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git.cworth.org Git - apitrace/log
José Fonseca [Tue, 13 Nov 2012 22:38:34 +0000 (22:38 +0000)]
d2d: Silence MinGW linker warnings.
José Fonseca [Tue, 13 Nov 2012 21:37:42 +0000 (21:37 +0000)]
retrace: More diagnostic information.
José Fonseca [Tue, 13 Nov 2012 21:37:24 +0000 (21:37 +0000)]
d3dretrace: Handle Software devices.
José Fonseca [Tue, 13 Nov 2012 19:53:47 +0000 (19:53 +0000)]
d2d: Make it actually work.
José Fonseca [Tue, 13 Nov 2012 11:13:38 +0000 (11:13 +0000)]
trace: Fix thinko on error checking.
José Fonseca [Tue, 13 Nov 2012 09:28:23 +0000 (09:28 +0000)]
d3dretrace: Merge d3d9 and d3d10 retracing.
José Fonseca [Tue, 13 Nov 2012 08:21:15 +0000 (08:21 +0000)]
d2d1,dwrite: Trace both APIs together.
José Fonseca [Sun, 11 Nov 2012 16:11:26 +0000 (16:11 +0000)]
d3dretrace: Drop retraceModule helper
José Fonseca [Sun, 11 Nov 2012 10:05:09 +0000 (10:05 +0000)]
d3dretrace: Single retrace for d3d10 and higher
José Fonseca [Sun, 11 Nov 2012 09:45:06 +0000 (09:45 +0000)]
d3dretrace: Eliminate dependencies from d3d9state.
José Fonseca [Sun, 11 Nov 2012 09:15:09 +0000 (09:15 +0000)]
d3dretrace: Allow multiple dispatches in the same file.
José Fonseca [Sun, 11 Nov 2012 08:48:35 +0000 (08:48 +0000)]
os: DLL abstraction.
José Fonseca [Sun, 11 Nov 2012 00:58:21 +0000 (00:58 +0000)]
gl: Handle ClearBufferData blobs.
José Fonseca [Sun, 11 Nov 2012 00:39:53 +0000 (00:39 +0000)]
d3dretrace: Eliminate differences between d3d9/d3d10.
José Fonseca [Sun, 11 Nov 2012 00:22:33 +0000 (00:22 +0000)]
ddraw: Remove custom tracer.
José Fonseca [Sun, 11 Nov 2012 00:17:00 +0000 (00:17 +0000)]
d2d: Eliminate custom tracers.
José Fonseca [Sun, 11 Nov 2012 00:10:20 +0000 (00:10 +0000)]
specs: Allow an API to spread across multiple modules.
José Fonseca [Sat, 10 Nov 2012 09:50:10 +0000 (09:50 +0000)]
d3d1x: Cleanup specs.
José Fonseca [Sat, 10 Nov 2012 09:29:38 +0000 (09:29 +0000)]
specs: Use StdMethod accurately.
José Fonseca [Sat, 10 Nov 2012 09:14:13 +0000 (09:14 +0000)]
Merge branch 'd2d'
José Fonseca [Sat, 10 Nov 2012 09:11:42 +0000 (09:11 +0000)]
gltrace: Don't use struct for Context.
José Fonseca [Sat, 10 Nov 2012 09:11:19 +0000 (09:11 +0000)]
snappy: Always build with NDEBUG define.
José Fonseca [Sat, 10 Nov 2012 09:11:01 +0000 (09:11 +0000)]
gui: Make FrameDataProvider destructor virtual.
José Fonseca [Thu, 8 Nov 2012 12:29:02 +0000 (12:29 +0000)]
d3dretrace: Fix MSVC build.
José Fonseca [Thu, 8 Nov 2012 10:47:18 +0000 (10:47 +0000)]
d3d11: Trace UpdateSubresource blobs.
José Fonseca [Thu, 8 Nov 2012 10:46:57 +0000 (10:46 +0000)]
retrace: More useful warnings for object mismatches.
José Fonseca [Thu, 8 Nov 2012 10:46:03 +0000 (10:46 +0000)]
d3d10,d3d11: Rudimentary retrace support.
Doesn't work often, in practice because dxgi calls are missing from traces.
José Fonseca [Thu, 8 Nov 2012 10:24:45 +0000 (10:24 +0000)]
d3d10/d3d11: Add sideeffects/internal attributes to specs.
José Fonseca [Thu, 8 Nov 2012 10:23:40 +0000 (10:23 +0000)]
Don't defer arguments when functions fail.
José Fonseca [Wed, 7 Nov 2012 20:00:46 +0000 (20:00 +0000)]
d3dretrace: Basic d3d10 support.
José Fonseca [Wed, 7 Nov 2012 19:31:20 +0000 (19:31 +0000)]
d3dretrace: Add d3d9 prefix to d3d9 specific files.
José Fonseca [Wed, 7 Nov 2012 19:22:20 +0000 (19:22 +0000)]
d3d11: Trace initial data blobs.
José Fonseca [Wed, 7 Nov 2012 19:15:39 +0000 (19:15 +0000)]
d3d1x: Rename d3d10shader -> d3dcommonshader.
José Fonseca [Wed, 7 Nov 2012 19:11:20 +0000 (19:11 +0000)]
d3d11: Catch up with d3d10.
José Fonseca [Wed, 7 Nov 2012 19:10:31 +0000 (19:10 +0000)]
d3d10: Fallback to D3D10DisassembleShader.
Should be always present.
José Fonseca [Wed, 7 Nov 2012 10:20:28 +0000 (10:20 +0000)]
dxva: Fix build for older dxsdk
José Fonseca [Mon, 5 Nov 2012 18:55:40 +0000 (18:55 +0000)]
d3d10/d3d11: Correct out pointers.
José Fonseca [Wed, 7 Nov 2012 07:20:06 +0000 (07:20 +0000)]
Merge branch 'master' into d2d
José Fonseca [Tue, 6 Nov 2012 00:16:28 +0000 (00:16 +0000)]
dxva: Eliminate the globals hack.
José Fonseca [Mon, 5 Nov 2012 23:38:09 +0000 (23:38 +0000)]
Merge branch 'master' into dxva
Conflicts:
common/trace_parser_flags.cpp
José Fonseca [Sun, 4 Nov 2012 23:54:27 +0000 (23:54 +0000)]
Fix dxgi specs.
José Fonseca [Sun, 4 Nov 2012 23:37:14 +0000 (23:37 +0000)]
d3d10: Trace UpdateSubResource blobs.
José Fonseca [Sun, 4 Nov 2012 11:33:56 +0000 (11:33 +0000)]
d3d10trace: Fix 1D textures size calculations.
José Fonseca [Sun, 4 Nov 2012 11:07:45 +0000 (11:07 +0000)]
d3d10: Trace blobs for initial data.
José Fonseca [Sun, 4 Nov 2012 10:03:43 +0000 (10:03 +0000)]
d3d10: Take mip level in consideration.
José Fonseca [Sat, 3 Nov 2012 18:44:36 +0000 (18:44 +0000)]
Trace d3d10.x maps.
José Fonseca [Sat, 3 Nov 2012 16:58:34 +0000 (16:58 +0000)]
Rename d3dsize.hpp to d3d9size.hpp
José Fonseca [Sat, 3 Nov 2012 16:50:38 +0000 (16:50 +0000)]
Avoid uint8_t.
Use GLubyte instead. Should fix MSVC build failure.
José Fonseca [Sat, 3 Nov 2012 12:09:17 +0000 (12:09 +0000)]
Don't rely on D3D private data mechanism.
José Fonseca [Sat, 3 Nov 2012 12:04:46 +0000 (12:04 +0000)]
Avoid Win32 conditional variables.
Not supported on XP nor WINE.
José Fonseca [Sat, 3 Nov 2012 10:27:22 +0000 (10:27 +0000)]
Remove os::thread_specific_ptr
No longer needed.
José Fonseca [Sat, 3 Nov 2012 10:13:17 +0000 (10:13 +0000)]
Cleanup shadow buffers.
- More defensive code.
- Use _glFoo instead of glFoo to avoid nested calls in the trace
- Handle glMapBufferOES/UnmapBufferOES too.
Imre Deak [Tue, 24 Apr 2012 11:06:48 +0000 (14:06 +0300)]
gles: track gl buffer contents in a shadow buffer
This is needed since GLES/GLES2 don't support either glGetBufferSubData
or glMapBufferOES. At the moment apitrace is only interested in
GL_ELEMENT_ARRAY_BUFFER contents so don't track buffers of other types.
Signed-off-by: Imre Deak <imre.deak@intel.com>
José Fonseca [Tue, 30 Oct 2012 15:54:04 +0000 (15:54 +0000)]
Support grayscale PNM in retracediff.py
José Fonseca [Tue, 30 Oct 2012 15:05:46 +0000 (15:05 +0000)]
Fix QJSON linkage on Windows builds.
Re-add the empy QJSON_EXPORT define, but this time ensure it is defined
when compiling qapitrace as well.
José Fonseca [Tue, 30 Oct 2012 10:57:28 +0000 (10:57 +0000)]
Update documentation for D3DPERF_XXX
José Fonseca [Tue, 30 Oct 2012 10:51:39 +0000 (10:51 +0000)]
Mention EGL cases on readme.
José Fonseca [Sun, 28 Oct 2012 10:48:22 +0000 (10:48 +0000)]
Print a clear message when X11 is not found (to help debug issue #99)
José Fonseca [Sat, 27 Oct 2012 16:54:58 +0000 (17:54 +0100)]
Dump depth textures as a single image (issue #97).
Not ideal, but better than nothing until we replace PNG by something
else.
José Fonseca [Sat, 27 Oct 2012 16:53:49 +0000 (17:53 +0100)]
Dump symbolic aliases for internalFormats 1..4.
José Fonseca [Sat, 27 Oct 2012 14:57:41 +0000 (15:57 +0100)]
Don't mess with QJSON_EXPORT
José Fonseca [Sat, 27 Oct 2012 12:59:42 +0000 (13:59 +0100)]
Dump thread ids on retrace.
José Fonseca [Sat, 27 Oct 2012 12:42:17 +0000 (13:42 +0100)]
Cleanup and comment the code.
José Fonseca [Sat, 27 Oct 2012 11:31:59 +0000 (12:31 +0100)]
Merge branch 'master' into mt-trace
José Fonseca [Sat, 27 Oct 2012 11:30:20 +0000 (12:30 +0100)]
Don't destroy current EGL context.
José Fonseca [Sat, 27 Oct 2012 09:13:58 +0000 (10:13 +0100)]
Always use bundled QJson.
In order to support NaN/Infite.
José Fonseca [Sat, 27 Oct 2012 09:13:08 +0000 (10:13 +0100)]
Update bundled QJson
To upstream commit
11e743c61e18e49d77c94e9568ccb6f0c2b4f0ac .
José Fonseca [Fri, 26 Oct 2012 22:45:35 +0000 (23:45 +0100)]
Allow NaN, Infinity in JSON.
Non-standard but widely support (json.py, qjson)
José Fonseca [Fri, 26 Oct 2012 17:13:10 +0000 (18:13 +0100)]
More efficient synchronous multi-threading.
Mimic a relay race, where only one thread is running at one time.
This gracefully degrades to the old behavior for single-threaded traces,
and is faster for multi-threaded traces, while still ensuring that the
recorded order is preserved.
José Fonseca [Fri, 26 Oct 2012 12:45:59 +0000 (13:45 +0100)]
Dump GL_TEXTURE_STENCIL_SIZE state.
José Fonseca [Fri, 26 Oct 2012 12:45:59 +0000 (13:45 +0100)]
Dump GL_TEXTURE_STENCIL_SIZE state.
José Fonseca [Thu, 25 Oct 2012 12:35:58 +0000 (13:35 +0100)]
Don't let android cmake toolchain screw up the binary output path.
José Fonseca [Thu, 25 Oct 2012 11:28:32 +0000 (12:28 +0100)]
Merge remote-tracking branch 'github/master' into mt-trace
Conflicts:
retrace/glws_cocoa.mm
wrappers/gltrace_state.cpp
José Fonseca [Thu, 25 Oct 2012 11:17:39 +0000 (12:17 +0100)]
Disassemble D3D10.1 shaders too.
José Fonseca [Wed, 24 Oct 2012 18:47:02 +0000 (19:47 +0100)]
Ignore CGLUpdateContext
José Fonseca [Wed, 24 Oct 2012 15:41:53 +0000 (16:41 +0100)]
Silence glXGetFBConfigAttrib calls.
José Fonseca [Wed, 24 Oct 2012 13:04:35 +0000 (14:04 +0100)]
Remove supurious struct keyword.
José Fonseca [Wed, 24 Oct 2012 12:47:43 +0000 (13:47 +0100)]
Keep the view pointer in the drawable.
José Fonseca [Wed, 24 Oct 2012 12:34:27 +0000 (13:34 +0100)]
Don't dump ignored functions when retracing.
José Fonseca [Wed, 24 Oct 2012 12:34:03 +0000 (13:34 +0100)]
Ignore OpenGL core 3.2 requirement on Windows.
Better than aborting, until it is supported.
José Fonseca [Wed, 24 Oct 2012 11:30:46 +0000 (12:30 +0100)]
Handle visual creation errors.
José Fonseca [Tue, 23 Oct 2012 19:16:04 +0000 (20:16 +0100)]
Fix creation of shared WGL contexts.
José Fonseca [Mon, 22 Oct 2012 17:55:52 +0000 (18:55 +0100)]
Don't show pbuffers in windows.
They are often very numerous, making it hard to see the final rendering.
José Fonseca [Fri, 19 Oct 2012 17:43:46 +0000 (18:43 +0100)]
Be nice to Eclipse error message parser.
José Fonseca [Thu, 25 Oct 2012 11:17:39 +0000 (12:17 +0100)]
Disassemble D3D10.1 shaders too.
José Fonseca [Wed, 24 Oct 2012 19:04:54 +0000 (20:04 +0100)]
Make code more robust against multiply bound CGL contexts.
As it is allowed by the CGL API.
José Fonseca [Wed, 24 Oct 2012 18:47:02 +0000 (19:47 +0100)]
Ignore CGLUpdateContext
José Fonseca [Wed, 24 Oct 2012 15:48:55 +0000 (16:48 +0100)]
Use compiler TLS for GL tracing.
José Fonseca [Wed, 24 Oct 2012 15:45:53 +0000 (16:45 +0100)]
Use compiler TLS for thread_id tracking.
José Fonseca [Wed, 24 Oct 2012 15:42:22 +0000 (16:42 +0100)]
Fix current context tracking.
José Fonseca [Wed, 24 Oct 2012 15:41:53 +0000 (16:41 +0100)]
Silence glXGetFBConfigAttrib calls.
José Fonseca [Wed, 24 Oct 2012 13:58:26 +0000 (14:58 +0100)]
Use compiler TLS support.
Seems to work OK everywhere, provided one uses recent compiler versions.
José Fonseca [Wed, 24 Oct 2012 13:05:08 +0000 (14:05 +0100)]
Fix compilation with clang.
José Fonseca [Wed, 24 Oct 2012 13:04:35 +0000 (14:04 +0100)]
Remove supurious struct keyword.
José Fonseca [Wed, 24 Oct 2012 12:57:02 +0000 (13:57 +0100)]
Force Cocoa to enter multithreaded mode.
José Fonseca [Wed, 24 Oct 2012 12:47:43 +0000 (13:47 +0100)]
Keep the view pointer in the drawable.
José Fonseca [Wed, 24 Oct 2012 12:46:46 +0000 (13:46 +0100)]
Ensure each thread has its own NSAutoreleasePool.
José Fonseca [Wed, 24 Oct 2012 12:43:18 +0000 (13:43 +0100)]
Remove unnecessary header.
José Fonseca [Wed, 24 Oct 2012 12:43:06 +0000 (13:43 +0100)]
Prefer clang on MacOSX.
For __thread support.
José Fonseca [Wed, 24 Oct 2012 13:01:49 +0000 (14:01 +0100)]
Don't parse concurrently with retracing.
There are race conditions.