]> git.cworth.org Git - loudgame/commitdiff
Rename lm-echo to lg-echo
authorCarl Worth <cworth@cworth.org>
Thu, 10 Jan 2008 06:03:20 +0000 (22:03 -0800)
committerCarl Worth <cworth@cworth.org>
Thu, 10 Jan 2008 06:03:20 +0000 (22:03 -0800)
Makefile
lg-echo.c [new file with mode: 0644]
lm-echo.c [deleted file]

index f4e529dc0f053b25bce5870c5cba85518a5cfd11..de7e1d30473e6ec8aa6011b417fa023f97f64508 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -1,4 +1,4 @@
-ALL=lm-echo
+ALL=lg-echo
 MYCFLAGS=-Wall `pkg-config --cflags loudmouth-1.0`
 MYLDFLAGS=`pkg-config --libs loudmouth-1.0`
 
diff --git a/lg-echo.c b/lg-echo.c
new file mode 100644 (file)
index 0000000..661949e
--- /dev/null
+++ b/lg-echo.c
@@ -0,0 +1,209 @@
+/*
+ * Copyright (C) 2003-2004 Imendio AB
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this program; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+#include <glib.h>
+#include <string.h>
+#include <stdlib.h>
+#include <loudmouth/loudmouth.h>
+#ifdef __WIN32__
+#include <winsock2.h>
+#endif
+typedef struct _loudgame {
+    gchar              *server;
+    gchar              *name;
+    gchar              *passwd;
+    LmConnection       *connection;
+    GMainLoop          *main_loop;
+    int                         return_value;
+} loudgame_t;
+
+static void
+loudgame_quit (loudgame_t *lg, int return_value)
+{
+    GError *error;
+
+    lg->return_value = return_value;
+
+    if (! lm_connection_close (lg->connection, &error))
+       g_print ("An error occurred during lm_connection_close: %s\n",
+                error->message);
+
+    lm_connection_unref (lg->connection);
+
+    g_main_loop_quit (lg->main_loop);
+}
+static void
+authentication_cb (LmConnection *connection, gboolean result, gpointer closure)
+{
+    LmMessage *m;
+    loudgame_t *lg = closure;
+
+    if (! result) {
+       g_print ("Authentication for %s failed\n", lg->name);
+       loudgame_quit (lg, 1);
+       return;
+    }
+                 
+    m = lm_message_new_with_sub_type (NULL,
+                                     LM_MESSAGE_TYPE_PRESENCE,
+                                     LM_MESSAGE_SUB_TYPE_AVAILABLE);
+
+    lm_connection_send (connection, m, NULL);
+    lm_message_unref (m);
+}
+static void
+connection_open_cb (LmConnection *connection, gboolean result, loudgame_t *lg)
+{
+    lm_connection_authenticate (connection,
+                               lg->name, lg->passwd, "TestLM",
+                               authentication_cb, lg, FALSE,  NULL);
+}
+
+static void
+send_reply (LmConnection       *connection,
+           const char          *peer,
+           const char          *message,
+           loudgame_t          *lg)
+{
+    LmMessage *reply;
+    gboolean result;
+    GError *error = NULL;
+
+    reply = lm_message_new (peer, LM_MESSAGE_TYPE_MESSAGE);
+
+    lm_message_node_add_child (reply->node, "body", message);
+
+    result = lm_connection_send (connection, reply, &error);
+    lm_message_unref (reply);
+
+    if (! result) {
+       g_error ("lm_connection_send failed: error->message");
+       loudgame_quit (lg, 1);
+    }
+}
+
+static void
+handle_command (LmConnection   *connection,
+               const char      *peer,
+               const char      *command,
+               loudgame_t      *lg)
+{
+    char *error;
+
+    if (strcmp (command, "quit") == 0) {
+       loudgame_quit (lg, 0);
+       return;
+    }
+
+    error = g_strdup_printf ("Unknown command: '%s'", command);
+    send_reply (connection, peer, error, lg);
+    free (error);
+}
+static LmHandlerResult
+handle_messages (LmMessageHandler *handler,
+                 LmConnection     *connection,
+                 LmMessage        *m,
+                 gpointer          closure)
+{
+    loudgame_t *lg = closure;
+    LmMessageNode *body;
+    const char *peer;
+    const char *body_str;
+
+    peer = lm_message_node_get_attribute (m->node, "from");
+
+    body = lm_message_node_get_child (m->node, "body");
+    if (body) {
+       body_str = lm_message_node_get_value (body);
+
+       if (body_str && body_str[0] == '%')
+           handle_command (connection, peer, body_str + 1, lg);
+       else
+           send_reply (connection, peer, body_str, lg);
+    }
+       
+    return LM_HANDLER_RESULT_REMOVE_MESSAGE;
+}
+
+static gboolean
+make_connection (gpointer closure)
+{
+    loudgame_t      *lg;
+    LmMessageHandler *handler;
+    gchar            *jid;
+    GError          *error;
+
+    lg = closure;
+                                                                                
+    lg->connection = lm_connection_new (lg->server);
+
+    jid = g_strdup_printf ("%s@%s", lg->name, lg->server);
+    lm_connection_set_jid (lg->connection, jid);
+    g_free (jid);
+
+    handler = lm_message_handler_new (handle_messages, lg, NULL);
+    lm_connection_register_message_handler (lg->connection,
+                                           handler,
+                                           LM_MESSAGE_TYPE_MESSAGE,
+                                           LM_HANDLER_PRIORITY_NORMAL);
+                                                                                
+    lm_message_handler_unref (handler);
+                                                                                
+    if (! lm_connection_open (lg->connection,
+                             (LmResultFunction) connection_open_cb,
+                             lg, NULL, &error))
+    {
+       g_print ("Opening connection failed: %s\n", error->message);
+       loudgame_quit (lg, 1);
+    }
+
+    /* Return false to not schedule another call. */
+    return 0;
+}
+
+int
+main (int argc, char **argv)
+{
+    loudgame_t lg;
+
+    if (argc != 4) {
+       g_print ("Usage: %s <server> <username> <password>\n", argv[0]);
+       return 1;
+    }
+
+    lg.server = argv[1];
+    lg.name = argv[2];
+    lg.passwd = argv[3];
+
+    lg.connection = NULL;
+
+    lg.main_loop = g_main_loop_new (NULL, FALSE);
+
+    g_idle_add (make_connection, &lg);
+
+    g_main_loop_run (lg.main_loop);
+
+    g_main_loop_unref (lg.main_loop);
+                                                                                
+    return lg.return_value;
+}
diff --git a/lm-echo.c b/lm-echo.c
deleted file mode 100644 (file)
index 661949e..0000000
--- a/lm-echo.c
+++ /dev/null
@@ -1,209 +0,0 @@
-/*
- * Copyright (C) 2003-2004 Imendio AB
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this program; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- */
-#include <glib.h>
-#include <string.h>
-#include <stdlib.h>
-#include <loudmouth/loudmouth.h>
-#ifdef __WIN32__
-#include <winsock2.h>
-#endif
-typedef struct _loudgame {
-    gchar              *server;
-    gchar              *name;
-    gchar              *passwd;
-    LmConnection       *connection;
-    GMainLoop          *main_loop;
-    int                         return_value;
-} loudgame_t;
-
-static void
-loudgame_quit (loudgame_t *lg, int return_value)
-{
-    GError *error;
-
-    lg->return_value = return_value;
-
-    if (! lm_connection_close (lg->connection, &error))
-       g_print ("An error occurred during lm_connection_close: %s\n",
-                error->message);
-
-    lm_connection_unref (lg->connection);
-
-    g_main_loop_quit (lg->main_loop);
-}
-static void
-authentication_cb (LmConnection *connection, gboolean result, gpointer closure)
-{
-    LmMessage *m;
-    loudgame_t *lg = closure;
-
-    if (! result) {
-       g_print ("Authentication for %s failed\n", lg->name);
-       loudgame_quit (lg, 1);
-       return;
-    }
-                 
-    m = lm_message_new_with_sub_type (NULL,
-                                     LM_MESSAGE_TYPE_PRESENCE,
-                                     LM_MESSAGE_SUB_TYPE_AVAILABLE);
-
-    lm_connection_send (connection, m, NULL);
-    lm_message_unref (m);
-}
-static void
-connection_open_cb (LmConnection *connection, gboolean result, loudgame_t *lg)
-{
-    lm_connection_authenticate (connection,
-                               lg->name, lg->passwd, "TestLM",
-                               authentication_cb, lg, FALSE,  NULL);
-}
-
-static void
-send_reply (LmConnection       *connection,
-           const char          *peer,
-           const char          *message,
-           loudgame_t          *lg)
-{
-    LmMessage *reply;
-    gboolean result;
-    GError *error = NULL;
-
-    reply = lm_message_new (peer, LM_MESSAGE_TYPE_MESSAGE);
-
-    lm_message_node_add_child (reply->node, "body", message);
-
-    result = lm_connection_send (connection, reply, &error);
-    lm_message_unref (reply);
-
-    if (! result) {
-       g_error ("lm_connection_send failed: error->message");
-       loudgame_quit (lg, 1);
-    }
-}
-
-static void
-handle_command (LmConnection   *connection,
-               const char      *peer,
-               const char      *command,
-               loudgame_t      *lg)
-{
-    char *error;
-
-    if (strcmp (command, "quit") == 0) {
-       loudgame_quit (lg, 0);
-       return;
-    }
-
-    error = g_strdup_printf ("Unknown command: '%s'", command);
-    send_reply (connection, peer, error, lg);
-    free (error);
-}
-static LmHandlerResult
-handle_messages (LmMessageHandler *handler,
-                 LmConnection     *connection,
-                 LmMessage        *m,
-                 gpointer          closure)
-{
-    loudgame_t *lg = closure;
-    LmMessageNode *body;
-    const char *peer;
-    const char *body_str;
-
-    peer = lm_message_node_get_attribute (m->node, "from");
-
-    body = lm_message_node_get_child (m->node, "body");
-    if (body) {
-       body_str = lm_message_node_get_value (body);
-
-       if (body_str && body_str[0] == '%')
-           handle_command (connection, peer, body_str + 1, lg);
-       else
-           send_reply (connection, peer, body_str, lg);
-    }
-       
-    return LM_HANDLER_RESULT_REMOVE_MESSAGE;
-}
-
-static gboolean
-make_connection (gpointer closure)
-{
-    loudgame_t      *lg;
-    LmMessageHandler *handler;
-    gchar            *jid;
-    GError          *error;
-
-    lg = closure;
-                                                                                
-    lg->connection = lm_connection_new (lg->server);
-
-    jid = g_strdup_printf ("%s@%s", lg->name, lg->server);
-    lm_connection_set_jid (lg->connection, jid);
-    g_free (jid);
-
-    handler = lm_message_handler_new (handle_messages, lg, NULL);
-    lm_connection_register_message_handler (lg->connection,
-                                           handler,
-                                           LM_MESSAGE_TYPE_MESSAGE,
-                                           LM_HANDLER_PRIORITY_NORMAL);
-                                                                                
-    lm_message_handler_unref (handler);
-                                                                                
-    if (! lm_connection_open (lg->connection,
-                             (LmResultFunction) connection_open_cb,
-                             lg, NULL, &error))
-    {
-       g_print ("Opening connection failed: %s\n", error->message);
-       loudgame_quit (lg, 1);
-    }
-
-    /* Return false to not schedule another call. */
-    return 0;
-}
-
-int
-main (int argc, char **argv)
-{
-    loudgame_t lg;
-
-    if (argc != 4) {
-       g_print ("Usage: %s <server> <username> <password>\n", argv[0]);
-       return 1;
-    }
-
-    lg.server = argv[1];
-    lg.name = argv[2];
-    lg.passwd = argv[3];
-
-    lg.connection = NULL;
-
-    lg.main_loop = g_main_loop_new (NULL, FALSE);
-
-    g_idle_add (make_connection, &lg);
-
-    g_main_loop_run (lg.main_loop);
-
-    g_main_loop_unref (lg.main_loop);
-                                                                                
-    return lg.return_value;
-}