]> git.cworth.org Git - lmno-server/blobdiff - test
Add some autofocus attributes to several forms
[lmno-server] / test
diff --git a/test b/test
index e56cc93f4e1e8f9c8ea6d9db7f93b3555f54039f..83f4cfb145e46561291579f7814233511c5708e3 100755 (executable)
--- a/test
+++ b/test
@@ -1,5 +1,15 @@
 #!/bin/bash
 
+# Arrange for some cleanup to be executed if the user interrupts the
+# test sutie (for example, by pressing ControlC at the controlling
+# terminal).
+cleanup_and_report() {
+    empathy_deactivate_all >/dev/null 2>&1
+    TEST_REPORT
+    exit $?
+}
+trap cleanup_and_report INT
+
 usage ()
 {
     echo "Usage:$0 <URL-to-test>"
@@ -60,6 +70,7 @@ TEST_END()
 # Print report of all previous test results
 TEST_REPORT()
 {
+    echo ""
     echo ""
     echo "Test Report"
     echo "==========="
@@ -95,6 +106,21 @@ curl_post()
     $CURL ${3:-} -X POST ${2:+-H 'Content-Type: application/json' -d "$2"} $URL/$1
 }
 
+# POST to a URL endpoint with optional JSON data using a cookie
+#
+# Usage:
+#
+# curl_post_cookie <name> <ENDPOINT> [data] [CURL_OPTIONS]
+#
+# Where <name> is a string for which there is a defined variable
+# named ${name}_cookie which in turn holds a value that is a filename
+# of a valid cookie
+curl_post_cookie()
+{
+    cookie=${1}_cookie
+    curl_post $2 "${3:-}" "-b ${!cookie} ${4:-}"
+}
+
 # PUT to a URL endpoint with optional JSON data
 #
 # Usage:
@@ -115,6 +141,21 @@ curl_get()
     $CURL ${2:-} $URL/$1
 }
 
+# GET from a URL endpoint using a cookie
+#
+# Usage:
+#
+# curl_get_cookie <name> <ENDPOINT> [CURL_OPTIONS]
+#
+# Where <name> is a string for which there is a defined variable
+# named ${name}_cookie which in turn holds a value that is a filename
+# of a valid cookie
+curl_get_cookie()
+{
+    cookie=${1}_cookie
+    curl_get $2 "-b ${!cookie} ${3:-}"
+}
+
 # Create a new game of the specified engine type
 #
 # Usage:
@@ -335,7 +376,7 @@ TEST_END
 
 TEST "Verify player-info event reports 'curl' name"
 result=$(tictactoe_player_info)
-test "$result" = 'data: {"id":1,"name":"curl","team":""}'
+test "$result" = 'data: {"id":1,"active":true,"name":"curl","team":""}'
 TEST_END
 
 TEST_SUBSECTION "Tic Tac Toe /player"
@@ -343,31 +384,31 @@ TEST_SUBSECTION "Tic Tac Toe /player"
 TEST "Change name to 'newname'"
 tictactoe_player_name newname
 result=$(tictactoe_player_info)
-test "$result" = 'data: {"id":1,"name":"newname","team":""}'
+test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":""}'
 TEST_END
 
 TEST "Change team to 'X'"
 tictactoe_player_team X
 result=$(tictactoe_player_info)
-test "$result" = 'data: {"id":1,"name":"newname","team":"X"}'
+test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":"X"}'
 TEST_END
 
 TEST "Change team to 'O'"
 tictactoe_player_team O
 result=$(tictactoe_player_info)
-test "$result" = 'data: {"id":1,"name":"newname","team":"O"}'
+test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":"O"}'
 TEST_END
 
 TEST "Verify cannot change team to 'Z'"
 tictactoe_player_team Z
 result=$(tictactoe_player_info)
-test "$result" = 'data: {"id":1,"name":"newname","team":"O"}'
+test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":"O"}'
 TEST_END
 
 TEST "Leave current team"
 tictactoe_player_team ""
 result=$(tictactoe_player_info)
-test "$result" = 'data: {"id":1,"name":"newname","team":""}'
+test "$result" = 'data: {"id":1,"active":true,"name":"newname","team":""}'
 TEST_END
 
 TEST_SUBSECTION "Tic Tac Toe /move"
@@ -400,6 +441,354 @@ result=$(tictactoe_move 4)
 test "$result" = '{"legal":false,"message":"Square is already occupied"}'
 TEST_END
 
+TEST_SECTION "Scribe game"
+
+TEST "Create Scribe game"
+scribe_game_id=$(new_game scribe)
+test "$scribe_game_id" != ""
+TEST_END $scribe_game_id
+
+scribe_game_path=scribe/$scribe_game_id
+
+# Usage: scribe_profile <name>
+scribe_profile()
+{
+    curl_put /profile "{ \"nickname\": \"$1\" }" "-c .cookie-scribe"
+}
+
+# Pulls a single named event out of the scribe event stream
+#
+# Usage: scribe_get_event <event_name>
+scribe_get_event()
+{
+    curl_get $scribe_game_path/events "-m 0.1 -b .cookie-scribe" 2>&1 \
+        | grep "^event: $1" -A 1 \
+        | grep ^data: \
+        | sed -e 's,^data: *,,'
+}
+
+# Usage: scribe_player_name
+scribe_get_player_name()
+{
+    scribe_get_event player-info | jq -r .name
+}
+
+TEST_SUBSECTION "Scribe player-info"
+
+TEST "Hit LMNO /profile to set name to 'test-suite'"
+scribe_profile test-suite
+TEST_END
+
+TEST "Verify player-info event reports 'test-suite' name"
+result=$(scribe_get_player_name)
+test "$result" = "test-suite"
+TEST_END
+
+scribe_player_info()
+{
+    scribe_get_event player-info
+}
+
+scribe_set_player_name()
+{
+    curl_put $scribe_game_path/player "{ \"name\": \"$1\" }" "-b .cookie-scribe"
+}
+
+scribe_set_player_team()
+{
+    curl_put $scribe_game_path/player "{ \"team\": \"$1\" }" "-b .cookie-scribe"
+}
+
+TEST_SUBSECTION "Scribe /player"
+
+TEST "Change name to 'testy'"
+scribe_set_player_name testy
+result=$(scribe_player_info)
+test "$result" = '{"id":1,"active":true,"name":"testy","team":""}'
+TEST_END
+
+TEST "Change team to '+'"
+scribe_set_player_team +
+result=$(scribe_player_info)
+test "$result" = '{"id":1,"active":true,"name":"testy","team":"+"}'
+TEST_END
+
+TEST "Change team to 'o'"
+scribe_set_player_team o
+result=$(scribe_player_info)
+test "$result" = '{"id":1,"active":true,"name":"testy","team":"o"}'
+TEST_END
+
+TEST "Verify cannot change team to 'X'"
+scribe_set_player_team X
+result=$(scribe_player_info)
+test "$result" = '{"id":1,"active":true,"name":"testy","team":"o"}'
+TEST_END
+
+TEST "Leave current team"
+scribe_set_player_team ""
+result=$(scribe_player_info)
+test "$result" = '{"id":1,"active":true,"name":"testy","team":""}'
+TEST_END
+
+scribe_move()
+{
+    curl_post $scribe_game_path/move "{ \"move\": $1 }" "-b .cookie-scribe"
+}
+
+TEST_SUBSECTION "Scribe /move"
+
+TEST "First move doesn't require a team"
+result=$(scribe_move '[4,0]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Second move does require a team"
+result=$(scribe_move '[0,3]')
+test "$result" = '{"legal":false,"message":"It'"'"'s not your turn to move"}'
+TEST_END
+
+TEST "Illegal to move when it's not your turn"
+scribe_set_player_team +
+result=$(scribe_move '[0,3]')
+test "$result" = '{"legal":false,"message":"It'"'"'s not your turn to move"}'
+TEST_END
+
+TEST "Legal move to an empty square"
+scribe_set_player_team o
+result=$(scribe_move '[0,3]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Move to same again is now illegal"
+scribe_set_player_team +
+result=$(scribe_move '[0,3]')
+test "$result" = '{"legal":false,"message":"Square is already occupied"}'
+TEST_END
+
+TEST "Move must be in correct mini-grid by last move"
+scribe_set_player_team +
+result=$(scribe_move '[1,8]')
+test "$result" = '{"legal":false,"message":"Move is inconsistent with your previous move"}'
+TEST_END
+
+TEST "Move in correct mini-grid is now legal"
+result=$(scribe_move '[0,8]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Several moves to fill up the mini-grid 0"
+scribe_set_player_team o
+scribe_move '[3,0]' >/dev/null
+scribe_set_player_team +
+scribe_move '[8,0]' >/dev/null
+scribe_set_player_team o
+scribe_move '[0,0]' >/dev/null
+scribe_set_player_team +
+scribe_move '[0,1]' >/dev/null
+scribe_set_player_team o
+scribe_move '[0,2]' >/dev/null
+scribe_set_player_team +
+scribe_move '[1,0]' >/dev/null
+scribe_set_player_team o
+scribe_move '[2,0]' >/dev/null
+scribe_set_player_team +
+scribe_move '[0,5]' >/dev/null
+scribe_set_player_team o
+scribe_move '[0,6]' >/dev/null
+scribe_set_player_team +
+scribe_move '[5,0]' >/dev/null
+scribe_set_player_team o
+scribe_move '[6,0]' >/dev/null
+scribe_set_player_team +
+scribe_move '[0,7]' >/dev/null
+scribe_set_player_team o
+scribe_move '[0,4]' >/dev/null
+scribe_set_player_team +
+result=$(scribe_move '[7,0]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Full mini grid allows a free move"
+scribe_set_player_team o
+scribe_move '[4,1]' >/dev/null
+scribe_set_player_team +
+result=$(scribe_move '[1,1]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player o forms Cross glyph"
+scribe_set_player_team o
+scribe_move '[1,4]' >/dev/null
+scribe_set_player_team +
+scribe_move '[1,2]' >/dev/null
+scribe_set_player_team o
+scribe_move '[4,4]' >/dev/null
+scribe_set_player_team +
+scribe_move '[2,1]' >/dev/null
+scribe_set_player_team o
+scribe_move '[4,7]' >/dev/null
+scribe_set_player_team +
+scribe_move '[1,5]' >/dev/null
+scribe_set_player_team o
+scribe_move '[7,4]' >/dev/null
+scribe_set_player_team +
+scribe_move '[5,1]' >/dev/null
+scribe_set_player_team o
+scribe_move '[4,3]' >/dev/null
+scribe_set_player_team +
+scribe_move '[1,8]' >/dev/null
+scribe_set_player_team o
+scribe_move '[3,4]' >/dev/null
+scribe_set_player_team +
+scribe_move '[8,1]' >/dev/null
+scribe_set_player_team o
+result=$(scribe_move '[4,5]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player + forms J glyph"
+scribe_set_player_team +
+result=$(scribe_move '[1,7]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player + forms Earring glyph"
+scribe_set_player_team o
+scribe_move '[5,4]' >/dev/null
+scribe_set_player_team +
+scribe_move '[7,1]' >/dev/null
+scribe_set_player_team o
+scribe_move '[4,6]' >/dev/null
+scribe_set_player_team +
+result=$(scribe_move '[1,3]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player o forms House glyph"
+scribe_set_player_team o
+scribe_move '[6,4]' >/dev/null
+scribe_set_player_team +
+scribe_move '[3,1]' >/dev/null
+scribe_set_player_team o
+result=$(scribe_move '[4,8]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player + forms O glyph"
+scribe_set_player_team +
+result=$(scribe_move '[1,6]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player o forms T glyph"
+scribe_set_player_team o
+scribe_move '[8,6]' >/dev/null
+scribe_set_player_team +
+scribe_move '[6,7]' >/dev/null
+scribe_set_player_team o
+scribe_move '[6,3]' >/dev/null
+scribe_set_player_team +
+scribe_move '[7,8]' >/dev/null
+scribe_set_player_team o
+scribe_move '[3,6]' >/dev/null
+scribe_set_player_team +
+scribe_move '[8,2]' >/dev/null
+scribe_set_player_team o
+scribe_move '[6,6]' >/dev/null
+scribe_set_player_team +
+scribe_move '[2,8]' >/dev/null
+scribe_set_player_team o
+result=$(scribe_move '[6,5]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player o forms Chair glyph"
+scribe_set_player_team +
+scribe_move '[8,5]' >/dev/null
+scribe_set_player_team o
+scribe_move '[5,6]' >/dev/null
+scribe_set_player_team +
+scribe_move '[5,8]' >/dev/null
+scribe_set_player_team o
+result=$(scribe_move '[6,2]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player + forms Bomber glyph"
+scribe_set_player_team +
+scribe_move '[8,8]' >/dev/null
+scribe_set_player_team o
+scribe_move '[2,6]' >/dev/null
+scribe_set_player_team +
+result=$(scribe_move '[8,4]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player o forms H glyph"
+scribe_set_player_team o
+result=$(scribe_move '[6,8]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player + forms 6-Block glyph"
+scribe_set_player_team +
+scribe_move '[4,2]' >/dev/null
+scribe_set_player_team o
+scribe_move '[8,3]' >/dev/null
+scribe_set_player_team +
+scribe_move '[2,4]' >/dev/null
+scribe_set_player_team o
+scribe_move '[3,3]' >/dev/null
+scribe_set_player_team +
+scribe_move '[2,2]' >/dev/null
+scribe_set_player_team o
+scribe_move '[3,7]' >/dev/null
+scribe_set_player_team +
+scribe_move '[2,5]' >/dev/null
+scribe_set_player_team o
+scribe_move '[7,3]' >/dev/null
+scribe_set_player_team +
+scribe_move '[5,2]' >/dev/null
+scribe_set_player_team o
+scribe_move '[3,2]' >/dev/null
+scribe_set_player_team +
+result=$(scribe_move '[2,7]')
+test "$result" = '{"legal":true}'
+TEST_END
+
+TEST "Player o forms Ottoman glyph"
+scribe_set_player_team o
+scribe_move '[2,3]' >/dev/null
+scribe_set_player_team +
+scribe_move '[7,7]' >/dev/null
+scribe_set_player_team o
+scribe_move '[3,5]' >/dev/null
+scribe_set_player_team +
+scribe_move '[7,2]' >/dev/null
+scribe_set_player_team o
+scribe_move '[5,3]' >/dev/null
+scribe_set_player_team +
+scribe_move '[7,6]' >/dev/null
+scribe_set_player_team o
+result=$(scribe_move '[3,8]')
+test "$result"='{"legal":true}'
+TEST_END
+
+TEST "Player + forms J glyph"
+scribe_set_player_team +
+scribe_move '[6,1]' >/dev/null
+scribe_set_player_team o
+scribe_move '[8,7]' >/dev/null
+scribe_set_player_team +
+scribe_move '[5,5]' >/dev/null
+scribe_set_player_team o
+scribe_move '[7,5]' >/dev/null
+scribe_set_player_team +
+result=$(scribe_move '[5,7]')
+test "$result"='{"legal":true}'
+TEST_END
+
 TEST_SECTION "Empathy game"
 
 TEST_SUBSECTION "Create a game and register 3 players"
@@ -411,158 +800,577 @@ TEST_END $empathy_game_id
 
 empathy_game_path=empathy/$empathy_game_id
 
-empathy_profile()
+# Usage: empathy_get <player_name> <endpoint> [curl_options]
+empathy_get()
 {
-    cookie_file=".cookie-empathy-$1"
-    curl_put /profile "{ \"nickname\": \"$1\" }" "-c $cookie_file"
-    echo $cookie_file
+    curl_get_cookie $1 $empathy_game_path/$2 "${3:-}"
 }
 
-curl_get_event()
+# Usage: empathy_post <player_name> <endpoint> [data]
+empathy_post()
 {
-    curl_get $1 "-m 0.1 $3" 2>&1 \
+    curl_post_cookie $1 $empathy_game_path/$2 "${3:-}"
+}
+
+# Given a player name as $1 (eg. "empathy_player_activate alice") set both
+# $1_cookie and $1_pid (that is $alice_cookie and $alice_pid) to
+# a filename containing a cookie and the PID of a running event-streaming
+# process.
+empathy_player_activate()
+{
+    player="$1"
+    player_cookie=${player}_cookie
+    player_pid=${player}_pid
+
+    eval ${player_cookie}=".cookie-empathy-$player"
+    curl_put /profile "{ \"nickname\": \"$player\" }" "-c ${!player_cookie}"
+    empathy_get $player events >/dev/null 2>&1 &
+    eval ${player_pid}=$!
+    empathy_players+=($player)
+}
+
+empathy_player_reactivate()
+{
+    player="$1"
+    player_pid=${player}_pid
+
+    empathy_get $player events >/dev/null 2>&1 &
+    eval ${player_pid}=$!
+}
+
+# Usage: empathy_player_deactivate <player_name>
+empathy_player_deactivate()
+{
+    player="$1"
+    player_pid=${player}_pid
+    if [ "${!player_pid}" != "" ]; then
+        pkill -P ${!player_pid}
+    fi
+    eval ${player_pid}=""
+}
+
+empathy_deactivate_all()
+{
+    for player in ${empathy_players[*]}; do
+        empathy_player_deactivate $player
+    done
+}
+
+# Pulls a single named event out of the empathy event stream
+#
+# Usage: empathy_get_event <player_name> <event_name>
+empathy_get_event()
+{
+    empathy_get $1 events "-m 0.1" 2>&1 \
         | grep "^event: $2" -A 1 \
         | grep ^data: \
         | sed -e 's,^data: *,,'
 }
 
+# Usage: empathy_player_name <player_name>
 empathy_player_name()
 {
-    curl_get_event $empathy_game_path/events player-info "-b $1" | jq -r .name
+    empathy_get_event $1 player-info | jq -r .name
 }
 
 TEST "Set 'alice' in session"
-alice=$(empathy_profile alice)
-test "$alice" = ".cookie-empathy-alice"
+empathy_player_activate alice
+test "$alice_cookie" = ".cookie-empathy-alice"
 TEST_END
 
 TEST "Register alice and verify name"
-result=$(empathy_player_name $alice)
+result=$(empathy_player_name alice)
 test "$result" = "alice"
 TEST_END
 
 TEST "Register bob"
-bob=$(empathy_profile bob)
-result=$(empathy_player_name $bob)
+empathy_player_activate bob
+result=$(empathy_player_name bob)
 test "$result" = "bob"
 TEST_END
 
 TEST "Register charlie"
-charlie=$(empathy_profile charlie)
-result=$(empathy_player_name $charlie)
+empathy_player_activate charlie
+result=$(empathy_player_name charlie)
 test "$result" = "charlie"
 TEST_END
 
 TEST_SUBSECTION "Category selection"
 
+# Usage: empathy_submit_prompt <player_name> <count> <prompt_string>
 empathy_submit_prompt()
 {
-    curl_post $empathy_game_path/prompts "{ \"items\": $2, \"prompt\": \"$3\"}" "-b $1"
+    empathy_post $1 prompts "{ \"items\": $2, \"prompt\": \"$3\"}"
 }
 
 TEST "Huge numbers are rejected"
-result=$(empathy_submit_prompt $alice 10000 "10,000 Maniacs")
+result=$(empathy_submit_prompt alice 10000 "10,000 Maniacs")
 test "$result" = '{"valid":false,"message":"Maximum number of items is 20"}'
 TEST_END
 
 TEST "Submit a category"
-prompt_id=$(empathy_submit_prompt $alice 4 "4 things on a beach" | jq .id)
+prompt_id=$(empathy_submit_prompt alice 4 "4 things on a beach" | jq .id)
 test "$prompt_id" = "1"
 TEST_END
 
+# Usage: empathy_vote <player_name> <prompt_id>
 empathy_vote()
 {
-    curl_post $empathy_game_path/vote/$2 "" "-b $1"
+    empathy_post $1 vote/$2
 }
 
 TEST "Vote on this category"
-empathy_vote $alice $prompt_id
+empathy_vote alice $prompt_id
 test "$?" = "0"
 TEST_END
 
+# Usage: empathy_start <player_name> <prompt_id>
 empathy_start()
 {
-    curl_post $empathy_game_path/start/$2 "" "-b $1"
+    empathy_post $1 start/$2
 }
 
 TEST "Start the game with this category"
-empathy_start $alice $prompt_id
+empathy_start alice $prompt_id
 test "$?" = "0"
 TEST_END
 
+# Usage: empathy_answer <player_name> <prompt_id> <answers_string>
 empathy_answer()
 {
-    curl_post $empathy_game_path/answer/$2 "{ \"answers\": [$3]}" "-b $1"
+    empathy_post $1 answer/$2 "{ \"answers\": [$3]}"
 }
 
 TEST_SUBSECTION "Submitting answers"
 
 TEST "Submit from a non-player fails"
+bogus_cookie=/dev/null
 result=$(empathy_answer bogus $prompt_id '"Sun", "Sand", "Water", "People"')
 test "$result" = '{"valid":false,"message":"Player not found"}'
 TEST_END
 
 TEST "Submit from alice succeeds"
-result=$(empathy_answer $alice $prompt_id '"sun", "sand", "water", "people"')
+result=$(empathy_answer alice $prompt_id '"sun", "sand", "water", "people"')
 test "$result" = '{"valid":true}'
 TEST_END
 
 TEST "Submit from bob succeeds"
-result=$(empathy_answer $bob $prompt_id '"sand", "sands", "SunLight", "towels"')
+result=$(empathy_answer bob $prompt_id '"sand", "sands", "SunLight", "towels"')
 test "$result" = '{"valid":true}'
 TEST_END
 
+# Usage: empathy_ambiguities <player_name>
+empathy_ambiguities()
+{
+    empathy_get_event $1 game-state | jq .ambiguities
+}
+
+TEST "Judging hasn't started with player unsubmitted"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" = "null"
+TEST_END
+
 TEST "Submit from charlie succeeds"
-result=$(empathy_answer $charlie $prompt_id '"SunShine", "Grains of Sand", "wafer", "people"')
+result=$(empathy_answer charlie $prompt_id '"SunShine", "Grains of Sand", "wafer", "people"')
 test "$result" = '{"valid":true}'
 TEST_END
 
-empathy_judging()
-{
-    curl_post $empathy_game_path/judging/$2 "{ \"word_groups\": $3}" "-b $1"
-}
+TEST_SUBSECTION "Transition from answering to judging (no voting needed)"
+
+TEST "Judging already started"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" != "null"
+TEST_END
 
 TEST_SUBSECTION "Judging answers"
 
-empathy_ambiguities()
+# Usage: empathy_ambiguities_list <player_name>
+empathy_ambiguities_list()
 {
-    curl_get_event $empathy_game_path/events game-state "-b $1" \
-        | jq .ambiguities[]
+    empathy_get_event $1 game-state | jq .ambiguities[]
 }
 
 TEST "Received all unique words"
 # echo here is to strip newlines
-result=$(echo $(empathy_ambiguities $alice))
+result=$(echo $(empathy_ambiguities_list alice))
 test "$result" = '"Grains of Sand" "people" "sand" "sands" "sun" "SunLight" "SunShine" "towels" "wafer" "water"'
 TEST_END
 
+# Usage: empathy_judged <player_name> <prompt_id> <word_groups_string>
+empathy_judged()
+{
+    empathy_post $1 judged/$2 "{ \"word_groups\": $3}"
+}
+
 TEST "Submit word groups from alice"
-result=$(empathy_judging $alice $prompt_id '[["sun","sunlight","sunshine"],["sand","sands","grains of sand"],["water","wafer"]]')
+result=$(empathy_judged alice $prompt_id '[{"words":["sun","SunLight","SunShine"],"kudos":false},{"words":["sand","sands","Grains of Sand"],"kudos":false},{"words":["water","wafer"],"kudos":false}]')
 test "$result" = '{"valid":true}'
 TEST_END
 
 TEST "Submit word groups from bob"
-result=$(empathy_judging $bob $prompt_id '[["sands","grains of sand"],["water","wafer"]]')
+result=$(empathy_judged bob $prompt_id '[{"words":["sands","grains of sand"],"kudos":false},{"words":["water","wafer"],"kudos":false}]')
 test "$result" = '{"valid":true}'
 TEST_END
 
+# Usage: empathy_scores <player_name>
+empathy_scores()
+{
+    empathy_get_event $1 game-state | jq .scores
+}
+
+TEST "Scoring hasn't started with player unsubmitted"
+result=$(echo $(empathy_scores alice))
+test "$result" = "null"
+TEST_END
+
 TEST "Submit word groups from charlie"
-result=$(empathy_judging $charlie $prompt_id '[["sunlight","sunshine"],["sand","grains of sand"]]')
+result=$(empathy_judged charlie $prompt_id '[{"words":["SunLight","SunShine"],"kudos":false},{"words":["sand","Grains of Sand"],"kudos":false}]')
 test "$result" = '{"valid":true}'
 TEST_END
 
-empathy_scores()
+TEST_SUBSECTION "Transition from judging to scoring (no voting needed)"
+
+TEST "Scoring already started"
+result=$(echo $(empathy_scores alice))
+test "$result" != "null"
+TEST_END
+
+# Usage: empathy_scores_names_numbers <player_name>
+empathy_scores_names_numbers()
 {
-    curl_get_event $empathy_game_path/events game-state "-b $1" \
-        | jq '.scores.scores[]|.player,.score'
+    empathy_get_event $1 game-state | jq '.scores.scores[]|.players[],.score'
 }
 
 TEST_SUBSECTION "Scoring"
 
 TEST "Verify final scores as expected"
 # echo here is to strip newlines
-result=$(echo $(empathy_scores $alice))
+result=$(echo $(empathy_scores_names_numbers alice))
 test "$result" = '"charlie" 9 "alice" 8 "bob" 6'
 TEST_END
 
-TEST_REPORT
+# Usage: empathy_words_submitted <player_name>
+empathy_words_submitted()
+{
+    empathy_get_event $1 game-state | jq '.scores.words[].word'
+}
+
+TEST "Verify final list of words submitted"
+# echo here is to strip newlines
+result=$(echo $(empathy_words_submitted alice))
+test "$result" = '"Grains of Sand/sand/sands" "SunLight/SunShine" "wafer/water" "people" "sun" "towels"'
+TEST_END
+
+TEST_SUBSECTION "New game (using voting to advance phases)"
+
+empathy_reset()
+{
+    curl_post $empathy_game_path/reset
+}
+
+TEST "Any post to /reset resets the game"
+empathy_reset
+test "$?" = "0"
+TEST_END
+
+TEST "Verify scoring is over"
+result=$(echo $(empathy_scores alice))
+test "$result" = "null"
+TEST_END
+
+# Usage: empathy_answering <player_name> <prompt_id>
+empathy_answering()
+{
+    empathy_post $1 answering/$2
+}
+
+TEST "Start 4-player game, 3 submissions"
+empathy_player_activate dale
+result=$(empathy_player_name dale)
+test "$result" = "dale"
+prompt_id=$(empathy_submit_prompt alice 4 "3 little words" | jq .id)
+empathy_start alice $prompt_id
+empathy_answer alice   $prompt_id '"I",    "love", "you"' >/dev/null
+empathy_answer bob     $prompt_id '"I",    "love", "food"' >/dev/null
+empathy_answer charlie $prompt_id '"food", "is",   "good"' >/dev/null
+result=$(empathy_answering dale $prompt_id)
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Judging hasn't started with player unsubmitted"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" = "null"
+TEST_END
+
+# Usage: empathy_end_answers <player_name> <prompt_id>
+empathy_end_answers()
+{
+    empathy_post $1 end-answers/$2
+}
+
+TEST "Minority of players vote to end answering"
+empathy_end_answers alice $prompt_id
+empathy_end_answers bob $prompt_id
+test "$?" = "0"
+TEST_END
+
+TEST "Judging still hasn't started"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" = "null"
+TEST_END
+
+TEST "Majority of players vote to end answering"
+empathy_end_answers charlie $prompt_id
+test "$?" = "0"
+TEST_END
+
+TEST "Judging has now started"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" != "null"
+TEST_END
+
+# Usage: empathy_players_judging <player_name>
+empathy_players_judging()
+{
+    empathy_get_event $1 game-state | jq .players_judging[]
+}
+
+TEST "Verify active players listed as judging"
+# echo here is to strip newlines
+result=$(echo $(empathy_players_judging alice))
+test "$result" = '"alice" "bob" "charlie"'
+TEST_END
+
+TEST "Submit word groups from majority"
+empathy_judged alice $prompt_id '[]' >/dev/null
+result=$(empathy_judged bob $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Scoring hasn't started with player unsubmitted"
+result=$(echo $(empathy_scores alice))
+test "$result" = "null"
+TEST_END
+
+# Usage: empathy_end_judging <player_name> <prompt_id>
+empathy_end_judging()
+{
+    empathy_post $1 end-judging/$2
+}
+
+TEST "Minority of players vote to end judging"
+empathy_end_judging alice $prompt_id
+test "$?" = "0"
+TEST_END
+
+TEST "Scoring still hasn't started"
+result=$(echo $(empathy_scores alice))
+test "$result" = "null"
+TEST_END
+
+TEST "Majority of players vote to end judging"
+empathy_end_judging bob $prompt_id
+test "$?" = "0"
+TEST_END
+
+TEST "Scoring has now started"
+result=$(echo $(empathy_scores alice))
+test "$result" != "null"
+TEST_END
+
+TEST_SUBSECTION "New game (no voting needed when all answered players judge)"
+
+TEST "Start 4-player game, 3 submissions"
+empathy_reset
+prompt_id=$(empathy_submit_prompt alice 4 "1 truth or dare" | jq .id)
+empathy_start alice $prompt_id
+empathy_answer alice   $prompt_id '"truth"' >/dev/null
+empathy_answer bob     $prompt_id '"truth"' >/dev/null
+empathy_answer charlie $prompt_id '"dare"' >/dev/null
+empathy_end_answers alice $prompt_id
+empathy_end_answers bob $prompt_id
+empathy_end_answers charlie $prompt_id
+test "$?" = "0"
+TEST_END
+
+TEST "Submit word groups from 2 players"
+empathy_judged alice $prompt_id '[]' >/dev/null
+result=$(empathy_judged bob $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Scoring hasn't started with player unsubmitted"
+result=$(echo $(empathy_scores alice))
+test "$result" = "null"
+TEST_END
+
+TEST "Submit word groups from a non-answering player"
+result=$(empathy_judged dale $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Scoring still hasn't started"
+result=$(echo $(empathy_scores alice))
+test "$result" = "null"
+TEST_END
+
+TEST "Submit word groups from last answering player"
+result=$(empathy_judged charlie $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Scoring has now started"
+result=$(echo $(empathy_scores alice))
+test "$result" != "null"
+TEST_END
+
+TEST_SUBSECTION "Non players don't affect judging requirements"
+
+TEST "Start 2-player game with 6 registered players"
+empathy_reset
+empathy_player_activate eric
+empathy_player_activate fred
+prompt_id=$(empathy_submit_prompt alice 4 "1 truth or dare" | jq .id)
+empathy_start alice $prompt_id
+empathy_answer alice $prompt_id '"truth"' >/dev/null
+empathy_answer bob   $prompt_id '"true"' >/dev/null
+empathy_end_answers alice $prompt_id
+empathy_end_answers bob $prompt_id
+test "$?" = "0"
+TEST_END
+
+TEST "1 player votes for a match"
+empathy_judged alice $prompt_id '[{"words":["truth","true"],"kudos":false}]' >/dev/null
+result=$(empathy_judged bob $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Verify the match passed the vote"
+# echo here is to strip newlines
+result=$(echo $(empathy_scores_names_numbers alice))
+test "$result" = '"alice" "bob" 2 "charlie" "dale" "eric" "fred" 0'
+TEST_END
+
+echo ""
+echo "NOTE: Slow tests ahead!"
+echo "If you are impatient and somehow \"know\" you don't care about the"
+echo "tests below then you can interrupt the test suite with Control-C"
+echo "to get a summary report on the tests that have already been run."
+
+TEST_SUBSECTION "Inactive players don't appear in scores"
+
+TEST "Start 2-player game with 6 registered players"
+empathy_reset
+prompt_id=$(empathy_submit_prompt alice 4 "1 best pet" | jq .id)
+empathy_start alice $prompt_id
+empathy_answer alice $prompt_id '"cats"' >/dev/null
+empathy_answer bob   $prompt_id '"dogs"' >/dev/null
+empathy_end_answers alice $prompt_id
+empathy_end_answers bob $prompt_id
+test "$?" = "0"
+TEST_END
+
+TEST "Deactivate 3 players"
+empathy_player_deactivate dale
+empathy_player_deactivate eric
+empathy_player_deactivate fred
+sleep 30
+test "$?" = "0"
+TEST_END
+
+TEST "Finish game with 2 active players"
+empathy_judged alice $prompt_id '[]' >/dev/null
+result=$(empathy_judged bob $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Verify scores don't include inactive players"
+# echo here is to strip newlines
+result=$(echo $(empathy_scores_names_numbers alice))
+test "$result" = '"alice" "bob" 1 "charlie" 0'
+TEST_END
+
+TEST_SUBSECTION "Deactivated players don't block future game phase advances"
+
+TEST "New 3-player game, 2 submit right away"
+empathy_reset
+prompt_id=$(empathy_submit_prompt charlie 4 "2 legit 2 quit" | jq .id)
+empathy_start alice $prompt_id
+empathy_answer alice $prompt_id '"what", "gives?"' >/dev/null
+empathy_answer bob   $prompt_id '"so", "confused"' >/dev/null
+test "$?" = "0"
+TEST_END
+
+TEST "Judging hasn't started with player unsubmitted"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" = "null"
+TEST_END
+
+TEST "Final active player submits"
+result=$(empathy_answer charlie $prompt_id '"best", "category"')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Judging has started (don't need inactive players)"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" != "null"
+TEST_END
+
+TEST "Submit word groups from 2 players"
+empathy_judged alice $prompt_id '[]' >/dev/null
+result=$(empathy_judged bob $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Scoring hasn't started with player unsubmitted"
+result=$(echo $(empathy_scores alice))
+test "$result" = "null"
+TEST_END
+
+TEST "Submit word groups from last answering player"
+result=$(empathy_judged charlie $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Scoring has now started"
+result=$(echo $(empathy_scores alice))
+test "$result" != "null"
+TEST_END
+
+TEST_SUBSECTION "Reactivated player is fully active"
+
+TEST "The dale player is currently deactivated"
+test "$dale_pid" = ""
+TEST_END
+
+TEST "Reactivate dale"
+empathy_player_reactivate dale
+test "$dale_pid" != ""
+TEST_END
+
+TEST "New 4-player game, 3 submit right away"
+empathy_reset
+prompt_id=$(empathy_submit_prompt alice 1 "favorite letter" | jq .id)
+empathy_start alice $prompt_id
+empathy_answer alice   $prompt_id '"A"' >/dev/null
+empathy_answer bob     $prompt_id '"B"' >/dev/null
+empathy_answer charlie $prompt_id '"C"' >/dev/null
+test "$?" = "0"
+TEST_END
+
+TEST "Judging hasn't started with player unsubmitted"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" = "null"
+TEST_END
+
+TEST "Final active player submits"
+result=$(empathy_answer dale $prompt_id '"D"')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Judging has started now"
+result=$(echo $(empathy_ambiguities alice))
+test "$result" != "null"
+TEST_END
+
+cleanup_and_report