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259558b)
* PROTOCOL: Remove unused error NOT_IN_GAME. Add error
NOT_VALID_MOVE.
* TODO: Add error NOT_VALID_MOVE.
* src/ttt-error.h:
* src/ttt-error.c: (ttt_error_string): Add section comments. Add
error NOT_VALID_MOVE.
+2005-12-07 Richard D. Worth <richard@theworths.org>
+
+ * PROTOCOL: Remove unused error NOT_IN_GAME. Add error
+ NOT_VALID_MOVE.
+
+ * TODO: Add error NOT_VALID_MOVE.
+
+ * src/ttt-error.h:
+ * src/ttt-error.c: (ttt_error_string): Add section comments. Add
+ error NOT_VALID_MOVE.
+
2005-12-06 Bryan Worth <bryan@theworths.org>
* src/ttt-error.c: fixed missing errors (NO_INVITE, NO_GAME)
2005-12-06 Bryan Worth <bryan@theworths.org>
* src/ttt-error.c: fixed missing errors (NO_INVITE, NO_GAME)
- Possible errors: NO_NAME_SET, NO_GAME, NOT_IN_GAME
+ Possible errors: NO_NAME_SET, NO_GAME
Departs the specified game
Departs the specified game
- Possible errors: NO_NAME_SET, NO_GAME, NOT_IN_GAME
+ Possible errors: NO_NAME_SET, NO_GAME
- Possible errors: NO_NAME_SET, NO_GAME, NOT_IN_GAME,
- NOT_PLAYING, NOT_YOUR_MOVE, NOT_GRID
+ Possible errors: NO_NAME_SET, NO_GAME, NOT_PLAYING,
+ NOT_YOUR_MOVE, NOT_GRID, NOT_VALID_MOVE
2. Asynchronous notification.
2. Asynchronous notification.
number.
Possibly returned by: MOVE
number.
Possibly returned by: MOVE
3.3. Global command errors.
There are no global command errors from any of the global
3.3. Global command errors.
There are no global command errors from any of the global
A move was submitted during the other player's turn.
Possibly returned by: MOVE
A move was submitted during the other player's turn.
Possibly returned by: MOVE
+
+ 3.6.2.2. Not a valid move
+
+ ERROR NOT_VALID_MOVE
+
+ A move was submitted for a cell that is occupied.
+
+ Possibly returned by: MOVE
3.6.1.1. ERROR NOT_PLAYING
3.6.2. Moving errors
3.6.2.1. ERROR NOT_YOUR_TURN
3.6.1.1. ERROR NOT_PLAYING
3.6.2. Moving errors
3.6.2.1. ERROR NOT_YOUR_TURN
+ 3.6.2.2. ERROR NOT_VALID_MOVE
switch (error) {
case TTT_ERROR_NONE:
return "ERROR NONEi\r\n";
switch (error) {
case TTT_ERROR_NONE:
return "ERROR NONEi\r\n";
+
+ /* 3.1. Connection setup errors */
case TTT_ERROR_NO_NAME_SET:
return "ERROR NO_NAME_SET\r\n";
case TTT_ERROR_INVALID_NAME:
return "ERROR INVALID_NAME\r\n";
case TTT_ERROR_NO_NAME_SET:
return "ERROR NO_NAME_SET\r\n";
case TTT_ERROR_INVALID_NAME:
return "ERROR INVALID_NAME\r\n";
+
+ /* 3.2. Command format errors */
case TTT_ERROR_COMMAND:
return "ERROR COMMAND\r\n";
case TTT_ERROR_SYNTAX:
case TTT_ERROR_COMMAND:
return "ERROR COMMAND\r\n";
case TTT_ERROR_SYNTAX:
return "ERROR NOT_NUMBER\r\n";
case TTT_ERROR_NOT_GRID:
return "ERROR NOT_GRID\r\n";
return "ERROR NOT_NUMBER\r\n";
case TTT_ERROR_NOT_GRID:
return "ERROR NOT_GRID\r\n";
+
+ /* 3.3. Global command errors */
+
+ /* 3.4. Game management errors */
case TTT_ERROR_NO_INVITE:
return "ERROR NO_INVITE\r\n";
case TTT_ERROR_NO_GAME:
return "ERROR NO_GAME\r\n";
case TTT_ERROR_NO_INVITE:
return "ERROR NO_INVITE\r\n";
case TTT_ERROR_NO_GAME:
return "ERROR NO_GAME\r\n";
+
+ /* 3.5. User information errors */
case TTT_ERROR_NO_USER:
return "ERROR NO_USER\r\n";
case TTT_ERROR_NO_USER:
return "ERROR NO_USER\r\n";
- case TTT_ERROR_NOT_IN_GAME:
- return "ERROR_NOT_IN_GAME\r\n";
+
+ /* 3.6. In-game errors */
case TTT_ERROR_NOT_PLAYING:
return "ERROR_NOT_PLAYING\r\n";
case TTT_ERROR_NOT_YOUR_TURN:
return "ERROR NOT_YOUR_TURN\r\n";
case TTT_ERROR_NOT_PLAYING:
return "ERROR_NOT_PLAYING\r\n";
case TTT_ERROR_NOT_YOUR_TURN:
return "ERROR NOT_YOUR_TURN\r\n";
- /* Not an actual protocol errror, so this should never happen. */
+ case TTT_ERROR_NOT_VALID_MOVE:
+ return "ERROR NOT_VALID_MOVE\r\n";
+
+ /* Here's a non-protocol pseudo-error used to implement QUIT. */
case TTT_ERROR_QUIT_REQUESTED:
ASSERT_NOT_REACHED;
break;
case TTT_ERROR_QUIT_REQUESTED:
ASSERT_NOT_REACHED;
break;
typedef enum {
TTT_ERROR_NONE,
typedef enum {
TTT_ERROR_NONE,
+ /* 3.1. Connection setup errors */
TTT_ERROR_NO_NAME_SET,
TTT_ERROR_INVALID_NAME,
TTT_ERROR_NO_NAME_SET,
TTT_ERROR_INVALID_NAME,
+ /* 3.2. Command format errors */
TTT_ERROR_COMMAND,
TTT_ERROR_SYNTAX,
TTT_ERROR_NOT_NUMBER,
TTT_ERROR_NOT_GRID,
TTT_ERROR_COMMAND,
TTT_ERROR_SYNTAX,
TTT_ERROR_NOT_NUMBER,
TTT_ERROR_NOT_GRID,
+ /* 3.3. Global command errors */
+ /* 3.4. Game management errors */
+ TTT_ERROR_NO_INVITE,
+ TTT_ERROR_NO_GAME,
+ /* 3.5. User information errors */
+ /* 3.6. In-game errors */
TTT_ERROR_NOT_PLAYING,
TTT_ERROR_NOT_YOUR_TURN,
TTT_ERROR_NOT_PLAYING,
TTT_ERROR_NOT_YOUR_TURN,
- TTT_ERROR_NO_INVITE,
- TTT_ERROR_NO_GAME,
-
+ TTT_ERROR_NOT_VALID_MOVE,
/* Here's a non-protocol pseudo-error used to implement QUIT. */
TTT_ERROR_QUIT_REQUESTED
/* Here's a non-protocol pseudo-error used to implement QUIT. */
TTT_ERROR_QUIT_REQUESTED