]> git.cworth.org Git - apitrace/shortlog
apitrace
2012-08-16 James BentonCPU Profiling now includes all OpenGL calls (was only...
2012-08-16 James BentonAllow BlockingIO read of profiling results.
2012-08-16 James BentonSynchronise gpuStart and cpuStart for profiling.
2012-08-13 José FonsecaCleanup build instructions formatting.
2012-08-13 José FonsecaFix markup.
2012-08-13 José FonsecaMerge branch 'profile-gui'
2012-08-11 Huang DongsungUpdate android.toolchain.cmake
2012-08-10 José FonsecaInitialize bits.
2012-08-10 José FonsecaMerge remote-tracking branch 'github/master' into profi...
2012-08-10 José FonsecaRescale/rebase the times just before writing it.
2012-08-10 James BentonFix profiling of glBegin/glEnd.
2012-08-10 James BentonFix initialisation order in TimelineWidget.
2012-08-10 James BentonFix erroneous class Profile forward declaration to...
2012-08-10 James BentonChanged profile parsing to use stringstream instead...
2012-08-10 James BentonFixed profile dialog modality.
2012-08-09 James BentonAPIENTRY debugOutputCallback on declaration too.
2012-08-09 James BentonAdd APIENTRY call convention to debug output callback.
2012-08-09 James BentonFix formatting in README
2012-08-09 James BentonFix replay trace generating thumbnails.
2012-08-09 James BentonFix ApiTrace::hasErrors to consider queuedErrors.
2012-08-09 James BentonAdd GL_ARB_debug_output support.
2012-08-09 James BentonAdd initContext to glretrace.
2012-08-09 James BentonCreate glretrace specific context.
2012-08-09 James BentonUpdated README with help for using new profiling options.
2012-08-09 José FonsecaMerge branch 'opengl-4.3'
2012-08-09 José FonsecaRecognize IDirect3DSwapChain9::Present as end of frame
2012-08-08 James BentonAdded alt menu shortcuts for View menu.
2012-08-08 James BentonFix divide by zero in profile table sorting.
2012-08-08 José FonsecaTweak new state/entrypoints.
2012-08-08 José FonsecaMinimal OpenGL 4.3 support.
2012-08-08 José FonsecaUpdate khronos headers.
2012-08-08 James BentonAdd gui support for trace profiling.
2012-08-07 José FonsecaCleanup strings constness.
2012-08-07 José FonsecaUse CString shorthand more places.
2012-08-06 José FonsecaAllow to pipe profile output directly to profileshader.py
2012-08-06 José FonsecaMerge remote-tracking branch 'jbenton/master'
2012-08-06 James BentonCheck GL_QUERY_COUNTER_BITS before profiling.
2012-08-06 James BentonCorrectly handle profiling of glBegin/glEnd.
2012-08-06 James BentonCheck for GL_EXT_timer_query and GL_ARB_occlusion_query.
2012-08-05 José FonsecaMerge branch 'egl-image'
2012-08-05 Huang DongsungRecreate egl surface when glViewport for watching frame...
2012-08-03 José FonsecaProcess window events on d3dretrace.
2012-08-03 José FonsecaResize window on IDirect3DDevice9::Reset.
2012-08-03 James BentonRemove old unused function declaration.
2012-08-02 José FonsecaAdd missing comma in last commit.
2012-08-02 José FonsecaRecognize for context creation/destruction/binding...
2012-08-02 Carl WorthAvoid inserting 'inf' and friends into the json output.
2012-08-02 James BentonRemoved arbitary limit on active queries.
2012-08-02 James BentonCleaned up trace profiler output.
2012-08-02 James BentonFixed bug in CPU profiling.
2012-08-02 James BentonCheck if GL_ARB_timer_query is supported before using it.
2012-08-02 José FonsecaEmit a fake glTexImage for glEGLImageTargetTexture2DOES.
2012-08-02 Imre Deakegl: EGL image trace support
2012-07-26 Huang DongsungRetrace should info correct image's format to qapitrace.
2012-07-25 José FonsecaAdd UCHAR.
2012-07-25 José FonsecaDon't includes windows.h inside extern "C" {...}
2012-07-25 José FonsecaEnumerate a few more D3DUSAGE values.
2012-07-25 José FonsecaBump windows version.
2012-07-25 James BentonAdd a script to analyse profile output per shader.
2012-07-25 James BentonImproved profiling capabilities.
2012-07-23 James BentonAdded support for recording GL_SAMPLES_PASSED.
2012-07-23 James BentonFixed gpu profiling under multiple contexts.
2012-07-23 James BentonImproved GPU profiling code.
2012-07-20 James BentonAdd support for basic GPU profiling of draw calls to...
2012-07-12 José FonsecaMerge commit '5c298db8fe117e0a445af051335aa0da91c3a31b'
2012-07-11 José FonsecaEliminate destroyContext.
2012-07-09 José FonsecaFix build on MSVC.
2012-07-09 José FonsecaFix wglDeleteContext tracing.
2012-07-09 José FonsecaFix CGL.
2012-07-08 José FonsecaFix build. Add copyright header to new files.
2012-07-07 José FonsecaRelocate tracing (dis/en)enablement.
2012-07-07 Imre DeakAndroid: add usage instructions for tracing zygote...
2012-07-07 Imre DeakAndroid: add support for dynamically enable/disable...
2012-07-07 zackrMerge pull request #88 from gregory38/image-alpha-chann...
2012-07-07 zackrMerge pull request #87 from gregory38/multiple-line...
2012-07-06 gregoryglsl edit: grep multiline error/warning messages
2012-07-06 Zack Rusingui: Fix editing of the shaders
2012-07-01 gregorygui: remove a depth check box that sneak into alpha...
2012-07-01 gregorygui: new checkbox to visualize alpha channel of image
2012-06-22 José FonsecaHandle windows when retracing CreateAdditionalSwapChain
2012-06-22 José FonsecaTrace IDirect3DSwapChain9Ex interface too.
2012-06-11 Carl WorthAvoid walking off array if given a negative value for...
2012-06-11 Gregory HainautSkip glEnable/Disable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB...
2012-05-23 Imre Deakmt trace: wgl: track GL context on a per-thread basis
2012-05-23 Imre Deakmt trace: glx: track GL context on a per-thread basis
2012-05-23 Imre Deakmt trace: egl: track GL context on a per-thread basis
2012-05-23 Imre Deakcheck for error in eglMakeCurrent wrapper
2012-05-23 Imre Deakmt trace: cgl: track GL context on a per-thread basis
2012-05-23 Imre Deakmt trace: add helper to track GL contexts on a per...
2012-05-23 Imre Deakmt trace: create gltrace_state.cpp, move getContext...
2012-05-17 Imre Deaktrace: add support for tracing GL_OES_draw_texture...
2012-05-17 José FonsecaExport undocumented Android gl*PointerBounds entrypoints.
2012-05-17 José FonsecaCompute the vertex buffer sizes in term of vertex count.
2012-05-17 Imre Deakfilter based on thread_id
2012-05-17 Imre Deakmake GLES/glext.hpp guard macro name unique
2012-05-17 José FonsecaPickle Repr nodes too.
2012-05-17 Imre Deakadd debug option for debug builds
2012-05-14 José FonsecaUse appropriate number of digits when dumping floating...
2012-05-13 José FonsecaTry to disassemble d3d10 shaders too.
2012-05-13 José FonsecaRename d3dshader.* -> d3d9shader.*
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