Implement a new `/puzzle` slash command to create a puzzle
This command doesn't (yet) accept any arguments. Instead, it pops up a
modal dialog to prompt for the puzzle name, ID, and URL.
The command also only works from a top-level hunt channel.
Some things that would be nice improvements here:
* Auto-fill the puzzle ID based on the puzzle name without
punctuation and spaces replaced with underscores.
* Allow the command to work from the channel of any puzzle in the
hunt
* Fix the bug that the modal dialog reports an error even when
things work correctly, (the problem is that the lambda is taking
more than the maximum 3 seconds that Slack is willing to wait for
a response).