D3D8 and D3D9 have different definitions of the D3DPRESENT_PARAMETERS.
This happens with other types, so the only solution is to stop using
templates here.
ScopedAllocator() :
next(0) {
}
ScopedAllocator() :
next(0) {
}
return static_cast<void *>(&buf[1]);
}
return static_cast<void *>(&buf[1]);
}
- template< class T >
- inline T *
- alloc(size_t n = 1) {
- return static_cast<T *>(alloc(sizeof(T) * n));
- }
-
/**
* Allocate an array with the same dimensions as the specified value.
*/
/**
* Allocate an array with the same dimensions as the specified value.
*/
- template< class T >
- inline T *
- alloc(const trace::Value *value) {
+ inline void *
+ alloc(const trace::Value *value, size_t size) {
const trace::Array *array = dynamic_cast<const trace::Array *>(value);
if (array) {
const trace::Array *array = dynamic_cast<const trace::Array *>(value);
if (array) {
- return alloc<T>(array->size());
+ return alloc(array->size() * size);
}
const trace::Null *null = dynamic_cast<const trace::Null *>(value);
if (null) {
}
const trace::Null *null = dynamic_cast<const trace::Null *>(value);
if (null) {
pass
def visitArray(self, array, lvalue, rvalue):
pass
def visitArray(self, array, lvalue, rvalue):
- print ' %s = _allocator.alloc<%s>(&%s);' % (lvalue, array.type, rvalue)
+ print ' %s = static_cast<%s *>(_allocator.alloc(&%s, sizeof *%s));' % (lvalue, array.type, rvalue, lvalue)
def visitPointer(self, pointer, lvalue, rvalue):
def visitPointer(self, pointer, lvalue, rvalue):
- print ' %s = _allocator.alloc<%s>(&%s);' % (lvalue, pointer.type, rvalue)
+ print ' %s = static_cast<%s *>(_allocator.alloc(&%s, sizeof *%s));' % (lvalue, pointer.type, rvalue, lvalue)
def visitIntPointer(self, pointer, lvalue, rvalue):
pass
def visitIntPointer(self, pointer, lvalue, rvalue):
pass