]> git.cworth.org Git - lmno.games/blobdiff - tictactoe/index.html
Add a ready bit to client state, and render nothing before ready
[lmno.games] / tictactoe / index.html
index b9136b7a5ceda9c4595fb8add62fe4839aad3773..563973b498d96cfa9208fcaf44ef13c5d0dba02c 100644 (file)
@@ -4,15 +4,12 @@
     <meta charset="utf-8"/>
     <meta name="viewport" content="width=device-width, initial-scale=1.0" />
 
-    <title>Tic-tac-toe</title>
+    <title>Tic Tac Toe</title>
 
     <link rel="stylesheet" href="/reset.css" type="text/css" />
     <link rel="stylesheet" href="/style.css" type="text/css" />
-    <link rel="stylesheet" href="tictactoe.css" type="text/css" />
 
-    <script src="/react.js"></script>
-    <script src="/react-dom.js"></script>
-    <script type="module" src="tictactoe.js"></script>
+    <script src="/lmno.js"></script>
   </head>
   <body>
 
       <div id="message-area">
       </div>
 
-      <div id="tictactoe"></div>
+      <form onsubmit="lmno_new('tictactoe'); return false;">
+        <button type="submit">
+          Host a new game
+        </button>
+      </form>
 
     </div>