]> git.cworth.org Git - vogl/blob - glspec/dbg_gl_typemap.txt
Initial vogl checkin
[vogl] / glspec / dbg_gl_typemap.txt
1 "AccumOp" = "GLenum"
2 "AlphaFunction" = "GLenum"
3 "ArrayObjectPNameATI" = "GLenum"
4 "ArrayObjectUsageATI" = "GLenum"
5 "AttribMask" = "GLbitfield"
6 "BeginMode" = "GLenum"
7 "BinormalPointerTypeEXT" = "GLenum"
8 "BlendEquationMode" = "GLenum"
9 "BlendEquationModeEXT" = "GLenum"
10 "BlendFuncSeparateParameterEXT" = "GLenum"
11 "BlendingFactorDest" = "GLenum"
12 "BlendingFactorSrc" = "GLenum"
13 "Boolean" = "GLboolean"
14 "BooleanPointer" = "GLboolean*"
15 "BufferAccessARB" = "GLenum"
16 "BufferAccessMask" = "GLbitfield"
17 "BufferOffset" = "GLintptr"
18 "BufferOffsetARB" = "GLintptrARB"
19 "BufferPNameARB" = "GLenum"
20 "BufferPointerNameARB" = "GLenum"
21 "BufferSize" = "GLsizeiptr"
22 "BufferSizeARB" = "GLsizeiptrARB"
23 "BufferTargetARB" = "GLenum"
24 "BufferUsageARB" = "GLenum"
25 "Char" = "GLchar"
26 "CharPointer" = "GLchar*"
27 "CheckedFloat32" = "GLfloat"
28 "CheckedInt32" = "GLint"
29 "ClampColorModeARB" = "GLenum"
30 "ClampColorTargetARB" = "GLenum"
31 "ClampedColorF" = "GLclampf"
32 "ClampedFixed" = "GLfixed"
33 "ClampedFloat32" = "GLclampf"
34 "ClampedFloat64" = "GLclampd"
35 "ClampedStencilValue" = "GLint"
36 "ClearBufferMask" = "GLbitfield"
37 "ClientAttribMask" = "GLbitfield"
38 "ClipPlaneName" = "GLenum"
39 "ColorB" = "GLbyte"
40 "ColorD" = "GLdouble"
41 "ColorF" = "GLfloat"
42 "ColorI" = "GLint"
43 "ColorIndexValueD" = "GLdouble"
44 "ColorIndexValueF" = "GLfloat"
45 "ColorIndexValueI" = "GLint"
46 "ColorIndexValueS" = "GLshort"
47 "ColorIndexValueUB" = "GLubyte"
48 "ColorMaterialParameter" = "GLenum"
49 "ColorPointerType" = "GLenum"
50 "ColorS" = "GLshort"
51 "ColorTableParameterPName" = "GLenum"
52 "ColorTableParameterPNameSGI" = "GLenum"
53 "ColorTableTarget" = "GLenum"
54 "ColorTableTargetSGI" = "GLenum"
55 "ColorUB" = "GLubyte"
56 "ColorUI" = "GLuint"
57 "ColorUS" = "GLushort"
58 "CombinerBiasNV" = "GLenum"
59 "CombinerComponentUsageNV" = "GLenum"
60 "CombinerMappingNV" = "GLenum"
61 "CombinerParameterNV" = "GLenum"
62 "CombinerPortionNV" = "GLenum"
63 "CombinerRegisterNV" = "GLenum"
64 "CombinerScaleNV" = "GLenum"
65 "CombinerStageNV" = "GLenum"
66 "CombinerVariableNV" = "GLenum"
67 "CompressedTextureARB" = "GLvoid"
68 "ConstByte" = "GLbyte"
69 "ConstCharPointer" = "GLchar* const"
70 "ConstFixed" = "GLfixed"
71 "ConstFloat32" = "GLfloat"
72 "ConstInt32" = "GLint"
73 "ConstUByte" = "GLubyte"
74 "ConstUInt32" = "GLuint"
75 "ConstVoid" = "GLvoid"
76 "ConstVoidPointer" = "GLvoid* const"
77 "ControlPointNV" = "GLvoid"
78 "ControlPointTypeNV" = "GLenum"
79 "ConvolutionParameter" = "GLenum"
80 "ConvolutionParameterEXT" = "GLenum"
81 "ConvolutionTarget" = "GLenum"
82 "ConvolutionTargetEXT" = "GLenum"
83 "CoordD" = "GLdouble"
84 "CoordF" = "GLfloat"
85 "CoordI" = "GLint"
86 "CoordS" = "GLshort"
87 "CullFaceMode" = "GLenum"
88 "CullParameterEXT" = "GLenum"
89 "DataTypeEXT" = "GLenum"
90 "DepthFunction" = "GLenum"
91 "DrawBufferMode" = "GLenum"
92 "DrawBufferModeATI" = "GLenum"
93 "DrawBufferName" = "GLint"
94 "DrawElementsType" = "GLenum"
95 "ElementPointerTypeATI" = "GLenum"
96 "EnableCap" = "GLenum"
97 "ErrorCode" = "GLenum"
98 "EvalMapsModeNV" = "GLenum"
99 "EvalTargetNV" = "GLenum"
100 "FeedbackElement" = "GLfloat"
101 "FeedbackType" = "GLenum"
102 "FenceConditionNV" = "GLenum"
103 "FenceNV" = "GLuint"
104 "FenceParameterNameNV" = "GLenum"
105 "FfdMaskSGIX" = "GLbitfield"
106 "FfdTargetSGIX" = "GLenum"
107 "Fixed" = "GLfixed"
108 "Float32" = "GLfloat"
109 "Float32Pointer" = "GLfloat*"
110 "Float64" = "GLdouble"
111 "Float64Pointer" = "GLdouble*"
112 "FogParameter" = "GLenum"
113 "FogPointerTypeEXT" = "GLenum"
114 "FogPointerTypeIBM" = "GLenum"
115 "FragmentLightModelParameterSGIX" = "GLenum"
116 "FragmentLightNameSGIX" = "GLenum"
117 "FragmentLightParameterSGIX" = "GLenum"
118 "FragmentOpATI" = "GLenum"
119 "Framebuffer" = "GLuint"
120 "FramebufferAttachment" = "GLenum"
121 "FramebufferAttachmentParameterName" = "GLenum"
122 "FramebufferStatus" = "GLenum"
123 "FramebufferTarget" = "GLenum"
124 "FrontFaceDirection" = "GLenum"
125 "FunctionPointer" = "_GLfuncptr"
126 "GLDEBUGPROC" = "GLDEBUGPROC"
127 "GLDEBUGPROCAMD" = "GLDEBUGPROCAMD"
128 "GLDEBUGPROCARB" = "GLDEBUGPROCARB"
129 "GLbitfield" = "GLbitfield"
130 "GLenum" = "GLenum"
131 "GetColorTableParameterPName" = "GLenum"
132 "GetColorTableParameterPNameSGI" = "GLenum"
133 "GetConvolutionParameterPName" = "GLenum"
134 "GetFramebufferParameter" = "GLenum"
135 "GetHistogramParameterPName" = "GLenum"
136 "GetHistogramParameterPNameEXT" = "GLenum"
137 "GetMapQuery" = "GLenum"
138 "GetMinmaxParameterPName" = "GLenum"
139 "GetMinmaxParameterPNameEXT" = "GLenum"
140 "GetMultisamplePNameNV" = "GLenum"
141 "GetPName" = "GLenum"
142 "GetPointervPName" = "GLenum"
143 "GetTexBumpParameterATI" = "GLenum"
144 "GetTextureParameter" = "GLenum"
145 "GetVariantValueEXT" = "GLenum"
146 "Half16NV" = "GLhalfNV"
147 "HintMode" = "GLenum"
148 "HintTarget" = "GLenum"
149 "HintTargetPGI" = "GLenum"
150 "HistogramTarget" = "GLenum"
151 "HistogramTargetEXT" = "GLenum"
152 "IglooFunctionSelectSGIX" = "GLenum"
153 "IglooParameterSGIX" = "GLvoid"
154 "ImageTransformPNameHP" = "GLenum"
155 "ImageTransformTargetHP" = "GLenum"
156 "IndexFunctionEXT" = "GLenum"
157 "IndexMaterialParameterEXT" = "GLenum"
158 "IndexPointerType" = "GLenum"
159 "Int16" = "GLshort"
160 "Int32" = "GLint"
161 "Int64" = "GLint64"
162 "Int64EXT" = "GLint64EXT"
163 "Int8" = "GLbyte"
164 "InterleavedArrayFormat" = "GLenum"
165 "Intptr" = "GLintptr"
166 "LightEnvParameterSGIX" = "GLenum"
167 "LightModelParameter" = "GLenum"
168 "LightName" = "GLenum"
169 "LightParameter" = "GLenum"
170 "LightTextureModeEXT" = "GLenum"
171 "LightTexturePNameEXT" = "GLenum"
172 "LineStipple" = "GLushort"
173 "List" = "GLuint"
174 "ListMode" = "GLenum"
175 "ListNameType" = "GLenum"
176 "ListParameterName" = "GLenum"
177 "LogicOp" = "GLenum"
178 "MapAttribParameterNV" = "GLenum"
179 "MapParameterNV" = "GLenum"
180 "MapTarget" = "GLenum"
181 "MapTargetNV" = "GLenum"
182 "MapTypeNV" = "GLenum"
183 "MaskedColorIndexValueF" = "GLfloat"
184 "MaskedColorIndexValueI" = "GLuint"
185 "MaskedStencilValue" = "GLuint"
186 "MaterialFace" = "GLenum"
187 "MaterialParameter" = "GLenum"
188 "MatrixIndexPointerTypeARB" = "GLenum"
189 "MatrixMode" = "GLenum"
190 "MatrixTransformNV" = "GLenum"
191 "MeshMode1" = "GLenum"
192 "MeshMode2" = "GLenum"
193 "MinmaxTarget" = "GLenum"
194 "MinmaxTargetEXT" = "GLenum"
195 "NormalPointerType" = "GLenum"
196 "NurbsCallback" = "GLenum"
197 "NurbsObj" = "GLUnurbs*"
198 "NurbsProperty" = "GLenum"
199 "NurbsTrim" = "GLenum"
200 "ObjectTypeAPPLE" = "GLenum"
201 "OcclusionQueryParameterNameNV" = "GLenum"
202 "PNTrianglesPNameATI" = "GLenum"
203 "ParameterRangeEXT" = "GLenum"
204 "Path" = "GLuint"
205 "PathColor" = "GLenum"
206 "PathColorFormat" = "GLenum"
207 "PathCommand" = "GLubyte"
208 "PathCoordType" = "GLenum"
209 "PathCoverMode" = "GLenum"
210 "PathElement" = "GLvoid"
211 "PathElementType" = "GLenum"
212 "PathFillMode" = "GLenum"
213 "PathFontStyle" = "GLbitfield"
214 "PathFontTarget" = "GLenum"
215 "PathGenMode" = "GLenum"
216 "PathHandleMissingGlyphs" = "GLenum"
217 "PathListMode" = "GLenum"
218 "PathMetricMask" = "GLbitfield"
219 "PathParameter" = "GLenum"
220 "PathStringFormat" = "GLenum"
221 "PathTransformType" = "GLenum"
222 "PixelCopyType" = "GLenum"
223 "PixelDataRangeTargetNV" = "GLenum"
224 "PixelFormat" = "GLenum"
225 "PixelInternalFormat" = "GLenum"
226 "PixelMap" = "GLenum"
227 "PixelStoreParameter" = "GLenum"
228 "PixelTexGenModeSGIX" = "GLenum"
229 "PixelTexGenParameterNameSGIS" = "GLenum"
230 "PixelTransferParameter" = "GLenum"
231 "PixelTransformPNameEXT" = "GLenum"
232 "PixelTransformTargetEXT" = "GLenum"
233 "PixelType" = "GLenum"
234 "PointParameterNameARB" = "GLenum"
235 "PolygonMode" = "GLenum"
236 "PreserveModeATI" = "GLenum"
237 "ProgramCharacterNV" = "GLubyte"
238 "ProgramFormat" = "GLenum"
239 "ProgramFormatARB" = "GLenum"
240 "ProgramNV" = "GLuint"
241 "ProgramParameterNV" = "GLenum"
242 "ProgramParameterPName" = "GLenum"
243 "ProgramProperty" = "GLenum"
244 "ProgramPropertyARB" = "GLenum"
245 "ProgramStringProperty" = "GLenum"
246 "ProgramStringPropertyARB" = "GLenum"
247 "ProgramTarget" = "GLenum"
248 "ProgramTargetARB" = "GLenum"
249 "QuadricCallback" = "GLenum"
250 "QuadricDrawStyle" = "GLenum"
251 "QuadricNormal" = "GLenum"
252 "QuadricObj" = "GLUquadric*"
253 "QuadricOrientation" = "GLenum"
254 "ReadBufferMode" = "GLenum"
255 "Renderbuffer" = "GLuint"
256 "RenderbufferParameterName" = "GLenum"
257 "RenderbufferTarget" = "GLenum"
258 "RenderingMode" = "GLenum"
259 "ReplacementCodeSUN" = "GLuint"
260 "ReplacementCodeTypeSUN" = "GLenum"
261 "SampleMaskNV" = "GLbitfield"
262 "SamplePassARB" = "GLenum"
263 "SamplePatternEXT" = "GLenum"
264 "SamplePatternSGIS" = "GLenum"
265 "ScalarType" = "GLenum"
266 "SecondaryColorPointerTypeIBM" = "GLenum"
267 "SelectName" = "GLuint"
268 "SeparableTarget" = "GLenum"
269 "SeparableTargetEXT" = "GLenum"
270 "ShadingModel" = "GLenum"
271 "SizeI" = "GLsizei"
272 "Sizeiptr" = "GLsizeiptr"
273 "SpriteParameterNameSGIX" = "GLenum"
274 "StencilFaceDirection" = "GLenum"
275 "StencilFunction" = "GLenum"
276 "StencilOp" = "GLenum"
277 "StencilValue" = "GLint"
278 "String" = "const GLubyte *"
279 "StringName" = "GLenum"
280 "SwizzleOpATI" = "GLenum"
281 "TangentPointerTypeEXT" = "GLenum"
282 "TessCallback" = "GLenum"
283 "TessContour" = "GLenum"
284 "TessProperty" = "GLenum"
285 "TesselatorObj" = "GLUtesselator*"
286 "TexBumpParameterATI" = "GLenum"
287 "TexCoordPointerType" = "GLenum"
288 "Texture" = "GLuint"
289 "TextureComponentCount" = "GLint"
290 "TextureCoordName" = "GLenum"
291 "TextureEnvParameter" = "GLenum"
292 "TextureEnvTarget" = "GLenum"
293 "TextureFilterSGIS" = "GLenum"
294 "TextureGenParameter" = "GLenum"
295 "TextureInternalFormat" = "GLenum"
296 "TextureNormalModeEXT" = "GLenum"
297 "TextureParameterName" = "GLenum"
298 "TextureTarget" = "GLenum"
299 "TextureUnit" = "GLenum"
300 "TypeEnum" = "GLenum"
301 "UInt16" = "GLushort"
302 "UInt32" = "GLuint"
303 "UInt64" = "GLuint64"
304 "UInt64EXT" = "GLuint64EXT"
305 "UInt8" = "GLubyte"
306 "VariantCapEXT" = "GLenum"
307 "VertexArrayPNameAPPLE" = "GLenum"
308 "VertexAttribEnum" = "GLenum"
309 "VertexAttribEnumNV" = "GLenum"
310 "VertexAttribPointerPropertyARB" = "GLenum"
311 "VertexAttribPointerTypeARB" = "GLenum"
312 "VertexAttribPointerTypeNV" = "GLenum"
313 "VertexAttribPropertyARB" = "GLenum"
314 "VertexBufferObjectAccess" = "GLenum"
315 "VertexBufferObjectParameter" = "GLenum"
316 "VertexBufferObjectUsage" = "GLenum"
317 "VertexPointerType" = "GLenum"
318 "VertexShaderCoordOutEXT" = "GLenum"
319 "VertexShaderOpEXT" = "GLenum"
320 "VertexShaderParameterEXT" = "GLenum"
321 "VertexShaderStorageTypeEXT" = "GLenum"
322 "VertexShaderTextureUnitParameter" = "GLenum"
323 "VertexShaderWriteMaskEXT" = "GLenum"
324 "VertexStreamATI" = "GLenum"
325 "VertexWeightPointerTypeEXT" = "GLenum"
326 "Void" = "GLvoid"
327 "VoidPointer" = "GLvoid*"
328 "WeightPointerTypeARB" = "GLenum"
329 "WinCoord" = "GLint"
330 "charARB" = "GLcharARB"
331 "charPointerARB" = "GLcharARB*"
332 "cl_context" = "struct _cl_context *"
333 "cl_event" = "struct _cl_event *"
334 "handleARB" = "GLhandleARB"
335 "sync" = "GLsync"
336 "vdpauSurfaceNV" = "GLvdpauSurfaceNV"
337 "void" = "void"