-#state default.ref.json
glClearColor(red = 0.3, green = 0.1, blue = 0.3, alpha = 1)
glViewport(x = 0, y = 0, width = 250, height = 250)
glMatrixMode(mode = GL_PROJECTION)
glColor3f(red = 0, green = 0, blue = 0.7)
glVertex3f(x = 0, y = 0.9, z = -30)
glEnd()
-glFlush()
-#image tri.ref.png
+<flush> glFlush()