]> git.cworth.org Git - apitrace/commitdiff
d3dretrace: Use DirectXTex for d3d10 state too.
authorJosé Fonseca <jfonseca@vmware.com>
Wed, 6 Mar 2013 12:12:04 +0000 (12:12 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Wed, 6 Mar 2013 12:12:04 +0000 (12:12 +0000)
retrace/CMakeLists.txt
retrace/d3d10state.hpp
retrace/d3d10state_images.cpp
retrace/d3d11state_images.cpp
retrace/dxgistate.cpp [new file with mode: 0644]
retrace/dxgistate.hpp [new file with mode: 0644]

index 5f831a4ef0045d2dff8a8cb090c0964485f9ea03..225ca45372089c235b9d7b0259808f30399ebd9f 100644 (file)
@@ -193,6 +193,7 @@ if (WIN32)
             set (DXGI_MODULES ${DXGI_MODULES} d3d10_1)
         endif ()
         set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES}
+            dxgistate.cpp
             d3d10state.cpp
             d3d10state_images.cpp
         )
index b480bd6496988e217b8a19a78b18d92901c963f2..2b6fc986a72fa8cd04906012b8e048b7a81a5373 100644 (file)
@@ -23,8 +23,8 @@
  *
  **************************************************************************/
 
-#ifndef _DXGISTATE_HPP_
-#define _DXGISTATE_HPP_
+#ifndef _D3D10STATE_HPP_
+#define _D3D10STATE_HPP_
 
 
 #include <windows.h>
@@ -81,4 +81,4 @@ dumpShader(JSONWriter &json, const char *name, T *pShader) {
 
 } /* namespace d3dstate */
 
-#endif // _DXGISTATE_HPP_
+#endif // _D3D10STATE_HPP_
index fa27fee2ff7ff1715bdd3a5a3ad24213e52baf8b..53d5b9125de75abf16a075fde09367cd6aec1df6 100644 (file)
@@ -33,6 +33,7 @@
 #include "json.hpp"
 #include "d3d10imports.hpp"
 #include "d3dstate.hpp"
+#include "dxgistate.hpp"
 
 
 namespace d3dstate {
@@ -193,8 +194,6 @@ getRenderTargetViewImage(ID3D10Device *pDevice,
     UINT Subresource;
     D3D10_MAPPED_TEXTURE3D MappedSubresource;
     HRESULT hr;
-    const unsigned char *src;
-    unsigned char *dst;
 
     if (!pRenderTargetView) {
         return NULL;
@@ -204,12 +203,6 @@ getRenderTargetViewImage(ID3D10Device *pDevice,
     assert(pResource);
 
     pRenderTargetView->GetDesc(&Desc);
-    if (Desc.Format != DXGI_FORMAT_R8G8B8A8_UNORM &&
-        Desc.Format != DXGI_FORMAT_R32G32B32A32_FLOAT &&
-        Desc.Format != DXGI_FORMAT_B8G8R8A8_UNORM) {
-        std::cerr << "warning: unsupported DXGI format " << Desc.Format << "\n";
-        goto no_staging;
-    }
 
     hr = stageResource(pDevice, pResource, &pStagingResource, &Width, &Height, &Depth);
     if (FAILED(hr)) {
@@ -259,36 +252,22 @@ getRenderTargetViewImage(ID3D10Device *pDevice,
         goto no_map;
     }
 
-    image = new image::Image(Width, Height, 4, true);
+    image = new image::Image(Width, Height, 4);
     if (!image) {
         goto no_image;
     }
-
-    dst = image->start();
-    src = (const unsigned char *)MappedSubresource.pData;
-    for (unsigned y = 0; y < Height; ++y) {
-        if (Desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM) {
-            memcpy(dst, src, Width * 4);
-        } else if (Desc.Format == DXGI_FORMAT_R32G32B32A32_FLOAT) {
-            float scale = 1.0f/255.0f;
-            for (unsigned x = 0; x < Width; ++x) {
-                dst[4*x + 0] = ((float *)src)[4*x + 0] * scale;
-                dst[4*x + 1] = ((float *)src)[4*x + 1] * scale;
-                dst[4*x + 2] = ((float *)src)[4*x + 2] * scale;
-                dst[4*x + 3] = ((float *)src)[4*x + 3] * scale;
-            }
-        } else if (Desc.Format == DXGI_FORMAT_B8G8R8A8_UNORM) {
-            for (unsigned x = 0; x < Width; ++x) {
-                dst[4*x + 0] = src[4*x + 2];
-                dst[4*x + 1] = src[4*x + 1];
-                dst[4*x + 2] = src[4*x + 0];
-                dst[4*x + 3] = src[4*x + 3];
-            }
-        } else {
-            assert(0);
-        }
-        src += MappedSubresource.RowPitch;
-        dst += image->stride();
+    assert(image->stride() > 0);
+
+    hr = ConvertFormat(Desc.Format,
+                       MappedSubresource.pData,
+                       MappedSubresource.RowPitch,
+                       DXGI_FORMAT_R8G8B8A8_UNORM,
+                       image->start(),
+                       image->stride(),
+                       Width, Height);
+    if (FAILED(hr)) {
+        delete image;
+        image = NULL;
     }
 
 no_image:
index e08bc29e71c86e295e585df1dd0b777d736d2ee1..60efc7d4e9ea1f63136c6b69031b31f4ba3743e7 100644 (file)
 #include "image.hpp"
 #include "d3d11imports.hpp"
 #include "d3d10state.hpp"
-
-#ifdef __MINGW32__
-#define nullptr NULL
-#endif
-#include "DirectXTex.h"
-
-
-/**
- * Convert between DXGI formats.
- *
- */
-static HRESULT
-ConvertFormat(DXGI_FORMAT SrcFormat,
-              void *SrcData,
-              UINT SrcPitch,
-              DXGI_FORMAT DstFormat,
-              void *DstData,
-              UINT DstPitch,
-              UINT Width, UINT Height)
-{
-    HRESULT hr;
-
-    DirectX::Image SrcImage;
-    DirectX::Image DstImage;
-    
-    SrcImage.width = Width;
-    SrcImage.height = Height;
-    SrcImage.format = SrcFormat;
-    SrcImage.rowPitch = SrcPitch;
-    SrcImage.slicePitch = Height * SrcPitch;
-    SrcImage.pixels = (uint8_t*)SrcData;
-    
-    DstImage.width = Width;
-    DstImage.height = Height;
-    DstImage.format = DstFormat;
-    DstImage.rowPitch = DstPitch;
-    DstImage.slicePitch = Height * DstPitch;
-    DstImage.pixels = (uint8_t*)DstData;
-    DirectX::Rect rect(0, 0, Width, Height);
-    if (SrcFormat != DstFormat) {
-        DirectX::ScratchImage ScratchImage;
-        ScratchImage.Initialize2D(DstFormat, Width, Height, 1, 1);
-  
-        hr = DirectX::Convert(SrcImage, DstFormat, DirectX::TEX_FILTER_DEFAULT, 0.0f, ScratchImage);
-        if (SUCCEEDED(hr)) {
-            hr = CopyRectangle(*ScratchImage.GetImage(0, 0, 0), rect, DstImage, DirectX::TEX_FILTER_DEFAULT, 0, 0);
-        }
-    } else {
-        hr = CopyRectangle(SrcImage, rect, DstImage, DirectX::TEX_FILTER_DEFAULT, 0, 0);
-    }
-    return hr;
-}
+#include "dxgistate.hpp"
 
 
 namespace d3dstate {
@@ -297,8 +243,6 @@ no_staging:
 }
 
 
-
-
 image::Image *
 getRenderTargetImage(ID3D11DeviceContext *pDevice) {
     ID3D11RenderTargetView *pRenderTargetView = NULL;
diff --git a/retrace/dxgistate.cpp b/retrace/dxgistate.cpp
new file mode 100644 (file)
index 0000000..4a69f3f
--- /dev/null
@@ -0,0 +1,88 @@
+/**************************************************************************
+ *
+ * Copyright 2013 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "dxgistate.hpp"
+
+#ifdef __MINGW32__
+#define nullptr NULL
+#endif
+#include "DirectXTex.h"
+
+
+namespace d3dstate {
+
+
+/**
+ * Convert between DXGI formats.
+ *
+ */
+HRESULT
+ConvertFormat(DXGI_FORMAT SrcFormat,
+              void *SrcData,
+              UINT SrcPitch,
+              DXGI_FORMAT DstFormat,
+              void *DstData,
+              UINT DstPitch,
+              UINT Width, UINT Height)
+{
+    HRESULT hr;
+
+    DirectX::Image SrcImage;
+    DirectX::Image DstImage;
+
+    SrcImage.width = Width;
+    SrcImage.height = Height;
+    SrcImage.format = SrcFormat;
+    SrcImage.rowPitch = SrcPitch;
+    SrcImage.slicePitch = Height * SrcPitch;
+    SrcImage.pixels = (uint8_t*)SrcData;
+
+    DstImage.width = Width;
+    DstImage.height = Height;
+    DstImage.format = DstFormat;
+    DstImage.rowPitch = DstPitch;
+    DstImage.slicePitch = Height * DstPitch;
+    DstImage.pixels = (uint8_t*)DstData;
+
+    DirectX::Rect rect(0, 0, Width, Height);
+
+    if (SrcFormat != DstFormat) {
+        DirectX::ScratchImage ScratchImage;
+        ScratchImage.Initialize2D(DstFormat, Width, Height, 1, 1);
+
+        hr = DirectX::Convert(SrcImage, DstFormat, DirectX::TEX_FILTER_DEFAULT, 0.0f, ScratchImage);
+        if (SUCCEEDED(hr)) {
+            hr = CopyRectangle(*ScratchImage.GetImage(0, 0, 0), rect, DstImage, DirectX::TEX_FILTER_DEFAULT, 0, 0);
+        }
+    } else {
+        hr = CopyRectangle(SrcImage, rect, DstImage, DirectX::TEX_FILTER_DEFAULT, 0, 0);
+    }
+
+    return hr;
+}
+
+
+} /* namespace d3dstate */
diff --git a/retrace/dxgistate.hpp b/retrace/dxgistate.hpp
new file mode 100644 (file)
index 0000000..f633373
--- /dev/null
@@ -0,0 +1,53 @@
+/**************************************************************************
+ *
+ * Copyright 2013 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _DXGISTATE_HPP_
+#define _DXGISTATE_HPP_
+
+
+#include <windows.h>
+
+#include "compat.h"
+
+#include <dxgi.h>
+
+
+namespace d3dstate {
+
+
+HRESULT
+ConvertFormat(DXGI_FORMAT SrcFormat,
+              void *SrcData,
+              UINT SrcPitch,
+              DXGI_FORMAT DstFormat,
+              void *DstData,
+              UINT DstPitch,
+              UINT Width, UINT Height);
+
+
+} /* namespace d3dstate */
+
+
+#endif // _DXGISTATE_HPP_