+ if (state.opponent_info.length == 0) {
+ status = "You can make the first move or wait for an opponent to join.";
+ } else {
+ let qualifier;
+ if (state.opponent_info.length == 1) {
+ qualifier = "Either";
+ } else {
+ qualifier = "Any";
+ }
+ status = `${qualifier} player can make the first move.`;
+ }