]> git.cworth.org Git - lmno.games/blobdiff - empires/game.js
empirs: Switch to using local server to handle all game events
[lmno.games] / empires / game.js
index a0df9134df1e87de86b9e722a07a141bc6606397..896db8fe598498aac9f735db3731ede7646b461f 100644 (file)
@@ -1,5 +1,3 @@
-const API = "https://families.cworth.org/api/";
-
 function undisplay(element) {
   element.style.display="none";
 }
@@ -16,7 +14,7 @@ ${message}
 function register(form) {
   var request = new XMLHttpRequest();
 
-  request.open("POST", API + "register");
+  request.open("POST", "register");
   request.setRequestHeader("Content-Type", "application/json; charset=UTF-8");
   var data = {
     "name": form.name.value,
@@ -41,25 +39,25 @@ function toggle_host_tools() {
 function post_reveal() {
   const request = new XMLHttpRequest();
 
-  request.open("POST", API + "reveal");
+  request.open("POST", "reveal");
   request.send();
 }
 
 function post_start() {
   const request = new XMLHttpRequest();
 
-  request.open("POST", API + "start");
+  request.open("POST", "start");
   request.send();
 }
 
 function post_reset() {
   const request = new XMLHttpRequest();
 
-  request.open("POST", API + "reset");
+  request.open("POST", "reset");
   request.send();
 }
 
-const events = new EventSource(API + "events");
+const events = new EventSource("events");
 
 events.onerror = function(event) {
   if (event.target.readyState === EventSource.CLOSED) {