FLOAT_AS_DWORD),
+    ("D3DTSS_BUMPENVLOFFSET", FLOAT_AS_DWORD),
+    ("D3DTSS_TEXTURETRANSFORMFLAGS", D3DTEXTURETRANSFORMFLAGS),
+    ("D3DTSS_COLORARG0", D3DTA,),
+    ("D3DTSS_ALPHAARG0", D3DTA,),
+    ("D3DTSS_RESULTARG", D3DTA,),
+    ("D3DTSS_CONSTANT", D3DCOLOR),
+])
+
+D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [
+    expr for expr, types in D3DTEXTURESTAGESTATEVALUE.switchTypes
 ])
 
 D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [
@@ -476,13 +503,33 @@ D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [
     "D3DTEXF_CONVOLUTIONMONO",
 ])
 
+D3DSAMPLERSTATEVALUE = Polymorphic(DWORD, "Type", [
+    ("D3DSAMP_ADDRESSU", D3DTEXTUREADDRESS),
+    ("D3DSAMP_ADDRESSV", D3DTEXTUREADDRESS),
+    ("D3DSAMP_ADDRESSW", D3DTEXTUREADDRESS),
+    ("D3DSAMP_BORDERCOLOR", D3DCOLOR),
+    ("D3DSAMP_MAGFILTER", D3DTEXTUREFILTERTYPE),
+    ("D3DSAMP_MINFILTER", D3DTEXTUREFILTERTYPE),
+    ("D3DSAMP_MIPFILTER", D3DTEXTUREFILTERTYPE),
+    ("D3DSAMP_MIPMAPLODBIAS", FLOAT_AS_DWORD),
+    ("D3DSAMP_MAXMIPLEVEL", DWORD),
+    ("D3DSAMP_MAXANISOTROPY", DWORD),
+    ("D3DSAMP_SRGBTEXTURE", BOOL),
+    ("D3DSAMP_ELEMENTINDEX", DWORD),
+    ("D3DSAMP_DMAPOFFSET", DWORD),
+])
+
+D3DSAMPLERSTATETYPE = Enum("D3DSAMPLERSTATETYPE", [
+    expr for expr, types in D3DSAMPLERSTATEVALUE.switchTypes
+])
+
 D3DPV = Flags(DWORD, [
     "D3DPV_DONOTCOPYDATA",
 ])
 
+# XXX: Actually a mixture of enums and flags
 D3DFVF = Flags(DWORD, [
     "D3DFVF_RESERVED0",
-    "D3DFVF_POSITION_MASK",
     "D3DFVF_XYZ",
     "D3DFVF_XYZRHW",
     "D3DFVF_XYZB1",
@@ -495,8 +542,6 @@ D3DFVF = Flags(DWORD, [
     "D3DFVF_PSIZE",
     "D3DFVF_DIFFUSE",
     "D3DFVF_SPECULAR",
-    #"D3DFVF_TEXCOUNT_MASK",
-    #"D3DFVF_TEXCOUNT_SHIFT",
     #"D3DFVF_TEX0",
     #"D3DFVF_TEX1",
     #"D3DFVF_TEX2",
@@ -509,25 +554,25 @@ D3DFVF = Flags(DWORD, [
     "D3DFVF_LASTBETA_UBYTE4",
     "D3DFVF_LASTBETA_D3DCOLOR",
     "D3DFVF_RESERVED2",
-    #"D3DFVF_TEXCOORDSIZE3(0)",
+    #"D3DFVF_TEXCOORDSIZE1(0)",
     #"D3DFVF_TEXCOORDSIZE2(0)",
+    #"D3DFVF_TEXCOORDSIZE3(0)",
     #"D3DFVF_TEXCOORDSIZE4(0)",
-    #"D3DFVF_TEXCOORDSIZE1(0)",
-    #"D3DFVF_TEXCOORDSIZE3(1)",
+    #"D3DFVF_TEXCOORDSIZE1(1)",
     #"D3DFVF_TEXCOORDSIZE2(1)",
+    #"D3DFVF_TEXCOORDSIZE3(1)",
     #"D3DFVF_TEXCOORDSIZE4(1)",
-    #"D3DFVF_TEXCOORDSIZE1(1)",
-    #"D3DFVF_TEXCOORDSIZE3(2)",
+    #"D3DFVF_TEXCOORDSIZE1(2)",
     #"D3DFVF_TEXCOORDSIZE2(2)",
+    #"D3DFVF_TEXCOORDSIZE3(2)",
     #"D3DFVF_TEXCOORDSIZE4(2)",
-    #"D3DFVF_TEXCOORDSIZE1(2)",
-    #"D3DFVF_TEXCOORDSIZE3(3)",
+    #"D3DFVF_TEXCOORDSIZE1(3)",
     #"D3DFVF_TEXCOORDSIZE2(3)",
+    #"D3DFVF_TEXCOORDSIZE3(3)",
     #"D3DFVF_TEXCOORDSIZE4(3)",
-    #"D3DFVF_TEXCOORDSIZE1(3)",
 ])
 
-D3DDECLUSAGE = Enum("D3DDECLUSAGE", [
+D3DDECLUSAGE = FakeEnum(BYTE, [
     "D3DDECLUSAGE_POSITION",
     "D3DDECLUSAGE_BLENDWEIGHT",
     "D3DDECLUSAGE_BLENDINDICES",
@@ -544,7 +589,7 @@ D3DDECLUSAGE = Enum("D3DDECLUSAGE", [
     "D3DDECLUSAGE_SAMPLE",
 ])
 
-D3DDECLMETHOD = Enum("D3DDECLMETHOD", [
+D3DDECLMETHOD = FakeEnum(BYTE, [
     "D3DDECLMETHOD_DEFAULT",
     "D3DDECLMETHOD_PARTIALU",
     "D3DDECLMETHOD_PARTIALV",
@@ -554,7 +599,7 @@ D3DDECLMETHOD = Enum("D3DDECLMETHOD", [
     "D3DDECLMETHOD_LOOKUPPRESAMPLED",
 ])
 
-D3DDECLTYPE = Enum("D3DDECLTYPE", [
+D3DDECLTYPE = FakeEnum(BYTE, [
     "D3DDECLTYPE_FLOAT1",
     "D3DDECLTYPE_FLOAT2",
     "D3DDECLTYPE_FLOAT3",
@@ -578,264 +623,29 @@ D3DDECLTYPE = Enum("D3DDECLTYPE", [
 D3DVERTEXELEMENT9 = Struct("D3DVERTEXELEMENT9", [
     (WORD, "Stream"),
     (WORD, "Offset"),
-    (BYTE, "Type"),
-    (BYTE, "Method"),
-    (BYTE, "Usage"),
+    (D3DDECLTYPE, "Type"), # BYTE
+    (D3DDECLMETHOD, "Method"), # BYTE
+    (D3DDECLUSAGE, "Usage"), # BYTE
     (BYTE, "UsageIndex"),
 ])
 
-D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", [
-    "D3DSIO_NOP",
-    "D3DSIO_MOV",
-    "D3DSIO_ADD",
-    "D3DSIO_SUB",
-    "D3DSIO_MAD",
-    "D3DSIO_MUL",
-    "D3DSIO_RCP",
-    "D3DSIO_RSQ",
-    "D3DSIO_DP3",
-    "D3DSIO_DP4",
-    "D3DSIO_MIN",
-    "D3DSIO_MAX",
-    "D3DSIO_SLT",
-    "D3DSIO_SGE",
-    "D3DSIO_EXP",
-    "D3DSIO_LOG",
-    "D3DSIO_LIT",
-    "D3DSIO_DST",
-    "D3DSIO_LRP",
-    "D3DSIO_FRC",
-    "D3DSIO_M4x4",
-    "D3DSIO_M4x3",
-    "D3DSIO_M3x4",
-    "D3DSIO_M3x3",
-    "D3DSIO_M3x2",
-    "D3DSIO_CALL",
-    "D3DSIO_CALLNZ",
-    "D3DSIO_LOOP",
-    "D3DSIO_RET",
-    "D3DSIO_ENDLOOP",
-    "D3DSIO_LABEL",
-    "D3DSIO_DCL",
-    "D3DSIO_POW",
-    "D3DSIO_CRS",
-    "D3DSIO_SGN",
-    "D3DSIO_ABS",
-    "D3DSIO_NRM",
-    "D3DSIO_SINCOS",
-    "D3DSIO_REP",
-    "D3DSIO_ENDREP",
-    "D3DSIO_IF",
-    "D3DSIO_IFC",
-    "D3DSIO_ELSE",
-    "D3DSIO_ENDIF",
-    "D3DSIO_BREAK",
-    "D3DSIO_BREAKC",
-    "D3DSIO_MOVA",
-    "D3DSIO_DEFB",
-    "D3DSIO_DEFI",
-    "D3DSIO_TEXCOORD",
-    "D3DSIO_TEXKILL",
-    "D3DSIO_TEX",
-    "D3DSIO_TEXBEM",
-    "D3DSIO_TEXBEML",
-    "D3DSIO_TEXREG2AR",
-    "D3DSIO_TEXREG2GB",
-    "D3DSIO_TEXM3x2PAD",
-    "D3DSIO_TEXM3x2TEX",
-    "D3DSIO_TEXM3x3PAD",
-    "D3DSIO_TEXM3x3TEX",
-    "D3DSIO_RESERVED0",
-    "D3DSIO_TEXM3x3SPEC",
-    "D3DSIO_TEXM3x3VSPEC",
-    "D3DSIO_EXPP",
-    "D3DSIO_LOGP",
-    "D3DSIO_CND",
-    "D3DSIO_DEF",
-    "D3DSIO_TEXREG2RGB",
-    "D3DSIO_TEXDP3TEX",
-    "D3DSIO_TEXM3x2DEPTH",
-    "D3DSIO_TEXDP3",
-    "D3DSIO_TEXM3x3",
-    "D3DSIO_TEXDEPTH",
-    "D3DSIO_CMP",
-    "D3DSIO_BEM",
-    "D3DSIO_DP2ADD",
-    "D3DSIO_DSX",
-    "D3DSIO_DSY",
-    "D3DSIO_TEXLDD",
-    "D3DSIO_SETP",
-    "D3DSIO_TEXLDL",
-    "D3DSIO_BREAKP",
-    "D3DSIO_PHASE",
-    "D3DSIO_COMMENT",
-    "D3DSIO_END",
-])
-
-D3DSHADER_COMPARISON = Enum("D3DSHADER_COMPARISON", [
-    "D3DSPC_RESERVED0",
-    "D3DSPC_GT",
-    "D3DSPC_EQ",
-    "D3DSPC_GE",
-    "D3DSPC_LT",
-    "D3DSPC_NE",
-    "D3DSPC_LE",
-    "D3DSPC_RESERVED1",
-])
-
-D3DSAMPLER_TEXTURE_TYPE = Enum("D3DSAMPLER_TEXTURE_TYPE", [
-    "D3DSTT_UNKNOWN",
-    "D3DSTT_2D",
-    "D3DSTT_CUBE",
-    "D3DSTT_VOLUME",
-])
-
-D3DSP = Flags(DWORD, [
-    "D3DSP_WRITEMASK_0",
-    "D3DSP_WRITEMASK_1",
-    "D3DSP_WRITEMASK_2",
-    "D3DSP_WRITEMASK_3",
-    "D3DSP_WRITEMASK_ALL",
-])
-
-D3DSHADER_PARAM_DSTMOD_TYPE = Flags(DWORD, [
-    "D3DSPDM_NONE",
-    "D3DSPDM_SATURATE",
-    "D3DSPDM_PARTIALPRECISION",
-    "D3DSPDM_MSAMPCENTROID",
-])
-
-D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [
-    "D3DSPR_TEMP",
-    "D3DSPR_INPUT",
-    "D3DSPR_CONST",
-    "D3DSPR_ADDR|D3DSPR_TEXTURE",
-    "D3DSPR_RASTOUT",
-    "D3DSPR_ATTROUT",
-    "D3DSPR_TEXCRDOUT|D3DSPR_OUTPUT",
-    "D3DSPR_CONSTINT",
-    "D3DSPR_COLOROUT",
-    "D3DSPR_DEPTHOUT",
-    "D3DSPR_SAMPLER",
-    "D3DSPR_CONST2",
-    "D3DSPR_CONST3",
-    "D3DSPR_CONST4",
-    "D3DSPR_CONSTBOOL",
-    "D3DSPR_LOOP",
-    "D3DSPR_TEMPFLOAT16",
-    "D3DSPR_MISCTYPE",
-    "D3DSPR_LABEL",
-    "D3DSPR_PREDICATE",
-])
-
-D3DSHADER_MISCTYPE_OFFSETS = Enum("D3DSHADER_MISCTYPE_OFFSETS", [
-    "D3DSMO_POSITION",
-    "D3DSMO_FACE",
-])
-
-D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [
-    "D3DSRO_POSITION",
-    "D3DSRO_FOG",
-    "D3DSRO_POINT_SIZE",
-])
-
-D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [
-    "D3DVS_ADDRMODE_ABSOLUTE",
-    "D3DVS_ADDRMODE_RELATIVE",
-])
-
 D3DSHADER_ADDRESSMODE_TYPE = Enum("D3DSHADER_ADDRESSMODE_TYPE", [
     "D3DSHADER_ADDRMODE_ABSOLUTE",
     "D3DSHADER_ADDRMODE_RELATIVE",
 ])
 
-D3DVS = Flags(DWORD, [
-    "D3DVS_X_X",
-    "D3DVS_X_Y",
-    "D3DVS_X_Z",
-    "D3DVS_X_W",
-    "D3DVS_Y_X",
-    "D3DVS_Y_Y",
-    "D3DVS_Y_Z",
-    "D3DVS_Y_W",
-    "D3DVS_Z_X",
-    "D3DVS_Z_Y",
-    "D3DVS_Z_Z",
-    "D3DVS_Z_W",
-    "D3DVS_W_X",
-    "D3DVS_W_Y",
-    "D3DVS_W_Z",
-    "D3DVS_W_W",
-    "D3DVS_NOSWIZZLE",
-])
-
-D3DSP = Flags(DWORD, [
-    "D3DSP_NOSWIZZLE",
-    "D3DSP_REPLICATERED",
-    "D3DSP_REPLICATEGREEN",
-    "D3DSP_REPLICATEBLUE",
-    "D3DSP_REPLICATEALPHA",
-])
-
-D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", [
-    "D3DSPSM_NONE",
-    "D3DSPSM_NEG",
-    "D3DSPSM_BIAS",
-    "D3DSPSM_BIASNEG",
-    "D3DSPSM_SIGN",
-    "D3DSPSM_SIGNNEG",
-    "D3DSPSM_COMP",
-    "D3DSPSM_X2",
-    "D3DSPSM_X2NEG",
-    "D3DSPSM_DZ",
-    "D3DSPSM_DW",
-    "D3DSPSM_ABS",
-    "D3DSPSM_ABSNEG",
-    "D3DSPSM_NOT",
-])
-
 D3DBASISTYPE = Enum("D3DBASISTYPE", [
     "D3DBASIS_BEZIER",
     "D3DBASIS_BSPLINE",
     "D3DBASIS_CATMULL_ROM",
 ])
 
-D3DDEGREETYPE = Enum("D3DDEGREETYPE", [
-    "D3DDEGREE_LINEAR",
-    "D3DDEGREE_QUADRATIC",
-    "D3DDEGREE_CUBIC",
-    "D3DDEGREE_QUINTIC",
-])
-
-D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
-    "D3DPATCHEDGE_DISCRETE",
-    "D3DPATCHEDGE_CONTINUOUS",
-])
-
 D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
     "D3DSBT_ALL",
     "D3DSBT_PIXELSTATE",
     "D3DSBT_VERTEXSTATE",
 ])
 
-D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
-    "D3DVBF_DISABLE",
-    "D3DVBF_1WEIGHTS",
-    "D3DVBF_2WEIGHTS",
-    "D3DVBF_3WEIGHTS",
-    "D3DVBF_TWEENING",
-    "D3DVBF_0WEIGHTS",
-])
-
-D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
-    "D3DTTFF_DISABLE",
-    "D3DTTFF_COUNT1",
-    "D3DTTFF_COUNT2",
-    "D3DTTFF_COUNT3",
-    "D3DTTFF_COUNT4",
-    "D3DTTFF_PROJECTED",
-])
-
 D3DDEVTYPE = Enum("D3DDEVTYPE", [
     "D3DDEVTYPE_HAL",
     "D3DDEVTYPE_REF",
@@ -999,9 +809,9 @@ D3DPRESENTFLAG = Flags(DWORD, [
 ])
 
 D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
-    (Array(WORD, "256"), "red"),
-    (Array(WORD, "256"), "green"),
-    (Array(WORD, "256"), "blue"),
+    (Array(WORD, 256), "red"),
+    (Array(WORD, 256), "green"),
+    (Array(WORD, 256), "blue"),
 ])
 
 D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [
@@ -1159,11 +969,6 @@ D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", [
     (UINT, "ScanLine"),
 ])
 
-D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
-    "D3DDMT_ENABLE",
-    "D3DDMT_DISABLE",
-])
-
 D3DQUERYTYPE = Enum("D3DQUERYTYPE", [
     "D3DQUERYTYPE_VCACHE",
     "D3DQUERYTYPE_RESOURCEMANAGER",
index c80da763789c6c1ee27cc1115806f715e4314019..0b6a8b2f709237c95bb927f2ddf4942f7c8c3010 100644 (file)
@@ -664,8 +664,8 @@ D3DSTATE = Struct("D3DSTATE", [
     (D3DTRANSFORMSTATETYPE, "dtstTransformStateType"),
     (D3DLIGHTSTATETYPE, "dlstLightStateType"),
     (D3DRENDERSTATETYPE, "drstRenderStateType"),
-    (Array(DWORD, "1"), "dwArg"),
-    (Array(D3DVALUE, "1"), "dvArg"),
+    (Array(DWORD, 1), "dwArg"),
+    (Array(D3DVALUE, 1), "dvArg"),
 ])
 
 D3DMATRIXLOAD = Struct("D3DMATRIXLOAD", [
index eb5a07204b17235d3dd322403e8e664649dfce09..37031c4f52d6b24bc967d65e0af0e835e9e526c9 100644 (file)
@@ -496,9 +496,9 @@ DDBLTBATCH = Struct("DDBLTBATCH", [
 LPDDBLTBATCH = Pointer(DDBLTBATCH)
 
 DDGAMMARAMP = Struct("DDGAMMARAMP", [
-    (Array(WORD, "256"), "red"),
-    (Array(WORD, "256"), "green"),
-    (Array(WORD, "256"), "blue"),
+    (Array(WORD, 256), "red"),
+    (Array(WORD, 256), "green"),
+    (Array(WORD, 256), "blue"),
 ])
 LPDDGAMMARAMP = Pointer(DDGAMMARAMP)
 
@@ -1634,7 +1634,7 @@ DDCREATE = Flags(DWORD, [
 ])
 
 ddraw = API("ddraw")
-ddraw.add_functions([
+ddraw.addFunctions([
     StdFunction(HRESULT, "DirectDrawEnumerateW", [(LPDDENUMCALLBACKW, "lpCallback"), (LPVOID, "lpContext")]),
     StdFunction(HRESULT, "DirectDrawEnumerateA", [(LPDDENUMCALLBACKA, "lpCallback"), (LPVOID, "lpContext")]),
     StdFunction(HRESULT, "DirectDrawEnumerateExW", [(LPDDENUMCALLBACKEXW, "lpCallback"), (LPVOID, "lpContext"), (DDENUM, "dwFlags")]),
index dd9286255a3cdc07da6b35f9e60382a37485374a..dac621100456750a83004be400184ae810d07618 100644 (file)
@@ -770,7 +770,7 @@ IDWriteFactory.methods += [
 ]
 
 dwrite = API("dwrite")
-dwrite.add_interface(IDWriteFactory)
-dwrite.add_functions([
+dwrite.addInterface(IDWriteFactory)
+dwrite.addFunctions([
     StdFunction(HRESULT, "DWriteCreateFactory", [(DWRITE_FACTORY_TYPE, "factoryType"), (REFIID, "iid"), Out(Pointer(Pointer(IUnknown)), "factory")]),
 ])
index d4442366308e71a20db34a6b5affa7665a673b87..50327ebef0802deb855f23bf04e5cff15742cbb7 100644 (file)
@@ -56,7 +56,7 @@ DXGI_MAPPED_RECT = Struct("DXGI_MAPPED_RECT", [
 ])
 
 DXGI_OUTPUT_DESC = Struct("DXGI_OUTPUT_DESC", [
-    (Array(WCHAR, "32"), "DeviceName"),
+    (Array(WCHAR, 32), "DeviceName"),
     (RECT, "DesktopCoordinates"),
     (BOOL, "AttachedToDesktop"),
     (DXGI_MODE_ROTATION, "Rotation"),
@@ -72,7 +72,7 @@ DXGI_FRAME_STATISTICS = Struct("DXGI_FRAME_STATISTICS", [
 ])
 
 DXGI_ADAPTER_DESC = Struct("DXGI_ADAPTER_DESC", [
-    (Array(WCHAR, "128"), "Description"),
+    (Array(WCHAR, 128), "Description"),
     (UINT, "VendorId"),
     (UINT, "DeviceId"),
     (UINT, "SubSysId"),
index 31caddef662013c14730b95fb18dc9e8788b9808..f5237c9e8038c68ace806f44156855137ecfb26a 100644 (file)
@@ -34,7 +34,7 @@ DXGI_RGB = Struct("DXGI_RGB", [
 DXGI_GAMMA_CONTROL = Struct("DXGI_GAMMA_CONTROL", [
     (DXGI_RGB, "Scale"),
     (DXGI_RGB, "Offset"),
-    (Array(DXGI_RGB, "1025"), "GammaCurve"),
+    (Array(DXGI_RGB, 1025), "GammaCurve"),
 ])
 
 DXGI_GAMMA_CONTROL_CAPABILITIES = Struct("DXGI_GAMMA_CONTROL_CAPABILITIES", [
@@ -42,7 +42,7 @@ DXGI_GAMMA_CONTROL_CAPABILITIES = Struct("DXGI_GAMMA_CONTROL_CAPABILITIES", [
     (Float, "MaxConvertedValue"),
     (Float, "MinConvertedValue"),
     (UINT, "NumGammaControlPoints"),
-    (Array(Float, "1025"), "ControlPointPositions"),
+    (Array(Float, 1025), "ControlPointPositions"),
 ])
 
 DXGI_RATIONAL = Struct("DXGI_RATIONAL", [
diff --git a/specs/eglapi.py b/specs/eglapi.py
new file mode 100644 (file)
index 0000000..0c221a6
--- /dev/null
@@ -0,0 +1,397 @@
+##########################################################################
+#
+# Copyright 2011 LunarG, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+##########################################################################/
+
+"""EGL API description."""
+
+
+from stdapi import *
+from gltypes import *
+
+EGLNativeDisplayType = Opaque("EGLNativeDisplayType")
+EGLNativeWindowType = Opaque("EGLNativeWindowType")
+EGLNativePixmapType = Opaque("EGLNativePixmapType")
+
+EGLDisplay = Opaque("EGLDisplay")
+EGLConfig = Opaque("EGLConfig")
+EGLContext = Opaque("EGLContext")
+EGLSurface = Opaque("EGLSurface")
+
+EGLClientBuffer = Opaque("EGLClientBuffer")
+
+EGLBoolean = Enum("EGLBoolean", [
+    "EGL_FALSE",
+    "EGL_TRUE",
+])
+
+EGLint = Alias("EGLint", Int32)
+
+EGLError = FakeEnum(EGLint, [
+    "EGL_SUCCESS",                  # 0x3000
+    "EGL_NOT_INITIALIZED",          # 0x3001
+    "EGL_BAD_ACCESS",               # 0x3002
+    "EGL_BAD_ALLOC",                # 0x3003
+    "EGL_BAD_ATTRIBUTE",            # 0x3004
+    "EGL_BAD_CONFIG",               # 0x3005
+    "EGL_BAD_CONTEXT",              # 0x3006
+    "EGL_BAD_CURRENT_SURFACE",      # 0x3007
+    "EGL_BAD_DISPLAY",              # 0x3008
+    "EGL_BAD_MATCH",                # 0x3009
+    "EGL_BAD_NATIVE_PIXMAP",        # 0x300A
+    "EGL_BAD_NATIVE_WINDOW",        # 0x300B
+    "EGL_BAD_PARAMETER",            # 0x300C
+    "EGL_BAD_SURFACE",              # 0x300D
+    "EGL_CONTEXT_LOST",             # 0x300E  /* EGL 1.1 - IMG_power_management */
+])
+
+EGLName = FakeEnum(EGLint, [
+    "EGL_VENDOR",                   # 0x3053
+    "EGL_VERSION",                  # 0x3054
+    "EGL_EXTENSIONS",               # 0x3055
+    "EGL_CLIENT_APIS",              # 0x308D
+])
+
+# collection of all other enum values
+EGLenum = Enum("EGLenum", [
+    # config attributes
+    "EGL_BUFFER_SIZE",              # 0x3020
+    "EGL_ALPHA_SIZE",               # 0x3021
+    "EGL_BLUE_SIZE",                # 0x3022
+    "EGL_GREEN_SIZE",               # 0x3023
+    "EGL_RED_SIZE",                 # 0x3024
+    "EGL_DEPTH_SIZE",               # 0x3025
+    "EGL_STENCIL_SIZE",             # 0x3026
+    "EGL_CONFIG_CAVEAT",            # 0x3027
+    "EGL_CONFIG_ID",                # 0x3028
+    "EGL_LEVEL",                    # 0x3029
+    "EGL_MAX_PBUFFER_HEIGHT",       # 0x302A
+    "EGL_MAX_PBUFFER_PIXELS",       # 0x302B
+    "EGL_MAX_PBUFFER_WIDTH",        # 0x302C
+    "EGL_NATIVE_RENDERABLE",        # 0x302D
+    "EGL_NATIVE_VISUAL_ID",         # 0x302E
+    "EGL_NATIVE_VISUAL_TYPE",       # 0x302F
+    "EGL_SAMPLES",                  # 0x3031
+    "EGL_SAMPLE_BUFFERS",           # 0x3032
+    "EGL_SURFACE_TYPE",             # 0x3033
+    "EGL_TRANSPARENT_TYPE",         # 0x3034
+    "EGL_TRANSPARENT_BLUE_VALUE",   # 0x3035
+    "EGL_TRANSPARENT_GREEN_VALUE",  # 0x3036
+    "EGL_TRANSPARENT_RED_VALUE",    # 0x3037
+    "EGL_NONE",                     # 0x3038  /* Attrib list terminator */
+    "EGL_BIND_TO_TEXTURE_RGB",      # 0x3039
+    "EGL_BIND_TO_TEXTURE_RGBA",     # 0x303A
+    "EGL_MIN_SWAP_INTERVAL",        # 0x303B
+    "EGL_MAX_SWAP_INTERVAL",        # 0x303C
+    "EGL_LUMINANCE_SIZE",           # 0x303D
+    "EGL_ALPHA_MASK_SIZE",          # 0x303E
+    "EGL_COLOR_BUFFER_TYPE",        # 0x303F
+    "EGL_RENDERABLE_TYPE",          # 0x3040
+    "EGL_MATCH_NATIVE_PIXMAP",      # 0x3041  /* Pseudo-attribute (not queryable) */
+    "EGL_CONFORMANT",               # 0x3042
+
+    # config attribute values
+    "EGL_SLOW_CONFIG",              # 0x3050  /* EGL_CONFIG_CAVEAT value */
+    "EGL_NON_CONFORMANT_CONFIG",    # 0x3051  /* EGL_CONFIG_CAVEAT value */
+    "EGL_TRANSPARENT_RGB",          # 0x3052  /* EGL_TRANSPARENT_TYPE value */
+    "EGL_RGB_BUFFER",               # 0x308E  /* EGL_COLOR_BUFFER_TYPE value */
+    "EGL_LUMINANCE_BUFFER",         # 0x308F  /* EGL_COLOR_BUFFER_TYPE value */
+
+    # surface attributes
+    "EGL_HEIGHT",                   # 0x3056
+    "EGL_WIDTH",                    # 0x3057
+    "EGL_LARGEST_PBUFFER",          # 0x3058
+    "EGL_TEXTURE_FORMAT",           # 0x3080
+    "EGL_TEXTURE_TARGET",           # 0x3081
+    "EGL_MIPMAP_TEXTURE",           # 0x3082
+    "EGL_MIPMAP_LEVEL",             # 0x3083
+    "EGL_RENDER_BUFFER",            # 0x3086
+    "EGL_VG_COLORSPACE",            # 0x3087
+    "EGL_VG_ALPHA_FORMAT",          # 0x3088
+    "EGL_HORIZONTAL_RESOLUTION",    # 0x3090
+    "EGL_VERTICAL_RESOLUTION",      # 0x3091
+    "EGL_PIXEL_ASPECT_RATIO",       # 0x3092
+    "EGL_SWAP_BEHAVIOR",            # 0x3093
+    "EGL_MULTISAMPLE_RESOLVE",      # 0x3099
+
+    # surface attribute values
+    "EGL_NO_TEXTURE",               # 0x305C
+    "EGL_TEXTURE_RGB",              # 0x305D
+    "EGL_TEXTURE_RGBA",             # 0x305E
+    "EGL_TEXTURE_2D",               # 0x305F
+    "EGL_VG_COLORSPACE_sRGB",       # 0x3089  /* EGL_VG_COLORSPACE value */
+    "EGL_VG_COLORSPACE_LINEAR",     # 0x308A  /* EGL_VG_COLORSPACE value */
+    "EGL_VG_ALPHA_FORMAT_NONPRE",   # 0x308B  /* EGL_ALPHA_FORMAT value */
+    "EGL_VG_ALPHA_FORMAT_PRE",      # 0x308C  /* EGL_ALPHA_FORMAT value */
+    "EGL_BUFFER_PRESERVED",         # 0x3094  /* EGL_SWAP_BEHAVIOR value */
+    "EGL_BUFFER_DESTROYED",         # 0x3095  /* EGL_SWAP_BEHAVIOR value */
+    "EGL_MULTISAMPLE_RESOLVE_DEFAULT", # 0x309A  /* EGL_MULTISAMPLE_RESOLVE value */
+    "EGL_MULTISAMPLE_RESOLVE_BOX",     # 0x309B  /* EGL_MULTISAMPLE_RESOLVE value */
+
+    # context attributes
+    "EGL_CONTEXT_CLIENT_TYPE",      # 0x3097
+    "EGL_CONTEXT_CLIENT_VERSION",   # 0x3098
+
+    # misc
+    "EGL_DRAW",                     # 0x3059
+    "EGL_READ",                     # 0x305A
+    "EGL_CORE_NATIVE_ENGINE",       # 0x305B
+    "EGL_BACK_BUFFER",              # 0x3084
+    "EGL_SINGLE_BUFFER",            # 0x3085
+    "EGL_OPENVG_IMAGE",             # 0x3096
+    "EGL_OPENGL_ES_API",            # 0x30A0
+    "EGL_OPENVG_API",               # 0x30A1
+    "EGL_OPENGL_API",               # 0x30A2
+
+    # image targets
+    "EGL_NATIVE_PIXMAP_KHR",                    # 0x30B0
+    "EGL_GL_TEXTURE_2D_KHR",                    # 0x30B1
+    "EGL_GL_TEXTURE_3D_KHR",                    # 0x30B2
+    "EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR",   # 0x30B3
+    "EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR",   # 0x30B4
+    "EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR",   # 0x30B5
+    "EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR",   # 0x30B6
+    "EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR",   # 0x30B7
+    "EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR",   # 0x30B8
+    "EGL_GL_RENDERBUFFER_KHR",                  # 0x30B9
+    "EGL_VG_PARENT_IMAGE_KHR",                  # 0x30BA
+
+    # image attributes
+    "EGL_GL_TEXTURE_LEVEL_KHR",                 # 0x30BC
+    "EGL_GL_TEXTURE_ZOFFSET_KHR",               # 0x30BD
+    "EGL_IMAGE_PRESERVED_KHR",                  # 0x30D2
+
+    # sync types
+    "EGL_SYNC_FENCE_KHR",                       # 0x30F9
+    "EGL_SYNC_REUSABLE_KHR",                    # 0x30FA
+
+    # sync attributes
+    "EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR",     # 0x30F0
+    "EGL_SYNC_STATUS_KHR",                      # 0x30F1
+    "EGL_SIGNALED_KHR",                         # 0x30F2
+    "EGL_UNSIGNALED_KHR",                       # 0x30F3
+    "EGL_TIMEOUT_EXPIRED_KHR",                  # 0x30F5
+    "EGL_CONDITION_SATISFIED_KHR",              # 0x30F6
+    "EGL_SYNC_TYPE_KHR",                        # 0x30F7
+    "EGL_SYNC_CONDITION_KHR",                   # 0x30F8
+
+    # EGL_KHR_lock_surface / EGL_KHR_lock_surface2
+    "EGL_MATCH_FORMAT_KHR",                     # 0x3043
+    "EGL_FORMAT_RGB_565_EXACT_KHR",             # 0x30C0  /* EGL_MATCH_FORMAT_KHR value */
+    "EGL_FORMAT_RGB_565_KHR",                   # 0x30C1  /* EGL_MATCH_FORMAT_KHR value */
+    "EGL_FORMAT_RGBA_8888_EXACT_KHR",           # 0x30C2  /* EGL_MATCH_FORMAT_KHR value */
+    "EGL_FORMAT_RGBA_8888_KHR",                 # 0x30C3  /* EGL_MATCH_FORMAT_KHR value */
+    "EGL_MAP_PRESERVE_PIXELS_KHR",              # 0x30C4
+    "EGL_LOCK_USAGE_HINT_KHR",                  # 0x30C5
+    "EGL_BITMAP_POINTER_KHR",                   # 0x30C6
+    "EGL_BITMAP_PITCH_KHR",                     # 0x30C7
+    "EGL_BITMAP_ORIGIN_KHR",                    # 0x30C8
+    "EGL_BITMAP_PIXEL_RED_OFFSET_KHR",          # 0x30C9
+    "EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR",        # 0x30CA
+    "EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR",         # 0x30CB
+    "EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR",        # 0x30CC
+    "EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR",    # 0x30CD
+    "EGL_LOWER_LEFT_KHR",                       # 0x30CE  /* EGL_BITMAP_ORIGIN_KHR value */
+    "EGL_UPPER_LEFT_KHR",                       # 0x30CF  /* EGL_BITMAP_ORIGIN_KHR value */
+    "EGL_BITMAP_PIXEL_SIZE_KHR",                # 0x3110
+
+    # EGL_ANGLE_surface_d3d_texture_2d_share_handle
+    "EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE",    # 0x3200
+
+    # EGL_HI_clientpixmap / EGL_HI_colorformats
+    "EGL_CLIENT_PIXMAP_POINTER_HI",             # 0x8F74
+    "EGL_COLOR_FORMAT_HI",                      # 0x8F70
+    "EGL_COLOR_RGB_HI",                         # 0x8F71
+    "EGL_COLOR_RGBA_HI",                        # 0x8F72
+    "EGL_COLOR_ARGB_HI",                        # 0x8F73
+
+    # EGL_IMG_context_priority
+    "EGL_CONTEXT_PRIORITY_LEVEL_IMG",           # 0x3100
+    "EGL_CONTEXT_PRIORITY_HIGH_IMG",            # 0x3101
+    "EGL_CONTEXT_PRIORITY_MEDIUM_IMG",          # 0x3102
+    "EGL_CONTEXT_PRIORITY_LOW_IMG",             # 0x3103
+
+    # EGL_MESA_drm_image
+    "EGL_DRM_BUFFER_MESA",                      # 0x31D3
+    "EGL_DRM_BUFFER_FORMAT_MESA",               # 0x31D1
+    "EGL_DRM_BUFFER_USE_MESA",                  # 0x31D2
+    "EGL_DRM_BUFFER_STRIDE_MESA",               # 0x31D4
+
+    # EGL_NV_coverage_sample
+    "EGL_COVERAGE_BUFFERS_NV",                  # 0x30E0
+    "EGL_COVERAGE_SAMPLES_NV",                  # 0x30E1
+
+    # EGL_NV_coverage_sample_resolve
+    "EGL_COVERAGE_SAMPLE_RESOLVE_NV",           # 0x3131
+
+    # EGL_NV_depth_nonlinear
+    "EGL_DEPTH_ENCODING_NV",                    # 0x30E2
+    "EGL_DEPTH_ENCODING_NONLINEAR_NV",          # 0x30E3
+
+    # EGL_NV_post_sub_buffer
+    "EGL_POST_SUB_BUFFER_SUPPORTED_NV",         # 0x30BE
+
+    # EGL_NV_sync
+    "EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV",      # 0x30E6
+    "EGL_SYNC_STATUS_NV",                       # 0x30E7
+    "EGL_SIGNALED_NV",                          # 0x30E8
+    "EGL_UNSIGNALED_NV",                        # 0x30E9
+    "EGL_ALREADY_SIGNALED_NV",                  # 0x30EA
+    "EGL_TIMEOUT_EXPIRED_NV",                   # 0x30EB
+    "EGL_CONDITION_SATISFIED_NV",               # 0x30EC
+    "EGL_SYNC_TYPE_NV",                         # 0x30ED
+    "EGL_SYNC_CONDITION_NV",                    # 0x30EE
+    "EGL_SYNC_FENCE_NV",                        # 0x30EF
+])
+
+# an alias of EGLenum
+EGLattrib = Alias("EGLint", EGLenum)
+
+# EGL_KHR_image_base
+EGLImageKHR = Opaque("EGLImageKHR")
+
+# EGL_KHR_reusable_sync
+EGLSyncKHR = Opaque("EGLSyncKHR")
+EGLTimeKHR = Alias("EGLTimeKHR", UInt64)
+
+# EGL_NV_sync
+EGLSyncNV = Alias("EGLSyncNV", EGLSyncKHR)
+EGLTimeNV = Alias("EGLTimeNV", EGLTimeKHR)
+
+# EGL_HI_clientpixmap
+EGLClientPixmapHI = Struct("struct EGLClientPixmapHI", [
+  (OpaquePointer(Void), "pData"),
+  (EGLint, "iWidth"),
+  (EGLint, "iHeight"),
+  (EGLint, "iStride"),
+])
+
+# EGL_NV_system_time
+EGLuint64NV = Alias("EGLuint64NV", UInt64)
+
+eglapi = API("EGL")
+
+EGLAttribList = Array(Const(EGLattrib), "__AttribList_size(attrib_list, EGL_NONE)")
+
+PROC = Opaque("__eglMustCastToProperFunctionPointerType")
+
+def GlFunction(*args, **kwargs):
+    kwargs.setdefault('call', 'GL_APIENTRY')
+    return Function(*args, **kwargs)
+
+eglapi.addFunctions([
+    # EGL 1.4
+    Function(EGLError, "eglGetError", [], sideeffects=False),
+
+    Function(EGLDisplay, "eglGetDisplay", [(EGLNativeDisplayType, "display_id")]),
+    Function(EGLBoolean, "eglInitialize", [(EGLDisplay, "dpy"), Out(Pointer(EGLint), "major"), Out(Pointer(EGLint), "minor")]),
+    Function(EGLBoolean, "eglTerminate", [(EGLDisplay, "dpy")]),
+
+    Function(Const(String("char *")), "eglQueryString", [(EGLDisplay, "dpy"), (EGLName, "name")], sideeffects=False),
+
+    Function(EGLBoolean, "eglGetConfigs", [(EGLDisplay, "dpy"), (Array(EGLConfig, "config_size"), "configs"), (EGLint, "config_size"), Out(Pointer(EGLint), "num_config")]),
+    Function(EGLBoolean, "eglChooseConfig", [(EGLDisplay, "dpy"), (EGLAttribList, "attrib_list"), (Array(EGLConfig, "config_size"), "configs"), (EGLint, "config_size"), Out(Pointer(EGLint), "num_config")]),
+    Function(EGLBoolean, "eglGetConfigAttrib", [(EGLDisplay, "dpy"), (EGLConfig, "config"), (EGLattrib, "attribute"), Out(Pointer(EGLint), "value")], sideeffects=False),
+
+    Function(EGLSurface, "eglCreateWindowSurface", [(EGLDisplay, "dpy"), (EGLConfig, "config"), (EGLNativeWindowType, "win"), (EGLAttribList, "attrib_list")]),
+    Function(EGLSurface, "eglCreatePbufferSurface", [(EGLDisplay, "dpy"), (EGLConfig, "config"), (EGLAttribList, "attrib_list")]),
+    Function(EGLSurface, "eglCreatePixmapSurface", [(EGLDisplay, "dpy"), (EGLConfig, "config"), (EGLNativePixmapType, "pixmap"), (EGLAttribList, "attrib_list")]),
+    Function(EGLBoolean, "eglDestroySurface", [(EGLDisplay, "dpy"), (EGLSurface, "surface")]),
+    Function(EGLBoolean, "eglQuerySurface", [(EGLDisplay, "dpy"), (EGLSurface, "surface"), (EGLattrib, "attribute"), Out(Pointer(EGLint), "value")], sideeffects=False),
+
+    Function(EGLBoolean, "eglBindAPI", [(EGLenum, "api")]),
+    Function(EGLenum, "eglQueryAPI", [], sideeffects=False),
+
+    Function(EGLBoolean, "eglWaitClient", []),
+
+    Function(EGLBoolean, "eglReleaseThread", []),
+
+    Function(EGLSurface, "eglCreatePbufferFromClientBuffer", [(EGLDisplay, "dpy"), (EGLenum, "buftype"), (EGLClientBuffer, "buffer"), (EGLConfig, "config"), (EGLAttribList, "attrib_list")]),
+
+    Function(EGLBoolean, "eglSurfaceAttrib", [(EGLDisplay, "dpy"), (EGLSurface, "surface"), (EGLattrib, "attribute"), (EGLint, "value")]),
+    Function(EGLBoolean, "eglBindTexImage", [(EGLDisplay, "dpy"), (EGLSurface, "surface"), (EGLattrib, "buffer")]),
+    Function(EGLBoolean, "eglReleaseTexImage", [(EGLDisplay, "dpy"), (EGLSurface, "surface"), (EGLattrib, "buffer")]),
+
+    Function(EGLBoolean, "eglSwapInterval", [(EGLDisplay, "dpy"), (EGLint, "interval")]),
+
+    Function(EGLContext, "eglCreateContext", [(EGLDisplay, "dpy"), (EGLConfig, "config"), (EGLContext, "share_context"), (EGLAttribList, "attrib_list")]),
+    Function(EGLBoolean, "eglDestroyContext", [(EGLDisplay, "dpy"), (EGLContext, "ctx")]),
+    Function(EGLBoolean, "eglMakeCurrent", [(EGLDisplay, "dpy"), (EGLSurface, "draw"), (EGLSurface, "read"), (EGLContext, "ctx")]),
+
+    Function(EGLContext, "eglGetCurrentContext", [], sideeffects=False),
+    Function(EGLSurface, "eglGetCurrentSurface", [(EGLattrib, "readdraw")], sideeffects=False),
+    Function(EGLDisplay, "eglGetCurrentDisplay", [], sideeffects=False),
+
+    Function(EGLBoolean, "eglQueryContext", [(EGLDisplay, "dpy"), (EGLContext, "ctx"), (EGLattrib, "attribute"), Out(Pointer(EGLint), "value")], sideeffects=False),
+
+    Function(EGLBoolean, "eglWaitGL", []),
+    Function(EGLBoolean, "eglWaitNative", [(EGLattrib, "engine")]),
+    Function(EGLBoolean, "eglSwapBuffers", [(EGLDisplay, "dpy"), (EGLSurface, "surface")]),
+    Function(EGLBoolean, "eglCopyBuffers", [(EGLDisplay, "dpy"), (EGLSurface, "surface"), (EGLNativePixmapType, "target")]),
+
+    Function(PROC, "eglGetProcAddress", [(Const(CString), "procname")]),
+
+    # EGL_KHR_lock_surface
+    Function(EGLBoolean, "eglLockSurfaceKHR", [(EGLDisplay, "display"), (EGLSurface, "surface"), (EGLAttribList, "attrib_list")]),
+    Function(EGLBoolean, "eglUnlockSurfaceKHR", [(EGLDisplay, "display"), (EGLSurface, "surface")]),
+
+    # EGL_KHR_image_base
+    Function(EGLImageKHR, "eglCreateImageKHR", [(EGLDisplay, "dpy"), (EGLContext, "ctx"), (EGLenum, "target"), (EGLClientBuffer, "buffer"), (EGLAttribList, "attrib_list")]),
+    Function(EGLBoolean, "eglDestroyImageKHR", [(EGLDisplay, "dpy"), (EGLImageKHR, "image")]),
+
+    # EGL_KHR_reusable_sync
+    Function(EGLSyncKHR, "eglCreateSyncKHR", [(EGLDisplay, "dpy"), (EGLenum, "type"), (EGLAttribList, "attrib_list")]),
+    Function(EGLBoolean, "eglDestroySyncKHR", [(EGLDisplay, "dpy"), (EGLSyncKHR, "sync")]),
+    Function(EGLint, "eglClientWaitSyncKHR", [(EGLDisplay, "dpy"), (EGLSyncKHR, "sync"), (EGLint, "flags"), (EGLTimeKHR, "timeout")]),
+    Function(EGLBoolean, "eglSignalSyncKHR", [(EGLDisplay, "dpy"), (EGLSyncKHR, "sync"), (EGLenum, "mode")]),
+    Function(EGLBoolean, "eglGetSyncAttribKHR", [(EGLDisplay, "dpy"), (EGLSyncKHR, "sync"), (EGLattrib, "attribute"), Out(Pointer(EGLint), "value")], sideeffects=False),
+
+    # EGL_NV_sync
+    Function(EGLSyncNV, "eglCreateFenceSyncNV", [(EGLDisplay, "dpy"), (EGLenum, "condition"), (EGLAttribList, "attrib_list")]),
+    Function(EGLBoolean, "eglDestroySyncNV", [(EGLSyncNV, "sync")]),
+    Function(EGLBoolean, "eglFenceNV", [(EGLSyncNV, "sync")]),
+    Function(EGLint, "eglClientWaitSyncNV", [(EGLSyncNV, "sync"), (EGLint, "flags"), (EGLTimeNV, "timeout")]),
+    Function(EGLBoolean, "eglSignalSyncNV", [(EGLSyncNV, "sync"), (EGLenum, "mode")]),
+    Function(EGLBoolean, "eglGetSyncAttribNV", [(EGLSyncNV, "sync"), (EGLattrib, "attribute"), Out(Pointer(EGLint), "value")], sideeffects=False),
+
+    # EGL_HI_clientpixmap
+    Function(EGLSurface, "eglCreatePixmapSurfaceHI", [(EGLDisplay, "dpy"), (EGLConfig, "config"), (Pointer(EGLClientPixmapHI), "pixmap")]),
+
+    # EGL_MESA_drm_image
+    Function(EGLImageKHR, "eglCreateDRMImageMESA", [(EGLDisplay, "dpy"), (EGLAttribList, "attrib_list")]),
+    Function(EGLBoolean, "eglExportDRMImageMESA", [(EGLDisplay, "dpy"), (EGLImageKHR, "image"), Out(Pointer(EGLint), "name"), Out(Pointer(EGLint), "handle"), Out(Pointer(EGLint), "stride")]),
+
+    # EGL_NV_post_sub_buffer
+    Function(EGLBoolean, "eglPostSubBufferNV", [(EGLDisplay, "dpy"), (EGLSurface, "surface"), (EGLint, "x"), (EGLint, "y"), (EGLint, "width"), (EGLint, "height")]),
+
+    # EGL_ANGLE_query_surface_pointer
+    Function(EGLBoolean, "eglQuerySurfacePointerANGLE", [(EGLDisplay, "dpy"), (EGLSurface, "surface"), (EGLattrib, "attribute"), Out(Pointer(OpaquePointer(Void)), "value")], sideeffects=False),
+
+    # EGL_NV_system_time
+    Function(EGLuint64NV, "eglGetSystemTimeFrequencyNV", [], sideeffects=False),
+    Function(EGLuint64NV, "eglGetSystemTimeNV", [], sideeffects=False),
+
+    # GL_OES_EGL_image
+    GlFunction(Void, "glEGLImageTargetTexture2DOES", [(GLenum, "target"), (EGLImageKHR, "image")]),
+    GlFunction(Void, "glEGLImageTargetRenderbufferStorageOES", [(GLenum, "target"), (EGLImageKHR, "image")]),
+])
index 5c1863001b9fa8e867d93dee160763664c0b4523..886da1cd84f693a62dc688db5ea1947c46b55b52 100644 (file)
@@ -47,7 +47,7 @@ def GlFunction(*args, **kwargs):
 glapi = API('GL')
 
 
-glapi.add_functions([
+glapi.addFunctions([
     # GL_VERSION_1_0
     GlFunction(Void, "glCullFace", [(GLenum, "mode")]),
     GlFunction(Void, "glFrontFace", [(GLenum, "mode")]),
@@ -109,37 +109,37 @@ glapi.add_functions([
     GlFunction(Void, "glBegin", [(GLenum_mode, "mode")]),
     GlFunction(Void, "glBitmap", [(GLsizei, "width"), (GLsizei, "height"), (GLfloat, "xorig"), (GLfloat, "yorig"), (GLfloat, "xmove"), (GLfloat, "ymove"), (Blob(Const(GLubyte), "__glBitmap_size(width, height)"), "bitmap")]),
     GlFunction(Void, "glColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
-    GlFunction(Void, "glColor3bv", [(Array(Const(GLbyte), "3"), "v")]),
+    GlFunction(Void, "glColor3bv", [(Array(Const(GLbyte), 3), "v")]),
     GlFunction(Void, "glColor3d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
-    GlFunction(Void, "glColor3dv", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glColor3dv", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glColor3f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
-    GlFunction(Void, "glColor3fv", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glColor3fv", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glColor3i", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
-    GlFunction(Void, "glColor3iv", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glColor3iv", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glColor3s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
-    GlFunction(Void, "glColor3sv", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glColor3sv", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glColor3ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
-    GlFunction(Void, "glColor3ubv", [(Array(Const(GLubyte), "3"), "v")]),
+    GlFunction(Void, "glColor3ubv", [(Array(Const(GLubyte), 3), "v")]),
     GlFunction(Void, "glColor3ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
-    GlFunction(Void, "glColor3uiv", [(Array(Const(GLuint), "3"), "v")]),
+    GlFunction(Void, "glColor3uiv", [(Array(Const(GLuint), 3), "v")]),
     GlFunction(Void, "glColor3us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
-    GlFunction(Void, "glColor3usv", [(Array(Const(GLushort), "3"), "v")]),
+    GlFunction(Void, "glColor3usv", [(Array(Const(GLushort), 3), "v")]),
     GlFunction(Void, "glColor4b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue"), (GLbyte, "alpha")]),
-    GlFunction(Void, "glColor4bv", [(Array(Const(GLbyte), "4"), "v")]),
+    GlFunction(Void, "glColor4bv", [(Array(Const(GLbyte), 4), "v")]),
     GlFunction(Void, "glColor4d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue"), (GLdouble, "alpha")]),
-    GlFunction(Void, "glColor4dv", [(Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glColor4dv", [(Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glColor4f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
-    GlFunction(Void, "glColor4fv", [(Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glColor4fv", [(Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glColor4i", [(GLint, "red"), (GLint, "green"), (GLint, "blue"), (GLint, "alpha")]),
-    GlFunction(Void, "glColor4iv", [(Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glColor4iv", [(Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glColor4s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue"), (GLshort, "alpha")]),
-    GlFunction(Void, "glColor4sv", [(Array(Const(GLshort), "4"), "v")]),
+    GlFunction(Void, "glColor4sv", [(Array(Const(GLshort), 4), "v")]),
     GlFunction(Void, "glColor4ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue"), (GLubyte, "alpha")]),
-    GlFunction(Void, "glColor4ubv", [(Array(Const(GLubyte), "4"), "v")]),
+    GlFunction(Void, "glColor4ubv", [(Array(Const(GLubyte), 4), "v")]),
     GlFunction(Void, "glColor4ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue"), (GLuint, "alpha")]),
-    GlFunction(Void, "glColor4uiv", [(Array(Const(GLuint), "4"), "v")]),
+    GlFunction(Void, "glColor4uiv", [(Array(Const(GLuint), 4), "v")]),
     GlFunction(Void, "glColor4us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue"), (GLushort, "alpha")]),
-    GlFunction(Void, "glColor4usv", [(Array(Const(GLushort), "4"), "v")]),
+    GlFunction(Void, "glColor4usv", [(Array(Const(GLushort), 4), "v")]),
     GlFunction(Void, "glEdgeFlag", [(GLboolean, "flag")]),
     GlFunction(Void, "glEdgeFlagv", [(Pointer(Const(GLboolean)), "flag")]),
     GlFunction(Void, "glEnd", []),
@@ -152,47 +152,47 @@ glapi.add_functions([
     GlFunction(Void, "glIndexs", [(GLshort, "c")]),
     GlFunction(Void, "glIndexsv", [(Pointer(Const(GLshort)), "c")]),
     GlFunction(Void, "glNormal3b", [(GLbyte, "nx"), (GLbyte, "ny"), (GLbyte, "nz")]),
-    GlFunction(Void, "glNormal3bv", [(Array(Const(GLbyte), "3"), "v")]),
+    GlFunction(Void, "glNormal3bv", [(Array(Const(GLbyte), 3), "v")]),
     GlFunction(Void, "glNormal3d", [(GLdouble, "nx"), (GLdouble, "ny"), (GLdouble, "nz")]),
-    GlFunction(Void, "glNormal3dv", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glNormal3dv", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glNormal3f", [(GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz")]),
-    GlFunction(Void, "glNormal3fv", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glNormal3fv", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glNormal3i", [(GLint, "nx"), (GLint, "ny"), (GLint, "nz")]),
-    GlFunction(Void, "glNormal3iv", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glNormal3iv", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glNormal3s", [(GLshort, "nx"), (GLshort, "ny"), (GLshort, "nz")]),
-    GlFunction(Void, "glNormal3sv", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glNormal3sv", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glRasterPos2d", [(GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glRasterPos2dv", [(Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glRasterPos2dv", [(Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glRasterPos2f", [(GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glRasterPos2fv", [(Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glRasterPos2fv", [(Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glRasterPos2i", [(GLint, "x"), (GLint, "y")]),
-    GlFunction(Void, "glRasterPos2iv", [(Array(Const(GLint), "2"), "v")]),
+    GlFunction(Void, "glRasterPos2iv", [(Array(Const(GLint), 2), "v")]),
     GlFunction(Void, "glRasterPos2s", [(GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glRasterPos2sv", [(Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glRasterPos2sv", [(Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glRasterPos3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glRasterPos3dv", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glRasterPos3dv", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glRasterPos3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glRasterPos3fv", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glRasterPos3fv", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glRasterPos3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
-    GlFunction(Void, "glRasterPos3iv", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glRasterPos3iv", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glRasterPos3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glRasterPos3sv", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glRasterPos3sv", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glRasterPos4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glRasterPos4dv", [(Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glRasterPos4dv", [(Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glRasterPos4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glRasterPos4fv", [(Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glRasterPos4fv", [(Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glRasterPos4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
-    GlFunction(Void, "glRasterPos4iv", [(Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glRasterPos4iv", [(Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glRasterPos4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
-    GlFunction(Void, "glRasterPos4sv", [(Array(Const(GLshort), "4"), "v")]),
+    GlFunction(Void, "glRasterPos4sv", [(Array(Const(GLshort), 4), "v")]),
     GlFunction(Void, "glRectd", [(GLdouble, "x1"), (GLdouble, "y1"), (GLdouble, "x2"), (GLdouble, "y2")]),
-    GlFunction(Void, "glRectdv", [(Array(Const(GLdouble), "2"), "v1"), (Array(Const(GLdouble), "2"), "v2")]),
+    GlFunction(Void, "glRectdv", [(Array(Const(GLdouble), 2), "v1"), (Array(Const(GLdouble), 2), "v2")]),
     GlFunction(Void, "glRectf", [(GLfloat, "x1"), (GLfloat, "y1"), (GLfloat, "x2"), (GLfloat, "y2")]),
-    GlFunction(Void, "glRectfv", [(Array(Const(GLfloat), "2"), "v1"), (Array(Const(GLfloat), "2"), "v2")]),
+    GlFunction(Void, "glRectfv", [(Array(Const(GLfloat), 2), "v1"), (Array(Const(GLfloat), 2), "v2")]),
     GlFunction(Void, "glRecti", [(GLint, "x1"), (GLint, "y1"), (GLint, "x2"), (GLint, "y2")]),
-    GlFunction(Void, "glRectiv", [(Array(Const(GLint), "2"), "v1"), (Array(Const(GLint), "2"), "v2")]),
+    GlFunction(Void, "glRectiv", [(Array(Const(GLint), 2), "v1"), (Array(Const(GLint), 2), "v2")]),
     GlFunction(Void, "glRects", [(GLshort, "x1"), (GLshort, "y1"), (GLshort, "x2"), (GLshort, "y2")]),
-    GlFunction(Void, "glRectsv", [(Array(Const(GLshort), "2"), "v1"), (Array(Const(GLshort), "2"), "v2")]),
+    GlFunction(Void, "glRectsv", [(Array(Const(GLshort), 2), "v1"), (Array(Const(GLshort), 2), "v2")]),
     GlFunction(Void, "glTexCoord1d", [(GLdouble, "s")]),
     GlFunction(Void, "glTexCoord1dv", [(Pointer(Const(GLdouble)), "v")]),
     GlFunction(Void, "glTexCoord1f", [(GLfloat, "s")]),
@@ -202,54 +202,54 @@ glapi.add_functions([
     GlFunction(Void, "glTexCoord1s", [(GLshort, "s")]),
     GlFunction(Void, "glTexCoord1sv", [(Pointer(Const(GLshort)), "v")]),
     GlFunction(Void, "glTexCoord2d", [(GLdouble, "s"), (GLdouble, "t")]),
-    GlFunction(Void, "glTexCoord2dv", [(Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glTexCoord2dv", [(Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glTexCoord2f", [(GLfloat, "s"), (GLfloat, "t")]),
-    GlFunction(Void, "glTexCoord2fv", [(Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glTexCoord2fv", [(Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glTexCoord2i", [(GLint, "s"), (GLint, "t")]),
-    GlFunction(Void, "glTexCoord2iv", [(Array(Const(GLint), "2"), "v")]),
+    GlFunction(Void, "glTexCoord2iv", [(Array(Const(GLint), 2), "v")]),
     GlFunction(Void, "glTexCoord2s", [(GLshort, "s"), (GLshort, "t")]),
-    GlFunction(Void, "glTexCoord2sv", [(Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glTexCoord2sv", [(Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glTexCoord3d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
-    GlFunction(Void, "glTexCoord3dv", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glTexCoord3dv", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glTexCoord3f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
-    GlFunction(Void, "glTexCoord3fv", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glTexCoord3fv", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glTexCoord3i", [(GLint, "s"), (GLint, "t"), (GLint, "r")]),
-    GlFunction(Void, "glTexCoord3iv", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glTexCoord3iv", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glTexCoord3s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
-    GlFunction(Void, "glTexCoord3sv", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glTexCoord3sv", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glTexCoord4d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
-    GlFunction(Void, "glTexCoord4dv", [(Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glTexCoord4dv", [(Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glTexCoord4f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
-    GlFunction(Void, "glTexCoord4fv", [(Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glTexCoord4fv", [(Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glTexCoord4i", [(GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
-    GlFunction(Void, "glTexCoord4iv", [(Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glTexCoord4iv", [(Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glTexCoord4s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
-    GlFunction(Void, "glTexCoord4sv", [(Array(Const(GLshort), "4"), "v")]),
+    GlFunction(Void, "glTexCoord4sv", [(Array(Const(GLshort), 4), "v")]),
     GlFunction(Void, "glVertex2d", [(GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glVertex2dv", [(Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glVertex2dv", [(Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glVertex2f", [(GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glVertex2fv", [(Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glVertex2fv", [(Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glVertex2i", [(GLint, "x"), (GLint, "y")]),
-    GlFunction(Void, "glVertex2iv", [(Array(Const(GLint), "2"), "v")]),
+    GlFunction(Void, "glVertex2iv", [(Array(Const(GLint), 2), "v")]),
     GlFunction(Void, "glVertex2s", [(GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glVertex2sv", [(Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glVertex2sv", [(Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glVertex3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glVertex3dv", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glVertex3dv", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glVertex3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glVertex3fv", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glVertex3fv", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glVertex3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
-    GlFunction(Void, "glVertex3iv", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glVertex3iv", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glVertex3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glVertex3sv", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glVertex3sv", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glVertex4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glVertex4dv", [(Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glVertex4dv", [(Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glVertex4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glVertex4fv", [(Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glVertex4fv", [(Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glVertex4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
-    GlFunction(Void, "glVertex4iv", [(Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glVertex4iv", [(Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glVertex4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
-    GlFunction(Void, "glVertex4sv", [(Array(Const(GLshort), "4"), "v")]),
-    GlFunction(Void, "glClipPlane", [(GLenum, "plane"), (Array(Const(GLdouble), "4"), "equation")]),
+    GlFunction(Void, "glVertex4sv", [(Array(Const(GLshort), 4), "v")]),
+    GlFunction(Void, "glClipPlane", [(GLenum, "plane"), (Array(Const(GLdouble), 4), "equation")]),
     GlFunction(Void, "glColorMaterial", [(GLenum, "face"), (GLenum, "mode")]),
     GlFunction(Void, "glFogf", [(GLenum, "pname"), (GLfloat, "param")]),
     GlFunction(Void, "glFogfv", [(GLenum, "pname"), (Array(Const(GLfloat), "__gl_param_size(pname)"), "params")]),
@@ -307,9 +307,9 @@ glapi.add_functions([
     GlFunction(Void, "glEvalCoord1f", [(GLfloat, "u")]),
     GlFunction(Void, "glEvalCoord1fv", [(Pointer(Const(GLfloat)), "u")]),
     GlFunction(Void, "glEvalCoord2d", [(GLdouble, "u"), (GLdouble, "v")]),
-    GlFunction(Void, "glEvalCoord2dv", [(Array(Const(GLdouble), "2"), "u")]),
+    GlFunction(Void, "glEvalCoord2dv", [(Array(Const(GLdouble), 2), "u")]),
     GlFunction(Void, "glEvalCoord2f", [(GLfloat, "u"), (GLfloat, "v")]),
-    GlFunction(Void, "glEvalCoord2fv", [(Array(Const(GLfloat), "2"), "u")]),
+    GlFunction(Void, "glEvalCoord2fv", [(Array(Const(GLfloat), 2), "u")]),
     GlFunction(Void, "glEvalMesh1", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2")]),
     GlFunction(Void, "glEvalPoint1", [(GLint, "i")]),
     GlFunction(Void, "glEvalMesh2", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2"), (GLint, "j1"), (GLint, "j2")]),
@@ -323,7 +323,7 @@ glapi.add_functions([
     GlFunction(Void, "glPixelMapusv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLushort), "mapsize"), "values")]),
     GlFunction(Void, "glCopyPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "type")]),
     GlFunction(Void, "glDrawPixels", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glDrawPixels_size(format, type, width, height)"), "pixels")]),
-    GlFunction(Void, "glGetClipPlane", [(GLenum, "plane"), Out(Array(GLdouble, "4"), "equation")], sideeffects=False),
+    GlFunction(Void, "glGetClipPlane", [(GLenum, "plane"), Out(Array(GLdouble, 4), "equation")], sideeffects=False),
     GlFunction(Void, "glGetLightfv", [(GLenum, "light"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetLightiv", [(GLenum, "light"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetMapdv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLdouble), "v")], sideeffects=False),
@@ -343,11 +343,11 @@ glapi.add_functions([
     GlFunction(GLboolean, "glIsList", [(GLuint, "list")], sideeffects=False),
     GlFunction(Void, "glFrustum", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
     GlFunction(Void, "glLoadIdentity", []),
-    GlFunction(Void, "glLoadMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glLoadMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
+    GlFunction(Void, "glLoadMatrixf", [(Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glLoadMatrixd", [(Array(Const(GLdouble), 16), "m")]),
     GlFunction(Void, "glMatrixMode", [(GLenum, "mode")]),
-    GlFunction(Void, "glMultMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glMultMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
+    GlFunction(Void, "glMultMatrixf", [(Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glMultMatrixd", [(Array(Const(GLdouble), 16), "m")]),
     GlFunction(Void, "glOrtho", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
     GlFunction(Void, "glPopMatrix", []),
     GlFunction(Void, "glPushMatrix", []),
@@ -456,33 +456,33 @@ glapi.add_functions([
     GlFunction(Void, "glMultiTexCoord1s", [(GLenum, "target"), (GLshort, "s")]),
     GlFunction(Void, "glMultiTexCoord1sv", [(GLenum, "target"), (Pointer(Const(GLshort)), "v")]),
     GlFunction(Void, "glMultiTexCoord2d", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t")]),
-    GlFunction(Void, "glMultiTexCoord2dv", [(GLenum, "target"), (Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2dv", [(GLenum, "target"), (Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord2f", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t")]),
-    GlFunction(Void, "glMultiTexCoord2fv", [(GLenum, "target"), (Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2fv", [(GLenum, "target"), (Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord2i", [(GLenum, "target"), (GLint, "s"), (GLint, "t")]),
-    GlFunction(Void, "glMultiTexCoord2iv", [(GLenum, "target"), (Array(Const(GLint), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2iv", [(GLenum, "target"), (Array(Const(GLint), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord2s", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t")]),
-    GlFunction(Void, "glMultiTexCoord2sv", [(GLenum, "target"), (Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2sv", [(GLenum, "target"), (Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord3d", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
-    GlFunction(Void, "glMultiTexCoord3dv", [(GLenum, "target"), (Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3dv", [(GLenum, "target"), (Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord3f", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
-    GlFunction(Void, "glMultiTexCoord3fv", [(GLenum, "target"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3fv", [(GLenum, "target"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord3i", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r")]),
-    GlFunction(Void, "glMultiTexCoord3iv", [(GLenum, "target"), (Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3iv", [(GLenum, "target"), (Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord3s", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
-    GlFunction(Void, "glMultiTexCoord3sv", [(GLenum, "target"), (Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3sv", [(GLenum, "target"), (Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord4d", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
-    GlFunction(Void, "glMultiTexCoord4dv", [(GLenum, "target"), (Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glMultiTexCoord4dv", [(GLenum, "target"), (Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glMultiTexCoord4f", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
-    GlFunction(Void, "glMultiTexCoord4fv", [(GLenum, "target"), (Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glMultiTexCoord4fv", [(GLenum, "target"), (Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glMultiTexCoord4i", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
-    GlFunction(Void, "glMultiTexCoord4iv", [(GLenum, "target"), (Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glMultiTexCoord4iv", [(GLenum, "target"), (Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glMultiTexCoord4s", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
-    GlFunction(Void, "glMultiTexCoord4sv", [(GLenum, "target"), (Array(Const(GLshort), "4"), "v")]),
-    GlFunction(Void, "glLoadTransposeMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glLoadTransposeMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
-    GlFunction(Void, "glMultTransposeMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glMultTransposeMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
+    GlFunction(Void, "glMultiTexCoord4sv", [(GLenum, "target"), (Array(Const(GLshort), 4), "v")]),
+    GlFunction(Void, "glLoadTransposeMatrixf", [(Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glLoadTransposeMatrixd", [(Array(Const(GLdouble), 16), "m")]),
+    GlFunction(Void, "glMultTransposeMatrixf", [(Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glMultTransposeMatrixd", [(Array(Const(GLdouble), 16), "m")]),
 
     # GL_VERSION_1_4
     GlFunction(Void, "glBlendFuncSeparate", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
@@ -500,38 +500,38 @@ glapi.add_functions([
     GlFunction(Void, "glFogCoorddv", [(Pointer(Const(GLdouble)), "coord")]),
     GlFunction(Void, "glFogCoordPointer", [(GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
     GlFunction(Void, "glSecondaryColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
-    GlFunction(Void, "glSecondaryColor3bv", [(Array(Const(GLbyte), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3bv", [(Array(Const(GLbyte), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
-    GlFunction(Void, "glSecondaryColor3dv", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3dv", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
-    GlFunction(Void, "glSecondaryColor3fv", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3fv", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3i", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
-    GlFunction(Void, "glSecondaryColor3iv", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3iv", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
-    GlFunction(Void, "glSecondaryColor3sv", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3sv", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
-    GlFunction(Void, "glSecondaryColor3ubv", [(Array(Const(GLubyte), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3ubv", [(Array(Const(GLubyte), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
-    GlFunction(Void, "glSecondaryColor3uiv", [(Array(Const(GLuint), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3uiv", [(Array(Const(GLuint), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
-    GlFunction(Void, "glSecondaryColor3usv", [(Array(Const(GLushort), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3usv", [(Array(Const(GLushort), 3), "v")]),
     GlFunction(Void, "glSecondaryColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
     GlFunction(Void, "glWindowPos2d", [(GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glWindowPos2dv", [(Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2dv", [(Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glWindowPos2f", [(GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glWindowPos2fv", [(Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2fv", [(Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glWindowPos2i", [(GLint, "x"), (GLint, "y")]),
-    GlFunction(Void, "glWindowPos2iv", [(Array(Const(GLint), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2iv", [(Array(Const(GLint), 2), "v")]),
     GlFunction(Void, "glWindowPos2s", [(GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glWindowPos2sv", [(Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2sv", [(Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glWindowPos3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glWindowPos3dv", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3dv", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glWindowPos3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glWindowPos3fv", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3fv", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glWindowPos3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
-    GlFunction(Void, "glWindowPos3iv", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3iv", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glWindowPos3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glWindowPos3sv", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3sv", [(Array(Const(GLshort), 3), "v")]),
 
     # GL_VERSION_1_5
     GlFunction(Void, "glGenQueries", [(GLsizei, "n"), Out(Array(GLquery, "n"), "ids")]),
@@ -618,35 +618,35 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttrib1s", [(GLuint, "index"), (GLshort, "x")]),
     GlFunction(Void, "glVertexAttrib1sv", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
     GlFunction(Void, "glVertexAttrib2d", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glVertexAttrib2dv", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2dv", [(GLuint, "index"), (Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glVertexAttrib2f", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glVertexAttrib2fv", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2fv", [(GLuint, "index"), (Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glVertexAttrib2s", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glVertexAttrib2sv", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2sv", [(GLuint, "index"), (Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glVertexAttrib3d", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glVertexAttrib3dv", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glVertexAttrib3dv", [(GLuint, "index"), (Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glVertexAttrib3f", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glVertexAttrib3fv", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glVertexAttrib3fv", [(GLuint, "index"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glVertexAttrib3s", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glVertexAttrib3sv", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
-    GlFunction(Void, "glVertexAttrib4Nbv", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4Niv", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4Nsv", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib3sv", [(GLuint, "index"), (Array(Const(GLshort), 3), "v")]),
+    GlFunction(Void, "glVertexAttrib4Nbv", [(GLuint, "index"), (Array(Const(GLbyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4Niv", [(GLuint, "index"), (Array(Const(GLint), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4Nsv", [(GLuint, "index"), (Array(Const(GLshort), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4Nub", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
-    GlFunction(Void, "glVertexAttrib4Nubv", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4Nuiv", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4Nusv", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4bv", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4Nubv", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4Nuiv", [(GLuint, "index"), (Array(Const(GLuint), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4Nusv", [(GLuint, "index"), (Array(Const(GLushort), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4bv", [(GLuint, "index"), (Array(Const(GLbyte), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4d", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glVertexAttrib4dv", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4dv", [(GLuint, "index"), (Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4f", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glVertexAttrib4fv", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4iv", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4fv", [(GLuint, "index"), (Array(Const(GLfloat), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4iv", [(GLuint, "index"), (Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4s", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
-    GlFunction(Void, "glVertexAttrib4sv", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4ubv", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4uiv", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4usv", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4sv", [(GLuint, "index"), (Array(Const(GLshort), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4ubv", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4uiv", [(GLuint, "index"), (Array(Const(GLuint), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4usv", [(GLuint, "index"), (Array(Const(GLushort), 4), "v")]),
     GlFunction(Void, "glVertexAttribPointer", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
 
     # GL_VERSION_2_1
@@ -685,17 +685,17 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttribI3ui", [(GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z")]),
     GlFunction(Void, "glVertexAttribI4ui", [(GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z"), (GLuint, "w")]),
     GlFunction(Void, "glVertexAttribI1iv", [(GLuint, "index"), (Pointer(Const(GLint)), "v")]),
-    GlFunction(Void, "glVertexAttribI2iv", [(GLuint, "index"), (Array(Const(GLint), "2"), "v")]),
-    GlFunction(Void, "glVertexAttribI3iv", [(GLuint, "index"), (Array(Const(GLint), "3"), "v")]),
-    GlFunction(Void, "glVertexAttribI4iv", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glVertexAttribI2iv", [(GLuint, "index"), (Array(Const(GLint), 2), "v")]),
+    GlFunction(Void, "glVertexAttribI3iv", [(GLuint, "index"), (Array(Const(GLint), 3), "v")]),
+    GlFunction(Void, "glVertexAttribI4iv", [(GLuint, "index"), (Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glVertexAttribI1uiv", [(GLuint, "index"), (Pointer(Const(GLuint)), "v")]),
-    GlFunction(Void, "glVertexAttribI2uiv", [(GLuint, "index"), (Array(Const(GLuint), "2"), "v")]),
-    GlFunction(Void, "glVertexAttribI3uiv", [(GLuint, "index"), (Array(Const(GLuint), "3"), "v")]),
-    GlFunction(Void, "glVertexAttribI4uiv", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
-    GlFunction(Void, "glVertexAttribI4bv", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttribI4sv", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
-    GlFunction(Void, "glVertexAttribI4ubv", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttribI4usv", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
+    GlFunction(Void, "glVertexAttribI2uiv", [(GLuint, "index"), (Array(Const(GLuint), 2), "v")]),
+    GlFunction(Void, "glVertexAttribI3uiv", [(GLuint, "index"), (Array(Const(GLuint), 3), "v")]),
+    GlFunction(Void, "glVertexAttribI4uiv", [(GLuint, "index"), (Array(Const(GLuint), 4), "v")]),
+    GlFunction(Void, "glVertexAttribI4bv", [(GLuint, "index"), (Array(Const(GLbyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttribI4sv", [(GLuint, "index"), (Array(Const(GLshort), 4), "v")]),
+    GlFunction(Void, "glVertexAttribI4ubv", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttribI4usv", [(GLuint, "index"), (Array(Const(GLushort), 4), "v")]),
     GlFunction(Void, "glGetUniformuiv", [(GLprogram, "program"), (GLlocation, "location"), Out(OpaqueArray(GLuint, "__glGetUniformuiv_size(program, location)"), "params")], sideeffects=False),
     GlFunction(Void, "glBindFragDataLocation", [(GLprogram, "program"), (GLuint, "color"), (Const(GLstring), "name")]),
     GlFunction(GLlocation, "glGetFragDataLocation", [(GLprogram, "program"), (Const(GLstring), "name")]),
@@ -750,35 +750,35 @@ glapi.add_functions([
     GlFunction(Void, "glMultiTexCoord1sARB", [(GLenum, "target"), (GLshort, "s")]),
     GlFunction(Void, "glMultiTexCoord1svARB", [(GLenum, "target"), (Pointer(Const(GLshort)), "v")]),
     GlFunction(Void, "glMultiTexCoord2dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t")]),
-    GlFunction(Void, "glMultiTexCoord2dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2dvARB", [(GLenum, "target"), (Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord2fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t")]),
-    GlFunction(Void, "glMultiTexCoord2fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2fvARB", [(GLenum, "target"), (Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord2iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t")]),
-    GlFunction(Void, "glMultiTexCoord2ivARB", [(GLenum, "target"), (Array(Const(GLint), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2ivARB", [(GLenum, "target"), (Array(Const(GLint), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord2sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t")]),
-    GlFunction(Void, "glMultiTexCoord2svARB", [(GLenum, "target"), (Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2svARB", [(GLenum, "target"), (Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord3dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
-    GlFunction(Void, "glMultiTexCoord3dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3dvARB", [(GLenum, "target"), (Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord3fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
-    GlFunction(Void, "glMultiTexCoord3fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3fvARB", [(GLenum, "target"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord3iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r")]),
-    GlFunction(Void, "glMultiTexCoord3ivARB", [(GLenum, "target"), (Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3ivARB", [(GLenum, "target"), (Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord3sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
-    GlFunction(Void, "glMultiTexCoord3svARB", [(GLenum, "target"), (Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3svARB", [(GLenum, "target"), (Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord4dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
-    GlFunction(Void, "glMultiTexCoord4dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glMultiTexCoord4dvARB", [(GLenum, "target"), (Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glMultiTexCoord4fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
-    GlFunction(Void, "glMultiTexCoord4fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glMultiTexCoord4fvARB", [(GLenum, "target"), (Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glMultiTexCoord4iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
-    GlFunction(Void, "glMultiTexCoord4ivARB", [(GLenum, "target"), (Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glMultiTexCoord4ivARB", [(GLenum, "target"), (Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glMultiTexCoord4sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
-    GlFunction(Void, "glMultiTexCoord4svARB", [(GLenum, "target"), (Array(Const(GLshort), "4"), "v")]),
+    GlFunction(Void, "glMultiTexCoord4svARB", [(GLenum, "target"), (Array(Const(GLshort), 4), "v")]),
 
     # GL_ARB_transpose_matrix
-    GlFunction(Void, "glLoadTransposeMatrixfARB", [(Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glLoadTransposeMatrixdARB", [(Array(Const(GLdouble), "16"), "m")]),
-    GlFunction(Void, "glMultTransposeMatrixfARB", [(Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glMultTransposeMatrixdARB", [(Array(Const(GLdouble), "16"), "m")]),
+    GlFunction(Void, "glLoadTransposeMatrixfARB", [(Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glLoadTransposeMatrixdARB", [(Array(Const(GLdouble), 16), "m")]),
+    GlFunction(Void, "glMultTransposeMatrixfARB", [(Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glMultTransposeMatrixdARB", [(Array(Const(GLdouble), 16), "m")]),
 
     # GL_ARB_multisample
     GlFunction(Void, "glSampleCoverageARB", [(GLclampf, "value"), (GLboolean, "invert")]),
@@ -817,21 +817,21 @@ glapi.add_functions([
 
     # GL_ARB_window_pos
     GlFunction(Void, "glWindowPos2dARB", [(GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glWindowPos2dvARB", [(Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2dvARB", [(Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glWindowPos2fARB", [(GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glWindowPos2fvARB", [(Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2fvARB", [(Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glWindowPos2iARB", [(GLint, "x"), (GLint, "y")]),
-    GlFunction(Void, "glWindowPos2ivARB", [(Array(Const(GLint), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2ivARB", [(Array(Const(GLint), 2), "v")]),
     GlFunction(Void, "glWindowPos2sARB", [(GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glWindowPos2svARB", [(Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2svARB", [(Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glWindowPos3dARB", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glWindowPos3dvARB", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3dvARB", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glWindowPos3fARB", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glWindowPos3fvARB", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3fvARB", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glWindowPos3iARB", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
-    GlFunction(Void, "glWindowPos3ivARB", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3ivARB", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glWindowPos3sARB", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glWindowPos3svARB", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3svARB", [(Array(Const(GLshort), 3), "v")]),
 
     # GL_ARB_vertex_program
     GlFunction(Void, "glVertexAttrib1dARB", [(GLuint, "index"), (GLdouble, "x")]),
@@ -841,35 +841,35 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttrib1sARB", [(GLuint, "index"), (GLshort, "x")]),
     GlFunction(Void, "glVertexAttrib1svARB", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
     GlFunction(Void, "glVertexAttrib2dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glVertexAttrib2dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2dvARB", [(GLuint, "index"), (Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glVertexAttrib2fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glVertexAttrib2fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2fvARB", [(GLuint, "index"), (Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glVertexAttrib2sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glVertexAttrib2svARB", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2svARB", [(GLuint, "index"), (Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glVertexAttrib3dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glVertexAttrib3dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glVertexAttrib3dvARB", [(GLuint, "index"), (Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glVertexAttrib3fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glVertexAttrib3fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glVertexAttrib3fvARB", [(GLuint, "index"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glVertexAttrib3sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glVertexAttrib3svARB", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
-    GlFunction(Void, "glVertexAttrib4NbvARB", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4NivARB", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4NsvARB", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib3svARB", [(GLuint, "index"), (Array(Const(GLshort), 3), "v")]),
+    GlFunction(Void, "glVertexAttrib4NbvARB", [(GLuint, "index"), (Array(Const(GLbyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4NivARB", [(GLuint, "index"), (Array(Const(GLint), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4NsvARB", [(GLuint, "index"), (Array(Const(GLshort), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4NubARB", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
-    GlFunction(Void, "glVertexAttrib4NubvARB", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4NuivARB", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4NusvARB", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4bvARB", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4NubvARB", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4NuivARB", [(GLuint, "index"), (Array(Const(GLuint), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4NusvARB", [(GLuint, "index"), (Array(Const(GLushort), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4bvARB", [(GLuint, "index"), (Array(Const(GLbyte), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glVertexAttrib4dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4dvARB", [(GLuint, "index"), (Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glVertexAttrib4fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4ivARB", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4fvARB", [(GLuint, "index"), (Array(Const(GLfloat), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4ivARB", [(GLuint, "index"), (Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
-    GlFunction(Void, "glVertexAttrib4svARB", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4ubvARB", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4uivARB", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
-    GlFunction(Void, "glVertexAttrib4usvARB", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4svARB", [(GLuint, "index"), (Array(Const(GLshort), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4ubvARB", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4uivARB", [(GLuint, "index"), (Array(Const(GLuint), 4), "v")]),
+    GlFunction(Void, "glVertexAttrib4usvARB", [(GLuint, "index"), (Array(Const(GLushort), 4), "v")]),
     GlFunction(Void, "glVertexAttribPointerARB", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
     GlFunction(Void, "glEnableVertexAttribArrayARB", [(GLuint, "index")]),
     GlFunction(Void, "glDisableVertexAttribArrayARB", [(GLuint, "index")]),
@@ -878,17 +878,17 @@ glapi.add_functions([
     GlFunction(Void, "glDeleteProgramsARB", [(GLsizei, "n"), (Array(Const(GLprogramARB), "n"), "programs")]),
     GlFunction(Void, "glGenProgramsARB", [(GLsizei, "n"), Out(Array(GLprogramARB, "n"), "programs")]),
     GlFunction(Void, "glProgramEnvParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glProgramEnvParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), "4"), "params")]),
+    GlFunction(Void, "glProgramEnvParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), 4), "params")]),
     GlFunction(Void, "glProgramEnvParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glProgramEnvParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), "4"), "params")]),
+    GlFunction(Void, "glProgramEnvParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), 4), "params")]),
     GlFunction(Void, "glProgramLocalParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glProgramLocalParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), "4"), "params")]),
+    GlFunction(Void, "glProgramLocalParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), 4), "params")]),
     GlFunction(Void, "glProgramLocalParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glProgramLocalParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), "4"), "params")]),
-    GlFunction(Void, "glGetProgramEnvParameterdvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
+    GlFunction(Void, "glProgramLocalParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), 4), "params")]),
+    GlFunction(Void, "glGetProgramEnvParameterdvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, 4), "params")], sideeffects=False),
     GlFunction(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetProgramStringARB", [(GLenum, "target"), (GLenum, "pname"), Out(GLpointer, "string")], sideeffects=False),
     GlFunction(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
@@ -1194,7 +1194,7 @@ glapi.add_functions([
     # GL_ARB_ES2_compatibility
     GlFunction(Void, "glReleaseShaderCompiler", []),
     GlFunction(Void, "glShaderBinary", [(GLsizei, "count"), (Array(Const(GLuint), "count"), "shaders"), (GLenum, "binaryformat"), (Blob(Const(GLvoid), "length"), "binary"), (GLsizei, "length")]),
-    GlFunction(Void, "glGetShaderPrecisionFormat", [(GLenum, "shadertype"), (GLenum, "precisiontype"), Out(Array(GLint, "2"), "range"), Out(Array(GLint, "2"), "precision")], sideeffects=False),
+    GlFunction(Void, "glGetShaderPrecisionFormat", [(GLenum, "shadertype"), (GLenum, "precisiontype"), Out(Array(GLint, 2), "range"), Out(Array(GLint, 2), "precision")], sideeffects=False),
     GlFunction(Void, "glDepthRangef", [(GLclampf, "n"), (GLclampf, "f")]),
     GlFunction(Void, "glClearDepthf", [(GLclampf, "d")]),
 
@@ -1271,19 +1271,19 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttribL3d", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
     GlFunction(Void, "glVertexAttribL4d", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
     GlFunction(Void, "glVertexAttribL1dv", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
-    GlFunction(Void, "glVertexAttribL2dv", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
-    GlFunction(Void, "glVertexAttribL3dv", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
-    GlFunction(Void, "glVertexAttribL4dv", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glVertexAttribL2dv", [(GLuint, "index"), (Array(Const(GLdouble), 2), "v")]),
+    GlFunction(Void, "glVertexAttribL3dv", [(GLuint, "index"), (Array(Const(GLdouble), 3), "v")]),
+    GlFunction(Void, "glVertexAttribL4dv", [(GLuint, "index"), (Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glVertexAttribLPointer", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
     GlFunction(Void, "glGetVertexAttribLdv", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
 
     # GL_ARB_viewport_array
     GlFunction(Void, "glViewportArrayv", [(GLuint, "first"), (GLsizei, "count"), (Array(Const(GLfloat), "count*4"), "v")]),
     GlFunction(Void, "glViewportIndexedf", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "w"), (GLfloat, "h")]),
-    GlFunction(Void, "glViewportIndexedfv", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glViewportIndexedfv", [(GLuint, "index"), (Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glScissorArrayv", [(GLuint, "first"), (GLsizei, "count"), (Array(Const(GLint), "count*4"), "v")]),
     GlFunction(Void, "glScissorIndexed", [(GLuint, "index"), (GLint, "left"), (GLint, "bottom"), (GLsizei, "width"), (GLsizei, "height")]),
-    GlFunction(Void, "glScissorIndexedv", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glScissorIndexedv", [(GLuint, "index"), (Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glDepthRangeArrayv", [(GLuint, "first"), (GLsizei, "count"), (Array(Const(GLclampd), "count*2"), "v")]),
     GlFunction(Void, "glDepthRangeIndexed", [(GLuint, "index"), (GLclampd, "n"), (GLclampd, "f")]),
     GlFunction(Void, "glGetFloati_v", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "__gl_param_size(target)"), "data")], sideeffects=False),
@@ -1489,7 +1489,7 @@ glapi.add_functions([
     GlFunction(Void, "glLoadIdentityDeformationMapSGIX", [(GLbitfield, "mask")]),
 
     # GL_SGIX_reference_plane
-    GlFunction(Void, "glReferencePlaneSGIX", [(Array(Const(GLdouble), "4"), "equation")]),
+    GlFunction(Void, "glReferencePlaneSGIX", [(Array(Const(GLdouble), 4), "equation")]),
 
     # GL_SGIX_flush_raster
     GlFunction(Void, "glFlushRasterSGIX", []),
@@ -1538,8 +1538,8 @@ glapi.add_functions([
     GlFunction(Void, "glUnlockArraysEXT", []),
 
     # GL_EXT_cull_vertex
-    GlFunction(Void, "glCullParameterdvEXT", [(GLenum, "pname"), Out(Array(GLdouble, "4"), "params")]),
-    GlFunction(Void, "glCullParameterfvEXT", [(GLenum, "pname"), Out(Array(GLfloat, "4"), "params")]),
+    GlFunction(Void, "glCullParameterdvEXT", [(GLenum, "pname"), Out(Array(GLdouble, 4), "params")]),
+    GlFunction(Void, "glCullParameterfvEXT", [(GLenum, "pname"), Out(Array(GLfloat, 4), "params")]),
 
     # GL_SGIX_fragment_lighting
     GlFunction(Void, "glFragmentColorMaterialSGIX", [(GLenum, "face"), (GLenum, "mode")]),
@@ -1591,21 +1591,21 @@ glapi.add_functions([
 
     # GL_EXT_secondary_color
     GlFunction(Void, "glSecondaryColor3bEXT", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
-    GlFunction(Void, "glSecondaryColor3bvEXT", [(Array(Const(GLbyte), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3bvEXT", [(Array(Const(GLbyte), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3dEXT", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
-    GlFunction(Void, "glSecondaryColor3dvEXT", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3dvEXT", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3fEXT", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
-    GlFunction(Void, "glSecondaryColor3fvEXT", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3fvEXT", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3iEXT", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
-    GlFunction(Void, "glSecondaryColor3ivEXT", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3ivEXT", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3sEXT", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
-    GlFunction(Void, "glSecondaryColor3svEXT", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3svEXT", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3ubEXT", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
-    GlFunction(Void, "glSecondaryColor3ubvEXT", [(Array(Const(GLubyte), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3ubvEXT", [(Array(Const(GLubyte), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3uiEXT", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
-    GlFunction(Void, "glSecondaryColor3uivEXT", [(Array(Const(GLuint), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3uivEXT", [(Array(Const(GLuint), 3), "v")]),
     GlFunction(Void, "glSecondaryColor3usEXT", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
-    GlFunction(Void, "glSecondaryColor3usvEXT", [(Array(Const(GLushort), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3usvEXT", [(Array(Const(GLushort), 3), "v")]),
     GlFunction(Void, "glSecondaryColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
 
     # GL_EXT_texture_perturb_normal
@@ -1624,25 +1624,25 @@ glapi.add_functions([
 
     # GL_EXT_coordinate_frame
     GlFunction(Void, "glTangent3bEXT", [(GLbyte, "tx"), (GLbyte, "ty"), (GLbyte, "tz")]),
-    GlFunction(Void, "glTangent3bvEXT", [(Array(Const(GLbyte), "3"), "v")]),
+    GlFunction(Void, "glTangent3bvEXT", [(Array(Const(GLbyte), 3), "v")]),
     GlFunction(Void, "glTangent3dEXT", [(GLdouble, "tx"), (GLdouble, "ty"), (GLdouble, "tz")]),
-    GlFunction(Void, "glTangent3dvEXT", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glTangent3dvEXT", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glTangent3fEXT", [(GLfloat, "tx"), (GLfloat, "ty"), (GLfloat, "tz")]),
-    GlFunction(Void, "glTangent3fvEXT", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glTangent3fvEXT", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glTangent3iEXT", [(GLint, "tx"), (GLint, "ty"), (GLint, "tz")]),
-    GlFunction(Void, "glTangent3ivEXT", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glTangent3ivEXT", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glTangent3sEXT", [(GLshort, "tx"), (GLshort, "ty"), (GLshort, "tz")]),
-    GlFunction(Void, "glTangent3svEXT", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glTangent3svEXT", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glBinormal3bEXT", [(GLbyte, "bx"), (GLbyte, "by"), (GLbyte, "bz")]),
-    GlFunction(Void, "glBinormal3bvEXT", [(Array(Const(GLbyte), "3"), "v")]),
+    GlFunction(Void, "glBinormal3bvEXT", [(Array(Const(GLbyte), 3), "v")]),
     GlFunction(Void, "glBinormal3dEXT", [(GLdouble, "bx"), (GLdouble, "by"), (GLdouble, "bz")]),
-    GlFunction(Void, "glBinormal3dvEXT", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glBinormal3dvEXT", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glBinormal3fEXT", [(GLfloat, "bx"), (GLfloat, "by"), (GLfloat, "bz")]),
-    GlFunction(Void, "glBinormal3fvEXT", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glBinormal3fvEXT", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glBinormal3iEXT", [(GLint, "bx"), (GLint, "by"), (GLint, "bz")]),
-    GlFunction(Void, "glBinormal3ivEXT", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glBinormal3ivEXT", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glBinormal3sEXT", [(GLshort, "bx"), (GLshort, "by"), (GLshort, "bz")]),
-    GlFunction(Void, "glBinormal3svEXT", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glBinormal3svEXT", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glTangentPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
     GlFunction(Void, "glBinormalPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
 
@@ -1670,45 +1670,45 @@ glapi.add_functions([
 
     # GL_SUN_vertex
     GlFunction(Void, "glColor4ubVertex2fSUN", [(GLubyte, "r"), (GLubyte, "g"), (GLubyte, "b"), (GLubyte, "a"), (GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glColor4ubVertex2fvSUN", [(Array(Const(GLubyte), "4"), "c"), (Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glColor4ubVertex2fvSUN", [(Array(Const(GLubyte), 4), "c"), (Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glColor4ubVertex3fSUN", [(GLubyte, "r"), (GLubyte, "g"), (GLubyte, "b"), (GLubyte, "a"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glColor4ubVertex3fvSUN", [(Array(Const(GLubyte), "4"), "c"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glColor4ubVertex3fvSUN", [(Array(Const(GLubyte), 4), "c"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glColor3fVertex3fSUN", [(GLfloat, "r"), (GLfloat, "g"), (GLfloat, "b"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glColor3fVertex3fvSUN", [(Array(Const(GLfloat), "3"), "c"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glColor3fVertex3fvSUN", [(Array(Const(GLfloat), 3), "c"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glNormal3fVertex3fSUN", [(GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glNormal3fVertex3fvSUN", [(Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glNormal3fVertex3fvSUN", [(Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glColor4fNormal3fVertex3fSUN", [(GLfloat, "r"), (GLfloat, "g"), (GLfloat, "b"), (GLfloat, "a"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glColor4fNormal3fVertex3fvSUN", [(Array(Const(GLfloat), "4"), "c"), (Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glColor4fNormal3fVertex3fvSUN", [(Array(Const(GLfloat), 4), "c"), (Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glTexCoord2fVertex3fSUN", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glTexCoord2fVertex3fvSUN", [(Array(Const(GLfloat), "2"), "tc"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glTexCoord2fVertex3fvSUN", [(Array(Const(GLfloat), 2), "tc"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glTexCoord4fVertex4fSUN", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "p"), (GLfloat, "q"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glTexCoord4fVertex4fvSUN", [(Array(Const(GLfloat), "4"), "tc"), (Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glTexCoord4fVertex4fvSUN", [(Array(Const(GLfloat), 4), "tc"), (Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glTexCoord2fColor4ubVertex3fSUN", [(GLfloat, "s"), (GLfloat, "t"), (GLubyte, "r"), (GLubyte, "g"), (GLubyte, "b"), (GLubyte, "a"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glTexCoord2fColor4ubVertex3fvSUN", [(Array(Const(GLfloat), "2"), "tc"), (Array(Const(GLubyte), "4"), "c"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glTexCoord2fColor4ubVertex3fvSUN", [(Array(Const(GLfloat), 2), "tc"), (Array(Const(GLubyte), 4), "c"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glTexCoord2fColor3fVertex3fSUN", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "g"), (GLfloat, "b"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glTexCoord2fColor3fVertex3fvSUN", [(Array(Const(GLfloat), "2"), "tc"), (Array(Const(GLfloat), "3"), "c"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glTexCoord2fColor3fVertex3fvSUN", [(Array(Const(GLfloat), 2), "tc"), (Array(Const(GLfloat), 3), "c"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glTexCoord2fNormal3fVertex3fSUN", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glTexCoord2fNormal3fVertex3fvSUN", [(Array(Const(GLfloat), "2"), "tc"), (Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glTexCoord2fNormal3fVertex3fvSUN", [(Array(Const(GLfloat), 2), "tc"), (Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glTexCoord2fColor4fNormal3fVertex3fSUN", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "g"), (GLfloat, "b"), (GLfloat, "a"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glTexCoord2fColor4fNormal3fVertex3fvSUN", [(Array(Const(GLfloat), "2"), "tc"), (Array(Const(GLfloat), "4"), "c"), (Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glTexCoord2fColor4fNormal3fVertex3fvSUN", [(Array(Const(GLfloat), 2), "tc"), (Array(Const(GLfloat), 4), "c"), (Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glTexCoord4fColor4fNormal3fVertex4fSUN", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "p"), (GLfloat, "q"), (GLfloat, "r"), (GLfloat, "g"), (GLfloat, "b"), (GLfloat, "a"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glTexCoord4fColor4fNormal3fVertex4fvSUN", [(Array(Const(GLfloat), "4"), "tc"), (Array(Const(GLfloat), "4"), "c"), (Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glTexCoord4fColor4fNormal3fVertex4fvSUN", [(Array(Const(GLfloat), 4), "tc"), (Array(Const(GLfloat), 4), "c"), (Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glReplacementCodeuiVertex3fSUN", [(GLuint, "rc"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glReplacementCodeuiVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glReplacementCodeuiVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glReplacementCodeuiColor4ubVertex3fSUN", [(GLuint, "rc"), (GLubyte, "r"), (GLubyte, "g"), (GLubyte, "b"), (GLubyte, "a"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glReplacementCodeuiColor4ubVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLubyte), "4"), "c"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glReplacementCodeuiColor4ubVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLubyte), 4), "c"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glReplacementCodeuiColor3fVertex3fSUN", [(GLuint, "rc"), (GLfloat, "r"), (GLfloat, "g"), (GLfloat, "b"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glReplacementCodeuiColor3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), "3"), "c"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glReplacementCodeuiColor3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), 3), "c"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glReplacementCodeuiNormal3fVertex3fSUN", [(GLuint, "rc"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glReplacementCodeuiNormal3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glReplacementCodeuiNormal3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glReplacementCodeuiColor4fNormal3fVertex3fSUN", [(GLuint, "rc"), (GLfloat, "r"), (GLfloat, "g"), (GLfloat, "b"), (GLfloat, "a"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), "4"), "c"), (Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), 4), "c"), (Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glReplacementCodeuiTexCoord2fVertex3fSUN", [(GLuint, "rc"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glReplacementCodeuiTexCoord2fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), "2"), "tc"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glReplacementCodeuiTexCoord2fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), 2), "tc"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", [(GLuint, "rc"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), "2"), "tc"), (Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), 2), "tc"), (Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", [(GLuint, "rc"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "g"), (GLfloat, "b"), (GLfloat, "a"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), "2"), "tc"), (Array(Const(GLfloat), "4"), "c"), (Array(Const(GLfloat), "3"), "n"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", [(Pointer(Const(GLuint)), "rc"), (Array(Const(GLfloat), 2), "tc"), (Array(Const(GLfloat), 4), "c"), (Array(Const(GLfloat), 3), "n"), (Array(Const(GLfloat), 3), "v")]),
 
     # GL_EXT_blend_func_separate
     GlFunction(Void, "glBlendFuncSeparateEXT", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
@@ -1745,29 +1745,29 @@ glapi.add_functions([
 
     # GL_MESA_window_pos
     GlFunction(Void, "glWindowPos2dMESA", [(GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glWindowPos2dvMESA", [(Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2dvMESA", [(Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glWindowPos2fMESA", [(GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glWindowPos2fvMESA", [(Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2fvMESA", [(Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glWindowPos2iMESA", [(GLint, "x"), (GLint, "y")]),
-    GlFunction(Void, "glWindowPos2ivMESA", [(Array(Const(GLint), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2ivMESA", [(Array(Const(GLint), 2), "v")]),
     GlFunction(Void, "glWindowPos2sMESA", [(GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glWindowPos2svMESA", [(Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glWindowPos2svMESA", [(Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glWindowPos3dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glWindowPos3dvMESA", [(Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3dvMESA", [(Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glWindowPos3fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glWindowPos3fvMESA", [(Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3fvMESA", [(Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glWindowPos3iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
-    GlFunction(Void, "glWindowPos3ivMESA", [(Array(Const(GLint), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3ivMESA", [(Array(Const(GLint), 3), "v")]),
     GlFunction(Void, "glWindowPos3sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glWindowPos3svMESA", [(Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glWindowPos3svMESA", [(Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glWindowPos4dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glWindowPos4dvMESA", [(Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glWindowPos4dvMESA", [(Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glWindowPos4fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glWindowPos4fvMESA", [(Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glWindowPos4fvMESA", [(Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glWindowPos4iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
-    GlFunction(Void, "glWindowPos4ivMESA", [(Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glWindowPos4ivMESA", [(Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glWindowPos4sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
-    GlFunction(Void, "glWindowPos4svMESA", [(Array(Const(GLshort), "4"), "v")]),
+    GlFunction(Void, "glWindowPos4svMESA", [(Array(Const(GLshort), 4), "v")]),
 
     # GL_IBM_multimode_draw_arrays
     GlFunction(Void, "glMultiModeDrawArraysIBM", [(Array(Const(GLenum), "primcount"), "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
@@ -1824,7 +1824,7 @@ glapi.add_functions([
     GlFunction(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (Array(Const(GLprogramARB), "n"), "ids"), Out(Array(GLboolean, "n"), "residences")]),
     GlFunction(Void, "glBindProgramNV", [(GLenum, "target"), (GLprogramARB, "program")]),
     GlFunction(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (Array(Const(GLprogramARB), "n"), "programs")]),
-    GlFunction(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLprogramARB, "id"), (Array(Const(GLfloat), "4"), "params")]),
+    GlFunction(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLprogramARB, "id"), (Array(Const(GLfloat), 4), "params")]),
     GlFunction(Void, "glGenProgramsNV", [(GLsizei, "n"), Out(Array(GLprogramARB, "n"), "programs")]),
     GlFunction(Void, "glGetProgramParameterdvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetProgramParameterfvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
@@ -1838,9 +1838,9 @@ glapi.add_functions([
     GlFunction(GLboolean, "glIsProgramNV", [(GLprogramARB, "program")], sideeffects=False),
     GlFunction(Void, "glLoadProgramNV", [(GLenum, "target"), (GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "program")]),
     GlFunction(Void, "glProgramParameter4dNV", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glProgramParameter4dvNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glProgramParameter4dvNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glProgramParameter4fNV", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glProgramParameter4fvNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glProgramParameter4fvNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glProgramParameters4dvNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLdouble), "count*4"), "v")]),
     GlFunction(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLfloat), "count*4"), "v")]),
     GlFunction(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (Array(Const(GLprogramARB), "n"), "programs")]),
@@ -1853,25 +1853,25 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttrib1sNV", [(GLuint, "index"), (GLshort, "x")]),
     GlFunction(Void, "glVertexAttrib1svNV", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
     GlFunction(Void, "glVertexAttrib2dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glVertexAttrib2dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2dvNV", [(GLuint, "index"), (Array(Const(GLdouble), 2), "v")]),
     GlFunction(Void, "glVertexAttrib2fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glVertexAttrib2fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2fvNV", [(GLuint, "index"), (Array(Const(GLfloat), 2), "v")]),
     GlFunction(Void, "glVertexAttrib2sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glVertexAttrib2svNV", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2svNV", [(GLuint, "index"), (Array(Const(GLshort), 2), "v")]),
     GlFunction(Void, "glVertexAttrib3dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glVertexAttrib3dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
+    GlFunction(Void, "glVertexAttrib3dvNV", [(GLuint, "index"), (Array(Const(GLdouble), 3), "v")]),
     GlFunction(Void, "glVertexAttrib3fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glVertexAttrib3fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
+    GlFunction(Void, "glVertexAttrib3fvNV", [(GLuint, "index"), (Array(Const(GLfloat), 3), "v")]),
     GlFunction(Void, "glVertexAttrib3sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glVertexAttrib3svNV", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
+    GlFunction(Void, "glVertexAttrib3svNV", [(GLuint, "index"), (Array(Const(GLshort), 3), "v")]),
     GlFunction(Void, "glVertexAttrib4dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glVertexAttrib4dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4dvNV", [(GLuint, "index"), (Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glVertexAttrib4fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4fvNV", [(GLuint, "index"), (Array(Const(GLfloat), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
-    GlFunction(Void, "glVertexAttrib4svNV", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4svNV", [(GLuint, "index"), (Array(Const(GLshort), 4), "v")]),
     GlFunction(Void, "glVertexAttrib4ubNV", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
-    GlFunction(Void, "glVertexAttrib4ubvNV", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4ubvNV", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]),
     GlFunction(Void, "glVertexAttribs1dvNV", [(GLuint, "index"), (GLsizei, "count"), (Array(Const(GLdouble), "count"), "v")]),
     GlFunction(Void, "glVertexAttribs1fvNV", [(GLuint, "index"), (GLsizei, "count"), (Array(Const(GLfloat), "count"), "v")]),
     GlFunction(Void, "glVertexAttribs1svNV", [(GLuint, "index"), (GLsizei, "count"), (Array(Const(GLshort), "count"), "v")]),
@@ -1906,7 +1906,7 @@ glapi.add_functions([
     GlFunction(Void, "glAlphaFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
     GlFunction(Void, "glAlphaFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
     GlFunction(Void, "glAlphaFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
-    GlFunction(Void, "glSetFragmentShaderConstantATI", [(GLuint, "dst"), (Array(Const(GLfloat), "4"), "value")]),
+    GlFunction(Void, "glSetFragmentShaderConstantATI", [(GLuint, "dst"), (Array(Const(GLfloat), 4), "value")]),
 
     # GL_ATI_pn_triangles
     GlFunction(Void, "glPNTrianglesiATI", [(GLenum, "pname"), (GLint, "param")]),
@@ -1980,39 +1980,39 @@ glapi.add_functions([
     GlFunction(Void, "glVertexStream1dATI", [(GLenum, "stream"), (GLdouble, "x")]),
     GlFunction(Void, "glVertexStream1dvATI", [(GLenum, "stream"), (Pointer(Const(GLdouble)), "coords")]),
     GlFunction(Void, "glVertexStream2sATI", [(GLenum, "stream"), (GLshort, "x"), (GLshort, "y")]),
-    GlFunction(Void, "glVertexStream2svATI", [(GLenum, "stream"), (Array(Const(GLshort), "2"), "coords")]),
+    GlFunction(Void, "glVertexStream2svATI", [(GLenum, "stream"), (Array(Const(GLshort), 2), "coords")]),
     GlFunction(Void, "glVertexStream2iATI", [(GLenum, "stream"), (GLint, "x"), (GLint, "y")]),
-    GlFunction(Void, "glVertexStream2ivATI", [(GLenum, "stream"), (Array(Const(GLint), "2"), "coords")]),
+    GlFunction(Void, "glVertexStream2ivATI", [(GLenum, "stream"), (Array(Const(GLint), 2), "coords")]),
     GlFunction(Void, "glVertexStream2fATI", [(GLenum, "stream"), (GLfloat, "x"), (GLfloat, "y")]),
-    GlFunction(Void, "glVertexStream2fvATI", [(GLenum, "stream"), (Array(Const(GLfloat), "2"), "coords")]),
+    GlFunction(Void, "glVertexStream2fvATI", [(GLenum, "stream"), (Array(Const(GLfloat), 2), "coords")]),
     GlFunction(Void, "glVertexStream2dATI", [(GLenum, "stream"), (GLdouble, "x"), (GLdouble, "y")]),
-    GlFunction(Void, "glVertexStream2dvATI", [(GLenum, "stream"), (Array(Const(GLdouble), "2"), "coords")]),
+    GlFunction(Void, "glVertexStream2dvATI", [(GLenum, "stream"), (Array(Const(GLdouble), 2), "coords")]),
     GlFunction(Void, "glVertexStream3sATI", [(GLenum, "stream"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
-    GlFunction(Void, "glVertexStream3svATI", [(GLenum, "stream"), (Array(Const(GLshort), "3"), "coords")]),
+    GlFunction(Void, "glVertexStream3svATI", [(GLenum, "stream"), (Array(Const(GLshort), 3), "coords")]),
     GlFunction(Void, "glVertexStream3iATI", [(GLenum, "stream"), (GLint, "x"), (GLint, "y"), (GLint, "z")]),
-    GlFunction(Void, "glVertexStream3ivATI", [(GLenum, "stream"), (Array(Const(GLint), "3"), "coords")]),
+    GlFunction(Void, "glVertexStream3ivATI", [(GLenum, "stream"), (Array(Const(GLint), 3), "coords")]),
     GlFunction(Void, "glVertexStream3fATI", [(GLenum, "stream"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
-    GlFunction(Void, "glVertexStream3fvATI", [(GLenum, "stream"), (Array(Const(GLfloat), "3"), "coords")]),
+    GlFunction(Void, "glVertexStream3fvATI", [(GLenum, "stream"), (Array(Const(GLfloat), 3), "coords")]),
     GlFunction(Void, "glVertexStream3dATI", [(GLenum, "stream"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
-    GlFunction(Void, "glVertexStream3dvATI", [(GLenum, "stream"), (Array(Const(GLdouble), "3"), "coords")]),
+    GlFunction(Void, "glVertexStream3dvATI", [(GLenum, "stream"), (Array(Const(GLdouble), 3), "coords")]),
     GlFunction(Void, "glVertexStream4sATI", [(GLenum, "stream"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
-    GlFunction(Void, "glVertexStream4svATI", [(GLenum, "stream"), (Array(Const(GLshort), "4"), "coords")]),
+    GlFunction(Void, "glVertexStream4svATI", [(GLenum, "stream"), (Array(Const(GLshort), 4), "coords")]),
     GlFunction(Void, "glVertexStream4iATI", [(GLenum, "stream"), (GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
-    GlFunction(Void, "glVertexStream4ivATI", [(GLenum, "stream"), (Array(Const(GLint), "4"), "coords")]),
+    GlFunction(Void, "glVertexStream4ivATI", [(GLenum, "stream"), (Array(Const(GLint), 4), "coords")]),
     GlFunction(Void, "glVertexStream4fATI", [(GLenum, "stream"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glVertexStream4fvATI", [(GLenum, "stream"), (Array(Const(GLfloat), "4"), "coords")]),
+    GlFunction(Void, "glVertexStream4fvATI", [(GLenum, "stream"), (Array(Const(GLfloat), 4), "coords")]),
     GlFunction(Void, "glVertexStream4dATI", [(GLenum, "stream"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glVertexStream4dvATI", [(GLenum, "stream"), (Array(Const(GLdouble), "4"), "coords")]),
+    GlFunction(Void, "glVertexStream4dvATI", [(GLenum, "stream"), (Array(Const(GLdouble), 4), "coords")]),
     GlFunction(Void, "glNormalStream3bATI", [(GLenum, "stream"), (GLbyte, "nx"), (GLbyte, "ny"), (GLbyte, "nz")]),
-    GlFunction(Void, "glNormalStream3bvATI", [(GLenum, "stream"), (Array(Const(GLbyte), "3"), "coords")]),
+    GlFunction(Void, "glNormalStream3bvATI", [(GLenum, "stream"), (Array(Const(GLbyte), 3), "coords")]),
     GlFunction(Void, "glNormalStream3sATI", [(GLenum, "stream"), (GLshort, "nx"), (GLshort, "ny"), (GLshort, "nz")]),
-    GlFunction(Void, "glNormalStream3svATI", [(GLenum, "stream"), (Array(Const(GLshort), "3"), "coords")]),
+    GlFunction(Void, "glNormalStream3svATI", [(GLenum, "stream"), (Array(Const(GLshort), 3), "coords")]),
     GlFunction(Void, "glNormalStream3iATI", [(GLenum, "stream"), (GLint, "nx"), (GLint, "ny"), (GLint, "nz")]),
-    GlFunction(Void, "glNormalStream3ivATI", [(GLenum, "stream"), (Array(Const(GLint), "3"), "coords")]),
+    GlFunction(Void, "glNormalStream3ivATI", [(GLenum, "stream"), (Array(Const(GLint), 3), "coords")]),
     GlFunction(Void, "glNormalStream3fATI", [(GLenum, "stream"), (GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz")]),
-    GlFunction(Void, "glNormalStream3fvATI", [(GLenum, "stream"), (Array(Const(GLfloat), "3"), "coords")]),
+    GlFunction(Void, "glNormalStream3fvATI", [(GLenum, "stream"), (Array(Const(GLfloat), 3), "coords")]),
     GlFunction(Void, "glNormalStream3dATI", [(GLenum, "stream"), (GLdouble, "nx"), (GLdouble, "ny"), (GLdouble, "nz")]),
-    GlFunction(Void, "glNormalStream3dvATI", [(GLenum, "stream"), (Array(Const(GLdouble), "3"), "coords")]),
+    GlFunction(Void, "glNormalStream3dvATI", [(GLenum, "stream"), (Array(Const(GLdouble), 3), "coords")]),
     GlFunction(Void, "glClientActiveVertexStreamATI", [(GLenum, "stream")]),
     GlFunction(Void, "glVertexBlendEnviATI", [(GLenum, "pname"), (GLint, "param")]),
     GlFunction(Void, "glVertexBlendEnvfATI", [(GLenum, "pname"), (GLfloat, "param")]),
@@ -2080,54 +2080,54 @@ glapi.add_functions([
     # GL_NV_fragment_program
     GlFunction(Void, "glProgramNamedParameter4fNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
     GlFunction(Void, "glProgramNamedParameter4dNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glProgramNamedParameter4fvNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), (Array(Const(GLfloat), "4"), "v")]),
-    GlFunction(Void, "glProgramNamedParameter4dvNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), (Array(Const(GLdouble), "4"), "v")]),
-    GlFunction(Void, "glGetProgramNamedParameterdvNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetProgramNamedParameterfvNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
+    GlFunction(Void, "glProgramNamedParameter4fvNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), (Array(Const(GLfloat), 4), "v")]),
+    GlFunction(Void, "glProgramNamedParameter4dvNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), (Array(Const(GLdouble), 4), "v")]),
+    GlFunction(Void, "glGetProgramNamedParameterdvNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), Out(Array(GLdouble, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramNamedParameterfvNV", [(GLprogramARB, "id"), (GLsizei, "len"), (String("const GLubyte *", "len"), "name"), Out(Array(GLfloat, 4), "params")], sideeffects=False),
 
     # GL_NV_half_float
     GlFunction(Void, "glVertex2hNV", [(GLhalfNV, "x"), (GLhalfNV, "y")]),
-    GlFunction(Void, "glVertex2hvNV", [(Array(Const(GLhalfNV), "2"), "v")]),
+    GlFunction(Void, "glVertex2hvNV", [(Array(Const(GLhalfNV), 2), "v")]),
     GlFunction(Void, "glVertex3hNV", [(GLhalfNV, "x"), (GLhalfNV, "y"), (GLhalfNV, "z")]),
-    GlFunction(Void, "glVertex3hvNV", [(Array(Const(GLhalfNV), "3"), "v")]),
+    GlFunction(Void, "glVertex3hvNV", [(Array(Const(GLhalfNV), 3), "v")]),
     GlFunction(Void, "glVertex4hNV", [(GLhalfNV, "x"), (GLhalfNV, "y"), (GLhalfNV, "z"), (GLhalfNV, "w")]),
-    GlFunction(Void, "glVertex4hvNV", [(Array(Const(GLhalfNV), "4"), "v")]),
+    GlFunction(Void, "glVertex4hvNV", [(Array(Const(GLhalfNV), 4), "v")]),
     GlFunction(Void, "glNormal3hNV", [(GLhalfNV, "nx"), (GLhalfNV, "ny"), (GLhalfNV, "nz")]),
-    GlFunction(Void, "glNormal3hvNV", [(Array(Const(GLhalfNV), "3"), "v")]),
+    GlFunction(Void, "glNormal3hvNV", [(Array(Const(GLhalfNV), 3), "v")]),
     GlFunction(Void, "glColor3hNV", [(GLhalfNV, "red"), (GLhalfNV, "green"), (GLhalfNV, "blue")]),
-    GlFunction(Void, "glColor3hvNV", [(Array(Const(GLhalfNV), "3"), "v")]),
+    GlFunction(Void, "glColor3hvNV", [(Array(Const(GLhalfNV), 3), "v")]),
     GlFunction(Void, "glColor4hNV", [(GLhalfNV, "red"), (GLhalfNV, "green"), (GLhalfNV, "blue"), (GLhalfNV, "alpha")]),
-    GlFunction(Void, "glColor4hvNV", [(Array(Const(GLhalfNV), "4"), "v")]),
+    GlFunction(Void, "glColor4hvNV", [(Array(Const(GLhalfNV), 4), "v")]),
     GlFunction(Void, "glTexCoord1hNV", [(GLhalfNV, "s")]),
     GlFunction(Void, "glTexCoord1hvNV", [(Pointer(Const(GLhalfNV)), "v")]),
     GlFunction(Void, "glTexCoord2hNV", [(GLhalfNV, "s"), (GLhalfNV, "t")]),
-    GlFunction(Void, "glTexCoord2hvNV", [(Array(Const(GLhalfNV), "2"), "v")]),
+    GlFunction(Void, "glTexCoord2hvNV", [(Array(Const(GLhalfNV), 2), "v")]),
     GlFunction(Void, "glTexCoord3hNV", [(GLhalfNV, "s"), (GLhalfNV, "t"), (GLhalfNV, "r")]),
-    GlFunction(Void, "glTexCoord3hvNV", [(Array(Const(GLhalfNV), "3"), "v")]),
+    GlFunction(Void, "glTexCoord3hvNV", [(Array(Const(GLhalfNV), 3), "v")]),
     GlFunction(Void, "glTexCoord4hNV", [(GLhalfNV, "s"), (GLhalfNV, "t"), (GLhalfNV, "r"), (GLhalfNV, "q")]),
-    GlFunction(Void, "glTexCoord4hvNV", [(Array(Const(GLhalfNV), "4"), "v")]),
+    GlFunction(Void, "glTexCoord4hvNV", [(Array(Const(GLhalfNV), 4), "v")]),
     GlFunction(Void, "glMultiTexCoord1hNV", [(GLenum, "target"), (GLhalfNV, "s")]),
     GlFunction(Void, "glMultiTexCoord1hvNV", [(GLenum, "target"), (Pointer(Const(GLhalfNV)), "v")]),
     GlFunction(Void, "glMultiTexCoord2hNV", [(GLenum, "target"), (GLhalfNV, "s"), (GLhalfNV, "t")]),
-    GlFunction(Void, "glMultiTexCoord2hvNV", [(GLenum, "target"), (Array(Const(GLhalfNV), "2"), "v")]),
+    GlFunction(Void, "glMultiTexCoord2hvNV", [(GLenum, "target"), (Array(Const(GLhalfNV), 2), "v")]),
     GlFunction(Void, "glMultiTexCoord3hNV", [(GLenum, "target"), (GLhalfNV, "s"), (GLhalfNV, "t"), (GLhalfNV, "r")]),
-    GlFunction(Void, "glMultiTexCoord3hvNV", [(GLenum, "target"), (Array(Const(GLhalfNV), "3"), "v")]),
+    GlFunction(Void, "glMultiTexCoord3hvNV", [(GLenum, "target"), (Array(Const(GLhalfNV), 3), "v")]),
     GlFunction(Void, "glMultiTexCoord4hNV", [(GLenum, "target"), (GLhalfNV, "s"), (GLhalfNV, "t"), (GLhalfNV, "r"), (GLhalfNV, "q")]),
-    GlFunction(Void, "glMultiTexCoord4hvNV", [(GLenum, "target"), (Array(Const(GLhalfNV), "4"), "v")]),
+    GlFunction(Void, "glMultiTexCoord4hvNV", [(GLenum, "target"), (Array(Const(GLhalfNV), 4), "v")]),
     GlFunction(Void, "glFogCoordhNV", [(GLhalfNV, "fog")]),
     GlFunction(Void, "glFogCoordhvNV", [(Pointer(Const(GLhalfNV)), "fog")]),
     GlFunction(Void, "glSecondaryColor3hNV", [(GLhalfNV, "red"), (GLhalfNV, "green"), (GLhalfNV, "blue")]),
-    GlFunction(Void, "glSecondaryColor3hvNV", [(Array(Const(GLhalfNV), "3"), "v")]),
+    GlFunction(Void, "glSecondaryColor3hvNV", [(Array(Const(GLhalfNV), 3), "v")]),
     GlFunction(Void, "glVertexWeighthNV", [(GLhalfNV, "weight")]),
     GlFunction(Void, "glVertexWeighthvNV", [(Pointer(Const(GLhalfNV)), "weight")]),
     GlFunction(Void, "glVertexAttrib1hNV", [(GLuint, "index"), (GLhalfNV, "x")]),
     GlFunction(Void, "glVertexAttrib1hvNV", [(GLuint, "index"), (Pointer(Const(GLhalfNV)), "v")]),
     GlFunction(Void, "glVertexAttrib2hNV", [(GLuint, "index"), (GLhalfNV, "x"), (GLhalfNV, "y")]),
-    GlFunction(Void, "glVertexAttrib2hvNV", [(GLuint, "index"), (Array(Const(GLhalfNV), "2"), "v")]),
+    GlFunction(Void, "glVertexAttrib2hvNV", [(GLuint, "index"), (Array(Const(GLhalfNV), 2), "v")]),
     GlFunction(Void, "glVertexAttrib3hNV", [(GLuint, "index"), (GLhalfNV, "x"), (GLhalfNV, "y"), (GLhalfNV, "z")]),
-    GlFunction(Void, "glVertexAttrib3hvNV", [(GLuint, "index"), (Array(Const(GLhalfNV), "3"), "v")]),
+    GlFunction(Void, "glVertexAttrib3hvNV", [(GLuint, "index"), (Array(Const(GLhalfNV), 3), "v")]),
     GlFunction(Void, "glVertexAttrib4hNV", [(GLuint, "index"), (GLhalfNV, "x"), (GLhalfNV, "y"), (GLhalfNV, "z"), (GLhalfNV, "w")]),
-    GlFunction(Void, "glVertexAttrib4hvNV", [(GLuint, "index"), (Array(Const(GLhalfNV), "4"), "v")]),
+    GlFunction(Void, "glVertexAttrib4hvNV", [(GLuint, "index"), (Array(Const(GLhalfNV), 4), "v")]),
     GlFunction(Void, "glVertexAttribs1hvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLhalfNV), "n"), "v")]),
     GlFunction(Void, "glVertexAttribs2hvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLhalfNV), "n"), "v")]),
     GlFunction(Void, "glVertexAttribs3hvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLhalfNV), "n"), "v")]),
@@ -2142,7 +2142,7 @@ glapi.add_functions([
     GlFunction(Void, "glPrimitiveRestartIndexNV", [(GLuint, "index")]),
 
     # GL_ATI_map_object_buffer
-    GlFunction(GLmap, "glMapObjectBufferATI", [(GLbuffer, "buffer")]),
+    GlFunction(GLpointer, "glMapObjectBufferATI", [(GLbuffer, "buffer")]),
     GlFunction(Void, "glUnmapObjectBufferATI", [(GLbuffer, "buffer")]),
 
     # GL_ATI_separate_stencil
@@ -2205,21 +2205,21 @@ glapi.add_functions([
 
     # GL_NV_gpu_program4
     GlFunction(Void, "glProgramLocalParameterI4iNV", [(GLenum, "target"), (GLuint, "index"), (GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
-    GlFunction(Void, "glProgramLocalParameterI4ivNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLint), "4"), "params")]),
+    GlFunction(Void, "glProgramLocalParameterI4ivNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLint), 4), "params")]),
     GlFunction(Void, "glProgramLocalParametersI4ivNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLint), "count*4"), "params")]),
     GlFunction(Void, "glProgramLocalParameterI4uiNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z"), (GLuint, "w")]),
-    GlFunction(Void, "glProgramLocalParameterI4uivNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLuint), "4"), "params")]),
+    GlFunction(Void, "glProgramLocalParameterI4uivNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLuint), 4), "params")]),
     GlFunction(Void, "glProgramLocalParametersI4uivNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLuint), "count*4"), "params")]),
     GlFunction(Void, "glProgramEnvParameterI4iNV", [(GLenum, "target"), (GLuint, "index"), (GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
-    GlFunction(Void, "glProgramEnvParameterI4ivNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLint), "4"), "params")]),
+    GlFunction(Void, "glProgramEnvParameterI4ivNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLint), 4), "params")]),
     GlFunction(Void, "glProgramEnvParametersI4ivNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLint), "count*4"), "params")]),
     GlFunction(Void, "glProgramEnvParameterI4uiNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z"), (GLuint, "w")]),
-    GlFunction(Void, "glProgramEnvParameterI4uivNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLuint), "4"), "params")]),
+    GlFunction(Void, "glProgramEnvParameterI4uivNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLuint), 4), "params")]),
     GlFunction(Void, "glProgramEnvParametersI4uivNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLuint), "count*4"), "params")]),
-    GlFunction(Void, "glGetProgramLocalParameterIivNV", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLint, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetProgramLocalParameterIuivNV", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLuint, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetProgramEnvParameterIivNV", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLint, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetProgramEnvParameterIuivNV", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLuint, "4"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramLocalParameterIivNV", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLint, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramLocalParameterIuivNV", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLuint, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramEnvParameterIivNV", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLint, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetProgramEnvParameterIuivNV", [(GLenum, "target"), (GLuint, "index"), Out(Array(GLuint, 4), "params")], sideeffects=False),
 
     # GL_NV_geometry_program4
     GlFunction(Void, "glProgramVertexLimitNV", [(GLenum, "target"), (GLint, "limit")]),
@@ -2240,17 +2240,17 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttribI3uiEXT", [(GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z")]),
     GlFunction(Void, "glVertexAttribI4uiEXT", [(GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z"), (GLuint, "w")]),
     GlFunction(Void, "glVertexAttribI1ivEXT", [(GLuint, "index"), (Pointer(Const(GLint)), "v")]),
-    GlFunction(Void, "glVertexAttribI2ivEXT", [(GLuint, "index"), (Array(Const(GLint), "2"), "v")]),
-    GlFunction(Void, "glVertexAttribI3ivEXT", [(GLuint, "index"), (Array(Const(GLint), "3"), "v")]),
-    GlFunction(Void, "glVertexAttribI4ivEXT", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
+    GlFunction(Void, "glVertexAttribI2ivEXT", [(GLuint, "index"), (Array(Const(GLint), 2), "v")]),
+    GlFunction(Void, "glVertexAttribI3ivEXT", [(GLuint, "index"), (Array(Const(GLint), 3), "v")]),
+    GlFunction(Void, "glVertexAttribI4ivEXT", [(GLuint, "index"), (Array(Const(GLint), 4), "v")]),
     GlFunction(Void, "glVertexAttribI1uivEXT", [(GLuint, "index"), (Pointer(Const(GLuint)), "v")]),
-    GlFunction(Void, "glVertexAttribI2uivEXT", [(GLuint, "index"), (Array(Const(GLuint), "2"), "v")]),
-    GlFunction(Void, "glVertexAttribI3uivEXT", [(GLuint, "index"), (Array(Const(GLuint), "3"), "v")]),
-    GlFunction(Void, "glVertexAttribI4uivEXT", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
-    GlFunction(Void, "glVertexAttribI4bvEXT", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttribI4svEXT", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
-    GlFunction(Void, "glVertexAttribI4ubvEXT", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
-    GlFunction(Void, "glVertexAttribI4usvEXT", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
+    GlFunction(Void, "glVertexAttribI2uivEXT", [(GLuint, "index"), (Array(Const(GLuint), 2), "v")]),
+    GlFunction(Void, "glVertexAttribI3uivEXT", [(GLuint, "index"), (Array(Const(GLuint), 3), "v")]),
+    GlFunction(Void, "glVertexAttribI4uivEXT", [(GLuint, "index"), (Array(Const(GLuint), 4), "v")]),
+    GlFunction(Void, "glVertexAttribI4bvEXT", [(GLuint, "index"), (Array(Const(GLbyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttribI4svEXT", [(GLuint, "index"), (Array(Const(GLshort), 4), "v")]),
+    GlFunction(Void, "glVertexAttribI4ubvEXT", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]),
+    GlFunction(Void, "glVertexAttribI4usvEXT", [(GLuint, "index"), (Array(Const(GLushort), 4), "v")]),
     GlFunction(Void, "glVertexAttribIPointerEXT", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
     GlFunction(Void, "glGetVertexAttribIivEXT", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
     GlFunction(Void, "glGetVertexAttribIuivEXT", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLuint), "params")], sideeffects=False),
@@ -2350,10 +2350,10 @@ glapi.add_functions([
     # GL_EXT_direct_state_access
     GlFunction(Void, "glClientAttribDefaultEXT", [(GLbitfield_client_attrib, "mask")]),
     GlFunction(Void, "glPushClientAttribDefaultEXT", [(GLbitfield_client_attrib, "mask")]),
-    GlFunction(Void, "glMatrixLoadfEXT", [(GLenum, "mode"), (Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glMatrixLoaddEXT", [(GLenum, "mode"), (Array(Const(GLdouble), "16"), "m")]),
-    GlFunction(Void, "glMatrixMultfEXT", [(GLenum, "mode"), (Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glMatrixMultdEXT", [(GLenum, "mode"), (Array(Const(GLdouble), "16"), "m")]),
+    GlFunction(Void, "glMatrixLoadfEXT", [(GLenum, "mode"), (Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glMatrixLoaddEXT", [(GLenum, "mode"), (Array(Const(GLdouble), 16), "m")]),
+    GlFunction(Void, "glMatrixMultfEXT", [(GLenum, "mode"), (Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glMatrixMultdEXT", [(GLenum, "mode"), (Array(Const(GLdouble), 16), "m")]),
     GlFunction(Void, "glMatrixLoadIdentityEXT", [(GLenum, "mode")]),
     GlFunction(Void, "glMatrixRotatefEXT", [(GLenum, "mode"), (GLfloat, "angle"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
     GlFunction(Void, "glMatrixRotatedEXT", [(GLenum, "mode"), (GLdouble, "angle"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
@@ -2365,10 +2365,10 @@ glapi.add_functions([
     GlFunction(Void, "glMatrixOrthoEXT", [(GLenum, "mode"), (GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
     GlFunction(Void, "glMatrixPopEXT", [(GLenum, "mode")]),
     GlFunction(Void, "glMatrixPushEXT", [(GLenum, "mode")]),
-    GlFunction(Void, "glMatrixLoadTransposefEXT", [(GLenum, "mode"), (Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glMatrixLoadTransposedEXT", [(GLenum, "mode"), (Array(Const(GLdouble), "16"), "m")]),
-    GlFunction(Void, "glMatrixMultTransposefEXT", [(GLenum, "mode"), (Array(Const(GLfloat), "16"), "m")]),
-    GlFunction(Void, "glMatrixMultTransposedEXT", [(GLenum, "mode"), (Array(Const(GLdouble), "16"), "m")]),
+    GlFunction(Void, "glMatrixLoadTransposefEXT", [(GLenum, "mode"), (Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glMatrixLoadTransposedEXT", [(GLenum, "mode"), (Array(Const(GLdouble), 16), "m")]),
+    GlFunction(Void, "glMatrixMultTransposefEXT", [(GLenum, "mode"), (Array(Const(GLfloat), 16), "m")]),
+    GlFunction(Void, "glMatrixMultTransposedEXT", [(GLenum, "mode"), (Array(Const(GLdouble), 16), "m")]),
     GlFunction(Void, "glTextureParameterfEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
     GlFunction(Void, "glTextureParameterfvEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "__gl_param_size(pname)"), "params")]),
     GlFunction(Void, "glTextureParameteriEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
@@ -2447,22 +2447,22 @@ glapi.add_functions([
     GlFunction(Void, "glGetCompressedMultiTexImageEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "lod"), Out(OpaqueBlob(GLvoid, "__glGetCompressedMultiTexImageEXT_size(target, lod)"), "img")], sideeffects=False),
     GlFunction(Void, "glNamedProgramStringEXT", [(GLprogram, "program"), (GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (Const(String("GLvoid *", "len")), "string")]),
     GlFunction(Void, "glNamedProgramLocalParameter4dEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
-    GlFunction(Void, "glNamedProgramLocalParameter4dvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), "4"), "params")]),
+    GlFunction(Void, "glNamedProgramLocalParameter4dvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), 4), "params")]),
     GlFunction(Void, "glNamedProgramLocalParameter4fEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
-    GlFunction(Void, "glNamedProgramLocalParameter4fvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), "4"), "params")]),
-    GlFunction(Void, "glGetNamedProgramLocalParameterdvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetNamedProgramLocalParameterfvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
+    GlFunction(Void, "glNamedProgramLocalParameter4fvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), 4), "params")]),
+    GlFunction(Void, "glGetNamedProgramLocalParameterdvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetNamedProgramLocalParameterfvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, 4), "params")], sideeffects=False),
     GlFunction(Void, "glGetNamedProgramivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
     GlFunction(Void, "glGetNamedProgramStringEXT", [(GLprogram, "program"), (GLenum, "target"), (GLenum, "pname"), Out(OpaqueBlob(GLvoid, "__glGetNamedProgramStringEXT_size(program,pname)"), "string")], sideeffects=False),
     GlFunction(Void, "glNamedProgramLocalParameters4fvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLfloat), "count*4"), "params")]),
     GlFunction(Void, "glNamedProgramLocalParameterI4iEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
-    GlFunction(Void, "glNamedProgramLocalParameterI4ivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLint), "4"), "params")]),
+    GlFunction(Void, "glNamedProgramLocalParameterI4ivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLint), 4), "params")]),
     GlFunction(Void, "glNamedProgramLocalParametersI4ivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLint), "count*4"), "params")]),
     GlFunction(Void, "glNamedProgramLocalParameterI4uiEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z"), (GLuint, "w")]),
-    GlFunction(Void, "glNamedProgramLocalParameterI4uivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLuint), "4"), "params")]),
+    GlFunction(Void, "glNamedProgramLocalParameterI4uivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLuint), 4), "params")]),
     GlFunction(Void, "glNamedProgramLocalParametersI4uivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLuint), "count*4"), "params")]),
-    GlFunction(Void, "glGetNamedProgramLocalParameterIivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLint, "4"), "params")], sideeffects=False),
-    GlFunction(Void, "glGetNamedProgramLocalParameterIuivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLuint, "4"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetNamedProgramLocalParameterIivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLint, 4), "params")], sideeffects=False),
+    GlFunction(Void, "glGetNamedProgramLocalParameterIuivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLuint, 4), "params")], sideeffects=False),
     GlFunction(Void, "glTextureParameterIivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "__gl_param_size(pname)"), "params")]),
     GlFunction(Void, "glTextureParameterIuivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (Array(Const(GLuint), "__gl_param_size(pname)"), "params")]),
     GlFunction(Void, "glGetTextureParameterIivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
@@ -2575,7 +2575,7 @@ glapi.add_functions([
     GlFunction(Void, "glGetVertexArrayPointeri_vEXT", [(GLarray, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLpointer), "param")]),
 
     # GL_NV_explicit_multisample
-    GlFunction(Void, "glGetMultisamplefvNV", [(GLenum, "pname"), (GLuint, "index"), Out(Array(GLfloat, "2"), "val")], sideeffects=False),
+    GlFunction(Void, "glGetMultisamplefvNV", [(GLenum, "pname"), (GLuint, "index"), Out(Array(GLfloat, 2), "val")], sideeffects=False),
     GlFunction(Void, "glSampleMaskIndexedNV", [(GLuint, "index"), (GLbitfield, "mask")]),
     GlFunction(Void, "glTexRenderbufferNV", [(GLenum, "target"), (GLuint, "renderbuffer")]),
 
@@ -2697,9 +2697,9 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttribL3dEXT", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
     GlFunction(Void, "glVertexAttribL4dEXT", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
     GlFunction(Void, "glVertexAttribL1dvEXT", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
-    GlFunction(Void, "glVertexAttribL2dvEXT", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
-    GlFunction(Void, "glVertexAttribL3dvEXT", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
-    GlFunction(Void, "glVertexAttribL4dvEXT", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
+    GlFunction(Void, "glVertexAttribL2dvEXT", [(GLuint, "index"), (Array(Const(GLdouble), 2), "v")]),
+    GlFunction(Void, "glVertexAttribL3dvEXT", [(GLuint, "index"), (Array(Const(GLdouble), 3), "v")]),
+    GlFunction(Void, "glVertexAttribL4dvEXT", [(GLuint, "index"), (Array(Const(GLdouble), 4), "v")]),
     GlFunction(Void, "glVertexAttribLPointerEXT", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Blob(Const(GLvoid), "size"), "pointer")]),
     GlFunction(Void, "glGetVertexAttribLdvEXT", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glVertexArrayVertexAttribLOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
@@ -2749,17 +2749,17 @@ glapi.add_functions([
     GlFunction(Void, "glVertexAttribL3i64NV", [(GLuint, "index"), (GLint64EXT, "x"), (GLint64EXT, "y"), (GLint64EXT, "z")]),
     GlFunction(Void, "glVertexAttribL4i64NV", [(GLuint, "index"), (GLint64EXT, "x"), (GLint64EXT, "y"), (GLint64EXT, "z"), (GLint64EXT, "w")]),
     GlFunction(Void, "glVertexAttribL1i64vNV", [(GLuint, "index"), (Pointer(Const(GLint64EXT)), "v")]),
-    GlFunction(Void, "glVertexAttribL2i64vNV", [(GLuint, "index"), (Array(Const(GLint64EXT), "2"), "v")]),
-    GlFunction(Void, "glVertexAttribL3i64vNV", [(GLuint, "index"), (Array(Const(GLint64EXT), "3"), "v")]),
-    GlFunction(Void, "glVertexAttribL4i64vNV", [(GLuint, "index"), (Array(Const(GLint64EXT), "4"), "v")]),
+    GlFunction(Void, "glVertexAttribL2i64vNV", [(GLuint, "index"), (Array(Const(GLint64EXT), 2), "v")]),
+    GlFunction(Void, "glVertexAttribL3i64vNV", [(GLuint, "index"), (Array(Const(GLint64EXT), 3), "v")]),
+    GlFunction(Void, "glVertexAttribL4i64vNV", [(GLuint, "index"), (Array(Const(GLint64EXT), 4), "v")]),
     GlFunction(Void, "glVertexAttribL1ui64NV", [(GLuint, "index"), (GLuint64EXT, "x")]),
     GlFunction(Void, "glVertexAttribL2ui64NV", [(GLuint, "index"), (GLuint64EXT, "x"), (GLuint64EXT, "y")]),
     GlFunction(Void, "glVertexAttribL3ui64NV", [(GLuint, "index"), (GLuint64EXT, "x"), (GLuint64EXT, "y"), (GLuint64EXT, "z")]),
     GlFunction(Void, "glVertexAttribL4ui64NV", [(GLuint, "index"), (GLuint64EXT, "x"), (GLuint64EXT, "y"), (GLuint64EXT, "z"), (GLuint64EXT, "w")]),
     GlFunction(Void, "glVertexAttribL1ui64vNV", [(GLuint, "index"), (Pointer(Const(GLuint64EXT)), "v")]),
-    GlFunction(Void, "glVertexAttribL2ui64vNV", [(GLuint, "index"), (Array(Const(GLuint64EXT), "2"), "v")]),
-    GlFunction(Void, "glVertexAttribL3ui64vNV", [(GLuint, "index"), (Array(Const(GLuint64EXT), "3"), "v")]),
-    GlFunction(Void, "glVertexAttribL4ui64vNV", [(GLuint, "index"), (Array(Const(GLuint64EXT), "4"), "v")]),
+    GlFunction(Void, "glVertexAttribL2ui64vNV", [(GLuint, "index"), (Array(Const(GLuint64EXT), 2), "v")]),
+    GlFunction(Void, "glVertexAttribL3ui64vNV", [(GLuint, "index"), (Array(Const(GLuint64EXT), 3), "v")]),
+    GlFunction(Void, "glVertexAttribL4ui64vNV", [(GLuint, "index"), (Array(Const(GLuint64EXT), 4), "v")]),
     GlFunction(Void, "glGetVertexAttribLi64vNV", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint64EXT, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glGetVertexAttribLui64vNV", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLuint64EXT, "__gl_param_size(pname)"), "params")], sideeffects=False),
     GlFunction(Void, "glVertexAttribLFormatNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride")]),
@@ -2784,7 +2784,7 @@ glapi.add_functions([
     GlFunction(Void, "glTextureImage3DMultisampleCoverageNV", [(GLuint, "texture"), (GLenum, "target"), (GLsizei, "coverageSamples"), (GLsizei, "colorSamples"), (GLint, "internalFormat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLboolean, "fixedSampleLocations")]),
 
     # GL_AMD_sample_positions
-    GlFunction(Void, "glSetMultisamplefvAMD", [(GLenum, "pname"), (GLuint, "index"), (Array(Const(GLfloat), "2"), "val")]),
+    GlFunction(Void, "glSetMultisamplefvAMD", [(GLenum, "pname"), (GLuint, "index"), (Array(Const(GLfloat), 2), "val")]),
 
     # GL_EXT_x11_sync_object
     GlFunction(GLsync, "glImportSyncEXT", [(GLenum, "external_sync_type"), (GLintptr, "external_sync"), (GLbitfield, "flags")]),
@@ -2804,9 +2804,3 @@ glapi.add_functions([
     # GL_WIN_swap_hint
     GlFunction(Void, "glAddSwapHintRectWIN", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
 ])
-
-
-# memcpy's prototype.  We don't really want to trace all memcpy calls -- just
-# emit a few fake memcpy calls --, which is why the prototype is not together
-# with the rest.
-memcpy = Function(Void, "memcpy", [(GLmap, "dest"), (Blob(Const(Void), "n"), "src"), (SizeT, "n")])
diff --git a/specs/glesapi.py b/specs/glesapi.py
new file mode 100644 (file)
index 0000000..9d16798
--- /dev/null
@@ -0,0 +1,250 @@
+##########################################################################
+#
+# Copyright 2011 LunarG, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+##########################################################################/
+
+
+"""GLES API description.
+"""
+
+
+from gltypes import *
+
+
+GLfixed = Alias("GLfixed", Int32)
+GLclampx = Alias("GLclampx", Int32)
+
+
+def GlFunction(*args, **kwargs):
+    kwargs.setdefault('call', 'GL_APIENTRY')
+    return Function(*args, **kwargs)
+
+
+glesapi = API('GLES')
+
+
+# OpenGL ES specific functions
+glesapi.addFunctions([
+    # GL_VERSION_ES_CM_1_1: GL_OES_single_precision
+    GlFunction(Void, "glFrustumf", [(GLfloat, "left"), (GLfloat, "right"), (GLfloat, "bottom"), (GLfloat, "top"), (GLfloat, "zNear"), (GLfloat, "zFar")]),
+    GlFunction(Void, "glOrthof", [(GLfloat, "left"), (GLfloat, "right"), (GLfloat, "bottom"), (GLfloat, "top"), (GLfloat, "zNear"), (GLfloat, "zFar")]),
+
+    GlFunction(Void, "glClipPlanef", [(GLenum, "plane"), (Array(Const(GLfloat), 4), "equation")]),
+    GlFunction(Void, "glGetClipPlanef", [(GLenum, "plane"), Out(Array(GLfloat, 4), "equation")], sideeffects=False),
+
+    # GL_VERSION_ES_CM_1_1: GL_OES_fixed_point
+    GlFunction(Void, "glAlphaFuncx", [(GLenum, "func"), (GLclampx, "ref")]),
+    GlFunction(Void, "glClearColorx", [(GLclampx, "red"), (GLclampx, "green"), (GLclampx, "blue"), (GLclampx, "alpha")]),
+    GlFunction(Void, "glClearDepthx", [(GLclampx, "depth")]),
+    GlFunction(Void, "glColor4x", [(GLfixed, "red"), (GLfixed, "green"), (GLfixed, "blue"), (GLfixed, "alpha")]),
+    GlFunction(Void, "glDepthRangex", [(GLclampx, "zNear"), (GLclampx, "zFar")]),
+    GlFunction(Void, "glFogx", [(GLenum, "pname"), (GLfixed, "param")]),
+    GlFunction(Void, "glFogxv", [(GLenum, "pname"), (Array(Const(GLfixed), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glFrustumx", [(GLfixed, "left"), (GLfixed, "right"), (GLfixed, "bottom"), (GLfixed, "top"), (GLfixed, "zNear"), (GLfixed, "zFar")]),
+    GlFunction(Void, "glLightModelx", [(GLenum, "pname"), (GLfixed, "param")]),
+    GlFunction(Void, "glLightModelxv", [(GLenum, "pname"), (Array(Const(GLfixed), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glLightx", [(GLenum, "light"), (GLenum, "pname"), (GLfixed, "param")]),
+    GlFunction(Void, "glLightxv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLfixed), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glLineWidthx", [(GLfixed, "width")]),
+    GlFunction(Void, "glLoadMatrixx", [(Array(Const(GLfixed), 16), "m")]),
+    GlFunction(Void, "glMaterialx", [(GLenum, "face"), (GLenum, "pname"), (GLfixed, "param")]),
+    GlFunction(Void, "glMaterialxv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLfixed), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glMultMatrixx", [(Array(Const(GLfixed), 16), "m")]),
+    GlFunction(Void, "glMultiTexCoord4x", [(GLenum, "target"), (GLfixed, "s"), (GLfixed, "t"), (GLfixed, "r"), (GLfixed, "q")]),
+    GlFunction(Void, "glNormal3x", [(GLfixed, "nx"), (GLfixed, "ny"), (GLfixed, "nz")]),
+    GlFunction(Void, "glOrthox", [(GLfixed, "left"), (GLfixed, "right"), (GLfixed, "bottom"), (GLfixed, "top"), (GLfixed, "zNear"), (GLfixed, "zFar")]),
+    GlFunction(Void, "glPointSizex", [(GLfixed, "size")]),
+    GlFunction(Void, "glPolygonOffsetx", [(GLfixed, "factor"), (GLfixed, "units")]),
+    GlFunction(Void, "glRotatex", [(GLfixed, "angle"), (GLfixed, "x"), (GLfixed, "y"), (GLfixed, "z")]),
+    GlFunction(Void, "glSampleCoveragex", [(GLclampx, "value"), (GLboolean, "invert")]),
+    GlFunction(Void, "glScalex", [(GLfixed, "x"), (GLfixed, "y"), (GLfixed, "z")]),
+    GlFunction(Void, "glTexEnvx", [(GLenum, "target"), (GLenum, "pname"), (GLfixed, "param")]),
+    GlFunction(Void, "glTexEnvxv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfixed), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glTexParameterx", [(GLenum, "target"), (GLenum, "pname"), (GLfixed, "param")]),
+    GlFunction(Void, "glTranslatex", [(GLfixed, "x"), (GLfixed, "y"), (GLfixed, "z")]),
+
+    GlFunction(Void, "glClipPlanex", [(GLenum, "plane"), (Array(Const(GLfixed), 4), "equation")]),
+    GlFunction(Void, "glGetClipPlanex", [(GLenum, "plane"), Out(Array(GLfixed, 4), "equation")], sideeffects=False),
+    GlFunction(Void, "glGetFixedv", [(GLenum, "pname"), Out(Array(GLfixed, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetLightxv", [(GLenum, "light"), (GLenum, "pname"), Out(Array(GLfixed, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetMaterialxv", [(GLenum, "face"), (GLenum, "pname"), Out(Array(GLfixed, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTexEnvxv", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLfixed, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTexParameterxv", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLfixed, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glPointParameterx", [(GLenum, "pname"), (GLfixed, "param")]),
+    GlFunction(Void, "glPointParameterxv", [(GLenum, "pname"), (Array(Const(GLfixed), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glTexParameterxv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfixed), "__gl_param_size(pname)"), "params")]),
+
+    # GL_ES_VERSION_2_0
+
+    # all functions are already defined in OpenGL thanks to
+    # GL_ARB_ES2_compatibility
+
+    # GL_OES_blend_equation_separate
+    GlFunction(Void, "glBlendEquationSeparateOES", [(GLenum, "modeRGB"), (GLenum, "modeAlpha")]),
+
+    # GL_OES_blend_func_separate
+    GlFunction(Void, "glBlendFuncSeparateOES", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
+
+    # GL_OES_blend_subtract
+    GlFunction(Void, "glBlendEquationOES", [(GLenum, "mode")]),
+
+    # GL_OES_framebuffer_object
+    GlFunction(GLboolean, "glIsRenderbufferOES", [(GLrenderbuffer, "renderbuffer")], sideeffects=False),
+    GlFunction(Void, "glBindRenderbufferOES", [(GLenum, "target"), (GLrenderbuffer, "renderbuffer")]),
+    GlFunction(Void, "glDeleteRenderbuffersOES", [(GLsizei, "n"), (Array(Const(GLrenderbuffer), "n"), "renderbuffers")]),
+    GlFunction(Void, "glGenRenderbuffersOES", [(GLsizei, "n"), Out(Array(GLrenderbuffer, "n"), "renderbuffers")]),
+    GlFunction(Void, "glRenderbufferStorageOES", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glGetRenderbufferParameterivOES", [(GLenum, "target"), (GLenum, "pname"), (Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(GLboolean, "glIsFramebufferOES", [(GLframebuffer, "framebuffer")], sideeffects=False),
+    GlFunction(Void, "glBindFramebufferOES", [(GLenum, "target"), (GLframebuffer, "framebuffer")]),
+    GlFunction(Void, "glDeleteFramebuffersOES", [(GLsizei, "n"), (Array(Const(GLframebuffer), "n"), "framebuffers")]),
+    GlFunction(Void, "glGenFramebuffersOES", [(GLsizei, "n"), Out(Array(GLframebuffer, "n"), "framebuffers")]),
+    GlFunction(GLenum, "glCheckFramebufferStatusOES", [(GLenum, "target")]),
+    GlFunction(Void, "glFramebufferTexture2DOES", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLtexture, "texture"), (GLint, "level")]),
+    GlFunction(Void, "glFramebufferRenderbufferOES", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]),
+    GlFunction(Void, "glGetFramebufferAttachmentParameterivOES", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGenerateMipmapOES", [(GLenum, "target")]),
+
+    # GL_OES_matrix_palette
+    GlFunction(Void, "glCurrentPaletteMatrixOES", [(GLuint, "index")]),
+    GlFunction(Void, "glLoadPaletteFromModelViewMatrixOES", []),
+    GlFunction(Void, "glMatrixIndexPointerOES", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
+    GlFunction(Void, "glWeightPointerOES", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]),
+
+    # GL_OES_point_size_array
+    GlFunction(Void, "glPointSizePointerOES", [(GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "ptr")]),
+
+    # GL_OES_query_matrix
+    GlFunction(GLbitfield, "glQueryMatrixxOES", [(Array(GLfixed, 16), "mantissa"), (Array(GLint, 16), "exponent")]),
+
+    # GL_OES_texture_cube_map
+    GlFunction(Void, "glTexGenfOES", [(GLenum, "coord"), (GLenum, "pname"), (GLfloat, "param")]),
+    GlFunction(Void, "glTexGenfvOES", [(GLenum, "coord"), (GLenum, "pname"), (Array(Const(GLfloat), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glTexGeniOES", [(GLenum, "coord"), (GLenum, "pname"), (GLint, "param")]),
+    GlFunction(Void, "glTexGenivOES", [(GLenum, "coord"), (GLenum, "pname"), (Array(Const(GLint), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glTexGenxOES", [(GLenum, "coord"), (GLenum, "pname"), (GLfixed, "param")]),
+    GlFunction(Void, "glTexGenxvOES", [(GLenum, "coord"), (GLenum, "pname"), (Array(Const(GLfixed), "__gl_param_size(pname)"), "params")]),
+    GlFunction(Void, "glGetTexGenfvOES", [(GLenum, "coord"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTexGenivOES", [(GLenum, "coord"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetTexGenxvOES", [(GLenum, "coord"), (GLenum, "pname"), Out(Array(GLfixed, "__gl_param_size(pname)"), "params")], sideeffects=False),
+
+    # GL_OES_mapbuffer
+    GlFunction(Void, "glGetBufferPointervOES", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLpointer), "params")], sideeffects=False),
+    GlFunction(GLmap, "glMapBufferOES", [(GLenum, "target"), (GLenum, "access")]),
+    GlFunction(GLboolean, "glUnmapBufferOES", [(GLenum, "target")]),
+
+    # GL_OES_texture_3D
+    GlFunction(Void, "glTexImage3DOES", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexImage3D_size(format, type, width, height, depth)"), "pixels")]),
+    GlFunction(Void, "glTexSubImage3DOES", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__glTexSubImage3D_size(format, type, width, height, depth)"), "pixels")]),
+    GlFunction(Void, "glCopyTexSubImage3DOES", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glCompressedTexImage3DOES", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "data")]),
+    GlFunction(Void, "glCompressedTexSubImage3DOES", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "data")]),
+    GlFunction(Void, "glFramebufferTexture3DOES", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLtexture, "texture"), (GLint, "level"), (GLint, "zoffset")]),
+
+    # GL_OES_get_program_binary
+    GlFunction(Void, "glGetProgramBinaryOES", [(GLprogram, "program"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLenum), "binaryFormat"), Out(OpaqueBlob(GLvoid, "length ? *length : bufSize"), "binary")], sideeffects=False),
+    GlFunction(Void, "glProgramBinaryOES", [(GLprogram, "program"), (GLenum, "binaryFormat"), (Blob(Const(GLvoid), "length"), "binary"), (GLsizei, "length")]),
+
+    # GL_EXT_discard_framebuffer
+    GlFunction(Void, "glDiscardFramebufferEXT", [(GLenum, "target"), (GLsizei, "numAttachments"), (Array(Const(GLenum), "numAttachments"), "attachments")]),
+
+    # GL_OES_vertex_array_object
+    GlFunction(Void, "glBindVertexArrayOES", [(GLarray, "array")]),
+    GlFunction(Void, "glDeleteVertexArraysOES", [(GLsizei, "n"), (Array(Const(GLarray), "n"), "arrays")]),
+    GlFunction(Void, "glGenVertexArraysOES", [(GLsizei, "n"), Out(Array(GLarray, "n"), "arrays")]),
+    GlFunction(GLboolean, "glIsVertexArrayOES", [(GLarray, "array")], sideeffects=False),
+
+    # GL_NV_coverage_sample
+    GlFunction(Void, "glCoverageMaskNV", [(GLboolean, "mask")]),
+    GlFunction(Void, "glCoverageOperationNV", [(GLenum, "operation")]),
+
+    # GL_IMG_multisampled_render_to_texture
+    GlFunction(Void, "glRenderbufferStorageMultisampleIMG", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glFramebufferTexture2DMultisampleIMG", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLtexture, "texture"), (GLint, "level"), (GLsizei, "samples")]),
+
+    # GL_APPLE_framebuffer_multisample
+    GlFunction(Void, "glRenderbufferStorageMultisampleAPPLE", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+    GlFunction(Void, "glResolveMultisampleFramebufferAPPLE", []),
+
+    # GL_ANGLE_framebuffer_blit
+    GlFunction(Void, "glBlitFramebufferANGLE", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield_attrib, "mask"), (GLenum, "filter")]),
+
+    # GL_ANGLE_framebuffer_multisample
+    GlFunction(Void, "glRenderbufferStorageMultisampleANGLE", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+
+    # GL_NV_draw_buffers
+    GlFunction(Void, "glDrawBuffersNV", [(GLsizei, "n"), (Array(Const(GLenum), "n"), "bufs")]),
+
+    # GL_NV_read_buffer
+    GlFunction(Void, "glReadBufferNV", [(GLenum, "mode")]),
+
+    # GL_EXT_debug_label
+    GlFunction(Void, "glLabelObjectEXT", [(GLenum, "type"), (GLuint, "object"), (GLsizei, "length"), (Const(GLstring), "label")]),
+    GlFunction(Void, "glGetObjectLabelEXT", [(GLenum, "type"), (GLuint, "object"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "label")], sideeffects=False),
+
+    # GL_EXT_debug_marker
+    GlFunction(Void, "glInsertEventMarkerEXT", [(GLsizei, "length"), (Const(String("GLchar *", "length ? length : strlen(marker)")), "marker")], sideeffects=False),
+    GlFunction(Void, "glPushGroupMarkerEXT", [(GLsizei, "length"), (Const(String("GLchar *", "length ? length : strlen(marker)")), "marker")], sideeffects=False),
+    GlFunction(Void, "glPopGroupMarkerEXT", [], sideeffects=False),
+
+    # GL_EXT_occlusion_query_boolean
+    GlFunction(Void, "glGenQueriesEXT", [(GLsizei, "n"), Out(Array(GLquery, "n"), "ids")]),
+    GlFunction(Void, "glDeleteQueriesEXT", [(GLsizei, "n"), (Array(Const(GLquery), "n"), "ids")]),
+    GlFunction(GLboolean, "glIsQueryEXT", [(GLquery, "id")], sideeffects=False),
+    GlFunction(Void, "glBeginQueryEXT", [(GLenum, "target"), (GLquery, "id")]),
+    GlFunction(Void, "glEndQueryEXT", [(GLenum, "target")]),
+    GlFunction(Void, "glGetQueryivEXT", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    GlFunction(Void, "glGetQueryObjectuivEXT", [(GLquery, "id"), (GLenum, "pname"), Out(Array(GLuint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+
+    # GL_EXT_separate_shader_objects
+    GlFunction(Void, "glUseProgramStagesEXT", [(GLpipeline, "pipeline"), (GLbitfield_shader, "stages"), (GLprogram, "program")]),
+    GlFunction(Void, "glActiveShaderProgramEXT", [(GLpipeline, "pipeline"), (GLprogram, "program")]),
+    GlFunction(GLprogram, "glCreateShaderProgramvEXT", [(GLenum, "type"), (GLsizei, "count"), (Const(Array(Const(GLstring), "count")), "strings")]),
+    GlFunction(Void, "glBindProgramPipelineEXT", [(GLpipeline, "pipeline")]),
+    GlFunction(Void, "glDeleteProgramPipelinesEXT", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "pipelines")]),
+    GlFunction(Void, "glGenProgramPipelinesEXT", [(GLsizei, "n"), Out(Array(GLpipeline, "n"), "pipelines")]),
+    GlFunction(GLboolean, "glIsProgramPipelineEXT", [(GLpipeline, "pipeline")], sideeffects=False),
+    #GlFunction(Void, "glProgramParameteriEXT", [(GLprogram, "program"), (GLenum, "pname"), (GLint, "value")]),
+    GlFunction(Void, "glGetProgramPipelineivEXT", [(GLpipeline, "pipeline"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+    #GlFunction(Void, "glProgramUniform1iEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLint, "x")]),
+    #GlFunction(Void, "glProgramUniform2iEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLint, "x"), (GLint, "y")]),
+    #GlFunction(Void, "glProgramUniform3iEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLint, "x"), (GLint, "y"), (GLint, "z")]),
+    #GlFunction(Void, "glProgramUniform4iEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
+    #GlFunction(Void, "glProgramUniform1fEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLfloat, "x")]),
+    #GlFunction(Void, "glProgramUniform2fEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLfloat, "x"), (GLfloat, "y")]),
+    #GlFunction(Void, "glProgramUniform3fEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+    #GlFunction(Void, "glProgramUniform4fEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+    #GlFunction(Void, "glProgramUniform1ivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Array(Const(GLint), "count"), "value")]),
+    #GlFunction(Void, "glProgramUniform2ivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Array(Const(GLint), "count*2"), "value")]),
+    #GlFunction(Void, "glProgramUniform3ivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Array(Const(GLint), "count*3"), "value")]),
+    #GlFunction(Void, "glProgramUniform4ivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Array(Const(GLint), "count*4"), "value")]),
+    #GlFunction(Void, "glProgramUniform1fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Array(Const(GLfloat), "count"), "value")]),
+    #GlFunction(Void, "glProgramUniform2fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Array(Const(GLfloat), "count*2"), "value")]),
+    #GlFunction(Void, "glProgramUniform3fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Array(Const(GLfloat), "count*3"), "value")]),
+    #GlFunction(Void, "glProgramUniform4fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Array(Const(GLfloat), "count*4"), "value")]),
+    #GlFunction(Void, "glProgramUniformMatrix2fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Array(Const(GLfloat), "count*2*2"), "value")]),
+    #GlFunction(Void, "glProgramUniformMatrix3fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Array(Const(GLfloat), "count*3*3"), "value")]),
+    #GlFunction(Void, "glProgramUniformMatrix4fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Array(Const(GLfloat), "count*4*4"), "value")]),
+    GlFunction(Void, "glValidateProgramPipelineEXT", [(GLpipeline, "pipeline")]),
+    GlFunction(Void, "glGetProgramPipelineInfoLogEXT", [(GLpipeline, "pipeline"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(GLstring, "infoLog")], sideeffects=False),
+])
index eaff78332ee893bef88eaa566d7a48261a38d5f9..acd8a22d6cbbe3c5d200cb03eefd29f04c5ff6e7 100644 (file)
@@ -462,7 +462,7 @@ parameters = [
     ("",       X,      1,      "GL_DECAL"),    # 0x2101
     ("glGetTexEnv",    E,      1,      "GL_TEXTURE_ENV_MODE"), # 0x2200
     ("glGetTexEnv",    F,      4,      "GL_TEXTURE_ENV_COLOR"),        # 0x2201
-    ("_glGet", X,      1,      "GL_TEXTURE_ENV"),      # 0x2300
+    ("",       X,      1,      "GL_TEXTURE_ENV"),      # 0x2300
     ("",       X,      1,      "GL_EYE_LINEAR"),       # 0x2400
     ("",       X,      1,      "GL_OBJECT_LINEAR"),    # 0x2401
     ("",       X,      1,      "GL_SPHERE_MAP"),       # 0x2402
@@ -1118,7 +1118,7 @@ parameters = [
     ("",       X,      1,      "GL_FOG_COORD_ARRAY_POINTER"),  # 0x8456
     ("glGet",  B,      1,      "GL_FOG_COORD_ARRAY"),  # 0x8457
     ("glGet",  B,      1,      "GL_COLOR_SUM"),        # 0x8458
-    ("glGet",  F,      3,      "GL_CURRENT_SECONDARY_COLOR"),  # 0x8459
+    ("glGet",  F,      4,      "GL_CURRENT_SECONDARY_COLOR"),  # 0x8459
     ("glGet",  I,      1,      "GL_SECONDARY_COLOR_ARRAY_SIZE"),       # 0x845A
     ("glGet",  E,      1,      "GL_SECONDARY_COLOR_ARRAY_TYPE"),       # 0x845B
     ("glGet",  I,      1,      "GL_SECONDARY_COLOR_ARRAY_STRIDE"),     # 0x845C
@@ -1191,7 +1191,7 @@ parameters = [
     ("glGet",  F,      1,      "GL_MAX_TEXTURE_LOD_BIAS"),     # 0x84FD
     ("glGetTexParameter",      F,      1,      "GL_TEXTURE_MAX_ANISOTROPY_EXT"),       # 0x84FE
     ("glGet",  F,      1,      "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"),   # 0x84FF
-    ("glGetTexEnv",    E,      1,      "GL_TEXTURE_FILTER_CONTROL"),   # 0x8500
+    ("",       X,      1,      "GL_TEXTURE_FILTER_CONTROL"),   # 0x8500
     ("glGetTexParameter,glGetTexEnv",  F,      1,      "GL_TEXTURE_LOD_BIAS"), # 0x8501
     ("",       X,      1,      "GL_MODELVIEW1_STACK_DEPTH_EXT"),       # 0x8502
     ("",       X,      1,      "GL_COMBINE4_NV"),      # 0x8503
@@ -1446,9 +1446,9 @@ parameters = [
     ("",       X,      1,      "GL_MAP2_VERTEX_ATTRIB13_4_NV"),        # 0x867D
     ("",       X,      1,      "GL_MAP2_VERTEX_ATTRIB14_4_NV"),        # 0x867E
     ("",       X,      1,      "GL_MAP2_VERTEX_ATTRIB15_4_NV"),        # 0x867F
-    ("",       X,      1,      "GL_TEXTURE_COMPRESSED_IMAGE_SIZE"),    # 0x86A0
+    ("glGetTexLevelParameter", I,      1,      "GL_TEXTURE_COMPRESSED_IMAGE_SIZE"),    # 0x86A0
     ("glGetTexLevelParameter", B,      1,      "GL_TEXTURE_COMPRESSED"),       # 0x86A1
-    ("",       X,      1,      "GL_NUM_COMPRESSED_TEXTURE_FORMATS"),   # 0x86A2
+    ("glGet",  I,      1,      "GL_NUM_COMPRESSED_TEXTURE_FORMATS"),   # 0x86A2
     #XXX: the list is GL_NUM_COMPRESSED_TEXTURES
     #("glGet", E,      1,      "GL_COMPRESSED_TEXTURE_FORMATS"),       # 0x86A3
     ("glGet",  I,      1,      "GL_MAX_VERTEX_UNITS_ARB"),     # 0x86A4
@@ -1844,7 +1844,7 @@ parameters = [
     ("",       X,      1,      "GL_HILO8_NV"), # 0x885E
     ("",       X,      1,      "GL_SIGNED_HILO8_NV"),  # 0x885F
     ("",       X,      1,      "GL_FORCE_BLUE_TO_ONE_NV"),     # 0x8860
-    ("_glGet", B,      1,      "GL_POINT_SPRITE"),     # 0x8861
+    ("glGet",  B,      1,      "GL_POINT_SPRITE"),     # 0x8861
     ("glGetTexEnv",    B,      1,      "GL_COORD_REPLACE"),    # 0x8862
     ("glGet",  E,      1,      "GL_POINT_SPRITE_R_MODE_NV"),   # 0x8863
     ("glGetQuery",     I,      1,      "GL_QUERY_COUNTER_BITS"),       # 0x8864
@@ -1927,7 +1927,7 @@ parameters = [
     ("glGetProgramARB",        I,      1,      "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"), # 0x88B4
     ("glGetProgramARB",        I,      1,      "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"),   # 0x88B5
     ("glGetProgramARB",        B,      1,      "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"),  # 0x88B6
-    ("glGet",  E,      1,      "GL_TRANSPOSE_CURRENT_MATRIX_ARB"),     # 0x88B7
+    ("glGet",  F,      16,     "GL_TRANSPOSE_CURRENT_MATRIX_ARB"),     # 0x88B7
     ("",       X,      1,      "GL_READ_ONLY"),        # 0x88B8
     ("",       X,      1,      "GL_WRITE_ONLY"),       # 0x88B9
     ("",       X,      1,      "GL_READ_WRITE"),       # 0x88BA
@@ -2248,8 +2248,8 @@ parameters = [
     #("",      X,      1,      "GL_PALETTE8_R5_G6_B5_OES"),    # 0x8B97
     #("",      X,      1,      "GL_PALETTE8_RGBA4_OES"),       # 0x8B98
     #("",      X,      1,      "GL_PALETTE8_RGB5_A1_OES"),     # 0x8B99
-    ("",       X,      1,      "GL_IMPLEMENTATION_COLOR_READ_TYPE"),   # 0x8B9A
-    ("",       X,      1,      "GL_IMPLEMENTATION_COLOR_READ_FORMAT"), # 0x8B9B
+    ("glGet",  I,      1,      "GL_IMPLEMENTATION_COLOR_READ_TYPE"),   # 0x8B9A
+    ("glGet",  I,      1,      "GL_IMPLEMENTATION_COLOR_READ_FORMAT"), # 0x8B9B
     #("",      X,      1,      "GL_POINT_SIZE_ARRAY_OES"),     # 0x8B9C
     #("",      X,      1,      "GL_TEXTURE_CROP_RECT_OES"),    # 0x8B9D
     #("",      X,      1,      "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"),    # 0x8B9E
@@ -2566,11 +2566,11 @@ parameters = [
     ("",       X,      1,      "GL_LOW_INT"),  # 0x8DF3
     ("",       X,      1,      "GL_MEDIUM_INT"),       # 0x8DF4
     ("",       X,      1,      "GL_HIGH_INT"), # 0x8DF5
-    ("",       X,      1,      "GL_NUM_SHADER_BINARY_FORMATS"),        # 0x8DF9
-    ("",       X,      1,      "GL_SHADER_COMPILER"),  # 0x8DFA
-    ("",       X,      1,      "GL_MAX_VERTEX_UNIFORM_VECTORS"),       # 0x8DFB
-    ("",       X,      1,      "GL_MAX_VARYING_VECTORS"),      # 0x8DFC
-    ("",       X,      1,      "GL_MAX_FRAGMENT_UNIFORM_VECTORS"),     # 0x8DFD
+    ("glGet",  I,      1,      "GL_NUM_SHADER_BINARY_FORMATS"),        # 0x8DF9
+    ("glGet",  B,      1,      "GL_SHADER_COMPILER"),  # 0x8DFA
+    ("glGet",  I,      1,      "GL_MAX_VERTEX_UNIFORM_VECTORS"),       # 0x8DFB
+    ("glGet",  I,      1,      "GL_MAX_VARYING_VECTORS"),      # 0x8DFC
+    ("glGet",  I,      1,      "GL_MAX_FRAGMENT_UNIFORM_VECTORS"),     # 0x8DFD
     ("",       X,      1,      "GL_RENDERBUFFER_COLOR_SAMPLES_NV"),    # 0x8E10
     ("",       X,      1,      "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"),        # 0x8E11
     ("",       X,      1,      "GL_MULTISAMPLE_COVERAGE_MODES_NV"),    # 0x8E12
@@ -2822,6 +2822,11 @@ parameters = [
     ("",       X,      1,      "GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"),  # 0x903C
     ("",       X,      1,      "GL_TEXTURE_COVERAGE_SAMPLES_NV"),      # 0x9045
     ("",       X,      1,      "GL_TEXTURE_COLOR_SAMPLES_NV"), # 0x9046
+    ("glGet",  I,      1,      "GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"), # 0x9047
+    ("glGet",  I,      1,      "GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"), # 0x9048
+    ("glGet",  I,      1,      "GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"), # 0x9049
+    ("glGet",  I,      1,      "GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"), # 0x904A
+    ("glGet",  I,      1,      "GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"), # 0x904B
     ("",       X,      1,      "GL_IMAGE_1D"), # 0x904C
     ("",       X,      1,      "GL_IMAGE_2D"), # 0x904D
     ("",       X,      1,      "GL_IMAGE_3D"), # 0x904E
index c8e3f092705199493a687391b4fbe16455877336..5ea201a06584228c8af0dde5d55790ced3d62ebf 100644 (file)
@@ -74,20 +74,41 @@ GLquery = Handle("query", GLuint)
 GLfenceNV = Handle("fenceNV", GLuint)
 GLprogram = Handle("program", GLuint)
 GLshader = Handle("shader", GLuint)
-GLlocation = Handle("location", GLint, key=('program', GLuint))
-GLlocationARB = Handle("locationARB", GLint, key=('programObj', GLhandleARB))
+
+# Share the same mapping table for uniform locations of both core and
+# GL_ARB_shader_objects programs.  For a combination of reasons:
+#
+# - all OpenGL implementations appear to alias the names for both kind of
+#   programs;
+#
+# - most applications will use only one kind of shader programs;
+#
+# - some applications actually mix glUniformXxx calls with
+#   GL_ARB_shader_objects programs and glUniformXxxARB calls with core
+#   programs, and therefore, rely on a joint implementation.
+#
+# We use GLhandleARB as program key, since it is wider (void *) on MacOSX.
+#
+GLlocation = Handle("location", GLint, key=('program', GLhandleARB))
+GLlocationARB = Handle("location", GLint, key=('programObj', GLhandleARB))
+
 GLprogramARB = Handle("programARB", GLuint)
 GLframebuffer = Handle("framebuffer", GLuint)
 GLrenderbuffer = Handle("renderbuffer", GLuint)
 GLfragmentShaderATI = Handle("fragmentShaderATI", GLuint)
 GLarray = Handle("array", GLuint)
 GLregion = Handle("region", GLuint)
-GLmap = Handle("map", GLpointer)
 GLpipeline = Handle("pipeline", GLuint)
 GLsampler = Handle("sampler", GLuint)
 GLfeedback = Handle("feedback", GLuint)
 
-GLsync_ = Opaque("GLsync")
+# GL mappings are pointers to linear memory regions.
+#
+# The map length is not always available in the function prototype, and must be
+# reconstructed from other state.
+GLmap = LinearPointer(GLvoid, "length")
+
+GLsync_ = IntPointer("GLsync")
 GLsync = Handle("sync", GLsync_)
 
 GLenum = Enum("GLenum", [
index 0ee03a1249835277bd21a62f7efcadac16df24fd..145f46ab5620d7c0083511d8242d2220f0907b73 100644 (file)
@@ -35,6 +35,7 @@ Visual = Opaque("Visual *")
 Font = Alias("Font", UInt32)
 Pixmap = Alias("Pixmap", UInt32)
 Window = Alias("Window", UInt32)
+Colormap = Alias("Colormap", UInt32)
 
 GLXContext = Opaque("GLXContext")
 GLXPixmap = Alias("GLXPixmap", UInt32)
@@ -245,7 +246,7 @@ glxapi = API("GLX")
 
 PROC = Opaque("__GLXextFuncPtr")
 
-glxapi.add_functions([
+glxapi.addFunctions([
     # GLX
     Function(Pointer(XVisualInfo), "glXChooseVisual", [(Display, "dpy"), (Int, "screen"), (Array(GLXAttrib, "__AttribList_size(attribList)"), "attribList")]),
     Function(GLXContext, "glXCreateContext", [(Display, "dpy"), (Pointer(XVisualInfo), "vis"), (GLXContext, "shareList"), (Bool, "direct")]),
@@ -374,7 +375,7 @@ glxapi.add_functions([
     Function(Void, "glXCopySubBufferMESA", [(Display, "dpy"), (GLXDrawable, "drawable"), (Int, "x"), (Int, "y"), (Int, "width"), (Int, "height")]),
 
     # GLX_MESA_pixmap_colormap
-    #Function(GLXPixmap, "glXCreateGLXPixmapMESA", [(Display, "dpy"), (OpaquePointer(XVisualInfo), "visual"), (Pixmap, "pixmap"), (Colormap, "cmap")]),
+    Function(GLXPixmap, "glXCreateGLXPixmapMESA", [(Display, "dpy"), (Pointer(XVisualInfo), "visual"), (Pixmap, "pixmap"), (Colormap, "cmap")]),
 
     # GLX_MESA_release_buffers
     Function(Bool, "glXReleaseBuffersMESA", [(Display, "dpy"), (GLXDrawable, "drawable")]),
@@ -382,6 +383,10 @@ glxapi.add_functions([
     # GLX_MESA_set_3dfx_mode
     Function(Bool, "glXSet3DfxModeMESA", [(Int, "mode")]),
 
+    # GLX_MESA_swap_control
+    Function(Int, "glXSwapIntervalMESA", [(UInt, "interval")]),
+    Function(Int, "glXGetSwapIntervalMESA", []),
+
     # GLX_OML_sync_control
     Function(Bool, "glXGetSyncValuesOML", [(Display, "dpy"), (GLXDrawable, "drawable"), (OpaquePointer(Int64), "ust"), (OpaquePointer(Int64), "msc"), (OpaquePointer(Int64), "sbc")]),
     Function(Bool, "glXGetMscRateOML", [(Display, "dpy"), (GLXDrawable, "drawable"), (OpaquePointer(Int32), "numerator"), (OpaquePointer(Int32), "denominator")]),
diff --git a/specs/scripts/README b/specs/scripts/README
deleted file mode 100644 (file)
index 6df2a3d..0000000
+++ /dev/null
@@ -1,12 +0,0 @@
-This directory contains several helper scripts that facilitate the generation
-of the API descriptions from specs and/or header files.
-
-The specs/headers are not expressive enough, which is why we can't just code
-generate everything from them.
-
-For GL the typical procedure is to run
-
-  make -B
-
-and then manually crossport new functions / enums to the files in the top dir
-via a side-by-side diff tool, such as gvimdiff.
diff --git a/specs/scripts/README.markdown b/specs/scripts/README.markdown
new file mode 100644 (file)
index 0000000..66f9faa
--- /dev/null
@@ -0,0 +1,54 @@
+This directory contains several helper scripts that facilitate the generation
+of the API descriptions from specs and/or header files.
+
+The specs/headers are not expressive enough, which is why we can't just code
+generate everything from them directly.  However the scripts in this directory
+usually get 90% of the work done automatically.
+
+
+OpenGL
+======
+
+For OpenGL the typical procedure is to run
+
+    make -B
+
+which will generate several python scripts with prototypes and defines from the
+Khronos `.spec` files:
+    
+* glapi.py
+
+* glparams.py 
+
+* glxapi.py 
+
+* wglapi.py
+
+* wglenum.py
+
+and then manually crossport new functions / enums to the identically named
+files in the parent dir via a side-by-side diff tool, such as gvimdiff.
+
+
+OpenGL ES
+=========
+
+Khronos doesn't provide `.spec` files for OpenGL ES.  But the `gltxt.py` script
+can extract and convert prototypes for the `.txt` extension specifications:
+
+    $ ./gltxt.py http://www.khronos.org/registry/gles/extensions/OES/OES_mapbuffer.txt
+        # GL_OES_mapbuffer
+        GlFunction(Void, "glGetBufferPointervOES", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(Void)), "params")], sideeffects=False),
+        GlFunction(OpaquePointer(Void), "glMapBufferOES", [(GLenum, "target"), (GLenum, "access")]),
+        GlFunction(GLboolean, "glUnmapBufferOES", [(GLenum, "target")]),
+
+
+Generic
+=======
+
+When the domain specific scripts don't work the fallback solution is `cdecl.py`, which can parse most C declarations:
+
+    $ echo 'void *memcpy(void *dest, const void *src, size_t n);' | ./cdecl.py 
+        Function(OpaquePointer(Void), "memcpy", [(OpaquePointer(Void), "dest"), (OpaquePointer(Const(Void)), "src"), (size_t, "n")]),
+
+
index 3ef4a0110352be11db08680343f09d7f5f98c402..940ce4424a6c948390be1f8647c704a923dba461 100755 (executable)
@@ -34,7 +34,7 @@ import re
 import optparse
 
 
-class Parser:
+class DeclParser:
 
     token_re = re.compile(r'(\d[x0-9a-fA-F.UL]*|\w+|\s+|.)')
 
@@ -291,7 +291,11 @@ class Parser:
             self.consume()
             length = self.consume()
             self.consume(']')
-            type = 'Array(%s, "%s")' % (type, length)
+            try:
+                int(length)
+            except ValueError:
+                length = "%s" % length
+            type = 'Array(%s, %s)' % (type, length)
         return type, name
 
     int_tokens = ('unsigned', 'signed', 'int', 'long', 'short', 'char')
@@ -366,14 +370,15 @@ class Parser:
         return type
 
 
-
-        
-
-
 def main():
-    parser = Parser()
-    for arg in sys.argv[1:]:
-        parser.parse(open(arg, 'rt').read())
+    args = sys.argv[1:]
+
+    parser = DeclParser()
+    if args:
+        for arg in args:
+            parser.parse(open(arg, 'rt').read())
+    else:
+        parser.parse(sys.stdin.read())
     
 
 if __name__ == '__main__':
index dbd20ce6b65bc78676882eef4ed52f9cf1845fec..ab5957a7d19d4dba78d849cfd366743503cf295d 100755 (executable)
@@ -24,6 +24,8 @@
 #
 ##########################################################################/
 
+"""Parser for OpenGL .spec files in http://www.opengl.org/registry/."""
+
 
 import sys
 import re
@@ -230,11 +232,15 @@ class SpecParser(LineParser):
                 elif length == '1':
                     arg_type = 'Pointer(%s)' % base_type
                 elif length.find("COMPSIZE") == -1:
-                    arg_type = '%s(%s, "%s")' % (constructor, base_type, length)
+                    try:
+                        int(length)
+                    except ValueError:
+                        length = "%s" % length
+                    arg_type = '%s(%s, %s)' % (constructor, base_type, length)
                 else:
                     length = length.replace("COMPSIZE", "__%s_size" % function_name)
                     length = length.replace("/", ", ")
-                    arg_type = 'Opaque%s(%s, "%s")' % (constructor, base_type, length)
+                    arg_type = 'Opaque%s(%s, %s)' % (constructor, base_type, length)
         else:
             assert False
         
index c6be7c1a1f247130bd229c3adcc9cb934a408d00..08b6a5774a77cf1a15f30353f30d1a658ec5f138 100755 (executable)
 ##########################################################################/
 
 
+"""Parser for OpenGL .txt extensions specification."""
+
+
 import sys
 import re
 import optparse
+from urllib2 import urlopen
 
 
 def stderr(x):
@@ -88,30 +92,78 @@ class LineParser:
 
 class TxtParser(LineParser):
 
+    section_re = re.compile(r'^([A-Z]\w+)( \w+)*$')
+
     property_re = re.compile(r'^\w+:')
     prototype_re = re.compile(r'^(\w+)\((.*)\)$')
 
+    comment_start_re = re.compile(r'^/\*')
+    comment_end_re = re.compile(r'.*\*/$')
+
     def __init__(self, stream, prefix=''):
         LineParser.__init__(self, stream)
         self.prefix = prefix
 
     def parse(self):
-        line = self.consume()
-        while not line.startswith("New Procedures and Functions"):
+        while  not self.eof():
+            while not self.eof():
+                line = self.lookahead()
+                if self.eof():
+                    return
+                mo = self.section_re.match(line)
+                if mo:
+                    break
+                self.consume()
             line = self.consume()
-        self.parse_procs()
+            self.parse_section(line)
+        print
+
+    def parse_section(self, name):
+        if name == 'Name Strings':
+            self.parse_strings()
+        if name == 'New Procedures and Functions':
+            self.parse_procs()
+
+    def parse_strings(self):
+        while not self.eof():
+            line = self.lookahead()
+            if not line.strip():
+                self.consume()
+                continue
+            if not line.startswith(' '):
+                break
+            self.consume()
+            name = line.strip()
+            print '    # %s' % name
+
+    def skip_c_comments(self):
+        while not self.eof():
+            line = self.lookahead().strip()
+            mo = self.comment_start_re.match(line)
+            if not mo:
+                return
+            while not self.eof():
+                self.consume()
+                mo = self.comment_end_re.match(line)
+                if mo:
+                    return
+                line = self.lookahead().strip()
 
     def parse_procs(self):
         lines = []
-        while True:
-            line = self.consume()
+        while not self.eof():
+            self.skip_c_comments()
+            line = self.lookahead()
             if not line.strip():
+                self.consume()
                 continue
             if not line.startswith(' '):
                 break
+            self.consume()
             lines.append(line.strip())
-            if line.endswith(';'):
-                self.parse_proc(' '.join(lines))
+            if line[-1] in (';', ')'):
+                prototype = ' '.join(lines)
+                self.parse_proc(prototype)
                 lines = []
 
     token_re = re.compile(r'(\w+|\s+|.)')
@@ -142,7 +194,15 @@ class TxtParser(LineParser):
 
     def parse_arg(self):
         type = self.parse_type()
+        if self.tokens[0] == ')':
+            assert type == 'Void'
+            return ''
         name = self.tokens.pop(0)
+        if self.tokens[0] == '[':
+            self.tokens.pop(0)
+            n = int(self.tokens.pop(0))
+            assert self.tokens.pop(0) == ']'
+            type = 'Array(%s, %d)' % (type, n)
         return '(%s, "%s")' % (type, name)
 
     def parse_type(self):
@@ -152,7 +212,7 @@ class TxtParser(LineParser):
         if token == 'void':
             type = 'Void'
         else:
-            type = 'GL' + token
+            type = self.prefix.upper() + token
         while self.tokens[0] == '*':
             type = 'OpaquePointer(%s)' % type
             self.tokens.pop(0)
@@ -160,8 +220,21 @@ class TxtParser(LineParser):
 
 
 def main():
-    for arg in sys.argv[1:]:
-        parser = TxtParser(open(arg, 'rt'), prefix='gl')
+    optparser = optparse.OptionParser(
+        usage="\n\t%prog [options] [SPEC] ")
+    optparser.add_option(
+        '-p', '--prefix', metavar='STRING',
+        type="string", dest="prefix", default='gl',
+        help="function prefix [default: %default]")
+
+    (options, args) = optparser.parse_args(sys.argv[1:])
+
+    for arg in args:
+        if arg.startswith('http://'):
+            stream = urlopen(arg, 'rt')
+        else:
+            stream = open(arg, 'rt')
+        parser = TxtParser(stream, prefix = options.prefix)
         parser.parse()
     
 
diff --git a/specs/scripts/reference-opengl-arb.sh b/specs/scripts/reference-opengl-arb.sh
deleted file mode 100755 (executable)
index 670ba17..0000000
+++ /dev/null
@@ -1,30 +0,0 @@
-#!/bin/sh
-# Script to extract reference URLs for functions documented in OpenGL ARB specs
-
-extract_urls () {
-    for URL
-    do
-            lynx -dump "$URL" | sed -n -e '/^References$/,$s/^ *[0-9]\+\. \+//p' | sed -e 's/ /%20/g'
-    done
-}
-
-extract_functions () {
-    sed -n -e '/^New Procedures and Functions$/,/^\w/ s/.* \(\w\+\)(.*$/\1/p' "$@" \
-    | sed -e '/^[A-Z]/s/^/gl/'
-}
-
-extract_urls http://www.opengl.org/registry/ \
-| grep '^http://www\.opengl\.org/registry/specs/ARB/.*\.txt$' \
-| sort -u \
-| while read URL
-do
-    wget --quiet -O - $URL \
-    | extract_functions \
-    | while read FUNCTION
-    do
-        echo "$FUNCTION  $URL"
-    done
-done
-    
-                
-
diff --git a/specs/scripts/reference-opengl-man.sh b/specs/scripts/reference-opengl-man.sh
deleted file mode 100755 (executable)
index 20bdaa6..0000000
+++ /dev/null
@@ -1,8 +0,0 @@
-#!/bin/sh
-# Script to extract reference URLS for functions documented in OpenGL man pages
-
-wget -N -r -np http://www.opengl.org/sdk/docs/{man,man2,man3,man4}/
-
-find www.opengl.org -type f -name '*.xml' \
-| xargs grep -o '<b class="fsfunc">[^<]*</b>' \
-| sed -e 's/<[^>]*>//g' -e 's@^\(.*\):\(.*\)$@\2\thttp://\1@'
index c4fc14af7ee2ffd7f3b68d535103605abbe8066c..b6bab8f542e2744ee642b3a7ffafa4663e05d9f1 100644 (file)
@@ -30,28 +30,36 @@ import debug
 
 
 class Type:
+    """Base class for all types."""
 
-    __all = {}
-    __seq = 0
+    __tags = set()
 
-    def __init__(self, expr, id = ''):
+    def __init__(self, expr, tag = None):
         self.expr = expr
-        
-        for char in id:
-            assert char.isalnum() or char in '_ '
 
-        id = id.replace(' ', '_')
-        
-        if id in Type.__all:
-            Type.__seq += 1
-            id += str(Type.__seq)
-        
-        assert id not in Type.__all
-        Type.__all[id] = self
+        # Generate a default tag, used when naming functions that will operate
+        # on this type, so it should preferrably be something representative of
+        # the type.
+        if tag is None:
+            tag = ''.join([c for c in expr if c.isalnum() or c in '_'])
+        else:
+            for c in tag:
+                assert c.isalnum() or c in '_'
+
+        # Ensure it is unique.
+        if tag in Type.__tags:
+            suffix = 1
+            while tag + str(suffix) in Type.__tags:
+                suffix += 1
+            tag += str(suffix)
 
-        self.id = id
+        assert tag not in Type.__tags
+        Type.__tags.add(tag)
+
+        self.tag = tag
 
     def __str__(self):
+        """Return the C/C++ type expression for this type."""
         return self.expr
 
     def visit(self, visitor, *args, **kwargs):
@@ -60,24 +68,29 @@ class Type:
 
 
 class _Void(Type):
+    """Singleton void type."""
 
     def __init__(self):
         Type.__init__(self, "void")
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_void(self, *args, **kwargs)
+        return visitor.visitVoid(self, *args, **kwargs)
 
 Void = _Void()
 
 
 class Literal(Type):
+    """Class to describe literal types.
+
+    Types which are not defined in terms of other types, such as integers and
+    floats."""
 
-    def __init__(self, expr, format, base=10):
+    def __init__(self, expr, kind):
         Type.__init__(self, expr)
-        self.format = format
+        self.kind = kind
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_literal(self, *args, **kwargs)
+        return visitor.visitLiteral(self, *args, **kwargs)
 
 
 class Const(Type):
@@ -96,35 +109,54 @@ class Const(Type):
             # The most legible
             expr = "const " + type.expr
 
-        Type.__init__(self, expr, 'C' + type.id)
+        Type.__init__(self, expr, 'C' + type.tag)
 
         self.type = type
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_const(self, *args, **kwargs)
+        return visitor.visitConst(self, *args, **kwargs)
 
 
 class Pointer(Type):
 
     def __init__(self, type):
-        Type.__init__(self, type.expr + " *", 'P' + type.id)
+        Type.__init__(self, type.expr + " *", 'P' + type.tag)
         self.type = type
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_pointer(self, *args, **kwargs)
+        return visitor.visitPointer(self, *args, **kwargs)
+
+
+class IntPointer(Type):
+    '''Integer encoded as a pointer.'''
+
+    def visit(self, visitor, *args, **kwargs):
+        return visitor.visitIntPointer(self, *args, **kwargs)
+
+
+class LinearPointer(Type):
+    '''Integer encoded as a pointer.'''
+
+    def __init__(self, type, size = None):
+        Type.__init__(self, type.expr + " *", 'P' + type.tag)
+        self.type = type
+        self.size = size
+
+    def visit(self, visitor, *args, **kwargs):
+        return visitor.visitLinearPointer(self, *args, **kwargs)
 
 
 class Handle(Type):
 
     def __init__(self, name, type, range=None, key=None):
-        Type.__init__(self, type.expr, 'P' + type.id)
+        Type.__init__(self, type.expr, 'P' + type.tag)
         self.name = name
         self.type = type
         self.range = range
         self.key = key
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_handle(self, *args, **kwargs)
+        return visitor.visitHandle(self, *args, **kwargs)
 
 
 def ConstPointer(type):
@@ -133,12 +165,18 @@ def ConstPointer(type):
 
 class Enum(Type):
 
+    __id = 0
+
     def __init__(self, name, values):
         Type.__init__(self, name)
+
+        self.id = Enum.__id
+        Enum.__id += 1
+
         self.values = list(values)
-    
+
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_enum(self, *args, **kwargs)
+        return visitor.visitEnum(self, *args, **kwargs)
 
 
 def FakeEnum(type, values):
@@ -147,13 +185,19 @@ def FakeEnum(type, values):
 
 class Bitmask(Type):
 
+    __id = 0
+
     def __init__(self, type, values):
         Type.__init__(self, type.expr)
+
+        self.id = Bitmask.__id
+        Bitmask.__id += 1
+
         self.type = type
         self.values = values
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_bitmask(self, *args, **kwargs)
+        return visitor.visitBitmask(self, *args, **kwargs)
 
 Flags = Bitmask
 
@@ -166,7 +210,7 @@ class Array(Type):
         self.length = length
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_array(self, *args, **kwargs)
+        return visitor.visitArray(self, *args, **kwargs)
 
 
 class Blob(Type):
@@ -177,18 +221,24 @@ class Blob(Type):
         self.size = size
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_blob(self, *args, **kwargs)
+        return visitor.visitBlob(self, *args, **kwargs)
 
 
 class Struct(Type):
 
+    __id = 0
+
     def __init__(self, name, members):
         Type.__init__(self, name)
+
+        self.id = Struct.__id
+        Struct.__id += 1
+
         self.name = name
         self.members = members
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_struct(self, *args, **kwargs)
+        return visitor.visitStruct(self, *args, **kwargs)
 
 
 class Alias(Type):
@@ -198,7 +248,7 @@ class Alias(Type):
         self.type = type
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_alias(self, *args, **kwargs)
+        return visitor.visitAlias(self, *args, **kwargs)
 
 
 def Out(type, name):
@@ -220,7 +270,8 @@ class Arg:
 
 class Function:
 
-    __id = 0
+    # 0-3 are reserved to memcpy, malloc, free, and realloc
+    __id = 4
 
     def __init__(self, type, name, args, call = '', fail = None, sideeffects=True):
         self.id = Function.__id
@@ -266,6 +317,9 @@ class Function:
         s += ")"
         return s
 
+    def argNames(self):
+        return [arg.name for arg in self.args]
+
 
 def StdFunction(*args, **kwargs):
     kwargs.setdefault('call', '__stdcall')
@@ -286,19 +340,19 @@ class Interface(Type):
         self.methods = []
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_interface(self, *args, **kwargs)
+        return visitor.visitInterface(self, *args, **kwargs)
 
-    def itermethods(self):
+    def iterMethods(self):
         if self.base is not None:
-            for method in self.base.itermethods():
+            for method in self.base.iterMethods():
                 yield method
         for method in self.methods:
             yield method
         raise StopIteration
     
-    def itermethods2(self):
+    def iterBaseMethods(self):
         if self.base is not None:
-            for iface, method in self.base.itermethods2():
+            for iface, method in self.base.iterBaseMethods():
                 yield iface, method
         for method in self.methods:
             yield self, method
@@ -327,7 +381,7 @@ class String(Type):
         self.length = length
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_string(self, *args, **kwargs)
+        return visitor.visitString(self, *args, **kwargs)
 
 # C string (i.e., zero terminated)
 CString = String()
@@ -340,7 +394,7 @@ class Opaque(Type):
         Type.__init__(self, expr)
 
     def visit(self, visitor, *args, **kwargs):
-        return visitor.visit_opaque(self, *args, **kwargs)
+        return visitor.visitOpaque(self, *args, **kwargs)
 
 
 def OpaquePointer(type, *args):
@@ -353,55 +407,95 @@ def OpaqueBlob(type, size):
     return Opaque(type.expr + ' *')
 
 
+class Polymorphic(Type):
+
+    def __init__(self, defaultType, switchExpr, switchTypes):
+        Type.__init__(self, defaultType.expr)
+        self.defaultType = defaultType
+        self.switchExpr = switchExpr
+        self.switchTypes = switchTypes
+
+    def visit(self, visitor, *args, **kwargs):
+        return visitor.visitPolymorphic(self, *args, **kwargs)
+
+    def iterSwitch(self):
+        cases = [['default']]
+        types = [self.defaultType]
+
+        for expr, type in self.switchTypes:
+            case = 'case %s' % expr
+            try:
+                i = types.index(type)
+            except ValueError:
+                cases.append([case])
+                types.append(type)
+            else:
+                cases[i].append(case)
+
+        return zip(cases, types)
+
+
 class Visitor:
+    '''Abstract visitor for the type hierarchy.'''
 
     def visit(self, type, *args, **kwargs):
         return type.visit(self, *args, **kwargs)
 
-    def visit_void(self, void, *args, **kwargs):
+    def visitVoid(self, void, *args, **kwargs):
+        raise NotImplementedError
+
+    def visitLiteral(self, literal, *args, **kwargs):
+        raise NotImplementedError
+
+    def visitString(self, string, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_literal(self, literal, *args, **kwargs):
+    def visitConst(self, const, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_string(self, string, *args, **kwargs):
+    def visitStruct(self, struct, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_const(self, const, *args, **kwargs):
+    def visitArray(self, array, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_struct(self, struct, *args, **kwargs):
+    def visitBlob(self, blob, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_array(self, array, *args, **kwargs):
+    def visitEnum(self, enum, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_blob(self, blob, *args, **kwargs):
+    def visitBitmask(self, bitmask, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_enum(self, enum, *args, **kwargs):
+    def visitPointer(self, pointer, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_bitmask(self, bitmask, *args, **kwargs):
+    def visitIntPointer(self, pointer, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_pointer(self, pointer, *args, **kwargs):
+    def visitLinearPointer(self, pointer, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_handle(self, handle, *args, **kwargs):
+    def visitHandle(self, handle, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_alias(self, alias, *args, **kwargs):
+    def visitAlias(self, alias, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_opaque(self, opaque, *args, **kwargs):
+    def visitOpaque(self, opaque, *args, **kwargs):
         raise NotImplementedError
 
-    def visit_interface(self, interface, *args, **kwargs):
+    def visitInterface(self, interface, *args, **kwargs):
         raise NotImplementedError
 
+    def visitPolymorphic(self, polymorphic, *args, **kwargs):
+        raise NotImplementedError
+        #return self.visit(polymorphic.defaultType, *args, **kwargs)
+
 
 class OnceVisitor(Visitor):
+    '''Visitor that guarantees that each type is visited only once.'''
 
     def __init__(self):
         self.__visited = set()
@@ -414,56 +508,73 @@ class OnceVisitor(Visitor):
 
 
 class Rebuilder(Visitor):
+    '''Visitor which rebuild types as it visits them.
 
-    def visit_void(self, void):
+    By itself it is a no-op -- it is intended to be overwritten.
+    '''
+
+    def visitVoid(self, void):
         return void
 
-    def visit_literal(self, literal):
+    def visitLiteral(self, literal):
         return literal
 
-    def visit_string(self, string):
+    def visitString(self, string):
         return string
 
-    def visit_const(self, const):
+    def visitConst(self, const):
         return Const(const.type)
 
-    def visit_struct(self, struct):
+    def visitStruct(self, struct):
         members = [(self.visit(type), name) for type, name in struct.members]
         return Struct(struct.name, members)
 
-    def visit_array(self, array):
+    def visitArray(self, array):
         type = self.visit(array.type)
         return Array(type, array.length)
 
-    def visit_blob(self, blob):
+    def visitBlob(self, blob):
         type = self.visit(blob.type)
         return Blob(type, blob.size)
 
-    def visit_enum(self, enum):
+    def visitEnum(self, enum):
         return enum
 
-    def visit_bitmask(self, bitmask):
+    def visitBitmask(self, bitmask):
         type = self.visit(bitmask.type)
         return Bitmask(type, bitmask.values)
 
-    def visit_pointer(self, pointer):
+    def visitPointer(self, pointer):
         type = self.visit(pointer.type)
         return Pointer(type)
 
-    def visit_handle(self, handle):
+    def visitIntPointer(self, pointer):
+        return pointer
+
+    def visitLinearPointer(self, pointer):
+        type = self.visit(pointer.type)
+        return LinearPointer(type, pointer.size)
+
+    def visitHandle(self, handle):
         type = self.visit(handle.type)
         return Handle(handle.name, type, range=handle.range, key=handle.key)
 
-    def visit_alias(self, alias):
+    def visitAlias(self, alias):
         type = self.visit(alias.type)
         return Alias(alias.expr, type)
 
-    def visit_opaque(self, opaque):
+    def visitOpaque(self, opaque):
         return opaque
 
+    def visitPolymorphic(self, polymorphic):
+        defaultType = self.visit(polymorphic.defaultType)
+        switchExpr = polymorphic.switchExpr
+        switchTypes = [(expr, self.visit(type)) for expr, type in polymorphic.switchTypes]
+        return Polymorphic(defaultType, switchExpr, switchTypes)
+
 
 class Collector(Visitor):
-    '''Collect.'''
+    '''Visitor which collects all unique types as it traverses them.'''
 
     def __init__(self):
         self.__visited = set()
@@ -476,56 +587,71 @@ class Collector(Visitor):
         Visitor.visit(self, type)
         self.types.append(type)
 
-    def visit_void(self, literal):
+    def visitVoid(self, literal):
         pass
 
-    def visit_literal(self, literal):
+    def visitLiteral(self, literal):
         pass
 
-    def visit_string(self, string):
+    def visitString(self, string):
         pass
 
-    def visit_const(self, const):
+    def visitConst(self, const):
         self.visit(const.type)
 
-    def visit_struct(self, struct):
+    def visitStruct(self, struct):
         for type, name in struct.members:
             self.visit(type)
 
-    def visit_array(self, array):
+    def visitArray(self, array):
         self.visit(array.type)
 
-    def visit_blob(self, array):
+    def visitBlob(self, array):
         pass
 
-    def visit_enum(self, enum):
+    def visitEnum(self, enum):
         pass
 
-    def visit_bitmask(self, bitmask):
+    def visitBitmask(self, bitmask):
         self.visit(bitmask.type)
 
-    def visit_pointer(self, pointer):
+    def visitPointer(self, pointer):
         self.visit(pointer.type)
 
-    def visit_handle(self, handle):
+    def visitIntPointer(self, pointer):
+        pass
+
+    def visitLinearPointer(self, pointer):
+        self.visit(pointer.type)
+
+    def visitHandle(self, handle):
         self.visit(handle.type)
 
-    def visit_alias(self, alias):
+    def visitAlias(self, alias):
         self.visit(alias.type)
 
-    def visit_opaque(self, opaque):
+    def visitOpaque(self, opaque):
         pass
 
-    def visit_interface(self, interface):
+    def visitInterface(self, interface):
         if interface.base is not None:
             self.visit(interface.base)
-        for method in interface.itermethods():
+        for method in interface.iterMethods():
             for arg in method.args:
                 self.visit(arg.type)
             self.visit(method.type)
 
+    def visitPolymorphic(self, polymorphic):
+        self.visit(polymorphic.defaultType)
+        for expr, type in polymorphic.switchTypes:
+            self.visit(type)
+
 
 class API:
+    '''API abstraction.
+
+    Essentially, a collection of types, functions, and interfaces.
+    '''
 
     def __init__(self, name = None):
         self.name = name
@@ -541,29 +667,29 @@ class API:
             collector.visit(function.type)
         for interface in self.interfaces:
             collector.visit(interface)
-            for method in interface.itermethods():
+            for method in interface.iterMethods():
                 for arg in method.args:
                     collector.visit(arg.type)
                 collector.visit(method.type)
         return collector.types
 
-    def add_function(self, function):
+    def addFunction(self, function):
         self.functions.append(function)
 
-    def add_functions(self, functions):
+    def addFunctions(self, functions):
         for function in functions:
-            self.add_function(function)
+            self.addFunction(function)
 
-    def add_interface(self, interface):
+    def addInterface(self, interface):
         self.interfaces.append(interface)
 
-    def add_interfaces(self, interfaces):
+    def addInterfaces(self, interfaces):
         self.interfaces.extend(interfaces)
 
-    def add_api(self, api):
+    def addApi(self, api):
         self.headers.extend(api.headers)
-        self.add_functions(api.functions)
-        self.add_interfaces(api.interfaces)
+        self.addFunctions(api.functions)
+        self.addInterfaces(api.interfaces)
 
     def get_function_by_name(self, name):
         for function in self.functions:
index 7296aeb1d70c0b2978cb3ff42227d424629a0fc5..d9e2aacb68b518ad74e0e2b903cca3d09c789eff 100644 (file)
@@ -141,7 +141,7 @@ WGLSWAP = Struct("WGLSWAP", [
 HPBUFFERARB = Alias("HPBUFFERARB", HANDLE)
 
 
-wglapi.add_functions([
+wglapi.addFunctions([
     # WGL
     StdFunction(HGLRC, "wglCreateContext", [(HDC, "hdc")]),
     StdFunction(BOOL, "wglDeleteContext", [(HGLRC, "hglrc")]),
index 94764362bda51708fa85b4d4bca6fb977b64b1a7..017cf5f0e527dab0094998a44326c6404e638f1e 100644 (file)
@@ -45,11 +45,11 @@ UINT32 = Alias("UINT32", UInt32)
 INT64 = Alias("INT64", Int64)
 UINT64 = Alias("UINT64", UInt64)
 
-BYTE = Literal("BYTE", "UInt", base=16)
-WORD = Literal("WORD", "UInt", base=16)
-DWORD = Literal("DWORD", "UInt", base=16)
+BYTE = Alias("BYTE", UInt8)
+WORD = Alias("WORD", UInt16)
+DWORD = Alias("DWORD", UInt32)
 
-WCHAR = Literal("WCHAR", "SInt")
+WCHAR = Alias("WCHAR", Short)
 
 BOOL = Alias("BOOL", Bool)
 
@@ -83,7 +83,7 @@ GUID = Struct("GUID", [
     (DWORD, "Data1"),
     (WORD, "Data2"),
     (WORD, "Data3"),
-    (Array(BYTE, "8"), "Data4"),
+    (Array(BYTE, 8), "Data4"),
 ])
 LPGUID = Pointer(GUID)
 
diff --git a/thirdparty/glext/GL/Makefile b/thirdparty/glext/GL/Makefile
new file mode 100644 (file)
index 0000000..5a80007
--- /dev/null
@@ -0,0 +1,11 @@
+update: glext.h glxext.h wglext.h
+
+%.h: FORCE
+       wget -N "http://www.opengl.org/registry/api/$@"
+
+glext.h: glext.sed FORCE
+       wget -O - "http://www.opengl.org/registry/api/$@" | sed -f $*.sed > $@
+
+.PHONY: update
+
+FORCE:
diff --git a/thirdparty/glext/GL/glext.h b/thirdparty/glext/GL/glext.h
new file mode 100644 (file)
index 0000000..c640bb8
--- /dev/null
@@ -0,0 +1,11490 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2011 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated $Date: 2011-10-02 22:22:16 -0700 (Sun, 02 Oct 2011) $ */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 73
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2            0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_INT_8_8_8_8           0x8035
+#define GL_UNSIGNED_INT_10_10_10_2        0x8036
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_PACK_SKIP_IMAGES               0x806B
+#define GL_PACK_IMAGE_HEIGHT              0x806C
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_PROXY_TEXTURE_3D               0x8070
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_BGR                            0x80E0
+#define GL_BGRA                           0x80E1
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
+#define GL_SINGLE_COLOR                   0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_FUNC_ADD                       0x8006
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#endif
+
+#ifndef GL_ARB_imaging_DEPRECATED
+#define GL_CONVOLUTION_1D                 0x8010
+#define GL_CONVOLUTION_2D                 0x8011
+#define GL_SEPARABLE_2D                   0x8012
+#define GL_CONVOLUTION_BORDER_MODE        0x8013
+#define GL_CONVOLUTION_FILTER_SCALE       0x8014
+#define GL_CONVOLUTION_FILTER_BIAS        0x8015
+#define GL_REDUCE                         0x8016
+#define GL_CONVOLUTION_FORMAT             0x8017
+#define GL_CONVOLUTION_WIDTH              0x8018
+#define GL_CONVOLUTION_HEIGHT             0x8019
+#define GL_MAX_CONVOLUTION_WIDTH          0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
+#define GL_HISTOGRAM                      0x8024
+#define GL_PROXY_HISTOGRAM                0x8025
+#define GL_HISTOGRAM_WIDTH                0x8026
+#define GL_HISTOGRAM_FORMAT               0x8027
+#define GL_HISTOGRAM_RED_SIZE             0x8028
+#define GL_HISTOGRAM_GREEN_SIZE           0x8029
+#define GL_HISTOGRAM_BLUE_SIZE            0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
+#define GL_HISTOGRAM_SINK                 0x802D
+#define GL_MINMAX                         0x802E
+#define GL_MINMAX_FORMAT                  0x802F
+#define GL_MINMAX_SINK                    0x8030
+#define GL_TABLE_TOO_LARGE                0x8031
+#define GL_COLOR_MATRIX                   0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
+#define GL_COLOR_TABLE                    0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
+#define GL_PROXY_COLOR_TABLE              0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE              0x80D6
+#define GL_COLOR_TABLE_BIAS               0x80D7
+#define GL_COLOR_TABLE_FORMAT             0x80D8
+#define GL_COLOR_TABLE_WIDTH              0x80D9
+#define GL_COLOR_TABLE_RED_SIZE           0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
+#define GL_CONSTANT_BORDER                0x8151
+#define GL_REPLICATE_BORDER               0x8153
+#define GL_CONVOLUTION_BORDER_COLOR       0x8154
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+#define GL_COMPRESSED_RGB                 0x84ED
+#define GL_COMPRESSED_RGBA                0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
+#define GL_TEXTURE_COMPRESSED             0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_CLAMP_TO_BORDER                0x812D
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
+#define GL_MULTISAMPLE_BIT                0x20000000
+#define GL_NORMAL_MAP                     0x8511
+#define GL_REFLECTION_MAP                 0x8512
+#define GL_COMPRESSED_ALPHA               0x84E9
+#define GL_COMPRESSED_LUMINANCE           0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
+#define GL_COMPRESSED_INTENSITY           0x84EC
+#define GL_COMBINE                        0x8570
+#define GL_COMBINE_RGB                    0x8571
+#define GL_COMBINE_ALPHA                  0x8572
+#define GL_SOURCE0_RGB                    0x8580
+#define GL_SOURCE1_RGB                    0x8581
+#define GL_SOURCE2_RGB                    0x8582
+#define GL_SOURCE0_ALPHA                  0x8588
+#define GL_SOURCE1_ALPHA                  0x8589
+#define GL_SOURCE2_ALPHA                  0x858A
+#define GL_OPERAND0_RGB                   0x8590
+#define GL_OPERAND1_RGB                   0x8591
+#define GL_OPERAND2_RGB                   0x8592
+#define GL_OPERAND0_ALPHA                 0x8598
+#define GL_OPERAND1_ALPHA                 0x8599
+#define GL_OPERAND2_ALPHA                 0x859A
+#define GL_RGB_SCALE                      0x8573
+#define GL_ADD_SIGNED                     0x8574
+#define GL_INTERPOLATE                    0x8575
+#define GL_SUBTRACT                       0x84E7
+#define GL_CONSTANT                       0x8576
+#define GL_PRIMARY_COLOR                  0x8577
+#define GL_PREVIOUS                       0x8578
+#define GL_DOT3_RGB                       0x86AE
+#define GL_DOT3_RGBA                      0x86AF
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_DEPTH_COMPONENT32              0x81A7
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_LOD_BIAS               0x8501
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_GENERATE_MIPMAP                0x8191
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+#define GL_FOG_COORDINATE_SOURCE          0x8450
+#define GL_FOG_COORDINATE                 0x8451
+#define GL_FRAGMENT_DEPTH                 0x8452
+#define GL_CURRENT_FOG_COORDINATE         0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
+#define GL_FOG_COORDINATE_ARRAY           0x8457
+#define GL_COLOR_SUM                      0x8458
+#define GL_CURRENT_SECONDARY_COLOR        0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
+#define GL_SECONDARY_COLOR_ARRAY          0x845E
+#define GL_TEXTURE_FILTER_CONTROL         0x8500
+#define GL_DEPTH_TEXTURE_MODE             0x884B
+#define GL_COMPARE_R_TO_TEXTURE           0x884E
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_QUERY_COUNTER_BITS             0x8864
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_BUFFER_ACCESS                  0x88BB
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_SAMPLES_PASSED                 0x8914
+#endif
+
+#ifndef GL_VERSION_1_5_DEPRECATED
+#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
+#define GL_FOG_COORD_SRC                  0x8450
+#define GL_FOG_COORD                      0x8451
+#define GL_CURRENT_FOG_COORD              0x8453
+#define GL_FOG_COORD_ARRAY_TYPE           0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE         0x8455
+#define GL_FOG_COORD_ARRAY_POINTER        0x8456
+#define GL_FOG_COORD_ARRAY                0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB                       0x8580
+#define GL_SRC1_RGB                       0x8581
+#define GL_SRC2_RGB                       0x8582
+#define GL_SRC0_ALPHA                     0x8588
+#define GL_SRC1_ALPHA                     0x8589
+#define GL_SRC2_ALPHA                     0x858A
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB             0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_MAX_DRAW_BUFFERS               0x8824
+#define GL_DRAW_BUFFER0                   0x8825
+#define GL_DRAW_BUFFER1                   0x8826
+#define GL_DRAW_BUFFER2                   0x8827
+#define GL_DRAW_BUFFER3                   0x8828
+#define GL_DRAW_BUFFER4                   0x8829
+#define GL_DRAW_BUFFER5                   0x882A
+#define GL_DRAW_BUFFER6                   0x882B
+#define GL_DRAW_BUFFER7                   0x882C
+#define GL_DRAW_BUFFER8                   0x882D
+#define GL_DRAW_BUFFER9                   0x882E
+#define GL_DRAW_BUFFER10                  0x882F
+#define GL_DRAW_BUFFER11                  0x8830
+#define GL_DRAW_BUFFER12                  0x8831
+#define GL_DRAW_BUFFER13                  0x8832
+#define GL_DRAW_BUFFER14                  0x8833
+#define GL_DRAW_BUFFER15                  0x8834
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+#define GL_MAX_VERTEX_ATTRIBS             0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
+#define GL_FRAGMENT_SHADER                0x8B30
+#define GL_VERTEX_SHADER                  0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
+#define GL_MAX_VARYING_FLOATS             0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE                    0x8B4F
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_1D                     0x8B5D
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_3D                     0x8B5F
+#define GL_SAMPLER_CUBE                   0x8B60
+#define GL_SAMPLER_1D_SHADOW              0x8B61
+#define GL_SAMPLER_2D_SHADOW              0x8B62
+#define GL_DELETE_STATUS                  0x8B80
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_LINK_STATUS                    0x8B82
+#define GL_VALIDATE_STATUS                0x8B83
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_ATTACHED_SHADERS               0x8B85
+#define GL_ACTIVE_UNIFORMS                0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_ACTIVE_ATTRIBUTES              0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_CURRENT_PROGRAM                0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
+#define GL_LOWER_LEFT                     0x8CA1
+#define GL_UPPER_LEFT                     0x8CA2
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_0_DEPRECATED
+#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
+#define GL_POINT_SPRITE                   0x8861
+#define GL_COORD_REPLACE                  0x8862
+#define GL_MAX_TEXTURE_COORDS             0x8871
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
+#define GL_FLOAT_MAT2x3                   0x8B65
+#define GL_FLOAT_MAT2x4                   0x8B66
+#define GL_FLOAT_MAT3x2                   0x8B67
+#define GL_FLOAT_MAT3x4                   0x8B68
+#define GL_FLOAT_MAT4x2                   0x8B69
+#define GL_FLOAT_MAT4x3                   0x8B6A
+#define GL_SRGB                           0x8C40
+#define GL_SRGB8                          0x8C41
+#define GL_SRGB_ALPHA                     0x8C42
+#define GL_SRGB8_ALPHA8                   0x8C43
+#define GL_COMPRESSED_SRGB                0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
+#endif
+
+#ifndef GL_VERSION_2_1_DEPRECATED
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_SLUMINANCE_ALPHA               0x8C44
+#define GL_SLUMINANCE8_ALPHA8             0x8C45
+#define GL_SLUMINANCE                     0x8C46
+#define GL_SLUMINANCE8                    0x8C47
+#define GL_COMPRESSED_SLUMINANCE          0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE         0x884E
+#define GL_CLIP_DISTANCE0                 0x3000
+#define GL_CLIP_DISTANCE1                 0x3001
+#define GL_CLIP_DISTANCE2                 0x3002
+#define GL_CLIP_DISTANCE3                 0x3003
+#define GL_CLIP_DISTANCE4                 0x3004
+#define GL_CLIP_DISTANCE5                 0x3005
+#define GL_CLIP_DISTANCE6                 0x3006
+#define GL_CLIP_DISTANCE7                 0x3007
+#define GL_MAX_CLIP_DISTANCES             0x0D32
+#define GL_MAJOR_VERSION                  0x821B
+#define GL_MINOR_VERSION                  0x821C
+#define GL_NUM_EXTENSIONS                 0x821D
+#define GL_CONTEXT_FLAGS                  0x821E
+#define GL_COMPRESSED_RED                 0x8225
+#define GL_COMPRESSED_RG                  0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F                        0x8814
+#define GL_RGB32F                         0x8815
+#define GL_RGBA16F                        0x881A
+#define GL_RGB16F                         0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
+#define GL_CLAMP_READ_COLOR               0x891C
+#define GL_FIXED_ONLY                     0x891D
+#define GL_MAX_VARYING_COMPONENTS         0x8B4B
+#define GL_TEXTURE_1D_ARRAY               0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
+#define GL_R11F_G11F_B10F                 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
+#define GL_RGB9_E5                        0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
+#define GL_TEXTURE_SHARED_SIZE            0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED           0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD             0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS            0x8C8C
+#define GL_SEPARATE_ATTRIBS               0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI                       0x8D70
+#define GL_RGB32UI                        0x8D71
+#define GL_RGBA16UI                       0x8D76
+#define GL_RGB16UI                        0x8D77
+#define GL_RGBA8UI                        0x8D7C
+#define GL_RGB8UI                         0x8D7D
+#define GL_RGBA32I                        0x8D82
+#define GL_RGB32I                         0x8D83
+#define GL_RGBA16I                        0x8D88
+#define GL_RGB16I                         0x8D89
+#define GL_RGBA8I                         0x8D8E
+#define GL_RGB8I                          0x8D8F
+#define GL_RED_INTEGER                    0x8D94
+#define GL_GREEN_INTEGER                  0x8D95
+#define GL_BLUE_INTEGER                   0x8D96
+#define GL_RGB_INTEGER                    0x8D98
+#define GL_RGBA_INTEGER                   0x8D99
+#define GL_BGR_INTEGER                    0x8D9A
+#define GL_BGRA_INTEGER                   0x8D9B
+#define GL_SAMPLER_1D_ARRAY               0x8DC0
+#define GL_SAMPLER_2D_ARRAY               0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
+#define GL_UNSIGNED_INT_VEC2              0x8DC6
+#define GL_UNSIGNED_INT_VEC3              0x8DC7
+#define GL_UNSIGNED_INT_VEC4              0x8DC8
+#define GL_INT_SAMPLER_1D                 0x8DC9
+#define GL_INT_SAMPLER_2D                 0x8DCA
+#define GL_INT_SAMPLER_3D                 0x8DCB
+#define GL_INT_SAMPLER_CUBE               0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
+#define GL_QUERY_WAIT                     0x8E13
+#define GL_QUERY_NO_WAIT                  0x8E14
+#define GL_QUERY_BY_REGION_WAIT           0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
+#define GL_BUFFER_ACCESS_FLAGS            0x911F
+#define GL_BUFFER_MAP_LENGTH              0x9120
+#define GL_BUFFER_MAP_OFFSET              0x9121
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
+#endif
+
+#ifndef GL_VERSION_3_0_DEPRECATED
+#define GL_CLAMP_VERTEX_COLOR             0x891A
+#define GL_CLAMP_FRAGMENT_COLOR           0x891B
+#define GL_ALPHA_INTEGER                  0x8D97
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_2D_RECT                0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
+#define GL_SAMPLER_BUFFER                 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT            0x8DCD
+#define GL_INT_SAMPLER_BUFFER             0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
+#define GL_TEXTURE_BUFFER                 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER         0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT          0x8C2E
+#define GL_TEXTURE_RECTANGLE              0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
+#define GL_RED_SNORM                      0x8F90
+#define GL_RG_SNORM                       0x8F91
+#define GL_RGB_SNORM                      0x8F92
+#define GL_RGBA_SNORM                     0x8F93
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM                      0x8F98
+#define GL_RG16_SNORM                     0x8F99
+#define GL_RGB16_SNORM                    0x8F9A
+#define GL_RGBA16_SNORM                   0x8F9B
+#define GL_SIGNED_NORMALIZED              0x8F9C
+#define GL_PRIMITIVE_RESTART              0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Reuse tokens from ARB_draw_instanced (none) */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY                0x000A
+#define GL_LINE_STRIP_ADJACENCY           0x000B
+#define GL_TRIANGLES_ADJACENCY            0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
+#define GL_PROGRAM_POINT_SIZE             0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER                0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT          0x8916
+#define GL_GEOMETRY_INPUT_TYPE            0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
+#define GL_CONTEXT_PROFILE_MASK           0x9126
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* Reuse tokens from ARB_depth_clamp */
+/* reuse GL_DEPTH_CLAMP */
+/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+/* Reuse tokens from ARB_fragment_coord_conventions (none) */
+/* Reuse tokens from ARB_provoking_vertex */
+/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+/* Reuse tokens from ARB_seamless_cube_map */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+/* Reuse tokens from ARB_sync */
+/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
+/* reuse GL_OBJECT_TYPE */
+/* reuse GL_SYNC_CONDITION */
+/* reuse GL_SYNC_STATUS */
+/* reuse GL_SYNC_FLAGS */
+/* reuse GL_SYNC_FENCE */
+/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
+/* reuse GL_UNSIGNALED */
+/* reuse GL_SIGNALED */
+/* reuse GL_ALREADY_SIGNALED */
+/* reuse GL_TIMEOUT_EXPIRED */
+/* reuse GL_CONDITION_SATISFIED */
+/* reuse GL_WAIT_FAILED */
+/* reuse GL_TIMEOUT_IGNORED */
+/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
+/* reuse GL_TIMEOUT_IGNORED */
+/* Reuse tokens from ARB_texture_multisample */
+/* reuse GL_SAMPLE_POSITION */
+/* reuse GL_SAMPLE_MASK */
+/* reuse GL_SAMPLE_MASK_VALUE */
+/* reuse GL_MAX_SAMPLE_MASK_WORDS */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_SAMPLES */
+/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
+/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
+/* reuse GL_MAX_INTEGER_SAMPLES */
+/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
+/* Reuse tokens from ARB_blend_func_extended */
+/* reuse GL_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_ALPHA */
+/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
+/* Reuse tokens from ARB_explicit_attrib_location (none) */
+/* Reuse tokens from ARB_occlusion_query2 */
+/* reuse GL_ANY_SAMPLES_PASSED */
+/* Reuse tokens from ARB_sampler_objects */
+/* reuse GL_SAMPLER_BINDING */
+/* Reuse tokens from ARB_shader_bit_encoding (none) */
+/* Reuse tokens from ARB_texture_rgb10_a2ui */
+/* reuse GL_RGB10_A2UI */
+/* Reuse tokens from ARB_texture_swizzle */
+/* reuse GL_TEXTURE_SWIZZLE_R */
+/* reuse GL_TEXTURE_SWIZZLE_G */
+/* reuse GL_TEXTURE_SWIZZLE_B */
+/* reuse GL_TEXTURE_SWIZZLE_A */
+/* reuse GL_TEXTURE_SWIZZLE_RGBA */
+/* Reuse tokens from ARB_timer_query */
+/* reuse GL_TIME_ELAPSED */
+/* reuse GL_TIMESTAMP */
+/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+/* reuse GL_INT_2_10_10_10_REV */
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_SAMPLE_SHADING                 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+/* Reuse tokens from ARB_texture_query_lod (none) */
+/* Reuse tokens from ARB_draw_buffers_blend (none) */
+/* Reuse tokens from ARB_draw_indirect */
+/* reuse GL_DRAW_INDIRECT_BUFFER */
+/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
+/* Reuse tokens from ARB_gpu_shader5 */
+/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+/* Reuse tokens from ARB_gpu_shader_fp64 */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+/* Reuse tokens from ARB_shader_subroutine */
+/* reuse GL_ACTIVE_SUBROUTINES */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
+/* reuse GL_MAX_SUBROUTINES */
+/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_COMPATIBLE_SUBROUTINES */
+/* Reuse tokens from ARB_tessellation_shader */
+/* reuse GL_PATCHES */
+/* reuse GL_PATCH_VERTICES */
+/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
+/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
+/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
+/* reuse GL_TESS_GEN_MODE */
+/* reuse GL_TESS_GEN_SPACING */
+/* reuse GL_TESS_GEN_VERTEX_ORDER */
+/* reuse GL_TESS_GEN_POINT_MODE */
+/* reuse GL_ISOLINES */
+/* reuse GL_FRACTIONAL_ODD */
+/* reuse GL_FRACTIONAL_EVEN */
+/* reuse GL_MAX_PATCH_VERTICES */
+/* reuse GL_MAX_TESS_GEN_LEVEL */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_CONTROL_SHADER */
+/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
+/* Reuse tokens from ARB_transform_feedback2 */
+/* reuse GL_TRANSFORM_FEEDBACK */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
+/* Reuse tokens from ARB_transform_feedback3 */
+/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_VERSION_4_1
+/* Reuse tokens from ARB_ES2_compatibility */
+/* reuse GL_FIXED */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+/* reuse GL_LOW_FLOAT */
+/* reuse GL_MEDIUM_FLOAT */
+/* reuse GL_HIGH_FLOAT */
+/* reuse GL_LOW_INT */
+/* reuse GL_MEDIUM_INT */
+/* reuse GL_HIGH_INT */
+/* reuse GL_SHADER_COMPILER */
+/* reuse GL_NUM_SHADER_BINARY_FORMATS */
+/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
+/* reuse GL_MAX_VARYING_VECTORS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* Reuse tokens from ARB_get_program_binary */
+/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+/* reuse GL_PROGRAM_BINARY_LENGTH */
+/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
+/* reuse GL_PROGRAM_BINARY_FORMATS */
+/* Reuse tokens from ARB_separate_shader_objects */
+/* reuse GL_VERTEX_SHADER_BIT */
+/* reuse GL_FRAGMENT_SHADER_BIT */
+/* reuse GL_GEOMETRY_SHADER_BIT */
+/* reuse GL_TESS_CONTROL_SHADER_BIT */
+/* reuse GL_TESS_EVALUATION_SHADER_BIT */
+/* reuse GL_ALL_SHADER_BITS */
+/* reuse GL_PROGRAM_SEPARABLE */
+/* reuse GL_ACTIVE_PROGRAM */
+/* reuse GL_PROGRAM_PIPELINE_BINDING */
+/* Reuse tokens from ARB_shader_precision (none) */
+/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+/* reuse GL_MAX_VIEWPORTS */
+/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
+/* reuse GL_VIEWPORT_BOUNDS_RANGE */
+/* reuse GL_LAYER_PROVOKING_VERTEX */
+/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
+/* reuse GL_UNDEFINED_VERTEX */
+#endif
+
+#ifndef GL_VERSION_4_2
+/* Reuse tokens from ARB_base_instance (none) */
+/* Reuse tokens from ARB_shading_language_420pack (none) */
+/* Reuse tokens from ARB_transform_feedback_instanced (none) */
+/* Reuse tokens from ARB_compressed_texture_pixel_storage */
+/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
+/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
+/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
+/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
+/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
+/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
+/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
+/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
+/* Reuse tokens from ARB_conservative_depth (none) */
+/* Reuse tokens from ARB_internalformat_query */
+/* reuse GL_NUM_SAMPLE_COUNTS */
+/* Reuse tokens from ARB_map_buffer_alignment */
+/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
+/* Reuse tokens from ARB_shader_atomic_counters */
+/* reuse GL_ATOMIC_COUNTER_BUFFER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_START */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
+/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
+/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
+/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
+/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
+/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
+/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
+/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
+/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
+/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
+/* Reuse tokens from ARB_shader_image_load_store */
+/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
+/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
+/* reuse GL_UNIFORM_BARRIER_BIT */
+/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
+/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
+/* reuse GL_COMMAND_BARRIER_BIT */
+/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
+/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
+/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
+/* reuse GL_FRAMEBUFFER_BARRIER_BIT */
+/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
+/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
+/* reuse GL_ALL_BARRIER_BITS */
+/* reuse GL_MAX_IMAGE_UNITS */
+/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
+/* reuse GL_IMAGE_BINDING_NAME */
+/* reuse GL_IMAGE_BINDING_LEVEL */
+/* reuse GL_IMAGE_BINDING_LAYERED */
+/* reuse GL_IMAGE_BINDING_LAYER */
+/* reuse GL_IMAGE_BINDING_ACCESS */
+/* reuse GL_IMAGE_1D */
+/* reuse GL_IMAGE_2D */
+/* reuse GL_IMAGE_3D */
+/* reuse GL_IMAGE_2D_RECT */
+/* reuse GL_IMAGE_CUBE */
+/* reuse GL_IMAGE_BUFFER */
+/* reuse GL_IMAGE_1D_ARRAY */
+/* reuse GL_IMAGE_2D_ARRAY */
+/* reuse GL_IMAGE_CUBE_MAP_ARRAY */
+/* reuse GL_IMAGE_2D_MULTISAMPLE */
+/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_IMAGE_1D */
+/* reuse GL_INT_IMAGE_2D */
+/* reuse GL_INT_IMAGE_3D */
+/* reuse GL_INT_IMAGE_2D_RECT */
+/* reuse GL_INT_IMAGE_CUBE */
+/* reuse GL_INT_IMAGE_BUFFER */
+/* reuse GL_INT_IMAGE_1D_ARRAY */
+/* reuse GL_INT_IMAGE_2D_ARRAY */
+/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
+/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
+/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_IMAGE_1D */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D */
+/* reuse GL_UNSIGNED_INT_IMAGE_3D */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
+/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
+/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
+/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
+/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_IMAGE_SAMPLES */
+/* reuse GL_IMAGE_BINDING_FORMAT */
+/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
+/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
+/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
+/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
+/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
+/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
+/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
+/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
+/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
+/* Reuse tokens from ARB_shading_language_packing (none) */
+/* Reuse tokens from ARB_texture_storage */
+/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_TEXTURE0_ARB                   0x84C0
+#define GL_TEXTURE1_ARB                   0x84C1
+#define GL_TEXTURE2_ARB                   0x84C2
+#define GL_TEXTURE3_ARB                   0x84C3
+#define GL_TEXTURE4_ARB                   0x84C4
+#define GL_TEXTURE5_ARB                   0x84C5
+#define GL_TEXTURE6_ARB                   0x84C6
+#define GL_TEXTURE7_ARB                   0x84C7
+#define GL_TEXTURE8_ARB                   0x84C8
+#define GL_TEXTURE9_ARB                   0x84C9
+#define GL_TEXTURE10_ARB                  0x84CA
+#define GL_TEXTURE11_ARB                  0x84CB
+#define GL_TEXTURE12_ARB                  0x84CC
+#define GL_TEXTURE13_ARB                  0x84CD
+#define GL_TEXTURE14_ARB                  0x84CE
+#define GL_TEXTURE15_ARB                  0x84CF
+#define GL_TEXTURE16_ARB                  0x84D0
+#define GL_TEXTURE17_ARB                  0x84D1
+#define GL_TEXTURE18_ARB                  0x84D2
+#define GL_TEXTURE19_ARB                  0x84D3
+#define GL_TEXTURE20_ARB                  0x84D4
+#define GL_TEXTURE21_ARB                  0x84D5
+#define GL_TEXTURE22_ARB                  0x84D6
+#define GL_TEXTURE23_ARB                  0x84D7
+#define GL_TEXTURE24_ARB                  0x84D8
+#define GL_TEXTURE25_ARB                  0x84D9
+#define GL_TEXTURE26_ARB                  0x84DA
+#define GL_TEXTURE27_ARB                  0x84DB
+#define GL_TEXTURE28_ARB                  0x84DC
+#define GL_TEXTURE29_ARB                  0x84DD
+#define GL_TEXTURE30_ARB                  0x84DE
+#define GL_TEXTURE31_ARB                  0x84DF
+#define GL_ACTIVE_TEXTURE_ARB             0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB                0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
+#define GL_SAMPLE_COVERAGE_ARB            0x80A0
+#define GL_SAMPLE_BUFFERS_ARB             0x80A8
+#define GL_SAMPLES_ARB                    0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
+#define GL_MULTISAMPLE_BIT_ARB            0x20000000
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_NORMAL_MAP_ARB                 0x8511
+#define GL_REFLECTION_MAP_ARB             0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_COMPRESSED_ALPHA_ARB           0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
+#define GL_COMPRESSED_RGB_ARB             0x84ED
+#define GL_COMPRESSED_RGBA_ARB            0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_ARB            0x812D
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_POINT_SIZE_MIN_ARB             0x8126
+#define GL_POINT_SIZE_MAX_ARB             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
+#define GL_VERTEX_BLEND_ARB               0x86A7
+#define GL_CURRENT_WEIGHT_ARB             0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
+#define GL_WEIGHT_ARRAY_ARB               0x86AD
+#define GL_MODELVIEW0_ARB                 0x1700
+#define GL_MODELVIEW1_ARB                 0x850A
+#define GL_MODELVIEW2_ARB                 0x8722
+#define GL_MODELVIEW3_ARB                 0x8723
+#define GL_MODELVIEW4_ARB                 0x8724
+#define GL_MODELVIEW5_ARB                 0x8725
+#define GL_MODELVIEW6_ARB                 0x8726
+#define GL_MODELVIEW7_ARB                 0x8727
+#define GL_MODELVIEW8_ARB                 0x8728
+#define GL_MODELVIEW9_ARB                 0x8729
+#define GL_MODELVIEW10_ARB                0x872A
+#define GL_MODELVIEW11_ARB                0x872B
+#define GL_MODELVIEW12_ARB                0x872C
+#define GL_MODELVIEW13_ARB                0x872D
+#define GL_MODELVIEW14_ARB                0x872E
+#define GL_MODELVIEW15_ARB                0x872F
+#define GL_MODELVIEW16_ARB                0x8730
+#define GL_MODELVIEW17_ARB                0x8731
+#define GL_MODELVIEW18_ARB                0x8732
+#define GL_MODELVIEW19_ARB                0x8733
+#define GL_MODELVIEW20_ARB                0x8734
+#define GL_MODELVIEW21_ARB                0x8735
+#define GL_MODELVIEW22_ARB                0x8736
+#define GL_MODELVIEW23_ARB                0x8737
+#define GL_MODELVIEW24_ARB                0x8738
+#define GL_MODELVIEW25_ARB                0x8739
+#define GL_MODELVIEW26_ARB                0x873A
+#define GL_MODELVIEW27_ARB                0x873B
+#define GL_MODELVIEW28_ARB                0x873C
+#define GL_MODELVIEW29_ARB                0x873D
+#define GL_MODELVIEW30_ARB                0x873E
+#define GL_MODELVIEW31_ARB                0x873F
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_MATRIX_PALETTE_ARB             0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_COMBINE_ARB                    0x8570
+#define GL_COMBINE_RGB_ARB                0x8571
+#define GL_COMBINE_ALPHA_ARB              0x8572
+#define GL_SOURCE0_RGB_ARB                0x8580
+#define GL_SOURCE1_RGB_ARB                0x8581
+#define GL_SOURCE2_RGB_ARB                0x8582
+#define GL_SOURCE0_ALPHA_ARB              0x8588
+#define GL_SOURCE1_ALPHA_ARB              0x8589
+#define GL_SOURCE2_ALPHA_ARB              0x858A
+#define GL_OPERAND0_RGB_ARB               0x8590
+#define GL_OPERAND1_RGB_ARB               0x8591
+#define GL_OPERAND2_RGB_ARB               0x8592
+#define GL_OPERAND0_ALPHA_ARB             0x8598
+#define GL_OPERAND1_ALPHA_ARB             0x8599
+#define GL_OPERAND2_ALPHA_ARB             0x859A
+#define GL_RGB_SCALE_ARB                  0x8573
+#define GL_ADD_SIGNED_ARB                 0x8574
+#define GL_INTERPOLATE_ARB                0x8575
+#define GL_SUBTRACT_ARB                   0x84E7
+#define GL_CONSTANT_ARB                   0x8576
+#define GL_PRIMARY_COLOR_ARB              0x8577
+#define GL_PREVIOUS_ARB                   0x8578
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_DOT3_RGB_ARB                   0x86AE
+#define GL_DOT3_RGBA_ARB                  0x86AF
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_ARB            0x8370
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_DEPTH_COMPONENT16_ARB          0x81A5
+#define GL_DEPTH_COMPONENT24_ARB          0x81A6
+#define GL_DEPTH_COMPONENT32_ARB          0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif
+
+#ifndef GL_ARB_window_pos
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_COLOR_SUM_ARB                  0x8458
+#define GL_VERTEX_PROGRAM_ARB             0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
+#define GL_PROGRAM_LENGTH_ARB             0x8627
+#define GL_PROGRAM_STRING_ARB             0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB             0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
+#define GL_PROGRAM_BINDING_ARB            0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
+#define GL_PROGRAM_FORMAT_ARB             0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
+#define GL_MATRIX0_ARB                    0x88C0
+#define GL_MATRIX1_ARB                    0x88C1
+#define GL_MATRIX2_ARB                    0x88C2
+#define GL_MATRIX3_ARB                    0x88C3
+#define GL_MATRIX4_ARB                    0x88C4
+#define GL_MATRIX5_ARB                    0x88C5
+#define GL_MATRIX6_ARB                    0x88C6
+#define GL_MATRIX7_ARB                    0x88C7
+#define GL_MATRIX8_ARB                    0x88C8
+#define GL_MATRIX9_ARB                    0x88C9
+#define GL_MATRIX10_ARB                   0x88CA
+#define GL_MATRIX11_ARB                   0x88CB
+#define GL_MATRIX12_ARB                   0x88CC
+#define GL_MATRIX13_ARB                   0x88CD
+#define GL_MATRIX14_ARB                   0x88CE
+#define GL_MATRIX15_ARB                   0x88CF
+#define GL_MATRIX16_ARB                   0x88D0
+#define GL_MATRIX17_ARB                   0x88D1
+#define GL_MATRIX18_ARB                   0x88D2
+#define GL_MATRIX19_ARB                   0x88D3
+#define GL_MATRIX20_ARB                   0x88D4
+#define GL_MATRIX21_ARB                   0x88D5
+#define GL_MATRIX22_ARB                   0x88D6
+#define GL_MATRIX23_ARB                   0x88D7
+#define GL_MATRIX24_ARB                   0x88D8
+#define GL_MATRIX25_ARB                   0x88D9
+#define GL_MATRIX26_ARB                   0x88DA
+#define GL_MATRIX27_ARB                   0x88DB
+#define GL_MATRIX28_ARB                   0x88DC
+#define GL_MATRIX29_ARB                   0x88DD
+#define GL_MATRIX30_ARB                   0x88DE
+#define GL_MATRIX31_ARB                   0x88DF
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_FRAGMENT_PROGRAM_ARB           0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_BUFFER_SIZE_ARB                0x8764
+#define GL_BUFFER_USAGE_ARB               0x8765
+#define GL_ARRAY_BUFFER_ARB               0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB                  0x88B8
+#define GL_WRITE_ONLY_ARB                 0x88B9
+#define GL_READ_WRITE_ARB                 0x88BA
+#define GL_BUFFER_ACCESS_ARB              0x88BB
+#define GL_BUFFER_MAPPED_ARB              0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
+#define GL_STREAM_DRAW_ARB                0x88E0
+#define GL_STREAM_READ_ARB                0x88E1
+#define GL_STREAM_COPY_ARB                0x88E2
+#define GL_STATIC_DRAW_ARB                0x88E4
+#define GL_STATIC_READ_ARB                0x88E5
+#define GL_STATIC_COPY_ARB                0x88E6
+#define GL_DYNAMIC_DRAW_ARB               0x88E8
+#define GL_DYNAMIC_READ_ARB               0x88E9
+#define GL_DYNAMIC_COPY_ARB               0x88EA
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_QUERY_COUNTER_BITS_ARB         0x8864
+#define GL_CURRENT_QUERY_ARB              0x8865
+#define GL_QUERY_RESULT_ARB               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
+#define GL_SAMPLES_PASSED_ARB             0x8914
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_PROGRAM_OBJECT_ARB             0x8B40
+#define GL_SHADER_OBJECT_ARB              0x8B48
+#define GL_OBJECT_TYPE_ARB                0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
+#define GL_FLOAT_VEC2_ARB                 0x8B50
+#define GL_FLOAT_VEC3_ARB                 0x8B51
+#define GL_FLOAT_VEC4_ARB                 0x8B52
+#define GL_INT_VEC2_ARB                   0x8B53
+#define GL_INT_VEC3_ARB                   0x8B54
+#define GL_INT_VEC4_ARB                   0x8B55
+#define GL_BOOL_ARB                       0x8B56
+#define GL_BOOL_VEC2_ARB                  0x8B57
+#define GL_BOOL_VEC3_ARB                  0x8B58
+#define GL_BOOL_VEC4_ARB                  0x8B59
+#define GL_FLOAT_MAT2_ARB                 0x8B5A
+#define GL_FLOAT_MAT3_ARB                 0x8B5B
+#define GL_FLOAT_MAT4_ARB                 0x8B5C
+#define GL_SAMPLER_1D_ARB                 0x8B5D
+#define GL_SAMPLER_2D_ARB                 0x8B5E
+#define GL_SAMPLER_3D_ARB                 0x8B5F
+#define GL_SAMPLER_CUBE_ARB               0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_VERTEX_SHADER_ARB              0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_FRAGMENT_SHADER_ARB            0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_POINT_SPRITE_ARB               0x8861
+#define GL_COORD_REPLACE_ARB              0x8862
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
+#define GL_DRAW_BUFFER0_ARB               0x8825
+#define GL_DRAW_BUFFER1_ARB               0x8826
+#define GL_DRAW_BUFFER2_ARB               0x8827
+#define GL_DRAW_BUFFER3_ARB               0x8828
+#define GL_DRAW_BUFFER4_ARB               0x8829
+#define GL_DRAW_BUFFER5_ARB               0x882A
+#define GL_DRAW_BUFFER6_ARB               0x882B
+#define GL_DRAW_BUFFER7_ARB               0x882C
+#define GL_DRAW_BUFFER8_ARB               0x882D
+#define GL_DRAW_BUFFER9_ARB               0x882E
+#define GL_DRAW_BUFFER10_ARB              0x882F
+#define GL_DRAW_BUFFER11_ARB              0x8830
+#define GL_DRAW_BUFFER12_ARB              0x8831
+#define GL_DRAW_BUFFER13_ARB              0x8832
+#define GL_DRAW_BUFFER14_ARB              0x8833
+#define GL_DRAW_BUFFER15_ARB              0x8834
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_RGBA_FLOAT_MODE_ARB            0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
+#define GL_CLAMP_READ_COLOR_ARB           0x891C
+#define GL_FIXED_ONLY_ARB                 0x891D
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB                 0x140B
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
+#define GL_RGBA32F_ARB                    0x8814
+#define GL_RGB32F_ARB                     0x8815
+#define GL_ALPHA32F_ARB                   0x8816
+#define GL_INTENSITY32F_ARB               0x8817
+#define GL_LUMINANCE32F_ARB               0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
+#define GL_RGBA16F_ARB                    0x881A
+#define GL_RGB16F_ARB                     0x881B
+#define GL_ALPHA16F_ARB                   0x881C
+#define GL_INTENSITY16F_ARB               0x881D
+#define GL_LUMINANCE16F_ARB               0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_STENCIL_INDEX1                 0x8D46
+#define GL_STENCIL_INDEX4                 0x8D47
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_STENCIL_INDEX16                0x8D49
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_object_DEPRECATED
+#define GL_INDEX                          0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB               0x8DB9
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB            0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT                     0x140B
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1           0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
+#define GL_COMPRESSED_RG_RGTC2            0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_R16                            0x822A
+#define GL_RG8                            0x822B
+#define GL_RG16                           0x822C
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_UNIFORM_BUFFER                 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING         0x8A28
+#define GL_UNIFORM_BUFFER_START           0x8A29
+#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
+#define GL_UNIFORM_TYPE                   0x8A37
+#define GL_UNIFORM_SIZE                   0x8A38
+#define GL_UNIFORM_NAME_LENGTH            0x8A39
+#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
+#define GL_UNIFORM_OFFSET                 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX                  0xFFFFFFFFu
+#endif
+
+#ifndef GL_ARB_compatibility
+/* ARB_compatibility just defines tokens from core 3.0 */
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_WRITE_BUFFER              0x8F37
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP                    0x864F
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
+#define GL_LAST_VERTEX_CONVENTION         0x8E4E
+#define GL_PROVOKING_VERTEX               0x8E4F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
+#define GL_OBJECT_TYPE                    0x9112
+#define GL_SYNC_CONDITION                 0x9113
+#define GL_SYNC_STATUS                    0x9114
+#define GL_SYNC_FLAGS                     0x9115
+#define GL_SYNC_FENCE                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
+#define GL_UNSIGNALED                     0x9118
+#define GL_SIGNALED                       0x9119
+#define GL_ALREADY_SIGNALED               0x911A
+#define GL_TIMEOUT_EXPIRED                0x911B
+#define GL_CONDITION_SATISFIED            0x911C
+#define GL_WAIT_FAILED                    0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
+#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION                0x8E50
+#define GL_SAMPLE_MASK                    0x8E51
+#define GL_SAMPLE_MASK_VALUE              0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES                0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
+#define GL_MAX_INTEGER_SAMPLES            0x9110
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_SAMPLE_SHADING_ARB             0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_SHADER_INCLUDE_ARB             0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_SRC1_COLOR                     0x88F9
+/* reuse GL_SRC1_ALPHA */
+#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ANY_SAMPLES_PASSED             0x8C2F
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_SAMPLER_BINDING                0x8919
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_RGB10_A2UI                     0x906F
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R              0x8E42
+#define GL_TEXTURE_SWIZZLE_G              0x8E43
+#define GL_TEXTURE_SWIZZLE_B              0x8E44
+#define GL_TEXTURE_SWIZZLE_A              0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_TIME_ELAPSED                   0x88BF
+#define GL_TIMESTAMP                      0x8E28
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
+#define GL_INT_2_10_10_10_REV             0x8D9F
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2                    0x8FFC
+#define GL_DOUBLE_VEC3                    0x8FFD
+#define GL_DOUBLE_VEC4                    0x8FFE
+#define GL_DOUBLE_MAT2                    0x8F46
+#define GL_DOUBLE_MAT3                    0x8F47
+#define GL_DOUBLE_MAT4                    0x8F48
+#define GL_DOUBLE_MAT2x3                  0x8F49
+#define GL_DOUBLE_MAT2x4                  0x8F4A
+#define GL_DOUBLE_MAT3x2                  0x8F4B
+#define GL_DOUBLE_MAT3x4                  0x8F4C
+#define GL_DOUBLE_MAT4x2                  0x8F4D
+#define GL_DOUBLE_MAT4x3                  0x8F4E
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ACTIVE_SUBROUTINES             0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES                0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_PATCHES                        0x000E
+#define GL_PATCH_VERTICES                 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
+#define GL_TESS_GEN_MODE                  0x8E76
+#define GL_TESS_GEN_SPACING               0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
+#define GL_TESS_GEN_POINT_MODE            0x8E79
+/* reuse GL_TRIANGLES */
+/* reuse GL_QUADS */
+#define GL_ISOLINES                       0x8E7A
+/* reuse GL_EQUAL */
+#define GL_FRACTIONAL_ODD                 0x8E7B
+#define GL_FRACTIONAL_EVEN                0x8E7C
+/* reuse GL_CCW */
+/* reuse GL_CW */
+#define GL_MAX_PATCH_VERTICES             0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER         0x8E87
+#define GL_TESS_CONTROL_SHADER            0x8E88
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+/* reuse GL_RGB32F */
+/* reuse GL_RGB32UI */
+/* reuse GL_RGB32I */
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK             0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS             0x8E71
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH          0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
+#define GL_PROGRAM_BINARY_FORMATS         0x87FF
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT              0x00000001
+#define GL_FRAGMENT_SHADER_BIT            0x00000002
+#define GL_GEOMETRY_SHADER_BIT            0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE              0x8258
+#define GL_ACTIVE_PROGRAM                 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING       0x825A
+#endif
+
+#ifndef GL_ARB_shader_precision
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+/* reuse GL_RGB32I */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+#endif
+
+#ifndef GL_ARB_viewport_array
+/* reuse GL_SCISSOR_BOX */
+/* reuse GL_VIEWPORT */
+/* reuse GL_DEPTH_RANGE */
+/* reuse GL_SCISSOR_TEST */
+#define GL_MAX_VIEWPORTS                  0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
+#define GL_LAYER_PROVOKING_VERTEX         0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX               0x8260
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_SYNC_CL_EVENT_ARB              0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
+#define GL_DEBUG_SOURCE_API_ARB           0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
+#endif
+
+#ifndef GL_ARB_robustness
+/* reuse GL_NO_ERROR */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#endif
+
+#ifndef GL_ARB_base_instance
+#endif
+
+#ifndef GL_ARB_shading_language_420pack
+#endif
+
+#ifndef GL_ARB_transform_feedback_instanced
+#endif
+
+#ifndef GL_ARB_compressed_texture_pixel_storage
+#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
+#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
+#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
+#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
+#define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
+#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
+#define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
+#define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
+#endif
+
+#ifndef GL_ARB_conservative_depth
+#endif
+
+#ifndef GL_ARB_internalformat_query
+#define GL_NUM_SAMPLE_COUNTS              0x9380
+#endif
+
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
+#endif
+
+#ifndef GL_ARB_shader_atomic_counters
+#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
+#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
+#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
+#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
+#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
+#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
+#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
+#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
+#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
+#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
+#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
+#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
+#endif
+
+#ifndef GL_ARB_shader_image_load_store
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
+#define GL_UNIFORM_BARRIER_BIT            0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#define GL_COMMAND_BARRIER_BIT            0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
+#define GL_ALL_BARRIER_BITS               0xFFFFFFFF
+#define GL_MAX_IMAGE_UNITS                0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
+#define GL_IMAGE_BINDING_NAME             0x8F3A
+#define GL_IMAGE_BINDING_LEVEL            0x8F3B
+#define GL_IMAGE_BINDING_LAYERED          0x8F3C
+#define GL_IMAGE_BINDING_LAYER            0x8F3D
+#define GL_IMAGE_BINDING_ACCESS           0x8F3E
+#define GL_IMAGE_1D                       0x904C
+#define GL_IMAGE_2D                       0x904D
+#define GL_IMAGE_3D                       0x904E
+#define GL_IMAGE_2D_RECT                  0x904F
+#define GL_IMAGE_CUBE                     0x9050
+#define GL_IMAGE_BUFFER                   0x9051
+#define GL_IMAGE_1D_ARRAY                 0x9052
+#define GL_IMAGE_2D_ARRAY                 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
+#define GL_IMAGE_2D_MULTISAMPLE           0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
+#define GL_INT_IMAGE_1D                   0x9057
+#define GL_INT_IMAGE_2D                   0x9058
+#define GL_INT_IMAGE_3D                   0x9059
+#define GL_INT_IMAGE_2D_RECT              0x905A
+#define GL_INT_IMAGE_CUBE                 0x905B
+#define GL_INT_IMAGE_BUFFER               0x905C
+#define GL_INT_IMAGE_1D_ARRAY             0x905D
+#define GL_INT_IMAGE_2D_ARRAY             0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D          0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
+#define GL_MAX_IMAGE_SAMPLES              0x906D
+#define GL_IMAGE_BINDING_FORMAT           0x906E
+#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
+#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
+#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
+#endif
+
+#ifndef GL_ARB_shading_language_packing
+#endif
+
+#ifndef GL_ARB_texture_storage
+#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_ABGR_EXT                       0x8000
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_CONSTANT_COLOR_EXT             0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
+#define GL_CONSTANT_ALPHA_EXT             0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
+#define GL_BLEND_COLOR_EXT                0x8005
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_POLYGON_OFFSET_EXT             0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_ALPHA4_EXT                     0x803B
+#define GL_ALPHA8_EXT                     0x803C
+#define GL_ALPHA12_EXT                    0x803D
+#define GL_ALPHA16_EXT                    0x803E
+#define GL_LUMINANCE4_EXT                 0x803F
+#define GL_LUMINANCE8_EXT                 0x8040
+#define GL_LUMINANCE12_EXT                0x8041
+#define GL_LUMINANCE16_EXT                0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
+#define GL_INTENSITY_EXT                  0x8049
+#define GL_INTENSITY4_EXT                 0x804A
+#define GL_INTENSITY8_EXT                 0x804B
+#define GL_INTENSITY12_EXT                0x804C
+#define GL_INTENSITY16_EXT                0x804D
+#define GL_RGB2_EXT                       0x804E
+#define GL_RGB4_EXT                       0x804F
+#define GL_RGB5_EXT                       0x8050
+#define GL_RGB8_EXT                       0x8051
+#define GL_RGB10_EXT                      0x8052
+#define GL_RGB12_EXT                      0x8053
+#define GL_RGB16_EXT                      0x8054
+#define GL_RGBA2_EXT                      0x8055
+#define GL_RGBA4_EXT                      0x8056
+#define GL_RGB5_A1_EXT                    0x8057
+#define GL_RGBA8_EXT                      0x8058
+#define GL_RGB10_A2_EXT                   0x8059
+#define GL_RGBA12_EXT                     0x805A
+#define GL_RGBA16_EXT                     0x805B
+#define GL_TEXTURE_RED_SIZE_EXT           0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
+#define GL_REPLACE_EXT                    0x8062
+#define GL_PROXY_TEXTURE_1D_EXT           0x8063
+#define GL_PROXY_TEXTURE_2D_EXT           0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_PACK_SKIP_IMAGES_EXT           0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
+#define GL_TEXTURE_3D_EXT                 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT           0x8070
+#define GL_TEXTURE_DEPTH_EXT              0x8071
+#define GL_TEXTURE_WRAP_R_EXT             0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_FILTER4_SGIS                   0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
+#endif
+
+#ifndef GL_EXT_subtexture
+#endif
+
+#ifndef GL_EXT_copy_texture
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_HISTOGRAM_EXT                  0x8024
+#define GL_PROXY_HISTOGRAM_EXT            0x8025
+#define GL_HISTOGRAM_WIDTH_EXT            0x8026
+#define GL_HISTOGRAM_FORMAT_EXT           0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
+#define GL_HISTOGRAM_SINK_EXT             0x802D
+#define GL_MINMAX_EXT                     0x802E
+#define GL_MINMAX_FORMAT_EXT              0x802F
+#define GL_MINMAX_SINK_EXT                0x8030
+#define GL_TABLE_TOO_LARGE_EXT            0x8031
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_CONVOLUTION_1D_EXT             0x8010
+#define GL_CONVOLUTION_2D_EXT             0x8011
+#define GL_SEPARABLE_2D_EXT               0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
+#define GL_REDUCE_EXT                     0x8016
+#define GL_CONVOLUTION_FORMAT_EXT         0x8017
+#define GL_CONVOLUTION_WIDTH_EXT          0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_COLOR_MATRIX_SGI               0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_COLOR_TABLE_SGI                0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_PIXEL_TEXTURE_SGIS             0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_PIXEL_TEX_GEN_SGIX             0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
+#define GL_TEXTURE_4D_SGIS                0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
+#define GL_TEXTURE_4DSIZE_SGIS            0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_CMYK_EXT                       0x800C
+#define GL_CMYKA_EXT                      0x800D
+#define GL_PACK_CMYK_HINT_EXT             0x800E
+#define GL_UNPACK_CMYK_HINT_EXT           0x800F
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_TEXTURE_PRIORITY_EXT           0x8066
+#define GL_TEXTURE_RESIDENT_EXT           0x8067
+#define GL_TEXTURE_1D_BINDING_EXT         0x8068
+#define GL_TEXTURE_2D_BINDING_EXT         0x8069
+#define GL_TEXTURE_3D_BINDING_EXT         0x806A
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS             0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_LINEAR_SHARPEN_SGIS            0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_MULTISAMPLE_SGIS               0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
+#define GL_SAMPLE_MASK_SGIS               0x80A0
+#define GL_1PASS_SGIS                     0x80A1
+#define GL_2PASS_0_SGIS                   0x80A2
+#define GL_2PASS_1_SGIS                   0x80A3
+#define GL_4PASS_0_SGIS                   0x80A4
+#define GL_4PASS_1_SGIS                   0x80A5
+#define GL_4PASS_2_SGIS                   0x80A6
+#define GL_4PASS_3_SGIS                   0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
+#define GL_SAMPLES_SGIS                   0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
+#define GL_SAMPLE_PATTERN_SGIS            0x80AC
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_RESCALE_NORMAL_EXT             0x803A
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_VERTEX_ARRAY_EXT               0x8074
+#define GL_NORMAL_ARRAY_EXT               0x8075
+#define GL_COLOR_ARRAY_EXT                0x8076
+#define GL_INDEX_ARRAY_EXT                0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_GENERATE_MIPMAP_SGIS           0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_TEXTURE_COMPARE_SGIX           0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_CLAMP_TO_EDGE_SGIS             0x812F
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_SGIS           0x812D
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_FUNC_ADD_EXT                   0x8006
+#define GL_MIN_EXT                        0x8007
+#define GL_MAX_EXT                        0x8008
+#define GL_BLEND_EQUATION_EXT             0x8009
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_FUNC_SUBTRACT_EXT              0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_INTERLACE_SGIX                 0x8094
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
+#endif
+
+#ifndef GL_SGIS_texture_select
+#define GL_DUAL_ALPHA4_SGIS               0x8110
+#define GL_DUAL_ALPHA8_SGIS               0x8111
+#define GL_DUAL_ALPHA12_SGIS              0x8112
+#define GL_DUAL_ALPHA16_SGIS              0x8113
+#define GL_DUAL_LUMINANCE4_SGIS           0x8114
+#define GL_DUAL_LUMINANCE8_SGIS           0x8115
+#define GL_DUAL_LUMINANCE12_SGIS          0x8116
+#define GL_DUAL_LUMINANCE16_SGIS          0x8117
+#define GL_DUAL_INTENSITY4_SGIS           0x8118
+#define GL_DUAL_INTENSITY8_SGIS           0x8119
+#define GL_DUAL_INTENSITY12_SGIS          0x811A
+#define GL_DUAL_INTENSITY16_SGIS          0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
+#define GL_QUAD_ALPHA4_SGIS               0x811E
+#define GL_QUAD_ALPHA8_SGIS               0x811F
+#define GL_QUAD_LUMINANCE4_SGIS           0x8120
+#define GL_QUAD_LUMINANCE8_SGIS           0x8121
+#define GL_QUAD_INTENSITY4_SGIS           0x8122
+#define GL_QUAD_INTENSITY8_SGIS           0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SPRITE_SGIX                    0x8148
+#define GL_SPRITE_MODE_SGIX               0x8149
+#define GL_SPRITE_AXIS_SGIX               0x814A
+#define GL_SPRITE_TRANSLATION_SGIX        0x814B
+#define GL_SPRITE_AXIAL_SGIX              0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_POINT_SIZE_MIN_EXT             0x8126
+#define GL_POINT_SIZE_MAX_EXT             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
+#define GL_DISTANCE_ATTENUATION_EXT       0x8129
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_POINT_SIZE_MIN_SGIS            0x8126
+#define GL_POINT_SIZE_MAX_SGIS            0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_FRAMEZOOM_SGIX                 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#endif
+
+#ifndef GL_FfdMaskSGIX
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
+#define GL_DEFORMATIONS_MASK_SGIX         0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_REFERENCE_PLANE_SGIX           0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_FOG_FUNC_SGIS                  0x812A
+#define GL_FOG_FUNC_POINTS_SGIS           0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_FOG_OFFSET_SGIX                0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_IMAGE_SCALE_X_HP               0x8155
+#define GL_IMAGE_SCALE_Y_HP               0x8156
+#define GL_IMAGE_TRANSLATE_X_HP           0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
+#define GL_IMAGE_MAG_FILTER_HP            0x815C
+#define GL_IMAGE_MIN_FILTER_HP            0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
+#define GL_CUBIC_HP                       0x815F
+#define GL_AVERAGE_HP                     0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_IGNORE_BORDER_HP               0x8150
+#define GL_CONSTANT_BORDER_HP             0x8151
+#define GL_REPLICATE_BORDER_HP            0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
+#endif
+
+#ifndef GL_INGR_palette_buffer
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
+#endif
+
+#ifndef GL_EXT_color_subtable
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
+#define GL_COLOR3_BIT_PGI                 0x00010000
+#define GL_COLOR4_BIT_PGI                 0x00020000
+#define GL_EDGEFLAG_BIT_PGI               0x00040000
+#define GL_INDEX_BIT_PGI                  0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
+#define GL_MAT_EMISSION_BIT_PGI           0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
+#define GL_MAT_SHININESS_BIT_PGI          0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
+#define GL_NORMAL_BIT_PGI                 0x08000000
+#define GL_TEXCOORD1_BIT_PGI              0x10000000
+#define GL_TEXCOORD2_BIT_PGI              0x20000000
+#define GL_TEXCOORD3_BIT_PGI              0x40000000
+#define GL_TEXCOORD4_BIT_PGI              0x80000000
+#define GL_VERTEX23_BIT_PGI               0x00000004
+#define GL_VERTEX4_BIT_PGI                0x00000008
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
+#define GL_CLIP_NEAR_HINT_PGI             0x1A220
+#define GL_CLIP_FAR_HINT_PGI              0x1A221
+#define GL_WIDE_LINE_HINT_PGI             0x1A222
+#define GL_BACK_NORMALS_HINT_PGI          0x1A223
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_COLOR_INDEX1_EXT               0x80E2
+#define GL_COLOR_INDEX2_EXT               0x80E3
+#define GL_COLOR_INDEX4_EXT               0x80E4
+#define GL_COLOR_INDEX8_EXT               0x80E5
+#define GL_COLOR_INDEX12_EXT              0x80E6
+#define GL_COLOR_INDEX16_EXT              0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_LIST_PRIORITY_SGIX             0x8182
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_IR_INSTRUMENT1_SGIX            0x817F
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SHADOW_AMBIENT_SGIX            0x80BF
+#endif
+
+#ifndef GL_EXT_index_texture
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_INDEX_MATERIAL_EXT             0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_INDEX_TEST_EXT                 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT            0x81B6
+#define GL_INDEX_TEST_REF_EXT             0x81B7
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_IUI_V2F_EXT                    0x81AD
+#define GL_IUI_V3F_EXT                    0x81AE
+#define GL_IUI_N3F_V2F_EXT                0x81AF
+#define GL_IUI_N3F_V3F_EXT                0x81B0
+#define GL_T2F_IUI_V2F_EXT                0x81B1
+#define GL_T2F_IUI_V3F_EXT                0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_CULL_VERTEX_EXT                0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_YCRCB_422_SGIX                 0x81BB
+#define GL_YCRCB_444_SGIX                 0x81BC
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
+#define GL_LIGHT_ENV_MODE_SGIX            0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_PHONG_WIN                      0x80EA
+#define GL_PHONG_HINT_WIN                 0x80EB
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_FRAGMENT_MATERIAL_EXT          0x8349
+#define GL_FRAGMENT_NORMAL_EXT            0x834A
+#define GL_FRAGMENT_COLOR_EXT             0x834C
+#define GL_ATTENUATION_EXT                0x834D
+#define GL_SHADOW_ATTENUATION_EXT         0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
+#define GL_TEXTURE_LIGHT_EXT              0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+/* reuse GL_FRAGMENT_DEPTH_EXT */
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_ALPHA_MIN_SGIX                 0x8320
+#define GL_ALPHA_MAX_SGIX                 0x8321
+#endif
+
+#ifndef GL_SGIX_impact_pixel_texture
+#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
+#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
+#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
+#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
+#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
+#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
+#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_BGR_EXT                        0x80E0
+#define GL_BGRA_EXT                       0x80E1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_ASYNC_MARKER_SGIX              0x8329
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
+#endif
+
+#ifndef GL_INTEL_texture_scissor
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_OCCLUSION_TEST_HP              0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
+#define GL_PIXEL_MAG_FILTER_EXT           0x8331
+#define GL_PIXEL_MIN_FILTER_EXT           0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
+#define GL_CUBIC_EXT                      0x8334
+#define GL_AVERAGE_EXT                    0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
+#define GL_SINGLE_COLOR_EXT               0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_COLOR_SUM_EXT                  0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_PERTURB_EXT                    0x85AE
+#define GL_TEXTURE_NORMAL_EXT             0x85AF
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
+#define GL_FOG_COORDINATE_EXT             0x8451
+#define GL_FRAGMENT_DEPTH_EXT             0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_SCREEN_COORDINATES_REND        0x8490
+#define GL_INVERTED_SCREEN_W_REND         0x8491
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_TANGENT_ARRAY_EXT              0x8439
+#define GL_BINORMAL_ARRAY_EXT             0x843A
+#define GL_CURRENT_TANGENT_EXT            0x843B
+#define GL_CURRENT_BINORMAL_EXT           0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
+#define GL_MAP1_TANGENT_EXT               0x8444
+#define GL_MAP2_TANGENT_EXT               0x8445
+#define GL_MAP1_BINORMAL_EXT              0x8446
+#define GL_MAP2_BINORMAL_EXT              0x8447
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_COMBINE_EXT                    0x8570
+#define GL_COMBINE_RGB_EXT                0x8571
+#define GL_COMBINE_ALPHA_EXT              0x8572
+#define GL_RGB_SCALE_EXT                  0x8573
+#define GL_ADD_SIGNED_EXT                 0x8574
+#define GL_INTERPOLATE_EXT                0x8575
+#define GL_CONSTANT_EXT                   0x8576
+#define GL_PRIMARY_COLOR_EXT              0x8577
+#define GL_PREVIOUS_EXT                   0x8578
+#define GL_SOURCE0_RGB_EXT                0x8580
+#define GL_SOURCE1_RGB_EXT                0x8581
+#define GL_SOURCE2_RGB_EXT                0x8582
+#define GL_SOURCE0_ALPHA_EXT              0x8588
+#define GL_SOURCE1_ALPHA_EXT              0x8589
+#define GL_SOURCE2_ALPHA_EXT              0x858A
+#define GL_OPERAND0_RGB_EXT               0x8590
+#define GL_OPERAND1_RGB_EXT               0x8591
+#define GL_OPERAND2_RGB_EXT               0x8592
+#define GL_OPERAND0_ALPHA_EXT             0x8598
+#define GL_OPERAND1_ALPHA_EXT             0x8599
+#define GL_OPERAND2_ALPHA_EXT             0x859A
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_TRANSFORM_HINT_APPLE           0x85B1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_FOG_SCALE_SGIX                 0x81FC
+#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_GLOBAL_ALPHA_SUN               0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_RESTART_SUN                    0x0001
+#define GL_REPLACE_MIDDLE_SUN             0x0002
+#define GL_REPLACE_OLDEST_SUN             0x0003
+#define GL_TRIANGLE_LIST_SUN              0x81D7
+#define GL_REPLACEMENT_CODE_SUN           0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN                   0x85C4
+#define GL_R1UI_C4UB_V3F_SUN              0x85C5
+#define GL_R1UI_C3F_V3F_SUN               0x85C6
+#define GL_R1UI_N3F_V3F_SUN               0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
+#define GL_R1UI_T2F_V3F_SUN               0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
+#endif
+
+#ifndef GL_SUN_vertex
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT              0x80C8
+#define GL_BLEND_SRC_RGB_EXT              0x80C9
+#define GL_BLEND_DST_ALPHA_EXT            0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_RED_MIN_CLAMP_INGR             0x8560
+#define GL_GREEN_MIN_CLAMP_INGR           0x8561
+#define GL_BLUE_MIN_CLAMP_INGR            0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
+#define GL_RED_MAX_CLAMP_INGR             0x8564
+#define GL_GREEN_MAX_CLAMP_INGR           0x8565
+#define GL_BLUE_MAX_CLAMP_INGR            0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INTERLACE_READ_INGR            0x8568
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_INCR_WRAP_EXT                  0x8507
+#define GL_DECR_WRAP_EXT                  0x8508
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_422_EXT                        0x80CC
+#define GL_422_REV_EXT                    0x80CD
+#define GL_422_AVERAGE_EXT                0x80CE
+#define GL_422_REV_AVERAGE_EXT            0x80CF
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NORMAL_MAP_NV                  0x8511
+#define GL_REFLECTION_MAP_NV              0x8512
+#endif
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_NORMAL_MAP_EXT                 0x8511
+#define GL_REFLECTION_MAP_EXT             0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_WRAP_BORDER_SUN                0x81D4
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
+#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
+#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
+#define GL_MODELVIEW1_MATRIX_EXT          0x8506
+#define GL_VERTEX_WEIGHTING_EXT           0x8509
+#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
+#define GL_MODELVIEW1_EXT                 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_MAX_SHININESS_NV               0x8504
+#define GL_MAX_SPOT_EXPONENT_NV           0x8505
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_REGISTER_COMBINERS_NV          0x8522
+#define GL_VARIABLE_A_NV                  0x8523
+#define GL_VARIABLE_B_NV                  0x8524
+#define GL_VARIABLE_C_NV                  0x8525
+#define GL_VARIABLE_D_NV                  0x8526
+#define GL_VARIABLE_E_NV                  0x8527
+#define GL_VARIABLE_F_NV                  0x8528
+#define GL_VARIABLE_G_NV                  0x8529
+#define GL_CONSTANT_COLOR0_NV             0x852A
+#define GL_CONSTANT_COLOR1_NV             0x852B
+#define GL_PRIMARY_COLOR_NV               0x852C
+#define GL_SECONDARY_COLOR_NV             0x852D
+#define GL_SPARE0_NV                      0x852E
+#define GL_SPARE1_NV                      0x852F
+#define GL_DISCARD_NV                     0x8530
+#define GL_E_TIMES_F_NV                   0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV           0x8536
+#define GL_UNSIGNED_INVERT_NV             0x8537
+#define GL_EXPAND_NORMAL_NV               0x8538
+#define GL_EXPAND_NEGATE_NV               0x8539
+#define GL_HALF_BIAS_NORMAL_NV            0x853A
+#define GL_HALF_BIAS_NEGATE_NV            0x853B
+#define GL_SIGNED_IDENTITY_NV             0x853C
+#define GL_SIGNED_NEGATE_NV               0x853D
+#define GL_SCALE_BY_TWO_NV                0x853E
+#define GL_SCALE_BY_FOUR_NV               0x853F
+#define GL_SCALE_BY_ONE_HALF_NV           0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
+#define GL_COMBINER_INPUT_NV              0x8542
+#define GL_COMBINER_MAPPING_NV            0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
+#define GL_COMBINER_MUX_SUM_NV            0x8547
+#define GL_COMBINER_SCALE_NV              0x8548
+#define GL_COMBINER_BIAS_NV               0x8549
+#define GL_COMBINER_AB_OUTPUT_NV          0x854A
+#define GL_COMBINER_CD_OUTPUT_NV          0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
+#define GL_COLOR_SUM_CLAMP_NV             0x854F
+#define GL_COMBINER0_NV                   0x8550
+#define GL_COMBINER1_NV                   0x8551
+#define GL_COMBINER2_NV                   0x8552
+#define GL_COMBINER3_NV                   0x8553
+#define GL_COMBINER4_NV                   0x8554
+#define GL_COMBINER5_NV                   0x8555
+#define GL_COMBINER6_NV                   0x8556
+#define GL_COMBINER7_NV                   0x8557
+/* reuse GL_TEXTURE0_ARB */
+/* reuse GL_TEXTURE1_ARB */
+/* reuse GL_ZERO */
+/* reuse GL_NONE */
+/* reuse GL_FOG */
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_FOG_DISTANCE_MODE_NV           0x855A
+#define GL_EYE_RADIAL_NV                  0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
+/* reuse GL_EYE_PLANE */
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_EMBOSS_LIGHT_NV                0x855D
+#define GL_EMBOSS_CONSTANT_NV             0x855E
+#define GL_EMBOSS_MAP_NV                  0x855F
+#endif
+
+#ifndef GL_NV_blend_square
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_COMBINE4_NV                    0x8503
+#define GL_SOURCE3_RGB_NV                 0x8583
+#define GL_SOURCE3_ALPHA_NV               0x858B
+#define GL_OPERAND3_RGB_NV                0x8593
+#define GL_OPERAND3_ALPHA_NV              0x859B
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#endif
+
+#ifndef GL_MESA_window_pos
+#endif
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_CULL_VERTEX_IBM                103050
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_VERTEX_ARRAY_LIST_IBM          103070
+#define GL_NORMAL_ARRAY_LIST_IBM          103071
+#define GL_COLOR_ARRAY_LIST_IBM           103072
+#define GL_INDEX_ARRAY_LIST_IBM           103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_YCRCB_SGIX                     0x8318
+#define GL_YCRCBA_SGIX                    0x8319
+#endif
+
+#ifndef GL_SGI_depth_pass_instrument
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_MULTISAMPLE_3DFX               0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
+#define GL_SAMPLES_3DFX                   0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_MULTISAMPLE_EXT                0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
+#define GL_SAMPLE_MASK_EXT                0x80A0
+#define GL_1PASS_EXT                      0x80A1
+#define GL_2PASS_0_EXT                    0x80A2
+#define GL_2PASS_1_EXT                    0x80A3
+#define GL_4PASS_0_EXT                    0x80A4
+#define GL_4PASS_1_EXT                    0x80A5
+#define GL_4PASS_2_EXT                    0x80A6
+#define GL_4PASS_3_EXT                    0x80A7
+#define GL_SAMPLE_BUFFERS_EXT             0x80A8
+#define GL_SAMPLES_EXT                    0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
+#define GL_SAMPLE_PATTERN_EXT             0x80AC
+#define GL_MULTISAMPLE_BIT_EXT            0x20000000
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_VERTEX_PRECLIP_SGIX            0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_CONVOLUTION_HINT_SGIX          0x8316
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_PACK_RESAMPLE_SGIX             0x842C
+#define GL_UNPACK_RESAMPLE_SGIX           0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
+#define GL_EYE_POINT_SGIS                 0x81F4
+#define GL_OBJECT_POINT_SGIS              0x81F5
+#define GL_EYE_LINE_SGIS                  0x81F6
+#define GL_OBJECT_LINE_SGIS               0x81F7
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT                   0x8740
+#define GL_DOT3_RGBA_EXT                  0x8741
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_MIRROR_CLAMP_ATI               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
+#endif
+
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV               0x84F2
+#define GL_FENCE_STATUS_NV                0x84F3
+#define GL_FENCE_CONDITION_NV             0x84F4
+#endif
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_IBM            0x8370
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_EVAL_2D_NV                     0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
+#define GL_MAP_TESSELLATION_NV            0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_DEPTH_STENCIL_NV               0x84F9
+#define GL_UNSIGNED_INT_24_8_NV           0x84FA
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_PER_STAGE_CONSTANTS_NV         0x8535
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_NV           0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
+#define GL_SHADER_CONSISTENT_NV           0x86DD
+#define GL_TEXTURE_SHADER_NV              0x86DE
+#define GL_SHADER_OPERATION_NV            0x86DF
+#define GL_CULL_MODES_NV                  0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
+#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
+#define GL_CONST_EYE_NV                   0x86E5
+#define GL_PASS_THROUGH_NV                0x86E6
+#define GL_CULL_FRAGMENT_NV               0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
+#define GL_DOT_PRODUCT_NV                 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV                        0x86F4
+#define GL_DSDT_NV                        0x86F5
+#define GL_DSDT_MAG_NV                    0x86F6
+#define GL_DSDT_MAG_VIB_NV                0x86F7
+#define GL_HILO16_NV                      0x86F8
+#define GL_SIGNED_HILO_NV                 0x86F9
+#define GL_SIGNED_HILO16_NV               0x86FA
+#define GL_SIGNED_RGBA_NV                 0x86FB
+#define GL_SIGNED_RGBA8_NV                0x86FC
+#define GL_SIGNED_RGB_NV                  0x86FE
+#define GL_SIGNED_RGB8_NV                 0x86FF
+#define GL_SIGNED_LUMINANCE_NV            0x8701
+#define GL_SIGNED_LUMINANCE8_NV           0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
+#define GL_SIGNED_ALPHA_NV                0x8705
+#define GL_SIGNED_ALPHA8_NV               0x8706
+#define GL_SIGNED_INTENSITY_NV            0x8707
+#define GL_SIGNED_INTENSITY8_NV           0x8708
+#define GL_DSDT8_NV                       0x8709
+#define GL_DSDT8_MAG8_NV                  0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV                    0x870E
+#define GL_LO_SCALE_NV                    0x870F
+#define GL_DS_SCALE_NV                    0x8710
+#define GL_DT_SCALE_NV                    0x8711
+#define GL_MAGNITUDE_SCALE_NV             0x8712
+#define GL_VIBRANCE_SCALE_NV              0x8713
+#define GL_HI_BIAS_NV                     0x8714
+#define GL_LO_BIAS_NV                     0x8715
+#define GL_DS_BIAS_NV                     0x8716
+#define GL_DT_BIAS_NV                     0x8717
+#define GL_MAGNITUDE_BIAS_NV              0x8718
+#define GL_VIBRANCE_BIAS_NV               0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
+#define GL_TEXTURE_HI_SIZE_NV             0x871B
+#define GL_TEXTURE_LO_SIZE_NV             0x871C
+#define GL_TEXTURE_DS_SIZE_NV             0x871D
+#define GL_TEXTURE_DT_SIZE_NV             0x871E
+#define GL_TEXTURE_MAG_SIZE_NV            0x871F
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_VERTEX_PROGRAM_NV              0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
+#define GL_CURRENT_ATTRIB_NV              0x8626
+#define GL_PROGRAM_LENGTH_NV              0x8627
+#define GL_PROGRAM_STRING_NV              0x8628
+#define GL_MODELVIEW_PROJECTION_NV        0x8629
+#define GL_IDENTITY_NV                    0x862A
+#define GL_INVERSE_NV                     0x862B
+#define GL_TRANSPOSE_NV                   0x862C
+#define GL_INVERSE_TRANSPOSE_NV           0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV          0x862F
+#define GL_MATRIX0_NV                     0x8630
+#define GL_MATRIX1_NV                     0x8631
+#define GL_MATRIX2_NV                     0x8632
+#define GL_MATRIX3_NV                     0x8633
+#define GL_MATRIX4_NV                     0x8634
+#define GL_MATRIX5_NV                     0x8635
+#define GL_MATRIX6_NV                     0x8636
+#define GL_MATRIX7_NV                     0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
+#define GL_CURRENT_MATRIX_NV              0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
+#define GL_PROGRAM_PARAMETER_NV           0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
+#define GL_PROGRAM_TARGET_NV              0x8646
+#define GL_PROGRAM_RESIDENT_NV            0x8647
+#define GL_TRACK_MATRIX_NV                0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SCALEBIAS_HINT_SGIX            0x8322
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_INTERLACE_OML                  0x8980
+#define GL_INTERLACE_READ_OML             0x8981
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
+#endif
+
+#ifndef GL_OML_resample
+#define GL_PACK_RESAMPLE_OML              0x8984
+#define GL_UNPACK_RESAMPLE_OML            0x8985
+#define GL_RESAMPLE_REPLICATE_OML         0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
+#define GL_RESAMPLE_AVERAGE_OML           0x8988
+#define GL_RESAMPLE_DECIMATE_OML          0x8989
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_BUMP_ROT_MATRIX_ATI            0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
+#define GL_BUMP_TEX_UNITS_ATI             0x8778
+#define GL_DUDV_ATI                       0x8779
+#define GL_DU8DV8_ATI                     0x877A
+#define GL_BUMP_ENVMAP_ATI                0x877B
+#define GL_BUMP_TARGET_ATI                0x877C
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_FRAGMENT_SHADER_ATI            0x8920
+#define GL_REG_0_ATI                      0x8921
+#define GL_REG_1_ATI                      0x8922
+#define GL_REG_2_ATI                      0x8923
+#define GL_REG_3_ATI                      0x8924
+#define GL_REG_4_ATI                      0x8925
+#define GL_REG_5_ATI                      0x8926
+#define GL_REG_6_ATI                      0x8927
+#define GL_REG_7_ATI                      0x8928
+#define GL_REG_8_ATI                      0x8929
+#define GL_REG_9_ATI                      0x892A
+#define GL_REG_10_ATI                     0x892B
+#define GL_REG_11_ATI                     0x892C
+#define GL_REG_12_ATI                     0x892D
+#define GL_REG_13_ATI                     0x892E
+#define GL_REG_14_ATI                     0x892F
+#define GL_REG_15_ATI                     0x8930
+#define GL_REG_16_ATI                     0x8931
+#define GL_REG_17_ATI                     0x8932
+#define GL_REG_18_ATI                     0x8933
+#define GL_REG_19_ATI                     0x8934
+#define GL_REG_20_ATI                     0x8935
+#define GL_REG_21_ATI                     0x8936
+#define GL_REG_22_ATI                     0x8937
+#define GL_REG_23_ATI                     0x8938
+#define GL_REG_24_ATI                     0x8939
+#define GL_REG_25_ATI                     0x893A
+#define GL_REG_26_ATI                     0x893B
+#define GL_REG_27_ATI                     0x893C
+#define GL_REG_28_ATI                     0x893D
+#define GL_REG_29_ATI                     0x893E
+#define GL_REG_30_ATI                     0x893F
+#define GL_REG_31_ATI                     0x8940
+#define GL_CON_0_ATI                      0x8941
+#define GL_CON_1_ATI                      0x8942
+#define GL_CON_2_ATI                      0x8943
+#define GL_CON_3_ATI                      0x8944
+#define GL_CON_4_ATI                      0x8945
+#define GL_CON_5_ATI                      0x8946
+#define GL_CON_6_ATI                      0x8947
+#define GL_CON_7_ATI                      0x8948
+#define GL_CON_8_ATI                      0x8949
+#define GL_CON_9_ATI                      0x894A
+#define GL_CON_10_ATI                     0x894B
+#define GL_CON_11_ATI                     0x894C
+#define GL_CON_12_ATI                     0x894D
+#define GL_CON_13_ATI                     0x894E
+#define GL_CON_14_ATI                     0x894F
+#define GL_CON_15_ATI                     0x8950
+#define GL_CON_16_ATI                     0x8951
+#define GL_CON_17_ATI                     0x8952
+#define GL_CON_18_ATI                     0x8953
+#define GL_CON_19_ATI                     0x8954
+#define GL_CON_20_ATI                     0x8955
+#define GL_CON_21_ATI                     0x8956
+#define GL_CON_22_ATI                     0x8957
+#define GL_CON_23_ATI                     0x8958
+#define GL_CON_24_ATI                     0x8959
+#define GL_CON_25_ATI                     0x895A
+#define GL_CON_26_ATI                     0x895B
+#define GL_CON_27_ATI                     0x895C
+#define GL_CON_28_ATI                     0x895D
+#define GL_CON_29_ATI                     0x895E
+#define GL_CON_30_ATI                     0x895F
+#define GL_CON_31_ATI                     0x8960
+#define GL_MOV_ATI                        0x8961
+#define GL_ADD_ATI                        0x8963
+#define GL_MUL_ATI                        0x8964
+#define GL_SUB_ATI                        0x8965
+#define GL_DOT3_ATI                       0x8966
+#define GL_DOT4_ATI                       0x8967
+#define GL_MAD_ATI                        0x8968
+#define GL_LERP_ATI                       0x8969
+#define GL_CND_ATI                        0x896A
+#define GL_CND0_ATI                       0x896B
+#define GL_DOT2_ADD_ATI                   0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
+#define GL_NUM_PASSES_ATI                 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
+#define GL_SWIZZLE_STR_ATI                0x8976
+#define GL_SWIZZLE_STQ_ATI                0x8977
+#define GL_SWIZZLE_STR_DR_ATI             0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
+#define GL_SWIZZLE_STRQ_ATI               0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
+#define GL_RED_BIT_ATI                    0x00000001
+#define GL_GREEN_BIT_ATI                  0x00000002
+#define GL_BLUE_BIT_ATI                   0x00000004
+#define GL_2X_BIT_ATI                     0x00000001
+#define GL_4X_BIT_ATI                     0x00000002
+#define GL_8X_BIT_ATI                     0x00000004
+#define GL_HALF_BIT_ATI                   0x00000008
+#define GL_QUARTER_BIT_ATI                0x00000010
+#define GL_EIGHTH_BIT_ATI                 0x00000020
+#define GL_SATURATE_BIT_ATI               0x00000040
+#define GL_COMP_BIT_ATI                   0x00000002
+#define GL_NEGATE_BIT_ATI                 0x00000004
+#define GL_BIAS_BIT_ATI                   0x00000008
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_PN_TRIANGLES_ATI               0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_STATIC_ATI                     0x8760
+#define GL_DYNAMIC_ATI                    0x8761
+#define GL_PRESERVE_ATI                   0x8762
+#define GL_DISCARD_ATI                    0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_VERTEX_SHADER_EXT              0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
+#define GL_OP_INDEX_EXT                   0x8782
+#define GL_OP_NEGATE_EXT                  0x8783
+#define GL_OP_DOT3_EXT                    0x8784
+#define GL_OP_DOT4_EXT                    0x8785
+#define GL_OP_MUL_EXT                     0x8786
+#define GL_OP_ADD_EXT                     0x8787
+#define GL_OP_MADD_EXT                    0x8788
+#define GL_OP_FRAC_EXT                    0x8789
+#define GL_OP_MAX_EXT                     0x878A
+#define GL_OP_MIN_EXT                     0x878B
+#define GL_OP_SET_GE_EXT                  0x878C
+#define GL_OP_SET_LT_EXT                  0x878D
+#define GL_OP_CLAMP_EXT                   0x878E
+#define GL_OP_FLOOR_EXT                   0x878F
+#define GL_OP_ROUND_EXT                   0x8790
+#define GL_OP_EXP_BASE_2_EXT              0x8791
+#define GL_OP_LOG_BASE_2_EXT              0x8792
+#define GL_OP_POWER_EXT                   0x8793
+#define GL_OP_RECIP_EXT                   0x8794
+#define GL_OP_RECIP_SQRT_EXT              0x8795
+#define GL_OP_SUB_EXT                     0x8796
+#define GL_OP_CROSS_PRODUCT_EXT           0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
+#define GL_OP_MOV_EXT                     0x8799
+#define GL_OUTPUT_VERTEX_EXT              0x879A
+#define GL_OUTPUT_COLOR0_EXT              0x879B
+#define GL_OUTPUT_COLOR1_EXT              0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
+#define GL_OUTPUT_FOG_EXT                 0x87BD
+#define GL_SCALAR_EXT                     0x87BE
+#define GL_VECTOR_EXT                     0x87BF
+#define GL_MATRIX_EXT                     0x87C0
+#define GL_VARIANT_EXT                    0x87C1
+#define GL_INVARIANT_EXT                  0x87C2
+#define GL_LOCAL_CONSTANT_EXT             0x87C3
+#define GL_LOCAL_EXT                      0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
+#define GL_X_EXT                          0x87D5
+#define GL_Y_EXT                          0x87D6
+#define GL_Z_EXT                          0x87D7
+#define GL_W_EXT                          0x87D8
+#define GL_NEGATIVE_X_EXT                 0x87D9
+#define GL_NEGATIVE_Y_EXT                 0x87DA
+#define GL_NEGATIVE_Z_EXT                 0x87DB
+#define GL_NEGATIVE_W_EXT                 0x87DC
+#define GL_ZERO_EXT                       0x87DD
+#define GL_ONE_EXT                        0x87DE
+#define GL_NEGATIVE_ONE_EXT               0x87DF
+#define GL_NORMALIZED_RANGE_EXT           0x87E0
+#define GL_FULL_RANGE_EXT                 0x87E1
+#define GL_CURRENT_VERTEX_EXT             0x87E2
+#define GL_MVP_MATRIX_EXT                 0x87E3
+#define GL_VARIANT_VALUE_EXT              0x87E4
+#define GL_VARIANT_DATATYPE_EXT           0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
+#define GL_VARIANT_ARRAY_EXT              0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
+#define GL_INVARIANT_VALUE_EXT            0x87EA
+#define GL_INVARIANT_DATATYPE_EXT         0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
+#define GL_VERTEX_STREAM0_ATI             0x876C
+#define GL_VERTEX_STREAM1_ATI             0x876D
+#define GL_VERTEX_STREAM2_ATI             0x876E
+#define GL_VERTEX_STREAM3_ATI             0x876F
+#define GL_VERTEX_STREAM4_ATI             0x8770
+#define GL_VERTEX_STREAM5_ATI             0x8771
+#define GL_VERTEX_STREAM6_ATI             0x8772
+#define GL_VERTEX_STREAM7_ATI             0x8773
+#define GL_VERTEX_SOURCE_ATI              0x8774
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ELEMENT_ARRAY_ATI              0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_QUAD_MESH_SUN                  0x8614
+#define GL_TRIANGLE_MESH_SUN              0x8615
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SLICE_ACCUM_SUN                0x85CC
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_DEPTH_CLAMP_NV                 0x864F
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_PIXEL_COUNTER_BITS_NV          0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
+#define GL_PIXEL_COUNT_NV                 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_POINT_SPRITE_NV                0x8861
+#define GL_COORD_REPLACE_NV               0x8862
+#define GL_POINT_SPRITE_R_MODE_NV         0x8863
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV                       0x885E
+#define GL_SIGNED_HILO8_NV                0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_ELEMENT_ARRAY_APPLE            0x8A0C
+#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
+#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_DRAW_PIXELS_APPLE              0x8A0A
+#define GL_FENCE_APPLE                    0x8A0B
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CLIENT_APPLE           0x85B4
+#define GL_STORAGE_CACHED_APPLE           0x85BE
+#define GL_STORAGE_SHARED_APPLE           0x85BF
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_YCBCR_422_APPLE                0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_RGB_S3TC                       0x83A0
+#define GL_RGB4_S3TC                      0x83A1
+#define GL_RGBA_S3TC                      0x83A2
+#define GL_RGBA4_S3TC                     0x83A3
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
+#define GL_DRAW_BUFFER0_ATI               0x8825
+#define GL_DRAW_BUFFER1_ATI               0x8826
+#define GL_DRAW_BUFFER2_ATI               0x8827
+#define GL_DRAW_BUFFER3_ATI               0x8828
+#define GL_DRAW_BUFFER4_ATI               0x8829
+#define GL_DRAW_BUFFER5_ATI               0x882A
+#define GL_DRAW_BUFFER6_ATI               0x882B
+#define GL_DRAW_BUFFER7_ATI               0x882C
+#define GL_DRAW_BUFFER8_ATI               0x882D
+#define GL_DRAW_BUFFER9_ATI               0x882E
+#define GL_DRAW_BUFFER10_ATI              0x882F
+#define GL_DRAW_BUFFER11_ATI              0x8830
+#define GL_DRAW_BUFFER12_ATI              0x8831
+#define GL_DRAW_BUFFER13_ATI              0x8832
+#define GL_DRAW_BUFFER14_ATI              0x8833
+#define GL_DRAW_BUFFER15_ATI              0x8834
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_MODULATE_ADD_ATI               0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
+#define GL_MODULATE_SUBTRACT_ATI          0x8746
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI               0x8814
+#define GL_RGB_FLOAT32_ATI                0x8815
+#define GL_ALPHA_FLOAT32_ATI              0x8816
+#define GL_INTENSITY_FLOAT32_ATI          0x8817
+#define GL_LUMINANCE_FLOAT32_ATI          0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
+#define GL_RGBA_FLOAT16_ATI               0x881A
+#define GL_RGB_FLOAT16_ATI                0x881B
+#define GL_ALPHA_FLOAT16_ATI              0x881C
+#define GL_INTENSITY_FLOAT16_ATI          0x881D
+#define GL_LUMINANCE_FLOAT16_ATI          0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV                     0x8880
+#define GL_FLOAT_RG_NV                    0x8881
+#define GL_FLOAT_RGB_NV                   0x8882
+#define GL_FLOAT_RGBA_NV                  0x8883
+#define GL_FLOAT_R16_NV                   0x8884
+#define GL_FLOAT_R32_NV                   0x8885
+#define GL_FLOAT_RG16_NV                  0x8886
+#define GL_FLOAT_RG32_NV                  0x8887
+#define GL_FLOAT_RGB16_NV                 0x8888
+#define GL_FLOAT_RGB32_NV                 0x8889
+#define GL_FLOAT_RGBA16_NV                0x888A
+#define GL_FLOAT_RGBA32_NV                0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
+#define GL_FLOAT_RGBA_MODE_NV             0x888E
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV            0x8870
+#define GL_MAX_TEXTURE_COORDS_NV          0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
+#define GL_PROGRAM_ERROR_STRING_NV        0x8874
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_HALF_FLOAT_NV                  0x140B
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_PRIMITIVE_RESTART_NV           0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif
+
+#ifndef GL_NV_vertex_program2
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_STENCIL_BACK_FUNC_ATI          0x8800
+#define GL_STENCIL_BACK_FAIL_ATI          0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
+#define GL_DEPTH_BOUNDS_EXT               0x8891
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_MIRROR_CLAMP_EXT               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_BLEND_EQUATION_RGB_EXT         0x8009
+#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_PACK_INVERT_MESA               0x8758
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
+#define GL_YCBCR_MESA                     0x8757
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
+#endif
+
+#ifndef GL_NV_vertex_program3
+/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
+#define GL_FRAMEBUFFER_EXT                0x8D40
+#define GL_RENDERBUFFER_EXT               0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT             0x8D46
+#define GL_STENCIL_INDEX4_EXT             0x8D47
+#define GL_STENCIL_INDEX8_EXT             0x8D48
+#define GL_STENCIL_INDEX16_EXT            0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_STENCIL_TAG_BITS_EXT           0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_SRGB_EXT                       0x8C40
+#define GL_SRGB8_EXT                      0x8C41
+#define GL_SRGB_ALPHA_EXT                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
+#define GL_SLUMINANCE_EXT                 0x8C46
+#define GL_SLUMINANCE8_EXT                0x8C47
+#define GL_COMPRESSED_SRGB_EXT            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
+#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT                0x8D57
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_TEXTURE_1D_STACK_MESAX         0x8759
+#define GL_TEXTURE_2D_STACK_MESAX         0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_TIME_ELAPSED_EXT               0x88BF
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_LINES_ADJACENCY_EXT            0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
+#define GL_GEOMETRY_PROGRAM_NV            0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_GEOMETRY_SHADER_EXT            0x8DD9
+/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
+/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
+/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
+/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+/* reuse GL_LINES_ADJACENCY_EXT */
+/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
+/* reuse GL_TRIANGLES_ADJACENCY_EXT */
+/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+/* reuse GL_PROGRAM_POINT_SIZE_EXT */
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
+#define GL_SAMPLER_BUFFER_EXT             0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
+#define GL_INT_SAMPLER_1D_EXT             0x8DC9
+#define GL_INT_SAMPLER_2D_EXT             0x8DCA
+#define GL_INT_SAMPLER_3D_EXT             0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT             0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_TEXTURE_BUFFER_EXT             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_RGB9_E5_EXT                    0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
+#endif
+
+#ifndef GL_NV_fragment_program4
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
+#define GL_TEXTURE_COORD_NV               0x8C79
+#define GL_CLIP_DISTANCE_NV               0x8C7A
+#define GL_VERTEX_ID_NV                   0x8C7B
+#define GL_PRIMITIVE_ID_NV                0x8C7C
+#define GL_GENERIC_ATTRIB_NV              0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV             0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
+#define GL_PRIMITIVES_GENERATED_NV        0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV          0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_LAYER_NV                       0x8DAA
+#define GL_NEXT_BUFFER_NV                 -2
+#define GL_SKIP_COMPONENTS4_NV            -3
+#define GL_SKIP_COMPONENTS3_NV            -4
+#define GL_SKIP_COMPONENTS2_NV            -5
+#define GL_SKIP_COMPONENTS1_NV            -6
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
+#define GL_UNIFORM_BUFFER_EXT             0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_RGBA32UI_EXT                   0x8D70
+#define GL_RGB32UI_EXT                    0x8D71
+#define GL_ALPHA32UI_EXT                  0x8D72
+#define GL_INTENSITY32UI_EXT              0x8D73
+#define GL_LUMINANCE32UI_EXT              0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
+#define GL_RGBA16UI_EXT                   0x8D76
+#define GL_RGB16UI_EXT                    0x8D77
+#define GL_ALPHA16UI_EXT                  0x8D78
+#define GL_INTENSITY16UI_EXT              0x8D79
+#define GL_LUMINANCE16UI_EXT              0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
+#define GL_RGBA8UI_EXT                    0x8D7C
+#define GL_RGB8UI_EXT                     0x8D7D
+#define GL_ALPHA8UI_EXT                   0x8D7E
+#define GL_INTENSITY8UI_EXT               0x8D7F
+#define GL_LUMINANCE8UI_EXT               0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
+#define GL_RGBA32I_EXT                    0x8D82
+#define GL_RGB32I_EXT                     0x8D83
+#define GL_ALPHA32I_EXT                   0x8D84
+#define GL_INTENSITY32I_EXT               0x8D85
+#define GL_LUMINANCE32I_EXT               0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
+#define GL_RGBA16I_EXT                    0x8D88
+#define GL_RGB16I_EXT                     0x8D89
+#define GL_ALPHA16I_EXT                   0x8D8A
+#define GL_INTENSITY16I_EXT               0x8D8B
+#define GL_LUMINANCE16I_EXT               0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
+#define GL_RGBA8I_EXT                     0x8D8E
+#define GL_RGB8I_EXT                      0x8D8F
+#define GL_ALPHA8I_EXT                    0x8D90
+#define GL_INTENSITY8I_EXT                0x8D91
+#define GL_LUMINANCE8I_EXT                0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
+#define GL_RED_INTEGER_EXT                0x8D94
+#define GL_GREEN_INTEGER_EXT              0x8D95
+#define GL_BLUE_INTEGER_EXT               0x8D96
+#define GL_ALPHA_INTEGER_EXT              0x8D97
+#define GL_RGB_INTEGER_EXT                0x8D98
+#define GL_RGBA_INTEGER_EXT               0x8D99
+#define GL_BGR_INTEGER_EXT                0x8D9A
+#define GL_BGRA_INTEGER_EXT               0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_QUERY_WAIT_NV                  0x8E13
+#define GL_QUERY_NO_WAIT_NV               0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_FRAME_NV                       0x8E26
+#define GL_FIELDS_NV                      0x8E27
+#define GL_CURRENT_TIME_NV                0x8E28
+#define GL_NUM_FILL_STREAMS_NV            0x8E29
+#define GL_PRESENT_TIME_NV                0x8E2A
+#define GL_PRESENT_DURATION_NV            0x8E2B
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT         0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_PROGRAM_MATRIX_EXT             0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_SAMPLE_POSITION_NV             0x8E50
+#define GL_SAMPLE_MASK_NV                 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI            0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD               0x8BC0
+#define GL_COUNTER_RANGE_AMD              0x8BC1
+#define GL_UNSIGNED_INT64_AMD             0x8BC2
+#define GL_PERCENTAGE_AMD                 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
+#define GL_PERFMON_RESULT_AMD             0x8BC6
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_SAMPLER_BUFFER_AMD             0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD         0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_TESSELLATION_MODE_AMD          0x9004
+#define GL_TESSELLATION_FACTOR_AMD        0x9005
+#define GL_DISCRETE_AMD                   0x9006
+#define GL_CONTINUOUS_AMD                 0x9007
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
+#define GL_PROVOKING_VERTEX_EXT           0x8E4F
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_ALPHA_SNORM                    0x9010
+#define GL_LUMINANCE_SNORM                0x9011
+#define GL_LUMINANCE_ALPHA_SNORM          0x9012
+#define GL_INTENSITY_SNORM                0x9013
+#define GL_ALPHA8_SNORM                   0x9014
+#define GL_LUMINANCE8_SNORM               0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
+#define GL_INTENSITY8_SNORM               0x9017
+#define GL_ALPHA16_SNORM                  0x9018
+#define GL_LUMINANCE16_SNORM              0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
+#define GL_INTENSITY16_SNORM              0x901B
+/* reuse GL_RED_SNORM */
+/* reuse GL_RG_SNORM */
+/* reuse GL_RGB_SNORM */
+/* reuse GL_RGBA_SNORM */
+/* reuse GL_R8_SNORM */
+/* reuse GL_RG8_SNORM */
+/* reuse GL_RGB8_SNORM */
+/* reuse GL_RGBA8_SNORM */
+/* reuse GL_R16_SNORM */
+/* reuse GL_RG16_SNORM */
+/* reuse GL_RGB16_SNORM */
+/* reuse GL_RGBA16_SNORM */
+/* reuse GL_SIGNED_NORMALIZED */
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
+#define GL_STORAGE_PRIVATE_APPLE          0x85BD
+/* reuse GL_STORAGE_CACHED_APPLE */
+/* reuse GL_STORAGE_SHARED_APPLE */
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE                     0x140B
+#define GL_RGBA_FLOAT32_APPLE             0x8814
+#define GL_RGB_FLOAT32_APPLE              0x8815
+#define GL_ALPHA_FLOAT32_APPLE            0x8816
+#define GL_INTENSITY_FLOAT32_APPLE        0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE        0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
+#define GL_RGBA_FLOAT16_APPLE             0x881A
+#define GL_RGB_FLOAT16_APPLE              0x881B
+#define GL_ALPHA_FLOAT16_APPLE            0x881C
+#define GL_INTENSITY_FLOAT16_APPLE        0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE        0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
+#define GL_COLOR_FLOAT_APPLE              0x8A0F
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_BUFFER_OBJECT_APPLE            0x85B3
+#define GL_RELEASED_APPLE                 0x8A19
+#define GL_VOLATILE_APPLE                 0x8A1A
+#define GL_RETAINED_APPLE                 0x8A1B
+#define GL_UNDEFINED_APPLE                0x8A1C
+#define GL_PURGEABLE_APPLE                0x8A1D
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_PACK_ROW_BYTES_APPLE           0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE                  0x8A1F
+/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
+/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_VIDEO_BUFFER_NV                0x9020
+#define GL_VIDEO_BUFFER_BINDING_NV        0x9021
+#define GL_FIELD_UPPER_NV                 0x9022
+#define GL_FIELD_LOWER_NV                 0x9023
+#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
+#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
+#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
+#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
+#define GL_VIDEO_BUFFER_PITCH_NV          0x9028
+#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
+#define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
+#define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
+#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
+#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
+#define GL_PARTIAL_SUCCESS_NV             0x902E
+#define GL_SUCCESS_NV                     0x902F
+#define GL_FAILURE_NV                     0x9030
+#define GL_YCBYCR8_422_NV                 0x9031
+#define GL_YCBAYCR8A_4224_NV              0x9032
+#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
+#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
+#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
+#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
+#define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
+#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
+#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
+#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
+#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
+#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
+#endif
+
+#ifndef GL_NV_copy_image
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_ACTIVE_PROGRAM_EXT             0x8B8D
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
+#define GL_GPU_ADDRESS_NV                 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
+#endif
+
+#ifndef GL_NV_texture_barrier
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_MAX_IMAGE_UNITS_EXT            0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
+#define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
+#define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
+#define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
+#define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
+#define GL_IMAGE_1D_EXT                   0x904C
+#define GL_IMAGE_2D_EXT                   0x904D
+#define GL_IMAGE_3D_EXT                   0x904E
+#define GL_IMAGE_2D_RECT_EXT              0x904F
+#define GL_IMAGE_CUBE_EXT                 0x9050
+#define GL_IMAGE_BUFFER_EXT               0x9051
+#define GL_IMAGE_1D_ARRAY_EXT             0x9052
+#define GL_IMAGE_2D_ARRAY_EXT             0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
+#define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D_EXT               0x9057
+#define GL_INT_IMAGE_2D_EXT               0x9058
+#define GL_INT_IMAGE_3D_EXT               0x9059
+#define GL_INT_IMAGE_2D_RECT_EXT          0x905A
+#define GL_INT_IMAGE_CUBE_EXT             0x905B
+#define GL_INT_IMAGE_BUFFER_EXT           0x905C
+#define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
+#define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
+#define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
+#define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2_EXT                0x8FFC
+#define GL_DOUBLE_VEC3_EXT                0x8FFD
+#define GL_DOUBLE_VEC4_EXT                0x8FFE
+#define GL_DOUBLE_MAT2_EXT                0x8F46
+#define GL_DOUBLE_MAT3_EXT                0x8F47
+#define GL_DOUBLE_MAT4_EXT                0x8F48
+#define GL_DOUBLE_MAT2x3_EXT              0x8F49
+#define GL_DOUBLE_MAT2x4_EXT              0x8F4A
+#define GL_DOUBLE_MAT3x2_EXT              0x8F4B
+#define GL_DOUBLE_MAT3x4_EXT              0x8F4C
+#define GL_DOUBLE_MAT4x2_EXT              0x8F4D
+#define GL_DOUBLE_MAT4x3_EXT              0x8F4E
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_INT64_NV                       0x140E
+#define GL_UNSIGNED_INT64_NV              0x140F
+#define GL_INT8_NV                        0x8FE0
+#define GL_INT8_VEC2_NV                   0x8FE1
+#define GL_INT8_VEC3_NV                   0x8FE2
+#define GL_INT8_VEC4_NV                   0x8FE3
+#define GL_INT16_NV                       0x8FE4
+#define GL_INT16_VEC2_NV                  0x8FE5
+#define GL_INT16_VEC3_NV                  0x8FE6
+#define GL_INT16_VEC4_NV                  0x8FE7
+#define GL_INT64_VEC2_NV                  0x8FE9
+#define GL_INT64_VEC3_NV                  0x8FEA
+#define GL_INT64_VEC4_NV                  0x8FEB
+#define GL_UNSIGNED_INT8_NV               0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
+#define GL_UNSIGNED_INT16_NV              0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
+#define GL_FLOAT16_NV                     0x8FF8
+#define GL_FLOAT16_VEC2_NV                0x8FF9
+#define GL_FLOAT16_VEC3_NV                0x8FFA
+#define GL_FLOAT16_VEC4_NV                0x8FFB
+/* reuse GL_PATCHES */
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+/* reuse GL_READ_WRITE */
+/* reuse GL_WRITE_ONLY */
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
+#define GL_TESS_CONTROL_PROGRAM_NV        0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+/* reuse GL_INT64_NV */
+/* reuse GL_UNSIGNED_INT64_NV */
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_COVERAGE_SAMPLES_NV            0x80A9
+#define GL_COLOR_SAMPLES_NV               0x8E20
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_DATA_BUFFER_AMD                0x9151
+#define GL_PERFORMANCE_MONITOR_AMD        0x9152
+#define GL_QUERY_OBJECT_AMD               0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
+#define GL_SAMPLER_OBJECT_AMD             0x9155
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_SURFACE_STATE_NV               0x86EB
+#define GL_SURFACE_REGISTERED_NV          0x86FD
+#define GL_SURFACE_MAPPED_NV              0x8700
+#define GL_WRITE_DISCARD_NV               0x88BE
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#endif
+
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_DEPTH_CLAMP_NEAR_AMD           0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD            0x901F
+#endif
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
+#define GL_DECODE_EXT                     0x8A49
+#define GL_SKIP_DECODE_EXT                0x8A4A
+#endif
+
+#ifndef GL_NV_texture_multisample
+#define GL_TEXTURE_COVERAGE_SAMPLES_NV    0x9045
+#define GL_TEXTURE_COLOR_SAMPLES_NV       0x9046
+#endif
+
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_FACTOR_MIN_AMD                 0x901C
+#define GL_FACTOR_MAX_AMD                 0x901D
+#endif
+
+#ifndef GL_AMD_sample_positions
+#define GL_SUBSAMPLE_DISTANCE_AMD         0x883F
+#endif
+
+#ifndef GL_EXT_x11_sync_object
+#define GL_SYNC_X11_FENCE_EXT             0x90E1
+#endif
+
+#ifndef GL_AMD_multi_draw_indirect
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample_blit_scaled
+#define GL_SCALED_RESOLVE_FASTEST_EXT     0x90BA
+#define GL_SCALED_RESOLVE_NICEST_EXT      0x90BB
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+#ifdef __APPLE__
+typedef unsigned long GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
+#endif
+#endif
+
+/* GL type for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include <inttypes.h>
+#endif
+#endif
+
+#ifndef GL_EXT_timer_query
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+
+#ifndef GL_ARB_sync
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
+
+#ifndef GL_ARB_cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
+struct _cl_context;
+struct _cl_event;
+#endif
+
+#ifndef GL_ARB_debug_output
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+typedef GLintptr GLvdpauSurfaceNV;
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_VERSION_1_2_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogram (GLenum target);
+GLAPI void APIENTRY glResetMinmax (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_VERSION_1_3_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_VERSION_1_4_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordf (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoordd (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_draw_elements_base_vertex */
+/* ARB_provoking_vertex */
+/* ARB_sync */
+/* ARB_texture_multisample */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+/* OpenGL 3.3 also reuses entry points from these extensions: */
+/* ARB_blend_func_extended */
+/* ARB_sampler_objects */
+/* ARB_explicit_attrib_location, but it has none */
+/* ARB_occlusion_query2 (no entry points) */
+/* ARB_shader_bit_encoding (no entry points) */
+/* ARB_texture_rgb10_a2ui (no entry points) */
+/* ARB_texture_swizzle (no entry points) */
+/* ARB_timer_query */
+/* ARB_vertex_type_2_10_10_10_rev */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+/* OpenGL 4.0 also reuses entry points from these extensions: */
+/* ARB_texture_query_lod (no entry points) */
+/* ARB_draw_indirect */
+/* ARB_gpu_shader5 (no entry points) */
+/* ARB_gpu_shader_fp64 */
+/* ARB_shader_subroutine */
+/* ARB_tessellation_shader */
+/* ARB_texture_buffer_object_rgb32 (no entry points) */
+/* ARB_texture_cube_map_array (no entry points) */
+/* ARB_texture_gather (no entry points) */
+/* ARB_transform_feedback2 */
+/* ARB_transform_feedback3 */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLclampf value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+/* OpenGL 4.1 reuses entry points from these extensions: */
+/* ARB_ES2_compatibility */
+/* ARB_get_program_binary */
+/* ARB_separate_shader_objects */
+/* ARB_shader_precision (no entry points) */
+/* ARB_vertex_attrib_64bit */
+/* ARB_viewport_array */
+#endif
+
+#ifndef GL_VERSION_4_2
+#define GL_VERSION_4_2 1
+/* OpenGL 4.2 reuses entry points from these extensions: */
+/* ARB_base_instance */
+/* ARB_shading_language_420pack (no entry points) */
+/* ARB_transform_feedback_instanced */
+/* ARB_compressed_texture_pixel_storage (no entry points) */
+/* ARB_conservative_depth (no entry points) */
+/* ARB_internalformat_query */
+/* ARB_map_buffer_alignment (no entry points) */
+/* ARB_shader_atomic_counters */
+/* ARB_shader_image_load_store */
+/* ARB_shading_language_packing (no entry points) */
+/* ARB_texture_storage */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
+GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
+GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
+GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
+GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
+GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
+GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
+GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
+GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexBlendARB (GLint count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#endif
+
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
+GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
+GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQueryARB (GLenum target);
+GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif
+
+#ifndef GL_ARB_compatibility
+#define GL_ARB_compatibility 1
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#define GL_ARB_shader_bit_encoding 1
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLclampf n, GLclampf f);
+GLAPI void APIENTRY glClearDepthf (GLclampf d);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif
+
+#ifndef GL_ARB_base_instance
+#define GL_ARB_base_instance 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
+#endif
+
+#ifndef GL_ARB_shading_language_420pack
+#define GL_ARB_shading_language_420pack 1
+#endif
+
+#ifndef GL_ARB_transform_feedback_instanced
+#define GL_ARB_transform_feedback_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);
+GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
+#endif
+
+#ifndef GL_ARB_compressed_texture_pixel_storage
+#define GL_ARB_compressed_texture_pixel_storage 1
+#endif
+
+#ifndef GL_ARB_conservative_depth
+#define GL_ARB_conservative_depth 1
+#endif
+
+#ifndef GL_ARB_internalformat_query
+#define GL_ARB_internalformat_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
+
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_ARB_map_buffer_alignment 1
+#endif
+
+#ifndef GL_ARB_shader_atomic_counters
+#define GL_ARB_shader_atomic_counters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_shader_image_load_store
+#define GL_ARB_shader_image_load_store 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+#endif
+
+#ifndef GL_ARB_shading_language_packing
+#define GL_ARB_shading_language_packing 1
+#endif
+
+#ifndef GL_ARB_texture_storage
+#define GL_ARB_texture_storage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint i);
+GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#endif
+
+#ifndef GL_SGIX_texture_select
+#define GL_SGIX_texture_select 1
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#endif
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#endif
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
+GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
+GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_SGIX_fog_scale 1
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#endif
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#endif
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif
+
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif
+
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#endif
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
+GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
+GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
+GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
+GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#endif
+
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
+GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
+GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
+GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
+GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
+GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
+GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
+GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+/* This is really a WGL extension, but defines some associated GL enums.
+ * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+ */
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#endif
+
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#endif
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
+GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
+GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_NV_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
+GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
+GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo 1
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#define GL_AMD_texture_texture4 1
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_AMD_vertex_shader_tesselator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_EXT_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_EXT_texture_snorm 1
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#define GL_AMD_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_APPLE_vertex_program_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_APPLE_aux_depth_stencil 1
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_APPLE_object_purgeable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_APPLE_row_bytes 1
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_NV_video_capture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif
+
+#ifndef GL_NV_copy_image
+#define GL_NV_copy_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
+GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#define GL_NV_parameter_buffer_object2 1
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBarrierNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#define GL_AMD_shader_stencil_export 1
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+#define GL_AMD_seamless_cubemap_per_texture 1
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#define GL_AMD_conservative_depth 1
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_EXT_shader_image_load_store 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+#define GL_EXT_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_NV_gpu_program5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_NV_tessellation_program5 1
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_NV_multisample_coverage 1
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_AMD_name_gen_delete 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
+GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
+GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
+typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
+typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_NV_vdpau_interop 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLAPI void APIENTRY glVDPAUFiniNV (void);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
+GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
+typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#endif
+
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_AMD_depth_clamp_separate 1
+#endif
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#endif
+
+#ifndef GL_NV_texture_multisample
+#define GL_NV_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif
+
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_AMD_blend_minmax_factor 1
+#endif
+
+#ifndef GL_AMD_sample_positions
+#define GL_AMD_sample_positions 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
+#endif
+
+#ifndef GL_EXT_x11_sync_object
+#define GL_EXT_x11_sync_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif
+
+#ifndef GL_AMD_multi_draw_indirect
+#define GL_AMD_multi_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample_blit_scaled
+#define GL_EXT_framebuffer_multisample_blit_scaled 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/thirdparty/glext/GL/glext.sed b/thirdparty/glext/GL/glext.sed
new file mode 100644 (file)
index 0000000..bc4835d
--- /dev/null
@@ -0,0 +1,19 @@
+# MacOSX doesn't follow the official glext.h definition for GLhandleARB, and
+# instead defines it as:
+#
+#   typedef void *GLhandleARB;
+#
+# But to avoid integer to pointer conversion issues, we simply use 'unsigned
+# long' which should be the same size on all supported architectures.
+
+/^typedef unsigned int GLhandleARB;$/ {
+
+    i\
+#ifdef __APPLE__\
+typedef unsigned long GLhandleARB;\
+#else
+
+    a\
+#endif
+
+}
diff --git a/thirdparty/glext/GL/glxext.h b/thirdparty/glext/GL/glxext.h
new file mode 100644 (file)
index 0000000..3c47dc3
--- /dev/null
@@ -0,0 +1,993 @@
+#ifndef __glxext_h_
+#define __glxext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glxext.h last updated 2010/08/06 */
+/* Current version at http://www.opengl.org/registry/ */
+#define GLX_GLXEXT_VERSION 32
+
+#ifndef GLX_VERSION_1_3
+#define GLX_WINDOW_BIT                     0x00000001
+#define GLX_PIXMAP_BIT                     0x00000002
+#define GLX_PBUFFER_BIT                    0x00000004
+#define GLX_RGBA_BIT                       0x00000001
+#define GLX_COLOR_INDEX_BIT                0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK           0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT          0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT         0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT           0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT          0x00000008
+#define GLX_AUX_BUFFERS_BIT                0x00000010
+#define GLX_DEPTH_BUFFER_BIT               0x00000020
+#define GLX_STENCIL_BUFFER_BIT             0x00000040
+#define GLX_ACCUM_BUFFER_BIT               0x00000080
+#define GLX_CONFIG_CAVEAT                  0x20
+#define GLX_X_VISUAL_TYPE                  0x22
+#define GLX_TRANSPARENT_TYPE               0x23
+#define GLX_TRANSPARENT_INDEX_VALUE        0x24
+#define GLX_TRANSPARENT_RED_VALUE          0x25
+#define GLX_TRANSPARENT_GREEN_VALUE        0x26
+#define GLX_TRANSPARENT_BLUE_VALUE         0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE        0x28
+#define GLX_DONT_CARE                      0xFFFFFFFF
+#define GLX_NONE                           0x8000
+#define GLX_SLOW_CONFIG                    0x8001
+#define GLX_TRUE_COLOR                     0x8002
+#define GLX_DIRECT_COLOR                   0x8003
+#define GLX_PSEUDO_COLOR                   0x8004
+#define GLX_STATIC_COLOR                   0x8005
+#define GLX_GRAY_SCALE                     0x8006
+#define GLX_STATIC_GRAY                    0x8007
+#define GLX_TRANSPARENT_RGB                0x8008
+#define GLX_TRANSPARENT_INDEX              0x8009
+#define GLX_VISUAL_ID                      0x800B
+#define GLX_SCREEN                         0x800C
+#define GLX_NON_CONFORMANT_CONFIG          0x800D
+#define GLX_DRAWABLE_TYPE                  0x8010
+#define GLX_RENDER_TYPE                    0x8011
+#define GLX_X_RENDERABLE                   0x8012
+#define GLX_FBCONFIG_ID                    0x8013
+#define GLX_RGBA_TYPE                      0x8014
+#define GLX_COLOR_INDEX_TYPE               0x8015
+#define GLX_MAX_PBUFFER_WIDTH              0x8016
+#define GLX_MAX_PBUFFER_HEIGHT             0x8017
+#define GLX_MAX_PBUFFER_PIXELS             0x8018
+#define GLX_PRESERVED_CONTENTS             0x801B
+#define GLX_LARGEST_PBUFFER                0x801C
+#define GLX_WIDTH                          0x801D
+#define GLX_HEIGHT                         0x801E
+#define GLX_EVENT_MASK                     0x801F
+#define GLX_DAMAGED                        0x8020
+#define GLX_SAVED                          0x8021
+#define GLX_WINDOW                         0x8022
+#define GLX_PBUFFER                        0x8023
+#define GLX_PBUFFER_HEIGHT                 0x8040
+#define GLX_PBUFFER_WIDTH                  0x8041
+#endif
+
+#ifndef GLX_VERSION_1_4
+#define GLX_SAMPLE_BUFFERS                 100000
+#define GLX_SAMPLES                        100001
+#endif
+
+#ifndef GLX_ARB_get_proc_address
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_SAMPLE_BUFFERS_ARB             100000
+#define GLX_SAMPLES_ARB                    100001
+#endif
+
+#ifndef GLX_ARB_vertex_buffer_object
+#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_RGBA_FLOAT_TYPE_ARB            0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB             0x00000004
+#endif
+
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB   0x20B2
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
+#define GLX_CONTEXT_FLAGS_ARB              0x2094
+#endif
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
+#endif
+
+#ifndef GLX_ARB_create_context_robustness
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB  0x00000004
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB      0x8261
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SAMPLE_BUFFERS_SGIS            100000
+#define GLX_SAMPLES_SGIS                   100001
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_X_VISUAL_TYPE_EXT              0x22
+#define GLX_TRANSPARENT_TYPE_EXT           0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT    0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT      0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT    0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT     0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT    0x28
+#define GLX_NONE_EXT                       0x8000
+#define GLX_TRUE_COLOR_EXT                 0x8002
+#define GLX_DIRECT_COLOR_EXT               0x8003
+#define GLX_PSEUDO_COLOR_EXT               0x8004
+#define GLX_STATIC_COLOR_EXT               0x8005
+#define GLX_GRAY_SCALE_EXT                 0x8006
+#define GLX_STATIC_GRAY_EXT                0x8007
+#define GLX_TRANSPARENT_RGB_EXT            0x8008
+#define GLX_TRANSPARENT_INDEX_EXT          0x8009
+#endif
+
+#ifndef GLX_SGI_swap_control
+#endif
+
+#ifndef GLX_SGI_video_sync
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#endif
+
+#ifndef GLX_SGIX_video_source
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_VISUAL_CAVEAT_EXT              0x20
+#define GLX_SLOW_VISUAL_EXT                0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
+/* reuse GLX_NONE_EXT */
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_SHARE_CONTEXT_EXT              0x800A
+#define GLX_VISUAL_ID_EXT                  0x800B
+#define GLX_SCREEN_EXT                     0x800C
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_WINDOW_BIT_SGIX                0x00000001
+#define GLX_PIXMAP_BIT_SGIX                0x00000002
+#define GLX_RGBA_BIT_SGIX                  0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX           0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX             0x8010
+#define GLX_RENDER_TYPE_SGIX               0x8011
+#define GLX_X_RENDERABLE_SGIX              0x8012
+#define GLX_FBCONFIG_ID_SGIX               0x8013
+#define GLX_RGBA_TYPE_SGIX                 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX          0x8015
+/* reuse GLX_SCREEN_EXT */
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_PBUFFER_BIT_SGIX               0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX       0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX     0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX    0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX      0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX     0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX           0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX          0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX        0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX          0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX        0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX         0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX        0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX        0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX     0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX    0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX        0x801B
+#define GLX_LARGEST_PBUFFER_SGIX           0x801C
+#define GLX_WIDTH_SGIX                     0x801D
+#define GLX_HEIGHT_SGIX                    0x801E
+#define GLX_EVENT_MASK_SGIX                0x801F
+#define GLX_DAMAGED_SGIX                   0x8020
+#define GLX_SAVED_SGIX                     0x8021
+#define GLX_WINDOW_SGIX                    0x8022
+#define GLX_PBUFFER_SGIX                   0x8023
+#endif
+
+#ifndef GLX_SGI_cushion
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SYNC_FRAME_SGIX                0x00000000
+#define GLX_SYNC_SWAP_SGIX                 0x00000001
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX     0x8024
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#endif
+
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_BLENDED_RGBA_SGIS              0x8025
+#endif
+
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#endif
+
+#ifndef GLX_3DFX_multisample
+#define GLX_SAMPLE_BUFFERS_3DFX            0x8050
+#define GLX_SAMPLES_3DFX                   0x8051
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_3DFX_WINDOW_MODE_MESA          0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA      0x2
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_VISUAL_SELECT_GROUP_SGIX       0x8028
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_SWAP_METHOD_OML                0x8060
+#define GLX_SWAP_EXCHANGE_OML              0x8061
+#define GLX_SWAP_COPY_OML                  0x8062
+#define GLX_SWAP_UNDEFINED_OML             0x8063
+#endif
+
+#ifndef GLX_OML_sync_control
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_FLOAT_COMPONENTS_NV            0x20B0
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX      91
+#define GLX_BAD_HYPERPIPE_SGIX             92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX    0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX     0x00000002
+#define GLX_PIPE_RECT_SGIX                 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX          0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX          0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX   0x00000004
+#define GLX_HYPERPIPE_ID_SGIX              0x8030
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT   0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT    0x00000008
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x20B2
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
+#define GLX_Y_INVERTED_EXT                 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT             0x20D5
+#define GLX_TEXTURE_TARGET_EXT             0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
+#define GLX_TEXTURE_1D_EXT                 0x20DB
+#define GLX_TEXTURE_2D_EXT                 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
+#define GLX_FRONT_LEFT_EXT                 0x20DE
+#define GLX_FRONT_RIGHT_EXT                0x20DF
+#define GLX_BACK_LEFT_EXT                  0x20E0
+#define GLX_BACK_RIGHT_EXT                 0x20E1
+#define GLX_FRONT_EXT                      GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT                       GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT                       0x20E2
+#define GLX_AUX1_EXT                       0x20E3
+#define GLX_AUX2_EXT                       0x20E4
+#define GLX_AUX3_EXT                       0x20E5
+#define GLX_AUX4_EXT                       0x20E6
+#define GLX_AUX5_EXT                       0x20E7
+#define GLX_AUX6_EXT                       0x20E8
+#define GLX_AUX7_EXT                       0x20E9
+#define GLX_AUX8_EXT                       0x20EA
+#define GLX_AUX9_EXT                       0x20EB
+#endif
+
+#ifndef GLX_NV_present_video
+#define GLX_NUM_VIDEO_SLOTS_NV             0x20F0
+#endif
+
+#ifndef GLX_NV_video_out
+#define GLX_VIDEO_OUT_COLOR_NV             0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV             0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV             0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV   0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV   0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV             0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV           0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV           0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+#endif
+
+#ifndef GLX_NV_swap_group
+#endif
+
+#ifndef GLX_NV_video_capture
+#define GLX_DEVICE_ID_NV                   0x20CD
+#define GLX_UNIQUE_ID_NV                   0x20CE
+#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV     0x20CF
+#endif
+
+#ifndef GLX_EXT_swap_control
+#define GLX_SWAP_INTERVAL_EXT              0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT          0x20F2
+#endif
+
+#ifndef GLX_NV_copy_image
+#endif
+
+#ifndef GLX_INTEL_swap_event
+#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
+#define GLX_EXCHANGE_COMPLETE_INTEL        0x8180
+#define GLX_COPY_COMPLETE_INTEL            0x8181
+#define GLX_FLIP_COMPLETE_INTEL            0x8182
+#endif
+
+#ifndef GLX_NV_multisample_coverage
+#define GLX_COVERAGE_SAMPLES_NV            100001
+#define GLX_COLOR_SAMPLES_NV               0x20B3
+#endif
+
+#ifndef GLX_AMD_gpu_association
+#define GLX_GPU_VENDOR_AMD                 0x1F00
+#define GLX_GPU_RENDERER_STRING_AMD        0x1F01
+#define GLX_GPU_OPENGL_VERSION_STRING_AMD  0x1F02
+#define GLX_GPU_FASTEST_TARGET_GPUS_AMD    0x21A2
+#define GLX_GPU_RAM_AMD                    0x21A3
+#define GLX_GPU_CLOCK_AMD                  0x21A4
+#define GLX_GPU_NUM_PIPES_AMD              0x21A5
+#define GLX_GPU_NUM_SIMD_AMD               0x21A6
+#define GLX_GPU_NUM_RB_AMD                 0x21A7
+#define GLX_GPU_NUM_SPI_AMD                0x21A8
+#endif
+
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT    0x00000004
+#endif
+
+
+/*************************************************************/
+
+#ifndef GLX_ARB_get_proc_address
+typedef void (*__GLXextFuncPtr)(void);
+#endif
+
+#ifndef GLX_SGIX_video_source
+typedef XID GLXVideoSourceSGIX;
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+typedef XID GLXFBConfigIDSGIX;
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+typedef XID GLXPbufferSGIX;
+typedef struct {
+    int type;
+    unsigned long serial;        /* # of last request processed by server */
+    Bool send_event;             /* true if this came for SendEvent request */
+    Display *display;            /* display the event was read from */
+    GLXDrawable drawable;        /* i.d. of Drawable */
+    int event_type;              /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
+    int draw_type;               /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
+    unsigned int mask;   /* mask indicating which buffers are affected*/
+    int x, y;
+    int width, height;
+    int count;           /* if nonzero, at least this many more */
+} GLXBufferClobberEventSGIX;
+#endif
+
+#ifndef GLX_NV_video_output
+typedef unsigned int GLXVideoDeviceNV;
+#endif
+
+#ifndef GLX_NV_video_capture
+typedef XID GLXVideoCaptureDeviceNV;
+#endif
+
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GLX_OML_sync_control extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+#include <inttypes.h>     /* Fallback option */
+#endif
+#endif
+
+#ifndef GLX_VERSION_1_3
+#define GLX_VERSION_1_3 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXFBConfig * glXGetFBConfigs (Display *dpy, int screen, int *nelements);
+extern GLXFBConfig * glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
+extern int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
+extern XVisualInfo * glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
+extern GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+extern void glXDestroyWindow (Display *dpy, GLXWindow win);
+extern GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+extern void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
+extern GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
+extern void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
+extern void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+extern GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+extern Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+extern GLXDrawable glXGetCurrentReadDrawable (void);
+extern Display * glXGetCurrentDisplay (void);
+extern int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
+extern void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+extern void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef Display * ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
+typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#endif
+
+#ifndef GLX_VERSION_1_4
+#define GLX_VERSION_1_4 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+#endif
+
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+#endif
+
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_ARB_create_context_profile 1
+#endif
+
+#ifndef GLX_ARB_create_context_robustness
+#define GLX_ARB_create_context_robustness 1
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SGIS_multisample 1
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+#endif
+
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalSGI (int interval);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
+#endif
+
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoSyncSGI (unsigned int *count);
+extern int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
+typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
+#endif
+
+#ifndef GLX_SGIX_video_source
+#define GLX_SGIX_video_source 1
+#ifdef _VL_H
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+extern void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#endif /* _VL_H */
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Display * glXGetCurrentDisplayEXT (void);
+extern int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
+extern GLXContextID glXGetContextIDEXT (const GLXContext context);
+extern GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
+extern void glXFreeContextEXT (Display *dpy, GLXContext context);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
+typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
+typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
+typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
+extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+extern GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
+extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
+typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+extern void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
+extern int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+extern void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
+extern void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
+typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
+typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif
+
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCushionSGI (Display *dpy, Window window, float cushion);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
+extern int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
+extern int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+extern int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+extern int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
+typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_SGIX_dmbuffer 1
+#ifdef _DM_BUFFER_H_
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif /* _DM_BUFFER_H_ */
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
+extern Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_MESA_set_3dfx_mode 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXSet3DfxModeMESA (int mode);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+#endif
+
+#ifndef GLX_OML_sync_control
+#define GLX_OML_sync_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+extern Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+extern int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+extern Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+extern Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_NV_float_buffer 1
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_SGIX_hyperpipe 1
+
+typedef struct {
+    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int     networkId;
+} GLXHyperpipeNetworkSGIX;
+
+typedef struct {
+    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int     channel;
+    unsigned int
+      participationType;
+    int     timeSlice;
+} GLXHyperpipeConfigSGIX;
+
+typedef struct {
+    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
+    int destXOrigin, destYOrigin, destWidth, destHeight;
+} GLXPipeRect;
+
+typedef struct {
+    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int XOrigin, YOrigin, maxHeight, maxWidth;
+} GLXPipeRectLimits;
+
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
+extern int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
+extern int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
+extern int glXBindHyperpipeSGIX (Display *dpy, int hpId);
+extern int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+extern int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+extern int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int glXGetAGPOffsetMESA (const void *pointer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+extern void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
+#endif
+
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int * glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
+extern int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef unsigned int * ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+#endif
+
+#ifndef GLX_NV_video_output
+#define GLX_NV_video_output 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+extern int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+extern int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+extern int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
+extern int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+extern int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+
+#ifndef GLX_NV_swap_group
+#define GLX_NV_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
+extern Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
+extern Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+extern Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+extern Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
+extern Bool glXResetFrameCountNV (Display *dpy, int screen);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
+typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
+typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
+typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#endif
+
+#ifndef GLX_NV_video_capture
+#define GLX_NV_video_capture 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
+extern void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+extern int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+extern void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+#endif
+
+#ifndef GLX_EXT_swap_control
+#define GLX_EXT_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
+#endif
+
+#ifndef GLX_NV_copy_image
+#define GLX_NV_copy_image 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GLX_INTEL_swap_event
+#define GLX_INTEL_swap_event 1
+#endif
+
+#ifndef GLX_NV_multisample_coverage
+#define GLX_NV_multisample_coverage 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/thirdparty/glext/GL/wglext.h b/thirdparty/glext/GL/wglext.h
new file mode 100644 (file)
index 0000000..3fe2e2d
--- /dev/null
@@ -0,0 +1,929 @@
+#ifndef __wglext_h_
+#define __wglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number */
+/* wglext.h last updated 2011/04/13 */
+/* Current version at http://www.opengl.org/registry/ */
+#define WGL_WGLEXT_VERSION 23
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB  0x00000002
+#define WGL_DEPTH_BUFFER_BIT_ARB       0x00000004
+#define WGL_STENCIL_BUFFER_BIT_ARB     0x00000008
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_SAMPLE_BUFFERS_ARB         0x2041
+#define WGL_SAMPLES_ARB                0x2042
+#endif
+
+#ifndef WGL_ARB_extensions_string
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
+#define WGL_DRAW_TO_WINDOW_ARB         0x2001
+#define WGL_DRAW_TO_BITMAP_ARB         0x2002
+#define WGL_ACCELERATION_ARB           0x2003
+#define WGL_NEED_PALETTE_ARB           0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
+#define WGL_SWAP_METHOD_ARB            0x2007
+#define WGL_NUMBER_OVERLAYS_ARB        0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
+#define WGL_TRANSPARENT_ARB            0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB            0x200C
+#define WGL_SHARE_STENCIL_ARB          0x200D
+#define WGL_SHARE_ACCUM_ARB            0x200E
+#define WGL_SUPPORT_GDI_ARB            0x200F
+#define WGL_SUPPORT_OPENGL_ARB         0x2010
+#define WGL_DOUBLE_BUFFER_ARB          0x2011
+#define WGL_STEREO_ARB                 0x2012
+#define WGL_PIXEL_TYPE_ARB             0x2013
+#define WGL_COLOR_BITS_ARB             0x2014
+#define WGL_RED_BITS_ARB               0x2015
+#define WGL_RED_SHIFT_ARB              0x2016
+#define WGL_GREEN_BITS_ARB             0x2017
+#define WGL_GREEN_SHIFT_ARB            0x2018
+#define WGL_BLUE_BITS_ARB              0x2019
+#define WGL_BLUE_SHIFT_ARB             0x201A
+#define WGL_ALPHA_BITS_ARB             0x201B
+#define WGL_ALPHA_SHIFT_ARB            0x201C
+#define WGL_ACCUM_BITS_ARB             0x201D
+#define WGL_ACCUM_RED_BITS_ARB         0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
+#define WGL_DEPTH_BITS_ARB             0x2022
+#define WGL_STENCIL_BITS_ARB           0x2023
+#define WGL_AUX_BUFFERS_ARB            0x2024
+#define WGL_NO_ACCELERATION_ARB        0x2025
+#define WGL_GENERIC_ACCELERATION_ARB   0x2026
+#define WGL_FULL_ACCELERATION_ARB      0x2027
+#define WGL_SWAP_EXCHANGE_ARB          0x2028
+#define WGL_SWAP_COPY_ARB              0x2029
+#define WGL_SWAP_UNDEFINED_ARB         0x202A
+#define WGL_TYPE_RGBA_ARB              0x202B
+#define WGL_TYPE_COLORINDEX_ARB        0x202C
+#endif
+
+#ifndef WGL_ARB_make_current_read
+#define ERROR_INVALID_PIXEL_TYPE_ARB   0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
+#endif
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_DRAW_TO_PBUFFER_ARB        0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB     0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB      0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB     0x2030
+#define WGL_PBUFFER_LARGEST_ARB        0x2033
+#define WGL_PBUFFER_WIDTH_ARB          0x2034
+#define WGL_PBUFFER_HEIGHT_ARB         0x2035
+#define WGL_PBUFFER_LOST_ARB           0x2036
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_BIND_TO_TEXTURE_RGB_ARB    0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB   0x2071
+#define WGL_TEXTURE_FORMAT_ARB         0x2072
+#define WGL_TEXTURE_TARGET_ARB         0x2073
+#define WGL_MIPMAP_TEXTURE_ARB         0x2074
+#define WGL_TEXTURE_RGB_ARB            0x2075
+#define WGL_TEXTURE_RGBA_ARB           0x2076
+#define WGL_NO_TEXTURE_ARB             0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB       0x2078
+#define WGL_TEXTURE_1D_ARB             0x2079
+#define WGL_TEXTURE_2D_ARB             0x207A
+#define WGL_MIPMAP_LEVEL_ARB           0x207B
+#define WGL_CUBE_MAP_FACE_ARB          0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB             0x2083
+#define WGL_FRONT_RIGHT_ARB            0x2084
+#define WGL_BACK_LEFT_ARB              0x2085
+#define WGL_BACK_RIGHT_ARB             0x2086
+#define WGL_AUX0_ARB                   0x2087
+#define WGL_AUX1_ARB                   0x2088
+#define WGL_AUX2_ARB                   0x2089
+#define WGL_AUX3_ARB                   0x208A
+#define WGL_AUX4_ARB                   0x208B
+#define WGL_AUX5_ARB                   0x208C
+#define WGL_AUX6_ARB                   0x208D
+#define WGL_AUX7_ARB                   0x208E
+#define WGL_AUX8_ARB                   0x208F
+#define WGL_AUX9_ARB                   0x2090
+#endif
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_TYPE_RGBA_FLOAT_ARB        0x21A0
+#endif
+
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
+#endif
+
+#ifndef WGL_ARB_create_context
+#define WGL_CONTEXT_DEBUG_BIT_ARB      0x00000001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB  0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB  0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB    0x2093
+#define WGL_CONTEXT_FLAGS_ARB          0x2094
+#define ERROR_INVALID_VERSION_ARB      0x2095
+#endif
+
+#ifndef WGL_ARB_create_context_profile
+#define WGL_CONTEXT_PROFILE_MASK_ARB   0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define ERROR_INVALID_PROFILE_ARB      0x2096
+#endif
+
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define WGL_LOSE_CONTEXT_ON_RESET_ARB  0x8252
+#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define WGL_NO_RESET_NOTIFICATION_ARB  0x8261
+#endif
+
+#ifndef WGL_EXT_make_current_read
+#define ERROR_INVALID_PIXEL_TYPE_EXT   0x2043
+#endif
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_EXT   0x2000
+#define WGL_DRAW_TO_WINDOW_EXT         0x2001
+#define WGL_DRAW_TO_BITMAP_EXT         0x2002
+#define WGL_ACCELERATION_EXT           0x2003
+#define WGL_NEED_PALETTE_EXT           0x2004
+#define WGL_NEED_SYSTEM_PALETTE_EXT    0x2005
+#define WGL_SWAP_LAYER_BUFFERS_EXT     0x2006
+#define WGL_SWAP_METHOD_EXT            0x2007
+#define WGL_NUMBER_OVERLAYS_EXT        0x2008
+#define WGL_NUMBER_UNDERLAYS_EXT       0x2009
+#define WGL_TRANSPARENT_EXT            0x200A
+#define WGL_TRANSPARENT_VALUE_EXT      0x200B
+#define WGL_SHARE_DEPTH_EXT            0x200C
+#define WGL_SHARE_STENCIL_EXT          0x200D
+#define WGL_SHARE_ACCUM_EXT            0x200E
+#define WGL_SUPPORT_GDI_EXT            0x200F
+#define WGL_SUPPORT_OPENGL_EXT         0x2010
+#define WGL_DOUBLE_BUFFER_EXT          0x2011
+#define WGL_STEREO_EXT                 0x2012
+#define WGL_PIXEL_TYPE_EXT             0x2013
+#define WGL_COLOR_BITS_EXT             0x2014
+#define WGL_RED_BITS_EXT               0x2015
+#define WGL_RED_SHIFT_EXT              0x2016
+#define WGL_GREEN_BITS_EXT             0x2017
+#define WGL_GREEN_SHIFT_EXT            0x2018
+#define WGL_BLUE_BITS_EXT              0x2019
+#define WGL_BLUE_SHIFT_EXT             0x201A
+#define WGL_ALPHA_BITS_EXT             0x201B
+#define WGL_ALPHA_SHIFT_EXT            0x201C
+#define WGL_ACCUM_BITS_EXT             0x201D
+#define WGL_ACCUM_RED_BITS_EXT         0x201E
+#define WGL_ACCUM_GREEN_BITS_EXT       0x201F
+#define WGL_ACCUM_BLUE_BITS_EXT        0x2020
+#define WGL_ACCUM_ALPHA_BITS_EXT       0x2021
+#define WGL_DEPTH_BITS_EXT             0x2022
+#define WGL_STENCIL_BITS_EXT           0x2023
+#define WGL_AUX_BUFFERS_EXT            0x2024
+#define WGL_NO_ACCELERATION_EXT        0x2025
+#define WGL_GENERIC_ACCELERATION_EXT   0x2026
+#define WGL_FULL_ACCELERATION_EXT      0x2027
+#define WGL_SWAP_EXCHANGE_EXT          0x2028
+#define WGL_SWAP_COPY_EXT              0x2029
+#define WGL_SWAP_UNDEFINED_EXT         0x202A
+#define WGL_TYPE_RGBA_EXT              0x202B
+#define WGL_TYPE_COLORINDEX_EXT        0x202C
+#endif
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_DRAW_TO_PBUFFER_EXT        0x202D
+#define WGL_MAX_PBUFFER_PIXELS_EXT     0x202E
+#define WGL_MAX_PBUFFER_WIDTH_EXT      0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_EXT     0x2030
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT  0x2031
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
+#define WGL_PBUFFER_LARGEST_EXT        0x2033
+#define WGL_PBUFFER_WIDTH_EXT          0x2034
+#define WGL_PBUFFER_HEIGHT_EXT         0x2035
+#endif
+
+#ifndef WGL_EXT_depth_float
+#define WGL_DEPTH_FLOAT_EXT            0x2040
+#endif
+
+#ifndef WGL_3DFX_multisample
+#define WGL_SAMPLE_BUFFERS_3DFX        0x2060
+#define WGL_SAMPLES_3DFX               0x2061
+#endif
+
+#ifndef WGL_EXT_multisample
+#define WGL_SAMPLE_BUFFERS_EXT         0x2041
+#define WGL_SAMPLES_EXT                0x2042
+#endif
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
+#endif
+
+#ifndef WGL_I3D_gamma
+#define WGL_GAMMA_TABLE_SIZE_I3D       0x204E
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D  0x204F
+#endif
+
+#ifndef WGL_I3D_genlock
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
+#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
+#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
+#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
+#endif
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
+#define WGL_IMAGE_BUFFER_LOCK_I3D      0x00000002
+#endif
+
+#ifndef WGL_I3D_swap_frame_lock
+#endif
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
+#define WGL_DEPTH_TEXTURE_FORMAT_NV    0x20A5
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
+#define WGL_DEPTH_COMPONENT_NV         0x20A7
+#endif
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
+#define WGL_TEXTURE_RECTANGLE_NV       0x20A2
+#endif
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_TYPE_RGBA_FLOAT_ATI        0x21A0
+#endif
+
+#ifndef WGL_NV_float_buffer
+#define WGL_FLOAT_COMPONENTS_NV        0x20B0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
+#define WGL_TEXTURE_FLOAT_R_NV         0x20B5
+#define WGL_TEXTURE_FLOAT_RG_NV        0x20B6
+#define WGL_TEXTURE_FLOAT_RGB_NV       0x20B7
+#define WGL_TEXTURE_FLOAT_RGBA_NV      0x20B8
+#endif
+
+#ifndef WGL_3DL_stereo_control
+#define WGL_STEREO_EMITTER_ENABLE_3DL  0x2055
+#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
+#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
+#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
+#endif
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
+#endif
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
+#endif
+
+#ifndef WGL_NV_present_video
+#define WGL_NUM_VIDEO_SLOTS_NV         0x20F0
+#endif
+
+#ifndef WGL_NV_video_out
+#define WGL_BIND_TO_VIDEO_RGB_NV       0x20C0
+#define WGL_BIND_TO_VIDEO_RGBA_NV      0x20C1
+#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
+#define WGL_VIDEO_OUT_COLOR_NV         0x20C3
+#define WGL_VIDEO_OUT_ALPHA_NV         0x20C4
+#define WGL_VIDEO_OUT_DEPTH_NV         0x20C5
+#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define WGL_VIDEO_OUT_FRAME            0x20C8
+#define WGL_VIDEO_OUT_FIELD_1          0x20C9
+#define WGL_VIDEO_OUT_FIELD_2          0x20CA
+#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
+#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
+#endif
+
+#ifndef WGL_NV_swap_group
+#endif
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
+#endif
+
+#ifndef WGL_AMD_gpu_association
+#define WGL_GPU_VENDOR_AMD             0x1F00
+#define WGL_GPU_RENDERER_STRING_AMD    0x1F01
+#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
+#define WGL_GPU_RAM_AMD                0x21A3
+#define WGL_GPU_CLOCK_AMD              0x21A4
+#define WGL_GPU_NUM_PIPES_AMD          0x21A5
+#define WGL_GPU_NUM_SIMD_AMD           0x21A6
+#define WGL_GPU_NUM_RB_AMD             0x21A7
+#define WGL_GPU_NUM_SPI_AMD            0x21A8
+#endif
+
+#ifndef WGL_NV_video_capture
+#define WGL_UNIQUE_ID_NV               0x20CE
+#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
+#endif
+
+#ifndef WGL_NV_copy_image
+#endif
+
+#ifndef WGL_NV_multisample_coverage
+#define WGL_COVERAGE_SAMPLES_NV        0x2042
+#define WGL_COLOR_SAMPLES_NV           0x20B9
+#endif
+
+#ifndef WGL_EXT_create_context_es2_profile
+#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
+#endif
+
+#ifndef WGL_NV_DX_interop
+#define WGL_ACCESS_READ_ONLY_NV        0x00000000
+#define WGL_ACCESS_READ_WRITE_NV       0x00000001
+#define WGL_ACCESS_WRITE_DISCARD_NV    0x00000002
+#endif
+
+
+/*************************************************************/
+
+#ifndef WGL_ARB_pbuffer
+DECLARE_HANDLE(HPBUFFERARB);
+#endif
+#ifndef WGL_EXT_pbuffer
+DECLARE_HANDLE(HPBUFFEREXT);
+#endif
+#ifndef WGL_NV_present_video
+DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
+#endif
+#ifndef WGL_NV_video_output
+DECLARE_HANDLE(HPVIDEODEV);
+#endif
+#ifndef WGL_NV_gpu_affinity
+DECLARE_HANDLE(HPGPUNV);
+DECLARE_HANDLE(HGPUNV);
+
+typedef struct _GPU_DEVICE {
+    DWORD  cb;
+    CHAR   DeviceName[32];
+    CHAR   DeviceString[128];
+    DWORD  Flags;
+    RECT   rcVirtualScreen;
+} GPU_DEVICE, *PGPU_DEVICE;
+#endif
+#ifndef WGL_NV_video_capture
+DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
+#endif
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_ARB_buffer_region 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
+extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
+extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
+extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
+typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
+typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
+typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_ARB_multisample 1
+#endif
+
+#ifndef WGL_ARB_extensions_string
+#define WGL_ARB_extensions_string 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_ARB_pixel_format 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+
+#ifndef WGL_ARB_make_current_read
+#define WGL_ARB_make_current_read 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+extern HDC WINAPI wglGetCurrentReadDCARB (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
+#endif
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_ARB_pbuffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
+extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
+extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
+extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_ARB_render_texture 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
+#endif
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_ARB_pixel_format_float 1
+#endif
+
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
+#endif
+
+#ifndef WGL_ARB_create_context_profile
+#define WGL_ARB_create_context_profile 1
+#endif
+
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_ARB_create_context_robustness 1
+#endif
+
+#ifndef WGL_EXT_display_color_table
+#define WGL_EXT_display_color_table 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
+extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
+extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
+extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
+typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+#endif
+
+#ifndef WGL_EXT_extensions_string
+#define WGL_EXT_extensions_string 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern const char * WINAPI wglGetExtensionsStringEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_make_current_read
+#define WGL_EXT_make_current_read 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+extern HDC WINAPI wglGetCurrentReadDCEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_EXT_pbuffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
+extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
+extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
+extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_EXT_pixel_format 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+
+#ifndef WGL_EXT_swap_control
+#define WGL_EXT_swap_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglSwapIntervalEXT (int interval);
+extern int WINAPI wglGetSwapIntervalEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
+typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_depth_float
+#define WGL_EXT_depth_float 1
+#endif
+
+#ifndef WGL_NV_vertex_array_range
+#define WGL_NV_vertex_array_range 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void WINAPI wglFreeMemoryNV (void *pointer);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
+#endif
+
+#ifndef WGL_3DFX_multisample
+#define WGL_3DFX_multisample 1
+#endif
+
+#ifndef WGL_EXT_multisample
+#define WGL_EXT_multisample 1
+#endif
+
+#ifndef WGL_OML_sync_control
+#define WGL_OML_sync_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
+extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#endif
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_I3D_digital_video_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
+extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+#endif
+
+#ifndef WGL_I3D_gamma
+#define WGL_I3D_gamma 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
+extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
+extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
+#endif
+
+#ifndef WGL_I3D_genlock
+#define WGL_I3D_genlock 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
+extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
+extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
+extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
+extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
+extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
+extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
+extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
+extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
+extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
+extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
+extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
+typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
+#endif
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_I3D_image_buffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
+extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
+extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
+typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
+typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
+#endif
+
+#ifndef WGL_I3D_swap_frame_lock
+#define WGL_I3D_swap_frame_lock 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnableFrameLockI3D (void);
+extern BOOL WINAPI wglDisableFrameLockI3D (void);
+extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
+extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
+#endif
+
+#ifndef WGL_I3D_swap_frame_usage
+#define WGL_I3D_swap_frame_usage 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
+extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
+extern BOOL WINAPI wglEndFrameTrackingI3D (void);
+extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
+typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+#endif
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_ATI_pixel_format_float 1
+#endif
+
+#ifndef WGL_NV_float_buffer
+#define WGL_NV_float_buffer 1
+#endif
+
+#ifndef WGL_3DL_stereo_control
+#define WGL_3DL_stereo_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
+#endif
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_EXT_pixel_format_packed_float 1
+#endif
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef WGL_NV_present_video
+#define WGL_NV_present_video 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_NV_video_output
+#define WGL_NV_video_output 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
+extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
+extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+
+#ifndef WGL_NV_swap_group
+#define WGL_NV_swap_group 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
+extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
+extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
+extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
+extern BOOL WINAPI wglResetFrameCountNV (HDC hDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
+typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
+typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
+typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
+typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+#endif
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
+extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
+extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+extern BOOL WINAPI wglDeleteDCNV (HDC hdc);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
+#endif
+
+#ifndef WGL_AMD_gpu_association
+#define WGL_AMD_gpu_association 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
+extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
+extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
+extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
+extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
+extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
+extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
+extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
+extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
+typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
+typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
+typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
+typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
+typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+#ifndef WGL_NV_video_capture
+#define WGL_NV_video_capture 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
+extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
+extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
+extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
+typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
+typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+#endif
+
+#ifndef WGL_NV_copy_image
+#define WGL_NV_copy_image 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef WGL_NV_multisample_coverage
+#define WGL_NV_multisample_coverage 1
+#endif
+
+#ifndef WGL_NV_DX_interop
+#define WGL_NV_DX_interop 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
+extern HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
+extern BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
+extern HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+extern BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject);
+extern BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access);
+extern BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
+extern BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle);
+typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice);
+typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
+typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
+typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
+typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
+typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/thirdparty/glext/Makefile b/thirdparty/glext/Makefile
deleted file mode 100644 (file)
index 3223c3c..0000000
+++ /dev/null
@@ -1,8 +0,0 @@
-update: glext.h glxext.h wglext.h
-
-%.h: FORCE
-       wget -N "http://www.opengl.org/registry/api/$@"
-
-.PHONY: update
-
-FORCE:
diff --git a/thirdparty/glext/glext.h b/thirdparty/glext/glext.h
deleted file mode 100644 (file)
index af58da2..0000000
+++ /dev/null
@@ -1,11486 +0,0 @@
-#ifndef __glext_h_
-#define __glext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2011 The Khronos Group Inc.
-** 
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-** 
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-** 
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated $Date: 2011-10-02 22:22:16 -0700 (Sun, 02 Oct 2011) $ */
-/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 73
-/* Function declaration macros - to move into glplatform.h */
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-#ifndef GL_VERSION_1_2
-#define GL_UNSIGNED_BYTE_3_3_2            0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_INT_8_8_8_8           0x8035
-#define GL_UNSIGNED_INT_10_10_10_2        0x8036
-#define GL_TEXTURE_BINDING_3D             0x806A
-#define GL_PACK_SKIP_IMAGES               0x806B
-#define GL_PACK_IMAGE_HEIGHT              0x806C
-#define GL_UNPACK_SKIP_IMAGES             0x806D
-#define GL_UNPACK_IMAGE_HEIGHT            0x806E
-#define GL_TEXTURE_3D                     0x806F
-#define GL_PROXY_TEXTURE_3D               0x8070
-#define GL_TEXTURE_DEPTH                  0x8071
-#define GL_TEXTURE_WRAP_R                 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE            0x8073
-#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
-#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
-#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
-#define GL_BGR                            0x80E0
-#define GL_BGRA                           0x80E1
-#define GL_MAX_ELEMENTS_VERTICES          0x80E8
-#define GL_MAX_ELEMENTS_INDICES           0x80E9
-#define GL_CLAMP_TO_EDGE                  0x812F
-#define GL_TEXTURE_MIN_LOD                0x813A
-#define GL_TEXTURE_MAX_LOD                0x813B
-#define GL_TEXTURE_BASE_LEVEL             0x813C
-#define GL_TEXTURE_MAX_LEVEL              0x813D
-#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#endif
-
-#ifndef GL_VERSION_1_2_DEPRECATED
-#define GL_RESCALE_NORMAL                 0x803A
-#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
-#define GL_SINGLE_COLOR                   0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#endif
-
-#ifndef GL_ARB_imaging
-#define GL_CONSTANT_COLOR                 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
-#define GL_CONSTANT_ALPHA                 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
-#define GL_BLEND_COLOR                    0x8005
-#define GL_FUNC_ADD                       0x8006
-#define GL_MIN                            0x8007
-#define GL_MAX                            0x8008
-#define GL_BLEND_EQUATION                 0x8009
-#define GL_FUNC_SUBTRACT                  0x800A
-#define GL_FUNC_REVERSE_SUBTRACT          0x800B
-#endif
-
-#ifndef GL_ARB_imaging_DEPRECATED
-#define GL_CONVOLUTION_1D                 0x8010
-#define GL_CONVOLUTION_2D                 0x8011
-#define GL_SEPARABLE_2D                   0x8012
-#define GL_CONVOLUTION_BORDER_MODE        0x8013
-#define GL_CONVOLUTION_FILTER_SCALE       0x8014
-#define GL_CONVOLUTION_FILTER_BIAS        0x8015
-#define GL_REDUCE                         0x8016
-#define GL_CONVOLUTION_FORMAT             0x8017
-#define GL_CONVOLUTION_WIDTH              0x8018
-#define GL_CONVOLUTION_HEIGHT             0x8019
-#define GL_MAX_CONVOLUTION_WIDTH          0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
-#define GL_HISTOGRAM                      0x8024
-#define GL_PROXY_HISTOGRAM                0x8025
-#define GL_HISTOGRAM_WIDTH                0x8026
-#define GL_HISTOGRAM_FORMAT               0x8027
-#define GL_HISTOGRAM_RED_SIZE             0x8028
-#define GL_HISTOGRAM_GREEN_SIZE           0x8029
-#define GL_HISTOGRAM_BLUE_SIZE            0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
-#define GL_HISTOGRAM_SINK                 0x802D
-#define GL_MINMAX                         0x802E
-#define GL_MINMAX_FORMAT                  0x802F
-#define GL_MINMAX_SINK                    0x8030
-#define GL_TABLE_TOO_LARGE                0x8031
-#define GL_COLOR_MATRIX                   0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
-#define GL_COLOR_TABLE                    0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
-#define GL_PROXY_COLOR_TABLE              0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
-#define GL_COLOR_TABLE_SCALE              0x80D6
-#define GL_COLOR_TABLE_BIAS               0x80D7
-#define GL_COLOR_TABLE_FORMAT             0x80D8
-#define GL_COLOR_TABLE_WIDTH              0x80D9
-#define GL_COLOR_TABLE_RED_SIZE           0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
-#define GL_CONSTANT_BORDER                0x8151
-#define GL_REPLICATE_BORDER               0x8153
-#define GL_CONVOLUTION_BORDER_COLOR       0x8154
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_TEXTURE0                       0x84C0
-#define GL_TEXTURE1                       0x84C1
-#define GL_TEXTURE2                       0x84C2
-#define GL_TEXTURE3                       0x84C3
-#define GL_TEXTURE4                       0x84C4
-#define GL_TEXTURE5                       0x84C5
-#define GL_TEXTURE6                       0x84C6
-#define GL_TEXTURE7                       0x84C7
-#define GL_TEXTURE8                       0x84C8
-#define GL_TEXTURE9                       0x84C9
-#define GL_TEXTURE10                      0x84CA
-#define GL_TEXTURE11                      0x84CB
-#define GL_TEXTURE12                      0x84CC
-#define GL_TEXTURE13                      0x84CD
-#define GL_TEXTURE14                      0x84CE
-#define GL_TEXTURE15                      0x84CF
-#define GL_TEXTURE16                      0x84D0
-#define GL_TEXTURE17                      0x84D1
-#define GL_TEXTURE18                      0x84D2
-#define GL_TEXTURE19                      0x84D3
-#define GL_TEXTURE20                      0x84D4
-#define GL_TEXTURE21                      0x84D5
-#define GL_TEXTURE22                      0x84D6
-#define GL_TEXTURE23                      0x84D7
-#define GL_TEXTURE24                      0x84D8
-#define GL_TEXTURE25                      0x84D9
-#define GL_TEXTURE26                      0x84DA
-#define GL_TEXTURE27                      0x84DB
-#define GL_TEXTURE28                      0x84DC
-#define GL_TEXTURE29                      0x84DD
-#define GL_TEXTURE30                      0x84DE
-#define GL_TEXTURE31                      0x84DF
-#define GL_ACTIVE_TEXTURE                 0x84E0
-#define GL_MULTISAMPLE                    0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
-#define GL_SAMPLE_COVERAGE                0x80A0
-#define GL_SAMPLE_BUFFERS                 0x80A8
-#define GL_SAMPLES                        0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
-#define GL_TEXTURE_CUBE_MAP               0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
-#define GL_COMPRESSED_RGB                 0x84ED
-#define GL_COMPRESSED_RGBA                0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
-#define GL_TEXTURE_COMPRESSED             0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
-#define GL_CLAMP_TO_BORDER                0x812D
-#endif
-
-#ifndef GL_VERSION_1_3_DEPRECATED
-#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
-#define GL_MAX_TEXTURE_UNITS              0x84E2
-#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
-#define GL_MULTISAMPLE_BIT                0x20000000
-#define GL_NORMAL_MAP                     0x8511
-#define GL_REFLECTION_MAP                 0x8512
-#define GL_COMPRESSED_ALPHA               0x84E9
-#define GL_COMPRESSED_LUMINANCE           0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
-#define GL_COMPRESSED_INTENSITY           0x84EC
-#define GL_COMBINE                        0x8570
-#define GL_COMBINE_RGB                    0x8571
-#define GL_COMBINE_ALPHA                  0x8572
-#define GL_SOURCE0_RGB                    0x8580
-#define GL_SOURCE1_RGB                    0x8581
-#define GL_SOURCE2_RGB                    0x8582
-#define GL_SOURCE0_ALPHA                  0x8588
-#define GL_SOURCE1_ALPHA                  0x8589
-#define GL_SOURCE2_ALPHA                  0x858A
-#define GL_OPERAND0_RGB                   0x8590
-#define GL_OPERAND1_RGB                   0x8591
-#define GL_OPERAND2_RGB                   0x8592
-#define GL_OPERAND0_ALPHA                 0x8598
-#define GL_OPERAND1_ALPHA                 0x8599
-#define GL_OPERAND2_ALPHA                 0x859A
-#define GL_RGB_SCALE                      0x8573
-#define GL_ADD_SIGNED                     0x8574
-#define GL_INTERPOLATE                    0x8575
-#define GL_SUBTRACT                       0x84E7
-#define GL_CONSTANT                       0x8576
-#define GL_PRIMARY_COLOR                  0x8577
-#define GL_PREVIOUS                       0x8578
-#define GL_DOT3_RGB                       0x86AE
-#define GL_DOT3_RGBA                      0x86AF
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_BLEND_DST_RGB                  0x80C8
-#define GL_BLEND_SRC_RGB                  0x80C9
-#define GL_BLEND_DST_ALPHA                0x80CA
-#define GL_BLEND_SRC_ALPHA                0x80CB
-#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
-#define GL_DEPTH_COMPONENT16              0x81A5
-#define GL_DEPTH_COMPONENT24              0x81A6
-#define GL_DEPTH_COMPONENT32              0x81A7
-#define GL_MIRRORED_REPEAT                0x8370
-#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
-#define GL_TEXTURE_LOD_BIAS               0x8501
-#define GL_INCR_WRAP                      0x8507
-#define GL_DECR_WRAP                      0x8508
-#define GL_TEXTURE_DEPTH_SIZE             0x884A
-#define GL_TEXTURE_COMPARE_MODE           0x884C
-#define GL_TEXTURE_COMPARE_FUNC           0x884D
-#endif
-
-#ifndef GL_VERSION_1_4_DEPRECATED
-#define GL_POINT_SIZE_MIN                 0x8126
-#define GL_POINT_SIZE_MAX                 0x8127
-#define GL_POINT_DISTANCE_ATTENUATION     0x8129
-#define GL_GENERATE_MIPMAP                0x8191
-#define GL_GENERATE_MIPMAP_HINT           0x8192
-#define GL_FOG_COORDINATE_SOURCE          0x8450
-#define GL_FOG_COORDINATE                 0x8451
-#define GL_FRAGMENT_DEPTH                 0x8452
-#define GL_CURRENT_FOG_COORDINATE         0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
-#define GL_FOG_COORDINATE_ARRAY           0x8457
-#define GL_COLOR_SUM                      0x8458
-#define GL_CURRENT_SECONDARY_COLOR        0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
-#define GL_SECONDARY_COLOR_ARRAY          0x845E
-#define GL_TEXTURE_FILTER_CONTROL         0x8500
-#define GL_DEPTH_TEXTURE_MODE             0x884B
-#define GL_COMPARE_R_TO_TEXTURE           0x884E
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-#define GL_QUERY_COUNTER_BITS             0x8864
-#define GL_CURRENT_QUERY                  0x8865
-#define GL_QUERY_RESULT                   0x8866
-#define GL_QUERY_RESULT_AVAILABLE         0x8867
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-#define GL_ARRAY_BUFFER_BINDING           0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_READ_ONLY                      0x88B8
-#define GL_WRITE_ONLY                     0x88B9
-#define GL_READ_WRITE                     0x88BA
-#define GL_BUFFER_ACCESS                  0x88BB
-#define GL_BUFFER_MAPPED                  0x88BC
-#define GL_BUFFER_MAP_POINTER             0x88BD
-#define GL_STREAM_DRAW                    0x88E0
-#define GL_STREAM_READ                    0x88E1
-#define GL_STREAM_COPY                    0x88E2
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_STATIC_READ                    0x88E5
-#define GL_STATIC_COPY                    0x88E6
-#define GL_DYNAMIC_DRAW                   0x88E8
-#define GL_DYNAMIC_READ                   0x88E9
-#define GL_DYNAMIC_COPY                   0x88EA
-#define GL_SAMPLES_PASSED                 0x8914
-#endif
-
-#ifndef GL_VERSION_1_5_DEPRECATED
-#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
-#define GL_FOG_COORD_SRC                  0x8450
-#define GL_FOG_COORD                      0x8451
-#define GL_CURRENT_FOG_COORD              0x8453
-#define GL_FOG_COORD_ARRAY_TYPE           0x8454
-#define GL_FOG_COORD_ARRAY_STRIDE         0x8455
-#define GL_FOG_COORD_ARRAY_POINTER        0x8456
-#define GL_FOG_COORD_ARRAY                0x8457
-#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
-#define GL_SRC0_RGB                       0x8580
-#define GL_SRC1_RGB                       0x8581
-#define GL_SRC2_RGB                       0x8582
-#define GL_SRC0_ALPHA                     0x8588
-#define GL_SRC1_ALPHA                     0x8589
-#define GL_SRC2_ALPHA                     0x858A
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_BLEND_EQUATION_RGB             0x8009
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
-#define GL_CURRENT_VERTEX_ATTRIB          0x8626
-#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
-#define GL_STENCIL_BACK_FUNC              0x8800
-#define GL_STENCIL_BACK_FAIL              0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
-#define GL_MAX_DRAW_BUFFERS               0x8824
-#define GL_DRAW_BUFFER0                   0x8825
-#define GL_DRAW_BUFFER1                   0x8826
-#define GL_DRAW_BUFFER2                   0x8827
-#define GL_DRAW_BUFFER3                   0x8828
-#define GL_DRAW_BUFFER4                   0x8829
-#define GL_DRAW_BUFFER5                   0x882A
-#define GL_DRAW_BUFFER6                   0x882B
-#define GL_DRAW_BUFFER7                   0x882C
-#define GL_DRAW_BUFFER8                   0x882D
-#define GL_DRAW_BUFFER9                   0x882E
-#define GL_DRAW_BUFFER10                  0x882F
-#define GL_DRAW_BUFFER11                  0x8830
-#define GL_DRAW_BUFFER12                  0x8831
-#define GL_DRAW_BUFFER13                  0x8832
-#define GL_DRAW_BUFFER14                  0x8833
-#define GL_DRAW_BUFFER15                  0x8834
-#define GL_BLEND_EQUATION_ALPHA           0x883D
-#define GL_MAX_VERTEX_ATTRIBS             0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
-#define GL_FRAGMENT_SHADER                0x8B30
-#define GL_VERTEX_SHADER                  0x8B31
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
-#define GL_MAX_VARYING_FLOATS             0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_SHADER_TYPE                    0x8B4F
-#define GL_FLOAT_VEC2                     0x8B50
-#define GL_FLOAT_VEC3                     0x8B51
-#define GL_FLOAT_VEC4                     0x8B52
-#define GL_INT_VEC2                       0x8B53
-#define GL_INT_VEC3                       0x8B54
-#define GL_INT_VEC4                       0x8B55
-#define GL_BOOL                           0x8B56
-#define GL_BOOL_VEC2                      0x8B57
-#define GL_BOOL_VEC3                      0x8B58
-#define GL_BOOL_VEC4                      0x8B59
-#define GL_FLOAT_MAT2                     0x8B5A
-#define GL_FLOAT_MAT3                     0x8B5B
-#define GL_FLOAT_MAT4                     0x8B5C
-#define GL_SAMPLER_1D                     0x8B5D
-#define GL_SAMPLER_2D                     0x8B5E
-#define GL_SAMPLER_3D                     0x8B5F
-#define GL_SAMPLER_CUBE                   0x8B60
-#define GL_SAMPLER_1D_SHADOW              0x8B61
-#define GL_SAMPLER_2D_SHADOW              0x8B62
-#define GL_DELETE_STATUS                  0x8B80
-#define GL_COMPILE_STATUS                 0x8B81
-#define GL_LINK_STATUS                    0x8B82
-#define GL_VALIDATE_STATUS                0x8B83
-#define GL_INFO_LOG_LENGTH                0x8B84
-#define GL_ATTACHED_SHADERS               0x8B85
-#define GL_ACTIVE_UNIFORMS                0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
-#define GL_SHADER_SOURCE_LENGTH           0x8B88
-#define GL_ACTIVE_ATTRIBUTES              0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
-#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
-#define GL_CURRENT_PROGRAM                0x8B8D
-#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
-#define GL_LOWER_LEFT                     0x8CA1
-#define GL_UPPER_LEFT                     0x8CA2
-#define GL_STENCIL_BACK_REF               0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#endif
-
-#ifndef GL_VERSION_2_0_DEPRECATED
-#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
-#define GL_POINT_SPRITE                   0x8861
-#define GL_COORD_REPLACE                  0x8862
-#define GL_MAX_TEXTURE_COORDS             0x8871
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_PIXEL_PACK_BUFFER              0x88EB
-#define GL_PIXEL_UNPACK_BUFFER            0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
-#define GL_FLOAT_MAT2x3                   0x8B65
-#define GL_FLOAT_MAT2x4                   0x8B66
-#define GL_FLOAT_MAT3x2                   0x8B67
-#define GL_FLOAT_MAT3x4                   0x8B68
-#define GL_FLOAT_MAT4x2                   0x8B69
-#define GL_FLOAT_MAT4x3                   0x8B6A
-#define GL_SRGB                           0x8C40
-#define GL_SRGB8                          0x8C41
-#define GL_SRGB_ALPHA                     0x8C42
-#define GL_SRGB8_ALPHA8                   0x8C43
-#define GL_COMPRESSED_SRGB                0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
-#endif
-
-#ifndef GL_VERSION_2_1_DEPRECATED
-#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
-#define GL_SLUMINANCE_ALPHA               0x8C44
-#define GL_SLUMINANCE8_ALPHA8             0x8C45
-#define GL_SLUMINANCE                     0x8C46
-#define GL_SLUMINANCE8                    0x8C47
-#define GL_COMPRESSED_SLUMINANCE          0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_COMPARE_REF_TO_TEXTURE         0x884E
-#define GL_CLIP_DISTANCE0                 0x3000
-#define GL_CLIP_DISTANCE1                 0x3001
-#define GL_CLIP_DISTANCE2                 0x3002
-#define GL_CLIP_DISTANCE3                 0x3003
-#define GL_CLIP_DISTANCE4                 0x3004
-#define GL_CLIP_DISTANCE5                 0x3005
-#define GL_CLIP_DISTANCE6                 0x3006
-#define GL_CLIP_DISTANCE7                 0x3007
-#define GL_MAX_CLIP_DISTANCES             0x0D32
-#define GL_MAJOR_VERSION                  0x821B
-#define GL_MINOR_VERSION                  0x821C
-#define GL_NUM_EXTENSIONS                 0x821D
-#define GL_CONTEXT_FLAGS                  0x821E
-#define GL_COMPRESSED_RED                 0x8225
-#define GL_COMPRESSED_RG                  0x8226
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
-#define GL_RGBA32F                        0x8814
-#define GL_RGB32F                         0x8815
-#define GL_RGBA16F                        0x881A
-#define GL_RGB16F                         0x881B
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
-#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
-#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
-#define GL_CLAMP_READ_COLOR               0x891C
-#define GL_FIXED_ONLY                     0x891D
-#define GL_MAX_VARYING_COMPONENTS         0x8B4B
-#define GL_TEXTURE_1D_ARRAY               0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
-#define GL_TEXTURE_2D_ARRAY               0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
-#define GL_R11F_G11F_B10F                 0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
-#define GL_RGB9_E5                        0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
-#define GL_TEXTURE_SHARED_SIZE            0x8C3F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
-#define GL_PRIMITIVES_GENERATED           0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
-#define GL_RASTERIZER_DISCARD             0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS            0x8C8C
-#define GL_SEPARATE_ATTRIBS               0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
-#define GL_RGBA32UI                       0x8D70
-#define GL_RGB32UI                        0x8D71
-#define GL_RGBA16UI                       0x8D76
-#define GL_RGB16UI                        0x8D77
-#define GL_RGBA8UI                        0x8D7C
-#define GL_RGB8UI                         0x8D7D
-#define GL_RGBA32I                        0x8D82
-#define GL_RGB32I                         0x8D83
-#define GL_RGBA16I                        0x8D88
-#define GL_RGB16I                         0x8D89
-#define GL_RGBA8I                         0x8D8E
-#define GL_RGB8I                          0x8D8F
-#define GL_RED_INTEGER                    0x8D94
-#define GL_GREEN_INTEGER                  0x8D95
-#define GL_BLUE_INTEGER                   0x8D96
-#define GL_RGB_INTEGER                    0x8D98
-#define GL_RGBA_INTEGER                   0x8D99
-#define GL_BGR_INTEGER                    0x8D9A
-#define GL_BGRA_INTEGER                   0x8D9B
-#define GL_SAMPLER_1D_ARRAY               0x8DC0
-#define GL_SAMPLER_2D_ARRAY               0x8DC1
-#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
-#define GL_UNSIGNED_INT_VEC2              0x8DC6
-#define GL_UNSIGNED_INT_VEC3              0x8DC7
-#define GL_UNSIGNED_INT_VEC4              0x8DC8
-#define GL_INT_SAMPLER_1D                 0x8DC9
-#define GL_INT_SAMPLER_2D                 0x8DCA
-#define GL_INT_SAMPLER_3D                 0x8DCB
-#define GL_INT_SAMPLER_CUBE               0x8DCC
-#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
-#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
-#define GL_QUERY_WAIT                     0x8E13
-#define GL_QUERY_NO_WAIT                  0x8E14
-#define GL_QUERY_BY_REGION_WAIT           0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
-#define GL_BUFFER_ACCESS_FLAGS            0x911F
-#define GL_BUFFER_MAP_LENGTH              0x9120
-#define GL_BUFFER_MAP_OFFSET              0x9121
-/* Reuse tokens from ARB_depth_buffer_float */
-/* reuse GL_DEPTH_COMPONENT32F */
-/* reuse GL_DEPTH32F_STENCIL8 */
-/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_DEFAULT */
-/* reuse GL_FRAMEBUFFER_UNDEFINED */
-/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
-/* reuse GL_INDEX */
-/* reuse GL_MAX_RENDERBUFFER_SIZE */
-/* reuse GL_DEPTH_STENCIL */
-/* reuse GL_UNSIGNED_INT_24_8 */
-/* reuse GL_DEPTH24_STENCIL8 */
-/* reuse GL_TEXTURE_STENCIL_SIZE */
-/* reuse GL_TEXTURE_RED_TYPE */
-/* reuse GL_TEXTURE_GREEN_TYPE */
-/* reuse GL_TEXTURE_BLUE_TYPE */
-/* reuse GL_TEXTURE_ALPHA_TYPE */
-/* reuse GL_TEXTURE_DEPTH_TYPE */
-/* reuse GL_UNSIGNED_NORMALIZED */
-/* reuse GL_FRAMEBUFFER_BINDING */
-/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_BINDING */
-/* reuse GL_READ_FRAMEBUFFER */
-/* reuse GL_DRAW_FRAMEBUFFER */
-/* reuse GL_READ_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_SAMPLES */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* reuse GL_FRAMEBUFFER_COMPLETE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
-/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
-/* reuse GL_MAX_COLOR_ATTACHMENTS */
-/* reuse GL_COLOR_ATTACHMENT0 */
-/* reuse GL_COLOR_ATTACHMENT1 */
-/* reuse GL_COLOR_ATTACHMENT2 */
-/* reuse GL_COLOR_ATTACHMENT3 */
-/* reuse GL_COLOR_ATTACHMENT4 */
-/* reuse GL_COLOR_ATTACHMENT5 */
-/* reuse GL_COLOR_ATTACHMENT6 */
-/* reuse GL_COLOR_ATTACHMENT7 */
-/* reuse GL_COLOR_ATTACHMENT8 */
-/* reuse GL_COLOR_ATTACHMENT9 */
-/* reuse GL_COLOR_ATTACHMENT10 */
-/* reuse GL_COLOR_ATTACHMENT11 */
-/* reuse GL_COLOR_ATTACHMENT12 */
-/* reuse GL_COLOR_ATTACHMENT13 */
-/* reuse GL_COLOR_ATTACHMENT14 */
-/* reuse GL_COLOR_ATTACHMENT15 */
-/* reuse GL_DEPTH_ATTACHMENT */
-/* reuse GL_STENCIL_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER */
-/* reuse GL_RENDERBUFFER */
-/* reuse GL_RENDERBUFFER_WIDTH */
-/* reuse GL_RENDERBUFFER_HEIGHT */
-/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
-/* reuse GL_STENCIL_INDEX1 */
-/* reuse GL_STENCIL_INDEX4 */
-/* reuse GL_STENCIL_INDEX8 */
-/* reuse GL_STENCIL_INDEX16 */
-/* reuse GL_RENDERBUFFER_RED_SIZE */
-/* reuse GL_RENDERBUFFER_GREEN_SIZE */
-/* reuse GL_RENDERBUFFER_BLUE_SIZE */
-/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
-/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
-/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
-/* reuse GL_MAX_SAMPLES */
-/* Reuse tokens from ARB_framebuffer_sRGB */
-/* reuse GL_FRAMEBUFFER_SRGB */
-/* Reuse tokens from ARB_half_float_vertex */
-/* reuse GL_HALF_FLOAT */
-/* Reuse tokens from ARB_map_buffer_range */
-/* reuse GL_MAP_READ_BIT */
-/* reuse GL_MAP_WRITE_BIT */
-/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
-/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
-/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
-/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
-/* Reuse tokens from ARB_texture_compression_rgtc */
-/* reuse GL_COMPRESSED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_RG_RGTC2 */
-/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
-/* Reuse tokens from ARB_texture_rg */
-/* reuse GL_RG */
-/* reuse GL_RG_INTEGER */
-/* reuse GL_R8 */
-/* reuse GL_R16 */
-/* reuse GL_RG8 */
-/* reuse GL_RG16 */
-/* reuse GL_R16F */
-/* reuse GL_R32F */
-/* reuse GL_RG16F */
-/* reuse GL_RG32F */
-/* reuse GL_R8I */
-/* reuse GL_R8UI */
-/* reuse GL_R16I */
-/* reuse GL_R16UI */
-/* reuse GL_R32I */
-/* reuse GL_R32UI */
-/* reuse GL_RG8I */
-/* reuse GL_RG8UI */
-/* reuse GL_RG16I */
-/* reuse GL_RG16UI */
-/* reuse GL_RG32I */
-/* reuse GL_RG32UI */
-/* Reuse tokens from ARB_vertex_array_object */
-/* reuse GL_VERTEX_ARRAY_BINDING */
-#endif
-
-#ifndef GL_VERSION_3_0_DEPRECATED
-#define GL_CLAMP_VERTEX_COLOR             0x891A
-#define GL_CLAMP_FRAGMENT_COLOR           0x891B
-#define GL_ALPHA_INTEGER                  0x8D97
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_TEXTURE_LUMINANCE_TYPE */
-/* reuse GL_TEXTURE_INTENSITY_TYPE */
-#endif
-
-#ifndef GL_VERSION_3_1
-#define GL_SAMPLER_2D_RECT                0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
-#define GL_SAMPLER_BUFFER                 0x8DC2
-#define GL_INT_SAMPLER_2D_RECT            0x8DCD
-#define GL_INT_SAMPLER_BUFFER             0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
-#define GL_TEXTURE_BUFFER                 0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER         0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT          0x8C2E
-#define GL_TEXTURE_RECTANGLE              0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
-#define GL_RED_SNORM                      0x8F90
-#define GL_RG_SNORM                       0x8F91
-#define GL_RGB_SNORM                      0x8F92
-#define GL_RGBA_SNORM                     0x8F93
-#define GL_R8_SNORM                       0x8F94
-#define GL_RG8_SNORM                      0x8F95
-#define GL_RGB8_SNORM                     0x8F96
-#define GL_RGBA8_SNORM                    0x8F97
-#define GL_R16_SNORM                      0x8F98
-#define GL_RG16_SNORM                     0x8F99
-#define GL_RGB16_SNORM                    0x8F9A
-#define GL_RGBA16_SNORM                   0x8F9B
-#define GL_SIGNED_NORMALIZED              0x8F9C
-#define GL_PRIMITIVE_RESTART              0x8F9D
-#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
-/* Reuse tokens from ARB_copy_buffer */
-/* reuse GL_COPY_READ_BUFFER */
-/* reuse GL_COPY_WRITE_BUFFER */
-/* Reuse tokens from ARB_draw_instanced (none) */
-/* Reuse tokens from ARB_uniform_buffer_object */
-/* reuse GL_UNIFORM_BUFFER */
-/* reuse GL_UNIFORM_BUFFER_BINDING */
-/* reuse GL_UNIFORM_BUFFER_START */
-/* reuse GL_UNIFORM_BUFFER_SIZE */
-/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
-/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
-/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
-/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
-/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
-/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
-/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
-/* reuse GL_UNIFORM_TYPE */
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_INDEX */
-/* reuse GL_UNIFORM_OFFSET */
-/* reuse GL_UNIFORM_ARRAY_STRIDE */
-/* reuse GL_UNIFORM_MATRIX_STRIDE */
-/* reuse GL_UNIFORM_IS_ROW_MAJOR */
-/* reuse GL_UNIFORM_BLOCK_BINDING */
-/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
-/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_INVALID_INDEX */
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_LINES_ADJACENCY                0x000A
-#define GL_LINE_STRIP_ADJACENCY           0x000B
-#define GL_TRIANGLES_ADJACENCY            0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
-#define GL_PROGRAM_POINT_SIZE             0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
-#define GL_GEOMETRY_SHADER                0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT          0x8916
-#define GL_GEOMETRY_INPUT_TYPE            0x8917
-#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
-#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
-#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
-#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
-#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
-#define GL_CONTEXT_PROFILE_MASK           0x9126
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* Reuse tokens from ARB_depth_clamp */
-/* reuse GL_DEPTH_CLAMP */
-/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
-/* Reuse tokens from ARB_fragment_coord_conventions (none) */
-/* Reuse tokens from ARB_provoking_vertex */
-/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-/* Reuse tokens from ARB_seamless_cube_map */
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
-/* Reuse tokens from ARB_sync */
-/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
-/* reuse GL_OBJECT_TYPE */
-/* reuse GL_SYNC_CONDITION */
-/* reuse GL_SYNC_STATUS */
-/* reuse GL_SYNC_FLAGS */
-/* reuse GL_SYNC_FENCE */
-/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
-/* reuse GL_UNSIGNALED */
-/* reuse GL_SIGNALED */
-/* reuse GL_ALREADY_SIGNALED */
-/* reuse GL_TIMEOUT_EXPIRED */
-/* reuse GL_CONDITION_SATISFIED */
-/* reuse GL_WAIT_FAILED */
-/* reuse GL_TIMEOUT_IGNORED */
-/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
-/* reuse GL_TIMEOUT_IGNORED */
-/* Reuse tokens from ARB_texture_multisample */
-/* reuse GL_SAMPLE_POSITION */
-/* reuse GL_SAMPLE_MASK */
-/* reuse GL_SAMPLE_MASK_VALUE */
-/* reuse GL_MAX_SAMPLE_MASK_WORDS */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_SAMPLES */
-/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
-/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
-/* reuse GL_MAX_INTEGER_SAMPLES */
-/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
-/* Reuse tokens from ARB_blend_func_extended */
-/* reuse GL_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_ALPHA */
-/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
-/* Reuse tokens from ARB_explicit_attrib_location (none) */
-/* Reuse tokens from ARB_occlusion_query2 */
-/* reuse GL_ANY_SAMPLES_PASSED */
-/* Reuse tokens from ARB_sampler_objects */
-/* reuse GL_SAMPLER_BINDING */
-/* Reuse tokens from ARB_shader_bit_encoding (none) */
-/* Reuse tokens from ARB_texture_rgb10_a2ui */
-/* reuse GL_RGB10_A2UI */
-/* Reuse tokens from ARB_texture_swizzle */
-/* reuse GL_TEXTURE_SWIZZLE_R */
-/* reuse GL_TEXTURE_SWIZZLE_G */
-/* reuse GL_TEXTURE_SWIZZLE_B */
-/* reuse GL_TEXTURE_SWIZZLE_A */
-/* reuse GL_TEXTURE_SWIZZLE_RGBA */
-/* Reuse tokens from ARB_timer_query */
-/* reuse GL_TIME_ELAPSED */
-/* reuse GL_TIMESTAMP */
-/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
-/* reuse GL_INT_2_10_10_10_REV */
-#endif
-
-#ifndef GL_VERSION_4_0
-#define GL_SAMPLE_SHADING                 0x8C36
-#define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
-#define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
-#define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
-#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
-#define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
-/* Reuse tokens from ARB_texture_query_lod (none) */
-/* Reuse tokens from ARB_draw_buffers_blend (none) */
-/* Reuse tokens from ARB_draw_indirect */
-/* reuse GL_DRAW_INDIRECT_BUFFER */
-/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
-/* Reuse tokens from ARB_gpu_shader5 */
-/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-/* Reuse tokens from ARB_gpu_shader_fp64 */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-/* Reuse tokens from ARB_shader_subroutine */
-/* reuse GL_ACTIVE_SUBROUTINES */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
-/* reuse GL_MAX_SUBROUTINES */
-/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
-/* reuse GL_COMPATIBLE_SUBROUTINES */
-/* Reuse tokens from ARB_tessellation_shader */
-/* reuse GL_PATCHES */
-/* reuse GL_PATCH_VERTICES */
-/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
-/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
-/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
-/* reuse GL_TESS_GEN_MODE */
-/* reuse GL_TESS_GEN_SPACING */
-/* reuse GL_TESS_GEN_VERTEX_ORDER */
-/* reuse GL_TESS_GEN_POINT_MODE */
-/* reuse GL_ISOLINES */
-/* reuse GL_FRACTIONAL_ODD */
-/* reuse GL_FRACTIONAL_EVEN */
-/* reuse GL_MAX_PATCH_VERTICES */
-/* reuse GL_MAX_TESS_GEN_LEVEL */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_CONTROL_SHADER */
-/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
-/* Reuse tokens from ARB_transform_feedback2 */
-/* reuse GL_TRANSFORM_FEEDBACK */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
-/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
-/* Reuse tokens from ARB_transform_feedback3 */
-/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_VERSION_4_1
-/* Reuse tokens from ARB_ES2_compatibility */
-/* reuse GL_FIXED */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
-/* reuse GL_LOW_FLOAT */
-/* reuse GL_MEDIUM_FLOAT */
-/* reuse GL_HIGH_FLOAT */
-/* reuse GL_LOW_INT */
-/* reuse GL_MEDIUM_INT */
-/* reuse GL_HIGH_INT */
-/* reuse GL_SHADER_COMPILER */
-/* reuse GL_NUM_SHADER_BINARY_FORMATS */
-/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
-/* reuse GL_MAX_VARYING_VECTORS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
-/* Reuse tokens from ARB_get_program_binary */
-/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
-/* reuse GL_PROGRAM_BINARY_LENGTH */
-/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
-/* reuse GL_PROGRAM_BINARY_FORMATS */
-/* Reuse tokens from ARB_separate_shader_objects */
-/* reuse GL_VERTEX_SHADER_BIT */
-/* reuse GL_FRAGMENT_SHADER_BIT */
-/* reuse GL_GEOMETRY_SHADER_BIT */
-/* reuse GL_TESS_CONTROL_SHADER_BIT */
-/* reuse GL_TESS_EVALUATION_SHADER_BIT */
-/* reuse GL_ALL_SHADER_BITS */
-/* reuse GL_PROGRAM_SEPARABLE */
-/* reuse GL_ACTIVE_PROGRAM */
-/* reuse GL_PROGRAM_PIPELINE_BINDING */
-/* Reuse tokens from ARB_shader_precision (none) */
-/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
-/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
-/* reuse GL_MAX_VIEWPORTS */
-/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
-/* reuse GL_VIEWPORT_BOUNDS_RANGE */
-/* reuse GL_LAYER_PROVOKING_VERTEX */
-/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
-/* reuse GL_UNDEFINED_VERTEX */
-#endif
-
-#ifndef GL_VERSION_4_2
-/* Reuse tokens from ARB_base_instance (none) */
-/* Reuse tokens from ARB_shading_language_420pack (none) */
-/* Reuse tokens from ARB_transform_feedback_instanced (none) */
-/* Reuse tokens from ARB_compressed_texture_pixel_storage */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
-/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
-/* Reuse tokens from ARB_conservative_depth (none) */
-/* Reuse tokens from ARB_internalformat_query */
-/* reuse GL_NUM_SAMPLE_COUNTS */
-/* Reuse tokens from ARB_map_buffer_alignment */
-/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
-/* Reuse tokens from ARB_shader_atomic_counters */
-/* reuse GL_ATOMIC_COUNTER_BUFFER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_START */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
-/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
-/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
-/* Reuse tokens from ARB_shader_image_load_store */
-/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
-/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
-/* reuse GL_UNIFORM_BARRIER_BIT */
-/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
-/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
-/* reuse GL_COMMAND_BARRIER_BIT */
-/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
-/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
-/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
-/* reuse GL_FRAMEBUFFER_BARRIER_BIT */
-/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
-/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
-/* reuse GL_ALL_BARRIER_BITS */
-/* reuse GL_MAX_IMAGE_UNITS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
-/* reuse GL_IMAGE_BINDING_NAME */
-/* reuse GL_IMAGE_BINDING_LEVEL */
-/* reuse GL_IMAGE_BINDING_LAYERED */
-/* reuse GL_IMAGE_BINDING_LAYER */
-/* reuse GL_IMAGE_BINDING_ACCESS */
-/* reuse GL_IMAGE_1D */
-/* reuse GL_IMAGE_2D */
-/* reuse GL_IMAGE_3D */
-/* reuse GL_IMAGE_2D_RECT */
-/* reuse GL_IMAGE_CUBE */
-/* reuse GL_IMAGE_BUFFER */
-/* reuse GL_IMAGE_1D_ARRAY */
-/* reuse GL_IMAGE_2D_ARRAY */
-/* reuse GL_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_IMAGE_1D */
-/* reuse GL_INT_IMAGE_2D */
-/* reuse GL_INT_IMAGE_3D */
-/* reuse GL_INT_IMAGE_2D_RECT */
-/* reuse GL_INT_IMAGE_CUBE */
-/* reuse GL_INT_IMAGE_BUFFER */
-/* reuse GL_INT_IMAGE_1D_ARRAY */
-/* reuse GL_INT_IMAGE_2D_ARRAY */
-/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D */
-/* reuse GL_UNSIGNED_INT_IMAGE_3D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
-/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_IMAGE_SAMPLES */
-/* reuse GL_IMAGE_BINDING_FORMAT */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
-/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
-/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
-/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
-/* Reuse tokens from ARB_shading_language_packing (none) */
-/* Reuse tokens from ARB_texture_storage */
-/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_TEXTURE0_ARB                   0x84C0
-#define GL_TEXTURE1_ARB                   0x84C1
-#define GL_TEXTURE2_ARB                   0x84C2
-#define GL_TEXTURE3_ARB                   0x84C3
-#define GL_TEXTURE4_ARB                   0x84C4
-#define GL_TEXTURE5_ARB                   0x84C5
-#define GL_TEXTURE6_ARB                   0x84C6
-#define GL_TEXTURE7_ARB                   0x84C7
-#define GL_TEXTURE8_ARB                   0x84C8
-#define GL_TEXTURE9_ARB                   0x84C9
-#define GL_TEXTURE10_ARB                  0x84CA
-#define GL_TEXTURE11_ARB                  0x84CB
-#define GL_TEXTURE12_ARB                  0x84CC
-#define GL_TEXTURE13_ARB                  0x84CD
-#define GL_TEXTURE14_ARB                  0x84CE
-#define GL_TEXTURE15_ARB                  0x84CF
-#define GL_TEXTURE16_ARB                  0x84D0
-#define GL_TEXTURE17_ARB                  0x84D1
-#define GL_TEXTURE18_ARB                  0x84D2
-#define GL_TEXTURE19_ARB                  0x84D3
-#define GL_TEXTURE20_ARB                  0x84D4
-#define GL_TEXTURE21_ARB                  0x84D5
-#define GL_TEXTURE22_ARB                  0x84D6
-#define GL_TEXTURE23_ARB                  0x84D7
-#define GL_TEXTURE24_ARB                  0x84D8
-#define GL_TEXTURE25_ARB                  0x84D9
-#define GL_TEXTURE26_ARB                  0x84DA
-#define GL_TEXTURE27_ARB                  0x84DB
-#define GL_TEXTURE28_ARB                  0x84DC
-#define GL_TEXTURE29_ARB                  0x84DD
-#define GL_TEXTURE30_ARB                  0x84DE
-#define GL_TEXTURE31_ARB                  0x84DF
-#define GL_ACTIVE_TEXTURE_ARB             0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
-#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_MULTISAMPLE_ARB                0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
-#define GL_SAMPLE_COVERAGE_ARB            0x80A0
-#define GL_SAMPLE_BUFFERS_ARB             0x80A8
-#define GL_SAMPLES_ARB                    0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
-#define GL_MULTISAMPLE_BIT_ARB            0x20000000
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_NORMAL_MAP_ARB                 0x8511
-#define GL_REFLECTION_MAP_ARB             0x8512
-#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_COMPRESSED_ALPHA_ARB           0x84E9
-#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
-#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
-#define GL_COMPRESSED_RGB_ARB             0x84ED
-#define GL_COMPRESSED_RGBA_ARB            0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
-#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_ARB            0x812D
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_POINT_SIZE_MIN_ARB             0x8126
-#define GL_POINT_SIZE_MAX_ARB             0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
-#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
-#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
-#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
-#define GL_VERTEX_BLEND_ARB               0x86A7
-#define GL_CURRENT_WEIGHT_ARB             0x86A8
-#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
-#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
-#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
-#define GL_WEIGHT_ARRAY_ARB               0x86AD
-#define GL_MODELVIEW0_ARB                 0x1700
-#define GL_MODELVIEW1_ARB                 0x850A
-#define GL_MODELVIEW2_ARB                 0x8722
-#define GL_MODELVIEW3_ARB                 0x8723
-#define GL_MODELVIEW4_ARB                 0x8724
-#define GL_MODELVIEW5_ARB                 0x8725
-#define GL_MODELVIEW6_ARB                 0x8726
-#define GL_MODELVIEW7_ARB                 0x8727
-#define GL_MODELVIEW8_ARB                 0x8728
-#define GL_MODELVIEW9_ARB                 0x8729
-#define GL_MODELVIEW10_ARB                0x872A
-#define GL_MODELVIEW11_ARB                0x872B
-#define GL_MODELVIEW12_ARB                0x872C
-#define GL_MODELVIEW13_ARB                0x872D
-#define GL_MODELVIEW14_ARB                0x872E
-#define GL_MODELVIEW15_ARB                0x872F
-#define GL_MODELVIEW16_ARB                0x8730
-#define GL_MODELVIEW17_ARB                0x8731
-#define GL_MODELVIEW18_ARB                0x8732
-#define GL_MODELVIEW19_ARB                0x8733
-#define GL_MODELVIEW20_ARB                0x8734
-#define GL_MODELVIEW21_ARB                0x8735
-#define GL_MODELVIEW22_ARB                0x8736
-#define GL_MODELVIEW23_ARB                0x8737
-#define GL_MODELVIEW24_ARB                0x8738
-#define GL_MODELVIEW25_ARB                0x8739
-#define GL_MODELVIEW26_ARB                0x873A
-#define GL_MODELVIEW27_ARB                0x873B
-#define GL_MODELVIEW28_ARB                0x873C
-#define GL_MODELVIEW29_ARB                0x873D
-#define GL_MODELVIEW30_ARB                0x873E
-#define GL_MODELVIEW31_ARB                0x873F
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_MATRIX_PALETTE_ARB             0x8840
-#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
-#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
-#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
-#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
-#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
-#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_COMBINE_ARB                    0x8570
-#define GL_COMBINE_RGB_ARB                0x8571
-#define GL_COMBINE_ALPHA_ARB              0x8572
-#define GL_SOURCE0_RGB_ARB                0x8580
-#define GL_SOURCE1_RGB_ARB                0x8581
-#define GL_SOURCE2_RGB_ARB                0x8582
-#define GL_SOURCE0_ALPHA_ARB              0x8588
-#define GL_SOURCE1_ALPHA_ARB              0x8589
-#define GL_SOURCE2_ALPHA_ARB              0x858A
-#define GL_OPERAND0_RGB_ARB               0x8590
-#define GL_OPERAND1_RGB_ARB               0x8591
-#define GL_OPERAND2_RGB_ARB               0x8592
-#define GL_OPERAND0_ALPHA_ARB             0x8598
-#define GL_OPERAND1_ALPHA_ARB             0x8599
-#define GL_OPERAND2_ALPHA_ARB             0x859A
-#define GL_RGB_SCALE_ARB                  0x8573
-#define GL_ADD_SIGNED_ARB                 0x8574
-#define GL_INTERPOLATE_ARB                0x8575
-#define GL_SUBTRACT_ARB                   0x84E7
-#define GL_CONSTANT_ARB                   0x8576
-#define GL_PRIMARY_COLOR_ARB              0x8577
-#define GL_PREVIOUS_ARB                   0x8578
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_DOT3_RGB_ARB                   0x86AE
-#define GL_DOT3_RGBA_ARB                  0x86AF
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_ARB            0x8370
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_DEPTH_COMPONENT16_ARB          0x81A5
-#define GL_DEPTH_COMPONENT24_ARB          0x81A6
-#define GL_DEPTH_COMPONENT32_ARB          0x81A7
-#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
-#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
-#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
-#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
-#endif
-
-#ifndef GL_ARB_window_pos
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_COLOR_SUM_ARB                  0x8458
-#define GL_VERTEX_PROGRAM_ARB             0x8620
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
-#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
-#define GL_PROGRAM_LENGTH_ARB             0x8627
-#define GL_PROGRAM_STRING_ARB             0x8628
-#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
-#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
-#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
-#define GL_CURRENT_MATRIX_ARB             0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
-#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
-#define GL_PROGRAM_BINDING_ARB            0x8677
-#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
-#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
-#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
-#define GL_PROGRAM_FORMAT_ARB             0x8876
-#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
-#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
-#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
-#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
-#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
-#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
-#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
-#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
-#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
-#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
-#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
-#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
-#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
-#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
-#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
-#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
-#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
-#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
-#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
-#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
-#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
-#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
-#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
-#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
-#define GL_MATRIX0_ARB                    0x88C0
-#define GL_MATRIX1_ARB                    0x88C1
-#define GL_MATRIX2_ARB                    0x88C2
-#define GL_MATRIX3_ARB                    0x88C3
-#define GL_MATRIX4_ARB                    0x88C4
-#define GL_MATRIX5_ARB                    0x88C5
-#define GL_MATRIX6_ARB                    0x88C6
-#define GL_MATRIX7_ARB                    0x88C7
-#define GL_MATRIX8_ARB                    0x88C8
-#define GL_MATRIX9_ARB                    0x88C9
-#define GL_MATRIX10_ARB                   0x88CA
-#define GL_MATRIX11_ARB                   0x88CB
-#define GL_MATRIX12_ARB                   0x88CC
-#define GL_MATRIX13_ARB                   0x88CD
-#define GL_MATRIX14_ARB                   0x88CE
-#define GL_MATRIX15_ARB                   0x88CF
-#define GL_MATRIX16_ARB                   0x88D0
-#define GL_MATRIX17_ARB                   0x88D1
-#define GL_MATRIX18_ARB                   0x88D2
-#define GL_MATRIX19_ARB                   0x88D3
-#define GL_MATRIX20_ARB                   0x88D4
-#define GL_MATRIX21_ARB                   0x88D5
-#define GL_MATRIX22_ARB                   0x88D6
-#define GL_MATRIX23_ARB                   0x88D7
-#define GL_MATRIX24_ARB                   0x88D8
-#define GL_MATRIX25_ARB                   0x88D9
-#define GL_MATRIX26_ARB                   0x88DA
-#define GL_MATRIX27_ARB                   0x88DB
-#define GL_MATRIX28_ARB                   0x88DC
-#define GL_MATRIX29_ARB                   0x88DD
-#define GL_MATRIX30_ARB                   0x88DE
-#define GL_MATRIX31_ARB                   0x88DF
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_FRAGMENT_PROGRAM_ARB           0x8804
-#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
-#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
-#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
-#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
-#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
-#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
-#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
-#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
-#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
-#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
-#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
-#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
-#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_BUFFER_SIZE_ARB                0x8764
-#define GL_BUFFER_USAGE_ARB               0x8765
-#define GL_ARRAY_BUFFER_ARB               0x8892
-#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
-#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
-#define GL_READ_ONLY_ARB                  0x88B8
-#define GL_WRITE_ONLY_ARB                 0x88B9
-#define GL_READ_WRITE_ARB                 0x88BA
-#define GL_BUFFER_ACCESS_ARB              0x88BB
-#define GL_BUFFER_MAPPED_ARB              0x88BC
-#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
-#define GL_STREAM_DRAW_ARB                0x88E0
-#define GL_STREAM_READ_ARB                0x88E1
-#define GL_STREAM_COPY_ARB                0x88E2
-#define GL_STATIC_DRAW_ARB                0x88E4
-#define GL_STATIC_READ_ARB                0x88E5
-#define GL_STATIC_COPY_ARB                0x88E6
-#define GL_DYNAMIC_DRAW_ARB               0x88E8
-#define GL_DYNAMIC_READ_ARB               0x88E9
-#define GL_DYNAMIC_COPY_ARB               0x88EA
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_QUERY_COUNTER_BITS_ARB         0x8864
-#define GL_CURRENT_QUERY_ARB              0x8865
-#define GL_QUERY_RESULT_ARB               0x8866
-#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
-#define GL_SAMPLES_PASSED_ARB             0x8914
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_PROGRAM_OBJECT_ARB             0x8B40
-#define GL_SHADER_OBJECT_ARB              0x8B48
-#define GL_OBJECT_TYPE_ARB                0x8B4E
-#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
-#define GL_FLOAT_VEC2_ARB                 0x8B50
-#define GL_FLOAT_VEC3_ARB                 0x8B51
-#define GL_FLOAT_VEC4_ARB                 0x8B52
-#define GL_INT_VEC2_ARB                   0x8B53
-#define GL_INT_VEC3_ARB                   0x8B54
-#define GL_INT_VEC4_ARB                   0x8B55
-#define GL_BOOL_ARB                       0x8B56
-#define GL_BOOL_VEC2_ARB                  0x8B57
-#define GL_BOOL_VEC3_ARB                  0x8B58
-#define GL_BOOL_VEC4_ARB                  0x8B59
-#define GL_FLOAT_MAT2_ARB                 0x8B5A
-#define GL_FLOAT_MAT3_ARB                 0x8B5B
-#define GL_FLOAT_MAT4_ARB                 0x8B5C
-#define GL_SAMPLER_1D_ARB                 0x8B5D
-#define GL_SAMPLER_2D_ARB                 0x8B5E
-#define GL_SAMPLER_3D_ARB                 0x8B5F
-#define GL_SAMPLER_CUBE_ARB               0x8B60
-#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
-#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
-#define GL_SAMPLER_2D_RECT_ARB            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
-#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
-#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
-#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
-#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
-#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
-#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
-#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
-#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
-#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_VERTEX_SHADER_ARB              0x8B31
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
-#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
-#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
-#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_FRAGMENT_SHADER_ARB            0x8B30
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_POINT_SPRITE_ARB               0x8861
-#define GL_COORD_REPLACE_ARB              0x8862
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
-#define GL_DRAW_BUFFER0_ARB               0x8825
-#define GL_DRAW_BUFFER1_ARB               0x8826
-#define GL_DRAW_BUFFER2_ARB               0x8827
-#define GL_DRAW_BUFFER3_ARB               0x8828
-#define GL_DRAW_BUFFER4_ARB               0x8829
-#define GL_DRAW_BUFFER5_ARB               0x882A
-#define GL_DRAW_BUFFER6_ARB               0x882B
-#define GL_DRAW_BUFFER7_ARB               0x882C
-#define GL_DRAW_BUFFER8_ARB               0x882D
-#define GL_DRAW_BUFFER9_ARB               0x882E
-#define GL_DRAW_BUFFER10_ARB              0x882F
-#define GL_DRAW_BUFFER11_ARB              0x8830
-#define GL_DRAW_BUFFER12_ARB              0x8831
-#define GL_DRAW_BUFFER13_ARB              0x8832
-#define GL_DRAW_BUFFER14_ARB              0x8833
-#define GL_DRAW_BUFFER15_ARB              0x8834
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_RGBA_FLOAT_MODE_ARB            0x8820
-#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
-#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
-#define GL_CLAMP_READ_COLOR_ARB           0x891C
-#define GL_FIXED_ONLY_ARB                 0x891D
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_HALF_FLOAT_ARB                 0x140B
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
-#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
-#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
-#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
-#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
-#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
-#define GL_RGBA32F_ARB                    0x8814
-#define GL_RGB32F_ARB                     0x8815
-#define GL_ALPHA32F_ARB                   0x8816
-#define GL_INTENSITY32F_ARB               0x8817
-#define GL_LUMINANCE32F_ARB               0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
-#define GL_RGBA16F_ARB                    0x881A
-#define GL_RGB16F_ARB                     0x881B
-#define GL_ALPHA16F_ARB                   0x881C
-#define GL_INTENSITY16F_ARB               0x881D
-#define GL_LUMINANCE16F_ARB               0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F             0x8CAC
-#define GL_DEPTH32F_STENCIL8              0x8CAD
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_DEFAULT            0x8218
-#define GL_FRAMEBUFFER_UNDEFINED          0x8219
-#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
-#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
-#define GL_DEPTH_STENCIL                  0x84F9
-#define GL_UNSIGNED_INT_24_8              0x84FA
-#define GL_DEPTH24_STENCIL8               0x88F0
-#define GL_TEXTURE_STENCIL_SIZE           0x88F1
-#define GL_TEXTURE_RED_TYPE               0x8C10
-#define GL_TEXTURE_GREEN_TYPE             0x8C11
-#define GL_TEXTURE_BLUE_TYPE              0x8C12
-#define GL_TEXTURE_ALPHA_TYPE             0x8C13
-#define GL_TEXTURE_DEPTH_TYPE             0x8C16
-#define GL_UNSIGNED_NORMALIZED            0x8C17
-#define GL_FRAMEBUFFER_BINDING            0x8CA6
-#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
-#define GL_RENDERBUFFER_BINDING           0x8CA7
-#define GL_READ_FRAMEBUFFER               0x8CA8
-#define GL_DRAW_FRAMEBUFFER               0x8CA9
-#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
-#define GL_RENDERBUFFER_SAMPLES           0x8CAB
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
-#define GL_COLOR_ATTACHMENT0              0x8CE0
-#define GL_COLOR_ATTACHMENT1              0x8CE1
-#define GL_COLOR_ATTACHMENT2              0x8CE2
-#define GL_COLOR_ATTACHMENT3              0x8CE3
-#define GL_COLOR_ATTACHMENT4              0x8CE4
-#define GL_COLOR_ATTACHMENT5              0x8CE5
-#define GL_COLOR_ATTACHMENT6              0x8CE6
-#define GL_COLOR_ATTACHMENT7              0x8CE7
-#define GL_COLOR_ATTACHMENT8              0x8CE8
-#define GL_COLOR_ATTACHMENT9              0x8CE9
-#define GL_COLOR_ATTACHMENT10             0x8CEA
-#define GL_COLOR_ATTACHMENT11             0x8CEB
-#define GL_COLOR_ATTACHMENT12             0x8CEC
-#define GL_COLOR_ATTACHMENT13             0x8CED
-#define GL_COLOR_ATTACHMENT14             0x8CEE
-#define GL_COLOR_ATTACHMENT15             0x8CEF
-#define GL_DEPTH_ATTACHMENT               0x8D00
-#define GL_STENCIL_ATTACHMENT             0x8D20
-#define GL_FRAMEBUFFER                    0x8D40
-#define GL_RENDERBUFFER                   0x8D41
-#define GL_RENDERBUFFER_WIDTH             0x8D42
-#define GL_RENDERBUFFER_HEIGHT            0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
-#define GL_STENCIL_INDEX1                 0x8D46
-#define GL_STENCIL_INDEX4                 0x8D47
-#define GL_STENCIL_INDEX8                 0x8D48
-#define GL_STENCIL_INDEX16                0x8D49
-#define GL_RENDERBUFFER_RED_SIZE          0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_MAX_SAMPLES                    0x8D57
-#endif
-
-#ifndef GL_ARB_framebuffer_object_DEPRECATED
-#define GL_INDEX                          0x8222
-#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB               0x8DB9
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_LINES_ADJACENCY_ARB            0x000A
-#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
-#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
-#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
-#define GL_GEOMETRY_SHADER_ARB            0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_HALF_FLOAT                     0x140B
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_MAP_READ_BIT                   0x0001
-#define GL_MAP_WRITE_BIT                  0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_TEXTURE_BUFFER_ARB             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1           0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
-#define GL_COMPRESSED_RG_RGTC2            0x8DBD
-#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_RG                             0x8227
-#define GL_RG_INTEGER                     0x8228
-#define GL_R8                             0x8229
-#define GL_R16                            0x822A
-#define GL_RG8                            0x822B
-#define GL_RG16                           0x822C
-#define GL_R16F                           0x822D
-#define GL_R32F                           0x822E
-#define GL_RG16F                          0x822F
-#define GL_RG32F                          0x8230
-#define GL_R8I                            0x8231
-#define GL_R8UI                           0x8232
-#define GL_R16I                           0x8233
-#define GL_R16UI                          0x8234
-#define GL_R32I                           0x8235
-#define GL_R32UI                          0x8236
-#define GL_RG8I                           0x8237
-#define GL_RG8UI                          0x8238
-#define GL_RG16I                          0x8239
-#define GL_RG16UI                         0x823A
-#define GL_RG32I                          0x823B
-#define GL_RG32UI                         0x823C
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING           0x85B5
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_UNIFORM_BUFFER                 0x8A11
-#define GL_UNIFORM_BUFFER_BINDING         0x8A28
-#define GL_UNIFORM_BUFFER_START           0x8A29
-#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
-#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
-#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
-#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
-#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
-#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
-#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
-#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
-#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
-#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
-#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
-#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
-#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
-#define GL_UNIFORM_TYPE                   0x8A37
-#define GL_UNIFORM_SIZE                   0x8A38
-#define GL_UNIFORM_NAME_LENGTH            0x8A39
-#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
-#define GL_UNIFORM_OFFSET                 0x8A3B
-#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
-#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
-#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
-#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
-#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
-#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-#define GL_INVALID_INDEX                  0xFFFFFFFFu
-#endif
-
-#ifndef GL_ARB_compatibility
-/* ARB_compatibility just defines tokens from core 3.0 */
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_COPY_READ_BUFFER               0x8F36
-#define GL_COPY_WRITE_BUFFER              0x8F37
-#endif
-
-#ifndef GL_ARB_shader_texture_lod
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_DEPTH_CLAMP                    0x864F
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
-#define GL_LAST_VERTEX_CONVENTION         0x8E4E
-#define GL_PROVOKING_VERTEX               0x8E4F
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
-#define GL_OBJECT_TYPE                    0x9112
-#define GL_SYNC_CONDITION                 0x9113
-#define GL_SYNC_STATUS                    0x9114
-#define GL_SYNC_FLAGS                     0x9115
-#define GL_SYNC_FENCE                     0x9116
-#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
-#define GL_UNSIGNALED                     0x9118
-#define GL_SIGNALED                       0x9119
-#define GL_ALREADY_SIGNALED               0x911A
-#define GL_TIMEOUT_EXPIRED                0x911B
-#define GL_CONDITION_SATISFIED            0x911C
-#define GL_WAIT_FAILED                    0x911D
-#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
-#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_SAMPLE_POSITION                0x8E50
-#define GL_SAMPLE_MASK                    0x8E51
-#define GL_SAMPLE_MASK_VALUE              0x8E52
-#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
-#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
-#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
-#define GL_TEXTURE_SAMPLES                0x9106
-#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
-#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
-#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
-#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
-#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
-#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
-#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
-#define GL_MAX_INTEGER_SAMPLES            0x9110
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_SAMPLE_SHADING_ARB             0x8C36
-#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
-#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
-#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
-#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_SHADER_INCLUDE_ARB             0x8DAE
-#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
-#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
-#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
-#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
-#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_SRC1_COLOR                     0x88F9
-/* reuse GL_SRC1_ALPHA */
-#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
-#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
-#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ANY_SAMPLES_PASSED             0x8C2F
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_SAMPLER_BINDING                0x8919
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_RGB10_A2UI                     0x906F
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_TEXTURE_SWIZZLE_R              0x8E42
-#define GL_TEXTURE_SWIZZLE_G              0x8E43
-#define GL_TEXTURE_SWIZZLE_B              0x8E44
-#define GL_TEXTURE_SWIZZLE_A              0x8E45
-#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_TIME_ELAPSED                   0x88BF
-#define GL_TIMESTAMP                      0x8E28
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
-#define GL_INT_2_10_10_10_REV             0x8D9F
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
-#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
-#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
-#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
-#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
-#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-/* reuse GL_DOUBLE */
-#define GL_DOUBLE_VEC2                    0x8FFC
-#define GL_DOUBLE_VEC3                    0x8FFD
-#define GL_DOUBLE_VEC4                    0x8FFE
-#define GL_DOUBLE_MAT2                    0x8F46
-#define GL_DOUBLE_MAT3                    0x8F47
-#define GL_DOUBLE_MAT4                    0x8F48
-#define GL_DOUBLE_MAT2x3                  0x8F49
-#define GL_DOUBLE_MAT2x4                  0x8F4A
-#define GL_DOUBLE_MAT3x2                  0x8F4B
-#define GL_DOUBLE_MAT3x4                  0x8F4C
-#define GL_DOUBLE_MAT4x2                  0x8F4D
-#define GL_DOUBLE_MAT4x3                  0x8F4E
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ACTIVE_SUBROUTINES             0x8DE5
-#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
-#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
-#define GL_MAX_SUBROUTINES                0x8DE7
-#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
-#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
-#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_PATCHES                        0x000E
-#define GL_PATCH_VERTICES                 0x8E72
-#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
-#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
-#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
-#define GL_TESS_GEN_MODE                  0x8E76
-#define GL_TESS_GEN_SPACING               0x8E77
-#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
-#define GL_TESS_GEN_POINT_MODE            0x8E79
-/* reuse GL_TRIANGLES */
-/* reuse GL_QUADS */
-#define GL_ISOLINES                       0x8E7A
-/* reuse GL_EQUAL */
-#define GL_FRACTIONAL_ODD                 0x8E7B
-#define GL_FRACTIONAL_EVEN                0x8E7C
-/* reuse GL_CCW */
-/* reuse GL_CW */
-#define GL_MAX_PATCH_VERTICES             0x8E7D
-#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
-#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
-#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
-#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
-#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
-#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
-#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
-#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
-#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
-#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
-#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
-#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
-#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
-#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
-#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
-#define GL_TESS_EVALUATION_SHADER         0x8E87
-#define GL_TESS_CONTROL_SHADER            0x8E88
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-/* reuse GL_RGB32F */
-/* reuse GL_RGB32UI */
-/* reuse GL_RGB32I */
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK             0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
-#define GL_MAX_VERTEX_STREAMS             0x8E71
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_FIXED                          0x140C
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
-#define GL_LOW_FLOAT                      0x8DF0
-#define GL_MEDIUM_FLOAT                   0x8DF1
-#define GL_HIGH_FLOAT                     0x8DF2
-#define GL_LOW_INT                        0x8DF3
-#define GL_MEDIUM_INT                     0x8DF4
-#define GL_HIGH_INT                       0x8DF5
-#define GL_SHADER_COMPILER                0x8DFA
-#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
-#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
-#define GL_MAX_VARYING_VECTORS            0x8DFC
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
-#define GL_PROGRAM_BINARY_LENGTH          0x8741
-#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
-#define GL_PROGRAM_BINARY_FORMATS         0x87FF
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_VERTEX_SHADER_BIT              0x00000001
-#define GL_FRAGMENT_SHADER_BIT            0x00000002
-#define GL_GEOMETRY_SHADER_BIT            0x00000004
-#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
-#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
-#define GL_ALL_SHADER_BITS                0xFFFFFFFF
-#define GL_PROGRAM_SEPARABLE              0x8258
-#define GL_ACTIVE_PROGRAM                 0x8259
-#define GL_PROGRAM_PIPELINE_BINDING       0x825A
-#endif
-
-#ifndef GL_ARB_shader_precision
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-/* reuse GL_RGB32I */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-#endif
-
-#ifndef GL_ARB_viewport_array
-/* reuse GL_SCISSOR_BOX */
-/* reuse GL_VIEWPORT */
-/* reuse GL_DEPTH_RANGE */
-/* reuse GL_SCISSOR_TEST */
-#define GL_MAX_VIEWPORTS                  0x825B
-#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
-#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
-#define GL_LAYER_PROVOKING_VERTEX         0x825E
-#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
-#define GL_UNDEFINED_VERTEX               0x8260
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_SYNC_CL_EVENT_ARB              0x8240
-#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
-#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
-#define GL_DEBUG_SOURCE_API_ARB           0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
-#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
-#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
-#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
-#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
-#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
-#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
-#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
-#endif
-
-#ifndef GL_ARB_robustness
-/* reuse GL_NO_ERROR */
-#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
-#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
-#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
-#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#endif
-
-#ifndef GL_ARB_base_instance
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
-#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
-#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
-#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
-#define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
-#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
-#define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
-#define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_NUM_SAMPLE_COUNTS              0x9380
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
-#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
-#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
-#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
-#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
-#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
-#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
-#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
-#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
-#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
-#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
-#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
-#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
-#define GL_UNIFORM_BARRIER_BIT            0x00000004
-#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
-#define GL_COMMAND_BARRIER_BIT            0x00000040
-#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
-#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
-#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
-#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
-#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
-#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
-#define GL_ALL_BARRIER_BITS               0xFFFFFFFF
-#define GL_MAX_IMAGE_UNITS                0x8F38
-#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
-#define GL_IMAGE_BINDING_NAME             0x8F3A
-#define GL_IMAGE_BINDING_LEVEL            0x8F3B
-#define GL_IMAGE_BINDING_LAYERED          0x8F3C
-#define GL_IMAGE_BINDING_LAYER            0x8F3D
-#define GL_IMAGE_BINDING_ACCESS           0x8F3E
-#define GL_IMAGE_1D                       0x904C
-#define GL_IMAGE_2D                       0x904D
-#define GL_IMAGE_3D                       0x904E
-#define GL_IMAGE_2D_RECT                  0x904F
-#define GL_IMAGE_CUBE                     0x9050
-#define GL_IMAGE_BUFFER                   0x9051
-#define GL_IMAGE_1D_ARRAY                 0x9052
-#define GL_IMAGE_2D_ARRAY                 0x9053
-#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
-#define GL_IMAGE_2D_MULTISAMPLE           0x9055
-#define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
-#define GL_INT_IMAGE_1D                   0x9057
-#define GL_INT_IMAGE_2D                   0x9058
-#define GL_INT_IMAGE_3D                   0x9059
-#define GL_INT_IMAGE_2D_RECT              0x905A
-#define GL_INT_IMAGE_CUBE                 0x905B
-#define GL_INT_IMAGE_BUFFER               0x905C
-#define GL_INT_IMAGE_1D_ARRAY             0x905D
-#define GL_INT_IMAGE_2D_ARRAY             0x905E
-#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
-#define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
-#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
-#define GL_UNSIGNED_INT_IMAGE_1D          0x9062
-#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
-#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
-#define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
-#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
-#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
-#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
-#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
-#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
-#define GL_MAX_IMAGE_SAMPLES              0x906D
-#define GL_IMAGE_BINDING_FORMAT           0x906E
-#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
-#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
-#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
-#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
-#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
-#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
-#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_ABGR_EXT                       0x8000
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_CONSTANT_COLOR_EXT             0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
-#define GL_CONSTANT_ALPHA_EXT             0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
-#define GL_BLEND_COLOR_EXT                0x8005
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_POLYGON_OFFSET_EXT             0x8037
-#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
-#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_ALPHA4_EXT                     0x803B
-#define GL_ALPHA8_EXT                     0x803C
-#define GL_ALPHA12_EXT                    0x803D
-#define GL_ALPHA16_EXT                    0x803E
-#define GL_LUMINANCE4_EXT                 0x803F
-#define GL_LUMINANCE8_EXT                 0x8040
-#define GL_LUMINANCE12_EXT                0x8041
-#define GL_LUMINANCE16_EXT                0x8042
-#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
-#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
-#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
-#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
-#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
-#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
-#define GL_INTENSITY_EXT                  0x8049
-#define GL_INTENSITY4_EXT                 0x804A
-#define GL_INTENSITY8_EXT                 0x804B
-#define GL_INTENSITY12_EXT                0x804C
-#define GL_INTENSITY16_EXT                0x804D
-#define GL_RGB2_EXT                       0x804E
-#define GL_RGB4_EXT                       0x804F
-#define GL_RGB5_EXT                       0x8050
-#define GL_RGB8_EXT                       0x8051
-#define GL_RGB10_EXT                      0x8052
-#define GL_RGB12_EXT                      0x8053
-#define GL_RGB16_EXT                      0x8054
-#define GL_RGBA2_EXT                      0x8055
-#define GL_RGBA4_EXT                      0x8056
-#define GL_RGB5_A1_EXT                    0x8057
-#define GL_RGBA8_EXT                      0x8058
-#define GL_RGB10_A2_EXT                   0x8059
-#define GL_RGBA12_EXT                     0x805A
-#define GL_RGBA16_EXT                     0x805B
-#define GL_TEXTURE_RED_SIZE_EXT           0x805C
-#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
-#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
-#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
-#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
-#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
-#define GL_REPLACE_EXT                    0x8062
-#define GL_PROXY_TEXTURE_1D_EXT           0x8063
-#define GL_PROXY_TEXTURE_2D_EXT           0x8064
-#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_PACK_SKIP_IMAGES_EXT           0x806B
-#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
-#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
-#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
-#define GL_TEXTURE_3D_EXT                 0x806F
-#define GL_PROXY_TEXTURE_3D_EXT           0x8070
-#define GL_TEXTURE_DEPTH_EXT              0x8071
-#define GL_TEXTURE_WRAP_R_EXT             0x8072
-#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_FILTER4_SGIS                   0x8146
-#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
-#endif
-
-#ifndef GL_EXT_subtexture
-#endif
-
-#ifndef GL_EXT_copy_texture
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_HISTOGRAM_EXT                  0x8024
-#define GL_PROXY_HISTOGRAM_EXT            0x8025
-#define GL_HISTOGRAM_WIDTH_EXT            0x8026
-#define GL_HISTOGRAM_FORMAT_EXT           0x8027
-#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
-#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
-#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
-#define GL_HISTOGRAM_SINK_EXT             0x802D
-#define GL_MINMAX_EXT                     0x802E
-#define GL_MINMAX_FORMAT_EXT              0x802F
-#define GL_MINMAX_SINK_EXT                0x8030
-#define GL_TABLE_TOO_LARGE_EXT            0x8031
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_CONVOLUTION_1D_EXT             0x8010
-#define GL_CONVOLUTION_2D_EXT             0x8011
-#define GL_SEPARABLE_2D_EXT               0x8012
-#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
-#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
-#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
-#define GL_REDUCE_EXT                     0x8016
-#define GL_CONVOLUTION_FORMAT_EXT         0x8017
-#define GL_CONVOLUTION_WIDTH_EXT          0x8018
-#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
-#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_COLOR_MATRIX_SGI               0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_COLOR_TABLE_SGI                0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
-#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
-#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
-#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
-#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
-#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
-#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_PIXEL_TEXTURE_SGIS             0x8353
-#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
-#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
-#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_PIXEL_TEX_GEN_SGIX             0x8139
-#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
-#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
-#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
-#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
-#define GL_TEXTURE_4D_SGIS                0x8134
-#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
-#define GL_TEXTURE_4DSIZE_SGIS            0x8136
-#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
-#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
-#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
-#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_CMYK_EXT                       0x800C
-#define GL_CMYKA_EXT                      0x800D
-#define GL_PACK_CMYK_HINT_EXT             0x800E
-#define GL_UNPACK_CMYK_HINT_EXT           0x800F
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_TEXTURE_PRIORITY_EXT           0x8066
-#define GL_TEXTURE_RESIDENT_EXT           0x8067
-#define GL_TEXTURE_1D_BINDING_EXT         0x8068
-#define GL_TEXTURE_2D_BINDING_EXT         0x8069
-#define GL_TEXTURE_3D_BINDING_EXT         0x806A
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
-#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
-#define GL_LINEAR_DETAIL_SGIS             0x8097
-#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
-#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
-#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
-#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
-#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_LINEAR_SHARPEN_SGIS            0x80AD
-#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
-#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
-#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
-#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
-#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
-#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
-#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
-#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_MULTISAMPLE_SGIS               0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
-#define GL_SAMPLE_MASK_SGIS               0x80A0
-#define GL_1PASS_SGIS                     0x80A1
-#define GL_2PASS_0_SGIS                   0x80A2
-#define GL_2PASS_1_SGIS                   0x80A3
-#define GL_4PASS_0_SGIS                   0x80A4
-#define GL_4PASS_1_SGIS                   0x80A5
-#define GL_4PASS_2_SGIS                   0x80A6
-#define GL_4PASS_3_SGIS                   0x80A7
-#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
-#define GL_SAMPLES_SGIS                   0x80A9
-#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
-#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
-#define GL_SAMPLE_PATTERN_SGIS            0x80AC
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_RESCALE_NORMAL_EXT             0x803A
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_VERTEX_ARRAY_EXT               0x8074
-#define GL_NORMAL_ARRAY_EXT               0x8075
-#define GL_COLOR_ARRAY_EXT                0x8076
-#define GL_INDEX_ARRAY_EXT                0x8077
-#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
-#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
-#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
-#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
-#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
-#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
-#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
-#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
-#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
-#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
-#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
-#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
-#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
-#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
-#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
-#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
-#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
-#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
-#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
-#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
-#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
-#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
-#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
-#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_GENERATE_MIPMAP_SGIS           0x8191
-#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
-#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
-#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
-#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
-#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
-#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
-#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
-#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
-#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
-#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
-#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
-#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_TEXTURE_COMPARE_SGIX           0x819A
-#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
-#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
-#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_CLAMP_TO_EDGE_SGIS             0x812F
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_SGIS           0x812D
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_FUNC_ADD_EXT                   0x8006
-#define GL_MIN_EXT                        0x8007
-#define GL_MAX_EXT                        0x8008
-#define GL_BLEND_EQUATION_EXT             0x8009
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_FUNC_SUBTRACT_EXT              0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_INTERLACE_SGIX                 0x8094
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
-#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
-#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
-#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
-#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
-#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
-#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
-#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
-#endif
-
-#ifndef GL_SGIS_texture_select
-#define GL_DUAL_ALPHA4_SGIS               0x8110
-#define GL_DUAL_ALPHA8_SGIS               0x8111
-#define GL_DUAL_ALPHA12_SGIS              0x8112
-#define GL_DUAL_ALPHA16_SGIS              0x8113
-#define GL_DUAL_LUMINANCE4_SGIS           0x8114
-#define GL_DUAL_LUMINANCE8_SGIS           0x8115
-#define GL_DUAL_LUMINANCE12_SGIS          0x8116
-#define GL_DUAL_LUMINANCE16_SGIS          0x8117
-#define GL_DUAL_INTENSITY4_SGIS           0x8118
-#define GL_DUAL_INTENSITY8_SGIS           0x8119
-#define GL_DUAL_INTENSITY12_SGIS          0x811A
-#define GL_DUAL_INTENSITY16_SGIS          0x811B
-#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
-#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
-#define GL_QUAD_ALPHA4_SGIS               0x811E
-#define GL_QUAD_ALPHA8_SGIS               0x811F
-#define GL_QUAD_LUMINANCE4_SGIS           0x8120
-#define GL_QUAD_LUMINANCE8_SGIS           0x8121
-#define GL_QUAD_INTENSITY4_SGIS           0x8122
-#define GL_QUAD_INTENSITY8_SGIS           0x8123
-#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
-#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SPRITE_SGIX                    0x8148
-#define GL_SPRITE_MODE_SGIX               0x8149
-#define GL_SPRITE_AXIS_SGIX               0x814A
-#define GL_SPRITE_TRANSLATION_SGIX        0x814B
-#define GL_SPRITE_AXIAL_SGIX              0x814C
-#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
-#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_POINT_SIZE_MIN_EXT             0x8126
-#define GL_POINT_SIZE_MAX_EXT             0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
-#define GL_DISTANCE_ATTENUATION_EXT       0x8129
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_POINT_SIZE_MIN_SGIS            0x8126
-#define GL_POINT_SIZE_MAX_SGIS            0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
-#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
-#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
-#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
-#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
-#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_FRAMEZOOM_SGIX                 0x818B
-#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
-#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#endif
-
-#ifndef GL_FfdMaskSGIX
-#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
-#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
-#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
-#define GL_DEFORMATIONS_MASK_SGIX         0x8196
-#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_REFERENCE_PLANE_SGIX           0x817D
-#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
-#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
-#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_FOG_FUNC_SGIS                  0x812A
-#define GL_FOG_FUNC_POINTS_SGIS           0x812B
-#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_FOG_OFFSET_SGIX                0x8198
-#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_IMAGE_SCALE_X_HP               0x8155
-#define GL_IMAGE_SCALE_Y_HP               0x8156
-#define GL_IMAGE_TRANSLATE_X_HP           0x8157
-#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
-#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
-#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
-#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
-#define GL_IMAGE_MAG_FILTER_HP            0x815C
-#define GL_IMAGE_MIN_FILTER_HP            0x815D
-#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
-#define GL_CUBIC_HP                       0x815F
-#define GL_AVERAGE_HP                     0x8160
-#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
-#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
-#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_IGNORE_BORDER_HP               0x8150
-#define GL_CONSTANT_BORDER_HP             0x8151
-#define GL_REPLICATE_BORDER_HP            0x8153
-#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
-#endif
-
-#ifndef GL_INGR_palette_buffer
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
-#endif
-
-#ifndef GL_EXT_color_subtable
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
-#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
-#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
-#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
-#define GL_COLOR3_BIT_PGI                 0x00010000
-#define GL_COLOR4_BIT_PGI                 0x00020000
-#define GL_EDGEFLAG_BIT_PGI               0x00040000
-#define GL_INDEX_BIT_PGI                  0x00080000
-#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
-#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
-#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
-#define GL_MAT_EMISSION_BIT_PGI           0x00800000
-#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
-#define GL_MAT_SHININESS_BIT_PGI          0x02000000
-#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
-#define GL_NORMAL_BIT_PGI                 0x08000000
-#define GL_TEXCOORD1_BIT_PGI              0x10000000
-#define GL_TEXCOORD2_BIT_PGI              0x20000000
-#define GL_TEXCOORD3_BIT_PGI              0x40000000
-#define GL_TEXCOORD4_BIT_PGI              0x80000000
-#define GL_VERTEX23_BIT_PGI               0x00000004
-#define GL_VERTEX4_BIT_PGI                0x00000008
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
-#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
-#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
-#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
-#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
-#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
-#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
-#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
-#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
-#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
-#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
-#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
-#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
-#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
-#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
-#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
-#define GL_CLIP_NEAR_HINT_PGI             0x1A220
-#define GL_CLIP_FAR_HINT_PGI              0x1A221
-#define GL_WIDE_LINE_HINT_PGI             0x1A222
-#define GL_BACK_NORMALS_HINT_PGI          0x1A223
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_COLOR_INDEX1_EXT               0x80E2
-#define GL_COLOR_INDEX2_EXT               0x80E3
-#define GL_COLOR_INDEX4_EXT               0x80E4
-#define GL_COLOR_INDEX8_EXT               0x80E5
-#define GL_COLOR_INDEX12_EXT              0x80E6
-#define GL_COLOR_INDEX16_EXT              0x80E7
-#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_LIST_PRIORITY_SGIX             0x8182
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_IR_INSTRUMENT1_SGIX            0x817F
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
-#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
-#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SHADOW_AMBIENT_SGIX            0x80BF
-#endif
-
-#ifndef GL_EXT_index_texture
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_INDEX_MATERIAL_EXT             0x81B8
-#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
-#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_INDEX_TEST_EXT                 0x81B5
-#define GL_INDEX_TEST_FUNC_EXT            0x81B6
-#define GL_INDEX_TEST_REF_EXT             0x81B7
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_IUI_V2F_EXT                    0x81AD
-#define GL_IUI_V3F_EXT                    0x81AE
-#define GL_IUI_N3F_V2F_EXT                0x81AF
-#define GL_IUI_N3F_V3F_EXT                0x81B0
-#define GL_T2F_IUI_V2F_EXT                0x81B1
-#define GL_T2F_IUI_V3F_EXT                0x81B2
-#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
-#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
-#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_CULL_VERTEX_EXT                0x81AA
-#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
-#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_YCRCB_422_SGIX                 0x81BB
-#define GL_YCRCB_444_SGIX                 0x81BC
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
-#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
-#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
-#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
-#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
-#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
-#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
-#define GL_LIGHT_ENV_MODE_SGIX            0x8407
-#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
-#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
-#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
-#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
-#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
-#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
-#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
-#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
-#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
-#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
-#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
-#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
-#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
-#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
-#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_PHONG_WIN                      0x80EA
-#define GL_PHONG_HINT_WIN                 0x80EB
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_FRAGMENT_MATERIAL_EXT          0x8349
-#define GL_FRAGMENT_NORMAL_EXT            0x834A
-#define GL_FRAGMENT_COLOR_EXT             0x834C
-#define GL_ATTENUATION_EXT                0x834D
-#define GL_SHADOW_ATTENUATION_EXT         0x834E
-#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
-#define GL_TEXTURE_LIGHT_EXT              0x8350
-#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
-#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
-/* reuse GL_FRAGMENT_DEPTH_EXT */
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_ALPHA_MIN_SGIX                 0x8320
-#define GL_ALPHA_MAX_SGIX                 0x8321
-#endif
-
-#ifndef GL_SGIX_impact_pixel_texture
-#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
-#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
-#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
-#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
-#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
-#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
-#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_BGR_EXT                        0x80E0
-#define GL_BGRA_EXT                       0x80E1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_ASYNC_MARKER_SGIX              0x8329
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
-#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
-#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
-#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
-#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
-#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
-#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
-#endif
-
-#ifndef GL_INTEL_texture_scissor
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
-#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
-#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
-#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
-#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_OCCLUSION_TEST_HP              0x8165
-#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
-#define GL_PIXEL_MAG_FILTER_EXT           0x8331
-#define GL_PIXEL_MIN_FILTER_EXT           0x8332
-#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
-#define GL_CUBIC_EXT                      0x8334
-#define GL_AVERAGE_EXT                    0x8335
-#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
-#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
-#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
-#define GL_SINGLE_COLOR_EXT               0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_COLOR_SUM_EXT                  0x8458
-#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
-#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_PERTURB_EXT                    0x85AE
-#define GL_TEXTURE_NORMAL_EXT             0x85AF
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
-#define GL_FOG_COORDINATE_EXT             0x8451
-#define GL_FRAGMENT_DEPTH_EXT             0x8452
-#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
-#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_SCREEN_COORDINATES_REND        0x8490
-#define GL_INVERTED_SCREEN_W_REND         0x8491
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_TANGENT_ARRAY_EXT              0x8439
-#define GL_BINORMAL_ARRAY_EXT             0x843A
-#define GL_CURRENT_TANGENT_EXT            0x843B
-#define GL_CURRENT_BINORMAL_EXT           0x843C
-#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
-#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
-#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
-#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
-#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
-#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
-#define GL_MAP1_TANGENT_EXT               0x8444
-#define GL_MAP2_TANGENT_EXT               0x8445
-#define GL_MAP1_BINORMAL_EXT              0x8446
-#define GL_MAP2_BINORMAL_EXT              0x8447
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_COMBINE_EXT                    0x8570
-#define GL_COMBINE_RGB_EXT                0x8571
-#define GL_COMBINE_ALPHA_EXT              0x8572
-#define GL_RGB_SCALE_EXT                  0x8573
-#define GL_ADD_SIGNED_EXT                 0x8574
-#define GL_INTERPOLATE_EXT                0x8575
-#define GL_CONSTANT_EXT                   0x8576
-#define GL_PRIMARY_COLOR_EXT              0x8577
-#define GL_PREVIOUS_EXT                   0x8578
-#define GL_SOURCE0_RGB_EXT                0x8580
-#define GL_SOURCE1_RGB_EXT                0x8581
-#define GL_SOURCE2_RGB_EXT                0x8582
-#define GL_SOURCE0_ALPHA_EXT              0x8588
-#define GL_SOURCE1_ALPHA_EXT              0x8589
-#define GL_SOURCE2_ALPHA_EXT              0x858A
-#define GL_OPERAND0_RGB_EXT               0x8590
-#define GL_OPERAND1_RGB_EXT               0x8591
-#define GL_OPERAND2_RGB_EXT               0x8592
-#define GL_OPERAND0_ALPHA_EXT             0x8598
-#define GL_OPERAND1_ALPHA_EXT             0x8599
-#define GL_OPERAND2_ALPHA_EXT             0x859A
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_TRANSFORM_HINT_APPLE           0x85B1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_FOG_SCALE_SGIX                 0x81FC
-#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
-#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_GLOBAL_ALPHA_SUN               0x81D9
-#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_RESTART_SUN                    0x0001
-#define GL_REPLACE_MIDDLE_SUN             0x0002
-#define GL_REPLACE_OLDEST_SUN             0x0003
-#define GL_TRIANGLE_LIST_SUN              0x81D7
-#define GL_REPLACEMENT_CODE_SUN           0x81D8
-#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
-#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
-#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
-#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
-#define GL_R1UI_V3F_SUN                   0x85C4
-#define GL_R1UI_C4UB_V3F_SUN              0x85C5
-#define GL_R1UI_C3F_V3F_SUN               0x85C6
-#define GL_R1UI_N3F_V3F_SUN               0x85C7
-#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
-#define GL_R1UI_T2F_V3F_SUN               0x85C9
-#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
-#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
-#endif
-
-#ifndef GL_SUN_vertex
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_BLEND_DST_RGB_EXT              0x80C8
-#define GL_BLEND_SRC_RGB_EXT              0x80C9
-#define GL_BLEND_DST_ALPHA_EXT            0x80CA
-#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_RED_MIN_CLAMP_INGR             0x8560
-#define GL_GREEN_MIN_CLAMP_INGR           0x8561
-#define GL_BLUE_MIN_CLAMP_INGR            0x8562
-#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
-#define GL_RED_MAX_CLAMP_INGR             0x8564
-#define GL_GREEN_MAX_CLAMP_INGR           0x8565
-#define GL_BLUE_MAX_CLAMP_INGR            0x8566
-#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INTERLACE_READ_INGR            0x8568
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_INCR_WRAP_EXT                  0x8507
-#define GL_DECR_WRAP_EXT                  0x8508
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_422_EXT                        0x80CC
-#define GL_422_REV_EXT                    0x80CD
-#define GL_422_AVERAGE_EXT                0x80CE
-#define GL_422_REV_AVERAGE_EXT            0x80CF
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NORMAL_MAP_NV                  0x8511
-#define GL_REFLECTION_MAP_NV              0x8512
-#endif
-
-#ifndef GL_EXT_texture_cube_map
-#define GL_NORMAL_MAP_EXT                 0x8511
-#define GL_REFLECTION_MAP_EXT             0x8512
-#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_WRAP_BORDER_SUN                0x81D4
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
-#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
-#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
-#define GL_MODELVIEW1_MATRIX_EXT          0x8506
-#define GL_VERTEX_WEIGHTING_EXT           0x8509
-#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
-#define GL_MODELVIEW1_EXT                 0x850A
-#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
-#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
-#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
-#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
-#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
-#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_MAX_SHININESS_NV               0x8504
-#define GL_MAX_SPOT_EXPONENT_NV           0x8505
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
-#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
-#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
-#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_REGISTER_COMBINERS_NV          0x8522
-#define GL_VARIABLE_A_NV                  0x8523
-#define GL_VARIABLE_B_NV                  0x8524
-#define GL_VARIABLE_C_NV                  0x8525
-#define GL_VARIABLE_D_NV                  0x8526
-#define GL_VARIABLE_E_NV                  0x8527
-#define GL_VARIABLE_F_NV                  0x8528
-#define GL_VARIABLE_G_NV                  0x8529
-#define GL_CONSTANT_COLOR0_NV             0x852A
-#define GL_CONSTANT_COLOR1_NV             0x852B
-#define GL_PRIMARY_COLOR_NV               0x852C
-#define GL_SECONDARY_COLOR_NV             0x852D
-#define GL_SPARE0_NV                      0x852E
-#define GL_SPARE1_NV                      0x852F
-#define GL_DISCARD_NV                     0x8530
-#define GL_E_TIMES_F_NV                   0x8531
-#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
-#define GL_UNSIGNED_IDENTITY_NV           0x8536
-#define GL_UNSIGNED_INVERT_NV             0x8537
-#define GL_EXPAND_NORMAL_NV               0x8538
-#define GL_EXPAND_NEGATE_NV               0x8539
-#define GL_HALF_BIAS_NORMAL_NV            0x853A
-#define GL_HALF_BIAS_NEGATE_NV            0x853B
-#define GL_SIGNED_IDENTITY_NV             0x853C
-#define GL_SIGNED_NEGATE_NV               0x853D
-#define GL_SCALE_BY_TWO_NV                0x853E
-#define GL_SCALE_BY_FOUR_NV               0x853F
-#define GL_SCALE_BY_ONE_HALF_NV           0x8540
-#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
-#define GL_COMBINER_INPUT_NV              0x8542
-#define GL_COMBINER_MAPPING_NV            0x8543
-#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
-#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
-#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
-#define GL_COMBINER_MUX_SUM_NV            0x8547
-#define GL_COMBINER_SCALE_NV              0x8548
-#define GL_COMBINER_BIAS_NV               0x8549
-#define GL_COMBINER_AB_OUTPUT_NV          0x854A
-#define GL_COMBINER_CD_OUTPUT_NV          0x854B
-#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
-#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
-#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
-#define GL_COLOR_SUM_CLAMP_NV             0x854F
-#define GL_COMBINER0_NV                   0x8550
-#define GL_COMBINER1_NV                   0x8551
-#define GL_COMBINER2_NV                   0x8552
-#define GL_COMBINER3_NV                   0x8553
-#define GL_COMBINER4_NV                   0x8554
-#define GL_COMBINER5_NV                   0x8555
-#define GL_COMBINER6_NV                   0x8556
-#define GL_COMBINER7_NV                   0x8557
-/* reuse GL_TEXTURE0_ARB */
-/* reuse GL_TEXTURE1_ARB */
-/* reuse GL_ZERO */
-/* reuse GL_NONE */
-/* reuse GL_FOG */
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_FOG_DISTANCE_MODE_NV           0x855A
-#define GL_EYE_RADIAL_NV                  0x855B
-#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
-/* reuse GL_EYE_PLANE */
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_EMBOSS_LIGHT_NV                0x855D
-#define GL_EMBOSS_CONSTANT_NV             0x855E
-#define GL_EMBOSS_MAP_NV                  0x855F
-#endif
-
-#ifndef GL_NV_blend_square
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_COMBINE4_NV                    0x8503
-#define GL_SOURCE3_RGB_NV                 0x8583
-#define GL_SOURCE3_ALPHA_NV               0x858B
-#define GL_OPERAND3_RGB_NV                0x8593
-#define GL_OPERAND3_ALPHA_NV              0x859B
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#endif
-
-#ifndef GL_MESA_window_pos
-#endif
-
-#ifndef GL_EXT_texture_compression_s3tc
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_CULL_VERTEX_IBM                103050
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_VERTEX_ARRAY_LIST_IBM          103070
-#define GL_NORMAL_ARRAY_LIST_IBM          103071
-#define GL_COLOR_ARRAY_LIST_IBM           103072
-#define GL_INDEX_ARRAY_LIST_IBM           103073
-#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
-#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
-#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
-#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
-#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
-#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
-#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
-#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
-#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
-#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
-#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
-#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
-#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
-#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
-#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
-#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_YCRCB_SGIX                     0x8318
-#define GL_YCRCBA_SGIX                    0x8319
-#endif
-
-#ifndef GL_SGI_depth_pass_instrument
-#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
-#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
-#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
-#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_MULTISAMPLE_3DFX               0x86B2
-#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
-#define GL_SAMPLES_3DFX                   0x86B4
-#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_MULTISAMPLE_EXT                0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
-#define GL_SAMPLE_MASK_EXT                0x80A0
-#define GL_1PASS_EXT                      0x80A1
-#define GL_2PASS_0_EXT                    0x80A2
-#define GL_2PASS_1_EXT                    0x80A3
-#define GL_4PASS_0_EXT                    0x80A4
-#define GL_4PASS_1_EXT                    0x80A5
-#define GL_4PASS_2_EXT                    0x80A6
-#define GL_4PASS_3_EXT                    0x80A7
-#define GL_SAMPLE_BUFFERS_EXT             0x80A8
-#define GL_SAMPLES_EXT                    0x80A9
-#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
-#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
-#define GL_SAMPLE_PATTERN_EXT             0x80AC
-#define GL_MULTISAMPLE_BIT_EXT            0x20000000
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_VERTEX_PRECLIP_SGIX            0x83EE
-#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_CONVOLUTION_HINT_SGIX          0x8316
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_PACK_RESAMPLE_SGIX             0x842C
-#define GL_UNPACK_RESAMPLE_SGIX           0x842D
-#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
-#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
-#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
-#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
-#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
-#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
-#define GL_EYE_POINT_SGIS                 0x81F4
-#define GL_OBJECT_POINT_SGIS              0x81F5
-#define GL_EYE_LINE_SGIS                  0x81F6
-#define GL_OBJECT_LINE_SGIS               0x81F7
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_DOT3_RGB_EXT                   0x8740
-#define GL_DOT3_RGBA_EXT                  0x8741
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_MIRROR_CLAMP_ATI               0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
-#endif
-
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV               0x84F2
-#define GL_FENCE_STATUS_NV                0x84F3
-#define GL_FENCE_CONDITION_NV             0x84F4
-#endif
-
-#ifndef GL_IBM_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_IBM            0x8370
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_EVAL_2D_NV                     0x86C0
-#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
-#define GL_MAP_TESSELLATION_NV            0x86C2
-#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
-#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
-#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
-#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
-#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
-#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
-#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
-#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
-#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
-#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
-#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
-#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
-#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
-#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
-#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
-#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
-#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
-#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
-#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
-#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
-#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_DEPTH_STENCIL_NV               0x84F9
-#define GL_UNSIGNED_INT_24_8_NV           0x84FA
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_PER_STAGE_CONSTANTS_NV         0x8535
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_NV           0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
-#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
-#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
-#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
-#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
-#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
-#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
-#define GL_SHADER_CONSISTENT_NV           0x86DD
-#define GL_TEXTURE_SHADER_NV              0x86DE
-#define GL_SHADER_OPERATION_NV            0x86DF
-#define GL_CULL_MODES_NV                  0x86E0
-#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
-#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
-#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
-#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
-#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
-#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
-#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
-#define GL_CONST_EYE_NV                   0x86E5
-#define GL_PASS_THROUGH_NV                0x86E6
-#define GL_CULL_FRAGMENT_NV               0x86E7
-#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
-#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
-#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
-#define GL_DOT_PRODUCT_NV                 0x86EC
-#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
-#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
-#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
-#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
-#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
-#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
-#define GL_HILO_NV                        0x86F4
-#define GL_DSDT_NV                        0x86F5
-#define GL_DSDT_MAG_NV                    0x86F6
-#define GL_DSDT_MAG_VIB_NV                0x86F7
-#define GL_HILO16_NV                      0x86F8
-#define GL_SIGNED_HILO_NV                 0x86F9
-#define GL_SIGNED_HILO16_NV               0x86FA
-#define GL_SIGNED_RGBA_NV                 0x86FB
-#define GL_SIGNED_RGBA8_NV                0x86FC
-#define GL_SIGNED_RGB_NV                  0x86FE
-#define GL_SIGNED_RGB8_NV                 0x86FF
-#define GL_SIGNED_LUMINANCE_NV            0x8701
-#define GL_SIGNED_LUMINANCE8_NV           0x8702
-#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
-#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
-#define GL_SIGNED_ALPHA_NV                0x8705
-#define GL_SIGNED_ALPHA8_NV               0x8706
-#define GL_SIGNED_INTENSITY_NV            0x8707
-#define GL_SIGNED_INTENSITY8_NV           0x8708
-#define GL_DSDT8_NV                       0x8709
-#define GL_DSDT8_MAG8_NV                  0x870A
-#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
-#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
-#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
-#define GL_HI_SCALE_NV                    0x870E
-#define GL_LO_SCALE_NV                    0x870F
-#define GL_DS_SCALE_NV                    0x8710
-#define GL_DT_SCALE_NV                    0x8711
-#define GL_MAGNITUDE_SCALE_NV             0x8712
-#define GL_VIBRANCE_SCALE_NV              0x8713
-#define GL_HI_BIAS_NV                     0x8714
-#define GL_LO_BIAS_NV                     0x8715
-#define GL_DS_BIAS_NV                     0x8716
-#define GL_DT_BIAS_NV                     0x8717
-#define GL_MAGNITUDE_BIAS_NV              0x8718
-#define GL_VIBRANCE_BIAS_NV               0x8719
-#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
-#define GL_TEXTURE_HI_SIZE_NV             0x871B
-#define GL_TEXTURE_LO_SIZE_NV             0x871C
-#define GL_TEXTURE_DS_SIZE_NV             0x871D
-#define GL_TEXTURE_DT_SIZE_NV             0x871E
-#define GL_TEXTURE_MAG_SIZE_NV            0x871F
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_VERTEX_PROGRAM_NV              0x8620
-#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
-#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
-#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
-#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
-#define GL_CURRENT_ATTRIB_NV              0x8626
-#define GL_PROGRAM_LENGTH_NV              0x8627
-#define GL_PROGRAM_STRING_NV              0x8628
-#define GL_MODELVIEW_PROJECTION_NV        0x8629
-#define GL_IDENTITY_NV                    0x862A
-#define GL_INVERSE_NV                     0x862B
-#define GL_TRANSPOSE_NV                   0x862C
-#define GL_INVERSE_TRANSPOSE_NV           0x862D
-#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
-#define GL_MAX_TRACK_MATRICES_NV          0x862F
-#define GL_MATRIX0_NV                     0x8630
-#define GL_MATRIX1_NV                     0x8631
-#define GL_MATRIX2_NV                     0x8632
-#define GL_MATRIX3_NV                     0x8633
-#define GL_MATRIX4_NV                     0x8634
-#define GL_MATRIX5_NV                     0x8635
-#define GL_MATRIX6_NV                     0x8636
-#define GL_MATRIX7_NV                     0x8637
-#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
-#define GL_CURRENT_MATRIX_NV              0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
-#define GL_PROGRAM_PARAMETER_NV           0x8644
-#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
-#define GL_PROGRAM_TARGET_NV              0x8646
-#define GL_PROGRAM_RESIDENT_NV            0x8647
-#define GL_TRACK_MATRIX_NV                0x8648
-#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
-#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
-#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
-#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
-#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
-#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
-#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
-#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
-#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
-#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
-#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
-#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
-#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
-#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
-#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
-#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
-#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
-#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
-#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
-#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
-#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
-#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
-#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
-#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
-#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
-#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
-#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
-#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
-#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
-#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
-#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
-#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
-#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
-#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
-#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
-#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
-#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
-#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
-#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
-#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
-#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
-#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
-#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
-#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
-#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
-#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
-#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
-#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
-#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
-#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
-#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
-#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
-#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SCALEBIAS_HINT_SGIX            0x8322
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_INTERLACE_OML                  0x8980
-#define GL_INTERLACE_READ_OML             0x8981
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
-#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
-#endif
-
-#ifndef GL_OML_resample
-#define GL_PACK_RESAMPLE_OML              0x8984
-#define GL_UNPACK_RESAMPLE_OML            0x8985
-#define GL_RESAMPLE_REPLICATE_OML         0x8986
-#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
-#define GL_RESAMPLE_AVERAGE_OML           0x8988
-#define GL_RESAMPLE_DECIMATE_OML          0x8989
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
-#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_BUMP_ROT_MATRIX_ATI            0x8775
-#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
-#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
-#define GL_BUMP_TEX_UNITS_ATI             0x8778
-#define GL_DUDV_ATI                       0x8779
-#define GL_DU8DV8_ATI                     0x877A
-#define GL_BUMP_ENVMAP_ATI                0x877B
-#define GL_BUMP_TARGET_ATI                0x877C
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_FRAGMENT_SHADER_ATI            0x8920
-#define GL_REG_0_ATI                      0x8921
-#define GL_REG_1_ATI                      0x8922
-#define GL_REG_2_ATI                      0x8923
-#define GL_REG_3_ATI                      0x8924
-#define GL_REG_4_ATI                      0x8925
-#define GL_REG_5_ATI                      0x8926
-#define GL_REG_6_ATI                      0x8927
-#define GL_REG_7_ATI                      0x8928
-#define GL_REG_8_ATI                      0x8929
-#define GL_REG_9_ATI                      0x892A
-#define GL_REG_10_ATI                     0x892B
-#define GL_REG_11_ATI                     0x892C
-#define GL_REG_12_ATI                     0x892D
-#define GL_REG_13_ATI                     0x892E
-#define GL_REG_14_ATI                     0x892F
-#define GL_REG_15_ATI                     0x8930
-#define GL_REG_16_ATI                     0x8931
-#define GL_REG_17_ATI                     0x8932
-#define GL_REG_18_ATI                     0x8933
-#define GL_REG_19_ATI                     0x8934
-#define GL_REG_20_ATI                     0x8935
-#define GL_REG_21_ATI                     0x8936
-#define GL_REG_22_ATI                     0x8937
-#define GL_REG_23_ATI                     0x8938
-#define GL_REG_24_ATI                     0x8939
-#define GL_REG_25_ATI                     0x893A
-#define GL_REG_26_ATI                     0x893B
-#define GL_REG_27_ATI                     0x893C
-#define GL_REG_28_ATI                     0x893D
-#define GL_REG_29_ATI                     0x893E
-#define GL_REG_30_ATI                     0x893F
-#define GL_REG_31_ATI                     0x8940
-#define GL_CON_0_ATI                      0x8941
-#define GL_CON_1_ATI                      0x8942
-#define GL_CON_2_ATI                      0x8943
-#define GL_CON_3_ATI                      0x8944
-#define GL_CON_4_ATI                      0x8945
-#define GL_CON_5_ATI                      0x8946
-#define GL_CON_6_ATI                      0x8947
-#define GL_CON_7_ATI                      0x8948
-#define GL_CON_8_ATI                      0x8949
-#define GL_CON_9_ATI                      0x894A
-#define GL_CON_10_ATI                     0x894B
-#define GL_CON_11_ATI                     0x894C
-#define GL_CON_12_ATI                     0x894D
-#define GL_CON_13_ATI                     0x894E
-#define GL_CON_14_ATI                     0x894F
-#define GL_CON_15_ATI                     0x8950
-#define GL_CON_16_ATI                     0x8951
-#define GL_CON_17_ATI                     0x8952
-#define GL_CON_18_ATI                     0x8953
-#define GL_CON_19_ATI                     0x8954
-#define GL_CON_20_ATI                     0x8955
-#define GL_CON_21_ATI                     0x8956
-#define GL_CON_22_ATI                     0x8957
-#define GL_CON_23_ATI                     0x8958
-#define GL_CON_24_ATI                     0x8959
-#define GL_CON_25_ATI                     0x895A
-#define GL_CON_26_ATI                     0x895B
-#define GL_CON_27_ATI                     0x895C
-#define GL_CON_28_ATI                     0x895D
-#define GL_CON_29_ATI                     0x895E
-#define GL_CON_30_ATI                     0x895F
-#define GL_CON_31_ATI                     0x8960
-#define GL_MOV_ATI                        0x8961
-#define GL_ADD_ATI                        0x8963
-#define GL_MUL_ATI                        0x8964
-#define GL_SUB_ATI                        0x8965
-#define GL_DOT3_ATI                       0x8966
-#define GL_DOT4_ATI                       0x8967
-#define GL_MAD_ATI                        0x8968
-#define GL_LERP_ATI                       0x8969
-#define GL_CND_ATI                        0x896A
-#define GL_CND0_ATI                       0x896B
-#define GL_DOT2_ADD_ATI                   0x896C
-#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
-#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
-#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
-#define GL_NUM_PASSES_ATI                 0x8970
-#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
-#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
-#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
-#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
-#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
-#define GL_SWIZZLE_STR_ATI                0x8976
-#define GL_SWIZZLE_STQ_ATI                0x8977
-#define GL_SWIZZLE_STR_DR_ATI             0x8978
-#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
-#define GL_SWIZZLE_STRQ_ATI               0x897A
-#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
-#define GL_RED_BIT_ATI                    0x00000001
-#define GL_GREEN_BIT_ATI                  0x00000002
-#define GL_BLUE_BIT_ATI                   0x00000004
-#define GL_2X_BIT_ATI                     0x00000001
-#define GL_4X_BIT_ATI                     0x00000002
-#define GL_8X_BIT_ATI                     0x00000004
-#define GL_HALF_BIT_ATI                   0x00000008
-#define GL_QUARTER_BIT_ATI                0x00000010
-#define GL_EIGHTH_BIT_ATI                 0x00000020
-#define GL_SATURATE_BIT_ATI               0x00000040
-#define GL_COMP_BIT_ATI                   0x00000002
-#define GL_NEGATE_BIT_ATI                 0x00000004
-#define GL_BIAS_BIT_ATI                   0x00000008
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_PN_TRIANGLES_ATI               0x87F0
-#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
-#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
-#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
-#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
-#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
-#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
-#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
-#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_STATIC_ATI                     0x8760
-#define GL_DYNAMIC_ATI                    0x8761
-#define GL_PRESERVE_ATI                   0x8762
-#define GL_DISCARD_ATI                    0x8763
-#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
-#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
-#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
-#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_VERTEX_SHADER_EXT              0x8780
-#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
-#define GL_OP_INDEX_EXT                   0x8782
-#define GL_OP_NEGATE_EXT                  0x8783
-#define GL_OP_DOT3_EXT                    0x8784
-#define GL_OP_DOT4_EXT                    0x8785
-#define GL_OP_MUL_EXT                     0x8786
-#define GL_OP_ADD_EXT                     0x8787
-#define GL_OP_MADD_EXT                    0x8788
-#define GL_OP_FRAC_EXT                    0x8789
-#define GL_OP_MAX_EXT                     0x878A
-#define GL_OP_MIN_EXT                     0x878B
-#define GL_OP_SET_GE_EXT                  0x878C
-#define GL_OP_SET_LT_EXT                  0x878D
-#define GL_OP_CLAMP_EXT                   0x878E
-#define GL_OP_FLOOR_EXT                   0x878F
-#define GL_OP_ROUND_EXT                   0x8790
-#define GL_OP_EXP_BASE_2_EXT              0x8791
-#define GL_OP_LOG_BASE_2_EXT              0x8792
-#define GL_OP_POWER_EXT                   0x8793
-#define GL_OP_RECIP_EXT                   0x8794
-#define GL_OP_RECIP_SQRT_EXT              0x8795
-#define GL_OP_SUB_EXT                     0x8796
-#define GL_OP_CROSS_PRODUCT_EXT           0x8797
-#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
-#define GL_OP_MOV_EXT                     0x8799
-#define GL_OUTPUT_VERTEX_EXT              0x879A
-#define GL_OUTPUT_COLOR0_EXT              0x879B
-#define GL_OUTPUT_COLOR1_EXT              0x879C
-#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
-#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
-#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
-#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
-#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
-#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
-#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
-#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
-#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
-#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
-#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
-#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
-#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
-#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
-#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
-#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
-#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
-#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
-#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
-#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
-#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
-#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
-#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
-#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
-#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
-#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
-#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
-#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
-#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
-#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
-#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
-#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
-#define GL_OUTPUT_FOG_EXT                 0x87BD
-#define GL_SCALAR_EXT                     0x87BE
-#define GL_VECTOR_EXT                     0x87BF
-#define GL_MATRIX_EXT                     0x87C0
-#define GL_VARIANT_EXT                    0x87C1
-#define GL_INVARIANT_EXT                  0x87C2
-#define GL_LOCAL_CONSTANT_EXT             0x87C3
-#define GL_LOCAL_EXT                      0x87C4
-#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
-#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
-#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
-#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
-#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
-#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
-#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
-#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
-#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
-#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
-#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
-#define GL_X_EXT                          0x87D5
-#define GL_Y_EXT                          0x87D6
-#define GL_Z_EXT                          0x87D7
-#define GL_W_EXT                          0x87D8
-#define GL_NEGATIVE_X_EXT                 0x87D9
-#define GL_NEGATIVE_Y_EXT                 0x87DA
-#define GL_NEGATIVE_Z_EXT                 0x87DB
-#define GL_NEGATIVE_W_EXT                 0x87DC
-#define GL_ZERO_EXT                       0x87DD
-#define GL_ONE_EXT                        0x87DE
-#define GL_NEGATIVE_ONE_EXT               0x87DF
-#define GL_NORMALIZED_RANGE_EXT           0x87E0
-#define GL_FULL_RANGE_EXT                 0x87E1
-#define GL_CURRENT_VERTEX_EXT             0x87E2
-#define GL_MVP_MATRIX_EXT                 0x87E3
-#define GL_VARIANT_VALUE_EXT              0x87E4
-#define GL_VARIANT_DATATYPE_EXT           0x87E5
-#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
-#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
-#define GL_VARIANT_ARRAY_EXT              0x87E8
-#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
-#define GL_INVARIANT_VALUE_EXT            0x87EA
-#define GL_INVARIANT_DATATYPE_EXT         0x87EB
-#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
-#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
-#define GL_VERTEX_STREAM0_ATI             0x876C
-#define GL_VERTEX_STREAM1_ATI             0x876D
-#define GL_VERTEX_STREAM2_ATI             0x876E
-#define GL_VERTEX_STREAM3_ATI             0x876F
-#define GL_VERTEX_STREAM4_ATI             0x8770
-#define GL_VERTEX_STREAM5_ATI             0x8771
-#define GL_VERTEX_STREAM6_ATI             0x8772
-#define GL_VERTEX_STREAM7_ATI             0x8773
-#define GL_VERTEX_SOURCE_ATI              0x8774
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ELEMENT_ARRAY_ATI              0x8768
-#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
-#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_QUAD_MESH_SUN                  0x8614
-#define GL_TRIANGLE_MESH_SUN              0x8615
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SLICE_ACCUM_SUN                0x85CC
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_DEPTH_CLAMP_NV                 0x864F
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_PIXEL_COUNTER_BITS_NV          0x8864
-#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
-#define GL_PIXEL_COUNT_NV                 0x8866
-#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_POINT_SPRITE_NV                0x8861
-#define GL_COORD_REPLACE_NV               0x8862
-#define GL_POINT_SPRITE_R_MODE_NV         0x8863
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
-#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
-#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
-#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
-#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
-#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
-#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
-#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
-#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
-#define GL_HILO8_NV                       0x885E
-#define GL_SIGNED_HILO8_NV                0x885F
-#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
-#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_ELEMENT_ARRAY_APPLE            0x8A0C
-#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
-#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_DRAW_PIXELS_APPLE              0x8A0A
-#define GL_FENCE_APPLE                    0x8A0B
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
-#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
-#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
-#define GL_STORAGE_CLIENT_APPLE           0x85B4
-#define GL_STORAGE_CACHED_APPLE           0x85BE
-#define GL_STORAGE_SHARED_APPLE           0x85BF
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_YCBCR_422_APPLE                0x85B9
-#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_RGB_S3TC                       0x83A0
-#define GL_RGB4_S3TC                      0x83A1
-#define GL_RGBA_S3TC                      0x83A2
-#define GL_RGBA4_S3TC                     0x83A3
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
-#define GL_DRAW_BUFFER0_ATI               0x8825
-#define GL_DRAW_BUFFER1_ATI               0x8826
-#define GL_DRAW_BUFFER2_ATI               0x8827
-#define GL_DRAW_BUFFER3_ATI               0x8828
-#define GL_DRAW_BUFFER4_ATI               0x8829
-#define GL_DRAW_BUFFER5_ATI               0x882A
-#define GL_DRAW_BUFFER6_ATI               0x882B
-#define GL_DRAW_BUFFER7_ATI               0x882C
-#define GL_DRAW_BUFFER8_ATI               0x882D
-#define GL_DRAW_BUFFER9_ATI               0x882E
-#define GL_DRAW_BUFFER10_ATI              0x882F
-#define GL_DRAW_BUFFER11_ATI              0x8830
-#define GL_DRAW_BUFFER12_ATI              0x8831
-#define GL_DRAW_BUFFER13_ATI              0x8832
-#define GL_DRAW_BUFFER14_ATI              0x8833
-#define GL_DRAW_BUFFER15_ATI              0x8834
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
-#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_MODULATE_ADD_ATI               0x8744
-#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
-#define GL_MODULATE_SUBTRACT_ATI          0x8746
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_RGBA_FLOAT32_ATI               0x8814
-#define GL_RGB_FLOAT32_ATI                0x8815
-#define GL_ALPHA_FLOAT32_ATI              0x8816
-#define GL_INTENSITY_FLOAT32_ATI          0x8817
-#define GL_LUMINANCE_FLOAT32_ATI          0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
-#define GL_RGBA_FLOAT16_ATI               0x881A
-#define GL_RGB_FLOAT16_ATI                0x881B
-#define GL_ALPHA_FLOAT16_ATI              0x881C
-#define GL_INTENSITY_FLOAT16_ATI          0x881D
-#define GL_LUMINANCE_FLOAT16_ATI          0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_FLOAT_R_NV                     0x8880
-#define GL_FLOAT_RG_NV                    0x8881
-#define GL_FLOAT_RGB_NV                   0x8882
-#define GL_FLOAT_RGBA_NV                  0x8883
-#define GL_FLOAT_R16_NV                   0x8884
-#define GL_FLOAT_R32_NV                   0x8885
-#define GL_FLOAT_RG16_NV                  0x8886
-#define GL_FLOAT_RG32_NV                  0x8887
-#define GL_FLOAT_RGB16_NV                 0x8888
-#define GL_FLOAT_RGB32_NV                 0x8889
-#define GL_FLOAT_RGBA16_NV                0x888A
-#define GL_FLOAT_RGBA32_NV                0x888B
-#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
-#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
-#define GL_FLOAT_RGBA_MODE_NV             0x888E
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
-#define GL_FRAGMENT_PROGRAM_NV            0x8870
-#define GL_MAX_TEXTURE_COORDS_NV          0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
-#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
-#define GL_PROGRAM_ERROR_STRING_NV        0x8874
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_HALF_FLOAT_NV                  0x140B
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
-#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
-#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
-#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
-#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
-#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_PRIMITIVE_RESTART_NV           0x8558
-#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
-#endif
-
-#ifndef GL_NV_vertex_program2
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_STENCIL_BACK_FUNC_ATI          0x8800
-#define GL_STENCIL_BACK_FAIL_ATI          0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
-#define GL_DEPTH_BOUNDS_EXT               0x8891
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_MIRROR_CLAMP_EXT               0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
-#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_BLEND_EQUATION_RGB_EXT         0x8009
-#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_PACK_INVERT_MESA               0x8758
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
-#define GL_YCBCR_MESA                     0x8757
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
-#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
-#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
-#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
-#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
-/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
-#endif
-
-#ifndef GL_NV_vertex_program3
-/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
-#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
-#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
-#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
-#define GL_FRAMEBUFFER_EXT                0x8D40
-#define GL_RENDERBUFFER_EXT               0x8D41
-#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
-#define GL_STENCIL_INDEX1_EXT             0x8D46
-#define GL_STENCIL_INDEX4_EXT             0x8D47
-#define GL_STENCIL_INDEX8_EXT             0x8D48
-#define GL_STENCIL_INDEX16_EXT            0x8D49
-#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#endif
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_DEPTH_STENCIL_EXT              0x84F9
-#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
-#define GL_DEPTH24_STENCIL8_EXT           0x88F0
-#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
-#endif
-
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_STENCIL_TAG_BITS_EXT           0x88F2
-#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_SRGB_EXT                       0x8C40
-#define GL_SRGB8_EXT                      0x8C41
-#define GL_SRGB_ALPHA_EXT                 0x8C42
-#define GL_SRGB8_ALPHA8_EXT               0x8C43
-#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
-#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
-#define GL_SLUMINANCE_EXT                 0x8C46
-#define GL_SLUMINANCE8_EXT                0x8C47
-#define GL_COMPRESSED_SRGB_EXT            0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
-#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
-#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
-#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
-#define GL_MAX_SAMPLES_EXT                0x8D57
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_TEXTURE_1D_STACK_MESAX         0x8759
-#define GL_TEXTURE_2D_STACK_MESAX         0x875A
-#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
-#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
-#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
-#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_TIME_ELAPSED_EXT               0x88BF
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#endif
-
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
-#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
-#endif
-
-#ifndef GL_NV_gpu_program4
-#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
-#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
-#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
-#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
-#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
-#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
-#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
-#endif
-
-#ifndef GL_NV_geometry_program4
-#define GL_LINES_ADJACENCY_EXT            0x000A
-#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
-#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
-#define GL_GEOMETRY_PROGRAM_NV            0x8C26
-#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
-#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
-#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
-#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
-#endif
-
-#ifndef GL_EXT_geometry_shader4
-#define GL_GEOMETRY_SHADER_EXT            0x8DD9
-/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
-/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
-/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
-/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
-#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
-/* reuse GL_LINES_ADJACENCY_EXT */
-/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
-/* reuse GL_TRIANGLES_ADJACENCY_EXT */
-/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-/* reuse GL_PROGRAM_POINT_SIZE_EXT */
-#endif
-
-#ifndef GL_NV_vertex_program4
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
-#endif
-
-#ifndef GL_EXT_gpu_shader4
-#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
-#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
-#define GL_SAMPLER_BUFFER_EXT             0x8DC2
-#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
-#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
-#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
-#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
-#define GL_INT_SAMPLER_1D_EXT             0x8DC9
-#define GL_INT_SAMPLER_2D_EXT             0x8DCA
-#define GL_INT_SAMPLER_3D_EXT             0x8DCB
-#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
-#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
-#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
-#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
-#endif
-
-#ifndef GL_EXT_draw_instanced
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_R11F_G11F_B10F_EXT             0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
-#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
-#endif
-
-#ifndef GL_EXT_texture_array
-#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
-#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
-#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-#endif
-
-#ifndef GL_EXT_texture_buffer_object
-#define GL_TEXTURE_BUFFER_EXT             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
-#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
-#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
-#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
-#endif
-
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
-#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
-#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
-#endif
-
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_RGB9_E5_EXT                    0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
-#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
-#endif
-
-#ifndef GL_NV_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
-#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
-#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
-#endif
-
-#ifndef GL_NV_fragment_program4
-#endif
-
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
-#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
-#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
-#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
-#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#endif
-
-#ifndef GL_NV_parameter_buffer_object
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
-#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
-#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
-#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
-#endif
-
-#ifndef GL_EXT_draw_buffers2
-#endif
-
-#ifndef GL_NV_transform_feedback
-#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
-#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
-#define GL_TEXTURE_COORD_NV               0x8C79
-#define GL_CLIP_DISTANCE_NV               0x8C7A
-#define GL_VERTEX_ID_NV                   0x8C7B
-#define GL_PRIMITIVE_ID_NV                0x8C7C
-#define GL_GENERIC_ATTRIB_NV              0x8C7D
-#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
-#define GL_ACTIVE_VARYINGS_NV             0x8C81
-#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
-#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
-#define GL_PRIMITIVES_GENERATED_NV        0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
-#define GL_RASTERIZER_DISCARD_NV          0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
-#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
-#define GL_LAYER_NV                       0x8DAA
-#define GL_NEXT_BUFFER_NV                 -2
-#define GL_SKIP_COMPONENTS4_NV            -3
-#define GL_SKIP_COMPONENTS3_NV            -4
-#define GL_SKIP_COMPONENTS2_NV            -5
-#define GL_SKIP_COMPONENTS1_NV            -6
-#endif
-
-#ifndef GL_EXT_bindable_uniform
-#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
-#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
-#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
-#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
-#define GL_UNIFORM_BUFFER_EXT             0x8DEE
-#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
-#endif
-
-#ifndef GL_EXT_texture_integer
-#define GL_RGBA32UI_EXT                   0x8D70
-#define GL_RGB32UI_EXT                    0x8D71
-#define GL_ALPHA32UI_EXT                  0x8D72
-#define GL_INTENSITY32UI_EXT              0x8D73
-#define GL_LUMINANCE32UI_EXT              0x8D74
-#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
-#define GL_RGBA16UI_EXT                   0x8D76
-#define GL_RGB16UI_EXT                    0x8D77
-#define GL_ALPHA16UI_EXT                  0x8D78
-#define GL_INTENSITY16UI_EXT              0x8D79
-#define GL_LUMINANCE16UI_EXT              0x8D7A
-#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
-#define GL_RGBA8UI_EXT                    0x8D7C
-#define GL_RGB8UI_EXT                     0x8D7D
-#define GL_ALPHA8UI_EXT                   0x8D7E
-#define GL_INTENSITY8UI_EXT               0x8D7F
-#define GL_LUMINANCE8UI_EXT               0x8D80
-#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
-#define GL_RGBA32I_EXT                    0x8D82
-#define GL_RGB32I_EXT                     0x8D83
-#define GL_ALPHA32I_EXT                   0x8D84
-#define GL_INTENSITY32I_EXT               0x8D85
-#define GL_LUMINANCE32I_EXT               0x8D86
-#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
-#define GL_RGBA16I_EXT                    0x8D88
-#define GL_RGB16I_EXT                     0x8D89
-#define GL_ALPHA16I_EXT                   0x8D8A
-#define GL_INTENSITY16I_EXT               0x8D8B
-#define GL_LUMINANCE16I_EXT               0x8D8C
-#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
-#define GL_RGBA8I_EXT                     0x8D8E
-#define GL_RGB8I_EXT                      0x8D8F
-#define GL_ALPHA8I_EXT                    0x8D90
-#define GL_INTENSITY8I_EXT                0x8D91
-#define GL_LUMINANCE8I_EXT                0x8D92
-#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
-#define GL_RED_INTEGER_EXT                0x8D94
-#define GL_GREEN_INTEGER_EXT              0x8D95
-#define GL_BLUE_INTEGER_EXT               0x8D96
-#define GL_ALPHA_INTEGER_EXT              0x8D97
-#define GL_RGB_INTEGER_EXT                0x8D98
-#define GL_RGBA_INTEGER_EXT               0x8D99
-#define GL_BGR_INTEGER_EXT                0x8D9A
-#define GL_BGRA_INTEGER_EXT               0x8D9B
-#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
-#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
-#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
-#endif
-
-#ifndef GL_GREMEDY_frame_terminator
-#endif
-
-#ifndef GL_NV_conditional_render
-#define GL_QUERY_WAIT_NV                  0x8E13
-#define GL_QUERY_NO_WAIT_NV               0x8E14
-#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
-#endif
-
-#ifndef GL_NV_present_video
-#define GL_FRAME_NV                       0x8E26
-#define GL_FIELDS_NV                      0x8E27
-#define GL_CURRENT_TIME_NV                0x8E28
-#define GL_NUM_FILL_STREAMS_NV            0x8E29
-#define GL_PRESENT_TIME_NV                0x8E2A
-#define GL_PRESENT_DURATION_NV            0x8E2B
-#endif
-
-#ifndef GL_EXT_transform_feedback
-#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
-#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
-#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
-#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
-#define GL_RASTERIZER_DISCARD_EXT         0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
-#endif
-
-#ifndef GL_EXT_direct_state_access
-#define GL_PROGRAM_MATRIX_EXT             0x8E2D
-#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
-#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
-#endif
-
-#ifndef GL_EXT_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_EXT_texture_swizzle
-#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
-#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
-#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
-#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
-#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
-#endif
-
-#ifndef GL_NV_explicit_multisample
-#define GL_SAMPLE_POSITION_NV             0x8E50
-#define GL_SAMPLE_MASK_NV                 0x8E51
-#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
-#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
-#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
-#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
-#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
-#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
-#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
-#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
-#endif
-
-#ifndef GL_NV_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
-#endif
-
-#ifndef GL_ATI_meminfo
-#define GL_VBO_FREE_MEMORY_ATI            0x87FB
-#define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
-#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
-#endif
-
-#ifndef GL_AMD_performance_monitor
-#define GL_COUNTER_TYPE_AMD               0x8BC0
-#define GL_COUNTER_RANGE_AMD              0x8BC1
-#define GL_UNSIGNED_INT64_AMD             0x8BC2
-#define GL_PERCENTAGE_AMD                 0x8BC3
-#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
-#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
-#define GL_PERFMON_RESULT_AMD             0x8BC6
-#endif
-
-#ifndef GL_AMD_texture_texture4
-#endif
-
-#ifndef GL_AMD_vertex_shader_tesselator
-#define GL_SAMPLER_BUFFER_AMD             0x9001
-#define GL_INT_SAMPLER_BUFFER_AMD         0x9002
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
-#define GL_TESSELLATION_MODE_AMD          0x9004
-#define GL_TESSELLATION_FACTOR_AMD        0x9005
-#define GL_DISCRETE_AMD                   0x9006
-#define GL_CONTINUOUS_AMD                 0x9007
-#endif
-
-#ifndef GL_EXT_provoking_vertex
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
-#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
-#define GL_PROVOKING_VERTEX_EXT           0x8E4F
-#endif
-
-#ifndef GL_EXT_texture_snorm
-#define GL_ALPHA_SNORM                    0x9010
-#define GL_LUMINANCE_SNORM                0x9011
-#define GL_LUMINANCE_ALPHA_SNORM          0x9012
-#define GL_INTENSITY_SNORM                0x9013
-#define GL_ALPHA8_SNORM                   0x9014
-#define GL_LUMINANCE8_SNORM               0x9015
-#define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
-#define GL_INTENSITY8_SNORM               0x9017
-#define GL_ALPHA16_SNORM                  0x9018
-#define GL_LUMINANCE16_SNORM              0x9019
-#define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
-#define GL_INTENSITY16_SNORM              0x901B
-/* reuse GL_RED_SNORM */
-/* reuse GL_RG_SNORM */
-/* reuse GL_RGB_SNORM */
-/* reuse GL_RGBA_SNORM */
-/* reuse GL_R8_SNORM */
-/* reuse GL_RG8_SNORM */
-/* reuse GL_RGB8_SNORM */
-/* reuse GL_RGBA8_SNORM */
-/* reuse GL_R16_SNORM */
-/* reuse GL_RG16_SNORM */
-/* reuse GL_RGB16_SNORM */
-/* reuse GL_RGBA16_SNORM */
-/* reuse GL_SIGNED_NORMALIZED */
-#endif
-
-#ifndef GL_AMD_draw_buffers_blend
-#endif
-
-#ifndef GL_APPLE_texture_range
-#define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
-#define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
-#define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
-#define GL_STORAGE_PRIVATE_APPLE          0x85BD
-/* reuse GL_STORAGE_CACHED_APPLE */
-/* reuse GL_STORAGE_SHARED_APPLE */
-#endif
-
-#ifndef GL_APPLE_float_pixels
-#define GL_HALF_APPLE                     0x140B
-#define GL_RGBA_FLOAT32_APPLE             0x8814
-#define GL_RGB_FLOAT32_APPLE              0x8815
-#define GL_ALPHA_FLOAT32_APPLE            0x8816
-#define GL_INTENSITY_FLOAT32_APPLE        0x8817
-#define GL_LUMINANCE_FLOAT32_APPLE        0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
-#define GL_RGBA_FLOAT16_APPLE             0x881A
-#define GL_RGB_FLOAT16_APPLE              0x881B
-#define GL_ALPHA_FLOAT16_APPLE            0x881C
-#define GL_INTENSITY_FLOAT16_APPLE        0x881D
-#define GL_LUMINANCE_FLOAT16_APPLE        0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
-#define GL_COLOR_FLOAT_APPLE              0x8A0F
-#endif
-
-#ifndef GL_APPLE_vertex_program_evaluators
-#define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
-#define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
-#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
-#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
-#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
-#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
-#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
-#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
-#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
-#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
-#endif
-
-#ifndef GL_APPLE_aux_depth_stencil
-#define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
-#endif
-
-#ifndef GL_APPLE_object_purgeable
-#define GL_BUFFER_OBJECT_APPLE            0x85B3
-#define GL_RELEASED_APPLE                 0x8A19
-#define GL_VOLATILE_APPLE                 0x8A1A
-#define GL_RETAINED_APPLE                 0x8A1B
-#define GL_UNDEFINED_APPLE                0x8A1C
-#define GL_PURGEABLE_APPLE                0x8A1D
-#endif
-
-#ifndef GL_APPLE_row_bytes
-#define GL_PACK_ROW_BYTES_APPLE           0x8A15
-#define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
-#endif
-
-#ifndef GL_APPLE_rgb_422
-#define GL_RGB_422_APPLE                  0x8A1F
-/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
-/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
-#endif
-
-#ifndef GL_NV_video_capture
-#define GL_VIDEO_BUFFER_NV                0x9020
-#define GL_VIDEO_BUFFER_BINDING_NV        0x9021
-#define GL_FIELD_UPPER_NV                 0x9022
-#define GL_FIELD_LOWER_NV                 0x9023
-#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
-#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
-#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
-#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
-#define GL_VIDEO_BUFFER_PITCH_NV          0x9028
-#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
-#define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
-#define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
-#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
-#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
-#define GL_PARTIAL_SUCCESS_NV             0x902E
-#define GL_SUCCESS_NV                     0x902F
-#define GL_FAILURE_NV                     0x9030
-#define GL_YCBYCR8_422_NV                 0x9031
-#define GL_YCBAYCR8A_4224_NV              0x9032
-#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
-#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
-#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
-#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
-#define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
-#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
-#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
-#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
-#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
-#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
-#endif
-
-#ifndef GL_NV_copy_image
-#endif
-
-#ifndef GL_EXT_separate_shader_objects
-#define GL_ACTIVE_PROGRAM_EXT             0x8B8D
-#endif
-
-#ifndef GL_NV_parameter_buffer_object2
-#endif
-
-#ifndef GL_NV_shader_buffer_load
-#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
-#define GL_GPU_ADDRESS_NV                 0x8F34
-#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
-#endif
-
-#ifndef GL_NV_vertex_buffer_unified_memory
-#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
-#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
-#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
-#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
-#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
-#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
-#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
-#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
-#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
-#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
-#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
-#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
-#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
-#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
-#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
-#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
-#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
-#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
-#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
-#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
-#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
-#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
-#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
-#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
-#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
-#endif
-
-#ifndef GL_NV_texture_barrier
-#endif
-
-#ifndef GL_AMD_shader_stencil_export
-#endif
-
-#ifndef GL_AMD_seamless_cubemap_per_texture
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
-#endif
-
-#ifndef GL_AMD_conservative_depth
-#endif
-
-#ifndef GL_EXT_shader_image_load_store
-#define GL_MAX_IMAGE_UNITS_EXT            0x8F38
-#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
-#define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
-#define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
-#define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
-#define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
-#define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
-#define GL_IMAGE_1D_EXT                   0x904C
-#define GL_IMAGE_2D_EXT                   0x904D
-#define GL_IMAGE_3D_EXT                   0x904E
-#define GL_IMAGE_2D_RECT_EXT              0x904F
-#define GL_IMAGE_CUBE_EXT                 0x9050
-#define GL_IMAGE_BUFFER_EXT               0x9051
-#define GL_IMAGE_1D_ARRAY_EXT             0x9052
-#define GL_IMAGE_2D_ARRAY_EXT             0x9053
-#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
-#define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
-#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
-#define GL_INT_IMAGE_1D_EXT               0x9057
-#define GL_INT_IMAGE_2D_EXT               0x9058
-#define GL_INT_IMAGE_3D_EXT               0x9059
-#define GL_INT_IMAGE_2D_RECT_EXT          0x905A
-#define GL_INT_IMAGE_CUBE_EXT             0x905B
-#define GL_INT_IMAGE_BUFFER_EXT           0x905C
-#define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
-#define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
-#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
-#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
-#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
-#define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
-#define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
-#define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
-#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
-#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
-#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
-#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
-#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
-#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
-#define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
-#define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
-#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
-#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
-#define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
-#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
-#define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
-#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
-#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
-#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
-#define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
-#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
-#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
-#define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
-#endif
-
-#ifndef GL_EXT_vertex_attrib_64bit
-/* reuse GL_DOUBLE */
-#define GL_DOUBLE_VEC2_EXT                0x8FFC
-#define GL_DOUBLE_VEC3_EXT                0x8FFD
-#define GL_DOUBLE_VEC4_EXT                0x8FFE
-#define GL_DOUBLE_MAT2_EXT                0x8F46
-#define GL_DOUBLE_MAT3_EXT                0x8F47
-#define GL_DOUBLE_MAT4_EXT                0x8F48
-#define GL_DOUBLE_MAT2x3_EXT              0x8F49
-#define GL_DOUBLE_MAT2x4_EXT              0x8F4A
-#define GL_DOUBLE_MAT3x2_EXT              0x8F4B
-#define GL_DOUBLE_MAT3x4_EXT              0x8F4C
-#define GL_DOUBLE_MAT4x2_EXT              0x8F4D
-#define GL_DOUBLE_MAT4x3_EXT              0x8F4E
-#endif
-
-#ifndef GL_NV_gpu_program5
-#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
-#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
-#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
-#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
-#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
-#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
-#endif
-
-#ifndef GL_NV_gpu_shader5
-#define GL_INT64_NV                       0x140E
-#define GL_UNSIGNED_INT64_NV              0x140F
-#define GL_INT8_NV                        0x8FE0
-#define GL_INT8_VEC2_NV                   0x8FE1
-#define GL_INT8_VEC3_NV                   0x8FE2
-#define GL_INT8_VEC4_NV                   0x8FE3
-#define GL_INT16_NV                       0x8FE4
-#define GL_INT16_VEC2_NV                  0x8FE5
-#define GL_INT16_VEC3_NV                  0x8FE6
-#define GL_INT16_VEC4_NV                  0x8FE7
-#define GL_INT64_VEC2_NV                  0x8FE9
-#define GL_INT64_VEC3_NV                  0x8FEA
-#define GL_INT64_VEC4_NV                  0x8FEB
-#define GL_UNSIGNED_INT8_NV               0x8FEC
-#define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
-#define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
-#define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
-#define GL_UNSIGNED_INT16_NV              0x8FF0
-#define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
-#define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
-#define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
-#define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
-#define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
-#define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
-#define GL_FLOAT16_NV                     0x8FF8
-#define GL_FLOAT16_VEC2_NV                0x8FF9
-#define GL_FLOAT16_VEC3_NV                0x8FFA
-#define GL_FLOAT16_VEC4_NV                0x8FFB
-/* reuse GL_PATCHES */
-#endif
-
-#ifndef GL_NV_shader_buffer_store
-#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
-/* reuse GL_READ_WRITE */
-/* reuse GL_WRITE_ONLY */
-#endif
-
-#ifndef GL_NV_tessellation_program5
-#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
-#define GL_TESS_CONTROL_PROGRAM_NV        0x891E
-#define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
-#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
-#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
-#endif
-
-#ifndef GL_NV_vertex_attrib_integer_64bit
-/* reuse GL_INT64_NV */
-/* reuse GL_UNSIGNED_INT64_NV */
-#endif
-
-#ifndef GL_NV_multisample_coverage
-#define GL_COVERAGE_SAMPLES_NV            0x80A9
-#define GL_COLOR_SAMPLES_NV               0x8E20
-#endif
-
-#ifndef GL_AMD_name_gen_delete
-#define GL_DATA_BUFFER_AMD                0x9151
-#define GL_PERFORMANCE_MONITOR_AMD        0x9152
-#define GL_QUERY_OBJECT_AMD               0x9153
-#define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
-#define GL_SAMPLER_OBJECT_AMD             0x9155
-#endif
-
-#ifndef GL_AMD_debug_output
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
-#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
-#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
-#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
-#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
-#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
-#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
-#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
-#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
-#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
-#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
-#endif
-
-#ifndef GL_NV_vdpau_interop
-#define GL_SURFACE_STATE_NV               0x86EB
-#define GL_SURFACE_REGISTERED_NV          0x86FD
-#define GL_SURFACE_MAPPED_NV              0x8700
-#define GL_WRITE_DISCARD_NV               0x88BE
-#endif
-
-#ifndef GL_AMD_transform_feedback3_lines_triangles
-#endif
-
-#ifndef GL_AMD_depth_clamp_separate
-#define GL_DEPTH_CLAMP_NEAR_AMD           0x901E
-#define GL_DEPTH_CLAMP_FAR_AMD            0x901F
-#endif
-
-#ifndef GL_EXT_texture_sRGB_decode
-#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
-#define GL_DECODE_EXT                     0x8A49
-#define GL_SKIP_DECODE_EXT                0x8A4A
-#endif
-
-#ifndef GL_NV_texture_multisample
-#define GL_TEXTURE_COVERAGE_SAMPLES_NV    0x9045
-#define GL_TEXTURE_COLOR_SAMPLES_NV       0x9046
-#endif
-
-#ifndef GL_AMD_blend_minmax_factor
-#define GL_FACTOR_MIN_AMD                 0x901C
-#define GL_FACTOR_MAX_AMD                 0x901D
-#endif
-
-#ifndef GL_AMD_sample_positions
-#define GL_SUBSAMPLE_DISTANCE_AMD         0x883F
-#endif
-
-#ifndef GL_EXT_x11_sync_object
-#define GL_SYNC_X11_FENCE_EXT             0x90E1
-#endif
-
-#ifndef GL_AMD_multi_draw_indirect
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample_blit_scaled
-#define GL_SCALED_RESOLVE_FASTEST_EXT     0x90BA
-#define GL_SCALED_RESOLVE_NICEST_EXT      0x90BB
-#endif
-
-
-/*************************************************************/
-
-#include <stddef.h>
-#ifndef GL_VERSION_2_0
-/* GL type for program/shader text */
-typedef char GLchar;
-#endif
-
-#ifndef GL_VERSION_1_5
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif
-
-#ifndef GL_ARB_shader_objects
-/* GL types for program/shader text and shader object handles */
-typedef char GLcharARB;
-typedef unsigned int GLhandleARB;
-#endif
-
-/* GL type for "half" precision (s10e5) float data in host memory */
-#ifndef GL_ARB_half_float_pixel
-typedef unsigned short GLhalfARB;
-#endif
-
-#ifndef GL_NV_half_float
-typedef unsigned short GLhalfNV;
-#endif
-
-#ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glxext.h, so must be protected */
-#define GLEXT_64_TYPES_DEFINED
-/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GL_EXT_timer_query extension). */
-#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-#include <inttypes.h>
-#elif defined(__sun__) || defined(__digital__)
-#include <inttypes.h>
-#if defined(__STDC__)
-#if defined(__arch64__) || defined(_LP64)
-typedef long int int64_t;
-typedef unsigned long int uint64_t;
-#else
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#endif /* __arch64__ */
-#endif /* __STDC__ */
-#elif defined( __VMS ) || defined(__sgi)
-#include <inttypes.h>
-#elif defined(__SCO__) || defined(__USLC__)
-#include <stdint.h>
-#elif defined(__UNIXOS2__) || defined(__SOL64__)
-typedef long int int32_t;
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#elif defined(_WIN32) && defined(__GNUC__)
-#include <stdint.h>
-#elif defined(_WIN32)
-typedef __int32 int32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#else
-/* Fallback if nothing above works */
-#include <inttypes.h>
-#endif
-#endif
-
-#ifndef GL_EXT_timer_query
-typedef int64_t GLint64EXT;
-typedef uint64_t GLuint64EXT;
-#endif
-
-#ifndef GL_ARB_sync
-typedef int64_t GLint64;
-typedef uint64_t GLuint64;
-typedef struct __GLsync *GLsync;
-#endif
-
-#ifndef GL_ARB_cl_event
-/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
-struct _cl_context;
-struct _cl_event;
-#endif
-
-#ifndef GL_ARB_debug_output
-typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-
-#ifndef GL_AMD_debug_output
-typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-
-#ifndef GL_NV_vdpau_interop
-typedef GLintptr GLvdpauSurfaceNV;
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY glBlendEquation (GLenum mode);
-GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_2_DEPRECATED
-#define GL_VERSION_1_2_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glResetHistogram (GLenum target);
-GLAPI void APIENTRY glResetMinmax (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTexture (GLenum texture);
-GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_3_DEPRECATED
-#define GL_VERSION_1_3_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
-GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
-GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
-GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
-GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
-GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
-GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
-GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
-GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_VERSION_1_4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
-GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_VERSION_1_4_DEPRECATED
-#define GL_VERSION_1_4_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordf (GLfloat coord);
-GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
-GLAPI void APIENTRY glFogCoordd (GLdouble coord);
-GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
-GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
-GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
-GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
-GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
-GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
-GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
-GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
-GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
-GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
-GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
-GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_VERSION_1_5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
-GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
-GLAPI void APIENTRY glEndQuery (GLenum target);
-GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
-GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
-GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
-GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
-GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
-GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY glCompileShader (GLuint shader);
-GLAPI GLuint APIENTRY glCreateProgram (void);
-GLAPI GLuint APIENTRY glCreateShader (GLenum type);
-GLAPI void APIENTRY glDeleteProgram (GLuint program);
-GLAPI void APIENTRY glDeleteShader (GLuint shader);
-GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
-GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
-GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
-GLAPI void APIENTRY glLinkProgram (GLuint program);
-GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-GLAPI void APIENTRY glUseProgram (GLuint program);
-GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
-GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
-GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glValidateProgram (GLuint program);
-GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_VERSION_2_1 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_VERSION_3_0 1
-/* OpenGL 3.0 also reuses entry points from these extensions: */
-/* ARB_framebuffer_object */
-/* ARB_map_buffer_range */
-/* ARB_vertex_array_object */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
-GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
-GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
-GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
-GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedback (void);
-GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
-GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
-GLAPI void APIENTRY glEndConditionalRender (void);
-GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
-GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
-GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
-GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_1
-#define GL_VERSION_3_1 1
-/* OpenGL 3.1 also reuses entry points from these extensions: */
-/* ARB_copy_buffer */
-/* ARB_uniform_buffer_object */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_VERSION_3_2 1
-/* OpenGL 3.2 also reuses entry points from these extensions: */
-/* ARB_draw_elements_base_vertex */
-/* ARB_provoking_vertex */
-/* ARB_sync */
-/* ARB_texture_multisample */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
-GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERSION_3_3 1
-/* OpenGL 3.3 also reuses entry points from these extensions: */
-/* ARB_blend_func_extended */
-/* ARB_sampler_objects */
-/* ARB_explicit_attrib_location, but it has none */
-/* ARB_occlusion_query2 (no entry points) */
-/* ARB_shader_bit_encoding (no entry points) */
-/* ARB_texture_rgb10_a2ui (no entry points) */
-/* ARB_texture_swizzle (no entry points) */
-/* ARB_timer_query */
-/* ARB_vertex_type_2_10_10_10_rev */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_VERSION_4_0
-#define GL_VERSION_4_0 1
-/* OpenGL 4.0 also reuses entry points from these extensions: */
-/* ARB_texture_query_lod (no entry points) */
-/* ARB_draw_indirect */
-/* ARB_gpu_shader5 (no entry points) */
-/* ARB_gpu_shader_fp64 */
-/* ARB_shader_subroutine */
-/* ARB_tessellation_shader */
-/* ARB_texture_buffer_object_rgb32 (no entry points) */
-/* ARB_texture_cube_map_array (no entry points) */
-/* ARB_texture_gather (no entry points) */
-/* ARB_transform_feedback2 */
-/* ARB_transform_feedback3 */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMinSampleShading (GLclampf value);
-GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-
-#ifndef GL_VERSION_4_1
-#define GL_VERSION_4_1 1
-/* OpenGL 4.1 reuses entry points from these extensions: */
-/* ARB_ES2_compatibility */
-/* ARB_get_program_binary */
-/* ARB_separate_shader_objects */
-/* ARB_shader_precision (no entry points) */
-/* ARB_vertex_attrib_64bit */
-/* ARB_viewport_array */
-#endif
-
-#ifndef GL_VERSION_4_2
-#define GL_VERSION_4_2 1
-/* OpenGL 4.2 reuses entry points from these extensions: */
-/* ARB_base_instance */
-/* ARB_shading_language_420pack (no entry points) */
-/* ARB_transform_feedback_instanced */
-/* ARB_compressed_texture_pixel_storage (no entry points) */
-/* ARB_conservative_depth (no entry points) */
-/* ARB_internalformat_query */
-/* ARB_map_buffer_alignment (no entry points) */
-/* ARB_shader_atomic_counters */
-/* ARB_shader_image_load_store */
-/* ARB_shading_language_packing (no entry points) */
-/* ARB_texture_storage */
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_ARB_multitexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
-GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
-GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
-GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
-GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
-GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
-GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_ARB_transpose_matrix 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
-GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
-GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
-GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_ARB_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#define GL_ARB_texture_env_add 1
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_ARB_texture_cube_map 1
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_ARB_texture_compression 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_ARB_texture_border_clamp 1
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_ARB_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_ARB_vertex_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
-GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
-GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
-GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
-GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
-GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
-GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
-GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
-GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexBlendARB (GLint count);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
-typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_ARB_matrix_palette 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
-GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
-GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
-GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
-GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_ARB_texture_env_combine 1
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#define GL_ARB_texture_env_crossbar 1
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_ARB_texture_env_dot3 1
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_ARB_texture_mirrored_repeat 1
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_ARB_depth_texture 1
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_ARB_shadow 1
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_ARB_shadow_ambient 1
-#endif
-
-#ifndef GL_ARB_window_pos
-#define GL_ARB_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
-GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
-GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_ARB_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
-GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
-GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
-GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
-GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_ARB_fragment_program 1
-/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_ARB_vertex_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
-GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
-GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
-GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
-GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
-GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_ARB_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
-GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
-GLAPI void APIENTRY glEndQueryARB (GLenum target);
-GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_ARB_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
-GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
-GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
-GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
-GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
-GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
-GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
-GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
-GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
-GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
-GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
-GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
-GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
-GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
-GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
-GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
-typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
-typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
-typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
-typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_ARB_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_ARB_fragment_shader 1
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_ARB_shading_language_100 1
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#define GL_ARB_texture_non_power_of_two 1
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_ARB_point_sprite 1
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#define GL_ARB_fragment_program_shadow 1
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_ARB_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_ARB_texture_rectangle 1
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_ARB_color_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_ARB_pixel_buffer_object 1
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_ARB_depth_buffer_float 1
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#define GL_ARB_draw_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_ARB_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
-GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
-GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
-GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
-GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateMipmap (GLenum target);
-GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_ARB_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_ARB_half_float_vertex 1
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#define GL_ARB_instanced_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_ARB_map_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_ARB_texture_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_ARB_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_ARB_texture_rg 1
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArray (GLuint array);
-GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_ARB_uniform_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
-GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif
-
-#ifndef GL_ARB_compatibility
-#define GL_ARB_compatibility 1
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_ARB_copy_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif
-
-#ifndef GL_ARB_shader_texture_lod
-#define GL_ARB_shader_texture_lod 1
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_ARB_depth_clamp 1
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#define GL_ARB_draw_elements_base_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#define GL_ARB_fragment_coord_conventions 1
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_ARB_provoking_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProvokingVertex (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_ARB_seamless_cube_map 1
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_ARB_sync 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
-GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
-GLAPI void APIENTRY glDeleteSync (GLsync sync);
-GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
-typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
-typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
-typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_ARB_texture_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-#define GL_ARB_vertex_array_bgra 1
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#define GL_ARB_draw_buffers_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_ARB_sample_shading 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_ARB_texture_cube_map_array 1
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_ARB_texture_gather 1
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#define GL_ARB_texture_query_lod 1
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_ARB_shading_language_include 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_ARB_texture_compression_bptc 1
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_ARB_blend_func_extended 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#define GL_ARB_explicit_attrib_location 1
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ARB_occlusion_query2 1
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_ARB_sampler_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
-GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
-GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
-GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
-GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
-GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
-GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
-GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
-GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
-typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
-typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
-typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#define GL_ARB_shader_bit_encoding 1
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_ARB_texture_rgb10_a2ui 1
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_ARB_texture_swizzle 1
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_ARB_timer_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
-GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-#define GL_ARB_vertex_type_2_10_10_10_rev 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_ARB_draw_indirect 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
-GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_ARB_gpu_shader5 1
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-#define GL_ARB_gpu_shader_fp64 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
-GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ARB_shader_subroutine 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
-GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
-GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
-GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
-GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
-typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_ARB_tessellation_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
-GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-#define GL_ARB_texture_buffer_object_rgb32 1
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_ARB_transform_feedback2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
-GLAPI void APIENTRY glPauseTransformFeedback (void);
-GLAPI void APIENTRY glResumeTransformFeedback (void);
-GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_ARB_transform_feedback3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
-GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
-GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
-GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
-typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_ARB_ES2_compatibility 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReleaseShaderCompiler (void);
-GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY glDepthRangef (GLclampf n, GLclampf f);
-GLAPI void APIENTRY glClearDepthf (GLclampf d);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
-typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
-typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_ARB_get_program_binary 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_ARB_separate_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
-GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
-GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
-GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
-GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
-GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
-GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
-GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
-GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
-GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
-typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
-typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
-typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-#define GL_ARB_vertex_attrib_64bit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_viewport_array
-#define GL_ARB_viewport_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
-GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
-GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
-GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
-GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
-typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_ARB_cl_event 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_ARB_debug_output 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif
-
-#ifndef GL_ARB_robustness
-#define GL_ARB_robustness 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
-GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
-GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
-GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
-GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
-GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
-typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
-typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
-typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#define GL_ARB_shader_stencil_export 1
-#endif
-
-#ifndef GL_ARB_base_instance
-#define GL_ARB_base_instance 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#define GL_ARB_shading_language_420pack 1
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#define GL_ARB_transform_feedback_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);
-GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_ARB_compressed_texture_pixel_storage 1
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#define GL_ARB_conservative_depth 1
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_ARB_internalformat_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_ARB_map_buffer_alignment 1
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ARB_shader_atomic_counters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_ARB_shader_image_load_store 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#define GL_ARB_shading_language_packing 1
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_ARB_texture_storage 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_EXT_abgr 1
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_EXT_blend_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_EXT_polygon_offset 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_EXT_texture 1
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_EXT_texture3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_SGIS_texture_filter4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
-GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
-typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif
-
-#ifndef GL_EXT_subtexture
-#define GL_EXT_subtexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_EXT_copy_texture
-#define GL_EXT_copy_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_EXT_histogram 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
-GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_EXT_convolution 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_SGI_color_matrix 1
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_SGI_color_table 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_SGIX_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_SGIS_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
-GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_SGIS_texture4D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_SGI_texture_color_table 1
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_EXT_cmyka 1
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_EXT_texture_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
-GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
-GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
-GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
-typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
-typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_SGIS_detail_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_SGIS_sharpen_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_EXT_packed_pixels 1
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_SGIS_texture_lod 1
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_SGIS_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_EXT_rescale_normal 1
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_EXT_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glArrayElementEXT (GLint i);
-GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
-GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params);
-GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
-typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
-typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#define GL_EXT_misc_attribute 1
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_SGIS_generate_mipmap 1
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_SGIX_clipmap 1
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_SGIX_shadow 1
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_SGIS_texture_edge_clamp 1
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_SGIS_texture_border_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_EXT_blend_subtract 1
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#define GL_EXT_blend_logic_op 1
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_SGIX_interlace 1
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_SGIX_pixel_tiles 1
-#endif
-
-#ifndef GL_SGIX_texture_select
-#define GL_SGIX_texture_select 1
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SGIX_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
-GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_SGIX_texture_multi_buffer 1
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_EXT_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_SGIS_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_SGIX_instruments 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
-GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
-GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
-GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
-GLAPI void APIENTRY glStartInstrumentsSGIX (void);
-GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
-typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
-typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
-typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_SGIX_texture_scale_bias 1
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_SGIX_framezoom 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#define GL_SGIX_tag_sample_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTagSampleBufferSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_SGIX_polynomial_ffd 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
-GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_SGIX_reference_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#define GL_SGIX_flush_raster 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRasterSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_SGIX_depth_texture 1
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_SGIS_fog_function 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_SGIX_fog_offset 1
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_HP_image_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_HP_convolution_border_modes 1
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_SGIX_texture_add_env 1
-#endif
-
-#ifndef GL_EXT_color_subtable
-#define GL_EXT_color_subtable 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_PGI_vertex_hints 1
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PGI_misc_hints 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_EXT_paletted_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
-GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_EXT_clip_volume_hint 1
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_SGIX_list_priority 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
-GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
-GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_SGIX_ir_instrument1 1
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_SGIX_calligraphic_fragment 1
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_SGIX_texture_lod_bias 1
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SGIX_shadow_ambient 1
-#endif
-
-#ifndef GL_EXT_index_texture
-#define GL_EXT_index_texture 1
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_EXT_index_material 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_EXT_index_func 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_EXT_index_array_formats 1
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_EXT_compiled_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
-GLAPI void APIENTRY glUnlockArraysEXT (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_EXT_cull_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_SGIX_ycrcb 1
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_SGIX_fragment_lighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
-GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
-GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_IBM_rasterpos_clip 1
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_HP_texture_lighting 1
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_EXT_draw_range_elements 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_WIN_phong_shading 1
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_WIN_specular_fog 1
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_EXT_light_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
-GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
-GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_SGIX_blend_alpha_minmax 1
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_EXT_bgra 1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_SGIX_async 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
-GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
-GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
-GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
-GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
-GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
-typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
-typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
-typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
-typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
-typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_SGIX_async_pixel 1
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_SGIX_async_histogram 1
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_INTEL_parallel_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_HP_occlusion_test 1
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_EXT_pixel_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#define GL_EXT_pixel_transform_color_table 1
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_EXT_shared_texture_palette 1
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_EXT_separate_specular_color 1
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_EXT_secondary_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
-GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
-GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
-GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
-GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
-GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_EXT_texture_perturb_normal 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_EXT_fog_coord 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
-GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
-GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
-GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
-GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_REND_screen_coordinates 1
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_EXT_coordinate_frame 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
-GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
-GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
-GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
-GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
-GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
-GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
-GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
-GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
-GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
-GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
-GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
-GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
-GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
-GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
-typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
-typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
-typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
-typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
-typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
-typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
-typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
-typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
-typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
-typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_EXT_texture_env_combine 1
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_APPLE_specular_vector 1
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_APPLE_transform_hint 1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_SGIX_fog_scale 1
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_SUNX_constant_data 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFinishTextureSUNX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_SUN_global_alpha 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
-GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
-GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
-GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
-GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
-GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
-GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
-GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_SUN_triangle_list 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
-GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
-GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
-GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
-GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
-GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
-GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_SUN_vertex
-#define GL_SUN_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_EXT_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif
-
-#ifndef GL_INGR_blend_func_separate
-#define GL_INGR_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_INGR_color_clamp 1
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INGR_interlace_read 1
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_EXT_stencil_wrap 1
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_EXT_422_pixels 1
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NV_texgen_reflection 1
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_SUN_convolution_border_modes 1
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#define GL_EXT_texture_env_add 1
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_EXT_texture_lod_bias 1
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_EXT_vertex_weighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
-GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
-GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_NV_light_max_exponent 1
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_NV_vertex_array_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
-GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_NV_register_combiners 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
-GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_NV_fog_distance 1
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_NV_texgen_emboss 1
-#endif
-
-#ifndef GL_NV_blend_square
-#define GL_NV_blend_square 1
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_NV_texture_env_combine4 1
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#define GL_MESA_resize_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glResizeBuffersMESA (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
-#endif
-
-#ifndef GL_MESA_window_pos
-#define GL_MESA_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
-GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_IBM_cull_vertex 1
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#define GL_IBM_multimode_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_IBM_vertex_array_lists 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_SGIX_subsample 1
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_SGIX_ycrcba 1
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#define GL_SGIX_ycrcb_subsample 1
-#endif
-
-#ifndef GL_SGIX_depth_pass_instrument
-#define GL_SGIX_depth_pass_instrument 1
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_3DFX_texture_compression_FXT1 1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_3DFX_multisample 1
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#define GL_3DFX_tbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_EXT_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_SGIX_vertex_preclip 1
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_SGIX_convolution_accuracy 1
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_SGIX_resample 1
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_SGIS_point_line_texgen 1
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_SGIS_texture_color_mask 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif
-
-#ifndef GL_SGIX_igloo_interface
-#define GL_SGIX_igloo_interface 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_EXT_texture_env_dot3 1
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_ATI_texture_mirror_once 1
-#endif
-
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
-GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
-GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
-GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
-GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
-GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
-GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_NV_evaluators 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_NV_packed_depth_stencil 1
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_NV_register_combiners2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#define GL_NV_texture_compression_vtc 1
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_NV_texture_rectangle 1
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_NV_texture_shader 1
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_NV_texture_shader2 1
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_NV_vertex_array_range2 1
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_NV_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
-GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
-GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
-GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
-GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
-GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
-typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_SGIX_texture_coordinate_clamp 1
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SGIX_scalebias_hint 1
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_OML_interlace 1
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_OML_subsample 1
-#endif
-
-#ifndef GL_OML_resample
-#define GL_OML_resample 1
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_NV_copy_depth_to_color 1
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_ATI_envmap_bumpmap 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
-GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
-GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_ATI_fragment_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
-GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
-GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
-GLAPI void APIENTRY glBeginFragmentShaderATI (void);
-GLAPI void APIENTRY glEndFragmentShaderATI (void);
-GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
-GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
-GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
-typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_ATI_pn_triangles 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
-GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_ATI_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
-GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
-GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
-typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_EXT_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVertexShaderEXT (void);
-GLAPI void APIENTRY glEndVertexShaderEXT (void);
-GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
-GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
-GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
-GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
-GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
-GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
-GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
-GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
-GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
-GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
-GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
-GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
-GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
-GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
-GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
-GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
-GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
-GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
-GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
-GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
-GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
-GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
-GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
-GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
-GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data);
-GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
-typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
-typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
-typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
-typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
-typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
-typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
-typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
-typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
-typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_ATI_vertex_streams 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
-GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
-GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
-GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
-GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
-GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
-GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
-GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
-GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
-GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ATI_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
-GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_SUN_mesh_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SUN_slice_accum 1
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_NV_multisample_filter_hint 1
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_NV_depth_clamp 1
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_NV_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
-GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
-GLAPI void APIENTRY glEndOcclusionQueryNV (void);
-GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_NV_point_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
-GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_NV_texture_shader3 1
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#define GL_NV_vertex_program1_1 1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#define GL_EXT_shadow_funcs 1
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_EXT_stencil_two_side 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_ATI_text_fragment_shader 1
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_APPLE_client_storage 1
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_APPLE_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_APPLE_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
-GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
-GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
-GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
-GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
-typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
-typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_APPLE_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
-GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_APPLE_vertex_array_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_APPLE_ycbcr_422 1
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_S3_s3tc 1
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_ATI_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_ATI_pixel_format_float 1
-/* This is really a WGL extension, but defines some associated GL enums.
- * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
- */
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_ATI_texture_env_combine3 1
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_ATI_texture_float 1
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_NV_float_buffer 1
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_NV_fragment_program 1
-/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_NV_half_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
-GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
-GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
-GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
-GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
-GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
-GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
-GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
-GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
-GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
-GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
-GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
-typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
-typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_NV_pixel_data_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_NV_primitive_restart 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartNV (void);
-GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_NV_texture_expand_normal 1
-#endif
-
-#ifndef GL_NV_vertex_program2
-#define GL_NV_vertex_program2 1
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#define GL_ATI_map_object_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_ATI_separate_stencil 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#define GL_ATI_vertex_attrib_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_EXT_depth_bounds_test 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_EXT_texture_mirror_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_EXT_blend_equation_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_MESA_pack_invert 1
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_MESA_ycbcr_texture 1
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_EXT_pixel_buffer_object 1
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#define GL_NV_fragment_program_option 1
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_NV_fragment_program2 1
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-#define GL_NV_vertex_program2_option 1
-#endif
-
-#ifndef GL_NV_vertex_program3
-#define GL_NV_vertex_program3 1
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
-GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
-GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
-GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
-GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#define GL_GREMEDY_string_marker 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
-#endif
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_EXT_packed_depth_stencil 1
-#endif
-
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_EXT_stencil_clear_tag 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_EXT_texture_sRGB 1
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_EXT_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_MESAX_texture_stack 1
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_EXT_timer_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#define GL_EXT_gpu_program_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-#endif
-
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_APPLE_flush_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
-#endif
-
-#ifndef GL_NV_gpu_program4
-#define GL_NV_gpu_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
-GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
-#endif
-
-#ifndef GL_NV_geometry_program4
-#define GL_NV_geometry_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
-GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif
-
-#ifndef GL_EXT_geometry_shader4
-#define GL_EXT_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
-#endif
-
-#ifndef GL_NV_vertex_program4
-#define GL_NV_vertex_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
-GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
-GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_EXT_gpu_shader4
-#define GL_EXT_gpu_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
-GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-#endif
-
-#ifndef GL_EXT_draw_instanced
-#define GL_EXT_draw_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_EXT_packed_float 1
-#endif
-
-#ifndef GL_EXT_texture_array
-#define GL_EXT_texture_array 1
-#endif
-
-#ifndef GL_EXT_texture_buffer_object
-#define GL_EXT_texture_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_EXT_texture_compression_latc 1
-#endif
-
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_EXT_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_EXT_texture_shared_exponent 1
-#endif
-
-#ifndef GL_NV_depth_buffer_float
-#define GL_NV_depth_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
-GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
-#endif
-
-#ifndef GL_NV_fragment_program4
-#define GL_NV_fragment_program4 1
-#endif
-
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_NV_framebuffer_multisample_coverage 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#define GL_NV_geometry_shader4 1
-#endif
-
-#ifndef GL_NV_parameter_buffer_object
-#define GL_NV_parameter_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
-#endif
-
-#ifndef GL_EXT_draw_buffers2
-#define GL_EXT_draw_buffers2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
-GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
-GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
-GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
-#endif
-
-#ifndef GL_NV_transform_feedback
-#define GL_NV_transform_feedback 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedbackNV (void);
-GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
-GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
-GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
-GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
-#endif
-
-#ifndef GL_EXT_bindable_uniform
-#define GL_EXT_bindable_uniform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
-GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
-GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
-typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
-#endif
-
-#ifndef GL_EXT_texture_integer
-#define GL_EXT_texture_integer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
-GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
-typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
-#endif
-
-#ifndef GL_GREMEDY_frame_terminator
-#define GL_GREMEDY_frame_terminator 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
-#endif
-
-#ifndef GL_NV_conditional_render
-#define GL_NV_conditional_render 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
-GLAPI void APIENTRY glEndConditionalRenderNV (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
-#endif
-
-#ifndef GL_NV_present_video
-#define GL_NV_present_video 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
-GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
-GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
-typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
-typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
-#endif
-
-#ifndef GL_EXT_transform_feedback
-#define GL_EXT_transform_feedback 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
-GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-#endif
-
-#ifndef GL_EXT_direct_state_access
-#define GL_EXT_direct_state_access 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
-GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
-GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
-GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
-GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
-GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
-GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
-GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
-GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
-GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data);
-GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
-GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
-GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
-GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
-GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
-GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
-GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
-GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
-GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
-GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
-GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
-GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
-GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
-GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
-GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
-GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
-GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
-GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
-typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
-typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
-typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
-typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
-typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
-typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
-typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
-typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-#endif
-
-#ifndef GL_EXT_vertex_array_bgra
-#define GL_EXT_vertex_array_bgra 1
-#endif
-
-#ifndef GL_EXT_texture_swizzle
-#define GL_EXT_texture_swizzle 1
-#endif
-
-#ifndef GL_NV_explicit_multisample
-#define GL_NV_explicit_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
-GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
-typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
-#endif
-
-#ifndef GL_NV_transform_feedback2
-#define GL_NV_transform_feedback2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
-GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
-GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
-GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
-#endif
-
-#ifndef GL_ATI_meminfo
-#define GL_ATI_meminfo 1
-#endif
-
-#ifndef GL_AMD_performance_monitor
-#define GL_AMD_performance_monitor 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
-GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
-GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
-
-#ifndef GL_AMD_texture_texture4
-#define GL_AMD_texture_texture4 1
-#endif
-
-#ifndef GL_AMD_vertex_shader_tesselator
-#define GL_AMD_vertex_shader_tesselator 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
-GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_provoking_vertex
-#define GL_EXT_provoking_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_texture_snorm
-#define GL_EXT_texture_snorm 1
-#endif
-
-#ifndef GL_AMD_draw_buffers_blend
-#define GL_AMD_draw_buffers_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-#endif
-
-#ifndef GL_APPLE_texture_range
-#define GL_APPLE_texture_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
-GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_APPLE_float_pixels
-#define GL_APPLE_float_pixels 1
-#endif
-
-#ifndef GL_APPLE_vertex_program_evaluators
-#define GL_APPLE_vertex_program_evaluators 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
-GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
-GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
-GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-#endif
-
-#ifndef GL_APPLE_aux_depth_stencil
-#define GL_APPLE_aux_depth_stencil 1
-#endif
-
-#ifndef GL_APPLE_object_purgeable
-#define GL_APPLE_object_purgeable 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
-GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
-GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
-typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_APPLE_row_bytes
-#define GL_APPLE_row_bytes 1
-#endif
-
-#ifndef GL_APPLE_rgb_422
-#define GL_APPLE_rgb_422 1
-#endif
-
-#ifndef GL_NV_video_capture
-#define GL_NV_video_capture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
-GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
-GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
-GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
-GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
-GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
-typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
-typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
-typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
-#endif
-
-#ifndef GL_NV_copy_image
-#define GL_NV_copy_image 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef GL_EXT_separate_shader_objects
-#define GL_EXT_separate_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
-GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
-typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
-#endif
-
-#ifndef GL_NV_parameter_buffer_object2
-#define GL_NV_parameter_buffer_object2 1
-#endif
-
-#ifndef GL_NV_shader_buffer_load
-#define GL_NV_shader_buffer_load 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
-GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
-GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
-GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
-GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
-GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
-GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
-GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
-GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
-GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
-GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
-typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
-typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
-typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
-typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif
-
-#ifndef GL_NV_vertex_buffer_unified_memory
-#define GL_NV_vertex_buffer_unified_memory 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
-GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
-GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
-GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
-typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
-#endif
-
-#ifndef GL_NV_texture_barrier
-#define GL_NV_texture_barrier 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureBarrierNV (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
-#endif
-
-#ifndef GL_AMD_shader_stencil_export
-#define GL_AMD_shader_stencil_export 1
-#endif
-
-#ifndef GL_AMD_seamless_cubemap_per_texture
-#define GL_AMD_seamless_cubemap_per_texture 1
-#endif
-
-#ifndef GL_AMD_conservative_depth
-#define GL_AMD_conservative_depth 1
-#endif
-
-#ifndef GL_EXT_shader_image_load_store
-#define GL_EXT_shader_image_load_store 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
-GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
-typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
-#endif
-
-#ifndef GL_EXT_vertex_attrib_64bit
-#define GL_EXT_vertex_attrib_64bit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
-#endif
-
-#ifndef GL_NV_gpu_program5
-#define GL_NV_gpu_program5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
-#endif
-
-#ifndef GL_NV_gpu_shader5
-#define GL_NV_gpu_shader5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
-GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
-GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
-GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
-GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
-GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
-typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif
-
-#ifndef GL_NV_shader_buffer_store
-#define GL_NV_shader_buffer_store 1
-#endif
-
-#ifndef GL_NV_tessellation_program5
-#define GL_NV_tessellation_program5 1
-#endif
-
-#ifndef GL_NV_vertex_attrib_integer_64bit
-#define GL_NV_vertex_attrib_integer_64bit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
-GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
-GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
-#endif
-
-#ifndef GL_NV_multisample_coverage
-#define GL_NV_multisample_coverage 1
-#endif
-
-#ifndef GL_AMD_name_gen_delete
-#define GL_AMD_name_gen_delete 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
-GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
-GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
-typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
-typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
-#endif
-
-#ifndef GL_AMD_debug_output
-#define GL_AMD_debug_output 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
-#endif
-
-#ifndef GL_NV_vdpau_interop
-#define GL_NV_vdpau_interop 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-GLAPI void APIENTRY glVDPAUFiniNV (void);
-GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
-GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
-GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
-GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
-GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
-typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
-typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
-typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
-typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
-typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
-#endif
-
-#ifndef GL_AMD_transform_feedback3_lines_triangles
-#define GL_AMD_transform_feedback3_lines_triangles 1
-#endif
-
-#ifndef GL_AMD_depth_clamp_separate
-#define GL_AMD_depth_clamp_separate 1
-#endif
-
-#ifndef GL_EXT_texture_sRGB_decode
-#define GL_EXT_texture_sRGB_decode 1
-#endif
-
-#ifndef GL_NV_texture_multisample
-#define GL_NV_texture_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-#endif
-
-#ifndef GL_AMD_blend_minmax_factor
-#define GL_AMD_blend_minmax_factor 1
-#endif
-
-#ifndef GL_AMD_sample_positions
-#define GL_AMD_sample_positions 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
-#endif
-
-#ifndef GL_EXT_x11_sync_object
-#define GL_EXT_x11_sync_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
-#endif
-
-#ifndef GL_AMD_multi_draw_indirect
-#define GL_AMD_multi_draw_indirect 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample_blit_scaled
-#define GL_EXT_framebuffer_multisample_blit_scaled 1
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/thirdparty/glext/glxext.h b/thirdparty/glext/glxext.h
deleted file mode 100644 (file)
index 3c47dc3..0000000
+++ /dev/null
@@ -1,993 +0,0 @@
-#ifndef __glxext_h_
-#define __glxext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2010 The Khronos Group Inc.
-** 
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-** 
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-** 
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Function declaration macros - to move into glplatform.h */
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glxext.h last updated 2010/08/06 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GLX_GLXEXT_VERSION 32
-
-#ifndef GLX_VERSION_1_3
-#define GLX_WINDOW_BIT                     0x00000001
-#define GLX_PIXMAP_BIT                     0x00000002
-#define GLX_PBUFFER_BIT                    0x00000004
-#define GLX_RGBA_BIT                       0x00000001
-#define GLX_COLOR_INDEX_BIT                0x00000002
-#define GLX_PBUFFER_CLOBBER_MASK           0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT          0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT         0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT           0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT          0x00000008
-#define GLX_AUX_BUFFERS_BIT                0x00000010
-#define GLX_DEPTH_BUFFER_BIT               0x00000020
-#define GLX_STENCIL_BUFFER_BIT             0x00000040
-#define GLX_ACCUM_BUFFER_BIT               0x00000080
-#define GLX_CONFIG_CAVEAT                  0x20
-#define GLX_X_VISUAL_TYPE                  0x22
-#define GLX_TRANSPARENT_TYPE               0x23
-#define GLX_TRANSPARENT_INDEX_VALUE        0x24
-#define GLX_TRANSPARENT_RED_VALUE          0x25
-#define GLX_TRANSPARENT_GREEN_VALUE        0x26
-#define GLX_TRANSPARENT_BLUE_VALUE         0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE        0x28
-#define GLX_DONT_CARE                      0xFFFFFFFF
-#define GLX_NONE                           0x8000
-#define GLX_SLOW_CONFIG                    0x8001
-#define GLX_TRUE_COLOR                     0x8002
-#define GLX_DIRECT_COLOR                   0x8003
-#define GLX_PSEUDO_COLOR                   0x8004
-#define GLX_STATIC_COLOR                   0x8005
-#define GLX_GRAY_SCALE                     0x8006
-#define GLX_STATIC_GRAY                    0x8007
-#define GLX_TRANSPARENT_RGB                0x8008
-#define GLX_TRANSPARENT_INDEX              0x8009
-#define GLX_VISUAL_ID                      0x800B
-#define GLX_SCREEN                         0x800C
-#define GLX_NON_CONFORMANT_CONFIG          0x800D
-#define GLX_DRAWABLE_TYPE                  0x8010
-#define GLX_RENDER_TYPE                    0x8011
-#define GLX_X_RENDERABLE                   0x8012
-#define GLX_FBCONFIG_ID                    0x8013
-#define GLX_RGBA_TYPE                      0x8014
-#define GLX_COLOR_INDEX_TYPE               0x8015
-#define GLX_MAX_PBUFFER_WIDTH              0x8016
-#define GLX_MAX_PBUFFER_HEIGHT             0x8017
-#define GLX_MAX_PBUFFER_PIXELS             0x8018
-#define GLX_PRESERVED_CONTENTS             0x801B
-#define GLX_LARGEST_PBUFFER                0x801C
-#define GLX_WIDTH                          0x801D
-#define GLX_HEIGHT                         0x801E
-#define GLX_EVENT_MASK                     0x801F
-#define GLX_DAMAGED                        0x8020
-#define GLX_SAVED                          0x8021
-#define GLX_WINDOW                         0x8022
-#define GLX_PBUFFER                        0x8023
-#define GLX_PBUFFER_HEIGHT                 0x8040
-#define GLX_PBUFFER_WIDTH                  0x8041
-#endif
-
-#ifndef GLX_VERSION_1_4
-#define GLX_SAMPLE_BUFFERS                 100000
-#define GLX_SAMPLES                        100001
-#endif
-
-#ifndef GLX_ARB_get_proc_address
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_SAMPLE_BUFFERS_ARB             100000
-#define GLX_SAMPLES_ARB                    100001
-#endif
-
-#ifndef GLX_ARB_vertex_buffer_object
-#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
-#endif
-
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_RGBA_FLOAT_TYPE_ARB            0x20B9
-#define GLX_RGBA_FLOAT_BIT_ARB             0x00000004
-#endif
-
-#ifndef GLX_ARB_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB   0x20B2
-#endif
-
-#ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
-#define GLX_CONTEXT_FLAGS_ARB              0x2094
-#endif
-
-#ifndef GLX_ARB_create_context_profile
-#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
-#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
-#endif
-
-#ifndef GLX_ARB_create_context_robustness
-#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB  0x00000004
-#define GLX_LOSE_CONTEXT_ON_RESET_ARB      0x8252
-#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GLX_NO_RESET_NOTIFICATION_ARB      0x8261
-#endif
-
-#ifndef GLX_SGIS_multisample
-#define GLX_SAMPLE_BUFFERS_SGIS            100000
-#define GLX_SAMPLES_SGIS                   100001
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_X_VISUAL_TYPE_EXT              0x22
-#define GLX_TRANSPARENT_TYPE_EXT           0x23
-#define GLX_TRANSPARENT_INDEX_VALUE_EXT    0x24
-#define GLX_TRANSPARENT_RED_VALUE_EXT      0x25
-#define GLX_TRANSPARENT_GREEN_VALUE_EXT    0x26
-#define GLX_TRANSPARENT_BLUE_VALUE_EXT     0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE_EXT    0x28
-#define GLX_NONE_EXT                       0x8000
-#define GLX_TRUE_COLOR_EXT                 0x8002
-#define GLX_DIRECT_COLOR_EXT               0x8003
-#define GLX_PSEUDO_COLOR_EXT               0x8004
-#define GLX_STATIC_COLOR_EXT               0x8005
-#define GLX_GRAY_SCALE_EXT                 0x8006
-#define GLX_STATIC_GRAY_EXT                0x8007
-#define GLX_TRANSPARENT_RGB_EXT            0x8008
-#define GLX_TRANSPARENT_INDEX_EXT          0x8009
-#endif
-
-#ifndef GLX_SGI_swap_control
-#endif
-
-#ifndef GLX_SGI_video_sync
-#endif
-
-#ifndef GLX_SGI_make_current_read
-#endif
-
-#ifndef GLX_SGIX_video_source
-#endif
-
-#ifndef GLX_EXT_visual_rating
-#define GLX_VISUAL_CAVEAT_EXT              0x20
-#define GLX_SLOW_VISUAL_EXT                0x8001
-#define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
-/* reuse GLX_NONE_EXT */
-#endif
-
-#ifndef GLX_EXT_import_context
-#define GLX_SHARE_CONTEXT_EXT              0x800A
-#define GLX_VISUAL_ID_EXT                  0x800B
-#define GLX_SCREEN_EXT                     0x800C
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-#define GLX_WINDOW_BIT_SGIX                0x00000001
-#define GLX_PIXMAP_BIT_SGIX                0x00000002
-#define GLX_RGBA_BIT_SGIX                  0x00000001
-#define GLX_COLOR_INDEX_BIT_SGIX           0x00000002
-#define GLX_DRAWABLE_TYPE_SGIX             0x8010
-#define GLX_RENDER_TYPE_SGIX               0x8011
-#define GLX_X_RENDERABLE_SGIX              0x8012
-#define GLX_FBCONFIG_ID_SGIX               0x8013
-#define GLX_RGBA_TYPE_SGIX                 0x8014
-#define GLX_COLOR_INDEX_TYPE_SGIX          0x8015
-/* reuse GLX_SCREEN_EXT */
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-#define GLX_PBUFFER_BIT_SGIX               0x00000004
-#define GLX_BUFFER_CLOBBER_MASK_SGIX       0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX     0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX    0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT_SGIX      0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX     0x00000008
-#define GLX_AUX_BUFFERS_BIT_SGIX           0x00000010
-#define GLX_DEPTH_BUFFER_BIT_SGIX          0x00000020
-#define GLX_STENCIL_BUFFER_BIT_SGIX        0x00000040
-#define GLX_ACCUM_BUFFER_BIT_SGIX          0x00000080
-#define GLX_SAMPLE_BUFFERS_BIT_SGIX        0x00000100
-#define GLX_MAX_PBUFFER_WIDTH_SGIX         0x8016
-#define GLX_MAX_PBUFFER_HEIGHT_SGIX        0x8017
-#define GLX_MAX_PBUFFER_PIXELS_SGIX        0x8018
-#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX     0x8019
-#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX    0x801A
-#define GLX_PRESERVED_CONTENTS_SGIX        0x801B
-#define GLX_LARGEST_PBUFFER_SGIX           0x801C
-#define GLX_WIDTH_SGIX                     0x801D
-#define GLX_HEIGHT_SGIX                    0x801E
-#define GLX_EVENT_MASK_SGIX                0x801F
-#define GLX_DAMAGED_SGIX                   0x8020
-#define GLX_SAVED_SGIX                     0x8021
-#define GLX_WINDOW_SGIX                    0x8022
-#define GLX_PBUFFER_SGIX                   0x8023
-#endif
-
-#ifndef GLX_SGI_cushion
-#endif
-
-#ifndef GLX_SGIX_video_resize
-#define GLX_SYNC_FRAME_SGIX                0x00000000
-#define GLX_SYNC_SWAP_SGIX                 0x00000001
-#endif
-
-#ifndef GLX_SGIX_dmbuffer
-#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX     0x8024
-#endif
-
-#ifndef GLX_SGIX_swap_group
-#endif
-
-#ifndef GLX_SGIX_swap_barrier
-#endif
-
-#ifndef GLX_SGIS_blended_overlay
-#define GLX_BLENDED_RGBA_SGIS              0x8025
-#endif
-
-#ifndef GLX_SGIS_shared_multisample
-#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
-#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
-#endif
-
-#ifndef GLX_SUN_get_transparent_index
-#endif
-
-#ifndef GLX_3DFX_multisample
-#define GLX_SAMPLE_BUFFERS_3DFX            0x8050
-#define GLX_SAMPLES_3DFX                   0x8051
-#endif
-
-#ifndef GLX_MESA_copy_sub_buffer
-#endif
-
-#ifndef GLX_MESA_pixmap_colormap
-#endif
-
-#ifndef GLX_MESA_release_buffers
-#endif
-
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_3DFX_WINDOW_MODE_MESA          0x1
-#define GLX_3DFX_FULLSCREEN_MODE_MESA      0x2
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_VISUAL_SELECT_GROUP_SGIX       0x8028
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_SWAP_METHOD_OML                0x8060
-#define GLX_SWAP_EXCHANGE_OML              0x8061
-#define GLX_SWAP_COPY_OML                  0x8062
-#define GLX_SWAP_UNDEFINED_OML             0x8063
-#endif
-
-#ifndef GLX_OML_sync_control
-#endif
-
-#ifndef GLX_NV_float_buffer
-#define GLX_FLOAT_COMPONENTS_NV            0x20B0
-#endif
-
-#ifndef GLX_SGIX_hyperpipe
-#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
-#define GLX_BAD_HYPERPIPE_CONFIG_SGIX      91
-#define GLX_BAD_HYPERPIPE_SGIX             92
-#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX    0x00000001
-#define GLX_HYPERPIPE_RENDER_PIPE_SGIX     0x00000002
-#define GLX_PIPE_RECT_SGIX                 0x00000001
-#define GLX_PIPE_RECT_LIMITS_SGIX          0x00000002
-#define GLX_HYPERPIPE_STEREO_SGIX          0x00000003
-#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX   0x00000004
-#define GLX_HYPERPIPE_ID_SGIX              0x8030
-#endif
-
-#ifndef GLX_MESA_agp_offset
-#endif
-
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT   0x20B1
-#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT    0x00000008
-#endif
-
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x20B2
-#endif
-
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
-#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
-#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
-#define GLX_Y_INVERTED_EXT                 0x20D4
-#define GLX_TEXTURE_FORMAT_EXT             0x20D5
-#define GLX_TEXTURE_TARGET_EXT             0x20D6
-#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
-#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
-#define GLX_TEXTURE_1D_EXT                 0x20DB
-#define GLX_TEXTURE_2D_EXT                 0x20DC
-#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
-#define GLX_FRONT_LEFT_EXT                 0x20DE
-#define GLX_FRONT_RIGHT_EXT                0x20DF
-#define GLX_BACK_LEFT_EXT                  0x20E0
-#define GLX_BACK_RIGHT_EXT                 0x20E1
-#define GLX_FRONT_EXT                      GLX_FRONT_LEFT_EXT
-#define GLX_BACK_EXT                       GLX_BACK_LEFT_EXT
-#define GLX_AUX0_EXT                       0x20E2
-#define GLX_AUX1_EXT                       0x20E3
-#define GLX_AUX2_EXT                       0x20E4
-#define GLX_AUX3_EXT                       0x20E5
-#define GLX_AUX4_EXT                       0x20E6
-#define GLX_AUX5_EXT                       0x20E7
-#define GLX_AUX6_EXT                       0x20E8
-#define GLX_AUX7_EXT                       0x20E9
-#define GLX_AUX8_EXT                       0x20EA
-#define GLX_AUX9_EXT                       0x20EB
-#endif
-
-#ifndef GLX_NV_present_video
-#define GLX_NUM_VIDEO_SLOTS_NV             0x20F0
-#endif
-
-#ifndef GLX_NV_video_out
-#define GLX_VIDEO_OUT_COLOR_NV             0x20C3
-#define GLX_VIDEO_OUT_ALPHA_NV             0x20C4
-#define GLX_VIDEO_OUT_DEPTH_NV             0x20C5
-#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV   0x20C6
-#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV   0x20C7
-#define GLX_VIDEO_OUT_FRAME_NV             0x20C8
-#define GLX_VIDEO_OUT_FIELD_1_NV           0x20C9
-#define GLX_VIDEO_OUT_FIELD_2_NV           0x20CA
-#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
-#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
-#endif
-
-#ifndef GLX_NV_swap_group
-#endif
-
-#ifndef GLX_NV_video_capture
-#define GLX_DEVICE_ID_NV                   0x20CD
-#define GLX_UNIQUE_ID_NV                   0x20CE
-#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV     0x20CF
-#endif
-
-#ifndef GLX_EXT_swap_control
-#define GLX_SWAP_INTERVAL_EXT              0x20F1
-#define GLX_MAX_SWAP_INTERVAL_EXT          0x20F2
-#endif
-
-#ifndef GLX_NV_copy_image
-#endif
-
-#ifndef GLX_INTEL_swap_event
-#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
-#define GLX_EXCHANGE_COMPLETE_INTEL        0x8180
-#define GLX_COPY_COMPLETE_INTEL            0x8181
-#define GLX_FLIP_COMPLETE_INTEL            0x8182
-#endif
-
-#ifndef GLX_NV_multisample_coverage
-#define GLX_COVERAGE_SAMPLES_NV            100001
-#define GLX_COLOR_SAMPLES_NV               0x20B3
-#endif
-
-#ifndef GLX_AMD_gpu_association
-#define GLX_GPU_VENDOR_AMD                 0x1F00
-#define GLX_GPU_RENDERER_STRING_AMD        0x1F01
-#define GLX_GPU_OPENGL_VERSION_STRING_AMD  0x1F02
-#define GLX_GPU_FASTEST_TARGET_GPUS_AMD    0x21A2
-#define GLX_GPU_RAM_AMD                    0x21A3
-#define GLX_GPU_CLOCK_AMD                  0x21A4
-#define GLX_GPU_NUM_PIPES_AMD              0x21A5
-#define GLX_GPU_NUM_SIMD_AMD               0x21A6
-#define GLX_GPU_NUM_RB_AMD                 0x21A7
-#define GLX_GPU_NUM_SPI_AMD                0x21A8
-#endif
-
-#ifndef GLX_EXT_create_context_es2_profile
-#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT    0x00000004
-#endif
-
-
-/*************************************************************/
-
-#ifndef GLX_ARB_get_proc_address
-typedef void (*__GLXextFuncPtr)(void);
-#endif
-
-#ifndef GLX_SGIX_video_source
-typedef XID GLXVideoSourceSGIX;
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-typedef XID GLXFBConfigIDSGIX;
-typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-typedef XID GLXPbufferSGIX;
-typedef struct {
-    int type;
-    unsigned long serial;        /* # of last request processed by server */
-    Bool send_event;             /* true if this came for SendEvent request */
-    Display *display;            /* display the event was read from */
-    GLXDrawable drawable;        /* i.d. of Drawable */
-    int event_type;              /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
-    int draw_type;               /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
-    unsigned int mask;   /* mask indicating which buffers are affected*/
-    int x, y;
-    int width, height;
-    int count;           /* if nonzero, at least this many more */
-} GLXBufferClobberEventSGIX;
-#endif
-
-#ifndef GLX_NV_video_output
-typedef unsigned int GLXVideoDeviceNV;
-#endif
-
-#ifndef GLX_NV_video_capture
-typedef XID GLXVideoCaptureDeviceNV;
-#endif
-
-#ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glext.h, so must be protected */
-#define GLEXT_64_TYPES_DEFINED
-/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GLX_OML_sync_control extension). */
-#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-#include <inttypes.h>
-#elif defined(__sun__) || defined(__digital__)
-#include <inttypes.h>
-#if defined(__STDC__)
-#if defined(__arch64__) || defined(_LP64)
-typedef long int int64_t;
-typedef unsigned long int uint64_t;
-#else
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#endif /* __arch64__ */
-#endif /* __STDC__ */
-#elif defined( __VMS ) || defined(__sgi)
-#include <inttypes.h>
-#elif defined(__SCO__) || defined(__USLC__)
-#include <stdint.h>
-#elif defined(__UNIXOS2__) || defined(__SOL64__)
-typedef long int int32_t;
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#elif defined(_WIN32) && defined(__GNUC__)
-#include <stdint.h>
-#elif defined(_WIN32)
-typedef __int32 int32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#else
-#include <inttypes.h>     /* Fallback option */
-#endif
-#endif
-
-#ifndef GLX_VERSION_1_3
-#define GLX_VERSION_1_3 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXFBConfig * glXGetFBConfigs (Display *dpy, int screen, int *nelements);
-extern GLXFBConfig * glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
-extern int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
-extern XVisualInfo * glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
-extern GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
-extern void glXDestroyWindow (Display *dpy, GLXWindow win);
-extern GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
-extern void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
-extern GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
-extern void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
-extern void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
-extern GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-extern Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-extern GLXDrawable glXGetCurrentReadDrawable (void);
-extern Display * glXGetCurrentDisplay (void);
-extern int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
-extern void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
-extern void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
-typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
-typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
-typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
-typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
-typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
-typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
-typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
-typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
-typedef Display * ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
-typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
-typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
-typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
-#endif
-
-#ifndef GLX_VERSION_1_4
-#define GLX_VERSION_1_4 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-#endif
-
-#ifndef GLX_ARB_get_proc_address
-#define GLX_ARB_get_proc_address 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_ARB_multisample 1
-#endif
-
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_ARB_fbconfig_float 1
-#endif
-
-#ifndef GLX_ARB_framebuffer_sRGB
-#define GLX_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GLX_ARB_create_context
-#define GLX_ARB_create_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#endif
-
-#ifndef GLX_ARB_create_context_profile
-#define GLX_ARB_create_context_profile 1
-#endif
-
-#ifndef GLX_ARB_create_context_robustness
-#define GLX_ARB_create_context_robustness 1
-#endif
-
-#ifndef GLX_SGIS_multisample
-#define GLX_SGIS_multisample 1
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_EXT_visual_info 1
-#endif
-
-#ifndef GLX_SGI_swap_control
-#define GLX_SGI_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalSGI (int interval);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
-#endif
-
-#ifndef GLX_SGI_video_sync
-#define GLX_SGI_video_sync 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoSyncSGI (unsigned int *count);
-extern int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
-typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
-#endif
-
-#ifndef GLX_SGI_make_current_read
-#define GLX_SGI_make_current_read 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
-#endif
-
-#ifndef GLX_SGIX_video_source
-#define GLX_SGIX_video_source 1
-#ifdef _VL_H
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
-extern void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
-typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#endif /* _VL_H */
-#endif
-
-#ifndef GLX_EXT_visual_rating
-#define GLX_EXT_visual_rating 1
-#endif
-
-#ifndef GLX_EXT_import_context
-#define GLX_EXT_import_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Display * glXGetCurrentDisplayEXT (void);
-extern int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
-extern GLXContextID glXGetContextIDEXT (const GLXContext context);
-extern GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
-extern void glXFreeContextEXT (Display *dpy, GLXContext context);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
-typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
-typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
-typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
-typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-#define GLX_SGIX_fbconfig 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
-extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
-extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
-extern GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
-extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
-extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
-typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
-typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
-typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
-typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-#define GLX_SGIX_pbuffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
-extern void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
-extern int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
-extern void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
-extern void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
-typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
-typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
-typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
-typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#endif
-
-#ifndef GLX_SGI_cushion
-#define GLX_SGI_cushion 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCushionSGI (Display *dpy, Window window, float cushion);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
-#endif
-
-#ifndef GLX_SGIX_video_resize
-#define GLX_SGIX_video_resize 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
-extern int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
-extern int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
-extern int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
-extern int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
-typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
-typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
-typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
-typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
-#endif
-
-#ifndef GLX_SGIX_dmbuffer
-#define GLX_SGIX_dmbuffer 1
-#ifdef _DM_BUFFER_H_
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#endif /* _DM_BUFFER_H_ */
-#endif
-
-#ifndef GLX_SGIX_swap_group
-#define GLX_SGIX_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#endif
-
-#ifndef GLX_SGIX_swap_barrier
-#define GLX_SGIX_swap_barrier 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
-extern Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
-typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
-#endif
-
-#ifndef GLX_SUN_get_transparent_index
-#define GLX_SUN_get_transparent_index 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#endif
-
-#ifndef GLX_MESA_copy_sub_buffer
-#define GLX_MESA_copy_sub_buffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#endif
-
-#ifndef GLX_MESA_pixmap_colormap
-#define GLX_MESA_pixmap_colormap 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#endif
-
-#ifndef GLX_MESA_release_buffers
-#define GLX_MESA_release_buffers 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
-#endif
-
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_MESA_set_3dfx_mode 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXSet3DfxModeMESA (int mode);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_SGIX_visual_select_group 1
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_OML_swap_method 1
-#endif
-
-#ifndef GLX_OML_sync_control
-#define GLX_OML_sync_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
-extern Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
-extern int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
-extern Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
-extern Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
-typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
-typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#endif
-
-#ifndef GLX_NV_float_buffer
-#define GLX_NV_float_buffer 1
-#endif
-
-#ifndef GLX_SGIX_hyperpipe
-#define GLX_SGIX_hyperpipe 1
-
-typedef struct {
-    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
-    int     networkId;
-} GLXHyperpipeNetworkSGIX;
-
-typedef struct {
-    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
-    int     channel;
-    unsigned int
-      participationType;
-    int     timeSlice;
-} GLXHyperpipeConfigSGIX;
-
-typedef struct {
-    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
-    int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
-    int destXOrigin, destYOrigin, destWidth, destHeight;
-} GLXPipeRect;
-
-typedef struct {
-    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
-    int XOrigin, YOrigin, maxHeight, maxWidth;
-} GLXPipeRectLimits;
-
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
-extern int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
-extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
-extern int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
-extern int glXBindHyperpipeSGIX (Display *dpy, int hpId);
-extern int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
-extern int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
-extern int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
-typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
-typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
-typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
-typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
-typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
-#endif
-
-#ifndef GLX_MESA_agp_offset
-#define GLX_MESA_agp_offset 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int glXGetAGPOffsetMESA (const void *pointer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
-#endif
-
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_EXT_fbconfig_packed_float 1
-#endif
-
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_EXT_texture_from_pixmap 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
-extern void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
-typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
-#endif
-
-#ifndef GLX_NV_present_video
-#define GLX_NV_present_video 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int * glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
-extern int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef unsigned int * ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
-typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
-#endif
-
-#ifndef GLX_NV_video_output
-#define GLX_NV_video_output 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
-extern int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
-extern int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
-extern int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
-extern int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
-extern int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
-typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
-typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
-typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
-typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
-typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif
-
-#ifndef GLX_NV_swap_group
-#define GLX_NV_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
-extern Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
-extern Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
-extern Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
-extern Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
-extern Bool glXResetFrameCountNV (Display *dpy, int screen);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
-typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
-typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
-typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
-typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
-typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
-#endif
-
-#ifndef GLX_NV_video_capture
-#define GLX_NV_video_capture 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
-extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
-extern void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
-extern int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
-extern void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
-typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
-typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
-typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
-typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
-#endif
-
-#ifndef GLX_EXT_swap_control
-#define GLX_EXT_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
-#endif
-
-#ifndef GLX_NV_copy_image
-#define GLX_NV_copy_image 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef GLX_INTEL_swap_event
-#define GLX_INTEL_swap_event 1
-#endif
-
-#ifndef GLX_NV_multisample_coverage
-#define GLX_NV_multisample_coverage 1
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/thirdparty/glext/wglext.h b/thirdparty/glext/wglext.h
deleted file mode 100644 (file)
index 3fe2e2d..0000000
+++ /dev/null
@@ -1,929 +0,0 @@
-#ifndef __wglext_h_
-#define __wglext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2010 The Khronos Group Inc.
-** 
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-** 
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-** 
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Function declaration macros - to move into glplatform.h */
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number */
-/* wglext.h last updated 2011/04/13 */
-/* Current version at http://www.opengl.org/registry/ */
-#define WGL_WGLEXT_VERSION 23
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
-#define WGL_BACK_COLOR_BUFFER_BIT_ARB  0x00000002
-#define WGL_DEPTH_BUFFER_BIT_ARB       0x00000004
-#define WGL_STENCIL_BUFFER_BIT_ARB     0x00000008
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_SAMPLE_BUFFERS_ARB         0x2041
-#define WGL_SAMPLES_ARB                0x2042
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
-#define WGL_DRAW_TO_WINDOW_ARB         0x2001
-#define WGL_DRAW_TO_BITMAP_ARB         0x2002
-#define WGL_ACCELERATION_ARB           0x2003
-#define WGL_NEED_PALETTE_ARB           0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
-#define WGL_SWAP_METHOD_ARB            0x2007
-#define WGL_NUMBER_OVERLAYS_ARB        0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
-#define WGL_TRANSPARENT_ARB            0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB            0x200C
-#define WGL_SHARE_STENCIL_ARB          0x200D
-#define WGL_SHARE_ACCUM_ARB            0x200E
-#define WGL_SUPPORT_GDI_ARB            0x200F
-#define WGL_SUPPORT_OPENGL_ARB         0x2010
-#define WGL_DOUBLE_BUFFER_ARB          0x2011
-#define WGL_STEREO_ARB                 0x2012
-#define WGL_PIXEL_TYPE_ARB             0x2013
-#define WGL_COLOR_BITS_ARB             0x2014
-#define WGL_RED_BITS_ARB               0x2015
-#define WGL_RED_SHIFT_ARB              0x2016
-#define WGL_GREEN_BITS_ARB             0x2017
-#define WGL_GREEN_SHIFT_ARB            0x2018
-#define WGL_BLUE_BITS_ARB              0x2019
-#define WGL_BLUE_SHIFT_ARB             0x201A
-#define WGL_ALPHA_BITS_ARB             0x201B
-#define WGL_ALPHA_SHIFT_ARB            0x201C
-#define WGL_ACCUM_BITS_ARB             0x201D
-#define WGL_ACCUM_RED_BITS_ARB         0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
-#define WGL_DEPTH_BITS_ARB             0x2022
-#define WGL_STENCIL_BITS_ARB           0x2023
-#define WGL_AUX_BUFFERS_ARB            0x2024
-#define WGL_NO_ACCELERATION_ARB        0x2025
-#define WGL_GENERIC_ACCELERATION_ARB   0x2026
-#define WGL_FULL_ACCELERATION_ARB      0x2027
-#define WGL_SWAP_EXCHANGE_ARB          0x2028
-#define WGL_SWAP_COPY_ARB              0x2029
-#define WGL_SWAP_UNDEFINED_ARB         0x202A
-#define WGL_TYPE_RGBA_ARB              0x202B
-#define WGL_TYPE_COLORINDEX_ARB        0x202C
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_ARB   0x2043
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_DRAW_TO_PBUFFER_ARB        0x202D
-#define WGL_MAX_PBUFFER_PIXELS_ARB     0x202E
-#define WGL_MAX_PBUFFER_WIDTH_ARB      0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_ARB     0x2030
-#define WGL_PBUFFER_LARGEST_ARB        0x2033
-#define WGL_PBUFFER_WIDTH_ARB          0x2034
-#define WGL_PBUFFER_HEIGHT_ARB         0x2035
-#define WGL_PBUFFER_LOST_ARB           0x2036
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_BIND_TO_TEXTURE_RGB_ARB    0x2070
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB   0x2071
-#define WGL_TEXTURE_FORMAT_ARB         0x2072
-#define WGL_TEXTURE_TARGET_ARB         0x2073
-#define WGL_MIPMAP_TEXTURE_ARB         0x2074
-#define WGL_TEXTURE_RGB_ARB            0x2075
-#define WGL_TEXTURE_RGBA_ARB           0x2076
-#define WGL_NO_TEXTURE_ARB             0x2077
-#define WGL_TEXTURE_CUBE_MAP_ARB       0x2078
-#define WGL_TEXTURE_1D_ARB             0x2079
-#define WGL_TEXTURE_2D_ARB             0x207A
-#define WGL_MIPMAP_LEVEL_ARB           0x207B
-#define WGL_CUBE_MAP_FACE_ARB          0x207C
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
-#define WGL_FRONT_LEFT_ARB             0x2083
-#define WGL_FRONT_RIGHT_ARB            0x2084
-#define WGL_BACK_LEFT_ARB              0x2085
-#define WGL_BACK_RIGHT_ARB             0x2086
-#define WGL_AUX0_ARB                   0x2087
-#define WGL_AUX1_ARB                   0x2088
-#define WGL_AUX2_ARB                   0x2089
-#define WGL_AUX3_ARB                   0x208A
-#define WGL_AUX4_ARB                   0x208B
-#define WGL_AUX5_ARB                   0x208C
-#define WGL_AUX6_ARB                   0x208D
-#define WGL_AUX7_ARB                   0x208E
-#define WGL_AUX8_ARB                   0x208F
-#define WGL_AUX9_ARB                   0x2090
-#endif
-
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ARB        0x21A0
-#endif
-
-#ifndef WGL_ARB_framebuffer_sRGB
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
-#endif
-
-#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_DEBUG_BIT_ARB      0x00000001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_MAJOR_VERSION_ARB  0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB  0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB    0x2093
-#define WGL_CONTEXT_FLAGS_ARB          0x2094
-#define ERROR_INVALID_VERSION_ARB      0x2095
-#endif
-
-#ifndef WGL_ARB_create_context_profile
-#define WGL_CONTEXT_PROFILE_MASK_ARB   0x9126
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
-#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define ERROR_INVALID_PROFILE_ARB      0x2096
-#endif
-
-#ifndef WGL_ARB_create_context_robustness
-#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define WGL_LOSE_CONTEXT_ON_RESET_ARB  0x8252
-#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define WGL_NO_RESET_NOTIFICATION_ARB  0x8261
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_EXT   0x2043
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_EXT   0x2000
-#define WGL_DRAW_TO_WINDOW_EXT         0x2001
-#define WGL_DRAW_TO_BITMAP_EXT         0x2002
-#define WGL_ACCELERATION_EXT           0x2003
-#define WGL_NEED_PALETTE_EXT           0x2004
-#define WGL_NEED_SYSTEM_PALETTE_EXT    0x2005
-#define WGL_SWAP_LAYER_BUFFERS_EXT     0x2006
-#define WGL_SWAP_METHOD_EXT            0x2007
-#define WGL_NUMBER_OVERLAYS_EXT        0x2008
-#define WGL_NUMBER_UNDERLAYS_EXT       0x2009
-#define WGL_TRANSPARENT_EXT            0x200A
-#define WGL_TRANSPARENT_VALUE_EXT      0x200B
-#define WGL_SHARE_DEPTH_EXT            0x200C
-#define WGL_SHARE_STENCIL_EXT          0x200D
-#define WGL_SHARE_ACCUM_EXT            0x200E
-#define WGL_SUPPORT_GDI_EXT            0x200F
-#define WGL_SUPPORT_OPENGL_EXT         0x2010
-#define WGL_DOUBLE_BUFFER_EXT          0x2011
-#define WGL_STEREO_EXT                 0x2012
-#define WGL_PIXEL_TYPE_EXT             0x2013
-#define WGL_COLOR_BITS_EXT             0x2014
-#define WGL_RED_BITS_EXT               0x2015
-#define WGL_RED_SHIFT_EXT              0x2016
-#define WGL_GREEN_BITS_EXT             0x2017
-#define WGL_GREEN_SHIFT_EXT            0x2018
-#define WGL_BLUE_BITS_EXT              0x2019
-#define WGL_BLUE_SHIFT_EXT             0x201A
-#define WGL_ALPHA_BITS_EXT             0x201B
-#define WGL_ALPHA_SHIFT_EXT            0x201C
-#define WGL_ACCUM_BITS_EXT             0x201D
-#define WGL_ACCUM_RED_BITS_EXT         0x201E
-#define WGL_ACCUM_GREEN_BITS_EXT       0x201F
-#define WGL_ACCUM_BLUE_BITS_EXT        0x2020
-#define WGL_ACCUM_ALPHA_BITS_EXT       0x2021
-#define WGL_DEPTH_BITS_EXT             0x2022
-#define WGL_STENCIL_BITS_EXT           0x2023
-#define WGL_AUX_BUFFERS_EXT            0x2024
-#define WGL_NO_ACCELERATION_EXT        0x2025
-#define WGL_GENERIC_ACCELERATION_EXT   0x2026
-#define WGL_FULL_ACCELERATION_EXT      0x2027
-#define WGL_SWAP_EXCHANGE_EXT          0x2028
-#define WGL_SWAP_COPY_EXT              0x2029
-#define WGL_SWAP_UNDEFINED_EXT         0x202A
-#define WGL_TYPE_RGBA_EXT              0x202B
-#define WGL_TYPE_COLORINDEX_EXT        0x202C
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_DRAW_TO_PBUFFER_EXT        0x202D
-#define WGL_MAX_PBUFFER_PIXELS_EXT     0x202E
-#define WGL_MAX_PBUFFER_WIDTH_EXT      0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_EXT     0x2030
-#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT  0x2031
-#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
-#define WGL_PBUFFER_LARGEST_EXT        0x2033
-#define WGL_PBUFFER_WIDTH_EXT          0x2034
-#define WGL_PBUFFER_HEIGHT_EXT         0x2035
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_DEPTH_FLOAT_EXT            0x2040
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_SAMPLE_BUFFERS_3DFX        0x2060
-#define WGL_SAMPLES_3DFX               0x2061
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_SAMPLE_BUFFERS_EXT         0x2041
-#define WGL_SAMPLES_EXT                0x2042
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
-#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
-#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_GAMMA_TABLE_SIZE_I3D       0x204E
-#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D  0x204F
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
-#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
-#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
-#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
-#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
-#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
-#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
-#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
-#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
-#define WGL_IMAGE_BUFFER_LOCK_I3D      0x00000002
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#endif
-
-#ifndef WGL_NV_render_depth_texture
-#define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
-#define WGL_DEPTH_TEXTURE_FORMAT_NV    0x20A5
-#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
-#define WGL_DEPTH_COMPONENT_NV         0x20A7
-#endif
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
-#define WGL_TEXTURE_RECTANGLE_NV       0x20A2
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ATI        0x21A0
-#endif
-
-#ifndef WGL_NV_float_buffer
-#define WGL_FLOAT_COMPONENTS_NV        0x20B0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
-#define WGL_TEXTURE_FLOAT_R_NV         0x20B5
-#define WGL_TEXTURE_FLOAT_RG_NV        0x20B6
-#define WGL_TEXTURE_FLOAT_RGB_NV       0x20B7
-#define WGL_TEXTURE_FLOAT_RGBA_NV      0x20B8
-#endif
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_STEREO_EMITTER_ENABLE_3DL  0x2055
-#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
-#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
-#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
-#endif
-
-#ifndef WGL_EXT_pixel_format_packed_float
-#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
-#endif
-
-#ifndef WGL_EXT_framebuffer_sRGB
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
-#endif
-
-#ifndef WGL_NV_present_video
-#define WGL_NUM_VIDEO_SLOTS_NV         0x20F0
-#endif
-
-#ifndef WGL_NV_video_out
-#define WGL_BIND_TO_VIDEO_RGB_NV       0x20C0
-#define WGL_BIND_TO_VIDEO_RGBA_NV      0x20C1
-#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
-#define WGL_VIDEO_OUT_COLOR_NV         0x20C3
-#define WGL_VIDEO_OUT_ALPHA_NV         0x20C4
-#define WGL_VIDEO_OUT_DEPTH_NV         0x20C5
-#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
-#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
-#define WGL_VIDEO_OUT_FRAME            0x20C8
-#define WGL_VIDEO_OUT_FIELD_1          0x20C9
-#define WGL_VIDEO_OUT_FIELD_2          0x20CA
-#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
-#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
-#endif
-
-#ifndef WGL_NV_swap_group
-#endif
-
-#ifndef WGL_NV_gpu_affinity
-#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
-#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
-#endif
-
-#ifndef WGL_AMD_gpu_association
-#define WGL_GPU_VENDOR_AMD             0x1F00
-#define WGL_GPU_RENDERER_STRING_AMD    0x1F01
-#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
-#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
-#define WGL_GPU_RAM_AMD                0x21A3
-#define WGL_GPU_CLOCK_AMD              0x21A4
-#define WGL_GPU_NUM_PIPES_AMD          0x21A5
-#define WGL_GPU_NUM_SIMD_AMD           0x21A6
-#define WGL_GPU_NUM_RB_AMD             0x21A7
-#define WGL_GPU_NUM_SPI_AMD            0x21A8
-#endif
-
-#ifndef WGL_NV_video_capture
-#define WGL_UNIQUE_ID_NV               0x20CE
-#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
-#endif
-
-#ifndef WGL_NV_copy_image
-#endif
-
-#ifndef WGL_NV_multisample_coverage
-#define WGL_COVERAGE_SAMPLES_NV        0x2042
-#define WGL_COLOR_SAMPLES_NV           0x20B9
-#endif
-
-#ifndef WGL_EXT_create_context_es2_profile
-#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
-#endif
-
-#ifndef WGL_NV_DX_interop
-#define WGL_ACCESS_READ_ONLY_NV        0x00000000
-#define WGL_ACCESS_READ_WRITE_NV       0x00000001
-#define WGL_ACCESS_WRITE_DISCARD_NV    0x00000002
-#endif
-
-
-/*************************************************************/
-
-#ifndef WGL_ARB_pbuffer
-DECLARE_HANDLE(HPBUFFERARB);
-#endif
-#ifndef WGL_EXT_pbuffer
-DECLARE_HANDLE(HPBUFFEREXT);
-#endif
-#ifndef WGL_NV_present_video
-DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
-#endif
-#ifndef WGL_NV_video_output
-DECLARE_HANDLE(HPVIDEODEV);
-#endif
-#ifndef WGL_NV_gpu_affinity
-DECLARE_HANDLE(HPGPUNV);
-DECLARE_HANDLE(HGPUNV);
-
-typedef struct _GPU_DEVICE {
-    DWORD  cb;
-    CHAR   DeviceName[32];
-    CHAR   DeviceString[128];
-    DWORD  Flags;
-    RECT   rcVirtualScreen;
-} GPU_DEVICE, *PGPU_DEVICE;
-#endif
-#ifndef WGL_NV_video_capture
-DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
-#endif
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_ARB_buffer_region 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
-extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
-extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
-extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
-typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
-typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
-typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_ARB_multisample 1
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#define WGL_ARB_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_ARB_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define WGL_ARB_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-extern HDC WINAPI wglGetCurrentReadDCARB (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_ARB_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
-extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
-extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
-extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_ARB_render_texture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
-extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
-extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
-#endif
-
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_ARB_pixel_format_float 1
-#endif
-
-#ifndef WGL_ARB_framebuffer_sRGB
-#define WGL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef WGL_ARB_create_context
-#define WGL_ARB_create_context 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
-#endif
-
-#ifndef WGL_ARB_create_context_profile
-#define WGL_ARB_create_context_profile 1
-#endif
-
-#ifndef WGL_ARB_create_context_robustness
-#define WGL_ARB_create_context_robustness 1
-#endif
-
-#ifndef WGL_EXT_display_color_table
-#define WGL_EXT_display_color_table 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
-extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
-extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
-extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
-typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-#endif
-
-#ifndef WGL_EXT_extensions_string
-#define WGL_EXT_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define WGL_EXT_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-extern HDC WINAPI wglGetCurrentReadDCEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_EXT_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
-extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
-extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
-extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_EXT_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
-extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
-extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
-
-#ifndef WGL_EXT_swap_control
-#define WGL_EXT_swap_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSwapIntervalEXT (int interval);
-extern int WINAPI wglGetSwapIntervalEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
-typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_EXT_depth_float 1
-#endif
-
-#ifndef WGL_NV_vertex_array_range
-#define WGL_NV_vertex_array_range 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-extern void WINAPI wglFreeMemoryNV (void *pointer);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_3DFX_multisample 1
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_EXT_multisample 1
-#endif
-
-#ifndef WGL_OML_sync_control
-#define WGL_OML_sync_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
-extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
-typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_I3D_digital_video_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
-extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_I3D_gamma 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
-extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
-extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
-extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_I3D_genlock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
-extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
-extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
-extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
-extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
-extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
-extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
-extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
-extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
-extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
-extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
-extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
-typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
-typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_I3D_image_buffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
-extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
-extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
-extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
-typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
-typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
-typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#define WGL_I3D_swap_frame_lock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableFrameLockI3D (void);
-extern BOOL WINAPI wglDisableFrameLockI3D (void);
-extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
-extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
-#endif
-
-#ifndef WGL_I3D_swap_frame_usage
-#define WGL_I3D_swap_frame_usage 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
-extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
-extern BOOL WINAPI wglEndFrameTrackingI3D (void);
-extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
-typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_ATI_pixel_format_float 1
-#endif
-
-#ifndef WGL_NV_float_buffer
-#define WGL_NV_float_buffer 1
-#endif
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_3DL_stereo_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
-#endif
-
-#ifndef WGL_EXT_pixel_format_packed_float
-#define WGL_EXT_pixel_format_packed_float 1
-#endif
-
-#ifndef WGL_EXT_framebuffer_sRGB
-#define WGL_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef WGL_NV_present_video
-#define WGL_NV_present_video 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
-extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
-extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
-typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
-typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
-#endif
-
-#ifndef WGL_NV_video_output
-#define WGL_NV_video_output 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
-extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
-extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
-extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
-extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
-extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
-typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
-typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
-typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif
-
-#ifndef WGL_NV_swap_group
-#define WGL_NV_swap_group 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
-extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
-extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
-extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
-extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
-extern BOOL WINAPI wglResetFrameCountNV (HDC hDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
-typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
-typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
-typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
-typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
-#endif
-
-#ifndef WGL_NV_gpu_affinity
-#define WGL_NV_gpu_affinity 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
-extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
-extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
-extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
-extern BOOL WINAPI wglDeleteDCNV (HDC hdc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
-typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
-typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
-typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
-typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
-#endif
-
-#ifndef WGL_AMD_gpu_association
-#define WGL_AMD_gpu_association 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
-extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
-extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
-extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
-extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
-extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
-extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
-extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
-extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
-typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
-typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
-typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
-typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
-typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
-typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
-typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
-typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-#ifndef WGL_NV_video_capture
-#define WGL_NV_video_capture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
-extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
-extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
-extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
-typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
-typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-#endif
-
-#ifndef WGL_NV_copy_image
-#define WGL_NV_copy_image 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef WGL_NV_multisample_coverage
-#define WGL_NV_multisample_coverage 1
-#endif
-
-#ifndef WGL_NV_DX_interop
-#define WGL_NV_DX_interop 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
-extern HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
-extern BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
-extern HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
-extern BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject);
-extern BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access);
-extern BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
-extern BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle);
-typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice);
-typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
-typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
-typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
-typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
-typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
-typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/thirdparty/khr/EGL/egl.h b/thirdparty/khr/EGL/egl.h
new file mode 100644 (file)
index 0000000..99ea342
--- /dev/null
@@ -0,0 +1,329 @@
+/* -*- mode: c; tab-width: 8; -*- */
+/* vi: set sw=4 ts=8: */
+/* Reference version of egl.h for EGL 1.4.
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+ */
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __egl_h_
+#define __egl_h_
+
+/* All platform-dependent types and macro boilerplate (such as EGLAPI
+ * and EGLAPIENTRY) should go in eglplatform.h.
+ */
+#include <EGL/eglplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* EGL Types */
+/* EGLint is defined in eglplatform.h */
+typedef unsigned int EGLBoolean;
+typedef unsigned int EGLenum;
+typedef void *EGLConfig;
+typedef void *EGLContext;
+typedef void *EGLDisplay;
+typedef void *EGLSurface;
+typedef void *EGLClientBuffer;
+
+/* EGL Versioning */
+#define EGL_VERSION_1_0                        1
+#define EGL_VERSION_1_1                        1
+#define EGL_VERSION_1_2                        1
+#define EGL_VERSION_1_3                        1
+#define EGL_VERSION_1_4                        1
+
+/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
+ * enums are assigned unique values starting at 0x3000.
+ */
+
+/* EGL aliases */
+#define EGL_FALSE                      0
+#define EGL_TRUE                       1
+
+/* Out-of-band handle values */
+#define EGL_DEFAULT_DISPLAY            ((EGLNativeDisplayType)0)
+#define EGL_NO_CONTEXT                 ((EGLContext)0)
+#define EGL_NO_DISPLAY                 ((EGLDisplay)0)
+#define EGL_NO_SURFACE                 ((EGLSurface)0)
+
+/* Out-of-band attribute value */
+#define EGL_DONT_CARE                  ((EGLint)-1)
+
+/* Errors / GetError return values */
+#define EGL_SUCCESS                    0x3000
+#define EGL_NOT_INITIALIZED            0x3001
+#define EGL_BAD_ACCESS                 0x3002
+#define EGL_BAD_ALLOC                  0x3003
+#define EGL_BAD_ATTRIBUTE              0x3004
+#define EGL_BAD_CONFIG                 0x3005
+#define EGL_BAD_CONTEXT                        0x3006
+#define EGL_BAD_CURRENT_SURFACE                0x3007
+#define EGL_BAD_DISPLAY                        0x3008
+#define EGL_BAD_MATCH                  0x3009
+#define EGL_BAD_NATIVE_PIXMAP          0x300A
+#define EGL_BAD_NATIVE_WINDOW          0x300B
+#define EGL_BAD_PARAMETER              0x300C
+#define EGL_BAD_SURFACE                        0x300D
+#define EGL_CONTEXT_LOST               0x300E  /* EGL 1.1 - IMG_power_management */
+
+/* Reserved 0x300F-0x301F for additional errors */
+
+/* Config attributes */
+#define EGL_BUFFER_SIZE                        0x3020
+#define EGL_ALPHA_SIZE                 0x3021
+#define EGL_BLUE_SIZE                  0x3022
+#define EGL_GREEN_SIZE                 0x3023
+#define EGL_RED_SIZE                   0x3024
+#define EGL_DEPTH_SIZE                 0x3025
+#define EGL_STENCIL_SIZE               0x3026
+#define EGL_CONFIG_CAVEAT              0x3027
+#define EGL_CONFIG_ID                  0x3028
+#define EGL_LEVEL                      0x3029
+#define EGL_MAX_PBUFFER_HEIGHT         0x302A
+#define EGL_MAX_PBUFFER_PIXELS         0x302B
+#define EGL_MAX_PBUFFER_WIDTH          0x302C
+#define EGL_NATIVE_RENDERABLE          0x302D
+#define EGL_NATIVE_VISUAL_ID           0x302E
+#define EGL_NATIVE_VISUAL_TYPE         0x302F
+#define EGL_SAMPLES                    0x3031
+#define EGL_SAMPLE_BUFFERS             0x3032
+#define EGL_SURFACE_TYPE               0x3033
+#define EGL_TRANSPARENT_TYPE           0x3034
+#define EGL_TRANSPARENT_BLUE_VALUE     0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE    0x3036
+#define EGL_TRANSPARENT_RED_VALUE      0x3037
+#define EGL_NONE                       0x3038  /* Attrib list terminator */
+#define EGL_BIND_TO_TEXTURE_RGB                0x3039
+#define EGL_BIND_TO_TEXTURE_RGBA       0x303A
+#define EGL_MIN_SWAP_INTERVAL          0x303B
+#define EGL_MAX_SWAP_INTERVAL          0x303C
+#define EGL_LUMINANCE_SIZE             0x303D
+#define EGL_ALPHA_MASK_SIZE            0x303E
+#define EGL_COLOR_BUFFER_TYPE          0x303F
+#define EGL_RENDERABLE_TYPE            0x3040
+#define EGL_MATCH_NATIVE_PIXMAP                0x3041  /* Pseudo-attribute (not queryable) */
+#define EGL_CONFORMANT                 0x3042
+
+/* Reserved 0x3041-0x304F for additional config attributes */
+
+/* Config attribute values */
+#define EGL_SLOW_CONFIG                        0x3050  /* EGL_CONFIG_CAVEAT value */
+#define EGL_NON_CONFORMANT_CONFIG      0x3051  /* EGL_CONFIG_CAVEAT value */
+#define EGL_TRANSPARENT_RGB            0x3052  /* EGL_TRANSPARENT_TYPE value */
+#define EGL_RGB_BUFFER                 0x308E  /* EGL_COLOR_BUFFER_TYPE value */
+#define EGL_LUMINANCE_BUFFER           0x308F  /* EGL_COLOR_BUFFER_TYPE value */
+
+/* More config attribute values, for EGL_TEXTURE_FORMAT */
+#define EGL_NO_TEXTURE                 0x305C
+#define EGL_TEXTURE_RGB                        0x305D
+#define EGL_TEXTURE_RGBA               0x305E
+#define EGL_TEXTURE_2D                 0x305F
+
+/* Config attribute mask bits */
+#define EGL_PBUFFER_BIT                        0x0001  /* EGL_SURFACE_TYPE mask bits */
+#define EGL_PIXMAP_BIT                 0x0002  /* EGL_SURFACE_TYPE mask bits */
+#define EGL_WINDOW_BIT                 0x0004  /* EGL_SURFACE_TYPE mask bits */
+#define EGL_VG_COLORSPACE_LINEAR_BIT   0x0020  /* EGL_SURFACE_TYPE mask bits */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT    0x0040  /* EGL_SURFACE_TYPE mask bits */
+#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */
+#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */
+
+#define EGL_OPENGL_ES_BIT              0x0001  /* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENVG_BIT                 0x0002  /* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENGL_ES2_BIT             0x0004  /* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENGL_BIT                 0x0008  /* EGL_RENDERABLE_TYPE mask bits */
+
+/* QueryString targets */
+#define EGL_VENDOR                     0x3053
+#define EGL_VERSION                    0x3054
+#define EGL_EXTENSIONS                 0x3055
+#define EGL_CLIENT_APIS                        0x308D
+
+/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
+#define EGL_HEIGHT                     0x3056
+#define EGL_WIDTH                      0x3057
+#define EGL_LARGEST_PBUFFER            0x3058
+#define EGL_TEXTURE_FORMAT             0x3080
+#define EGL_TEXTURE_TARGET             0x3081
+#define EGL_MIPMAP_TEXTURE             0x3082
+#define EGL_MIPMAP_LEVEL               0x3083
+#define EGL_RENDER_BUFFER              0x3086
+#define EGL_VG_COLORSPACE              0x3087
+#define EGL_VG_ALPHA_FORMAT            0x3088
+#define EGL_HORIZONTAL_RESOLUTION      0x3090
+#define EGL_VERTICAL_RESOLUTION                0x3091
+#define EGL_PIXEL_ASPECT_RATIO         0x3092
+#define EGL_SWAP_BEHAVIOR              0x3093
+#define EGL_MULTISAMPLE_RESOLVE                0x3099
+
+/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
+#define EGL_BACK_BUFFER                        0x3084
+#define EGL_SINGLE_BUFFER              0x3085
+
+/* OpenVG color spaces */
+#define EGL_VG_COLORSPACE_sRGB         0x3089  /* EGL_VG_COLORSPACE value */
+#define EGL_VG_COLORSPACE_LINEAR       0x308A  /* EGL_VG_COLORSPACE value */
+
+/* OpenVG alpha formats */
+#define EGL_VG_ALPHA_FORMAT_NONPRE     0x308B  /* EGL_ALPHA_FORMAT value */
+#define EGL_VG_ALPHA_FORMAT_PRE                0x308C  /* EGL_ALPHA_FORMAT value */
+
+/* Constant scale factor by which fractional display resolutions &
+ * aspect ratio are scaled when queried as integer values.
+ */
+#define EGL_DISPLAY_SCALING            10000
+
+/* Unknown display resolution/aspect ratio */
+#define EGL_UNKNOWN                    ((EGLint)-1)
+
+/* Back buffer swap behaviors */
+#define EGL_BUFFER_PRESERVED           0x3094  /* EGL_SWAP_BEHAVIOR value */
+#define EGL_BUFFER_DESTROYED           0x3095  /* EGL_SWAP_BEHAVIOR value */
+
+/* CreatePbufferFromClientBuffer buffer types */
+#define EGL_OPENVG_IMAGE               0x3096
+
+/* QueryContext targets */
+#define EGL_CONTEXT_CLIENT_TYPE                0x3097
+
+/* CreateContext attributes */
+#define EGL_CONTEXT_CLIENT_VERSION     0x3098
+
+/* Multisample resolution behaviors */
+#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */
+#define EGL_MULTISAMPLE_RESOLVE_BOX    0x309B  /* EGL_MULTISAMPLE_RESOLVE value */
+
+/* BindAPI/QueryAPI targets */
+#define EGL_OPENGL_ES_API              0x30A0
+#define EGL_OPENVG_API                 0x30A1
+#define EGL_OPENGL_API                 0x30A2
+
+/* GetCurrentSurface targets */
+#define EGL_DRAW                       0x3059
+#define EGL_READ                       0x305A
+
+/* WaitNative engines */
+#define EGL_CORE_NATIVE_ENGINE         0x305B
+
+/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
+#define EGL_COLORSPACE                 EGL_VG_COLORSPACE
+#define EGL_ALPHA_FORMAT               EGL_VG_ALPHA_FORMAT
+#define EGL_COLORSPACE_sRGB            EGL_VG_COLORSPACE_sRGB
+#define EGL_COLORSPACE_LINEAR          EGL_VG_COLORSPACE_LINEAR
+#define EGL_ALPHA_FORMAT_NONPRE                EGL_VG_ALPHA_FORMAT_NONPRE
+#define EGL_ALPHA_FORMAT_PRE           EGL_VG_ALPHA_FORMAT_PRE
+
+/* EGL extensions must request enum blocks from the Khronos
+ * API Registrar, who maintains the enumerant registry. Submit
+ * a bug in Khronos Bugzilla against task "Registry".
+ */
+
+
+
+/* EGL Functions */
+
+EGLAPI EGLint EGLAPIENTRY eglGetError(void);
+
+EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
+EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
+
+EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
+                        EGLint config_size, EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
+                          EGLConfig *configs, EGLint config_size,
+                          EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
+                             EGLint attribute, EGLint *value);
+
+EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
+                                 EGLNativeWindowType win,
+                                 const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
+                                  const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
+                                 EGLNativePixmapType pixmap,
+                                 const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
+                          EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
+EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
+
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
+             EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+             EGLConfig config, const EGLint *attrib_list);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
+                           EGLint attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+
+
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
+
+
+EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
+                           EGLContext share_context,
+                           const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
+EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
+                         EGLSurface read, EGLContext ctx);
+
+EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
+EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
+                          EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
+                         EGLNativePixmapType target);
+
+/* This is a generic function pointer type, whose name indicates it must
+ * be cast to the proper type *and calling convention* before use.
+ */
+typedef void (*__eglMustCastToProperFunctionPointerType)(void);
+
+/* Now, define eglGetProcAddress using the generic function ptr. type */
+EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
+       eglGetProcAddress(const char *procname);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __egl_h_ */
diff --git a/thirdparty/khr/EGL/eglext.h b/thirdparty/khr/EGL/eglext.h
new file mode 100644 (file)
index 0000000..5e52a34
--- /dev/null
@@ -0,0 +1,335 @@
+#ifndef __eglext_h_
+#define __eglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#include <EGL/eglplatform.h>
+
+/*************************************************************/
+
+/* Header file version number */
+/* Current version at http://www.khronos.org/registry/egl/ */
+/* $Revision: 15052 $ on $Date: 2011-07-06 17:43:46 -0700 (Wed, 06 Jul 2011) $ */
+#define EGL_EGLEXT_VERSION 10
+
+#ifndef EGL_KHR_config_attribs
+#define EGL_KHR_config_attribs 1
+#define EGL_CONFORMANT_KHR                     0x3042  /* EGLConfig attribute */
+#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR       0x0020  /* EGL_SURFACE_TYPE bitfield */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR                0x0040  /* EGL_SURFACE_TYPE bitfield */
+#endif
+
+#ifndef EGL_KHR_lock_surface
+#define EGL_KHR_lock_surface 1
+#define EGL_READ_SURFACE_BIT_KHR               0x0001  /* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_WRITE_SURFACE_BIT_KHR              0x0002  /* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_LOCK_SURFACE_BIT_KHR               0x0080  /* EGL_SURFACE_TYPE bitfield */
+#define EGL_OPTIMAL_FORMAT_BIT_KHR             0x0100  /* EGL_SURFACE_TYPE bitfield */
+#define EGL_MATCH_FORMAT_KHR                   0x3043  /* EGLConfig attribute */
+#define EGL_FORMAT_RGB_565_EXACT_KHR           0x30C0  /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGB_565_KHR                 0x30C1  /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_EXACT_KHR         0x30C2  /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_KHR               0x30C3  /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_MAP_PRESERVE_PIXELS_KHR            0x30C4  /* eglLockSurfaceKHR attribute */
+#define EGL_LOCK_USAGE_HINT_KHR                        0x30C5  /* eglLockSurfaceKHR attribute */
+#define EGL_BITMAP_POINTER_KHR                 0x30C6  /* eglQuerySurface attribute */
+#define EGL_BITMAP_PITCH_KHR                   0x30C7  /* eglQuerySurface attribute */
+#define EGL_BITMAP_ORIGIN_KHR                  0x30C8  /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR                0x30C9  /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR      0x30CA  /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR       0x30CB  /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR      0x30CC  /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR  0x30CD  /* eglQuerySurface attribute */
+#define EGL_LOWER_LEFT_KHR                     0x30CE  /* EGL_BITMAP_ORIGIN_KHR value */
+#define EGL_UPPER_LEFT_KHR                     0x30CF  /* EGL_BITMAP_ORIGIN_KHR value */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
+#endif
+
+#ifndef EGL_KHR_image
+#define EGL_KHR_image 1
+#define EGL_NATIVE_PIXMAP_KHR                  0x30B0  /* eglCreateImageKHR target */
+typedef void *EGLImageKHR;
+#define EGL_NO_IMAGE_KHR                       ((EGLImageKHR)0)
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
+#endif
+
+#ifndef EGL_KHR_vg_parent_image
+#define EGL_KHR_vg_parent_image 1
+#define EGL_VG_PARENT_IMAGE_KHR                        0x30BA  /* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_2D_image
+#define EGL_KHR_gl_texture_2D_image 1
+#define EGL_GL_TEXTURE_2D_KHR                  0x30B1  /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_LEVEL_KHR               0x30BC  /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_texture_cubemap_image
+#define EGL_KHR_gl_texture_cubemap_image 1
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3  /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4  /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5  /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6  /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7  /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8  /* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_3D_image
+#define EGL_KHR_gl_texture_3D_image 1
+#define EGL_GL_TEXTURE_3D_KHR                  0x30B2  /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_ZOFFSET_KHR             0x30BD  /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_renderbuffer_image
+#define EGL_KHR_gl_renderbuffer_image 1
+#define EGL_GL_RENDERBUFFER_KHR                        0x30B9  /* eglCreateImageKHR target */
+#endif
+
+#if KHRONOS_SUPPORT_INT64   /* EGLTimeKHR requires 64-bit uint support */
+#ifndef EGL_KHR_reusable_sync
+#define EGL_KHR_reusable_sync 1
+
+typedef void* EGLSyncKHR;
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+
+#define EGL_SYNC_STATUS_KHR                    0x30F1
+#define EGL_SIGNALED_KHR                       0x30F2
+#define EGL_UNSIGNALED_KHR                     0x30F3
+#define EGL_TIMEOUT_EXPIRED_KHR                        0x30F5
+#define EGL_CONDITION_SATISFIED_KHR            0x30F6
+#define EGL_SYNC_TYPE_KHR                      0x30F7
+#define EGL_SYNC_REUSABLE_KHR                  0x30FA
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR                0x0001  /* eglClientWaitSyncKHR <flags> bitfield */
+#define EGL_FOREVER_KHR                                0xFFFFFFFFFFFFFFFFull
+#define EGL_NO_SYNC_KHR                                ((EGLSyncKHR)0)
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif
+#endif
+
+#ifndef EGL_KHR_image_base
+#define EGL_KHR_image_base 1
+/* Most interfaces defined by EGL_KHR_image_pixmap above */
+#define EGL_IMAGE_PRESERVED_KHR                        0x30D2  /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_image_pixmap
+#define EGL_KHR_image_pixmap 1
+/* Interfaces defined by EGL_KHR_image above */
+#endif
+
+#ifndef EGL_IMG_context_priority
+#define EGL_IMG_context_priority 1
+#define EGL_CONTEXT_PRIORITY_LEVEL_IMG         0x3100
+#define EGL_CONTEXT_PRIORITY_HIGH_IMG          0x3101
+#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG                0x3102
+#define EGL_CONTEXT_PRIORITY_LOW_IMG           0x3103
+#endif
+
+#ifndef EGL_KHR_lock_surface2
+#define EGL_KHR_lock_surface2 1
+#define EGL_BITMAP_PIXEL_SIZE_KHR              0x3110
+#endif
+
+#ifndef EGL_NV_coverage_sample
+#define EGL_NV_coverage_sample 1
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#endif
+
+#ifndef EGL_NV_depth_nonlinear
+#define EGL_NV_depth_nonlinear 1
+#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NONE_NV 0
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#endif
+
+#if KHRONOS_SUPPORT_INT64   /* EGLTimeNV requires 64-bit uint support */
+#ifndef EGL_NV_sync
+#define EGL_NV_sync 1
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV    0x30E6
+#define EGL_SYNC_STATUS_NV                     0x30E7
+#define EGL_SIGNALED_NV                                0x30E8
+#define EGL_UNSIGNALED_NV                      0x30E9
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV         0x0001
+#define EGL_FOREVER_NV                         0xFFFFFFFFFFFFFFFFull
+#define EGL_ALREADY_SIGNALED_NV                        0x30EA
+#define EGL_TIMEOUT_EXPIRED_NV                 0x30EB
+#define EGL_CONDITION_SATISFIED_NV             0x30EC
+#define EGL_SYNC_TYPE_NV                       0x30ED
+#define EGL_SYNC_CONDITION_NV                  0x30EE
+#define EGL_SYNC_FENCE_NV                      0x30EF
+#define EGL_NO_SYNC_NV                         ((EGLSyncNV)0)
+typedef void* EGLSyncNV;
+typedef khronos_utime_nanoseconds_t EGLTimeNV;
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
+EGLBoolean eglFenceNV (EGLSyncNV sync);
+EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif
+#endif
+
+#if KHRONOS_SUPPORT_INT64   /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
+#ifndef EGL_KHR_fence_sync
+#define EGL_KHR_fence_sync 1
+/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR   0x30F0
+#define EGL_SYNC_CONDITION_KHR                 0x30F8
+#define EGL_SYNC_FENCE_KHR                     0x30F9
+#endif
+#endif
+
+#ifndef EGL_HI_clientpixmap
+#define EGL_HI_clientpixmap 1
+
+/* Surface Attribute */
+#define EGL_CLIENT_PIXMAP_POINTER_HI           0x8F74
+/*
+ * Structure representing a client pixmap
+ * (pixmap's data is in client-space memory).
+ */
+struct EGLClientPixmapHI
+{
+       void*           pData;
+       EGLint          iWidth;
+       EGLint          iHeight;
+       EGLint          iStride;
+};
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+#endif /* EGL_HI_clientpixmap */
+
+#ifndef EGL_HI_colorformats
+#define EGL_HI_colorformats 1
+/* Config Attribute */
+#define EGL_COLOR_FORMAT_HI                    0x8F70
+/* Color Formats */
+#define EGL_COLOR_RGB_HI                       0x8F71
+#define EGL_COLOR_RGBA_HI                      0x8F72
+#define EGL_COLOR_ARGB_HI                      0x8F73
+#endif /* EGL_HI_colorformats */
+
+#ifndef EGL_MESA_drm_image
+#define EGL_MESA_drm_image 1
+#define EGL_DRM_BUFFER_FORMAT_MESA             0x31D0      /* CreateDRMImageMESA attribute */
+#define EGL_DRM_BUFFER_USE_MESA                        0x31D1      /* CreateDRMImageMESA attribute */
+#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA      0x31D2      /* EGL_IMAGE_FORMAT_MESA attribute value */
+#define EGL_DRM_BUFFER_MESA                    0x31D3      /* eglCreateImageKHR target */
+#define EGL_DRM_BUFFER_STRIDE_MESA             0x31D4
+#define EGL_DRM_BUFFER_USE_SCANOUT_MESA                0x00000001  /* EGL_DRM_BUFFER_USE_MESA bits */
+#define EGL_DRM_BUFFER_USE_SHARE_MESA          0x00000002  /* EGL_DRM_BUFFER_USE_MESA bits */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif
+
+#ifndef EGL_NV_post_sub_buffer
+#define EGL_NV_post_sub_buffer 1
+#define EGL_POST_SUB_BUFFER_SUPPORTED_NV       0x30BE
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#endif
+
+#ifndef EGL_ANGLE_query_surface_pointer
+#define EGL_ANGLE_query_surface_pointer 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+#endif
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+#endif
+
+#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
+#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
+#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE  0x3200
+#endif
+
+#ifndef EGL_NV_coverage_sample_resolve
+#define EGL_NV_coverage_sample_resolve 1
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NV         0x3131
+#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV    0x3133
+#endif
+
+#if KHRONOS_SUPPORT_INT64   /* EGLTimeKHR requires 64-bit uint support */
+#ifndef EGL_NV_system_time
+#define EGL_NV_system_time 1
+
+typedef khronos_utime_nanoseconds_t EGLuint64NV;
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
+EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
+typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
+#endif
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/thirdparty/khr/GLES/glext.h b/thirdparty/khr/GLES/glext.h
new file mode 100644 (file)
index 0000000..130e4b0
--- /dev/null
@@ -0,0 +1,1073 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+/* $Revision: 13240 $ on $Date:: 2010-12-17 15:16:00 -0800 #$ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef GL_APIENTRYP
+#   define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
+#define GL_BLEND_EQUATION_RGB_OES                               0x8009
+#define GL_BLEND_EQUATION_ALPHA_OES                             0x883D
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_BLEND_DST_RGB_OES                                    0x80C8
+#define GL_BLEND_SRC_RGB_OES                                    0x80C9
+#define GL_BLEND_DST_ALPHA_OES                                  0x80CA
+#define GL_BLEND_SRC_ALPHA_OES                                  0x80CB
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_BLEND_EQUATION_OES                                   0x8009
+#define GL_FUNC_ADD_OES                                         0x8006
+#define GL_FUNC_SUBTRACT_OES                                    0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_OES                            0x800B
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_ETC1_RGB8_OES                                        0x8D64
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_DEPTH_COMPONENT24_OES                                0x81A6
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_DEPTH_COMPONENT32_OES                                0x81A7
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+/* GLeglImageOES defined in GL_OES_EGL_image already. */
+#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
+#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT                                         0x1405
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_FIXED_OES                                            0x140C
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_NONE_OES                                             0
+#define GL_FRAMEBUFFER_OES                                      0x8D40
+#define GL_RENDERBUFFER_OES                                     0x8D41
+#define GL_RGBA4_OES                                            0x8056
+#define GL_RGB5_A1_OES                                          0x8057
+#define GL_RGB565_OES                                           0x8D62
+#define GL_DEPTH_COMPONENT16_OES                                0x81A5
+#define GL_RENDERBUFFER_WIDTH_OES                               0x8D42
+#define GL_RENDERBUFFER_HEIGHT_OES                              0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     0x8D44
+#define GL_RENDERBUFFER_RED_SIZE_OES                            0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_OES                          0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_OES                           0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_OES                          0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_OES                          0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_OES                        0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     0x8CD3
+#define GL_COLOR_ATTACHMENT0_OES                                0x8CE0
+#define GL_DEPTH_ATTACHMENT_OES                                 0x8D00
+#define GL_STENCIL_ATTACHMENT_OES                               0x8D20
+#define GL_FRAMEBUFFER_COMPLETE_OES                             0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   0x8CDA
+#define GL_FRAMEBUFFER_UNSUPPORTED_OES                          0x8CDD
+#define GL_FRAMEBUFFER_BINDING_OES                              0x8CA6
+#define GL_RENDERBUFFER_BINDING_OES                             0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE_OES                            0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                    0x0506
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_WRITE_ONLY_OES                                       0x88B9
+#define GL_BUFFER_ACCESS_OES                                    0x88BB
+#define GL_BUFFER_MAPPED_OES                                    0x88BC
+#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
+#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
+#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_MAX_VERTEX_UNITS_OES                                 0x86A4
+#define GL_MAX_PALETTE_MATRICES_OES                             0x8842
+#define GL_MATRIX_PALETTE_OES                                   0x8840
+#define GL_MATRIX_INDEX_ARRAY_OES                               0x8844
+#define GL_WEIGHT_ARRAY_OES                                     0x86AD
+#define GL_CURRENT_PALETTE_MATRIX_OES                           0x8843
+#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                          0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                          0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                       0x8849
+#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                0x8B9E
+#define GL_WEIGHT_ARRAY_SIZE_OES                                0x86AB
+#define GL_WEIGHT_ARRAY_TYPE_OES                                0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_OES                              0x86AA
+#define GL_WEIGHT_ARRAY_POINTER_OES                             0x86AC
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      0x889E
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_DEPTH_STENCIL_OES                                    0x84F9
+#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
+#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_RGB8_OES                                             0x8051
+#define GL_RGBA8_OES                                            0x8058
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_STENCIL_INDEX1_OES                                   0x8D46
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_STENCIL_INDEX4_OES                                   0x8D47
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_STENCIL_INDEX8_OES                                   0x8D48
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_INCR_WRAP_OES                                        0x8507
+#define GL_DECR_WRAP_OES                                        0x8508
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_NORMAL_MAP_OES                                       0x8511
+#define GL_REFLECTION_MAP_OES                                   0x8512
+#define GL_TEXTURE_CUBE_MAP_OES                                 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_OES                         0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        0x851C
+#define GL_TEXTURE_GEN_MODE_OES                                 0x2500
+#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_OES                                  0x8370
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_3DC_X_AMD                                            0x87F9
+#define GL_3DC_XY_AMD                                           0x87FA
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD                                          0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+/* No new tokens introduced by this extension. */
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
+#define GL_MAX_SAMPLES_APPLE                                    0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_rgba8 */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
+ * EXT extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT                                              0x8007
+#define GL_MAX_EXT                                              0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT                                            0x1800
+#define GL_DEPTH_EXT                                            0x1801
+#define GL_STENCIL_EXT                                          0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT                             0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT                           0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT                                 0x8501
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_BGRA_IMG                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_MODULATE_COLOR_IMG                                   0x8C04
+#define GL_RECIP_ADD_SIGNED_ALPHA_IMG                           0x8C05
+#define GL_TEXTURE_ALPHA_MODULATE_IMG                           0x8C06
+#define GL_FACTOR_ALPHA_MODULATE_IMG                            0x8C07
+#define GL_FRAGMENT_ALPHA_MODULATE_IMG                          0x8C08
+#define GL_ADD_BLEND_IMG                                        0x8C09
+#define GL_DOT3_RGBA_IMG                                        0x86AF
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_CLIP_PLANE0_IMG                                      0x3000
+#define GL_CLIP_PLANE1_IMG                                      0x3001
+#define GL_CLIP_PLANE2_IMG                                      0x3002
+#define GL_CLIP_PLANE3_IMG                                      0x3003
+#define GL_CLIP_PLANE4_IMG                                      0x3004
+#define GL_CLIP_PLANE5_IMG                                      0x3005
+#define GL_MAX_CLIP_PLANES_IMG                                  0x0D32
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
+#define GL_MAX_SAMPLES_IMG                                      0x9135
+#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV                                     0x84F2
+#define GL_FENCE_STATUS_NV                                      0x84F3
+#define GL_FENCE_CONDITION_NV                                   0x84F4
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
+#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
+#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
+#define GL_STATE_RESTORE                                        0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
+#endif
+
+/*------------------------------------------------------------------------*
+ * End of extension tokens, start of corresponding extension functions
+ *------------------------------------------------------------------------*/
+
+/*------------------------------------------------------------------------*
+ * OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+#define GL_OES_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_OES_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_OES_blend_subtract 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
+#endif
+
+/* GL_OES_byte_coordinates */
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_OES_draw_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
+GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
+GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
+GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
+GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+#define GL_OES_EGL_image_external 1
+/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif
+
+/* GL_OES_extended_matrix_palette */
+#ifndef GL_OES_extended_matrix_palette
+#define GL_OES_extended_matrix_palette 1
+#endif
+
+/* GL_OES_fbo_render_mipmap */
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_OES_fixed_point 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
+GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
+GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
+GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+#endif
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
+typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
+typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_OES_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
+GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
+GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
+GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
+GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
+GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
+GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
+GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
+GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
+GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
+GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
+#endif
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_OES_matrix_get 1
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_OES_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
+GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
+GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
+typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
+typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#endif
+
+/* GL_OES_query_matrix */
+#ifndef GL_OES_query_matrix
+#define GL_OES_query_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
+#endif
+typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif
+
+/* GL_OES_single_precision */
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
+GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
+#endif
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_OES_stencil8 1
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_OES_stencil_wrap 1
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_OES_texture_cube_map 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+
+/* GL_OES_texture_env_crossbar */
+#ifndef GL_OES_texture_env_crossbar
+#define GL_OES_texture_env_crossbar 1
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_OES_texture_mirrored_repeat 1
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+#ifndef GL_APPLE_texture_2D_limited_npot
+#define GL_APPLE_texture_2D_limited_npot 1
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_APPLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_APPLE_texture_format_BGRA8888 1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_APPLE_texture_max_level 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_rgba8 */
+#ifndef GL_ARM_rgba8
+#define GL_ARM_rgba8 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_IMG_texture_env_enhanced_fixed_function 1
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_IMG_user_clip_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
+GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
+#endif
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension functions
+ *------------------------------------------------------------------------*/
+
+/* NV_fence */
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
+GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#endif
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glext_h_ */
+
diff --git a/thirdparty/khr/GLES2/gl2ext.h b/thirdparty/khr/GLES2/gl2ext.h
new file mode 100644 (file)
index 0000000..4eae246
--- /dev/null
@@ -0,0 +1,1138 @@
+#ifndef __gl2ext_h_
+#define __gl2ext_h_
+
+/* $Revision: 15049 $ on $Date:: 2011-07-06 17:28:16 -0700 #$ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef GL_APIENTRYP
+#   define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_ETC1_RGB8_OES                                        0x8D64
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES                                    0x8B90
+#define GL_PALETTE4_RGBA8_OES                                   0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
+#define GL_PALETTE4_RGBA4_OES                                   0x8B93
+#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
+#define GL_PALETTE8_RGB8_OES                                    0x8B95
+#define GL_PALETTE8_RGBA8_OES                                   0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
+#define GL_PALETTE8_RGBA4_OES                                   0x8B98
+#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_DEPTH_COMPONENT24_OES                                0x81A6
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_DEPTH_COMPONENT32_OES                                0x81A7
+#endif
+
+/* GL_OES_depth_texture */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+/* GLeglImageOES defined in GL_OES_EGL_image already. */
+#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
+#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
+#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT                                         0x1405
+#endif
+
+/* GL_OES_get_program_binary */
+#ifndef GL_OES_get_program_binary
+#define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
+#define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_WRITE_ONLY_OES                                       0x88B9
+#define GL_BUFFER_ACCESS_OES                                    0x88BB
+#define GL_BUFFER_MAPPED_OES                                    0x88BC
+#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_DEPTH_STENCIL_OES                                    0x84F9
+#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
+#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_RGB8_OES                                             0x8051
+#define GL_RGBA8_OES                                            0x8058
+#endif
+
+/* GL_OES_standard_derivatives */
+#ifndef GL_OES_standard_derivatives
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_STENCIL_INDEX1_OES                                   0x8D46
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_STENCIL_INDEX4_OES                                   0x8D47
+#endif
+
+/* GL_OES_texture_3D */
+#ifndef GL_OES_texture_3D
+#define GL_TEXTURE_WRAP_R_OES                                   0x8072
+#define GL_TEXTURE_3D_OES                                       0x806F
+#define GL_TEXTURE_BINDING_3D_OES                               0x806A
+#define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
+#define GL_SAMPLER_3D_OES                                       0x8B5F
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
+#endif
+
+/* GL_OES_texture_float */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_float_linear */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_half_float */
+#ifndef GL_OES_texture_half_float
+#define GL_HALF_FLOAT_OES                                       0x8D61
+#endif
+
+/* GL_OES_texture_half_float_linear */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_npot */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
+#endif
+
+/* GL_OES_vertex_half_float */
+/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
+
+/* GL_OES_vertex_type_10_10_10_2 */
+#ifndef GL_OES_vertex_type_10_10_10_2
+#define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
+#define GL_INT_10_10_10_2_OES                                   0x8DF7
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_3DC_X_AMD                                            0x87F9
+#define GL_3DC_XY_AMD                                           0x87FA
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD                                          0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
+#endif
+
+/* GL_AMD_performance_monitor */
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD                                     0x8BC0
+#define GL_COUNTER_RANGE_AMD                                    0x8BC1
+#define GL_UNSIGNED_INT64_AMD                                   0x8BC2
+#define GL_PERCENTAGE_AMD                                       0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
+#define GL_PERFMON_RESULT_AMD                                   0x8BC6
+#endif
+
+/* GL_AMD_program_binary_Z400 */
+#ifndef GL_AMD_program_binary_Z400
+#define GL_Z400_BINARY_AMD                                      0x8740
+#endif
+
+/*------------------------------------------------------------------------*
+ * ANGLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ANGLE_framebuffer_blit */
+#ifndef GL_ANGLE_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
+#define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
+#endif
+
+/* GL_ANGLE_framebuffer_multisample */
+#ifndef GL_ANGLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
+#define GL_MAX_SAMPLES_ANGLE                                    0x8D57
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE                                        0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
+#define GL_MAX_SAMPLES_APPLE                                    0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_mali_shader_binary */
+#ifndef GL_ARM_mali_shader_binary
+#define GL_MALI_SHADER_BINARY_ARM                               0x8F60
+#endif
+
+/* GL_ARM_rgba8 */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
+ * EXT extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT                                              0x8007
+#define GL_MAX_EXT                                              0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT                                            0x1800
+#define GL_DEPTH_EXT                                            0x1801
+#define GL_STENCIL_EXT                                          0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
+#endif
+
+/* GL_EXT_shader_texture_lod */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_EXT_texture_type_2_10_10_10_REV */
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
+#endif
+
+/* GL_EXT_unpack_subimage */
+#ifndef GL_EXT_unpack_subimage
+#define GL_UNPACK_ROW_LENGTH                                    0x0CF2
+#define GL_UNPACK_SKIP_ROWS                                     0x0CF3
+#define GL_UNPACK_SKIP_PIXELS                                   0x0CF4
+#endif
+
+/*------------------------------------------------------------------------*
+ * DMP extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_DMP_shader_binary */
+#ifndef GL_DMP_shader_binary
+#define GL_SHADER_BINARY_DMP                                    0x9250
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_program_binary */
+#ifndef GL_IMG_program_binary
+#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
+#endif
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_BGRA_IMG                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
+#endif
+
+/* GL_IMG_shader_binary */
+#ifndef GL_IMG_shader_binary
+#define GL_SGX_BINARY_IMG                                       0x8C0A
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
+#define GL_MAX_SAMPLES_IMG                                      0x9135
+#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
+#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
+#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
+#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
+#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
+#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
+#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
+#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
+#define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
+#endif
+
+/* GL_NV_draw_buffers */
+#ifndef GL_NV_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
+#define GL_DRAW_BUFFER0_NV                                      0x8825
+#define GL_DRAW_BUFFER1_NV                                      0x8826
+#define GL_DRAW_BUFFER2_NV                                      0x8827
+#define GL_DRAW_BUFFER3_NV                                      0x8828
+#define GL_DRAW_BUFFER4_NV                                      0x8829
+#define GL_DRAW_BUFFER5_NV                                      0x882A
+#define GL_DRAW_BUFFER6_NV                                      0x882B
+#define GL_DRAW_BUFFER7_NV                                      0x882C
+#define GL_DRAW_BUFFER8_NV                                      0x882D
+#define GL_DRAW_BUFFER9_NV                                      0x882E
+#define GL_DRAW_BUFFER10_NV                                     0x882F
+#define GL_DRAW_BUFFER11_NV                                     0x8830
+#define GL_DRAW_BUFFER12_NV                                     0x8831
+#define GL_DRAW_BUFFER13_NV                                     0x8832
+#define GL_DRAW_BUFFER14_NV                                     0x8833
+#define GL_DRAW_BUFFER15_NV                                     0x8834
+#define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
+#define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
+#define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
+#define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
+#define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
+#define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
+#define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
+#define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
+#define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
+#define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
+#define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
+#define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
+#define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
+#define GL_COLOR_ATTACHMENT13_NV                                0x8CED
+#define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
+#define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
+#endif
+
+/* GL_NV_fbo_color_attachments */
+#ifndef GL_NV_fbo_color_attachments
+#define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
+/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
+#endif
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV                                     0x84F2
+#define GL_FENCE_STATUS_NV                                      0x84F3
+#define GL_FENCE_CONDITION_NV                                   0x84F4
+#endif
+
+/* GL_NV_read_buffer */
+#ifndef GL_NV_read_buffer
+#define GL_READ_BUFFER_NV                                       0x0C02
+#endif
+
+/* GL_NV_read_buffer_front */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_read_depth */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_read_depth_stencil */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_read_stencil */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_texture_compression_s3tc_update */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_texture_npot_2D_mipmap */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
+ * QCOM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_alpha_test */
+#ifndef GL_QCOM_alpha_test
+#define GL_ALPHA_TEST_QCOM                                      0x0BC0
+#define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
+#define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
+#endif
+
+/* GL_QCOM_driver_control */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
+#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
+#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
+#define GL_STATE_RESTORE                                        0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
+#endif
+
+/*------------------------------------------------------------------------*
+ * VIV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_VIV_shader_binary */
+#ifndef GL_VIV_shader_binary
+#define GL_SHADER_BINARY_VIV                                    0x8FC4
+#endif
+
+/*------------------------------------------------------------------------*
+ * End of extension tokens, start of corresponding extension functions
+ *------------------------------------------------------------------------*/
+
+/*------------------------------------------------------------------------*
+ * OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#endif
+
+/* GL_OES_depth_texture */
+#ifndef GL_OES_depth_texture
+#define GL_OES_depth_texture 1
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+#define GL_OES_EGL_image_external 1
+/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif
+
+/* GL_OES_fbo_render_mipmap */
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif
+
+/* GL_OES_fragment_precision_high */
+#ifndef GL_OES_fragment_precision_high
+#define GL_OES_fragment_precision_high 1
+#endif
+
+/* GL_OES_get_program_binary */
+#ifndef GL_OES_get_program_binary
+#define GL_OES_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif
+
+/* GL_OES_standard_derivatives */
+#ifndef GL_OES_standard_derivatives
+#define GL_OES_standard_derivatives 1
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#endif
+
+/* GL_OES_texture_3D */
+#ifndef GL_OES_texture_3D
+#define GL_OES_texture_3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+#endif
+
+/* GL_OES_texture_float */
+#ifndef GL_OES_texture_float
+#define GL_OES_texture_float 1
+#endif
+
+/* GL_OES_texture_float_linear */
+#ifndef GL_OES_texture_float_linear
+#define GL_OES_texture_float_linear 1
+#endif
+
+/* GL_OES_texture_half_float */
+#ifndef GL_OES_texture_half_float
+#define GL_OES_texture_half_float 1
+#endif
+
+/* GL_OES_texture_half_float_linear */
+#ifndef GL_OES_texture_half_float_linear
+#define GL_OES_texture_half_float_linear 1
+#endif
+
+/* GL_OES_texture_npot */
+#ifndef GL_OES_texture_npot
+#define GL_OES_texture_npot 1
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
+/* GL_OES_vertex_half_float */
+#ifndef GL_OES_vertex_half_float
+#define GL_OES_vertex_half_float 1
+#endif
+
+/* GL_OES_vertex_type_10_10_10_2 */
+#ifndef GL_OES_vertex_type_10_10_10_2
+#define GL_OES_vertex_type_10_10_10_2 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#endif
+
+/* AMD_performance_monitor */
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
+GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
+typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
+/* GL_AMD_program_binary_Z400 */
+#ifndef GL_AMD_program_binary_Z400
+#define GL_AMD_program_binary_Z400 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ANGLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ANGLE_framebuffer_blit */
+#ifndef GL_ANGLE_framebuffer_blit
+#define GL_ANGLE_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+/* GL_ANGLE_framebuffer_multisample */
+#ifndef GL_ANGLE_framebuffer_multisample
+#define GL_ANGLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_APPLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_APPLE_texture_format_BGRA8888 1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_APPLE_texture_max_level 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_mali_shader_binary */
+#ifndef GL_ARM_mali_shader_binary
+#define GL_ARM_mali_shader_binary 1
+#endif
+
+/* GL_ARM_rgba8 */
+#ifndef GL_ARM_rgba8
+#define GL_ARM_rgba8 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
+/* GL_EXT_shader_texture_lod */
+#ifndef GL_EXT_shader_texture_lod
+#define GL_EXT_shader_texture_lod 1
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif
+
+/* GL_EXT_texture_type_2_10_10_10_REV */
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_EXT_texture_type_2_10_10_10_REV 1
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_EXT_texture_compression_dxt1 1
+#endif
+
+/* GL_EXT_unpack_subimage */
+#ifndef GL_EXT_unpack_subimage
+#define GL_EXT_unpack_subimage 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * DMP extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_DMP_shader_binary */
+#ifndef GL_DMP_shader_binary
+#define GL_DMP_shader_binary 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_program_binary */
+#ifndef GL_IMG_program_binary
+#define GL_IMG_program_binary 1
+#endif
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#endif
+
+/* GL_IMG_shader_binary */
+#ifndef GL_IMG_shader_binary
+#define GL_IMG_shader_binary 1
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_NV_coverage_sample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
+GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_NV_depth_nonlinear 1
+#endif
+
+/* GL_NV_draw_buffers */
+#ifndef GL_NV_draw_buffers
+#define GL_NV_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+/* GL_NV_fbo_color_attachments */
+#ifndef GL_NV_fbo_color_attachments
+#define GL_NV_fbo_color_attachments 1
+#endif
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
+GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+/* GL_NV_read_buffer */
+#ifndef GL_NV_read_buffer
+#define GL_NV_read_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
+#endif
+typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
+#endif
+
+/* GL_NV_read_buffer_front */
+#ifndef GL_NV_read_buffer_front
+#define GL_NV_read_buffer_front 1
+#endif
+
+/* GL_NV_read_depth */
+#ifndef GL_NV_read_depth
+#define GL_NV_read_depth 1
+#endif
+
+/* GL_NV_read_depth_stencil */
+#ifndef GL_NV_read_depth_stencil
+#define GL_NV_read_depth_stencil 1
+#endif
+
+/* GL_NV_read_stencil */
+#ifndef GL_NV_read_stencil
+#define GL_NV_read_stencil 1
+#endif
+
+/* GL_NV_texture_compression_s3tc_update */
+#ifndef GL_NV_texture_compression_s3tc_update
+#define GL_NV_texture_compression_s3tc_update 1
+#endif
+
+/* GL_NV_texture_npot_2D_mipmap */
+#ifndef GL_NV_texture_npot_2D_mipmap
+#define GL_NV_texture_npot_2D_mipmap 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_alpha_test */
+#ifndef GL_QCOM_alpha_test
+#define GL_QCOM_alpha_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
+#endif
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
+#endif
+
+/* GL_QCOM_driver_control */
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#endif
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
+/*------------------------------------------------------------------------*
+ * VIV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_VIV_shader_binary */
+#ifndef GL_VIV_shader_binary
+#define GL_VIV_shader_binary 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl2ext_h_ */
index 53045f260f892c9d17e624bd4f23b9e73fbcd493..38005008941efeb4e3744cbecf1ac3a9a5a01a66 100644 (file)
--- a/trace.py
+++ b/trace.py
 
 
 import specs.stdapi as stdapi
-from dispatch import Dispatcher
 
 
-def interface_wrap_name(interface):
+def getWrapperInterfaceName(interface):
     return "Wrap" + interface.expr
 
 
-class DumpDeclarator(stdapi.OnceVisitor):
-    '''Declare helper functions to dump complex types.'''
+class ComplexValueSerializer(stdapi.OnceVisitor):
+    '''Type visitors which generates serialization functions for
+    complex types.
+    
+    Simple types are serialized inline.
+    '''
+
+    def __init__(self, serializer):
+        stdapi.OnceVisitor.__init__(self)
+        self.serializer = serializer
 
-    def visit_void(self, literal):
+    def visitVoid(self, literal):
         pass
 
-    def visit_literal(self, literal):
+    def visitLiteral(self, literal):
         pass
 
-    def visit_string(self, string):
+    def visitString(self, string):
         pass
 
-    def visit_const(self, const):
+    def visitConst(self, const):
         self.visit(const.type)
 
-    def visit_struct(self, struct):
+    def visitStruct(self, struct):
         for type, name in struct.members:
             self.visit(type)
-        print 'static void __traceStruct%s(const %s &value) {' % (struct.id, struct.expr)
+        print 'static void _write__%s(const %s &value) {' % (struct.tag, struct.expr)
         print '    static const char * members[%u] = {' % (len(struct.members),)
         for type, name,  in struct.members:
             print '        "%s",' % (name,)
         print '    };'
-        print '    static const Trace::StructSig sig = {'
-        print '       %u, "%s", %u, members' % (int(struct.id), struct.name, len(struct.members))
+        print '    static const trace::StructSig sig = {'
+        print '       %u, "%s", %u, members' % (struct.id, struct.name, len(struct.members))
         print '    };'
-        print '    Trace::localWriter.beginStruct(&sig);'
+        print '    trace::localWriter.beginStruct(&sig);'
         for type, name in struct.members:
-            dump_instance(type, 'value.%s' % (name,))
-        print '    Trace::localWriter.endStruct();'
+            self.serializer.visit(type, 'value.%s' % (name,))
+        print '    trace::localWriter.endStruct();'
         print '}'
         print
 
-    def visit_array(self, array):
+    def visitArray(self, array):
         self.visit(array.type)
 
-    def visit_blob(self, array):
+    def visitBlob(self, array):
         pass
 
-    __enum_id = 0
-
-    def visit_enum(self, enum):
-        print 'static void __traceEnum%s(const %s value) {' % (enum.id, enum.expr)
-        n = len(enum.values)
-        for i in range(n):
-            value = enum.values[i]
-            print '    static const Trace::EnumSig sig%u = {%u, "%s", %s};' % (i, DumpDeclarator.__enum_id, value, value)
-            DumpDeclarator.__enum_id += 1
-        print '    const Trace::EnumSig *sig;'
-        print '    switch(value) {'
-        for i in range(n):
-            value = enum.values[i]
-            print '    case %s:' % value
-            print '        sig = &sig%u;' % i
-            print '        break;'
-        print '    default:'
-        print '        Trace::localWriter.writeSInt(value);'
-        print '        return;'
-        print '    }'
-        print '    Trace::localWriter.writeEnum(sig);'
-        print '}'
+    def visitEnum(self, enum):
+        print 'static const trace::EnumValue __enum%s_values[] = {' % (enum.tag)
+        for value in enum.values:
+            print '   {"%s", %s},' % (value, value)
+        print '};'
+        print
+        print 'static const trace::EnumSig __enum%s_sig = {' % (enum.tag)
+        print '   %u, %u, __enum%s_values' % (enum.id, len(enum.values), enum.tag)
+        print '};'
         print
 
-    def visit_bitmask(self, bitmask):
-        print 'static const Trace::BitmaskFlag __bitmask%s_flags[] = {' % (bitmask.id)
+    def visitBitmask(self, bitmask):
+        print 'static const trace::BitmaskFlag __bitmask%s_flags[] = {' % (bitmask.tag)
         for value in bitmask.values:
             print '   {"%s", %s},' % (value, value)
         print '};'
         print
-        print 'static const Trace::BitmaskSig __bitmask%s_sig = {' % (bitmask.id)
-        print '   %u, %u, __bitmask%s_flags' % (int(bitmask.id), len(bitmask.values), bitmask.id)
+        print 'static const trace::BitmaskSig __bitmask%s_sig = {' % (bitmask.tag)
+        print '   %u, %u, __bitmask%s_flags' % (bitmask.id, len(bitmask.values), bitmask.tag)
         print '};'
         print
 
-    def visit_pointer(self, pointer):
+    def visitPointer(self, pointer):
+        self.visit(pointer.type)
+
+    def visitIntPointer(self, pointer):
+        pass
+
+    def visitLinearPointer(self, pointer):
         self.visit(pointer.type)
 
-    def visit_handle(self, handle):
+    def visitHandle(self, handle):
         self.visit(handle.type)
 
-    def visit_alias(self, alias):
+    def visitAlias(self, alias):
         self.visit(alias.type)
 
-    def visit_opaque(self, opaque):
+    def visitOpaque(self, opaque):
         pass
 
-    def visit_interface(self, interface):
-        print "class %s : public %s " % (interface_wrap_name(interface), interface.name)
-        print "{"
-        print "public:"
-        print "    %s(%s * pInstance);" % (interface_wrap_name(interface), interface.name)
-        print "    virtual ~%s();" % interface_wrap_name(interface)
-        print
-        for method in interface.itermethods():
-            print "    " + method.prototype() + ";"
-        print
-        #print "private:"
-        print "    %s * m_pInstance;" % (interface.name,)
-        print "};"
+    def visitInterface(self, interface):
+        pass
+
+    def visitPolymorphic(self, polymorphic):
+        print 'static void _write__%s(int selector, const %s & value) {' % (polymorphic.tag, polymorphic.expr)
+        print '    switch (selector) {'
+        for cases, type in polymorphic.iterSwitch():
+            for case in cases:
+                print '    %s:' % case
+            self.serializer.visit(type, 'static_cast<%s>(value)' % (type,))
+            print '        break;'
+        print '    }'
+        print '}'
         print
 
 
-class DumpImplementer(stdapi.Visitor):
-    '''Dump an instance.'''
+class ValueSerializer(stdapi.Visitor):
+    '''Visitor which generates code to serialize any type.
+    
+    Simple types are serialized inline here, whereas the serialization of
+    complex types is dispatched to the serialization functions generated by
+    ComplexValueSerializer visitor above.
+    '''
 
-    def visit_literal(self, literal, instance):
-        print '    Trace::localWriter.write%s(%s);' % (literal.format, instance)
+    def visitLiteral(self, literal, instance):
+        print '    trace::localWriter.write%s(%s);' % (literal.kind, instance)
 
-    def visit_string(self, string, instance):
+    def visitString(self, string, instance):
         if string.length is not None:
-            print '    Trace::localWriter.writeString((const char *)%s, %s);' % (instance, string.length)
+            print '    trace::localWriter.writeString((const char *)%s, %s);' % (instance, string.length)
         else:
-            print '    Trace::localWriter.writeString((const char *)%s);' % instance
+            print '    trace::localWriter.writeString((const char *)%s);' % instance
 
-    def visit_const(self, const, instance):
+    def visitConst(self, const, instance):
         self.visit(const.type, instance)
 
-    def visit_struct(self, struct, instance):
-        print '    __traceStruct%s(%s);' % (struct.id, instance)
+    def visitStruct(self, struct, instance):
+        print '    _write__%s(%s);' % (struct.tag, instance)
 
-    def visit_array(self, array, instance):
-        length = '__c' + array.type.id
-        index = '__i' + array.type.id
+    def visitArray(self, array, instance):
+        length = '__c' + array.type.tag
+        index = '__i' + array.type.tag
         print '    if (%s) {' % instance
         print '        size_t %s = %s;' % (length, array.length)
-        print '        Trace::localWriter.beginArray(%s);' % length
+        print '        trace::localWriter.beginArray(%s);' % length
         print '        for (size_t %s = 0; %s < %s; ++%s) {' % (index, index, length, index)
-        print '            Trace::localWriter.beginElement();'
+        print '            trace::localWriter.beginElement();'
         self.visit(array.type, '(%s)[%s]' % (instance, index))
-        print '            Trace::localWriter.endElement();'
+        print '            trace::localWriter.endElement();'
         print '        }'
-        print '        Trace::localWriter.endArray();'
+        print '        trace::localWriter.endArray();'
         print '    } else {'
-        print '        Trace::localWriter.writeNull();'
+        print '        trace::localWriter.writeNull();'
         print '    }'
 
-    def visit_blob(self, blob, instance):
-        print '    Trace::localWriter.writeBlob(%s, %s);' % (instance, blob.size)
+    def visitBlob(self, blob, instance):
+        print '    trace::localWriter.writeBlob(%s, %s);' % (instance, blob.size)
 
-    def visit_enum(self, enum, instance):
-        print '    __traceEnum%s(%s);' % (enum.id, instance)
+    def visitEnum(self, enum, instance):
+        print '    trace::localWriter.writeEnum(&__enum%s_sig, %s);' % (enum.tag, instance)
 
-    def visit_bitmask(self, bitmask, instance):
-        print '    Trace::localWriter.writeBitmask(&__bitmask%s_sig, %s);' % (bitmask.id, instance)
+    def visitBitmask(self, bitmask, instance):
+        print '    trace::localWriter.writeBitmask(&__bitmask%s_sig, %s);' % (bitmask.tag, instance)
 
-    def visit_pointer(self, pointer, instance):
+    def visitPointer(self, pointer, instance):
         print '    if (%s) {' % instance
-        print '        Trace::localWriter.beginArray(1);'
-        print '        Trace::localWriter.beginElement();'
-        dump_instance(pointer.type, "*" + instance)
-        print '        Trace::localWriter.endElement();'
-        print '        Trace::localWriter.endArray();'
+        print '        trace::localWriter.beginArray(1);'
+        print '        trace::localWriter.beginElement();'
+        self.visit(pointer.type, "*" + instance)
+        print '        trace::localWriter.endElement();'
+        print '        trace::localWriter.endArray();'
         print '    } else {'
-        print '        Trace::localWriter.writeNull();'
+        print '        trace::localWriter.writeNull();'
         print '    }'
 
-    def visit_handle(self, handle, instance):
-        self.visit(handle.type, instance)
+    def visitIntPointer(self, pointer, instance):
+        print '    trace::localWriter.writeOpaque((const void *)%s);' % instance
 
-    def visit_alias(self, alias, instance):
-        self.visit(alias.type, instance)
+    def visitLinearPointer(self, pointer, instance):
+        print '    trace::localWriter.writeOpaque((const void *)%s);' % instance
 
-    def visit_opaque(self, opaque, instance):
-        print '    Trace::localWriter.writeOpaque((const void *)%s);' % instance
+    def visitHandle(self, handle, instance):
+        self.visit(handle.type, instance)
 
-    def visit_interface(self, interface, instance):
-        print '    Trace::localWriter.writeOpaque((const void *)&%s);' % instance
+    def visitAlias(self, alias, instance):
+        self.visit(alias.type, instance)
 
+    def visitOpaque(self, opaque, instance):
+        print '    trace::localWriter.writeOpaque((const void *)%s);' % instance
 
-dump_instance = DumpImplementer().visit
+    def visitInterface(self, interface, instance):
+        print '    trace::localWriter.writeOpaque((const void *)&%s);' % instance
 
+    def visitPolymorphic(self, polymorphic, instance):
+        print '    _write__%s(%s, %s);' % (polymorphic.tag, polymorphic.switchExpr, instance)
 
 
-class Wrapper(stdapi.Visitor):
-    '''Wrap an instance.'''
+class ValueWrapper(stdapi.Visitor):
+    '''Type visitor which will generate the code to wrap an instance.
+    
+    Wrapping is necessary mostly for interfaces, however interface pointers can
+    appear anywhere inside complex types.
+    '''
 
-    def visit_void(self, type, instance):
+    def visitVoid(self, type, instance):
         raise NotImplementedError
 
-    def visit_literal(self, type, instance):
+    def visitLiteral(self, type, instance):
         pass
 
-    def visit_string(self, type, instance):
+    def visitString(self, type, instance):
         pass
 
-    def visit_const(self, type, instance):
+    def visitConst(self, type, instance):
         pass
 
-    def visit_struct(self, struct, instance):
+    def visitStruct(self, struct, instance):
         for type, name in struct.members:
             self.visit(type, "(%s).%s" % (instance, name))
 
-    def visit_array(self, array, instance):
+    def visitArray(self, array, instance):
         # XXX: actually it is possible to return an array of pointers
         pass
 
-    def visit_blob(self, blob, instance):
+    def visitBlob(self, blob, instance):
         pass
 
-    def visit_enum(self, enum, instance):
+    def visitEnum(self, enum, instance):
         pass
 
-    def visit_bitmask(self, bitmask, instance):
+    def visitBitmask(self, bitmask, instance):
         pass
 
-    def visit_pointer(self, pointer, instance):
+    def visitPointer(self, pointer, instance):
         print "    if (%s) {" % instance
         self.visit(pointer.type, "*" + instance)
         print "    }"
+    
+    def visitIntPointer(self, pointer, instance):
+        pass
+
+    def visitLinearPointer(self, pointer, instance):
+        pass
 
-    def visit_handle(self, handle, instance):
+    def visitHandle(self, handle, instance):
         self.visit(handle.type, instance)
 
-    def visit_alias(self, alias, instance):
+    def visitAlias(self, alias, instance):
         self.visit(alias.type, instance)
 
-    def visit_opaque(self, opaque, instance):
+    def visitOpaque(self, opaque, instance):
         pass
     
-    def visit_interface(self, interface, instance):
+    def visitInterface(self, interface, instance):
         assert instance.startswith('*')
         instance = instance[1:]
         print "    if (%s) {" % instance
-        print "        %s = new %s(%s);" % (instance, interface_wrap_name(interface), instance)
+        print "        %s = new %s(%s);" % (instance, getWrapperInterfaceName(interface), instance)
         print "    }"
+    
+    def visitPolymorphic(self, type, instance):
+        # XXX: There might be polymorphic values that need wrapping in the future
+        pass
 
 
-class Unwrapper(Wrapper):
+class ValueUnwrapper(ValueWrapper):
+    '''Reverse of ValueWrapper.'''
 
-    def visit_interface(self, interface, instance):
+    def visitInterface(self, interface, instance):
         assert instance.startswith('*')
         instance = instance[1:]
         print "    if (%s) {" % instance
-        print "        %s = static_cast<%s *>(%s)->m_pInstance;" % (instance, interface_wrap_name(interface), instance)
+        print "        %s = static_cast<%s *>(%s)->m_pInstance;" % (instance, getWrapperInterfaceName(interface), instance)
         print "    }"
 
 
-wrap_instance = Wrapper().visit
-unwrap_instance = Unwrapper().visit
-
-
 class Tracer:
+    '''Base class to orchestrate the code generation of API tracing.'''
 
     def __init__(self):
         self.api = None
 
+    def serializerFactory(self):
+        '''Create a serializer.
+        
+        Can be overriden by derived classes to inject their own serialzer.
+        '''
+
+        return ValueSerializer()
+
     def trace_api(self, api):
         self.api = api
 
@@ -290,20 +320,21 @@ class Tracer:
             print header
         print
 
-        # Type dumpers
+        # Generate the serializer functions
         types = api.all_types()
-        visitor = DumpDeclarator()
+        visitor = ComplexValueSerializer(self.serializerFactory())
         map(visitor.visit, types)
         print
 
         # Interfaces wrapers
         interfaces = [type for type in types if isinstance(type, stdapi.Interface)]
-        map(self.interface_wrap_impl, interfaces)
+        map(self.declareWrapperInterface, interfaces)
+        map(self.implementWrapperInterface, interfaces)
         print
 
         # Function wrappers
-        map(self.trace_function_decl, api.functions)
-        map(self.trace_function_impl, api.functions)
+        map(self.traceFunctionDecl, api.functions)
+        map(self.traceFunctionImpl, api.functions)
         print
 
         self.footer(api)
@@ -314,52 +345,52 @@ class Tracer:
     def footer(self, api):
         pass
 
-    def trace_function_decl(self, function):
+    def traceFunctionDecl(self, function):
         # Per-function declarations
 
         if function.args:
             print 'static const char * __%s_args[%u] = {%s};' % (function.name, len(function.args), ', '.join(['"%s"' % arg.name for arg in function.args]))
         else:
             print 'static const char ** __%s_args = NULL;' % (function.name,)
-        print 'static const Trace::FunctionSig __%s_sig = {%u, "%s", %u, __%s_args};' % (function.name, int(function.id), function.name, len(function.args), function.name)
+        print 'static const trace::FunctionSig __%s_sig = {%u, "%s", %u, __%s_args};' % (function.name, function.id, function.name, len(function.args), function.name)
         print
 
-    def is_public_function(self, function):
+    def isFunctionPublic(self, function):
         return True
 
-    def trace_function_impl(self, function):
-        if self.is_public_function(function):
+    def traceFunctionImpl(self, function):
+        if self.isFunctionPublic(function):
             print 'extern "C" PUBLIC'
         else:
             print 'extern "C" PRIVATE'
         print function.prototype() + ' {'
         if function.type is not stdapi.Void:
             print '    %s __result;' % function.type
-        self.trace_function_impl_body(function)
+        self.traceFunctionImplBody(function)
         if function.type is not stdapi.Void:
-            self.wrap_ret(function, "__result")
+            self.wrapRet(function, "__result")
             print '    return __result;'
         print '}'
         print
 
-    def trace_function_impl_body(self, function):
-        print '    unsigned __call = Trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
+    def traceFunctionImplBody(self, function):
+        print '    unsigned __call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
         for arg in function.args:
             if not arg.output:
-                self.unwrap_arg(function, arg)
-                self.dump_arg(function, arg)
-        print '    Trace::localWriter.endEnter();'
-        self.dispatch_function(function)
-        print '    Trace::localWriter.beginLeave(__call);'
+                self.unwrapArg(function, arg)
+                self.serializeArg(function, arg)
+        print '    trace::localWriter.endEnter();'
+        self.invokeFunction(function)
+        print '    trace::localWriter.beginLeave(__call);'
         for arg in function.args:
             if arg.output:
-                self.dump_arg(function, arg)
-                self.wrap_arg(function, arg)
+                self.serializeArg(function, arg)
+                self.wrapArg(function, arg)
         if function.type is not stdapi.Void:
-            self.dump_ret(function, "__result")
-        print '    Trace::localWriter.endLeave();'
+            self.serializeRet(function, "__result")
+        print '    trace::localWriter.endLeave();'
 
-    def dispatch_function(self, function, prefix='__', suffix=''):
+    def invokeFunction(self, function, prefix='__', suffix=''):
         if function.type is stdapi.Void:
             result = ''
         else:
@@ -367,127 +398,157 @@ class Tracer:
         dispatch = prefix + function.name + suffix
         print '    %s%s(%s);' % (result, dispatch, ', '.join([str(arg.name) for arg in function.args]))
 
-    def dump_arg(self, function, arg):
-        print '    Trace::localWriter.beginArg(%u);' % (arg.index,)
-        self.dump_arg_instance(function, arg)
-        print '    Trace::localWriter.endArg();'
+    def serializeArg(self, function, arg):
+        print '    trace::localWriter.beginArg(%u);' % (arg.index,)
+        self.serializeArgValue(function, arg)
+        print '    trace::localWriter.endArg();'
+
+    def serializeArgValue(self, function, arg):
+        self.serializeValue(arg.type, arg.name)
 
-    def dump_arg_instance(self, function, arg):
-        dump_instance(arg.type, arg.name)
+    def wrapArg(self, function, arg):
+        self.wrapValue(arg.type, arg.name)
 
-    def wrap_arg(self, function, arg):
-        wrap_instance(arg.type, arg.name)
+    def unwrapArg(self, function, arg):
+        self.unwrapValue(arg.type, arg.name)
 
-    def unwrap_arg(self, function, arg):
-        unwrap_instance(arg.type, arg.name)
+    def serializeRet(self, function, instance):
+        print '    trace::localWriter.beginReturn();'
+        self.serializeValue(function.type, instance)
+        print '    trace::localWriter.endReturn();'
 
-    def dump_ret(self, function, instance):
-        print '    Trace::localWriter.beginReturn();'
-        dump_instance(function.type, instance)
-        print '    Trace::localWriter.endReturn();'
+    def serializeValue(self, type, instance):
+        serializer = self.serializerFactory()
+        serializer.visit(type, instance)
 
-    def wrap_ret(self, function, instance):
-        wrap_instance(function.type, instance)
+    def wrapRet(self, function, instance):
+        self.wrapValue(function.type, instance)
 
-    def unwrap_ret(self, function, instance):
-        unwrap_instance(function.type, instance)
+    def unwrapRet(self, function, instance):
+        self.unwrapValue(function.type, instance)
 
-    def interface_wrap_impl(self, interface):
-        print '%s::%s(%s * pInstance) {' % (interface_wrap_name(interface), interface_wrap_name(interface), interface.name)
+    def wrapValue(self, type, instance):
+        visitor = ValueWrapper()
+        visitor.visit(type, instance)
+
+    def unwrapValue(self, type, instance):
+        visitor = ValueUnwrapper()
+        visitor.visit(type, instance)
+
+    def declareWrapperInterface(self, interface):
+        print "class %s : public %s " % (getWrapperInterfaceName(interface), interface.name)
+        print "{"
+        print "public:"
+        print "    %s(%s * pInstance);" % (getWrapperInterfaceName(interface), interface.name)
+        print "    virtual ~%s();" % getWrapperInterfaceName(interface)
+        print
+        for method in interface.iterMethods():
+            print "    " + method.prototype() + ";"
+        print
+        self.declareWrapperInterfaceVariables(interface)
+        print "};"
+        print
+
+    def declareWrapperInterfaceVariables(self, interface):
+        #print "private:"
+        print "    %s * m_pInstance;" % (interface.name,)
+
+    def implementWrapperInterface(self, interface):
+        print '%s::%s(%s * pInstance) {' % (getWrapperInterfaceName(interface), getWrapperInterfaceName(interface), interface.name)
         print '    m_pInstance = pInstance;'
         print '}'
         print
-        print '%s::~%s() {' % (interface_wrap_name(interface), interface_wrap_name(interface))
+        print '%s::~%s() {' % (getWrapperInterfaceName(interface), getWrapperInterfaceName(interface))
         print '}'
         print
-        for base, method in interface.itermethods2():
-            self.trace_method(interface, base, method)
+        for base, method in interface.iterBaseMethods():
+            self.implementWrapperInterfaceMethod(interface, base, method)
+        print
+
+    def implementWrapperInterfaceMethod(self, interface, base, method):
+        print method.prototype(getWrapperInterfaceName(interface) + '::' + method.name) + ' {'
+        if method.type is not stdapi.Void:
+            print '    %s __result;' % method.type
+    
+        self.implementWrapperInterfaceMethodBody(interface, base, method)
+    
+        if method.type is not stdapi.Void:
+            print '    return __result;'
+        print '}'
         print
 
-    def trace_method(self, interface, base, method):
-        print method.prototype(interface_wrap_name(interface) + '::' + method.name) + ' {'
+    def implementWrapperInterfaceMethodBody(self, interface, base, method):
         print '    static const char * __args[%u] = {%s};' % (len(method.args) + 1, ', '.join(['"this"'] + ['"%s"' % arg.name for arg in method.args]))
-        print '    static const Trace::FunctionSig __sig = {%u, "%s", %u, __args};' % (int(method.id), interface.name + '::' + method.name, len(method.args) + 1)
-        print '    unsigned __call = Trace::localWriter.beginEnter(&__sig);'
-        print '    Trace::localWriter.beginArg(0);'
-        print '    Trace::localWriter.writeOpaque((const void *)m_pInstance);'
-        print '    Trace::localWriter.endArg();'
+        print '    static const trace::FunctionSig __sig = {%u, "%s", %u, __args};' % (method.id, interface.name + '::' + method.name, len(method.args) + 1)
+        print '    unsigned __call = trace::localWriter.beginEnter(&__sig);'
+        print '    trace::localWriter.beginArg(0);'
+        print '    trace::localWriter.writeOpaque((const void *)m_pInstance);'
+        print '    trace::localWriter.endArg();'
         for arg in method.args:
             if not arg.output:
-                self.unwrap_arg(method, arg)
-                self.dump_arg(method, arg)
-        if method.type is stdapi.Void:
-            result = ''
-        else:
-            print '    %s __result;' % method.type
-            result = '__result = '
-        print '    Trace::localWriter.endEnter();'
-        print '    %sstatic_cast<%s *>(m_pInstance)->%s(%s);' % (result, base, method.name, ', '.join([str(arg.name) for arg in method.args]))
-        print '    Trace::localWriter.beginLeave(__call);'
+                self.unwrapArg(method, arg)
+                self.serializeArg(method, arg)
+        print '    trace::localWriter.endEnter();'
+        
+        self.invokeMethod(interface, base, method)
+
+        print '    trace::localWriter.beginLeave(__call);'
         for arg in method.args:
             if arg.output:
-                self.dump_arg(method, arg)
-                self.wrap_arg(method, arg)
+                self.serializeArg(method, arg)
+                self.wrapArg(method, arg)
         if method.type is not stdapi.Void:
-            print '    Trace::localWriter.beginReturn();'
-            dump_instance(method.type, "__result")
-            print '    Trace::localWriter.endReturn();'
-            wrap_instance(method.type, '__result')
-        print '    Trace::localWriter.endLeave();'
+            print '    trace::localWriter.beginReturn();'
+            self.serializeValue(method.type, "__result")
+            print '    trace::localWriter.endReturn();'
+            self.wrapValue(method.type, '__result')
+        print '    trace::localWriter.endLeave();'
         if method.name == 'QueryInterface':
             print '    if (ppvObj && *ppvObj) {'
             print '        if (*ppvObj == m_pInstance) {'
             print '            *ppvObj = this;'
             print '        }'
             for iface in self.api.interfaces:
-                print '        else if (riid == IID_%s) {' % iface.name
-                print '            *ppvObj = new Wrap%s((%s *) *ppvObj);' % (iface.name, iface.name)
-                print '        }'
+                print r'        else if (riid == IID_%s) {' % iface.name
+                print r'            *ppvObj = new Wrap%s((%s *) *ppvObj);' % (iface.name, iface.name)
+                print r'        }'
+            print r'        else {'
+            print r'            os::log("apitrace: warning: unknown REFIID {0x%08lX,0x%04X,0x%04X,{0x%02X,0x%02X,0x%02X,0x%02X,0x%02X,0x%02X,0x%02X,0x%02X}}\n",'
+            print r'                    riid.Data1, riid.Data2, riid.Data3,'
+            print r'                    riid.Data4[0],'
+            print r'                    riid.Data4[1],'
+            print r'                    riid.Data4[2],'
+            print r'                    riid.Data4[3],'
+            print r'                    riid.Data4[4],'
+            print r'                    riid.Data4[5],'
+            print r'                    riid.Data4[6],'
+            print r'                    riid.Data4[7]);'
+            print r'        }'
             print '    }'
         if method.name == 'Release':
             assert method.type is not stdapi.Void
             print '    if (!__result)'
             print '        delete this;'
-        if method.type is not stdapi.Void:
-            print '    return __result;'
-        print '}'
-        print
-
-
-class DllTracer(Tracer):
 
-    def __init__(self, dllname):
-        self.dllname = dllname
+    def invokeMethod(self, interface, base, method):
+        if method.type is stdapi.Void:
+            result = ''
+        else:
+            result = '__result = '
+        print '    %sstatic_cast<%s *>(m_pInstance)->%s(%s);' % (result, base, method.name, ', '.join([str(arg.name) for arg in method.args]))
     
-    def header(self, api):
-        print '''
-static HINSTANCE g_hDll = NULL;
-
-static PROC
-__getPublicProcAddress(LPCSTR lpProcName)
-{
-    if (!g_hDll) {
-        char szDll[MAX_PATH] = {0};
-        
-        if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
-            return NULL;
-        }
-        
-        strcat(szDll, "\\\\%s");
-        
-        g_hDll = LoadLibraryA(szDll);
-        if (!g_hDll) {
-            return NULL;
-        }
-    }
-        
-    return GetProcAddress(g_hDll, lpProcName);
-}
-
-''' % self.dllname
-
-        dispatcher = Dispatcher()
-        dispatcher.dispatch_api(api)
-
-        Tracer.header(self, api)
-
+    def emit_memcpy(self, dest, src, length):
+        print '        unsigned __call = trace::localWriter.beginEnter(&trace::memcpy_sig);'
+        print '        trace::localWriter.beginArg(0);'
+        print '        trace::localWriter.writeOpaque(%s);' % dest
+        print '        trace::localWriter.endArg();'
+        print '        trace::localWriter.beginArg(1);'
+        print '        trace::localWriter.writeBlob(%s, %s);' % (src, length)
+        print '        trace::localWriter.endArg();'
+        print '        trace::localWriter.beginArg(2);'
+        print '        trace::localWriter.writeUInt(%s);' % length
+        print '        trace::localWriter.endArg();'
+        print '        trace::localWriter.endEnter();'
+        print '        trace::localWriter.beginLeave(__call);'
+        print '        trace::localWriter.endLeave();'
+       
diff --git a/tracedump.cpp b/tracedump.cpp
deleted file mode 100644 (file)
index c210a0c..0000000
+++ /dev/null
@@ -1,90 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2010 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/*
- * Simple utility to dump a trace to standard output.
- */
-
-
-#include <string.h>
-
-#include "trace_parser.hpp"
-
-
-static bool color = true;
-
-
-static void usage(void) {
-    std::cout <<
-        "Usage: tracedump [OPTION] [TRACE...]\n"
-        "Dump TRACE to standard output.\n"
-        "\n"
-        "  --no-color   no colored syntax highlightint\n"
-        "  --no-colour  alias for --no-color\n"
-    ;
-}
-
-
-int main(int argc, char **argv)
-{
-    int i;
-
-    for (i = 1; i < argc; ++i) {
-        const char *arg = argv[i];
-
-        if (arg[0] != '-') {
-            break;
-        }
-
-        if (!strcmp(arg, "--")) {
-            break;
-        } else if (!strcmp(arg, "--no-color") ||
-                   !strcmp(arg, "--no-colour")) {
-            color = false;
-        } else {
-            std::cerr << "error: unknown option " << arg << "\n";
-            usage();
-            return 1;
-        }
-    }
-
-    for (; i < argc; ++i) {
-        Trace::Parser p;
-
-        if (!p.open(argv[i])) {
-            std::cerr << "error: failed to open " << argv[i] << "\n";
-            return 1;
-        }
-
-        Trace::Call *call;
-        while ((call = p.parse_call())) {
-            call->dump(std::cout, color);
-            delete call;
-        }
-    }
-
-    return 0;
-}
index 3a49c87b2289ef5524d8e1a99429f75c4ea2c9c1..4dfd0f4e32d2b865a43207a7abf7ac4dd242e0d5 100644 (file)
@@ -37,8 +37,8 @@ from codegen import *
 
 class WglTracer(GlTracer):
 
-    def wrap_ret(self, function, instance):
-        GlTracer.wrap_ret(self, function, instance)
+    def wrapRet(self, function, instance):
+        GlTracer.wrapRet(self, function, instance)
 
         if function.name == "wglGetProcAddress":
             print '    if (%s) {' % instance
@@ -53,7 +53,7 @@ class WglTracer(GlTracer):
                 print '    %s = (%s)&%s;' % (instance, function.type, f.name);
         
             def handle_default():
-                print '    OS::DebugMessage("apitrace: warning: unknown function \\"%s\\"\\n", lpszProc);'
+                print '    os::log("apitrace: warning: unknown function \\"%s\\"\\n", lpszProc);'
 
             string_switch('lpszProc', func_dict.keys(), handle_case, handle_default)
             print '    }'
@@ -66,34 +66,9 @@ if __name__ == '__main__':
     print '#include <string.h>'
     print '#include <windows.h>'
     print
-    print '#include "trace_writer.hpp"'
+    print '#include "trace_writer_local.hpp"'
     print '#include "os.hpp"'
     print
-    print '''
-static HINSTANCE g_hDll = NULL;
-
-PROC
-__getPublicProcAddress(LPCSTR lpProcName)
-{
-    if (!g_hDll) {
-        char szDll[MAX_PATH] = {0};
-        
-        if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
-            return NULL;
-        }
-        
-        strcat(szDll, "\\\\opengl32.dll");
-        
-        g_hDll = LoadLibraryA(szDll);
-        if (!g_hDll) {
-            return NULL;
-        }
-    }
-        
-    return GetProcAddress(g_hDll, lpProcName);
-}
-
-    '''
     print '// To validate our prototypes'
     print '#define GL_GLEXT_PROTOTYPES'
     print '#define WGL_GLXEXT_PROTOTYPES'
@@ -102,7 +77,7 @@ __getPublicProcAddress(LPCSTR lpProcName)
     print '#include "glsize.hpp"'
     print
     api = API()
-    api.add_api(glapi)
-    api.add_api(wglapi)
+    api.addApi(glapi)
+    api.addApi(wglapi)
     tracer = WglTracer()
     tracer.trace_api(api)