]> git.cworth.org Git - empires-html/blob - empires-client.js
Style the revealed character names extra large
[empires-html] / empires-client.js
1 const API = "https://families.cworth.org/api/";
2
3 function undisplay(element) {
4   element.style.display="none";
5 }
6
7 function add_message(severity, message) {
8   message = `<div class="message ${severity}" onclick="undisplay(this)">
9 ${message}
10 <span class="hide-button" onclick="undisplay(this.parentElement)">&times</span>
11 </div>`;
12   const message_area = document.getElementById('message-area');
13   message_area.insertAdjacentHTML('beforeend', message);
14 }
15
16 function register(form) {
17   var request = new XMLHttpRequest();
18
19   request.open("POST", API + "register");
20   request.setRequestHeader("Content-Type", "application/json; charset=UTF-8");
21   var data = {
22     "name": form.name.value,
23     "character": form.character.value
24   };
25   request.send(JSON.stringify(data));
26
27   form.reset();
28 }
29
30 const events = new EventSource(API + "events");
31
32 events.onerror = function(event) {
33   if (event.target.readyState === EventSource.CLOSED) {
34       add_message("danger", "Connection to server lost.");
35   }
36 };
37
38 events.addEventListener("players", function(event) {
39   const players_div = document.getElementById("players-div");
40   const players_element = document.getElementById("players");
41   const players = JSON.parse(event.data);
42
43   players_element.innerHTML = '';
44   for (const player of players) {
45     var li = document.createElement('li');
46     li.id = "player-" + player.id;
47     li.innerText = player.name;
48     players_element.appendChild(li);
49   }
50
51   /* Force players list to be visible. */
52   players_div.style.display = "block";
53 });
54
55 events.addEventListener("player-join", function(event) {
56   const players_div = document.getElementById("players-div");
57   const players = document.getElementById("players");
58   const player = JSON.parse(event.data);
59
60   const li = document.createElement('li');
61   li.id = "player-" + player.id;
62   li.innerText = player.name;
63   players.appendChild(li);
64
65   /* Force players list to be visible. */
66   players_div.style.display = "block";
67 });
68
69 events.addEventListener("player-leave", function(event) {
70   const players = document.getElementById("players");
71   const id = JSON.parse(event.data);
72   const player = document.getElementById("player-" + id.id);
73
74   add_message("info", player.innerText + " has left the game.");
75   players.removeChild(player);
76 });
77
78 events.addEventListener("game-state", function(event) {
79   const data = JSON.parse(event.data);
80   const old_state = data.old_state;
81   const new_state = data.new_state;
82
83   const hide_selector = ".show-state-" +old_state+ ",.hide-state-" +new_state;
84   const show_selector = ".hide-state-" +old_state+ ",.show-state-" +new_state;
85
86   /* Hide all elements based on the state transition. */
87   var elts = document.querySelectorAll(hide_selector);
88   for (const elt of elts) {
89     elt.style.display = "none";
90   }
91
92   /* And show all elements based on the same state transition. */
93   elts = document.querySelectorAll(show_selector);
94   for (const elt of elts) {
95     elt.style.display = "block";
96   }
97 });
98
99 events.addEventListener("character-reveal", function(event) {
100   const data = JSON.parse(event.data);
101   const character_name = data.character;
102
103   const character = document.getElementById("character-reveal");
104
105   character.innerText = character_name;
106 });
107
108 events.addEventListener("capture", function(event_string) {
109   const players = document.getElementById("players");
110   const event = JSON.parse(event_string.data);
111   const player = document.getElementById("player-" + event.captee);
112
113   players.removeChild(player);
114 });