const events = new EventSource(API + "events");
+events.onerror = function(event) {
+ if (event.target.readyState === EventSource.CLOSED) {
+ add_message("danger", "Connection to server lost.");
+ }
+};
+
events.addEventListener("players", function(event) {
const players_element = document.getElementById("players");
const players = JSON.parse(event.data);
}
});
-events.addEventListener("player-register", function(event) {
+events.addEventListener("player-join", function(event) {
const players = document.getElementById("players");
const player = JSON.parse(event.data);
players.appendChild(li);
});
-events.addEventListener("player-deregister", function(event) {
+events.addEventListener("player-leave", function(event) {
const players = document.getElementById("players");
const id = JSON.parse(event.data);
const player = document.getElementById("player-" + id.id);