+ board_active = false;
+ }
+ else if (first_move)
+ {
+ status = "Either player can make the first move.";
+ board_active = true;
+ }
+ else if (my_team === "")
+ {
+ status = "You're just watching the game.";
+ board_active = false;
+ }
+ else if (my_team === Team.properties[state.next_to_play].name)
+ {
+ status = "Your turn. Make a move.";
+ board_active = true;
+ }
+ else
+ {
+ status = "Waiting for your opponent to move.";
+ board_active = false;