]> git.cworth.org Git - kub/blobdiff - kub.c
Allow selection of a tile by including any corner
[kub] / kub.c
diff --git a/kub.c b/kub.c
index 489effb4cd77945d570c5b58bf81c2307f4a5896..bae99e772f789f28424709c2c93a51b75cb0a937 100644 (file)
--- a/kub.c
+++ b/kub.c
@@ -97,6 +97,7 @@ typedef struct game {
     RsvgHandle *blanktile;
 
     int current_tile;
+    int select_mode;
     int diff_x, diff_y;
     int click_x, click_y;
     int release_x, release_y;    /*Currently unused*/
@@ -480,9 +481,8 @@ static void game_init(game_t *game)
     if (error)
        FATAL_ERROR (error->message);
 
-    /*This line appears to be useless, has been replaced by line below*/
-    //game->current_tile = game->deck.num_tiles - 1;
-    game->current_tile = -1;
+    game->current_tile = game->deck.num_tiles - 1;
+    game->select_mode = 1;
 
     game->diff_x = game->diff_y = 0;
 }
@@ -523,12 +523,13 @@ static gboolean on_button_press_event (GtkWidget *widget, GdkEventButton *event,
        if (event->x >= tile_x && event->x <= (tile_x + TILE_WIDTH) &&
            event->y >= tile_y && event->y <= (tile_y + TILE_HEIGHT) )
         {
+           game->select_mode = 0;
            game->current_tile = i;
            game->diff_x = event->x - tile_x;
            game->diff_y = event->y - tile_y;
         }
     }
-    if (game->current_tile == -1)
+    if (game->select_mode)
     {
        game->selection_box.visible = 1;
        /*These next two lines are likely to be replaced by...*/
@@ -536,38 +537,53 @@ static gboolean on_button_press_event (GtkWidget *widget, GdkEventButton *event,
        game->click_y = event->y;
        /*...these two lines*/
        game->selection_box.x1 = event->x;
+       game->selection_box.x2 = event->x;
        game->selection_box.y1 = event->y;
+       game->selection_box.y2 = event->y;
     }
     return TRUE;
 }
 
 static gboolean on_button_release_event (GtkWidget *widget, GdkEventButton *event, game_t *game)
 {
-    if (game->current_tile == -1)
+    if (game->select_mode)
     {
+       game->select_mode = 0;
        selection_box_t *box;
        box = &game->selection_box;
 
-       int x = MIN(box->x1, box->x2);
-       int y = MIN(box->y1, box->y2);
+       int x_min = MIN(box->x1, box->x2);
+       int x_max = MAX(box->x1, box->x2);
+       int y_min = MIN(box->y1, box->y2);
+       int y_max = MAX(box->y1, box->y2);
        int width = abs(box->x2 - box->x1);
        int height = abs(box->y2 - box->y1);
 
        box->visible = 0;       
-       gtk_widget_queue_draw_area (widget, x, y, width, height);
+       gtk_widget_queue_draw_area (widget, x_min, y_min, width, height);
 
        tile_group_t group;
        group.num_tiles = 0;
 
-       int i, tile_x, tile_y;
+       int i, tile_x, tile_y, tile_x2, tile_y2;
        for (i = 0; i < game->deck.num_tiles; i++)
         {
            tile_x = game->deck.tiles[i].x;
            tile_y = game->deck.tiles[i].y;
-           if ( (event->x >= tile_x && game->click_x <= tile_x &&
-                 event->y >= tile_y && game->click_y <= tile_y) ||
-                (event->x >= tile_x && game->click_x <= tile_x &&
-                 event->y <= (tile_y + TILE_HEIGHT) && game->click_y >= tile_y) )
+           tile_x2 = tile_x + TILE_WIDTH;
+           tile_y2 = tile_y + TILE_HEIGHT;
+           if (/*If top-left corner*/
+               (tile_x >= x_min && tile_x <= x_max &&
+                tile_y >= y_min && tile_y <= y_max) ||
+               /*or bottom-right corner*/
+               (tile_x2 >= x_min && tile_x2 <= x_max &&
+                tile_y2 >= y_min && tile_y2 <= y_max) ||
+               /*or bottom-left corner*/
+               (tile_x >= x_min && tile_x <= x_max &&
+                tile_y2 >= y_min && tile_y2 <= y_max) ||
+               /*or top-right corner of tile selected*/
+               (tile_x2 >= x_min && tile_x2 <= x_max &&
+                tile_y >= y_min && tile_y <= y_max) )
             {
                group.tiles[group.num_tiles] = game->deck.tiles[i];
                group.num_tiles++;
@@ -578,8 +594,8 @@ static gboolean on_button_release_event (GtkWidget *widget, GdkEventButton *even
        for (i = 0; i < group.num_tiles; i++)
            tile_print(group.tiles[i]);
     }
-
-    game->current_tile = -1;
+    
+    game->select_mode = 1;
 
     return TRUE;
 }
@@ -587,7 +603,7 @@ static gboolean on_button_release_event (GtkWidget *widget, GdkEventButton *even
 static gboolean on_button_motion_event (GtkWidget *widget, GdkEventMotion *event,
                                        game_t *game, cairo_t *cr)
 {
-    if (game->current_tile == -1)
+    if (game->select_mode)
     {
        selection_box_t *box;
        box = &game->selection_box;