-h1 {
- color: #333738;
-}
-
-h2 {
- color: #333738;
-}
-
-p,dl,dd {
- margin-bottom: 1em;
-}
-
+/* By default, hide things that are not to be shown
+ * until a particular game state is reached. */
.show-state-join {
display:none;
}
display:none;
}
+/* And by default, show things that will be hidden
+ * when a particular game state is reached. */
.hide-state-join {
display:block;
}
display: none;
}
-#register-form {
- max-width: 100%;
- display: grid;
- grid-template-columns: 49% 49%;
- grid-column-gap: 2%;
-}
-
-.form-row {
- max-width: 100%;
- padding-bottom: 0.25em;
-}
-
-.form-row.medium.left {
- grid-column-start: 1;
-}
-
-.form-row.medium.right {
- grid-column-start: 2;
-}
-
-.form-row.large {
- grid-column-start: 1;
- grid-column-end: span 2;
-}
-
-/* For a narrow screen, use a single-column for medium form rows. */
-@media screen and (max-width: 600px) {
- .form-row.medium.left,.form-row.medium.right {
- grid-column-start: 1;
- grid-column-end: span 2
- }
-}
-
-input {
- height: 40px;
-}
-
+/* When a character name is being revealed, we want this to be huge,
+ * (like, filling the screen huge). */
#character-reveal {
- color: #333738;
+ color: var(--text-fg-color);
font-size: 300%;
font-weight: bold;
}