At this point in the game we know a reliable number of players that
are actually "in" this round, so use that when determining the
majority required.
else
response.sendStatus(404);
else
response.sendStatus(404);
- if (game.state.end_judging.size > (game.state.players_judged.length / 2))
+ if (game.state.end_judging.size > (game.state.players_answered.length / 2))
game.compute_scores();
});
game.compute_scores();
});