]> git.cworth.org Git - lmno.games/blobdiff - tictactoe/tictactoe.jsx
tictactoe: De-activate board when it's not the player's turn
[lmno.games] / tictactoe / tictactoe.jsx
index 326a5dd4740b0d465a94ab39296e5c5192feed79..3c7de0b014ca5481b5b64a46882032d29096b0ce 100644 (file)
@@ -121,7 +121,7 @@ class Board extends React.Component {
     return (
       <Square
         value={value}
-        active={! this.props.game_over && ! value}
+        active={this.props.active && ! value}
         onClick={() => this.props.onClick(i)}
       />
     );
@@ -257,12 +257,20 @@ class Game extends React.Component {
     const history = state.history;
     const current = history[state.step_number];
     const winner = calculate_winner(current.squares);
+    var board_active;
 
     let status;
     if (winner) {
       status = "Winner: " + winner;
+      board_active = false;
     } else {
-      status = "Next player: " + (Team.properties[state.next_to_play].name);
+      if (state.player_info.team === Team.properties[state.next_to_play].name) {
+        status = "Your turn. Make a move.";
+        board_active = true;
+      } else {
+        status = "Waiting for your opponent to move.";
+        board_active = false;
+      }
     }
 
     return [
@@ -286,7 +294,7 @@ class Game extends React.Component {
         <div>{status}</div>
         <div className="game-board">
           <Board
-            game_over={winner}
+            active={board_active}
             squares={current.squares}
             onClick={i => this.handle_click(i)}
           />