]> git.cworth.org Git - apitrace/history - retrace/d3d11state_images.cpp
glimports: Check for iOS and skip OpenGL and CGL as appropriate.
[apitrace] / retrace / d3d11state_images.cpp
2013-07-20 José FonsecaMerge branch 'attrib_list'
2013-07-09 José Fonsecad3dstate: Remove spurious statements.
2013-07-03 José Fonsecad3dretrace: Dump D3D11 textures too.
2013-05-20 José Fonsecad3dstate: Dump depth-stencil images.
2013-04-16 José Fonsecad3dretrace: Dump UINT formats too.
2013-03-06 José Fonsecad3dretrace: Use DirectXTex for d3d10 state too.
2013-03-06 José FonsecaMerge branch 'directxtex'
2012-12-11 José FonsecaMerge branch 'trim-auto'
2012-12-07 José Fonsecad3d11state: Use DirectXTex for format conversion.
2012-12-04 José Fonsecad3dretrace: Dump D3D11 images/shaders too.
2012-12-01 José FonsecaMerge branch 'master' into trim-auto
2012-11-27 José Fonsecad3dstate: Fix thinko on stage resource MiscFlags.
2012-11-14 José Fonsecad3dretrace: Basic D3D11 snap-shooting.