]> git.cworth.org Git - empires-server/commitdiff
Cut PHASE_IDLE_TIMEOUT in half
authorCarl Worth <cworth@cworth.org>
Mon, 29 Jun 2020 15:11:32 +0000 (08:11 -0700)
committerCarl Worth <cworth@cworth.org>
Mon, 29 Jun 2020 15:11:32 +0000 (08:11 -0700)
The feedback from our playtest session last night was that the one
time we wanted to move on without an idle player, we had to wait too
long before the "Move On" button appeared.


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