"EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE", # 0x3200
])
+# EGL_NV_system_time
+EGLuint64NV = Alias("EGLuint64NV", UInt64)
+
eglapi = API("EGL")
PROC = Opaque("__eglMustCastToProperFunctionPointerType")
# EGL_ANGLE_query_surface_pointer
Function(EGLBoolean, "eglQuerySurfacePointerANGLE", [(EGLDisplay, "dpy"), (EGLSurface, "surface"), (EGLSurfacePointer, "attribute"), Out(Pointer(OpaquePointer(Void)), "value")], sideeffects=False),
+
+ # EGL_NV_system_time
+ Function(EGLuint64NV, "eglGetSystemTimeFrequencyNV", [], sideeffects=False),
+ Function(EGLuint64NV, "eglGetSystemTimeNV", [], sideeffects=False),
])