Thanks to gregory38 for spotting this.
print ' gltrace::releaseContext((uintptr_t)ctx);'
print ' }'
print ' gltrace::releaseContext((uintptr_t)ctx);'
print ' }'
if __name__ == '__main__':
print '#include <stdlib.h>'
print '#include <string.h>'
if __name__ == '__main__':
print '#include <stdlib.h>'
print '#include <string.h>'
"glXGetProcAddressARB",
]
"glXGetProcAddressARB",
]
+ createContextFunctionNames = [
+ 'glXCreateContext',
+ 'glXCreateContextAttribsARB',
+ 'glXCreateContextWithConfigSGIX'
+ 'glXCreateNewContext',
+ ]
+
+ destroyContextFunctionNames = [
+ 'glXDestroyContext',
+ ]
+
+ makeCurrentFunctionNames = [
+ 'glXMakeCurrent',
+ 'glXMakeContextCurrent',
+ 'glXMakeCurrentReadSGI',
+ ]
+
def traceFunctionImplBody(self, function):
def traceFunctionImplBody(self, function):
- if function.name == 'glXDestroyContext':
+ if function.name in self.destroyContextFunctionNames:
print ' gltrace::releaseContext((uintptr_t)ctx);'
GlTracer.traceFunctionImplBody(self, function)
print ' gltrace::releaseContext((uintptr_t)ctx);'
GlTracer.traceFunctionImplBody(self, function)
- if function.name == 'glXCreateContext':
+ if function.name in self.createContextFunctionNames:
print ' if (_result != NULL)'
print ' gltrace::createContext((uintptr_t)_result);'
print ' if (_result != NULL)'
print ' gltrace::createContext((uintptr_t)_result);'
- if function.name == 'glXMakeCurrent':
+ if function.name in self.makeCurrentFunctionNames:
print ' if (_result) {'
print ' if (ctx != NULL)'
print ' gltrace::setContext((uintptr_t)ctx);'
print ' if (_result) {'
print ' if (ctx != NULL)'
print ' gltrace::setContext((uintptr_t)ctx);'
+ createContextFunctionNames = [
+ 'wglCreateContext',
+ 'wglCreateContextAttribsARB',
+ 'wglCreateLayerContext',
+ ]
+
+ destroyContextFunctionNames = [
+ 'wglDeleteContext',
+ ]
+
+ makeCurrentFunctionNames = [
+ 'wglMakeCurrent',
+ 'wglMakeContextCurrentARB',
+ 'wglMakeContextCurrentEXT',
+ ]
+
def traceFunctionImplBody(self, function):
def traceFunctionImplBody(self, function):
- if function.name == 'wglDeleteContext':
+ if function.name in self.destroyContextFunctionNames:
# Unlike other GL APIs like EGL or GLX, WGL will make the context
# inactive if it's currently the active context.
print ' if (_wglGetCurrentContext() == hglrc) {'
# Unlike other GL APIs like EGL or GLX, WGL will make the context
# inactive if it's currently the active context.
print ' if (_wglGetCurrentContext() == hglrc) {'
GlTracer.traceFunctionImplBody(self, function)
GlTracer.traceFunctionImplBody(self, function)
- if function.name == 'wglCreateContext':
+ if function.name in self.createContextFunctionNames:
print ' if (_result)'
print ' gltrace::createContext((uintptr_t)_result);'
print ' if (_result)'
print ' gltrace::createContext((uintptr_t)_result);'
- if function.name == 'wglMakeCurrent':
+ if function.name in self.makeCurrentFunctionNames:
print ' if (_result) {'
print ' if (hglrc != NULL)'
print ' gltrace::setContext((uintptr_t)hglrc);'
print ' if (_result) {'
print ' if (hglrc != NULL)'
print ' gltrace::setContext((uintptr_t)hglrc);'