function team_symbol(team) {
if (team === "+")
- return "🞥";
+ return "+";
else
- return "🞇";
+ return "o";
}
function undisplay(element) {
events.onerror = function(event) {
if (event.target.readyState === EventSource.CLOSED) {
+ setTimeout(() => {
add_message("danger", "Connection to server lost.");
+ }, 1000);
}
};