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git.cworth.org Git - apitrace/log
José Fonseca [Wed, 14 Nov 2012 11:46:11 +0000 (11:46 +0000)]
parse: recognize more rendering calls.
José Fonseca [Wed, 14 Nov 2012 09:17:35 +0000 (09:17 +0000)]
retrace: Allow multiple dumpers to co-exist.
José Fonseca [Wed, 14 Nov 2012 08:45:58 +0000 (08:45 +0000)]
d3d11: Fix map swizlling.
José Fonseca [Wed, 14 Nov 2012 07:23:22 +0000 (07:23 +0000)]
Merge branch 'modules'
José Fonseca [Wed, 14 Nov 2012 07:21:01 +0000 (07:21 +0000)]
Update use/mention of options.
Carl Worth [Sun, 12 Aug 2012 19:44:50 +0000 (12:44 -0700)]
glretrace: Use getopt rather than manual parsing of command-line options
This allows for better consistency with other apitrace command-line
interface. It also provids for several new full-name options where
previously only a single-letter option was available,
(--snapshot-prefix for -s, --verbose for -v, et.).
We use getopt_long_only here to maintain compatibility with the older
style of long options with one dash (-core) as well as providing the
double-dash version )--core).
It would now be quite convenient to regularize the command-line
interface to glretrace in several ways. None of these are performed in
this commit to avoid breaking compatibility with existing scripts,
etc.:
* Give multi-letter, abbreviated options (--pcpu, etc.) proper
long-form names (--profile-cpu).
* Combine related options under a single name (--pcpu and --pgpu
could be something like --profile=cpu,gpu).
* Combine options with the same meaning that would never be used
independently. Snapshot generation and snapshot comparison are
different modes. Meanwhile, prefix selection and call selection
should apply identically to either mode. So both modes can use a
single set of options (--prefix and --calls) rather than having
separate --snapshot-prefix and --snapshot options.
Carl Worth [Sun, 12 Aug 2012 23:48:10 +0000 (16:48 -0700)]
Move static boolOption function to trace::boolOption
Other programs will also want to be able to parse Boolean command-line
options, so we should share this code in order to easily get
consistent behavior.
José Fonseca [Tue, 13 Nov 2012 22:58:07 +0000 (22:58 +0000)]
wrappers: Cleanup .def files formating.
José Fonseca [Tue, 13 Nov 2012 22:55:40 +0000 (22:55 +0000)]
d3d11: Export DXGI entrypoints.
Some apps use them.
José Fonseca [Tue, 13 Nov 2012 22:38:34 +0000 (22:38 +0000)]
d2d: Silence MinGW linker warnings.
José Fonseca [Tue, 13 Nov 2012 21:37:42 +0000 (21:37 +0000)]
retrace: More diagnostic information.
José Fonseca [Tue, 13 Nov 2012 21:37:24 +0000 (21:37 +0000)]
d3dretrace: Handle Software devices.
José Fonseca [Tue, 13 Nov 2012 19:53:47 +0000 (19:53 +0000)]
d2d: Make it actually work.
José Fonseca [Tue, 13 Nov 2012 11:13:38 +0000 (11:13 +0000)]
trace: Fix thinko on error checking.
José Fonseca [Tue, 13 Nov 2012 09:28:23 +0000 (09:28 +0000)]
d3dretrace: Merge d3d9 and d3d10 retracing.
José Fonseca [Tue, 13 Nov 2012 08:21:15 +0000 (08:21 +0000)]
d2d1,dwrite: Trace both APIs together.
José Fonseca [Sun, 11 Nov 2012 16:11:26 +0000 (16:11 +0000)]
d3dretrace: Drop retraceModule helper
José Fonseca [Sun, 11 Nov 2012 10:05:09 +0000 (10:05 +0000)]
d3dretrace: Single retrace for d3d10 and higher
José Fonseca [Sun, 11 Nov 2012 09:45:06 +0000 (09:45 +0000)]
d3dretrace: Eliminate dependencies from d3d9state.
José Fonseca [Sun, 11 Nov 2012 09:15:09 +0000 (09:15 +0000)]
d3dretrace: Allow multiple dispatches in the same file.
José Fonseca [Sun, 11 Nov 2012 08:48:35 +0000 (08:48 +0000)]
os: DLL abstraction.
José Fonseca [Sun, 11 Nov 2012 00:58:21 +0000 (00:58 +0000)]
gl: Handle ClearBufferData blobs.
José Fonseca [Sun, 11 Nov 2012 00:39:53 +0000 (00:39 +0000)]
d3dretrace: Eliminate differences between d3d9/d3d10.
José Fonseca [Sun, 11 Nov 2012 00:22:33 +0000 (00:22 +0000)]
ddraw: Remove custom tracer.
José Fonseca [Sun, 11 Nov 2012 00:17:00 +0000 (00:17 +0000)]
d2d: Eliminate custom tracers.
José Fonseca [Sun, 11 Nov 2012 00:10:20 +0000 (00:10 +0000)]
specs: Allow an API to spread across multiple modules.
José Fonseca [Sat, 10 Nov 2012 09:50:10 +0000 (09:50 +0000)]
d3d1x: Cleanup specs.
José Fonseca [Sat, 10 Nov 2012 09:29:38 +0000 (09:29 +0000)]
specs: Use StdMethod accurately.
José Fonseca [Sat, 10 Nov 2012 09:14:13 +0000 (09:14 +0000)]
Merge branch 'd2d'
José Fonseca [Sat, 10 Nov 2012 09:11:42 +0000 (09:11 +0000)]
gltrace: Don't use struct for Context.
José Fonseca [Sat, 10 Nov 2012 09:11:19 +0000 (09:11 +0000)]
snappy: Always build with NDEBUG define.
José Fonseca [Sat, 10 Nov 2012 09:11:01 +0000 (09:11 +0000)]
gui: Make FrameDataProvider destructor virtual.
José Fonseca [Thu, 8 Nov 2012 12:29:02 +0000 (12:29 +0000)]
d3dretrace: Fix MSVC build.
José Fonseca [Thu, 8 Nov 2012 10:47:18 +0000 (10:47 +0000)]
d3d11: Trace UpdateSubresource blobs.
José Fonseca [Thu, 8 Nov 2012 10:46:57 +0000 (10:46 +0000)]
retrace: More useful warnings for object mismatches.
José Fonseca [Thu, 8 Nov 2012 10:46:03 +0000 (10:46 +0000)]
d3d10,d3d11: Rudimentary retrace support.
Doesn't work often, in practice because dxgi calls are missing from traces.
José Fonseca [Thu, 8 Nov 2012 10:24:45 +0000 (10:24 +0000)]
d3d10/d3d11: Add sideeffects/internal attributes to specs.
José Fonseca [Thu, 8 Nov 2012 10:23:40 +0000 (10:23 +0000)]
Don't defer arguments when functions fail.
José Fonseca [Wed, 7 Nov 2012 20:00:46 +0000 (20:00 +0000)]
d3dretrace: Basic d3d10 support.
José Fonseca [Wed, 7 Nov 2012 19:31:20 +0000 (19:31 +0000)]
d3dretrace: Add d3d9 prefix to d3d9 specific files.
José Fonseca [Wed, 7 Nov 2012 19:22:20 +0000 (19:22 +0000)]
d3d11: Trace initial data blobs.
José Fonseca [Wed, 7 Nov 2012 19:15:39 +0000 (19:15 +0000)]
d3d1x: Rename d3d10shader -> d3dcommonshader.
José Fonseca [Wed, 7 Nov 2012 19:11:20 +0000 (19:11 +0000)]
d3d11: Catch up with d3d10.
José Fonseca [Wed, 7 Nov 2012 19:10:31 +0000 (19:10 +0000)]
d3d10: Fallback to D3D10DisassembleShader.
Should be always present.
José Fonseca [Wed, 7 Nov 2012 10:20:28 +0000 (10:20 +0000)]
dxva: Fix build for older dxsdk
José Fonseca [Mon, 5 Nov 2012 18:55:40 +0000 (18:55 +0000)]
d3d10/d3d11: Correct out pointers.
José Fonseca [Wed, 7 Nov 2012 07:20:06 +0000 (07:20 +0000)]
Merge branch 'master' into d2d
José Fonseca [Tue, 6 Nov 2012 00:16:28 +0000 (00:16 +0000)]
dxva: Eliminate the globals hack.
José Fonseca [Mon, 5 Nov 2012 23:38:09 +0000 (23:38 +0000)]
Merge branch 'master' into dxva
Conflicts:
common/trace_parser_flags.cpp
José Fonseca [Sun, 4 Nov 2012 23:54:27 +0000 (23:54 +0000)]
Fix dxgi specs.
José Fonseca [Sun, 4 Nov 2012 23:37:14 +0000 (23:37 +0000)]
d3d10: Trace UpdateSubResource blobs.
José Fonseca [Sun, 4 Nov 2012 11:33:56 +0000 (11:33 +0000)]
d3d10trace: Fix 1D textures size calculations.
José Fonseca [Sun, 4 Nov 2012 11:07:45 +0000 (11:07 +0000)]
d3d10: Trace blobs for initial data.
José Fonseca [Sun, 4 Nov 2012 10:03:43 +0000 (10:03 +0000)]
d3d10: Take mip level in consideration.
José Fonseca [Sat, 3 Nov 2012 18:44:36 +0000 (18:44 +0000)]
Trace d3d10.x maps.
José Fonseca [Sat, 3 Nov 2012 16:58:34 +0000 (16:58 +0000)]
Rename d3dsize.hpp to d3d9size.hpp
José Fonseca [Sat, 3 Nov 2012 16:50:38 +0000 (16:50 +0000)]
Avoid uint8_t.
Use GLubyte instead. Should fix MSVC build failure.
José Fonseca [Sat, 3 Nov 2012 12:09:17 +0000 (12:09 +0000)]
Don't rely on D3D private data mechanism.
José Fonseca [Sat, 3 Nov 2012 12:04:46 +0000 (12:04 +0000)]
Avoid Win32 conditional variables.
Not supported on XP nor WINE.
José Fonseca [Sat, 3 Nov 2012 10:27:22 +0000 (10:27 +0000)]
Remove os::thread_specific_ptr
No longer needed.
José Fonseca [Sat, 3 Nov 2012 10:13:17 +0000 (10:13 +0000)]
Cleanup shadow buffers.
- More defensive code.
- Use _glFoo instead of glFoo to avoid nested calls in the trace
- Handle glMapBufferOES/UnmapBufferOES too.
Imre Deak [Tue, 24 Apr 2012 11:06:48 +0000 (14:06 +0300)]
gles: track gl buffer contents in a shadow buffer
This is needed since GLES/GLES2 don't support either glGetBufferSubData
or glMapBufferOES. At the moment apitrace is only interested in
GL_ELEMENT_ARRAY_BUFFER contents so don't track buffers of other types.
Signed-off-by: Imre Deak <imre.deak@intel.com>
José Fonseca [Tue, 30 Oct 2012 15:54:04 +0000 (15:54 +0000)]
Support grayscale PNM in retracediff.py
José Fonseca [Tue, 30 Oct 2012 15:05:46 +0000 (15:05 +0000)]
Fix QJSON linkage on Windows builds.
Re-add the empy QJSON_EXPORT define, but this time ensure it is defined
when compiling qapitrace as well.
José Fonseca [Tue, 30 Oct 2012 10:57:28 +0000 (10:57 +0000)]
Update documentation for D3DPERF_XXX
José Fonseca [Tue, 30 Oct 2012 10:51:39 +0000 (10:51 +0000)]
Mention EGL cases on readme.
José Fonseca [Sun, 28 Oct 2012 10:48:22 +0000 (10:48 +0000)]
Print a clear message when X11 is not found (to help debug issue #99)
José Fonseca [Sat, 27 Oct 2012 16:54:58 +0000 (17:54 +0100)]
Dump depth textures as a single image (issue #97).
Not ideal, but better than nothing until we replace PNG by something
else.
José Fonseca [Sat, 27 Oct 2012 16:53:49 +0000 (17:53 +0100)]
Dump symbolic aliases for internalFormats 1..4.
José Fonseca [Sat, 27 Oct 2012 14:57:41 +0000 (15:57 +0100)]
Don't mess with QJSON_EXPORT
José Fonseca [Sat, 27 Oct 2012 12:59:42 +0000 (13:59 +0100)]
Dump thread ids on retrace.
José Fonseca [Sat, 27 Oct 2012 12:42:17 +0000 (13:42 +0100)]
Cleanup and comment the code.
José Fonseca [Sat, 27 Oct 2012 11:31:59 +0000 (12:31 +0100)]
Merge branch 'master' into mt-trace
José Fonseca [Sat, 27 Oct 2012 11:30:20 +0000 (12:30 +0100)]
Don't destroy current EGL context.
José Fonseca [Sat, 27 Oct 2012 09:13:58 +0000 (10:13 +0100)]
Always use bundled QJson.
In order to support NaN/Infite.
José Fonseca [Sat, 27 Oct 2012 09:13:08 +0000 (10:13 +0100)]
Update bundled QJson
To upstream commit
11e743c61e18e49d77c94e9568ccb6f0c2b4f0ac .
José Fonseca [Fri, 26 Oct 2012 22:45:35 +0000 (23:45 +0100)]
Allow NaN, Infinity in JSON.
Non-standard but widely support (json.py, qjson)
José Fonseca [Fri, 26 Oct 2012 17:13:10 +0000 (18:13 +0100)]
More efficient synchronous multi-threading.
Mimic a relay race, where only one thread is running at one time.
This gracefully degrades to the old behavior for single-threaded traces,
and is faster for multi-threaded traces, while still ensuring that the
recorded order is preserved.
José Fonseca [Fri, 26 Oct 2012 12:45:59 +0000 (13:45 +0100)]
Dump GL_TEXTURE_STENCIL_SIZE state.
José Fonseca [Fri, 26 Oct 2012 12:45:59 +0000 (13:45 +0100)]
Dump GL_TEXTURE_STENCIL_SIZE state.
José Fonseca [Thu, 25 Oct 2012 12:35:58 +0000 (13:35 +0100)]
Don't let android cmake toolchain screw up the binary output path.
José Fonseca [Thu, 25 Oct 2012 11:28:32 +0000 (12:28 +0100)]
Merge remote-tracking branch 'github/master' into mt-trace
Conflicts:
retrace/glws_cocoa.mm
wrappers/gltrace_state.cpp
José Fonseca [Thu, 25 Oct 2012 11:17:39 +0000 (12:17 +0100)]
Disassemble D3D10.1 shaders too.
José Fonseca [Wed, 24 Oct 2012 18:47:02 +0000 (19:47 +0100)]
Ignore CGLUpdateContext
José Fonseca [Wed, 24 Oct 2012 15:41:53 +0000 (16:41 +0100)]
Silence glXGetFBConfigAttrib calls.
José Fonseca [Wed, 24 Oct 2012 13:04:35 +0000 (14:04 +0100)]
Remove supurious struct keyword.
José Fonseca [Wed, 24 Oct 2012 12:47:43 +0000 (13:47 +0100)]
Keep the view pointer in the drawable.
José Fonseca [Wed, 24 Oct 2012 12:34:27 +0000 (13:34 +0100)]
Don't dump ignored functions when retracing.
José Fonseca [Wed, 24 Oct 2012 12:34:03 +0000 (13:34 +0100)]
Ignore OpenGL core 3.2 requirement on Windows.
Better than aborting, until it is supported.
José Fonseca [Wed, 24 Oct 2012 11:30:46 +0000 (12:30 +0100)]
Handle visual creation errors.
José Fonseca [Tue, 23 Oct 2012 19:16:04 +0000 (20:16 +0100)]
Fix creation of shared WGL contexts.
José Fonseca [Mon, 22 Oct 2012 17:55:52 +0000 (18:55 +0100)]
Don't show pbuffers in windows.
They are often very numerous, making it hard to see the final rendering.
José Fonseca [Fri, 19 Oct 2012 17:43:46 +0000 (18:43 +0100)]
Be nice to Eclipse error message parser.
José Fonseca [Thu, 25 Oct 2012 11:17:39 +0000 (12:17 +0100)]
Disassemble D3D10.1 shaders too.
José Fonseca [Wed, 24 Oct 2012 19:04:54 +0000 (20:04 +0100)]
Make code more robust against multiply bound CGL contexts.
As it is allowed by the CGL API.
José Fonseca [Wed, 24 Oct 2012 18:47:02 +0000 (19:47 +0100)]
Ignore CGLUpdateContext
José Fonseca [Wed, 24 Oct 2012 15:48:55 +0000 (16:48 +0100)]
Use compiler TLS for GL tracing.
José Fonseca [Wed, 24 Oct 2012 15:45:53 +0000 (16:45 +0100)]
Use compiler TLS for thread_id tracking.
José Fonseca [Wed, 24 Oct 2012 15:42:22 +0000 (16:42 +0100)]
Fix current context tracking.
José Fonseca [Wed, 24 Oct 2012 15:41:53 +0000 (16:41 +0100)]
Silence glXGetFBConfigAttrib calls.