};
events.addEventListener("move", event => {
- const square = JSON.parse(event.data);
+ const move = JSON.parse(event.data);
- window.game.receiveMove(square);
+ window.game.receiveMove(move);
});
events.addEventListener("game-state", event => {
}
sendMove(i) {
- return fetch_post_json("move", { square: i });
+ return fetch_post_json("move", { move: i });
}
resetState() {