struct timespec cpu_time_ts;
};
+/* Return (a - b) while accounting for the fact that between a and b,
+ * the counter may have wrapped around (with a maximum number of bits
+ * in the counter of GL_QUERY_COUNTER_BITS). */
+static uint64_t
+subtract_timestamp (uint64_t a, uint64_t b)
+{
+ GLint timestamp_bits;
+
+ glGetQueryiv (GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, ×tamp_bits);
+
+ /* Note: "<<" isn't defined for the number of bits in the
+ * type, and the compiler will punish you.
+ */
+ if (timestamp_bits == 64)
+ return a - b;
+
+ if (b > a)
+ return (1ull << timestamp_bits) + a - b;
+ else
+ return a - b;
+}
+
metrics_t *
metrics_create (metrics_info_t *info)
{
printf ("# frame: Frame_Number Frame_Time_milliseconds Frame_latency_milliseconds CPU_load GPU_load\n");
} else {
/* Subtract previous frame's times to get frame times. */
- frame_time_ns = swap_end_timestamp - metrics->previous_swap_end_timestamp;
+ frame_time_ns = subtract_timestamp (swap_end_timestamp,
+ metrics->previous_swap_end_timestamp);
- latency_ns = swap_end_timestamp - metrics->swap_begin_timestamp;
+ latency_ns = subtract_timestamp (swap_end_timestamp,
+ metrics->swap_begin_timestamp);
cpu_time = TIMESPEC_DIFF (metrics->previous_cpu_time_ts, metrics->cpu_time_ts);