]> git.cworth.org Git - lmno-server/history - game.js
Add some autofocus attributes to several forms
[lmno-server] / game.js
2020-07-06 Carl WorthInclude inactive players (if they have any points)...
2020-07-06 Carl WorthFix bug when a player reclaims a previous player object...
2020-06-27 Carl WorthFix JSON stringification of game-state at game reset
2020-06-27 Carl WorthAllow a player to reclaim a disconnected player of...
2020-06-27 Carl WorthDon't send a re-connecting player a player-enter event...
2020-06-27 Carl WorthFix player-enter events to use complete info_json(...
2020-06-27 Carl Worthgame: Fix reactivation of an existing player to be...
2020-06-27 Carl Worthempathy: Don't count inactive players to advance from...
2020-06-26 Carl WorthMark players as active:false when they drop all connections
2020-06-26 Carl Worthgame: Fix to actually drop connections that get closed
2020-06-25 Carl WorthFix game-state object to include players judging and...
2020-06-10 Carl WorthAccumulate running scores for a multi-round game
2020-06-08 Carl WorthAdd a new "broadcast_event_object" method to accept...
2020-06-06 Carl WorthProperly JSON-stingify move before broadcasting it
2020-06-06 Carl WorthAllow for games to opt in to allow "Guest" users
2020-06-06 Carl WorthAssign new players to the first team with no players
2020-06-06 Carl WorthSwitch team property from being a string to being an...
2020-06-05 Carl WorthStream player-enter events for existing players to...
2020-06-05 Carl Worthgame: Allow either player to play the first move
2020-06-05 Carl Worthgame: Store players in both an array _and_ a session...
2020-06-05 Carl WorthMove some checks from TicTacToe.add_move to Game.add_move
2020-06-05 Carl Worthgame: Index players directly by session ID
2020-06-05 Carl Worthgame/tictactoe: Expand player to include a team property
2020-06-05 Carl Worthgame: Add a new /player endpoint to allow a player...
2020-06-05 Carl WorthAdd a new player-info event to the stream
2020-06-05 Carl Worthgame: Rename Game.clients to Game.players, combining...
2020-06-05 Carl Worthgame: Send a game-info event when a client connects
2020-06-04 Carl WorthMove the keepalive functionality from Empires up to...
2020-06-01 Carl WorthGeneralize the handling of the /move request
2020-06-01 Carl WorthStandardize transmission of game "state" when a client...
2020-06-01 Carl WorthPlumb a game's ID value down into the base class
2020-06-01 Carl WorthDrop the name field from the Game class
2020-06-01 Carl Worthgame: Add support for a static "meta" field to hold...
2020-05-30 Carl WorthAdd common handle_events code to the Game class
2020-05-30 Carl WorthPut add_client/remove_client and the various broadcast...
2020-05-30 Carl WorthAdd new game.js with a new parent class Game