Ease mastering requirement to not require consecutive success
authorCarl Worth <cworth@cworth.org>
Mon, 14 May 2007 20:49:09 +0000 (13:49 -0700)
committerCarl Worth <cworth@cworth.org>
Mon, 14 May 2007 20:49:09 +0000 (13:49 -0700)
commit1024a6bd6797ae95f5ff396d0c0def4d492ed9d9
tree95780a2a447af3141b934e5727fef9e4702fda02
parentf73556d049d6c8b26a6619d7321899974c7fa764
Ease mastering requirement to not require consecutive success

Formerly, a session would only exit after consecutively demonstrating
mastery of some number of items. This had the affect of skewing the
set positive, and potentially doing a large amount of review without
introducing any new material.

The original intent of the mastery requirement was simply to provide
some review of previously learned material after introducing new
material. So we now simply require some number of items to be mastered,
but we don't require them to be achieved consecutively, (that is,
we don't reset the count at any miss).
mnemon.c