message_area.insertAdjacentHTML('beforeend', message);
}
-function register_loaded(name) {
- add_message("success", name + " is now in the game!");
-}
-
function register(form) {
var request = new XMLHttpRequest();
- request.addEventListener("load", register_loaded(form.name.value));
request.open("POST", API + "register");
request.setRequestHeader("Content-Type", "application/json; charset=UTF-8");
const events = new EventSource(API + "events");
+events.onerror = function(event) {
+ if (event.target.readyState === EventSource.CLOSED) {
+ add_message("danger", "Connection to server lost.");
+ }
+};
+
events.addEventListener("players", function(event) {
const players_element = document.getElementById("players");
const players = JSON.parse(event.data);
}
});
-events.addEventListener("player-register", function(event) {
+events.addEventListener("player-join", function(event) {
const players = document.getElementById("players");
const player = JSON.parse(event.data);
li.id = "player-" + player.id;
li.innerText = player.name;
players.appendChild(li);
+
+ add_message("success", player.name + " is now in the game!");
});
-events.addEventListener("player-deregister", function(event) {
+events.addEventListener("player-leave", function(event) {
const players = document.getElementById("players");
const id = JSON.parse(event.data);
const player = document.getElementById("player-" + id.id);
+ add_message("info", player.innerText + " has left the game.");
players.removeChild(player);
});