# prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml
set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
- set (ENABLE_EGL "AUTO" CACHE STRING "Enable EGL support.")
+ set (ENABLE_CLI true CACHE BOOL "Enable command Line interface.")
+
+ set (ENABLE_EGL true CACHE BOOL "Enable EGL support.")
##############################################################################
# Find dependencies
- include (FindPkgConfig)
-
set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
- find_package (PythonInterp REQUIRED)
- find_package (OpenGL REQUIRED)
+ if (ANDROID)
+ set (ENABLE_GUI false)
+ else ()
+ macro (find_host_package)
+ find_package (${ARGN})
+ endmacro()
+ endif ()
+
+ find_host_package (PythonInterp REQUIRED)
+ find_package (Threads)
if (ENABLE_GUI)
if (NOT (ENABLE_GUI STREQUAL "AUTO"))
find_package (QJSON ${REQUIRE_GUI})
endif ()
- include_directories (${OPENGL_INCLUDE_DIR})
-
if (WIN32)
find_package (DirectX)
+ set (ENABLE_EGL false)
elseif (APPLE)
+ set (ENABLE_EGL false)
else ()
find_package (X11)
endif ()
if (ENABLE_EGL)
- if (NOT ENABLE_EGL STREQUAL "AUTO")
- set (REQUIRE_EGL REQUIRED)
- endif ()
- pkg_check_modules (EGL egl glesv1_cm glesv2 ${REQUIRE_EGL})
- if (EGL_FOUND)
- include_directories (${EGL_INCLUDE_DIR})
- add_definitions (-DHAVE_EGL)
- endif ()
- else ()
- set (EGL_FOUND 0)
+ add_definitions (-DHAVE_EGL)
endif ()
endif ()
include (CheckCXXCompilerFlag)
if (WIN32)
- # MSVC & MinGW only define & use APIENTRY
- add_definitions (-DGLAPIENTRY=__stdcall)
-
# http://msdn.microsoft.com/en-us/library/aa383745.aspx
add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500)
else (WIN32)
add_subdirectory (thirdparty/zlib EXCLUDE_FROM_ALL)
include_directories (${ZLIB_INCLUDE_DIRS})
- link_libraries (${ZLIB_LIBRARIES})
set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy)
set (SNAPPY_LIBRARIES snappy_bundled)
add_subdirectory (thirdparty/snappy EXCLUDE_FROM_ALL)
include_directories (${SNAPPY_INCLUDE_DIRS})
- link_libraries (${SNAPPY_LIBRARIES})
set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
set (PNG_DEFINITIONS "")
add_subdirectory (thirdparty/libpng EXCLUDE_FROM_ALL)
include_directories (${PNG_INCLUDE_DIR})
add_definitions (${PNG_DEFINITIONS})
- link_libraries (${PNG_LIBRARIES})
+
+ if (MSVC)
+ add_subdirectory (thirdparty/getopt EXCLUDE_FROM_ALL)
+ include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/getopt)
+ set (GETOPT_LIBRARIES getopt_bundled)
+ endif ()
+
+ if (WIN32)
+ add_subdirectory (thirdparty/less)
+ endif ()
# The Qt website provides binaries for Windows and MacOSX, and they are
# automatically found by cmake without any manual intervention. The situation
set (QJSON_FOUND TRUE)
endif ()
- # For glext headers. Needs to be before system includes as often system's GL
- # headers bundle and include glext.h and glxext.h
- include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/glext)
-
- # For EGL headers
- include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khr)
+ # We use bundled headers for all Khronos APIs, to guarantee support for both
+ # OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs
+ # are so intertwined that conditional compilation extremely difficult. This
+ # also avoids missing/inconsistent declarations in system headers.
+ include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khronos)
##############################################################################
# Installation directories
# On Windows/MacOSX, applications are usually installed on a directory of
# their own
set (DOC_INSTALL_DIR doc)
+ set (LIB_INSTALL_DIR lib)
else ()
set (DOC_INSTALL_DIR share/doc/${CMAKE_PROJECT_NAME})
- endif ()
-
- set (LIB_INSTALL_DIR lib/apitrace)
-
- if (APPLE)
- # MacOSX uses fat binaries, so no need to have per-architecture wrapper
- # directories
- set (LIB_ARCH_INSTALL_DIR ${LIB_INSTALL_DIR})
- else ()
- set (LIB_ARCH_INSTALL_DIR ${LIB_INSTALL_DIR}/${CMAKE_SYSTEM_PROCESSOR})
+ set (LIB_INSTALL_DIR lib/${CMAKE_PROJECT_NAME})
endif ()
set(SCRIPTS_INSTALL_DIR ${LIB_INSTALL_DIR}/scripts)
- set(WRAPPER_INSTALL_DIR ${LIB_ARCH_INSTALL_DIR}/wrappers)
+ set(WRAPPER_INSTALL_DIR ${LIB_INSTALL_DIR}/wrappers)
# Expose the binary/install directories to source
#
endif ()
add_library (common STATIC
+ common/trace_callset.cpp
common/trace_dump.cpp
common/trace_file.cpp
common/trace_file_read.cpp
COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
)
- link_libraries (common)
+ if (ANDROID)
+ target_link_libraries (common log)
+ endif ()
##############################################################################
DEPENDS ddrawtrace.py trace.py specs/d3d.py specs/d3dtypes.py specs/d3dcaps.py specs/ddraw.py specs/winapi.py specs/stdapi.py
)
add_library (ddraw MODULE specs/ddraw.def ddrawtrace.cpp)
+ target_link_libraries (ddraw
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (ddraw
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
DEPENDS d3d8trace.py trace.py specs/d3d8.py specs/d3d8types.py specs/d3d8caps.py specs/winapi.py specs/stdapi.py
)
add_library (d3d8 MODULE specs/d3d8.def d3d8trace.cpp d3dshader.cpp)
+ target_link_libraries (d3d8
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (d3d8
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
DEPENDS d3d9trace.py trace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
)
add_library (d3d9 MODULE specs/d3d9.def d3d9trace.cpp d3dshader.cpp)
+ target_link_libraries (d3d9
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (d3d9
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
DEPENDS d3d10trace.py trace.py specs/d3d10misc.py specs/d3d10.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py
)
add_library (d3d10 MODULE specs/d3d10.def d3d10trace.cpp)
+ target_link_libraries (d3d10
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (d3d10
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
glproc_gl.cpp
)
add_dependencies (wgltrace glproc)
+ target_link_libraries (wgltrace
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (wgltrace PROPERTIES
PREFIX ""
OUTPUT_NAME opengl32
)
target_link_libraries (cgltrace
- pthread
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ ${CMAKE_THREAD_LIBS_INIT}
dl
)
)
target_link_libraries (glxtrace
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
${X11_X11_LIB}
- pthread
+ ${CMAKE_THREAD_LIBS_INIT}
dl
)
endif ()
- if (EGL_FOUND)
+ if (ENABLE_EGL AND NOT WIN32 AND NOT APPLE)
# libEGL.so/libGL.so
add_custom_command (
OUTPUT egltrace.cpp
)
target_link_libraries (egltrace
- pthread
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ ${CMAKE_THREAD_LIBS_INIT}
dl
)
target_link_libraries (glretrace
common
+ ${PNG_LIBRARIES}
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
)
if (WIN32)
target_link_libraries (glretrace
"-framework Cocoa"
"-framework ApplicationServices" # CGS*
- ${OPENGL_gl_LIBRARY} # CGL*
+ #"-framework OpenGL" # CGL*
)
else ()
target_link_libraries (glretrace ${X11_X11_LIB})
# gdb doesn't like when pthreads is loaded through dlopen (which happens
# when dlopen'ing libGL), so link pthreads to avoid this issue. See also
# http://stackoverflow.com/questions/2702628/gdb-cannot-find-new-threads-generic-error
- pthread
+ ${CMAKE_THREAD_LIBS_INIT}
dl
)
install (TARGETS glretrace RUNTIME DESTINATION bin)
endif ()
- if (EGL_FOUND AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
+ if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
add_executable (eglretrace
${retrace_sources}
glws_egl_xlib.cpp
target_link_libraries (eglretrace
common
+ ${PNG_LIBRARIES}
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
${X11_X11_LIB}
- pthread
+ ${CMAKE_THREAD_LIBS_INIT}
dl
)
install (TARGETS eglretrace RUNTIME DESTINATION bin)
endif ()
+if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR)
+ add_custom_command (
+ OUTPUT d3dretrace_d3d9.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp
+ DEPENDS d3dretrace.py retrace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
+ )
+
+ include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
+ add_executable (d3dretrace
+ retrace.cpp
+ d3dretrace_main.cpp
+ d3dretrace_d3d9.cpp
+ )
+endif ()
+
##############################################################################
# CLI
- add_subdirectory(cli)
+ if (ENABLE_CLI)
+ add_subdirectory(cli)
+ endif ()
##############################################################################
# Scripts (to support the CLI)
install (
PROGRAMS
- ${CMAKE_CURRENT_SOURCE_DIR}/scripts/tracediff.sh
+ ${CMAKE_CURRENT_SOURCE_DIR}/scripts/tracediff.py
${CMAKE_CURRENT_SOURCE_DIR}/scripts/jsondiff.py
${CMAKE_CURRENT_SOURCE_DIR}/scripts/snapdiff.py
DESTINATION ${SCRIPTS_INSTALL_DIR}
LICENSE
NEWS.markdown
README.markdown
- TODO.markdown
DESTINATION ${DOC_INSTALL_DIR}
)
- set (CPACK_PACKAGE_VERSION_MAJOR "2")
+ set (CPACK_PACKAGE_VERSION_MAJOR "3")
set (CPACK_PACKAGE_VERSION_MINOR "0")
# Use current date in YYYYMMDD format as patch number
OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH
)
+ # cpack mistakenly detects Mingw-w64 as win32
+ if (MINGW)
+ if (CMAKE_SIZEOF_VOID_P EQUAL 8)
+ set (CPACK_SYSTEM_NAME win64)
+ endif ()
+ endif ()
+
# See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators
if (WIN32)
set (CPACK_GENERATOR "ZIP")
#include <string.h>
+ #include "os_binary.hpp"
#include "os_string.hpp"
#include "os_time.hpp"
#include "image.hpp"
#include "retrace.hpp"
+ #include "trace_callset.hpp"
#include "glproc.hpp"
#include "glstate.hpp"
#include "glretrace.hpp"
bool double_buffer = true;
bool insideGlBeginEnd = false;
-trace::Parser parser;
glws::Profile defaultProfile = glws::PROFILE_COMPAT;
glws::Visual *visual[glws::PROFILE_MAX];
glws::Drawable *drawable = NULL;
bool wait = false;
bool benchmark = false;
- const char *compare_prefix = NULL;
- const char *snapshot_prefix = NULL;
- enum frequency snapshot_frequency = FREQUENCY_NEVER;
+ static const char *compare_prefix = NULL;
+ static const char *snapshot_prefix = NULL;
+ static trace::CallSet snapshot_frequency;
+ static trace::CallSet compare_frequency;
unsigned dump_state = ~0;
}
- void snapshot(unsigned call_no) {
- if (!drawable ||
- (!snapshot_prefix && !compare_prefix)) {
+ static void
+ snapshot(unsigned call_no) {
+ assert(snapshot_prefix || compare_prefix);
+
+ if (!drawable) {
return;
}
if (!drawable->visible) {
retrace::warning(call) << "could not infer drawable size (glViewport never called)\n";
}
-
- if (snapshot_frequency == FREQUENCY_FRAME ||
- snapshot_frequency == FREQUENCY_FRAMEBUFFER) {
- snapshot(call.no);
- }
}
trace::Call *call;
while ((call = parser.parse_call())) {
+ bool swapRenderTarget = call->flags & trace::CALL_FLAG_SWAP_RENDERTARGET;
+ bool doSnapshot =
+ snapshot_frequency.contains(*call) ||
+ compare_frequency.contains(*call)
+ ;
+
+ // For calls which cause rendertargets to be swaped, we take the
+ // snapshot _before_ swapping the rendertargets.
+ if (doSnapshot && swapRenderTarget) {
+ if (call->flags & trace::CALL_FLAG_END_FRAME) {
+ // For swapbuffers/presents we still use this call number,
+ // spite not have been executed yet.
+ snapshot(call->no);
+ } else {
+ // Whereas for ordinate fbo/rendertarget changes we use the
+ // previous call's number.
+ snapshot(call->no - 1);
+ }
+ }
+
retracer.retrace(*call);
+ if (doSnapshot && !swapRenderTarget) {
+ snapshot(call->no);
+ }
+
if (!insideGlBeginEnd &&
drawable && context &&
call->no >= dump_state) {
long long endTime = os::getTime();
float timeInterval = (endTime - startTime) * (1.0 / os::timeFrequency);
- if (retrace::verbosity >= -1) {
+ if ((retrace::verbosity >= -1) || (retrace::profiling)) {
std::cout <<
"Rendered " << frame << " frames"
" in " << timeInterval << " secs,"
"Replay TRACE.\n"
"\n"
" -b benchmark mode (no error checking or warning messages)\n"
+ " -p profiling mode (run whole trace, dump profiling info)\n"
" -c PREFIX compare against snapshots\n"
+ " -C CALLSET calls to compare (default is every frame)\n"
" -core use core profile\n"
" -db use a double buffer visual (default)\n"
" -sb use a single buffer visual\n"
" -s PREFIX take snapshots; `-` for PNM stdout output\n"
- " -S FREQUENCY snapshot frequency: frame (default), framebuffer, or draw\n"
+ " -S CALLSET calls to snapshot (default is every frame)\n"
" -v increase output verbosity\n"
" -D CALLNO dump state at specific call no\n"
" -w wait on final frame\n";
extern "C"
int main(int argc, char **argv)
{
+ assert(compare_frequency.empty());
+ assert(snapshot_frequency.empty());
int i;
for (i = 1; i < argc; ++i) {
benchmark = true;
retrace::verbosity = -1;
glws::debug = false;
+ } else if (!strcmp(arg, "-p")) {
+ retrace::profiling = true;
+ retrace::verbosity = -1;
+ glws::debug = false;
} else if (!strcmp(arg, "-c")) {
compare_prefix = argv[++i];
- if (snapshot_frequency == FREQUENCY_NEVER) {
- snapshot_frequency = FREQUENCY_FRAME;
+ if (compare_frequency.empty()) {
+ compare_frequency = trace::CallSet(trace::FREQUENCY_FRAME);
+ }
+ } else if (!strcmp(arg, "-C")) {
+ compare_frequency = trace::CallSet(argv[++i]);
+ if (compare_prefix == NULL) {
+ compare_prefix = "";
}
} else if (!strcmp(arg, "-D")) {
dump_state = atoi(argv[++i]);
return 0;
} else if (!strcmp(arg, "-s")) {
snapshot_prefix = argv[++i];
- if (snapshot_frequency == FREQUENCY_NEVER) {
- snapshot_frequency = FREQUENCY_FRAME;
+ if (snapshot_frequency.empty()) {
+ snapshot_frequency = trace::CallSet(trace::FREQUENCY_FRAME);
}
if (snapshot_prefix[0] == '-' && snapshot_prefix[1] == 0) {
+ os::setBinaryMode(stdout);
retrace::verbosity = -2;
}
} else if (!strcmp(arg, "-S")) {
- arg = argv[++i];
- if (!strcmp(arg, "frame")) {
- snapshot_frequency = FREQUENCY_FRAME;
- } else if (!strcmp(arg, "framebuffer")) {
- snapshot_frequency = FREQUENCY_FRAMEBUFFER;
- } else if (!strcmp(arg, "draw")) {
- snapshot_frequency = FREQUENCY_DRAW;
- } else {
- std::cerr << "error: unknown frequency " << arg << "\n";
- usage();
- return 1;
- }
+ snapshot_frequency = trace::CallSet(argv[++i]);
if (snapshot_prefix == NULL) {
snapshot_prefix = "";
}