+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Label functions based on their name.
+ */
+
+
+#include "trace_lookup.hpp"
+#include "trace_parser.hpp"
+
+
+using namespace trace;
+
+
+/**
+ * Shortcut for SwapBuffers, which terminate and swap bound render buffer.
+ */
+#define CALL_FLAG_SWAPBUFFERS (CALL_FLAG_END_FRAME | CALL_FLAG_SWAP_RENDERTARGET)
+
+
+
+/**
+ * Default call flags.
+ */
+const CallFlags
+defaultCallFlags = 0;
+
+
+/**
+ * Call flags lookup table.
+ */
+const Entry<CallFlags>
+callFlagTable[] = {
+ { "CGLFlushDrawable", CALL_FLAG_END_FRAME },
+ { "eglGetProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "eglQueryString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "eglSwapBuffers", CALL_FLAG_SWAPBUFFERS },
+ { "glFrameTerminatorGREMEDY", CALL_FLAG_END_FRAME },
+ { "glGetError", CALL_FLAG_NO_SIDE_EFFECTS }, // verbose will be set later for GL_NO_ERROR
+ { "glGetString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glGetStringi", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsAsyncMarkerSGIX", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsBuffer", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsBufferARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsBufferResidentNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsEnabled", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsEnabledIndexedEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsEnabledi", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsFenceAPPLE", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsFenceNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsFramebuffer", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsFramebufferEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsList", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsNameAMD", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsNamedBufferResidentNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsNamedStringARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsObjectBufferATI", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsOcclusionQueryNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsProgram", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsProgramARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsProgramNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsProgramPipeline", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsQuery", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsQueryARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsRenderbuffer", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsRenderbufferEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsSampler", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsShader", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsSync", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsTexture", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsTextureEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsTransformFeedback", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsTransformFeedbackNV", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsVariantEnabledEXT", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsVertexArray", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsVertexArrayAPPLE", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glIsVertexAttribEnabledAPPLE", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXGetClientString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXGetCurrentContext", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXGetCurrentDisplay", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXGetCurrentDrawable", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXGetProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXGetProcAddressARB", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXIsDirect", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXQueryExtension", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXQueryExtensionsString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXQueryVersion", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "glXSwapBuffers", CALL_FLAG_SWAPBUFFERS },
+ { "wglGetDefaultProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "wglGetProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+ { "wglSwapBuffers", CALL_FLAG_SWAPBUFFERS },
+ { "wglSwapLayerBuffers", CALL_FLAG_SWAPBUFFERS },
+ { "wglSwapMultipleBuffers", CALL_FLAG_SWAPBUFFERS },
+ // NOTE: New entries must be sorted alphabetically
+};
+
+
+/**
+ * Lookup call flags by name.
+ */
+CallFlags
+Parser::lookupCallFlags(const char *name) {
+ return entryLookup(name, callFlagTable, defaultCallFlags);
+}