]> git.cworth.org Git - apitrace/shortlog
apitrace
2012-08-09 José FonsecaRecognize IDirect3DSwapChain9::Present as end of frame
2012-08-06 José FonsecaAllow to pipe profile output directly to profileshader.py
2012-08-06 José FonsecaMerge remote-tracking branch 'jbenton/master'
2012-08-06 James BentonCheck GL_QUERY_COUNTER_BITS before profiling.
2012-08-06 James BentonCorrectly handle profiling of glBegin/glEnd.
2012-08-06 James BentonCheck for GL_EXT_timer_query and GL_ARB_occlusion_query.
2012-08-05 José FonsecaMerge branch 'egl-image'
2012-08-05 Huang DongsungRecreate egl surface when glViewport for watching frame...
2012-08-03 José FonsecaProcess window events on d3dretrace.
2012-08-03 José FonsecaResize window on IDirect3DDevice9::Reset.
2012-08-03 James BentonRemove old unused function declaration.
2012-08-02 José FonsecaAdd missing comma in last commit.
2012-08-02 José FonsecaRecognize for context creation/destruction/binding...
2012-08-02 Carl WorthAvoid inserting 'inf' and friends into the json output.
2012-08-02 James BentonRemoved arbitary limit on active queries.
2012-08-02 James BentonCleaned up trace profiler output.
2012-08-02 James BentonFixed bug in CPU profiling.
2012-08-02 James BentonCheck if GL_ARB_timer_query is supported before using it.
2012-08-02 José FonsecaEmit a fake glTexImage for glEGLImageTargetTexture2DOES.
2012-08-02 Imre Deakegl: EGL image trace support
2012-07-26 Huang DongsungRetrace should info correct image's format to qapitrace.
2012-07-25 José FonsecaAdd UCHAR.
2012-07-25 José FonsecaDon't includes windows.h inside extern "C" {...}
2012-07-25 José FonsecaEnumerate a few more D3DUSAGE values.
2012-07-25 José FonsecaBump windows version.
2012-07-25 James BentonAdd a script to analyse profile output per shader.
2012-07-25 James BentonImproved profiling capabilities.
2012-07-23 James BentonAdded support for recording GL_SAMPLES_PASSED.
2012-07-23 James BentonFixed gpu profiling under multiple contexts.
2012-07-23 James BentonImproved GPU profiling code.
2012-07-20 James BentonAdd support for basic GPU profiling of draw calls to...
2012-07-12 José FonsecaMerge commit '5c298db8fe117e0a445af051335aa0da91c3a31b'
2012-07-11 José FonsecaEliminate destroyContext.
2012-07-09 José FonsecaFix build on MSVC.
2012-07-09 José FonsecaFix wglDeleteContext tracing.
2012-07-09 José FonsecaFix CGL.
2012-07-08 José FonsecaFix build. Add copyright header to new files.
2012-07-07 José FonsecaRelocate tracing (dis/en)enablement.
2012-07-07 Imre DeakAndroid: add usage instructions for tracing zygote...
2012-07-07 Imre DeakAndroid: add support for dynamically enable/disable...
2012-07-07 zackrMerge pull request #88 from gregory38/image-alpha-chann...
2012-07-07 zackrMerge pull request #87 from gregory38/multiple-line...
2012-07-06 gregoryglsl edit: grep multiline error/warning messages
2012-07-06 Zack Rusingui: Fix editing of the shaders
2012-07-01 gregorygui: remove a depth check box that sneak into alpha...
2012-07-01 gregorygui: new checkbox to visualize alpha channel of image
2012-06-22 José FonsecaHandle windows when retracing CreateAdditionalSwapChain
2012-06-22 José FonsecaTrace IDirect3DSwapChain9Ex interface too.
2012-06-11 Carl WorthAvoid walking off array if given a negative value for...
2012-06-11 Gregory HainautSkip glEnable/Disable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB...
2012-05-23 Imre Deakmt trace: wgl: track GL context on a per-thread basis
2012-05-23 Imre Deakmt trace: glx: track GL context on a per-thread basis
2012-05-23 Imre Deakmt trace: egl: track GL context on a per-thread basis
2012-05-23 Imre Deakcheck for error in eglMakeCurrent wrapper
2012-05-23 Imre Deakmt trace: cgl: track GL context on a per-thread basis
2012-05-23 Imre Deakmt trace: add helper to track GL contexts on a per...
2012-05-23 Imre Deakmt trace: create gltrace_state.cpp, move getContext...
2012-05-17 Imre Deaktrace: add support for tracing GL_OES_draw_texture...
2012-05-17 José FonsecaExport undocumented Android gl*PointerBounds entrypoints.
2012-05-17 José FonsecaCompute the vertex buffer sizes in term of vertex count.
2012-05-17 Imre Deakfilter based on thread_id
2012-05-17 Imre Deakmake GLES/glext.hpp guard macro name unique
2012-05-17 José FonsecaPickle Repr nodes too.
2012-05-17 Imre Deakadd debug option for debug builds
2012-05-14 José FonsecaUse appropriate number of digits when dumping floating...
2012-05-13 José FonsecaTry to disassemble d3d10 shaders too.
2012-05-13 José FonsecaRename d3dshader.* -> d3d9shader.*
2012-05-13 José FonsecaFactor out object swizzling.
2012-05-13 José FonsecaSplit retrace swizlling helpers.
2012-05-13 José FonsecaMove d3d window creation to a separate source file.
2012-05-13 José FonsecaDescribe a few more parameters.
2012-05-12 José FonsecaDump a few more parameters.
2012-05-12 Michal SuchanekAdd multiarch support.
2012-05-11 José FonsecaAvoid glCreateShaderProgramv when dumping satate so...
2012-05-11 Gregory HainautTake in consideration the pipeline when dumping shaders...
2012-05-11 Gregory HainautTry active shader program before current program.
2012-05-11 José FonsecaPass INFO_LOG warnings in glCreateShaderProgramv/glCrea...
2012-05-10 Gregory HainautFix auto completion typo.
2012-05-10 José FonsecaEnsure alloca is declared.
2012-05-10 José FonsecaSupport dumping uniform buffer objects (issue #75).
2012-05-10 José FonsecaDon't attempt to dump built-in uniforms.
2012-05-09 José FonsecaSilent bogus warnings.
2012-05-09 José FonsecaFix D3D11 tracing with D3D11_CREATE_DEVICE_DEBUG flag.
2012-05-09 José FonsecaCleanup return value wrapping.
2012-05-09 José FonsecaPrevent hangs in XCloseDisplay.
2012-05-09 Si ChenAdd ability to run multiple traces in one time.
2012-05-09 Si ChenSuppress warning when running in benchmark mode.
2012-05-09 José FonsecaFind FXC executable.
2012-05-08 José FonsecaStub d3d state dumping.
2012-05-08 José FonsecaRefactor d3d9 lock tracking code further.
2012-05-08 José FonsecaFix scripts absolute earch path (issue #76).
2012-05-08 José FonsecaFix typos in earlier commit.
2012-05-08 José FonsecaSet d3d10 sideeffect=False tags.
2012-05-08 José FonsecaFix tracediff.py's --width argument conversion (issue...
2012-05-08 José FonsecaFix less eof communication.
2012-05-04 José FonsecaDon't use D3D9D by default.
2012-05-04 José FonsecaDon't try to share surfaces.
2012-05-04 José FonsecaTrace all d3d10.dll functions.
2012-05-03 José FonsecaTweak d3d8 specs.
2012-05-03 José FonsecaFix regression in drawable size estimation.
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