}
}
- void visit(Struct *s) {
- const char *sep = "";
- os << "{";
+ const char *
+ visitMembers(Struct *s, const char *sep = "") {
for (unsigned i = 0; i < s->members.size(); ++i) {
- os << sep << italic << s->sig->member_names[i] << normal << " = ";
- _visit(s->members[i]);
+ const char *memberName = s->sig->member_names[i];
+ Value *memberValue = s->members[i];
+
+ if (!memberName || !*memberName) {
+ // Anonymous structure
+ Struct *memberStruct = dynamic_cast<Struct *>(memberValue);
+ assert(memberStruct);
+ if (memberStruct) {
+ sep = visitMembers(memberStruct, sep);
+ continue;
+ }
+ }
+
+ os << sep << italic << memberName << normal << " = ",
+ _visit(memberValue);
sep = ", ";
}
+ return sep;
+ }
+
+ void visit(Struct *s) {
+ os << "{";
+ visitMembers(s);
os << "}";
}
pass
def visitPolymorphic(self, polymorphic, lvalue, rvalue):
+ assert polymorphic.defaultType is not None
self.visit(polymorphic.defaultType, lvalue, rvalue)
def visitOpaque(self, opaque, lvalue, rvalue):
pass
-class ValueDeserializer(stdapi.Visitor):
+class ValueDeserializer(stdapi.Visitor, stdapi.ExpanderMixin):
def visitLiteral(self, literal, lvalue, rvalue):
print ' %s = (%s).to%s();' % (lvalue, rvalue, literal.kind)
print ' const trace::Struct *%s = dynamic_cast<const trace::Struct *>(&%s);' % (tmp, rvalue)
print ' assert(%s);' % (tmp)
for i in range(len(struct.members)):
- member_type, member_name = struct.members[i]
- self.visit(member_type, '%s.%s' % (lvalue, member_name), '*%s->members[%s]' % (tmp, i))
+ member = struct.members[i]
+ self.visitMember(member, lvalue, '*%s->members[%s]' % (tmp, i))
def visitPolymorphic(self, polymorphic, lvalue, rvalue):
- self.visit(polymorphic.defaultType, lvalue, rvalue)
+ if polymorphic.defaultType is None:
+ switchExpr = self.expand(polymorphic.switchExpr)
+ print r' switch (%s) {' % switchExpr
+ for cases, type in polymorphic.iterSwitch():
+ for case in cases:
+ print r' %s:' % case
+ caseLvalue = lvalue
+ if type.expr is not None:
+ caseLvalue = 'static_cast<%s>(%s)' % (type, caseLvalue)
+ print r' {'
+ try:
+ self.visit(type, caseLvalue, rvalue)
+ finally:
+ print r' }'
+ print r' break;'
+ if polymorphic.defaultType is None:
+ print r' default:'
+ print r' retrace::warning(call) << "unexpected polymorphic case" << %s << "\n";' % (switchExpr,)
+ print r' break;'
+ print r' }'
+ else:
+ self.visit(polymorphic.defaultType, lvalue, rvalue)
def visitOpaque(self, opaque, lvalue, rvalue):
raise UnsupportedType
print ' %s = static_cast<%s>(retrace::toPointer(%s));' % (lvalue, opaque, rvalue)
-class SwizzledValueRegistrator(stdapi.Visitor):
+class SwizzledValueRegistrator(stdapi.Visitor, stdapi.ExpanderMixin):
'''Type visitor which will register (un)swizzled value pairs, to later be
swizzled.'''
print ' assert(%s);' % (tmp,)
print ' (void)%s;' % (tmp,)
for i in range(len(struct.members)):
- member_type, member_name = struct.members[i]
- self.visit(member_type, '%s.%s' % (lvalue, member_name), '*%s->members[%s]' % (tmp, i))
+ member = struct.members[i]
+ self.visitMember(member, lvalue, '*%s->members[%s]' % (tmp, i))
def visitPolymorphic(self, polymorphic, lvalue, rvalue):
+ assert polymorphic.defaultType is not None
self.visit(polymorphic.defaultType, lvalue, rvalue)
def visitOpaque(self, opaque, lvalue, rvalue):
if not success:
print ' if (1) {'
self.failFunction(function)
- if function.name[-1].islower():
- sys.stderr.write('warning: unsupported %s call\n' % function.name)
+ sys.stderr.write('warning: unsupported %s call\n' % function.name)
print ' }'
def swizzleValues(self, function):
D3D10_DEPTH_STENCIL_VIEW_DESC = Struct("D3D10_DEPTH_STENCIL_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D10_DSV_DIMENSION, "ViewDimension"),
- (D3D10_TEX1D_DSV, "Texture1D"),
- (D3D10_TEX1D_ARRAY_DSV, "Texture1DArray"),
- (D3D10_TEX2D_DSV, "Texture2D"),
- (D3D10_TEX2D_ARRAY_DSV, "Texture2DArray"),
- (D3D10_TEX2DMS_DSV, "Texture2DMS"),
- (D3D10_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"),
+ (Union("{self}.ViewDimension", [
+ ("D3D10_DSV_DIMENSION_TEXTURE1D", D3D10_TEX1D_DSV, "Texture1D"),
+ ("D3D10_DSV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_DSV, "Texture1DArray"),
+ ("D3D10_DSV_DIMENSION_TEXTURE2D", D3D10_TEX2D_DSV, "Texture2D"),
+ ("D3D10_DSV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_DSV, "Texture2DArray"),
+ ("D3D10_DSV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_DSV, "Texture2DMS"),
+ ("D3D10_DSV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"),
+ ]), None),
])
D3D10_RTV_DIMENSION = Enum("D3D10_RTV_DIMENSION", [
D3D10_RENDER_TARGET_VIEW_DESC = Struct("D3D10_RENDER_TARGET_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D10_RTV_DIMENSION, "ViewDimension"),
- (D3D10_BUFFER_RTV, "Buffer"),
- (D3D10_TEX1D_RTV, "Texture1D"),
- (D3D10_TEX1D_ARRAY_RTV, "Texture1DArray"),
- (D3D10_TEX2D_RTV, "Texture2D"),
- (D3D10_TEX2D_ARRAY_RTV, "Texture2DArray"),
- (D3D10_TEX2DMS_RTV, "Texture2DMS"),
- (D3D10_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"),
- (D3D10_TEX3D_RTV, "Texture3D"),
+ (Union("{self}.ViewDimension", [
+ ("D3D10_RTV_DIMENSION_BUFFER", D3D10_BUFFER_RTV, "Buffer"),
+ ("D3D10_RTV_DIMENSION_TEXTURE1D", D3D10_TEX1D_RTV, "Texture1D"),
+ ("D3D10_RTV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_RTV, "Texture1DArray"),
+ ("D3D10_RTV_DIMENSION_TEXTURE2D", D3D10_TEX2D_RTV, "Texture2D"),
+ ("D3D10_RTV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_RTV, "Texture2DArray"),
+ ("D3D10_RTV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_RTV, "Texture2DMS"),
+ ("D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"),
+ ("D3D10_RTV_DIMENSION_TEXTURE3D", D3D10_TEX3D_RTV, "Texture3D"),
+ ]), None),
])
D3D10_SRV_DIMENSION = Enum("D3D10_SRV_DIMENSION", [
D3D10_SHADER_RESOURCE_VIEW_DESC = Struct("D3D10_SHADER_RESOURCE_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D10_SRV_DIMENSION, "ViewDimension"),
- (D3D10_BUFFER_SRV, "Buffer"),
- (D3D10_TEX1D_SRV, "Texture1D"),
- (D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"),
- (D3D10_TEX2D_SRV, "Texture2D"),
- (D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"),
- (D3D10_TEX2DMS_SRV, "Texture2DMS"),
- (D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
- (D3D10_TEX3D_SRV, "Texture3D"),
- (D3D10_TEXCUBE_SRV, "TextureCube"),
+ (Union("{self}.ViewDimension", [
+ ("D3D10_SRV_DIMENSION_BUFFER", D3D10_BUFFER_SRV, "Buffer"),
+ ("D3D10_SRV_DIMENSION_TEXTURE1D", D3D10_TEX1D_SRV, "Texture1D"),
+ ("D3D10_SRV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"),
+ ("D3D10_SRV_DIMENSION_TEXTURE2D", D3D10_TEX2D_SRV, "Texture2D"),
+ ("D3D10_SRV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"),
+ ("D3D10_SRV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_SRV, "Texture2DMS"),
+ ("D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
+ ("D3D10_SRV_DIMENSION_TEXTURE3D", D3D10_TEX3D_SRV, "Texture3D"),
+ ("D3D10_SRV_DIMENSION_TEXTURECUBE", D3D10_TEXCUBE_SRV, "TextureCube"),
+ ]), None),
])
D3D10_BOX = Struct("D3D10_BOX", [
D3D10_SHADER_RESOURCE_VIEW_DESC1 = Struct("D3D10_SHADER_RESOURCE_VIEW_DESC1", [
(DXGI_FORMAT, "Format"),
(D3D10_SRV_DIMENSION1, "ViewDimension"),
- (D3D10_BUFFER_SRV, "Buffer"),
- (D3D10_TEX1D_SRV, "Texture1D"),
- (D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"),
- (D3D10_TEX2D_SRV, "Texture2D"),
- (D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"),
- (D3D10_TEX2DMS_SRV, "Texture2DMS"),
- (D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
- (D3D10_TEX3D_SRV, "Texture3D"),
- (D3D10_TEXCUBE_SRV, "TextureCube"),
- (D3D10_TEXCUBE_ARRAY_SRV1, "TextureCubeArray"),
+ (Union("{self}.ViewDimension", [
+ ("D3D10_1_SRV_DIMENSION_BUFFER", D3D10_BUFFER_SRV, "Buffer"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURE1D", D3D10_TEX1D_SRV, "Texture1D"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURE2D", D3D10_TEX2D_SRV, "Texture2D"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_SRV, "Texture2DMS"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURE3D", D3D10_TEX3D_SRV, "Texture3D"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURECUBE", D3D10_TEXCUBE_SRV, "TextureCube"),
+ ("D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY", D3D10_TEXCUBE_ARRAY_SRV1, "TextureCubeArray"),
+ ]), None),
])
ID3D10ShaderResourceView1 = Interface("ID3D10ShaderResourceView1", ID3D10ShaderResourceView)
ID3D10Device1 = Interface("ID3D10Device1", ID3D10Device)
ID3D10Device1.methods += [
- StdMethod(HRESULT, "CreateShaderResourceView1", [(ObjPointer(ID3D10Resource), "pResource"), Out(Pointer(Const(D3D10_SHADER_RESOURCE_VIEW_DESC1)), "pDesc"), Out(Pointer(ObjPointer(ID3D10ShaderResourceView1)), "ppSRView")]),
+ StdMethod(HRESULT, "CreateShaderResourceView1", [(ObjPointer(ID3D10Resource), "pResource"), (Pointer(Const(D3D10_SHADER_RESOURCE_VIEW_DESC1)), "pDesc"), Out(Pointer(ObjPointer(ID3D10ShaderResourceView1)), "ppSRView")]),
StdMethod(HRESULT, "CreateBlendState1", [(Pointer(Const(D3D10_BLEND_DESC1)), "pBlendStateDesc"), Out(Pointer(ObjPointer(ID3D10BlendState1)), "ppBlendState")]),
StdMethod(D3D10_FEATURE_LEVEL1, "GetFeatureLevel", [], sideeffects=False),
]
D3D11_SHADER_RESOURCE_VIEW_DESC = Struct("D3D11_SHADER_RESOURCE_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D11_SRV_DIMENSION, "ViewDimension"),
- (Union(None, [
- (D3D11_BUFFER_SRV, "Buffer"),
- (D3D11_TEX1D_SRV, "Texture1D"),
- (D3D11_TEX1D_ARRAY_SRV, "Texture1DArray"),
- (D3D11_TEX2D_SRV, "Texture2D"),
- (D3D11_TEX2D_ARRAY_SRV, "Texture2DArray"),
- (D3D11_TEX2DMS_SRV, "Texture2DMS"),
- (D3D11_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
- (D3D11_TEX3D_SRV, "Texture3D"),
- (D3D11_TEXCUBE_SRV, "TextureCube"),
- (D3D11_TEXCUBE_ARRAY_SRV, "TextureCubeArray"),
- (D3D11_BUFFEREX_SRV, "BufferEx"),
+ (Union("{self}.ViewDimension", [
+ ("D3D11_SRV_DIMENSION_BUFFER", D3D11_BUFFER_SRV, "Buffer"),
+ ("D3D11_SRV_DIMENSION_TEXTURE1D", D3D11_TEX1D_SRV, "Texture1D"),
+ ("D3D11_SRV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_SRV, "Texture1DArray"),
+ ("D3D11_SRV_DIMENSION_TEXTURE2D", D3D11_TEX2D_SRV, "Texture2D"),
+ ("D3D11_SRV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_SRV, "Texture2DArray"),
+ ("D3D11_SRV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_SRV, "Texture2DMS"),
+ ("D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
+ ("D3D11_SRV_DIMENSION_TEXTURE3D", D3D11_TEX3D_SRV, "Texture3D"),
+ ("D3D11_SRV_DIMENSION_TEXTURECUBE", D3D11_TEXCUBE_SRV, "TextureCube"),
+ ("D3D11_SRV_DIMENSION_TEXTURECUBEARRAY", D3D11_TEXCUBE_ARRAY_SRV, "TextureCubeArray"),
+ ("D3D11_SRV_DIMENSION_BUFFEREX", D3D11_BUFFEREX_SRV, "BufferEx"),
]), None),
])
D3D11_RENDER_TARGET_VIEW_DESC = Struct("D3D11_RENDER_TARGET_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D11_RTV_DIMENSION, "ViewDimension"),
- (Union(None, [
- (D3D11_BUFFER_RTV, "Buffer"),
- (D3D11_TEX1D_RTV, "Texture1D"),
- (D3D11_TEX1D_ARRAY_RTV, "Texture1DArray"),
- (D3D11_TEX2D_RTV, "Texture2D"),
- (D3D11_TEX2D_ARRAY_RTV, "Texture2DArray"),
- (D3D11_TEX2DMS_RTV, "Texture2DMS"),
- (D3D11_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"),
- (D3D11_TEX3D_RTV, "Texture3D"),
+ (Union("{self}.ViewDimension", [
+ ("D3D11_RTV_DIMENSION_BUFFER", D3D11_BUFFER_RTV, "Buffer"),
+ ("D3D11_RTV_DIMENSION_TEXTURE1D", D3D11_TEX1D_RTV, "Texture1D"),
+ ("D3D11_RTV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_RTV, "Texture1DArray"),
+ ("D3D11_RTV_DIMENSION_TEXTURE2D", D3D11_TEX2D_RTV, "Texture2D"),
+ ("D3D11_RTV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_RTV, "Texture2DArray"),
+ ("D3D11_RTV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_RTV, "Texture2DMS"),
+ ("D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"),
+ ("D3D11_RTV_DIMENSION_TEXTURE3D", D3D11_TEX3D_RTV, "Texture3D"),
]), None),
])
(DXGI_FORMAT, "Format"),
(D3D11_DSV_DIMENSION, "ViewDimension"),
(D3D11_DSV_FLAG, "Flags"),
- (Union(None, [
- (D3D11_TEX1D_DSV, "Texture1D"),
- (D3D11_TEX1D_ARRAY_DSV, "Texture1DArray"),
- (D3D11_TEX2D_DSV, "Texture2D"),
- (D3D11_TEX2D_ARRAY_DSV, "Texture2DArray"),
- (D3D11_TEX2DMS_DSV, "Texture2DMS"),
- (D3D11_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"),
+ (Union("{self}.ViewDimension", [
+ ("D3D11_DSV_DIMENSION_TEXTURE1D", D3D11_TEX1D_DSV, "Texture1D"),
+ ("D3D11_DSV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_DSV, "Texture1DArray"),
+ ("D3D11_DSV_DIMENSION_TEXTURE2D", D3D11_TEX2D_DSV, "Texture2D"),
+ ("D3D11_DSV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_DSV, "Texture2DArray"),
+ ("D3D11_DSV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_DSV, "Texture2DMS"),
+ ("D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"),
]), None),
])
D3D11_UNORDERED_ACCESS_VIEW_DESC = Struct("D3D11_UNORDERED_ACCESS_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D11_UAV_DIMENSION, "ViewDimension"),
- (Union(None, [
- (D3D11_BUFFER_UAV, "Buffer"),
- (D3D11_TEX1D_UAV, "Texture1D"),
- (D3D11_TEX1D_ARRAY_UAV, "Texture1DArray"),
- (D3D11_TEX2D_UAV, "Texture2D"),
- (D3D11_TEX2D_ARRAY_UAV, "Texture2DArray"),
- (D3D11_TEX3D_UAV, "Texture3D"),
+ (Union("{self}.ViewDimension", [
+ ("D3D11_UAV_DIMENSION_BUFFER", D3D11_BUFFER_UAV, "Buffer"),
+ ("D3D11_UAV_DIMENSION_TEXTURE1D", D3D11_TEX1D_UAV, "Texture1D"),
+ ("D3D11_UAV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_UAV, "Texture1DArray"),
+ ("D3D11_UAV_DIMENSION_TEXTURE2D", D3D11_TEX2D_UAV, "Texture2D"),
+ ("D3D11_UAV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_UAV, "Texture2DArray"),
+ ("D3D11_UAV_DIMENSION_TEXTURE3D", D3D11_TEX3D_UAV, "Texture3D"),
]), None),
])
Struct.__id += 1
self.name = name
- self.members = []
-
- # Eliminate anonymous unions
- for type, name in members:
- if name is not None:
- self.members.append((type, name))
- else:
- assert isinstance(type, Union)
- assert type.name is None
- self.members.extend(type.members)
+ self.members = members
def visit(self, visitor, *args, **kwargs):
return visitor.visitStruct(self, *args, **kwargs)
-class Union(Type):
-
- __id = 0
-
- def __init__(self, name, members):
- Type.__init__(self, name)
-
- self.id = Union.__id
- Union.__id += 1
-
- self.name = name
- self.members = members
+def Union(kindExpr, kindTypes, contextLess=True):
+ switchTypes = []
+ for kindCase, kindType, kindMemberName in kindTypes:
+ switchType = Struct(None, [(kindType, kindMemberName)])
+ switchTypes.append((kindCase, switchType))
+ return Polymorphic(kindExpr, switchTypes, contextLess=contextLess)
class Alias(Type):
class Polymorphic(Type):
- def __init__(self, switchExpr, switchTypes, defaultType, contextLess=True):
- Type.__init__(self, defaultType.expr)
+ def __init__(self, switchExpr, switchTypes, defaultType=None, contextLess=True):
+ if defaultType is None:
+ Type.__init__(self, None)
+ contextLess = False
+ else:
+ Type.__init__(self, defaultType.expr)
self.switchExpr = switchExpr
self.switchTypes = switchTypes
self.defaultType = defaultType
return visitor.visitPolymorphic(self, *args, **kwargs)
def iterSwitch(self):
- cases = [['default']]
- types = [self.defaultType]
+ cases = []
+ types = []
+
+ if self.defaultType is not None:
+ cases.append(['default'])
+ types.append(self.defaultType)
for expr, type in self.switchTypes:
case = 'case %s' % expr
def visitPolymorphic(self, polymorphic):
switchExpr = polymorphic.switchExpr
switchTypes = [(expr, self.visit(type)) for expr, type in polymorphic.switchTypes]
- defaultType = self.visit(polymorphic.defaultType)
+ if polymorphic.defaultType is None:
+ defaultType = None
+ else:
+ defaultType = self.visit(polymorphic.defaultType)
return Polymorphic(switchExpr, switchTypes, defaultType, polymorphic.contextLess)
self.visit(method.type, *args, **kwargs)
def visitPolymorphic(self, polymorphic, *args, **kwargs):
- self.visit(polymorphic.defaultType, *args, **kwargs)
for expr, type in polymorphic.switchTypes:
self.visit(type, *args, **kwargs)
+ if polymorphic.defaultType is not None:
+ self.visit(polymorphic.defaultType, *args, **kwargs)
class Collector(Traverser):
self.types.append(type)
+class ExpanderMixin:
+ '''Mixin class that provides a bunch of methods to expand C expressions
+ from the specifications.'''
+
+ __structs = None
+ __indices = None
+
+ def expand(self, expr):
+ # Expand a C expression, replacing certain variables
+ if not isinstance(expr, basestring):
+ return expr
+ variables = {}
+
+ if self.__structs is not None:
+ variables['self'] = '(%s)' % self.__structs[0]
+ if self.__indices is not None:
+ variables['i'] = self.__indices[0]
+
+ expandedExpr = expr.format(**variables)
+ if expandedExpr != expr and 0:
+ sys.stderr.write(" %r -> %r\n" % (expr, expandedExpr))
+ return expandedExpr
+
+ def visitMember(self, member, structInstance, *args, **kwargs):
+ memberType, memberName = member
+ if memberName is None:
+ # Anonymous structure/union member
+ memberInstance = structInstance
+ else:
+ memberInstance = '(%s).%s' % (structInstance, memberName)
+ self.__structs = (structInstance, self.__structs)
+ try:
+ return self.visit(memberType, memberInstance, *args, **kwargs)
+ finally:
+ _, self.__structs = self.__structs
+
+ def visitElement(self, elementIndex, elementType, *args, **kwargs):
+ self.__indices = (elementIndex, self.__indices)
+ try:
+ return self.visit(elementType, *args, **kwargs)
+ finally:
+ _, self.__indices = self.__indices
+
class Module:
'''A collection of functions.'''
-class ExpanderMixin:
- '''Mixin class that provides a bunch of methods to expand C expressions
- from the specifications.'''
-
- __structs = None
- __indices = None
-
- def expand(self, expr):
- # Expand a C expression, replacing certain variables
- if not isinstance(expr, basestring):
- return expr
- variables = {}
-
- if self.__structs is not None:
- variables['self'] = '(%s)' % self.__structs[0]
- if self.__indices is not None:
- variables['i'] = self.__indices[0]
-
- expandedExpr = expr.format(**variables)
- if expandedExpr != expr and 0:
- sys.stderr.write(" %r -> %r\n" % (expr, expandedExpr))
- return expandedExpr
-
- def visitMember(self, structInstance, member_type, *args, **kwargs):
- self.__structs = (structInstance, self.__structs)
- try:
- return self.visit(member_type, *args, **kwargs)
- finally:
- _, self.__structs = self.__structs
-
- def visitElement(self, element_index, element_type, *args, **kwargs):
- self.__indices = (element_index, self.__indices)
- try:
- return self.visit(element_type, *args, **kwargs)
- finally:
- _, self.__indices = self.__indices
-
-
class ComplexValueSerializer(stdapi.OnceVisitor):
'''Type visitors which generates serialization functions for
complex types.
def visitStruct(self, struct):
print 'static const char * _struct%s_members[%u] = {' % (struct.tag, len(struct.members))
for type, name, in struct.members:
- print ' "%s",' % (name,)
+ if name is None:
+ print ' "",'
+ else:
+ print ' "%s",' % (name,)
print '};'
print 'static const trace::StructSig _struct%s_sig = {' % (struct.tag,)
- print ' %u, "%s", %u, _struct%s_members' % (struct.id, struct.name, len(struct.members), struct.tag)
+ if struct.name is None:
+ structName = '""'
+ else:
+ structName = '"%s"' % struct.name
+ print ' %u, %s, %u, _struct%s_members' % (struct.id, structName, len(struct.members), struct.tag)
print '};'
print
def visitEnum(self, enum):
print 'static const trace::EnumValue _enum%s_values[] = {' % (enum.tag)
for value in enum.values:
- print ' {"%s", %s},' % (value, value)
+ print ' {"%s", %s},' % (value, value)
print '};'
print
print 'static const trace::EnumSig _enum%s_sig = {' % (enum.tag)
- print ' %u, %u, _enum%s_values' % (enum.id, len(enum.values), enum.tag)
+ print ' %u, %u, _enum%s_values' % (enum.id, len(enum.values), enum.tag)
print '};'
print
def visitBitmask(self, bitmask):
print 'static const trace::BitmaskFlag _bitmask%s_flags[] = {' % (bitmask.tag)
for value in bitmask.values:
- print ' {"%s", %s},' % (value, value)
+ print ' {"%s", %s},' % (value, value)
print '};'
print
print 'static const trace::BitmaskSig _bitmask%s_sig = {' % (bitmask.tag)
- print ' %u, %u, _bitmask%s_flags' % (bitmask.id, len(bitmask.values), bitmask.tag)
+ print ' %u, %u, _bitmask%s_flags' % (bitmask.id, len(bitmask.values), bitmask.tag)
print '};'
print
print
-class ValueSerializer(stdapi.Visitor, ExpanderMixin):
+class ValueSerializer(stdapi.Visitor, stdapi.ExpanderMixin):
'''Visitor which generates code to serialize any type.
Simple types are serialized inline here, whereas the serialization of
ComplexValueSerializer visitor above.
'''
- def __init__(self):
- #stdapi.Visitor.__init__(self)
- self.indices = []
- self.instances = []
-
def visitLiteral(self, literal, instance):
print ' trace::localWriter.write%s(%s);' % (literal.kind, instance)
def visitStruct(self, struct, instance):
print ' trace::localWriter.beginStruct(&_struct%s_sig);' % (struct.tag,)
- for type, name in struct.members:
- self.visitMember(instance, type, '(%s).%s' % (instance, name,))
+ for member in struct.members:
+ self.visitMember(member, instance)
print ' trace::localWriter.endStruct();'
def visitArray(self, array, instance):
if polymorphic.contextLess:
print ' _write__%s(%s, %s);' % (polymorphic.tag, polymorphic.switchExpr, instance)
else:
- print ' switch (%s) {' % polymorphic.switchExpr
+ switchExpr = self.expand(polymorphic.switchExpr)
+ print ' switch (%s) {' % switchExpr
for cases, type in polymorphic.iterSwitch():
for case in cases:
print ' %s:' % case
- self.visit(type, 'static_cast<%s>(%s)' % (type, instance))
+ caseInstance = instance
+ if type.expr is not None:
+ caseInstance = 'static_cast<%s>(%s)' % (type, caseInstance)
+ self.visit(type, caseInstance)
print ' break;'
+ if polymorphic.defaultType is None:
+ print r' default:'
+ print r' os::log("apitrace: warning: %%s: unexpected polymorphic case %%i\n", __FUNCTION__, (int)%s);' % (switchExpr,)
+ print r' trace::localWriter.writeNull();'
+ print r' break;'
print ' }'
self.needsWrapping = True
-class ValueWrapper(stdapi.Traverser, ExpanderMixin):
+class ValueWrapper(stdapi.Traverser, stdapi.ExpanderMixin):
'''Type visitor which will generate the code to wrap an instance.
Wrapping is necessary mostly for interfaces, however interface pointers can
'''
def visitStruct(self, struct, instance):
- for type, name in struct.members:
- self.visitMember(instance, type, "(%s).%s" % (instance, name))
+ for member in struct.members:
+ self.visitMember(member, instance)
def visitArray(self, array, instance):
array_length = self.expand(array.length)