]> git.cworth.org Git - apitrace/history - retrace
Use skiplist-based FastCallSet within trace::CallSet
[apitrace] / retrace /
2012-10-27 José FonsecaDump thread ids on retrace.
2012-10-27 José FonsecaCleanup and comment the code.
2012-10-27 José FonsecaMerge branch 'master' into mt-trace
2012-10-27 José FonsecaDon't destroy current EGL context.
2012-10-26 José FonsecaAllow NaN, Infinity in JSON.
2012-10-26 José FonsecaMore efficient synchronous multi-threading.
2012-10-25 José FonsecaMerge remote-tracking branch 'github/master' into mt...
2012-10-25 José FonsecaIgnore CGLUpdateContext
2012-10-25 José FonsecaKeep the view pointer in the drawable.
2012-10-25 José FonsecaDon't dump ignored functions when retracing.
2012-10-25 José FonsecaIgnore OpenGL core 3.2 requirement on Windows.
2012-10-25 José FonsecaHandle visual creation errors.
2012-10-25 José FonsecaFix creation of shared WGL contexts.
2012-10-25 José FonsecaDon't show pbuffers in windows.
2012-10-24 José FonsecaMake code more robust against multiply bound CGL contexts.
2012-10-24 José FonsecaIgnore CGLUpdateContext
2012-10-24 José FonsecaFix current context tracking.
2012-10-24 José FonsecaUse compiler TLS support.
2012-10-24 José FonsecaForce Cocoa to enter multithreaded mode.
2012-10-24 José FonsecaKeep the view pointer in the drawable.
2012-10-24 José FonsecaEnsure each thread has its own NSAutoreleasePool.
2012-10-24 José FonsecaRemove unnecessary header.
2012-10-24 José FonsecaDon't parse concurrently with retracing.
2012-10-24 José FonsecaCall XInitThreads.
2012-10-24 José FonsecaDon't dump ignored functions when retracing.
2012-10-24 José FonsecaIgnore OpenGL core 3.2 requirement on Windows.
2012-10-24 José FonsecaHandle visual creation errors.
2012-10-24 José FonsecaSimplify TLS.
2012-10-23 José FonsecaFix creation of shared WGL contexts.
2012-10-22 José FonsecaDon't show pbuffers in windows.
2012-10-20 Imre Deakmt retrace: add support for multi-threaded playback
2012-10-20 Imre Deakdon't call glGetError if there is no active context
2012-10-19 José Fonsecaglretrace: Put currentContext on TLS.
2012-10-19 José FonsecaKill currentDrawable.
2012-10-19 José FonsecaFix CGLChoosePixelFormat attribute parsing.
2012-10-19 José FonsecaDetermine core32 from the traces.
2012-10-19 José FonsecaHandle nested glErrors.
2012-10-19 José FonsecaMake glretrace trace-friendly.
2012-10-18 José FonsecaCheck extensions via glGetStringi() on core profile.
2012-10-16 José FonsecaDisabled code to use Apple software renderer.
2012-10-16 José FonsecaIgnore CGLChoose/DestroyPixelFormat calls.
2012-10-16 José FonsecaMinimal implementation of CGLTexImageIOSurface2D.
2012-10-16 José FonsecaMinimal implementation of CGLCreateContext/CGLDestroyCo...
2012-10-13 José Fonsecaretrace: Sleep when polling for input.
2012-10-13 José Fonsecaretrace: Exit when Escape key is pressed on X.
2012-10-13 José Fonsecaretrace: ignore glXGetSwapIntervalMESA.
2012-10-10 José FonsecaAdd a few more assertions.
2012-10-10 Carl Worthretrace: Fix off-by-one error in detection of intersect...
2012-10-05 José FonsecaFix retracing when glUseProgram & glUseProgramObjectARB...
2012-10-04 José FonsecaBasic retrace support for glXCreate/DestroyPbuffer...
2012-09-28 José FonsecaFix cube map image dumping.
2012-09-28 José FonsecaMerge remote-tracking branch 'github/master' into d2d
2012-09-20 José FonsecaDump D3D9 shader state.
2012-08-29 James BentonFix bug in profiling time synchronisation.
2012-08-27 José FonsecaDelete context when retracing wglDeleteContext.
2012-08-16 James BentonImprove profiling.
2012-08-16 James BentonCPU Profiling now includes all OpenGL calls (was only...
2012-08-16 James BentonSynchronise gpuStart and cpuStart for profiling.
2012-08-13 José FonsecaMerge branch 'profile-gui'
2012-08-10 José FonsecaInitialize bits.
2012-08-10 José FonsecaMerge remote-tracking branch 'github/master' into profi...
2012-08-10 José FonsecaRescale/rebase the times just before writing it.
2012-08-10 James BentonFix profiling of glBegin/glEnd.
2012-08-09 James BentonAPIENTRY debugOutputCallback on declaration too.
2012-08-09 James BentonAdd APIENTRY call convention to debug output callback.
2012-08-09 James BentonAdd GL_ARB_debug_output support.
2012-08-09 James BentonAdd initContext to glretrace.
2012-08-09 James BentonCreate glretrace specific context.
2012-08-06 José FonsecaMerge remote-tracking branch 'jbenton/master'
2012-08-06 James BentonCheck GL_QUERY_COUNTER_BITS before profiling.
2012-08-06 James BentonCorrectly handle profiling of glBegin/glEnd.
2012-08-06 James BentonCheck for GL_EXT_timer_query and GL_ARB_occlusion_query.
2012-08-05 José FonsecaMerge branch 'egl-image'
2012-08-05 Huang DongsungRecreate egl surface when glViewport for watching frame...
2012-08-03 José FonsecaProcess window events on d3dretrace.
2012-08-03 José FonsecaResize window on IDirect3DDevice9::Reset.
2012-08-03 James BentonRemove old unused function declaration.
2012-08-02 Carl WorthAvoid inserting 'inf' and friends into the json output.
2012-08-02 James BentonRemoved arbitary limit on active queries.
2012-08-02 James BentonFixed bug in CPU profiling.
2012-08-02 James BentonCheck if GL_ARB_timer_query is supported before using it.
2012-08-02 José FonsecaEmit a fake glTexImage for glEGLImageTargetTexture2DOES.
2012-08-02 Imre Deakegl: EGL image trace support
2012-07-26 Huang DongsungRetrace should info correct image's format to qapitrace.
2012-07-25 James BentonImproved profiling capabilities.
2012-07-23 James BentonAdded support for recording GL_SAMPLES_PASSED.
2012-07-23 James BentonFixed gpu profiling under multiple contexts.
2012-07-23 James BentonImproved GPU profiling code.
2012-07-20 James BentonAdd support for basic GPU profiling of draw calls to...
2012-07-12 José FonsecaMerge commit '5c298db8fe117e0a445af051335aa0da91c3a31b'
2012-06-22 José FonsecaHandle windows when retracing CreateAdditionalSwapChain
2012-06-11 Gregory HainautSkip glEnable/Disable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB...
2012-05-14 José FonsecaUse appropriate number of digits when dumping floating...
2012-05-13 José FonsecaRename d3dshader.* -> d3d9shader.*
2012-05-13 José FonsecaFactor out object swizzling.
2012-05-13 José FonsecaSplit retrace swizlling helpers.
2012-05-13 José FonsecaMove d3d window creation to a separate source file.
2012-05-11 José FonsecaAvoid glCreateShaderProgramv when dumping satate so...
2012-05-11 Gregory HainautTake in consideration the pipeline when dumping shaders...
2012-05-11 Gregory HainautTry active shader program before current program.
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