]> git.cworth.org Git - lmno.games/blobdiff - empires/empires-client.js
Add messages to message area when a player joins or leaves the game
[lmno.games] / empires / empires-client.js
index c460bcdbf40eee7f841759ae1a4c995030dc4c07..3d528e08ba1e4efbee827b04a3c166c2ec90cd25 100644 (file)
@@ -1,4 +1,4 @@
-const API = "https://families.cworth.org/";
+const API = "https://families.cworth.org/api/";
 
 function undisplay(element) {
   element.style.display="none";
@@ -9,17 +9,12 @@ function add_message(severity, message) {
 ${message}
 <span class="hide-button" onclick="undisplay(this.parentElement)">&times</span>
 </div>`;
-  message_area = document.getElementById('message-area');
+  const message_area = document.getElementById('message-area');
   message_area.insertAdjacentHTML('beforeend', message);
 }
 
-function register_loaded(name) {
-  add_message("success", name + " is now in the game!");
-}
-
 function register(form) {
   var request = new XMLHttpRequest();
-  request.addEventListener("load", register_loaded(form.name.value));
 
   request.open("POST", API + "register");
   request.setRequestHeader("Content-Type", "application/json; charset=UTF-8");
@@ -31,3 +26,53 @@ function register(form) {
 
   form.reset();
 }
+
+const events = new EventSource(API + "events");
+
+events.onerror = function(event) {
+  if (event.target.readyState === EventSource.CLOSED) {
+      add_message("danger", "Connection to server lost.");
+  }
+};
+
+events.addEventListener("players", function(event) {
+  const players_element = document.getElementById("players");
+  const players = JSON.parse(event.data);
+
+  players_element.innerHTML = '';
+  for (const player of players) {
+    var li = document.createElement('li');
+    li.id = "player-" + player.id;
+    li.innerText = player.name;
+    players_element.appendChild(li);
+  }
+});
+
+events.addEventListener("player-join", function(event) {
+  const players = document.getElementById("players");
+  const player = JSON.parse(event.data);
+
+  const li = document.createElement('li');
+  li.id = "player-" + player.id;
+  li.innerText = player.name;
+  players.appendChild(li);
+
+  add_message("success", player.name + " is now in the game!");
+});
+
+events.addEventListener("player-leave", function(event) {
+  const players = document.getElementById("players");
+  const id = JSON.parse(event.data);
+  const player = document.getElementById("player-" + id.id);
+
+  add_message("info", player.innerText + " has left the game.");
+  players.removeChild(player);
+});
+
+events.addEventListener("capture", function(event_string) {
+  const players = document.getElementById("players");
+  const event = JSON.parse(event_string.data);
+  const player = document.getElementById("player-" + event.captee);
+
+  players.removeChild(player);
+});