]> git.cworth.org Git - lmno.games/commitdiff
empathy: Track the player-exit event
authorCarl Worth <cworth@cworth.org>
Sat, 27 Jun 2020 18:07:49 +0000 (11:07 -0700)
committerCarl Worth <cworth@cworth.org>
Sat, 27 Jun 2020 18:07:49 +0000 (11:07 -0700)
Now that the server is correctly noticing when a client drops it
connection, and notifying clients when a player has dropped every
connection, we now listen for that and drop players from our list
when they have left the game.


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