]> git.cworth.org Git - lmno.games/blobdiff - empathy/empathy.jsx
Eliminate some debugging calls to console.log
[lmno.games] / empathy / empathy.jsx
index 12bedd2f3ace02801b9652ba5295445e0596ed1c..5782b7879076bdd8812bccffc58a281b63760d5b 100644 (file)
@@ -414,7 +414,13 @@ const PromptOptions = React.memo(props => {
         Select any categories below that you'd like to play.
         You can choose as many as you'd like.
       </p>
-    {props.prompts.map(p => <PromptOption prompt={p} player={props.player} />)}
+      {props.prompts.map(
+        prompt => <PromptOption
+                    key={prompt.id}
+                    prompt={prompt}
+                    player={props.player}
+                  />
+      )}
     </div>
   );
 });
@@ -454,15 +460,34 @@ class Ambiguities extends React.PureComponent {
   constructor(props) {
     super(props);
 
-    const word_sets = props.words.map(word => {
-      const set = new Set();
-      set.add(word);
-      return set;
-    });
+    function canonize(word) {
+      return word.replace(/((a|an|the) )?(.*?)s?$/i, '$3');
+    }
+
+    const word_sets = [];
+
+    for (let word of props.words) {
+      const word_canon = canonize(word);
+      let found_match = false;
+      for (let set of word_sets) {
+        const set_canon = canonize(set.values().next().value);
+        if (word_canon === set_canon) {
+          set.add(word);
+          found_match = true;;
+          break;
+        }
+      }
+      if (! found_match) {
+        const set = new Set();
+        set.add(word);
+        word_sets.push(set);
+      }
+    }
 
     this.state = {
       word_sets: word_sets,
-      selected: null
+      selected: null,
+      starred: null
     };
 
     this.submitted = false;
@@ -477,7 +502,8 @@ class Ambiguities extends React.PureComponent {
 
     const response = await fetch_post_json(
       `judged/${this.props.prompt.id}`,{
-        word_groups: this.state.word_sets.map(set => Array.from(set))
+        word_groups: this.state.word_sets.map(set => Array.from(set)),
+        kudos: Array.from(this.state.starred)
       }
     );
 
@@ -664,6 +690,21 @@ class Ambiguities extends React.PureComponent {
                   </button>
                 );
               })}
+              <span
+                className={this.state.starred === set ?
+                           "star-button selected" : "star-button"
+                          }
+                onClick={(event) => {
+                  event.stopPropagation();
+                  this.setState({
+                    starred: set
+                  });
+                }}
+              >
+              {this.state.starred === set ?
+               '★' : '☆'
+              }
+              </span>
             </div>
           );
         })}
@@ -1148,15 +1189,29 @@ class Game extends React.PureComponent {
     const players_total = 1 + state.other_players.length;
 
     if (state.scores) {
+
+      let perfect_score = 0;
+      for (let i = 0;
+           i < state.active_prompt.items &&
+           i < state.scores.words.length;
+           i++)
+      {
+        perfect_score += state.scores.words[i].players.length;
+      }
+
       return (
         <div className="scores">
           <h2>{state.active_prompt.prompt}</h2>
           <h2>Scores</h2>
           <ul>
             {state.scores.scores.map(score => {
+              let perfect = null;
+              if (score.score == perfect_score) {
+                perfect = <span className="label">Perfect!</span>;
+              }
               return (
-                <li key={score.player}>
-                  {score.players.join("/")}: {score.score}
+                <li key={score.players[0]}>
+                  {score.players.join("/")}: {score.score} {perfect}
                 </li>
               );
             })}